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Apr 30th, 2016
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  1. import edu.digipen.GameObject;
  2.  
  3. /**
  4. * Created by patz2 on 4/30/2016.
  5. */
  6.  
  7. public class Paddle extends GameObject
  8. {
  9. public Paddle()
  10. {
  11. super("Paddle", 256, 64, "Paddle.png");
  12. }
  13.  
  14. @Override
  15. public void update(float dt)
  16. {
  17. setRotation(getRotation();
  18. }
  19.  
  20.  
  21.  
  22. public Paddle(String name_, int width_, int height_, String textureName_) {
  23. super(name_, width_, height_, textureName_);
  24. }
  25.  
  26. }
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