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Feb 22nd, 2014
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  1. /*
  2. Fully's Skalisty Island Bridge and Resort =)
  3. */
  4.  
  5.  
  6. if (isServer) then {
  7.  
  8. _bldObj = objNull;
  9. if (true) then
  10. {
  11. _bldObj = createVehicle ["land_nav_pier_m_2", [13225.278, 3431.5159, -6.0489159], [], 0, "CAN_COLLIDE"];
  12. _bldObj setDir 56.571701;
  13. _bldObj setVehicleInit "this setPosASL [getposASL this select 0, getposASL this select 1, -3.1]";
  14. _bldObj setPos [13225.278, 3431.5159, -6.0489159];
  15. };
  16. _bldObj = objNull;
  17. if (true) then
  18. {
  19. _bldObj = createVehicle ["land_nav_pier_m_2", [13247.008, 3398.5906, -6.1535072], [], 0, "CAN_COLLIDE"];
  20. _bldObj setDir 56.571701;
  21. _bldObj setVehicleInit "this setPosASL [getposASL this select 0, getposASL this select 1, -3.1]";
  22. _bldObj setPos [13247.008, 3398.5906, -6.1535072];
  23. };
  24. _bldObj = objNull;
  25. if (true) then
  26. {
  27. _bldObj = createVehicle ["land_nav_pier_m_2", [13204.383, 3463.1067, -6.2994447], [], 0, "CAN_COLLIDE"];
  28. _bldObj setDir 56.571701;
  29. _bldObj setVehicleInit "this setPosASL [getposASL this select 0, getposASL this select 1, -3.1]";
  30. _bldObj setPos [13204.383, 3463.1067, -6.2994447];
  31. };
  32. _bldObj = objNull;
  33. if (true) then
  34. {
  35. _bldObj = createVehicle ["land_nav_pier_m_2", [13181.671, 3497.7451, -6.1785541], [], 0, "CAN_COLLIDE"];
  36. _bldObj setDir 56.571701;
  37. _bldObj setVehicleInit "this setPosASL [getposASL this select 0, getposASL this select 1, -3.1]";
  38. _bldObj setPos [13181.671, 3497.7451, -6.1785541];
  39. };
  40. _bldObj = objNull;
  41. if (true) then
  42. {
  43. _bldObj = createVehicle ["land_nav_pier_m_2", [13159.978, 3530.6299, -6.3031154], [], 0, "CAN_COLLIDE"];
  44. _bldObj setDir 56.571701;
  45. _bldObj setVehicleInit "this setPosASL [getposASL this select 0, getposASL this select 1, -3.1]";
  46. _bldObj setPos [13159.978, 3530.6299, -6.3031154];
  47. };
  48. _bldObj = objNull;
  49. if (true) then
  50. {
  51. _bldObj = createVehicle ["land_nav_pier_m_2", [13138.261, 3563.5496, -5.9914126], [], 0, "CAN_COLLIDE"];
  52. _bldObj setDir 56.571701;
  53. _bldObj setVehicleInit "this setPosASL [getposASL this select 0, getposASL this select 1, -3.1]";
  54. _bldObj setPos [13138.261, 3563.5496, -5.9914126];
  55. };
  56. _bldObj = objNull;
  57. if (true) then
  58. {
  59. _bldObj = createVehicle ["land_nav_pier_m_2", [13116.587, 3596.4583, -6.1611514], [], 0, "CAN_COLLIDE"];
  60. _bldObj setDir 56.571701;
  61. _bldObj setVehicleInit "this setPosASL [getposASL this select 0, getposASL this select 1, -3.1]";
  62. _bldObj setPos [13116.587, 3596.4583, -6.1611514];
  63. };
  64. _bldObj = objNull;
  65. if (true) then
  66. {
  67. _bldObj = createVehicle ["land_nav_pier_m_2", [13095.668, 3628.1086, -6.0637994], [], 0, "CAN_COLLIDE"];
  68. _bldObj setDir 56.571701;
  69. _bldObj setVehicleInit "this setPosASL [getposASL this select 0, getposASL this select 1, -3.1]";
  70. _bldObj setPos [13095.668, 3628.1086, -6.0637994];
  71. };
  72. _bldObj = objNull;
  73. if (true) then
  74. {
  75. _bldObj = createVehicle ["land_nav_pier_m_2", [13072.242, 3663.6763, -6.1899328], [], 0, "CAN_COLLIDE"];
  76. _bldObj setDir 56.571701;
  77. _bldObj setVehicleInit "this setPosASL [getposASL this select 0, getposASL this select 1, -3.1]";
  78. _bldObj setPos [13072.242, 3663.6763, -6.1899328];
  79. };
  80. _bldObj = objNull;
  81. if (true) then
  82. {
  83. _bldObj = createVehicle ["land_nav_pier_m_2", [13051.535, 3695.0833, -6.376471], [], 0, "CAN_COLLIDE"];
