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- [21.02.2016 23:09:05.824] Started new log on 21.02.2016 23:09:05.824
- [21.02.2016 23:09:05.825] ====================================================================================================
- [21.02.2016 23:09:05.818] Log path: D:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
- [21.02.2016 23:09:05.825] Log verbosity: Verbose
- [21.02.2016 23:09:05.828] Initializing input system
- [21.02.2016 23:09:05.831] Initializing game console
- [21.02.2016 23:09:05.835] Console key has been set to F4 (key code: 115)
- [21.02.2016 23:09:05.876] Initializing console variable "SkipGameIntro".
- [21.02.2016 23:09:05.921] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
- [21.02.2016 23:09:05.925] Read value: <null>
- [21.02.2016 23:09:05.927] Initializing console variable "DisableRenderVersionText".
- [21.02.2016 23:09:05.927] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
- [21.02.2016 23:09:05.932] Read value: True
- [21.02.2016 23:09:05.932] Setting value of console variable "DisableRenderVersionText" to stored value.
- [21.02.2016 23:09:05.932] Initializing console variable "ConsoleKey".
- [21.02.2016 23:09:05.932] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
- [21.02.2016 23:09:05.933] Read value: F4
- [21.02.2016 23:09:05.933] Setting value of console variable "ConsoleKey" to stored value.
- [21.02.2016 23:09:05.934] Console key has been set to F4 (key code: 115)
- [21.02.2016 23:09:05.934] Initializing console variable "PluginTimeoutThreshold".
- [21.02.2016 23:09:05.935] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
- [21.02.2016 23:09:05.935] Read value: 10000
- [21.02.2016 23:09:05.935] Setting value of console variable "PluginTimeoutThreshold" to stored value.
- [21.02.2016 23:09:05.936] Initializing console variable "AlwaysShowConsoleOutput".
- [21.02.2016 23:09:05.936] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
- [21.02.2016 23:09:05.936] Read value: <null>
- [21.02.2016 23:09:05.936] Initializing console variable "StartWithDeveloperModeEnabledId".
- [21.02.2016 23:09:05.937] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
- [21.02.2016 23:09:05.937] Read value: <null>
- [21.02.2016 23:09:05.937] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
- [21.02.2016 23:09:05.937] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
- [21.02.2016 23:09:05.938] Read value: <null>
- [21.02.2016 23:09:05.938] Initializing console variable "ShowOnScreenWarnings".
- [21.02.2016 23:09:05.938] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
- [21.02.2016 23:09:05.938] Read value: <null>
- [21.02.2016 23:09:05.938] Console initialized
- [21.02.2016 23:09:05.938] Initializing forms manager
- [21.02.2016 23:09:05.941] Version: RAGE Plugin Hook v0.36.877.6833 PUBLIC ALPHA for Grand Theft Auto V
- [21.02.2016 23:09:05.950] ================ RAGE Plugin Hook ================
- [21.02.2016 23:09:05.985] Checking game support
- [21.02.2016 23:09:06.232] Product name: Grand Theft Auto V
- [21.02.2016 23:09:06.232] Product version: 1.0.617.1
- [21.02.2016 23:09:06.232] Is steam version: False
- [21.02.2016 23:09:06.233] Initializing DirectX
- [21.02.2016 23:09:06.235] Initializing Direct3D
- [21.02.2016 23:09:06.235] Loading D:\Windows\system32\d3d11.dll
- [21.02.2016 23:09:06.235] Loaded at 0x7FEED830000
- [21.02.2016 23:09:06.235] D3D11CreateDeviceAndSwapChain at 0x7FEED8500F8
- [21.02.2016 23:09:06.235] Creating Direct3D 11 device and swap chain
- [21.02.2016 23:09:06.245] Attempting feature level 10_1
- [21.02.2016 23:09:06.268] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
- [21.02.2016 23:09:06.281] Swap Chain created: 0x6BD07850
- [21.02.2016 23:09:06.287] Swap Chain VTable: 0x6BD07850
- [21.02.2016 23:09:06.287] Swap Chain VTable_2: 0x7FEF0FA5AE0
- [21.02.2016 23:09:06.287] 0x2454891824448944;0x485708244C894810;0x302444C650EC83
- [21.02.2016 23:09:06.287] D3D11Present: 0x7FED9AD6000
- [21.02.2016 23:09:06.288] D3D11ResizeBuffers: 0x7FED9A7494B
- [21.02.2016 23:09:06.288] D3D11ResizeTarget: 0x7FEF0FD07D8
- [21.02.2016 23:09:06.288] D3D11SetFullscreenState: 0x7FEF0FD0B64
- [21.02.2016 23:09:06.298] Direct3D initialized
- [21.02.2016 23:09:06.334] Direct3D watcher thread spawned
- [21.02.2016 23:09:06.362] Initialized DirectX
- [21.02.2016 23:09:06.811] PTR: 0x0
- [21.02.2016 23:09:07.256] Getting device
- [21.02.2016 23:09:07.257] Retrieved device
- [21.02.2016 23:09:07.257] Creating wrapper
- [21.02.2016 23:09:07.336] Wrapper created
- [21.02.2016 23:09:07.340] Effect created
- [21.02.2016 23:09:07.341] Creating buffer
- [21.02.2016 23:09:07.341] Created buffer
- [21.02.2016 23:09:07.341] Creating blend state
- [21.02.2016 23:09:07.341] Created blend state
- [21.02.2016 23:09:07.341] Done with creation
- [21.02.2016 23:09:07.487] Initializing texture system.
- [21.02.2016 23:09:07.487] Initializing texture system; phase 1
- [21.02.2016 23:09:07.488] Initializing texture system; phase 2
- [21.02.2016 23:09:07.494] Initializing texture system; phase 3
- [21.02.2016 23:09:07.498] Initializing texture system; phase 4
- [21.02.2016 23:09:07.509] Initializing texture system; phase 5
- [21.02.2016 23:09:07.511] Initializing texture system; phase 6
- [21.02.2016 23:09:07.512] Initializing texture system; phase 7
- [21.02.2016 23:09:07.514] Initializing texture system; phase 8
- [21.02.2016 23:09:07.515] Initializing texture system; phase 9
- [21.02.2016 23:09:07.516] Initializing texture system; phase 10
- [21.02.2016 23:09:07.524] Initializing texture system; phase 11
- [21.02.2016 23:09:07.524] Initializing texture system; phase 12
- [21.02.2016 23:09:07.526] Initializing texture system; phase 13
- [21.02.2016 23:09:07.526] Initializing texture system; phase 14
- [21.02.2016 23:09:11.361] Direct3D watcher thread ended
- [21.02.2016 23:09:46.931] Initializing game support
- [21.02.2016 23:09:47.746] Compatibility level: 0
- [21.02.2016 23:09:47.746] Supported version detected
- [21.02.2016 23:09:47.746] ==================================================
- [21.02.2016 23:09:47.996] Patched IsDebuggerPresent
- [21.02.2016 23:09:48.251] Waiting for game initialization
- [21.02.2016 23:09:48.601] Initializing hook
- [21.02.2016 23:09:48.851] Completing interoperability
- [21.02.2016 23:09:48.851] Initialization code 1.
- [21.02.2016 23:09:48.851] Initialization code 2.
- [21.02.2016 23:09:48.852] Initialization code 3.
- [21.02.2016 23:09:48.859] 1 Address: 0x0000000140101028
- [21.02.2016 23:09:48.861] Calling func 1
- [21.02.2016 23:09:48.876] 2 Address: 0x0000000140BB51DE
- [21.02.2016 23:09:48.880] 3 Address: 0x000000013F735C76
- [21.02.2016 23:09:48.907] Address: 0x0000000140BB517C
- [21.02.2016 23:09:48.907] Unknown var: 0x0000000141A80900
- [21.02.2016 23:09:48.908] Initialization code 4.
- [21.02.2016 23:09:48.908] Completing interoperability, phase 1
- [21.02.2016 23:09:48.908] Completing interoperability, phase 2
- [21.02.2016 23:09:48.909] Completing interoperability, phase 3
- [21.02.2016 23:09:48.910] Completing interoperability, phase 4
- [21.02.2016 23:09:48.910] Completing interoperability, phase 5
- [21.02.2016 23:09:48.911] Completing interoperability, phase 6
- [21.02.2016 23:09:48.913] Completing interoperability, phase 7
- [21.02.2016 23:10:08.176] Initializing console variable "TimeScale".
