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- @name Fadeing door tool by Murat
- @inputs Screen:wirelink
- @outputs Door
- @persist P:array Distance:array A:array Target:entity D Z
- @trigger
- runOnChat(1)
- interval(100)
- #Distance
- D = 75
- #
- S = owner():lastSaid():explode(" ")
- if(S[1,string]=="!add" & chatClk(owner())){
- TP = findPlayerByName(S[2,string])
- if(TP:isPlayer()){
- Target = TP
- P:pushEntity(TP)
- }
- }
- if(S[1,string]=="!remove"& chatClk(owner())){
- TP = findPlayerByName(S[2,string])
- if(TP:isPlayer()){
- while(Z < 20){
- if(TP == P[Z,entity])
- {
- P:remove(Z)
- }
- Z++
- }
- }
- Z = 0
- }
- Distance1 = round(((entity():pos() - P[1,entity]:pos()):length()))
- Distance2 = round(((entity():pos() - P[2,entity]:pos()):length()))
- Distance3 = round(((entity():pos() - P[3,entity]:pos()):length()))
- Distance4 = round(((entity():pos() - P[4,entity]:pos()):length()))
- Distance5 = round(((entity():pos() - P[5,entity]:pos()):length()))
- Distance6 = round(((entity():pos() - P[6,entity]:pos()):length()))
- Distance7 = round(((entity():pos() - P[7,entity]:pos()):length()))
- Distance8 = round(((entity():pos() - P[8,entity]:pos()):length()))
- Distance9 = round(((entity():pos() - P[9,entity]:pos()):length()))
- Distance10 = round(((entity():pos() - P[10,entity]:pos()):length()))
- Distance11 = round(((entity():pos() - P[11,entity]:pos()):length()))
- Distance12 = round(((entity():pos() - P[12,entity]:pos()):length()))
- Distance13 = round(((entity():pos() - P[13,entity]:pos()):length()))
- Distance14 = round(((entity():pos() - P[14,entity]:pos()):length()))
- Distance15 = round(((entity():pos() - P[15,entity]:pos()):length()))
- Distance16 = round(((entity():pos() - P[16,entity]:pos()):length()))
- Distance17 = round(((entity():pos() - P[17,entity]:pos()):length()))
- Distance18 = round(((entity():pos() - P[18,entity]:pos()):length()))
- Distance19 = round(((entity():pos() - P[19,entity]:pos()):length()))
- Distance20 = round(((entity():pos() - P[20,entity]:pos()):length()))
- Screen:egpText(1,"1) " + P[1,entity]:name(),vec2(30,50))
- Screen:egpText(2,"2) " + P[2,entity]:name(),vec2(30,80))
- Screen:egpText(3,"3) " + P[3,entity]:name(),vec2(30,110))
- Screen:egpText(4,"4) " + P[4,entity]:name(),vec2(30,140))
- Screen:egpText(5,"5) " + P[5,entity]:name(),vec2(30,170))
- Screen:egpText(6,"6) " + P[6,entity]:name(),vec2(30,200))
- Screen:egpText(7,"7) " + P[7,entity]:name(),vec2(30,230))
- Screen:egpText(8,"8) " + P[8,entity]:name(),vec2(30,260))
- Screen:egpText(9,"9) " + P[9,entity]:name(),vec2(30,290))
- Screen:egpText(10,"10) " + P[10,entity]:name(),vec2(30,320))
- Screen:egpText(11,"Distance: " + Distance1,vec2(310,50))
- Screen:egpText(12,"Distance: " + Distance2,vec2(310,80))
- Screen:egpText(13,"Distance: " + Distance3,vec2(310,110))
- Screen:egpText(14,"Distance: " + Distance4,vec2(310,140))
- Screen:egpText(15,"Distance: " + Distance5,vec2(310,170))
- Screen:egpText(16,"Distance: " + Distance6,vec2(310,200))
- Screen:egpText(17,"Distance: " + Distance7,vec2(310,230))
- Screen:egpText(18,"Distance: " + Distance8,vec2(310,260))
- Screen:egpText(19,"Distance: " + Distance9,vec2(310,290))
- Screen:egpText(20,"Distance: " + Distance10,vec2(310,320))
- Screen:egpText(20,"teaming in base:",vec2(130,5))
- Screen:egpText(21,"",vec2(80,430))
- Screen:egpText(22,"",vec2(70,450))
- Screen:egpLine(23,vec2(130,30),vec2(380,30))
- Screen:egpText(24,"Command's: .add .remove",vec2(120,360))
- Screen:egpFont(1,"ariel",25)
- Screen:egpFont(2,"ariel",25)
- Screen:egpFont(3,"ariel",25)
- Screen:egpFont(4,"ariel",25)
- Screen:egpFont(5,"ariel",25)
- Screen:egpFont(6,"ariel",25)
- Screen:egpFont(7,"ariel",25)
- Screen:egpFont(8,"ariel",25)
- Screen:egpFont(9,"ariel",25)
- Screen:egpFont(10,"ariel",25)
- Screen:egpFont(11,"ariel",25)
- Screen:egpFont(12,"ariel",25)
- Screen:egpFont(13,"ariel",25)
- Screen:egpFont(14,"ariel",25)
- Screen:egpFont(15,"ariel",25)
- Screen:egpFont(16,"ariel",25)
- Screen:egpFont(17,"ariel",25)
- Screen:egpFont(18,"ariel",25)
- Screen:egpFont(19,"ariel",25)
- Screen:egpFont(20,"ariel",25)
- Screen:egpFont(21,"ariel",25)
- Screen:egpFont(22,"ariel",25)
- Screen:egpFont(24,"ariel",25)
- Door = 0
- if(Distance1<D){Door = 1
- }elseif(Distance2<D){Door = 1
- }elseif(Distance3<D){Door = 1
- }elseif(Distance4<D){Door = 1
- }elseif(Distance5<D){Door = 1
- }elseif(Distance6<D){Door = 1
- }elseif(Distance7<D){Door = 1
- }elseif(Distance8<D){Door = 1
- }elseif(Distance9<D){Door = 1
- }elseif(Distance10<D){Door = 1
- }elseif(Distance11<D){Door = 1
- }elseif(Distance12<D){Door = 1
- }elseif(Distance13<D){Door = 1
- }elseif(Distance14<D){Door = 1
- }elseif(Distance15<D){Door = 1
- }elseif(Distance16<D){Door = 1
- }elseif(Distance17<D){Door = 1
- }elseif(Distance18<D){Door = 1
- }elseif(Distance19<D){Door = 1
- }elseif(Distance20<D){Door = 1
- }
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