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Aug 14th, 2012
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  1. Benchmark
  2.  
  3. Method: Demo with lots of action in it, measure the number of frames rendered (FR) and total sim time (ST) in seconds between sim frame 1000 and 2000 when viewing the whole battle field (tab).
  4. Repeated 6 times each for MT (with 1 thread) / ST.
  5.  
  6. FR ST
  7. MT
  8. 1041 5.70
  9. 1047 5.73
  10. 1043 5.74
  11. 1049 5.67 = best result
  12. 1048 5.70
  13. 1041 5.70
  14. ST
  15. 1050 5.67
  16. 1048 5.71
  17. 1055 5.71
  18. 1060 5.61 = best result
  19. 1057 5.66
  20. 1055 5.65
  21.  
  22. 1060 / 1049 = 1.1% faster rendering
  23. 5.67 / 5.61 = 1.1% faster sim
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