  84. _bldObj setDir 56.571701;
  85. _bldObj setVehicleInit "this setPosASL [getposASL this select 0, getposASL this select 1, -3.1]";
  86. _bldObj setPos [13051.535, 3695.0833, -6.376471];
  87. };
  88. _bldObj = objNull;
  89. if (true) then
  90. {
  91. _bldObj = createVehicle ["land_nav_pier_m_2", [13029.813, 3728.052, -6.1521502], [], 0, "CAN_COLLIDE"];
  92. _bldObj setDir 56.571701;
  93. _bldObj setVehicleInit "this setPosASL [getposASL this select 0, getposASL this select 1, -3.1]";
  94. _bldObj setPos [13029.813, 3728.052, -6.1521502];
  95. };
  96. _bldObj = objNull;
  97. if (true) then
  98. {
  99. _bldObj = createVehicle ["land_nav_pier_m_2", [13260.079, 3378.8081, -3.0727394], [], 0, "CAN_COLLIDE"];
  100. _bldObj setDir 56.571701;
  101. _bldObj setVehicleInit "this setPosASL [getposASL this select 0, getposASL this select 1, -3.1]";
  102. _bldObj setPos [13260.079, 3378.8081, -3.0727394];
  103. };
  104. _bldObj = objNull;
  105. if (true) then
  106. {
  107. _bldObj = createVehicle ["Land_Mil_ControlTower_EP1", [13187.395, 3465.2446, 10.240207], [], 0, "CAN_COLLIDE"];
  108. _bldObj setDir 58.91835;
  109. _bldObj setVehicleInit "this setPosASL [getposASL this select 0, getposASL this select 1, 2.6]";
  110. _bldObj setPos [13187.395, 3465.2446, 10.240207];
  111. };
  112. _bldObj = objNull;
  113. if (true) then
  114. {
  115. _bldObj = createVehicle ["Land_Mil_ControlTower_EP1", [13091.64, 3659.1794, 3.5703375], [], 0, "CAN_COLLIDE"];
  116. _bldObj setDir 234.88541;
  117. _bldObj setVehicleInit "this setPosASL [getposASL this select 0, getposASL this select 1, 2.6]";
  118. _bldObj setPos [13091.64, 3659.1794, 3.5703375];
  119. };
  120. _bldObj = objNull;
  121. if (true) then
  122. {
  123. _bldObj = createVehicle ["Land_ladder_half", [13196.056, 3482.4629, -1.1], [], 0, "CAN_COLLIDE"];
  124. _bldObj setDir 235.49071;
  125. _bldObj setPos [13196.056, 3482.4629, -1.1];
  126. };
  127. _bldObj = objNull;
  128. if (true) then
  129. {
  130. _bldObj = createVehicle ["Land_ladder_half", [13080.641, 3643.5676, -1.1], [], 0, "CAN_COLLIDE"];
  131. _bldObj setDir 56.085899;
  132. _bldObj setPos [13080.641, 3643.5676, -1.1];
  133. };
  134. _bldObj = objNull;
  135. if (true) then
  136. {
  137. _bldObj = createVehicle ["land_nav_pier_c2", [13184.587, 3467.9561, -2.7749407], [], 0, "CAN_COLLIDE"];
  138. _bldObj setDir 56.571701;
  139. _bldObj setVehicleInit "this setPosASL [getposASL this select 0, getposASL this select 1, -3.1]";
  140. _bldObj setPos [13184.587, 3467.9561, -2.7749407];
  141. };
  142. _bldObj = objNull;
  143. if (true) then
  144. {
  145. _bldObj = createVehicle ["land_nav_pier_c2", [13096.887, 3653.3301, -2.8723419], [], 0, "CAN_COLLIDE"];
  146. _bldObj setDir 56.571701;
  147. _bldObj setVehicleInit "this setPosASL [getposASL this select 0, getposASL this select 1, -3.1]";
  148. _bldObj setPos [13096.887, 3653.3301, -2.8723419];
  149. };
  150. _bldObj = objNull;
  151. if (true) then
  152. {
  153. _bldObj = createVehicle ["land_nav_pier_c2", [13188.284, 3476.3335, -2.9236996], [], 0, "CAN_COLLIDE"];
  154. _bldObj setDir 56.571701;
  155. _bldObj setVehicleInit "this setPosASL [getposASL this select 0, getposASL this select 1, -3.099]";
  156. _bldObj setPos [13188.284, 3476.3335, -2.9236996];
  157. };
  158. _bldObj = objNull;
  159. if (true) then
  160. {
  161. _bldObj = createVehicle ["land_nav_pier_c2_end", [13087.201, 3643.1941, -2.7878892], [], 0, "CAN_COLLIDE"];
  162. _bldObj setDir 56.571701;
  163. _bldObj setVehicleInit "this setPosASL [getposASL this select 0, getposASL this select 1, -3.099]";
  164. _bldObj setPos [13087.201, 3643.1941, -2.7878892];
