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Dec 22nd, 2014
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  1. if(label.equalsIgnoreCase("setspawn")){
  2. if(!(args.length() == 0)) {
  3. if(args[0].equalsIgnoreCase("cible")){
  4. Location cible = player.getWorld().getSpawnLocation();
  5. player.sendMessage("Le spawn de cible a était mis en"+cible);
  6. }
  7. } else {
  8. player.sendMessage(ChatColor.RED+"Il manque un argument !");
  9. }
  10. }
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