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  1. +++ Пользуясь случаем, передаю привет бабушке (1998pts) +++
  2.  
  3. ++ Orks: Codex (2014) (Ork Horde Detachment) ++
  4.  
  5. + No Force Org Slot +
  6.  
  7. Mek [Choppa, Slugga]
  8.  
  9. Mek [Choppa, Slugga]
  10.  
  11. Mek [Choppa, Slugga]
  12.  
  13. + HQ +
  14.  
  15. Big Mek [Gift: Da Fixer Upperz]
  16. ··Basic Ork Armour [Choppa, Slugga]
  17.  
  18. Big Mek
  19. ··Basic Ork Armour [Choppa, Kustom Force Field]
  20.  
  21. Big Mek
  22. ··Mega Armour [Kustom Force Field, Kustom Mega-blasta]
  23.  
  24. + Troops +
  25.  
  26. Boyz
  27. ··Boss Nob [Power Klaw, Slugga]
  28. ··10x Boy [10x Slugga]
  29. ··Trukk [Reinforced Ram, Rokkit Launcha]
  30.  
  31. Boyz
  32. ··Boss Nob [Power Klaw, Slugga]
  33. ··10x Boy [10x Slugga]
  34. ··Trukk [Reinforced Ram, Rokkit Launcha]
  35.  
  36. Boyz
  37. ··Boss Nob [Power Klaw, Slugga]
  38. ··10x Boy [10x Slugga]
  39. ··Trukk [Reinforced Ram, Rokkit Launcha]
  40.  
  41. Boyz
  42. ··10x Boy [10x Slugga]
  43.  
  44. + Fast Attack +
  45.  
  46. Deffkoptas
  47. ··Deffkopta [Twin-linked Rokkit Launcha]
  48.  
  49. Deffkoptas
  50. ··Deffkopta [Twin-linked Rokkit Launcha]
  51.  
  52. Deffkoptas
  53. ··Deffkopta [Twin-linked Rokkit Launcha]
  54.  
  55. + Heavy Support +
  56.  
  57. Lootas [2x Loota]
  58. ··Mek [Choppa, Slugga]
  59. ··Mek [Choppa, Slugga]
  60. ··Mek [Choppa, Slugga]
  61.  
  62. Lootas [2x Loota]
  63. ··Mek [Choppa, Slugga]
  64. ··Mek [Choppa, Slugga]
  65. ··Mek [Choppa, Slugga]
  66.  
  67. Mek Gunz [5x Ammo Runt, 10x Extra Gretchin, 5x Kustom Mega-kannon w/ Grots]
  68.  
  69. + Lords of War +
  70.  
  71. Stompa [Grot Riggers, 3x Supa-rokkit]
  72.  
  73. ++ Profile Summary ++
  74.  
  75. ····Big Mek: Unit Type:Infantry (Character)|WS:4|BS:2|S:4|T:4|W:2|I:3|A:3|Ld:8|Save:6+
  76. ····Big Mek (Mega Armour): Unit Type:Infantry (Character)|WS:4|BS:2|S:4|T:4|W:2|I:3|A:3|Ld:8|Save:2+
  77. ····Boss Nob: Unit Type:Infantry (Character)|WS:4|BS:2|S:4|T:4|W:2|I:3|A:3|Ld:7|Save:6+
  78. ····Deffkopta: Unit Type:Jetbike|WS:4|BS:2|S:3|T:5|W:2|I:2|A:2|Ld:7|Save:4+
  79. ····Gretchin (Crew): Unit Type:Artillery|WS:2|BS:3|S:2|T:2|W:1|I:2|A:1|Ld:5|Save:-
  80. ····Loota: Unit Type:Infantry|WS:4|BS:2|S:3|T:4|W:1|I:2|A:2|Ld:7|Save:6+
  81. ····Mek: Unit Type:Infantry (Character)|WS:4|BS:2|S:3|T:4|W:1|I:2|A:2|Ld:7|Save:6+
  82. ····Mek Gun: Unit Type:Artillery|WS:-|BS:-|S:-|T:7|W:2|I:-|A:-|Ld:-|Save:3+
  83. ····Ork Boy: Unit Type:Infantry|WS:4|BS:2|S:3|T:4|W:1|I:2|A:2|Ld:7|Save:6+
  84. ····Trukk: BS:2|Front:10|Side:10|Rear:10|HP:3|Type:Fast, Open-topped, Transport
  85. ····Stompa: WS:4|BS:2|S:10|Front:13|Side:13|Rear:12|I:1|A:4|HP:12|Type:Super-heavy Walker, Transport
  86. ····Ammo Runt: Description:Re-roll on to hit roll when shooting. One use only.
  87. ····Da Fixer Upperz: Description:In each of your Shooting phases, instead of firing a weapon, a model equipped with da Fixer Upperz can choose to repair a single friendly vehicle he is in base contact with or embarked upon. To repair a vehicle, roll a D6. If the result is 3 or more, you may either restore a lost Hull Point or repair a Weapon Destroyed or an Immobilised result instead; this is effective immediately.
  88. ····Grot Riggers: Description:Vehicle with grot riggers has It Will Not Die.
  89. ····Kustom Force Field: Description:The bearer, and all models within 6", receive a 5+ invulnerable save against any shooting attacks. If the bearer is embarked in a vehicle, then the vehicle receives a 5+ invulnerable save against any shooting attacks instead.
  90. ····Mega Armour: Description:2+ Armour Sv, Bulky, Slow & Purposeful.
  91. ····Mek's Tools: Description:In each of your Shooting phases, instead of firing, a model with Mek's Tools may choose to repair a single friendly vehicle if in base contact or embarked upon it. On a 5+ roll, repair one of the following: Weapon Destroyed, Immobilised, Hull Point. This is effective immediately.
  92. ····Reinforced Ram: Description:A vehicle with a reinforced ram can Tank Shock and Ram, and treats its front Armour Value as two higher than normal when Ramming. Furthermore, the vehicle may re-roll failed Dangerous Terrain tests.
  93. ····Big Shoota: Range:36|Strength:5|AP:5|Type:Assault 3
  94. ····Close Combat Weapon: Range:-|Strength:User|AP:-|Type:Melee
  95. ····Deff Kannon: Range:72|Strength:10|AP:1|Type:Primary Weapon 1, 7" Blast
  96. ····Deffgun: Range:48|Strength:7|AP:4|Type:Heavy D3
  97. ····Kustom Mega-blasta: Range:24|Strength:8|AP:2|Type:Assault 1, Gets Hot!
  98. ····Kustom Mega-kannon: Range:36|Strength:8|AP:2|Type:Heavy 1, 3" Blast, Gets Hot
  99. ····Mega-choppa: Range:-|Strength:D|AP:1|Type:Melee
  100. ····Power Klaw: Range:-|Strength:x2|AP:2|Type:Melee, Specialist Weapon, Unwieldy
  101. ····Rokkit Launcha: Range:24|Strength:8|AP:3|Type:Assault 1
  102. ····Skorcha: Range:Template|Strength:5|AP:4|Type:Assault 1
  103. ····Slugga: Range:12|Strength:4|AP:6|Type:Pistol
  104. ····Stikkbombs: Range:8|Strength:3|AP:-|Type:Assault 1, 3" Blast, Assault grenades
  105. ····Supa-gatler: Range:48|Strength:7|AP:3|Type:Heavy 2D6, Psycho-Dakka-Blasta!, Whirrr Click-click
  106. ····Supa-rokkit: Range:Infinite|Strength:8|AP:3|Type:Heavy 1, 5" Blast, One use only
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