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  1. -- Tables of Data
  2. toau_zones = S{"Leujaoam Sanctum","Mamool Ja Training Grounds","Lebros Cavern","Periqia","Ilrusi Atoll",
  3. "Nyzul Isle","Bhaflau Remnants","Arrapago Remnants","Silver Sea Remnants","Zhayolm Remnants"}
  4.  
  5. abyssea_zones = S{"Abyssea - Konschtat","Abyssea - La Theine","Abyssea - Tahrongi","Abyssea - Attohwa",
  6. "Abyssea - Misareaux","Abyssea - Vunkerl","Abyssea - Altepa","Abyssea - Grauberg",
  7. "Abyssea - Uleguerand","Abyssea - Empyreal Paradox"}
  8.  
  9. strength_ws = S{"Steel Cyclone","King's Justice","Fell Cleave","Metatron Torment","Sanguine Blade","Upheaval","Herculean Slash",
  10. "Resolution"}
  11.  
  12. crithit_ws = S{"Ukko's Fury","Raging Rush"}
  13.  
  14. -- Functions
  15. -- Gear Sets go here
  16. function get_sets()
  17. sets.precast = {}
  18. -- JA Sets
  19. sets.precast['Warcry'] = {head="War. mask +2"}
  20. sets.precast['Tomahawk'] = {ammo="Thr. tomahawk"}
  21. sets.precast['Seigan'] = {}
  22. sets.precast["Warrior's Charge"] = {legs="Warrior's cuisses +2"}
  23. sets.precast['Blood Rage'] = {hands="Hct. mittens +1"}
  24. sets.precast['Aggressor'] = {head="Pummeler's Mask",body="Warrior's Lorica +2"}
  25. sets.precast['Berserk'] = {feet="War. Calligae +2"}
  26. sets.precast['Mighty Strikes'] = {hands="Warrior's muffler's +2"}
  27. -- Subjob JA Sets
  28. sets.precast.FastCast = {ear1="Loquac. earring"}
  29. sets.precast.Waltz = {head="Yaoyotl helm",neck="Apathy gorget",body="Cizin mail",hands="Cizin mufflers",
  30. ring2="Dark Ring",back="Shadow Mantle",legs="Cizin Breeches",feet="Ejekamal boots"}
  31. -- WS Sets
  32. sets.WS = {}
  33. sets.precast.Str_Ws = {ammo="Ravager's orb",head="Otomi helm",ear1="Ravager's Earring",ear2="Brutal Earring",
  34. body="Phorcys Korazin",hands="Cizin mufflers",ring1="Strigoi Ring",ring2="Rajas Ring",
  35. back="Mauler's Mantle",legs="Cizin breeches",feet="Karieyh sollerets"}
  36. sets.precast.Crit_Ws = {ammo="Ravager's orb",head="Ravager's mask +2",ear1="Moonshade Earring",ear2="Brutal Earring",
  37. body="Phorcys Korazin",hands="Cizin mufflers",ring1="Strigoi Ring",ring2="Rajas Ring",
  38. back="Rancorous Mantle",legs="Cizin breeches",feet="Rvg. calligae +2"}
  39. sets.precast.SACrit ={hands="Hct. mittens +1",back="Cavaros mantle",feet="Rvg. calligae +2"}
  40. sets.precast["Ukko's Fury"] = {neck="Light gorget",waist="Light belt"}
  41. sets.precast["King's Justice"] = {neck="Breeze gorget",ear1="Moonshade earring",waist="Caudata belt"}
  42. sets.precast["Fell Cleave"] = sets.precast["King's Justice"]
  43. sets.precast["Metatron Torment"] = {neck="Light Gorget"}
  44. sets.precast["Upheaval"] = {ammo="Oneiros Pebble",neck="Light Gorget",ear1="Moonshade Earring",
  45. body="Pummeler's Lorica +1",hands="Pumm. Mufflers +1",ring1="Terrasoul Ring",waist="Windbuffet Belt",legs="Cizin breeches"}
  46. sets.precast["Herculean Slash"] = sets.precast["Upheaval"]
  47. sets.precast["Sanguine Blade"] = {head="Twilight Helm",body="Twilight Mail",neck="Ravager's Gorget",waist="Wanion belt"}
  48. sets.precast["Resolution"] = {neck="Breeze Gorget",ear1="Moonshade earring",hands="Rvg. Mufflers +2",waist="Breeze Belt"}
  49.  
