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Feb 21st, 2016
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  1. [21.02.2016 23:09:05.824] Started new log on 21.02.2016 23:09:05.824
  2. [21.02.2016 23:09:05.825] ====================================================================================================
  3. [21.02.2016 23:09:05.818] Log path: D:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
  4. [21.02.2016 23:09:05.825] Log verbosity: Verbose
  5. [21.02.2016 23:09:05.828] Initializing input system
  6. [21.02.2016 23:09:05.831] Initializing game console
  7. [21.02.2016 23:09:05.835] Console key has been set to F4 (key code: 115)
  8. [21.02.2016 23:09:05.876] Initializing console variable "SkipGameIntro".
  9. [21.02.2016 23:09:05.921] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
  10. [21.02.2016 23:09:05.925] Read value: <null>
  11. [21.02.2016 23:09:05.927] Initializing console variable "DisableRenderVersionText".
  12. [21.02.2016 23:09:05.927] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
  13. [21.02.2016 23:09:05.932] Read value: True
  14. [21.02.2016 23:09:05.932] Setting value of console variable "DisableRenderVersionText" to stored value.
  15. [21.02.2016 23:09:05.932] Initializing console variable "ConsoleKey".
  16. [21.02.2016 23:09:05.932] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
  17. [21.02.2016 23:09:05.933] Read value: F4
  18. [21.02.2016 23:09:05.933] Setting value of console variable "ConsoleKey" to stored value.
  19. [21.02.2016 23:09:05.934] Console key has been set to F4 (key code: 115)
  20. [21.02.2016 23:09:05.934] Initializing console variable "PluginTimeoutThreshold".
  21. [21.02.2016 23:09:05.935] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
  22. [21.02.2016 23:09:05.935] Read value: 10000
  23. [21.02.2016 23:09:05.935] Setting value of console variable "PluginTimeoutThreshold" to stored value.
  24. [21.02.2016 23:09:05.936] Initializing console variable "AlwaysShowConsoleOutput".
  25. [21.02.2016 23:09:05.936] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
  26. [21.02.2016 23:09:05.936] Read value: <null>
  27. [21.02.2016 23:09:05.936] Initializing console variable "StartWithDeveloperModeEnabledId".
  28. [21.02.2016 23:09:05.937] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
  29. [21.02.2016 23:09:05.937] Read value: <null>
  30. [21.02.2016 23:09:05.937] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
  31. [21.02.2016 23:09:05.937] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
  32. [21.02.2016 23:09:05.938] Read value: <null>
  33. [21.02.2016 23:09:05.938] Initializing console variable "ShowOnScreenWarnings".
  34. [21.02.2016 23:09:05.938] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
  35. [21.02.2016 23:09:05.938] Read value: <null>
  36. [21.02.2016 23:09:05.938] Console initialized
  37. [21.02.2016 23:09:05.938] Initializing forms manager
  38. [21.02.2016 23:09:05.941] Version: RAGE Plugin Hook v0.36.877.6833 PUBLIC ALPHA for Grand Theft Auto V
  39. [21.02.2016 23:09:05.950] ================ RAGE Plugin Hook ================
  40. [21.02.2016 23:09:05.985] Checking game support
  41. [21.02.2016 23:09:06.232] Product name: Grand Theft Auto V
  42. [21.02.2016 23:09:06.232] Product version: 1.0.617.1
  43. [21.02.2016 23:09:06.232] Is steam version: False
  44. [21.02.2016 23:09:06.233] Initializing DirectX
  45. [21.02.2016 23:09:06.235] Initializing Direct3D
  46. [21.02.2016 23:09:06.235] Loading D:\Windows\system32\d3d11.dll
  47. [21.02.2016 23:09:06.235] Loaded at 0x7FEED830000
  48. [21.02.2016 23:09:06.235] D3D11CreateDeviceAndSwapChain at 0x7FEED8500F8
  49. [21.02.2016 23:09:06.235] Creating Direct3D 11 device and swap chain
  50. [21.02.2016 23:09:06.245] Attempting feature level 10_1
  51. [21.02.2016 23:09:06.268] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
  52. [21.02.2016 23:09:06.281] Swap Chain created: 0x6BD07850
  53. [21.02.2016 23:09:06.287] Swap Chain VTable: 0x6BD07850
  54. [21.02.2016 23:09:06.287] Swap Chain VTable_2: 0x7FEF0FA5AE0
  55. [21.02.2016 23:09:06.287] 0x2454891824448944;0x485708244C894810;0x302444C650EC83
  56. [21.02.2016 23:09:06.287] D3D11Present: 0x7FED9AD6000
  57. [21.02.2016 23:09:06.288] D3D11ResizeBuffers: 0x7FED9A7494B
  58. [21.02.2016 23:09:06.288] D3D11ResizeTarget: 0x7FEF0FD07D8
  59. [21.02.2016 23:09:06.288] D3D11SetFullscreenState: 0x7FEF0FD0B64
  60. [21.02.2016 23:09:06.298] Direct3D initialized
  61. [21.02.2016 23:09:06.334] Direct3D watcher thread spawned
  62. [21.02.2016 23:09:06.362] Initialized DirectX
  63. [21.02.2016 23:09:06.811] PTR: 0x0
  64. [21.02.2016 23:09:07.256] Getting device
  65. [21.02.2016 23:09:07.257] Retrieved device
  66. [21.02.2016 23:09:07.257] Creating wrapper
  67. [21.02.2016 23:09:07.336] Wrapper created
  68. [21.02.2016 23:09:07.340] Effect created
  69. [21.02.2016 23:09:07.341] Creating buffer
  70. [21.02.2016 23:09:07.341] Created buffer
  71. [21.02.2016 23:09:07.341] Creating blend state
  72. [21.02.2016 23:09:07.341] Created blend state
  73. [21.02.2016 23:09:07.341] Done with creation
  74. [21.02.2016 23:09:07.487] Initializing texture system.