- [21.02.2016 23:10:08.176] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
- [21.02.2016 23:10:08.177] Read value: <null>
- [21.02.2016 23:10:09.822]
- [21.02.2016 23:10:09.823] Loading plugin from path: D:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
- [21.02.2016 23:10:11.389] <UNLOADED PLUGIN>: Initializing input system
- [21.02.2016 23:10:11.390] <UNLOADED PLUGIN>: Initializing game console
- [21.02.2016 23:10:11.392] <UNLOADED PLUGIN>: Initializing forms manager
- [21.02.2016 23:10:11.456] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
- [21.02.2016 23:10:11.765] ---------------------------------------------------------------------
- [21.02.2016 23:10:11.765] LSPD FIRST RESPONSE
- [21.02.2016 23:10:11.765] Version 0.3.1
- [21.02.2016 23:10:11.765] A G17 Media Modification
- [21.02.2016 23:10:11.765] - Developed by LMS & Sam
- [21.02.2016 23:10:11.765] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
- [21.02.2016 23:10:11.765] © Copyright 2015-2016, G17 Media, www.lspdfr.com
- [21.02.2016 23:10:11.765] ---------------------------------------------------------------------
- [21.02.2016 23:10:11.765] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
- [21.02.2016 23:10:11.765] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
- [21.02.2016 23:10:12.018]
- [21.02.2016 23:10:12.153] D:\Program Files\Rockstar Games\Grand Theft Auto V\lspdfr\lspdfr.ini
- [21.02.2016 23:10:12.153] D:\Program Files\Rockstar Games\Grand Theft Auto V\lspdfr\lspdfr.ini
- [21.02.2016 23:10:12.155] Callouts: 250
- [21.02.2016 23:10:12.415] [TRACE] Thread CopManager #1 initialized
- [21.02.2016 23:10:12.464] LSPD First Response:
- [21.02.2016 23:10:12.466] LSPD First Response: ==============================
- [21.02.2016 23:10:12.469] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
- [21.02.2016 23:10:12.470] LSPD First Response: ------------------------------
- [21.02.2016 23:10:12.470] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
- [21.02.2016 23:10:12.470] LSPD First Response: ------------------------------
- [21.02.2016 23:10:12.470] LSPD First Response: Exception type: System.AccessViolationException
- [21.02.2016 23:10:12.471] LSPD First Response: Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
- [21.02.2016 23:10:12.471] LSPD First Response: ------------------------------
- [21.02.2016 23:10:12.471] LSPD First Response: Inner exceptions:
- [21.02.2016 23:10:12.472] LSPD First Response: ------------------------------
- [21.02.2016 23:10:12.472] LSPD First Response: Stack trace:
- [21.02.2016 23:10:12.476] LSPD First Response: at CNativeInvocationInfoV.PushArgument<__int64>(CNativeInvocationInfoV* , Int64 )
- [21.02.2016 23:10:12.477] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
- [21.02.2016 23:10:12.477] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
- [21.02.2016 23:10:12.479] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
- [21.02.2016 23:10:12.480] at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\PoliceStationManager.cs:line 1256
- [21.02.2016 23:10:12.486] at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\PoliceStationManager.cs:line 1363
- [21.02.2016 23:10:12.487] at Rage.GameFiber.Main()
- [21.02.2016 23:10:12.488] LSPD First Response: ==============================
- [21.02.2016 23:10:12.488] LSPD First Response:
- [21.02.2016 23:10:12.525] LSPD First Response:
- [21.02.2016 23:10:12.525] LSPD First Response: ==============================
- [21.02.2016 23:10:12.531] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
- [21.02.2016 23:10:12.532] LSPD First Response: ------------------------------
- [21.02.2016 23:10:12.533] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
- [21.02.2016 23:10:12.533] LSPD First Response: ------------------------------
- [21.02.2016 23:10:12.534] LSPD First Response: Exception type: System.AccessViolationException
- [21.02.2016 23:10:12.534] LSPD First Response: Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
- [21.02.2016 23:10:12.534] LSPD First Response: ------------------------------
- [21.02.2016 23:10:12.534] LSPD First Response: Inner exceptions:
- [21.02.2016 23:10:12.535] LSPD First Response: ------------------------------
- [21.02.2016 23:10:12.535] LSPD First Response: Stack trace:
- [21.02.2016 23:10:12.535] LSPD First Response: at std.vector<unsigned char,std::allocator<unsigned char> >.{ctor}(vector<unsigned char\,std::allocator<unsigned char> >* )
- [21.02.2016 23:10:12.536] at SetTls()
- [21.02.2016 23:10:12.536] at Rage.World.AddEntityToScriptGuidPool(CEntity* entity)
- [21.02.2016 23:10:12.536] at Rage.World.GetAllPeds()
- [21.02.2016 23:10:12.536] at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Entities\PoolWatcher.cs:line 31
- [21.02.2016 23:10:12.537] at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Main.cs:line 50
- [21.02.2016 23:10:12.537] at LSPD_First_Response.Mod.LSPDFR.MainLoop() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 607
- [21.02.2016 23:10:12.537] at Rage.GameFiber.Main()
- [21.02.2016 23:10:12.537] LSPD First Response: ==============================
- [21.02.2016 23:10:12.537] LSPD First Response:
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