  50. -- TP Sets
  51. sets.TP = {}
  52. sets.TP.Ukonvasara = {}
  53. sets.TP.Ukonvasara.Normal = {ammo="White Tathlum",head="Felistris Mask",neck="Asperity Necklace",ear1="Steelflash Earring",ear2="Bladeborn Earring",
  54. body="Xaddi Mail",hands="Cizin Mufflers",ring1="K'ayres ring",ring2="Rajas Ring",
  55. back="Mauler's mantle",waist="Cetl Belt",legs="Pumm. Cuisses +1",feet="Mikinaak Greaves"}
  56. sets.TP.Ukonvasara.High = {ammo="White Tathlum",head="Otomi Helm",neck="Portus Collar",ear1="Steelflash Earring",ear2="Bladeborn Earring",
  57. body="Xaddi Mail",hands="Pumm. Mufflers +1",ring1="Ambuscade Ring",ring2="Rajas Ring",
  58. back="Mauler's mantle",waist="Cetl Belt",legs="Pumm. Cuisses +1",feet="Mikinaak Greaves"}
  59. sets.TP.DD = {}
  60. sets.TP.Hybrid = {}
  61. sets.TP.Ranged = {neck="Qiqirn collar",ring1="Behemoth ring +1"}
  62. sets.TP.Engaged = {}
  63. -- Special Sets
  64. sets.DT = {neck="Twilight Torque",hands="Cizin mufflers",ring1="Dark Ring",ring2="Dark Ring",waist="Flume Belt",
  65. back="Shadow Mantle",legs="Cizin breeches"}
  66. sets.Twilight = {head="Twilight helm",body="Twilight mail"}
  67. -- Aftercast/Idle Sets
  68. sets.aftercast = {}
  69. sets.aftercast.TP = sets.TP.Engaged
  70. sets.aftercast.Idle = {ammo="Ravager's orb",
  71. head="Twilight helm",neck="Twilight Torque", ear1="Ethereal earring",ear2="Brutal earring",
  72. body="Twilight mail",hands="Cizin mufflers",ring1="Dark Ring",ring2="Dark Ring",
  73. back="Shadow Mantle",waist="Flume Belt",legs="Cizin breeches",feet="Hermes' Sandals"}
  74. end
  75.  
  76. -- Precast/Midcast/Aftercast Functions
  77. function precast(spell,action)
  78. if spell.english == 'Spectral Jig' then
  79. send_command('cancel 71;')
  80. end
  81. if spell.type=="WeaponSkill" then
  82. if sets.precast[spell.english] then
  83. if strength_ws:contains(spell.name) then
  84. if buffactive['Mighty Strikes'] or buffactive['Sneak Attack'] then
  85. equip(set_combine(sets.precast.Str_Ws,sets.precast[spell.english],sets.precast.SACrit))
  86. else
  87. equip(set_combine(sets.precast.Str_Ws,sets.precast[spell.english]))
  88. end
  89. elseif crithit_ws:contains(spell.name) then
  90. if abyssea_zones:contains(zone) and buffactive['Blood Rage'] then
  91. equip(set_combine(sets.precast.Crit_Ws,sets.precast[spell.english],sets.precast['Blood Rage']))
  92. elseif buffactive['Mighty Strikes'] or buffactive['Sneak Attack'] then
  93. equip(set_combine(sets.precast.Crit_Ws,sets.precast[spell.english],sets.precast.SACrit))
  94. else
  95. equip(set_combine(sets.precast.Crit_Ws,sets.precast[spell.english]))
  96. end
  97. else
  98. equip(sets.precast[spell.english])
  99. end
  100. equip(sets.precast[spell.english])
  101. end
  102. elseif string.find(spell.english,'Waltz') then
  103. equip(sets.precast.Waltz)
  104. elseif spell.type == "Ninjutsu" then
  105. equip(sets.precast.FastCast)
  106. elseif sets.precast[spell.english] then
  107. equip(sets.precast[spell.english])
  108. end
  109. end
  110.  