  75. [21.02.2016 23:09:07.487] Initializing texture system; phase 1
  76. [21.02.2016 23:09:07.488] Initializing texture system; phase 2
  77. [21.02.2016 23:09:07.494] Initializing texture system; phase 3
  78. [21.02.2016 23:09:07.498] Initializing texture system; phase 4
  79. [21.02.2016 23:09:07.509] Initializing texture system; phase 5
  80. [21.02.2016 23:09:07.511] Initializing texture system; phase 6
  81. [21.02.2016 23:09:07.512] Initializing texture system; phase 7
  82. [21.02.2016 23:09:07.514] Initializing texture system; phase 8
  83. [21.02.2016 23:09:07.515] Initializing texture system; phase 9
  84. [21.02.2016 23:09:07.516] Initializing texture system; phase 10
  85. [21.02.2016 23:09:07.524] Initializing texture system; phase 11
  86. [21.02.2016 23:09:07.524] Initializing texture system; phase 12
  87. [21.02.2016 23:09:07.526] Initializing texture system; phase 13
  88. [21.02.2016 23:09:07.526] Initializing texture system; phase 14
  89. [21.02.2016 23:09:11.361] Direct3D watcher thread ended
  90. [21.02.2016 23:09:46.931] Initializing game support
  91. [21.02.2016 23:09:47.746] Compatibility level: 0
  92. [21.02.2016 23:09:47.746] Supported version detected
  93. [21.02.2016 23:09:47.746] ==================================================
  94. [21.02.2016 23:09:47.996] Patched IsDebuggerPresent
  95. [21.02.2016 23:09:48.251] Waiting for game initialization
  96. [21.02.2016 23:09:48.601] Initializing hook
  97. [21.02.2016 23:09:48.851] Completing interoperability
  98. [21.02.2016 23:09:48.851] Initialization code 1.
  99. [21.02.2016 23:09:48.851] Initialization code 2.
  100. [21.02.2016 23:09:48.852] Initialization code 3.
  101. [21.02.2016 23:09:48.859] 1 Address: 0x0000000140101028
  102. [21.02.2016 23:09:48.861] Calling func 1
  103. [21.02.2016 23:09:48.876] 2 Address: 0x0000000140BB51DE
  104. [21.02.2016 23:09:48.880] 3 Address: 0x000000013F735C76
  105. [21.02.2016 23:09:48.907] Address: 0x0000000140BB517C
  106. [21.02.2016 23:09:48.907] Unknown var: 0x0000000141A80900
  107. [21.02.2016 23:09:48.908] Initialization code 4.
  108. [21.02.2016 23:09:48.908] Completing interoperability, phase 1
  109. [21.02.2016 23:09:48.908] Completing interoperability, phase 2
  110. [21.02.2016 23:09:48.909] Completing interoperability, phase 3
  111. [21.02.2016 23:09:48.910] Completing interoperability, phase 4
  112. [21.02.2016 23:09:48.910] Completing interoperability, phase 5
  113. [21.02.2016 23:09:48.911] Completing interoperability, phase 6
  114. [21.02.2016 23:09:48.913] Completing interoperability, phase 7
  115. [21.02.2016 23:10:08.176] Initializing console variable "TimeScale".