  165. };
  166. _bldObj = objNull;
  167. if (true) then
  168. {
  169. _bldObj = createVehicle ["Land_Hangar_2", [13062.828, 3825.6414, 0.34161228], [], 0, "CAN_COLLIDE"];
  170. _bldObj setDir -32.551899;
  171. _bldObj setPos [13062.828, 3825.6414, 0.34161228];
  172. _bldObj setVectorUp [0, 0, 1];
  173. };
  174. _bldObj = objNull;
  175. if (true) then
  176. {
  177. _bldObj = createVehicle ["Land_A_GeneralStore_01", [13016.004, 3794.7749, 0.34161228], [], 0, "CAN_COLLIDE"];
  178. _bldObj setDir -33.153507;
  179. _bldObj setPos [13016.004, 3794.7749, 0.34161228];
  180. _bldObj setVectorUp [0, 0, 1];
  181. };
  182. _bldObj = objNull;
  183. if (true) then
  184. {
  185. _bldObj = createVehicle ["Land_Panelak2", [12974.602, 3768.7766, 0.058041], [], 0, "CAN_COLLIDE"];
  186. _bldObj setDir -31.780602;
  187. _bldObj setPos [12974.602, 3768.7766, 0.058041];
  188. _bldObj setVectorUp [0, 0, 1];
  189. };
  190. _bldObj = objNull;
  191. if (true) then
  192. {
  193. _bldObj = createVehicle ["Land_Panelak2", [12957.086, 3758.3596, 0.9728718], [], 0, "CAN_COLLIDE"];
  194. _bldObj setDir -31.780602;
  195. _bldObj setPos [12957.086, 3758.3596, 0.9728718];
  196. _bldObj setVectorUp [0, 0, 1];
  197. };
  198. _bldObj = objNull;
  199. if (true) then
  200. {
  201. _bldObj = createVehicle ["Land_Panelak2", [12998.558, 3737.1746, 0.50111], [], 0, "CAN_COLLIDE"];
  202. _bldObj setDir -31.780602;
  203. _bldObj setPos [12998.558, 3737.1746, 0.50111];
  204. _bldObj setVectorUp [0, 0, 1];
  205. };
  206. _bldObj = objNull;
  207. if (true) then
  208. {
  209. _bldObj = createVehicle ["Land_Panelak2", [13033.547, 3758.7688, 0.910454], [], 0, "CAN_COLLIDE"];
  210. _bldObj setDir -31.780602;
  211. _bldObj setPos [13033.547, 3758.7688, 0.910454];
  212. _bldObj setVectorUp [0, 0, 1];
  213. };
  214. _bldObj = objNull;
  215. if (true) then
  216. {
  217. _bldObj = createVehicle ["Land_Panelak", [13054.127, 3771.0652, 0.41189], [], 0, "CAN_COLLIDE"];
  218. _bldObj setDir -31.7806;
  219. _bldObj setPos [13054.127, 3771.0652, 0.41189];
  220. _bldObj setVectorUp [0, 0, 1];
  221. };
  222. _bldObj = objNull;
  223. if (true) then
  224. {
  225. _bldObj = createVehicle ["Land_Panelak", [13071.55, 3781.8215, 0.93996], [], 0, "CAN_COLLIDE"];
  226. _bldObj setDir -31.7806;
  227. _bldObj setPos [13071.55, 3781.8215, 0.93996];
  228. _bldObj setVectorUp [0, 0, 1];
  229. };
  230. _bldObj = objNull;
  231. if (true) then
  232. {
  233. _bldObj = createVehicle ["Land_Panelak", [13088.295, 3791.9504, 0.221014], [], 0, "CAN_COLLIDE"];
  234. _bldObj setDir -31.7806;
  235. _bldObj setPos [13088.295, 3791.9504, 0.22101];
  236. _bldObj setVectorUp [0, 0, 1];
  237. };
  238. _bldObj = objNull;
  239. if (true) then
  240. {
  241. _bldObj = createVehicle ["Land_Panelak", [12979.228, 3724.948, 0.302477], [], 0, "CAN_COLLIDE"];
  242. _bldObj setDir -31.7806;
  243. _bldObj setPos [12979.228, 3724.948, 0.302477];
  244. _bldObj setVectorUp [0, 0, 1];
  245. };
  246. _bldObj = objNull;
  247. if (true) then
  248. {
  249. _bldObj = createVehicle ["Land_Panelak", [12961.565, 3714.1167, 0.8287158], [], 0, "CAN_COLLIDE"];
  250. _bldObj setDir -31.7806;
  251. _bldObj setPos [12961.565, 3714.1167, 0.8287158];
  252. _bldObj setVectorUp [0, 0, 1];
  253. };
  254. _bldObj = objNull;
  255. if (true) then
  256. {
  257. _bldObj = createVehicle ["Land_Panelak", [12943.924, 3703.5093, 0.0242872], [], 0, "CAN_COLLIDE"];
  258. _bldObj setDir -31.7806;
  259. _bldObj setPos [12943.924, 3703.5093, 0.0242872];
  260. _bldObj setVectorUp [0, 0, 1];
  261. };
  262. };
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