  111. function midcast(spell,action)
  112. if spell.english == 'Utsusemi: Ichi' and (buffactive['Copy Image'] or buffactive['Copy Image (2)'] or buffactive['Copy Image (3)']) then
  113. send_command('@wait 3.3; cancel 66; cancel 444; cancel 445')
  114. elseif spell.english == 'Monomi: Ichi' and buffactive['Sneak'] then
  115. send_command('@wait 1.0; cancel 71')
  116. end
  117.  
  118. end
  119.  
  120. function aftercast(spell,action)
  121. if player.status =='Engaged' then
  122. equip(sets.aftercast.TP)
  123. else
  124. equip(sets.aftercast.Idle)
  125. end
  126. if spell.english == 'Tomahawk' then
  127. send_command('@wait 30; input /echo ------- Tomahawk wore off -------')
  128. elseif spell.english == 'Mighty Strikes' then
  129. send_command('@wait 50; input /echo ------- Mighty Strikes Wearing in 10 seconds!! -------')
  130. end
  131. end
  132.  
  133. -- Status change (spells, songs, etc.)
  134. function status_change(new,old)
  135. if T{'Idle','Resting'}:contains(new) then
  136. equip(sets.aftercast.Idle)
  137. elseif new == 'Engaged' then
  138. local equip_set = {}
  139. equip_set = set_combine(equip_set, sets.TP.Engaged)
  140. if player.equipment.main == 'Ukonvasara' then
  141. if (buffactive['march'] == 2 and buffactive['haste']) or (buffactive['march'] and buffactive['embrava'] and buffactive['haste']) then
  142. equip_set = set_combine(equip_set, sets.TP.Ukonvasara.High)
  143. else
  144. equip_set = set_combine(equip_set, sets.TP.Ukonvasara.Normal)
  145. end
  146. else
  147. if (buffactive['march'] == 2 and buffactive['haste']) or (buffactive['march'] and buffactive['embrava'] and buffactive['haste']) then
  148. equip_set = set_combine(equip_set, sets.TP.Ukonvasara.High)
  149. else
  150. equip_set = set_combine(equip_set, sets.TP.Ukonvasara.Normal)
  151. end
  152. end
  153. if buffactive['Weakness'] or buffactive['Doom'] then
  154. equip_set = set_combine(equip_set, sets.Twilight)
  155. end
  156. equip(equip_set)
  157. end
  158. end
  159.  
  160. function buff_change(status,gain_or_loss)
  161. end
  162.  
  163. -- Self commands
  164. function self_command(command)
  165. if command == 'DT' and (buffactive['Weakness'] or buffactive['Doom']) then
  166. equip(sets.DT,sets.Twilight)
  167. elseif command == 'DT' then
  168. equip(sets.DT)
  169. end
  170. if command == 'Twilight' then
  171. equp(sets.Twilight)
  172. end
  173. if command == 'TP' and sets.TP.Engaged == sets.TP.DD then
  174. sets.TP.Engaged = sets.TP.Hybrid
  175. send_command('input /echo ------- Hybrid TP Set Activated -------')
  176. elseif command == 'TP' and sets.TP.Engaged == sets.TP.Hybrid then
  177. sets.TP.Engaged = sets.TP.DD
  178. send_command('input /echo ------- Normal TP Set Activated -------')
  179. end
  180. end
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