  116. [21.02.2016 23:10:08.176] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
  117. [21.02.2016 23:10:08.177] Read value: <null>
  118. [21.02.2016 23:10:09.822]
  119. [21.02.2016 23:10:09.823] Loading plugin from path: D:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
  120. [21.02.2016 23:10:11.389] <UNLOADED PLUGIN>: Initializing input system
  121. [21.02.2016 23:10:11.390] <UNLOADED PLUGIN>: Initializing game console
  122. [21.02.2016 23:10:11.392] <UNLOADED PLUGIN>: Initializing forms manager
  123. [21.02.2016 23:10:11.456] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
  124. [21.02.2016 23:10:11.765] ---------------------------------------------------------------------
  125. [21.02.2016 23:10:11.765] LSPD FIRST RESPONSE
  126. [21.02.2016 23:10:11.765] Version 0.3.1
  127. [21.02.2016 23:10:11.765] A G17 Media Modification
  128. [21.02.2016 23:10:11.765] - Developed by LMS & Sam
  129. [21.02.2016 23:10:11.765] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
  130. [21.02.2016 23:10:11.765] © Copyright 2015-2016, G17 Media, www.lspdfr.com
  131. [21.02.2016 23:10:11.765] ---------------------------------------------------------------------
  132. [21.02.2016 23:10:11.765] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
  133. [21.02.2016 23:10:11.765] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
  134. [21.02.2016 23:10:12.018]
  135. [21.02.2016 23:10:12.153] D:\Program Files\Rockstar Games\Grand Theft Auto V\lspdfr\lspdfr.ini
  136. [21.02.2016 23:10:12.153] D:\Program Files\Rockstar Games\Grand Theft Auto V\lspdfr\lspdfr.ini
  137. [21.02.2016 23:10:12.155] Callouts: 250
  138. [21.02.2016 23:10:12.415] [TRACE] Thread CopManager #1 initialized
  139. [21.02.2016 23:10:12.464] LSPD First Response:
  140. [21.02.2016 23:10:12.466] LSPD First Response: ==============================
  141. [21.02.2016 23:10:12.469] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
  142. [21.02.2016 23:10:12.470] LSPD First Response: ------------------------------
  143. [21.02.2016 23:10:12.470] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
  144. [21.02.2016 23:10:12.470] LSPD First Response: ------------------------------
  145. [21.02.2016 23:10:12.470] LSPD First Response: Exception type: System.AccessViolationException
  146. [21.02.2016 23:10:12.471] LSPD First Response: Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
  147. [21.02.2016 23:10:12.471] LSPD First Response: ------------------------------
  148. [21.02.2016 23:10:12.471] LSPD First Response: Inner exceptions:
  149. [21.02.2016 23:10:12.472] LSPD First Response: ------------------------------
  150. [21.02.2016 23:10:12.472] LSPD First Response: Stack trace:
  151. [21.02.2016 23:10:12.476] LSPD First Response: at CNativeInvocationInfoV.PushArgument<__int64>(CNativeInvocationInfoV* , Int64 )
  152. [21.02.2016 23:10:12.477] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
  153. [21.02.2016 23:10:12.477] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
  154. [21.02.2016 23:10:12.479] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
  155. [21.02.2016 23:10:12.480] at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\PoliceStationManager.cs:line 1256
  156. [21.02.2016 23:10:12.486] at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\PoliceStationManager.cs:line 1363
  157. [21.02.2016 23:10:12.487] at Rage.GameFiber.Main()
  158. [21.02.2016 23:10:12.488] LSPD First Response: ==============================
  159. [21.02.2016 23:10:12.488] LSPD First Response:
  160. [21.02.2016 23:10:12.525] LSPD First Response:
  161. [21.02.2016 23:10:12.525] LSPD First Response: ==============================
  162. [21.02.2016 23:10:12.531] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
  163. [21.02.2016 23:10:12.532] LSPD First Response: ------------------------------
  164. [21.02.2016 23:10:12.533] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
  165. [21.02.2016 23:10:12.533] LSPD First Response: ------------------------------
  166. [21.02.2016 23:10:12.534] LSPD First Response: Exception type: System.AccessViolationException
  167. [21.02.2016 23:10:12.534] LSPD First Response: Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
  168. [21.02.2016 23:10:12.534] LSPD First Response: ------------------------------
  169. [21.02.2016 23:10:12.534] LSPD First Response: Inner exceptions:
  170. [21.02.2016 23:10:12.535] LSPD First Response: ------------------------------
  171. [21.02.2016 23:10:12.535] LSPD First Response: Stack trace:
  172. [21.02.2016 23:10:12.535] LSPD First Response: at std.vector<unsigned char,std::allocator<unsigned char> >.{ctor}(vector<unsigned char\,std::allocator<unsigned char> >* )
  173. [21.02.2016 23:10:12.536] at SetTls()
  174. [21.02.2016 23:10:12.536] at Rage.World.AddEntityToScriptGuidPool(CEntity* entity)
  175. [21.02.2016 23:10:12.536] at Rage.World.GetAllPeds()
  176. [21.02.2016 23:10:12.536] at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Entities\PoolWatcher.cs:line 31
  177. [21.02.2016 23:10:12.537] at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Main.cs:line 50
  178. [21.02.2016 23:10:12.537] at LSPD_First_Response.Mod.LSPDFR.MainLoop() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 607
  179. [21.02.2016 23:10:12.537] at Rage.GameFiber.Main()
  180. [21.02.2016 23:10:12.537] LSPD First Response: ==============================
  181. [21.02.2016 23:10:12.537] LSPD First Response:
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