Guest User

Pantsu feedback

a guest
Mar 9th, 2017
74
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 1.33 KB | None | 0 0
  1. +game design and "tutorials" are solid (showing things that can kill you beforehand,how blocks works,etc)so i felt up to the challange and never overwhelmed
  2. -game crashes when you try to open custom mode if you never opened the editor
  3. -dropping cubes on cannons make the sprite shows up below
  4. -controls are way too fast and imprecise,obstacles instead hits you with pixel perfect hitboxes(this is fine until puzzle become way too hard see below)
  5. -first 10-12 rooms were hard but fair and was fun to die and try again,but short after game hitted my skill cealing and/or rooms were too hard for me (some of them you need to give perfect input with very short delay one after another(in pic related i died atleast 60+ times and it's just too much)
  6. -bug where after collecting golden arrow and die you spawn without it but icon doesn't reset
  7. -alt tabbing gives weird graphical glitches(pic related)
  8. -one room in particular you can kill one of the enemies dropping a cube on his head,making it impossible to resolve(intentional?)
  9. ? some puzzle aren't fool-proof and can be broken see point above(this is a design choice honestly you can just make player kill himself and go start over and it's fine)
  10.  
  11.  
  12. i can see some hardcore player having fun dying over and over and over again in the same room for hours until they get it "right" but for me is nonsensical
Add Comment
Please, Sign In to add comment