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- new mobj = random(8)
- switch(mobj)
- {
- case 1:
- {
- mouchard[playerid] = CreateObject(1718, x, y, z, 0.0, 0.0, 0.0);
- }
- case 2:
- {
- mouchard[playerid] = CreateObject(1719, x, y, z, 0.0, 0.0, 0.0);
- }
- case 3:
- {
- mouchard[playerid] = CreateObject(1782, x, y, z, 0.0, 0.0, 0.0);
- }
- case 4:
- {
- mouchard[playerid] = CreateObject(1783, x, y, z, 0.0, 0.0, 0.0);
- }
- case 5:
- {
- mouchard[playerid] = CreateObject(1785, x, y, z, 0.0, 0.0, 0.0);
- }
- case 6:
- {
- mouchard[playerid] = CreateObject(1787, x, y, z, 0.0, 0.0, 0.0);
- }
- case 7:
- {
- mouchard[playerid] = CreateObject(1788, x, y, z, 0.0, 0.0, 0.0);
- }
- case 8:
- {
- mouchard[playerid] = CreateObject(1790, x, y, z, 0.0, 0.0, 0.0);
- }
- default:
- {
- mouchard[playerid] = CreateObject(1783, x, y, z, 0.0, 0.0, 0.0);
- }
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