Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Obsidian Spirit of Darkness
- Continuous Trap Card
- Special Summon this card as an Effect Monster (Fiend-Type/DARK/Level 6/ATK 2300/DEF 1600). (This card is also still a Trap Card). "Spirit of" Continuous Trap Cards you control and Spirit monsters on the field do not have to activate their effects during the End Phase that return them to the hand or Set them to the Spell/Trap Zone. Your opponent cannot activate card effects from the Graveyard.
- Opal Spirit of Light
- Continuous Trap Card
- Special Summon this card as an Effect Monster (Fairy-Type/LIGHT/Level 6/ATK 2400/DEF 1200). (This card is also still a Trap Card). "Spirit of" Continuous Trap Cards you control and Spirit monsters on the field do not have to activate their effects during the End Phase that return them to the hand or Set them to the Spell/Trap Zone. Your opponent cannot activate card effects from the hand.
- Jade Spirit of Rebirth
- Continuous Trap Card
- Special Summon this card as an Effect Monster (Nymph-Type/FIRE/Level 5/ATK 2100/DEF 1600). (This card is also still a Trap Card). During the End Phase, if this card was activated this turn: Set it to your Spell/Trap Zone. When this card inflicts battle damage to your opponent: You can Special Summon 1 Level 4 or lower Spirit monster from your Deck or Graveyard, ignoring its Summoning conditions.
- Turquoise Spirit of Refreshment
- Continuous Trap Card
- Special Summon this card as an Effect Monster (Nymph-Type/WATER/Level 4/ATK 1800/DEF 0). (This card is also still a Trap Card). During the End Phase, if this card was activated this turn: Set it to your Spell/Trap Zone. This card gains 100 ATK for each "Spirit of" Continuous Trap Card in your Monster Zone. When this card inflicts battle damage to your opponent: Gain LP equal to the battle damage inflicted to your opponent by this attack.
- Amber Spirit of Hardening
- Continuous Trap Card
- Special Summon this card as an Effect Monster (Nymph-Type/EARTH/Level 4/ATK 0/DEF 2000). (This card is also still a Trap Card). During the End Phase, if this card was activated this turn: Set it to your Spell/Trap Zone. This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. When this card inflicts destroys an opponent's monster by battle: You can target 1 card in your opponent's Graveyard; banish it.
- Ruby Spirit of Fury
- Continuous Trap Card
- Special Summon this card as an Effect Monster (Nymph-Type/WIND/Level 3/ATK 1500/DEF 0). (This card is also still a Trap Card). During the End Phase, if this card was activated this turn: Set it to your Spell/Trap Zone. Shuffle into the Deck any monster destroyed by this card's attack. If this card attacks a Special Summoned Attack Position monster your opponent controls, before damage calculation: You can destroy that monster.
- http://lionheartking.wikia.com/wiki/Blackwing_-_Pho_the_Furious_Tempest
- http://lionheartking.wikia.com/wiki/Blackwing_-_Shao_the_Raging_Gale
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement