Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Starting up
- Don't Starve: 104670 OSX
- Build Date: 2014-06-24_12-18-08
- THREAD - started 'GAClient' (2952925184)
- HttpClient::ClientThread::Main()
- cGame::InitializeOnMainThread
- WindowManager::Initialize
- Creating window with size 1280x720 at 276x197
- THREAD - started 'SDLInputManager' (2955800576)
- OSX version 10.9.2
- GLInfo
- ~~~~~~
- GL_VENDOR: NVIDIA Corporation
- GL_RENDERER: NVIDIA GeForce GT 750M OpenGL Engine
- GL_VERSION: 2.1 NVIDIA-8.24.9 310.40.25f01
- GL_SHADING_LANGUAGE_VERSION: 1.20
- OpenGL 3.0 not present, detecting extensions the old way
- OpenGL extensions (139, 139):
- GL_APPLE_aux_depth_stencil
- GL_APPLE_client_storage
- GL_APPLE_element_array
- GL_APPLE_fence
- GL_APPLE_float_pixels
- GL_APPLE_flush_buffer_range
- GL_APPLE_flush_render
- GL_APPLE_object_purgeable
- GL_APPLE_packed_pixels
- GL_APPLE_pixel_buffer
- GL_APPLE_rgb_422
- GL_APPLE_row_bytes
- GL_APPLE_specular_vector
- GL_APPLE_texture_range
- GL_APPLE_transform_hint
- GL_APPLE_vertex_array_object
- GL_APPLE_vertex_array_range
- GL_APPLE_vertex_point_size
- GL_APPLE_vertex_program_evaluators
- GL_APPLE_ycbcr_422
- GL_ARB_color_buffer_float
- GL_ARB_depth_buffer_float
- GL_ARB_depth_clamp
- GL_ARB_depth_texture
- GL_ARB_draw_buffers
- GL_ARB_draw_elements_base_vertex
- GL_ARB_draw_instanced
- GL_ARB_fragment_program
- GL_ARB_fragment_program_shadow
- GL_ARB_fragment_shader
- GL_ARB_framebuffer_object
- GL_ARB_framebuffer_sRGB
- GL_ARB_half_float_pixel
- GL_ARB_half_float_vertex
- GL_ARB_imaging
- GL_ARB_instanced_arrays
- GL_ARB_multisample
- GL_ARB_multitexture
- GL_ARB_occlusion_query
- GL_ARB_pixel_buffer_object
- GL_ARB_point_parameters
- GL_ARB_point_sprite
- GL_ARB_provoking_vertex
- GL_ARB_seamless_cube_map
- GL_ARB_shader_objects
- GL_ARB_shader_texture_lod
- GL_ARB_shading_language_100
- GL_ARB_shadow
- GL_ARB_sync
- GL_ARB_texture_border_clamp
- GL_ARB_texture_compression
- GL_ARB_texture_compression_rgtc
- GL_ARB_texture_cube_map
- GL_ARB_texture_env_add
- GL_ARB_texture_env_combine
- GL_ARB_texture_env_crossbar
- GL_ARB_texture_env_dot3
- GL_ARB_texture_float
- GL_ARB_texture_mirrored_repeat
- GL_ARB_texture_non_power_of_two
- GL_ARB_texture_rectangle
- GL_ARB_texture_rg
- GL_ARB_transpose_matrix
- GL_ARB_vertex_array_bgra
- GL_ARB_vertex_blend
- GL_ARB_vertex_buffer_object
- GL_ARB_vertex_program
- GL_ARB_vertex_shader
- GL_ARB_window_pos
- GL_ATI_separate_stencil
- GL_ATI_texture_env_combine3
- GL_ATI_texture_float
- GL_ATI_texture_mirror_once
- GL_EXT_abgr
- GL_EXT_bgra
- GL_EXT_bindable_uniform
- GL_EXT_blend_color
- GL_EXT_blend_equation_separate
- GL_EXT_blend_func_separate
- GL_EXT_blend_minmax
- GL_EXT_blend_subtract
- GL_EXT_clip_volume_hint
- GL_EXT_debug_label
- GL_EXT_debug_marker
- GL_EXT_depth_bounds_test
- GL_EXT_draw_buffers2
- GL_EXT_draw_range_elements
- GL_EXT_fog_coord
- GL_EXT_framebuffer_blit
- GL_EXT_framebuffer_multisample
- GL_EXT_framebuffer_multisample_blit_scaled
- GL_EXT_framebuffer_object
- GL_EXT_framebuffer_sRGB
- GL_EXT_geometry_shader4
- GL_EXT_gpu_program_parameters
- GL_EXT_gpu_shader4
- GL_EXT_multi_draw_arrays
- GL_EXT_packed_depth_stencil
- GL_EXT_packed_float
- GL_EXT_provoking_vertex
- GL_EXT_rescale_normal
- GL_EXT_secondary_color
- GL_EXT_separate_specular_color
- GL_EXT_shadow_funcs
- GL_EXT_stencil_two_side
- GL_EXT_stencil_wrap
- GL_EXT_texture_array
- GL_EXT_texture_compression_dxt1
- GL_EXT_texture_compression_s3tc
- GL_EXT_texture_env_add
- GL_EXT_texture_filter_anisotropic
- GL_EXT_texture_integer
- GL_EXT_texture_lod_bias
- GL_EXT_texture_mirror_clamp
- GL_EXT_texture_rectangle
- GL_EXT_texture_sRGB
- GL_EXT_texture_sRGB_decode
- GL_EXT_texture_shared_exponent
- GL_EXT_timer_query
- GL_EXT_transform_feedback
- GL_EXT_vertex_array_bgra
- GL_IBM_rasterpos_clip
- GL_NV_blend_square
- GL_NV_conditional_render
- GL_NV_depth_clamp
- GL_NV_fog_distance
- GL_NV_fragment_program2
- GL_NV_fragment_program_option
- GL_NV_light_max_exponent
- GL_NV_multisample_filter_hint
- GL_NV_point_sprite
- GL_NV_texgen_reflection
- GL_NV_texture_barrier
- GL_NV_vertex_program2_option
- GL_NV_vertex_program3
- GL_SGIS_generate_mipmap
- GL_SGIS_texture_edge_clamp
- GL_SGIS_texture_lod
- GL_MAX_TEXTURE_SIZE = 16384
- GL_MAX_TEXTURE_IMAGE_UNITS = 16
- GL_MAX_RENDERBUFFER_SIZE = 16384
- GL_MAX_VIEWPORT_DIMS = 16384, 16384
- GL_MAX_VARYING_VECTORS not supported
- GL_MAX_VERTEX_ATTRIBS = 16
- GL_MAX_VERTEX_UNIFORM_VECTORS not supported
- GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 16
- GL_MAX_FRAGMENT_UNIFORM_VECTORS not supported
- 3 compressed texture formats
- texture format 0x83f0
- texture format 0x83f2
- texture format 0x83f3
- cDontStarveGame::DoGameSpecificInitialize()
- cGame::StartPlaying
- LOADING LUA
- DoLuaFile scripts/main.lua
- DoLuaFile loading buffer scripts/main.lua
- scripts/main.lua(161,1) running main.lua
- scripts/modindex.lua(311,1) loaded modindex
- scripts/modindex.lua(75,1) ModIndex: Beginning normal load sequence.
- scripts/modindex.lua(386,1) Could not load mod_config_data/modconfiguration_banda
- scripts/mods.lua(152,1) Loading mod: banda (Backpack and Amulet Slots)
- scripts/modindex.lua(386,1) Could not load mod_config_data/modconfiguration_simplehud
- scripts/mods.lua(152,1) Loading mod: simplehud (Simple HUD)
- scripts/mods.lua(179,1) Mod: banda (Backpack and Amulet Slots) Loading modworldgenmain.lua
- scripts/mods.lua(187,1) Mod: banda (Backpack and Amulet Slots) Mod had no modworldgenmain.lua. Skipping.
- scripts/mods.lua(179,1) Mod: banda (Backpack and Amulet Slots) Loading modmain.lua
- scripts/mods.lua(179,1) Mod: simplehud (Simple HUD) Loading modworldgenmain.lua
- scripts/mods.lua(187,1) Mod: simplehud (Simple HUD) Mod had no modworldgenmain.lua. Skipping.
- scripts/mods.lua(179,1) Mod: simplehud (Simple HUD) Loading modmain.lua
- LOADING LUA SUCCESS
- scripts/playerdeaths.lua(74,1) PlayerDeaths could not load morgue
- scripts/playerprofile.lua(477,1) loaded profile
- scripts/playerprofile.lua(541,1) bloom_enabled true
- scripts/saveindex.lua(99,1) loaded saveindex
- scripts/gamelogic.lua(1172,1) OnFilesLoaded()
- scripts/gamelogic.lua(1161,1) OnUpdatePurchaseStateComplete
- scripts/gamelogic.lua(117,1) Unload BE
- Could not unload undefined prefab 0x4374c56c (yellowstaff)
- Could not unload undefined prefab 0x303bfdce (axe)
- Could not unload undefined prefab 0x378bda50 (wall_wood_item)
- Could not unload undefined prefab 0x8cc766ef (pumpkin_lantern)
- Could not unload undefined prefab 0xfdcabd86 (earmuffshat)
- Could not unload undefined prefab 0x7f46d7c0 (batbat)
- Could not unload undefined prefab 0xcceee6c3 (cutstone)
- Could not unload undefined prefab 0xaf34ecc0 (trunkvest_winter)
- Could not unload undefined prefab 0x875750ea (turf_road)
- Could not unload undefined prefab 0x4aeb6641 (armordragonfly)
- Could not unload undefined prefab 0xcd7669e5 (nightsword)
- Could not unload undefined prefab 0x1daa5ab7 (turf_carpetfloor)
- Could not unload undefined prefab 0xefa57cea (bandage)
- Could not unload undefined prefab 0xde4bc7e7 (wall_hay_item)
- Could not unload undefined prefab 0xe51acd32 (lightning_rod)
- Could not unload undefined prefab 0x947bfcb8 (lightning_rod_placer)
- Could not unload undefined prefab 0x68ba7100 (researchlab2)
- Could not unload undefined prefab 0x3386a16a (researchlab2_placer)
- Could not unload undefined prefab 0x3f5176c5 (firepit)
- Could not unload undefined prefab 0x8a462465 (firepit_placer)
- Could not unload undefined prefab 0x75370b6 (papyrus)
- Could not unload undefined prefab 0xbea16a01 (hambat)
- Could not unload undefined prefab 0xeb646050 (icehat)
- Could not unload undefined prefab 0x10473739 (spear)
- Could not unload undefined prefab 0x8d44bbad (cookpot)
- Could not unload undefined prefab 0x30d2f57d (cookpot_placer)
- Could not unload undefined prefab 0x89c20b1b (telebase)
- Could not unload undefined prefab 0x868a468f (telebase_placer)
- Could not unload undefined prefab 0x9d92cce (purpleamulet)
- Could not unload undefined prefab 0xcf1626 (rabbithouse)
- Could not unload undefined prefab 0x1aa31ec4 (rabbithouse_placer)
- Could not unload undefined prefab 0xe474f23c (armormarble)
- Could not unload undefined prefab 0x3ccdbe75 (icestaff)
- Could not unload undefined prefab 0x68ba7101 (researchlab3)
- Could not unload undefined prefab 0xd6985329 (researchlab3_placer)
- Could not unload undefined prefab 0x21bf03b1 (thulecite)
- Could not unload undefined prefab 0x539e9e8a (trunkvest_summer)
- Could not unload undefined prefab 0xf4eb0943 (shovel)
- Could not unload undefined prefab 0x761a1799 (gunpowder)
- Could not unload undefined prefab 0x9a99c7b7 (armorgrass)
- Could not unload undefined prefab 0xda17c8e8 (armorslurper)
- Could not unload undefined prefab 0x47611d71 (sweatervest)
- Could not unload undefined prefab 0x85181f7c (minerhat)
- Could not unload undefined prefab 0xe8f381a1 (turf_checkerfloor)
- Could not unload undefined prefab 0xd3671c87 (rainhat)
- Could not unload undefined prefab 0x2e264dbc (blowdart_pipe)
- Could not unload undefined prefab 0x2f0f89cb (reflectivevest)
- Could not unload undefined prefab 0xc4101586 (hammer)
- Could not unload undefined prefab 0x41ba89b5 (nightmarefuel)
- Could not unload undefined prefab 0xfbaefa0e (rainometer)
- Could not unload undefined prefab 0xeea990dc (rainometer_placer)
- Could not unload undefined prefab 0x7fcb037d (greenstaff)
- Could not unload undefined prefab 0x7fceff10 (featherfan)
- Could not unload undefined prefab 0x3c935451 (eyeturret_item)
- Could not unload undefined prefab 0xcba65752 (amulet)
- Could not unload undefined prefab 0xe16c07d0 (ruinshat)
- Could not unload undefined prefab 0xd2c60301 (dragonflychest)
- Could not unload undefined prefab 0xa72c4129 (dragonflychest_placer)
- Could not unload undefined prefab 0xb1591875 (greenamulet)
- Could not unload undefined prefab 0xdac7fbf5 (birdcage)
- Could not unload undefined prefab 0xe1f9b335 (birdcage_placer)
- Could not unload undefined prefab 0x68ba7102 (researchlab4)
- Could not unload undefined prefab 0x79aa04e8 (researchlab4_placer)
- Could not unload undefined prefab 0x2c158f7c (torch)
- Could not unload undefined prefab 0x265d1455 (turf_woodfloor)
- Could not unload undefined prefab 0x9a0ed246 (yellowamulet)
- Could not unload undefined prefab 0xb4e674c6 (hawaiianshirt)
- Could not unload undefined prefab 0xc78d9876 (siestahut)
- Could not unload undefined prefab 0xb22fa874 (siestahut_placer)
- Could not unload undefined prefab 0xce5a342e (firesuppressor)
- Could not unload undefined prefab 0xbbba0ebc (firesuppressor_placer)
- Could not unload undefined prefab 0x9a6718eb (resurrectionstatue)
- Could not unload undefined prefab 0x6b0c64bf (resurrectionstatue_placer)
- Could not unload undefined prefab 0xdfb37276 (telestaff)
- Could not unload undefined prefab 0x3f6c9ebb (diviningrod)
- Could not unload undefined prefab 0xa6b98890 (beargervest)
- Could not unload undefined prefab 0xe5936c6a (firestaff)
- Could not unload undefined prefab 0x34fb4f82 (pitchfork)
- Could not unload undefined prefab 0x3d4d1dc6 (bedroll_straw)
- Could not unload undefined prefab 0xadfdb7ae (armor_sanity)
- Could not unload undefined prefab 0x76d26529 (bugnet)
- Could not unload undefined prefab 0x5ce426c4 (blowdart_fire)
- Could not unload undefined prefab 0x4740cff7 (tent)
- Could not unload undefined prefab 0xb4d742b3 (tent_placer)
- Could not unload undefined prefab 0x8a2d55ba (catcoonhat)
- Could not unload undefined prefab 0x4116c653 (raincoat)
- Could not unload undefined prefab 0x62a5e7fe (nightlight)
- Could not unload undefined prefab 0x185806ec (nightlight_placer)
- Could not unload undefined prefab 0xa1e54a85 (goldenaxe)
- Could not unload undefined prefab 0xe6af29d2 (compass)
- Could not unload undefined prefab 0x19c004b2 (pighouse)
- Could not unload undefined prefab 0x469fe538 (pighouse_placer)
- Could not unload undefined prefab 0xca16846d (boards)
- Could not unload undefined prefab 0xfa14dec6 (birdtrap)
- Could not unload undefined prefab 0x7c11af2 (treasurechest)
- Could not unload undefined prefab 0xd411bef8 (treasurechest_placer)
- Could not unload undefined prefab 0xef21c9f2 (rope)
- Could not unload undefined prefab 0xb981ecda (fast_farmplot)
- Could not unload undefined prefab 0x6c77c310 (fast_farmplot_placer)
- Could not unload undefined prefab 0xbcfca634 (strawhat)
- Could not unload undefined prefab 0x111db7ae (footballhat)
- Could not unload undefined prefab 0x1eee0485 (transistor)
- Could not unload undefined prefab 0x1cd9e60e (razor)
- Could not unload undefined prefab 0x1541c9cc (armorruins)
- Could not unload undefined prefab 0xe87e06c0 (icebox)
- Could not unload undefined prefab 0xf2bd1baa (icebox_placer)
- Could not unload undefined prefab 0x36768a92 (orangestaff)
- Could not unload undefined prefab 0x2ca456a0 (orangeamulet)
- Could not unload undefined prefab 0xff7a976 (staff_tornado)
- Could not unload undefined prefab 0xd8067599 (beehat)
- Could not unload undefined prefab 0xc22935e4 (icepack)
- Could not unload undefined prefab 0x739fbe3c (homesign)
- Could not unload undefined prefab 0x33fdbd2e (homesign_placer)
- Could not unload undefined prefab 0x1c42203 (bell)
- Could not unload undefined prefab 0x15220700 (backpack)
- Could not unload undefined prefab 0xa8b25abc (wall_ruins_item)
- Could not unload undefined prefab 0x3ede96f8 (nightstick)
- Could not unload undefined prefab 0xd5201c09 (beebox)
- Could not unload undefined prefab 0x753b7621 (beebox_placer)
- Could not unload undefined prefab 0xb918c5fd (fishingrod)
- Could not unload undefined prefab 0x651e3e9e (eyebrellahat)
- Could not unload undefined prefab 0x92ccc001 (coldfirepit)
- Could not unload undefined prefab 0x21e04429 (coldfirepit_placer)
- Could not unload undefined prefab 0x5a59f5cc (goldenshovel)
- Could not unload undefined prefab 0x2e54b535 (cane)
- Could not unload undefined prefab 0xb6201ac9 (onemanband)
- Could not unload undefined prefab 0x4685284 (umbrella)
- Could not unload undefined prefab 0xda1f7edf (winterometer)
- Could not unload undefined prefab 0x955229cb (winterometer_placer)
- Could not unload undefined prefab 0xe2bfa46 (tophat)
- Could not unload undefined prefab 0xacbea762 (fertilizer)
- Could not unload undefined prefab 0x3949a42 (meatrack)
- Could not unload undefined prefab 0x56340ba8 (meatrack_placer)
- Could not unload undefined prefab 0x6dda899f (watermelonhat)
- Could not unload undefined prefab 0x94cf6c04 (goldenpickaxe)
- Could not unload undefined prefab 0x86860bc2 (boomerang)
- Could not unload undefined prefab 0xb1fa364d (pickaxe)
- Could not unload undefined prefab 0x3cb06493 (healingsalve)
- Could not unload undefined prefab 0x39311b4d (grass_umbrella)
- Could not unload undefined prefab 0x37c31aa6 (lantern)
- Could not unload undefined prefab 0xbc429ef3 (bushhat)
- Could not unload undefined prefab 0x80cb1e18 (featherhat)
- Could not unload undefined prefab 0x3edae42e (multitool_axe_pickaxe)
- Could not unload undefined prefab 0x7f2d088c (armorwood)
- Could not unload undefined prefab 0x46094f1b (beefalohat)
- Could not unload undefined prefab 0xf8e41fa9 (bedroll_furry)
- Could not unload undefined prefab 0xcda99af6 (winterhat)
- Could not unload undefined prefab 0x1c48b877 (campfire)
- Could not unload undefined prefab 0xdfe3a33 (campfire_placer)
- Could not unload undefined prefab 0x4d9a964d (trap)
- Could not unload undefined prefab 0x68370bd6 (trap_teeth)
- Could not unload undefined prefab 0x4058bc0 (molehat)
- Could not unload undefined prefab 0xcad92460 (flowerhat)
- Could not unload undefined prefab 0xec43b9f4 (sewing_kit)
- Could not unload undefined prefab 0xfb180669 (blowdart_sleep)
- Could not unload undefined prefab 0x38967bb2 (researchlab)
- Could not unload undefined prefab 0x77e9ae38 (researchlab_placer)
- Could not unload undefined prefab 0x8bbc7f55 (beemine)
- Could not unload undefined prefab 0xdf13a0c1 (ruins_bat)
- Could not unload undefined prefab 0x22ec3802 (wall_stone_item)
- Could not unload undefined prefab 0x8d60ee3a (coldfire)
- Could not unload undefined prefab 0xe72d29b0 (coldfire_placer)
- Could not unload undefined prefab 0x263bc4d5 (slow_farmplot)
- Could not unload undefined prefab 0x321f7255 (slow_farmplot_placer)
- Could not unload undefined prefab 0xe5071541 (nightmare_timepiece)
- Could not unload undefined prefab 0xc3bf310c (blueamulet)
- Could not unload undefined prefab 0x2ae7e3b3 (purplegem)
- Could not unload undefined prefab 0x6f21e747 (piggyback)
- Could not unload undefined prefab 0xf0330963 (panflute)
- Could not unload undefined prefab 0xdb20fa95 (heatrock)
- Could not unload undefined prefab 0x1153dbb9 (pottedfern)
- Could not unload undefined prefab 0xf2102a71 (pottedfern_placer)
- Could not unload undefined prefab 0x33ab6997 (hud)
- Could not unload undefined prefab 0x3364203d (forest)
- Could not unload undefined prefab 0x2e5cb72d (cave)
- Could not unload undefined prefab 0x40b82ff2 (maxwell)
- Could not unload undefined prefab 0xbddda476 (fire)
- Could not unload undefined prefab 0x1078732c (character_fire)
- Could not unload undefined prefab 0x427b5b39 (shatter)
- scripts/gamelogic.lua(120,1) Unload BE done
- scripts/dlcsupport.lua(24,1) Load scripts/DLC001_prefab_files
- scripts/mods.lua(269,1) Mod: banda (Backpack and Amulet Slots) Registering prefabs
- scripts/mods.lua(292,1) Mod: banda (Backpack and Amulet Slots) Registering default mod prefab
- ../mods/banda/images/newslots.tex is 340x68 but compressed textures must have power of 2 dimensions.
- scripts/mods.lua(269,1) Mod: simplehud (Simple HUD) Registering prefabs
- scripts/mods.lua(292,1) Mod: simplehud (Simple HUD) Registering default mod prefab
- scripts/gamelogic.lua(132,1) Load FE
- scripts/gamelogic.lua(136,1) Load FE: done
- scripts/screens/mainscreen.lua(525,1) platform_motd table: 0x19568df0
- SimLuaProxy::QueryServer()
- scripts/modindex.lua(85,1) ModIndex: Load sequence finished successfully.
- Reset() returning
- focus gained
- HttpClientWriteCallback (0x0288C5CC, 1, 1007, 0xB0020E20)
- HttpClientWriteCallback READ 1007 (1007 total)
- scripts/screens/mainscreen.lua(525,1) platform_motd table: 0x14856730
- QueryStats: { "req":"modrank", "field":"Session.Loads.Mods.list", "fieldop":"unwind", "linkpref":"klei", "limit": 20}
- scripts/screens/modsscreen.lua(888,1) Reloading Mod Info Prefabs
- scripts/screens/modsscreen.lua(875,1) Loading Mod Info Prefabs
- scripts/screens/modsscreen.lua(880,1) Unloading Mod Info Prefabs
- HttpClientWriteCallback (0x0288C585, 1, 2603, 0xB0020E20)
- HttpClientWriteCallback READ 2603 (2603 total)
- focus lost
- focus gained
- focus lost
- focus gained
- scripts/screens/modsscreen.lua(880,1) Unloading Mod Info Prefabs
- scripts/mods.lua(304,1) unloading prefabs for mod MOD_banda
- scripts/mods.lua(304,1) unloading prefabs for mod MOD_simplehud
- Collecting garbage...
- lua_gc took 0.01 seconds
- ~SimLuaProxy()
- lua_close took 0.02 seconds
- ReleaseAll
- ReleaseAll Finished
- cGame::StartPlaying
- LOADING LUA
- DoLuaFile scripts/main.lua
- DoLuaFile loading buffer scripts/main.lua
- scripts/main.lua(161,1) running main.lua
- scripts/modindex.lua(311,1) loaded modindex
- scripts/modindex.lua(75,1) ModIndex: Beginning normal load sequence.
- scripts/modindex.lua(386,1) Could not load mod_config_data/modconfiguration_banda
- scripts/mods.lua(152,1) Loading mod: banda (Backpack and Amulet Slots)
- scripts/modindex.lua(386,1) Could not load mod_config_data/modconfiguration_simplehud
- scripts/mods.lua(152,1) Loading mod: simplehud (Simple HUD)
- scripts/mods.lua(179,1) Mod: banda (Backpack and Amulet Slots) Loading modworldgenmain.lua
- scripts/mods.lua(187,1) Mod: banda (Backpack and Amulet Slots) Mod had no modworldgenmain.lua. Skipping.
- scripts/mods.lua(179,1) Mod: banda (Backpack and Amulet Slots) Loading modmain.lua
- scripts/mods.lua(179,1) Mod: simplehud (Simple HUD) Loading modworldgenmain.lua
- scripts/mods.lua(187,1) Mod: simplehud (Simple HUD) Mod had no modworldgenmain.lua. Skipping.
- scripts/mods.lua(179,1) Mod: simplehud (Simple HUD) Loading modmain.lua
- LOADING LUA SUCCESS
- scripts/playerdeaths.lua(74,1) PlayerDeaths could not load morgue
- scripts/playerprofile.lua(477,1) loaded profile
- scripts/playerprofile.lua(541,1) bloom_enabled true
- scripts/saveindex.lua(99,1) loaded saveindex
- scripts/gamelogic.lua(1172,1) OnFilesLoaded()
- scripts/gamelogic.lua(1161,1) OnUpdatePurchaseStateComplete
- scripts/gamelogic.lua(111,1) FE assets already loaded
- scripts/mods.lua(269,1) Mod: banda (Backpack and Amulet Slots) Registering prefabs
- scripts/mods.lua(292,1) Mod: banda (Backpack and Amulet Slots) Registering default mod prefab
- scripts/mods.lua(269,1) Mod: simplehud (Simple HUD) Registering prefabs
- scripts/mods.lua(292,1) Mod: simplehud (Simple HUD) Registering default mod prefab
- scripts/screens/mainscreen.lua(525,1) platform_motd table: 0xe780250
- SimLuaProxy::QueryServer()
- scripts/modindex.lua(85,1) ModIndex: Load sequence finished successfully.
- Reset() returning
- ../mods/banda/images/newslots.tex is 340x68 but compressed textures must have power of 2 dimensions.
- HttpClientWriteCallback (0x0288C5CC, 1, 1007, 0xB0020E20)
- HttpClientWriteCallback READ 1007 (1007 total)
- scripts/screens/mainscreen.lua(525,1) platform_motd table: 0x13c3dcb0
- scripts/saveindex.lua(772,1) SaveIndex:StartSurvivalMode!: true
- scripts/mods.lua(304,1) unloading prefabs for mod MOD_banda
- scripts/mods.lua(304,1) unloading prefabs for mod MOD_simplehud
- Collecting garbage...
- lua_gc took 0.01 seconds
- ~SimLuaProxy()
- lua_close took 0.02 seconds
- ReleaseAll
- ReleaseAll Finished
- cGame::StartPlaying
- LOADING LUA
- DoLuaFile scripts/main.lua
- DoLuaFile loading buffer scripts/main.lua
- scripts/main.lua(161,1) running main.lua
- scripts/modindex.lua(311,1) loaded modindex
- scripts/modindex.lua(75,1) ModIndex: Beginning normal load sequence.
- scripts/modindex.lua(386,1) Could not load mod_config_data/modconfiguration_banda
- scripts/mods.lua(152,1) Loading mod: banda (Backpack and Amulet Slots)
- scripts/modindex.lua(386,1) Could not load mod_config_data/modconfiguration_simplehud
- scripts/mods.lua(152,1) Loading mod: simplehud (Simple HUD)
- scripts/mods.lua(179,1) Mod: banda (Backpack and Amulet Slots) Loading modworldgenmain.lua
- scripts/mods.lua(187,1) Mod: banda (Backpack and Amulet Slots) Mod had no modworldgenmain.lua. Skipping.
- scripts/mods.lua(179,1) Mod: banda (Backpack and Amulet Slots) Loading modmain.lua
- scripts/mods.lua(179,1) Mod: simplehud (Simple HUD) Loading modworldgenmain.lua
- scripts/mods.lua(187,1) Mod: simplehud (Simple HUD) Mod had no modworldgenmain.lua. Skipping.
- scripts/mods.lua(179,1) Mod: simplehud (Simple HUD) Loading modmain.lua
- LOADING LUA SUCCESS
- scripts/playerdeaths.lua(74,1) PlayerDeaths could not load morgue
- scripts/playerprofile.lua(477,1) loaded profile
- scripts/playerprofile.lua(541,1) bloom_enabled true
- scripts/saveindex.lua(99,1) loaded saveindex
- scripts/gamelogic.lua(1172,1) OnFilesLoaded()
- scripts/gamelogic.lua(1161,1) OnUpdatePurchaseStateComplete
- WorldSim::SimThread::SimThread()
- WorldSim::SimThread::SimThread() complete
- THREAD - started 'WorldSim' (2953064448)
- WorldSim::SimThread::Main()
- DoLuaFile scripts/worldgen_main.lua
- DoLuaFile loading buffer scripts/worldgen_main.lua
- scripts/modindex.lua(85,1) ModIndex: Load sequence finished successfully.
- Reset() returning
- scripts/dlcsupport_worldgen.lua(24,1) DLC enabled : true
- scripts/mods.lua(152,1) Loading mod: banda (Backpack and Amulet Slots)
- scripts/mods.lua(152,1) Loading mod: simplehud (Simple HUD)
- scripts/mods.lua(179,1) Mod: banda (Backpack and Amulet Slots) Loading modworldgenmain.lua
- scripts/mods.lua(187,1) Mod: banda (Backpack and Amulet Slots) Mod had no modworldgenmain.lua. Skipping.
- scripts/mods.lua(179,1) Mod: simplehud (Simple HUD) Loading modworldgenmain.lua
- scripts/mods.lua(187,1) Mod: simplehud (Simple HUD) Mod had no modworldgenmain.lua. Skipping.
- scripts/worldgen_main.lua(78,1) running worldgen_main.lua
- scripts/worldgen_main.lua(80,1) SEED = 1405686213
- scripts/worldgen_main.lua(458,1) WORLDGEN PRESET: SURVIVAL_DEFAULT
- scripts/worldgen_main.lua(466,1) WORLDGEN LEVEL ID: 1
- scripts/worldgen_main.lua(473,1)
- #######
- #
- # Generating Normal Mode Default Level
- #
- #######
- scripts/map/forest_map.lua(240,1) Creating story...
- scripts/map/storygen.lua(444,1) LinkNodesByKeys
- scripts/map/forest_map.lua(278,1) Baking map... 350
- scripts/map/forest_map.lua(303,1) Map Baked!
- scripts/map/forest_map.lua(334,1) Encoding...
- scripts/map/forest_map.lua(338,1) Encoding... DONE
- scripts/map/forest_map.lua(407,1) Checking Tags
- scripts/map/forest_map.lua(520,1) Populating voronoi...
- scripts/map/forest_map.lua(655,1) Done forest map gen!
- scripts/worldgen_main.lua(246,1) Checking map...
- scripts/worldgen_main.lua(600,1) Generation complete
- WorldSim::SimThread::Main() complete
- scripts/gamelogic.lua(148,1) Unload FE
- scripts/gamelogic.lua(150,1) Unload FE done
- scripts/dlcsupport.lua(24,1) Load scripts/DLC001_prefab_files
- scripts/mods.lua(269,1) Mod: banda (Backpack and Amulet Slots) Registering prefabs
- scripts/mods.lua(292,1) Mod: banda (Backpack and Amulet Slots) Registering default mod prefab
- scripts/mods.lua(269,1) Mod: simplehud (Simple HUD) Registering prefabs
- scripts/mods.lua(292,1) Mod: simplehud (Simple HUD) Registering default mod prefab
- scripts/gamelogic.lua(164,1) LOAD BE
- scripts/gamelogic.lua(172,1) LOAD BE : done
- MiniMapComponent::AddAtlas( minimap/minimap_data.xml )
- scripts/components/seasonmanager.lua(1586,1) AUTUMN TIME
- scripts/gamelogic.lua(494,1) Loading Nav Grid
- scripts/saveindex.lua(395,1) ClearCurrentResurrectors CB
- scripts/saveindex.lua(218,1) LoadSavedSeasonData CB
- scripts/widgets/bloodover.lua(30,1) update state
- scripts/widgets/bloodover.lua(50,1) turn off
- ../mods/banda/images/newslots.tex is 340x68 but compressed textures must have power of 2 dimensions.
- scripts/mods.lua(304,1) unloading prefabs for mod MOD_banda
- scripts/mods.lua(304,1) unloading prefabs for mod MOD_simplehud
- Collecting garbage...
- lua_gc took 0.09 seconds
- ~SimLuaProxy()
- lua_close took 0.13 seconds
- Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- HttpClient::ClientThread::Main() complete
- Shutting down
Add Comment
Please, Sign In to add comment