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- Exile: Escape from the Pit for Windows
- [??] Version 1.0
- [initial release]
- [6/11/1995 build (not accurate?), 8/11/1995 release] Version 1.0.1
- Unfortunately, I let it slip away from em too quickly - it crashes
- Windows when played with certain sound cards. Fortunately,
- i. Turning off sounds solves the problem.
- ii. I am uploading to ftp sites v1.0.1 tonight, which has a
- "limited sound mode", which plays some sounds while preventing
- problems. I'm going on vacation tomorrow, alas, but will work
- on a good fix when I get back in a week.
- [8/30/1995 r] Version 1.0.2
- It only contains some minor bug fixes and the necessary information to make it
- compliant with ASP (association of shareware professionals) requirements.
- >I think i've found a bug. If you successfully flee during a battle, you end
- >up in the main map (but your party icon goes missing). And you can no
- >longer do anything.
- This stupid and inexcusable bug was fixed in 1.0.2.
- [7/10/1995 b (not accurate?), 9/25/1995 r] Version 1.0.3
- Reason for version: First wide-scale release.
- >- If a character's inventory is completely full (no empty slots),
- > and another character gives them an item, that item just
- > disappears.
- Ouch. I'll fix this right NOW. [fixed 1.0.3]
- [10/20/1995 b] Version 1.1
- The most recent version of Exile is 1.1. It includes cleaner sounds,
- a nicer display, cleaned up graphics, and a plethora of bug fixes.
- I am currently working on Exile 1.1, by the way. It uses a new sound
- engine, which makes the game more compatible with people's sound cards
- and makes the sound play better.
- [11/7/1995 b] Version 1.1b
- Reason for version: New features, bug fixes.
- [disabled (shift f) frills toggle]
- [1/18/1996 b] Version 1.1.1
- Reason for version: Updated information, bug fixes.
- Improvements in this version include bug fixes and a much nicer
- screen layout.
- [new splash screen, title screen demo and interface buttons]
- [7/7/1996 b] Version 1.1.2
- Reason for version: Updated ordering information, bug fixes.
- Q: The game crashes whenever I try to target a missile.
- A: Upgrade to 1.1.2 or later. Select No Targeting Line from the Options menu.
- [re-enabled (shift f) - now called "debug mode", turns off frills and sets the cursor to always be the sword.
- (shift /) memory check now displays:
- Line caps: LC_POLYLINE
- Line caps: LC_MARKER
- Line caps: LC_POLYMARKER
- Line caps: LC_WIDE
- Line caps: LC_STYLED
- Line caps: LC_WIDESTYLED
- after the numbers]
- [1/19/1997 b] Version 2.0
- Reason for version: Redone graphics, updated ordering
- information, bug fixes.
- Exile II: Crystal Souls for Windows
- 3/20/96: Version 1.0
- Initial Release
- 4/22/96: Version 1.0.1
- Bug-fix release
- 1. Mass Sanctuary now works.
- 2. Augmenting weapons doesn't mess up weapon name.
- 3. Sometimes, things NPCs said didn't appear. This has
- been fixed.
- 4. The spell list window now lists the spells correctly.
- 5. Serious bug which caused certain important specials
- to disappear has been fixed.
- 4/24/96: Version 1.0.2
- Same as 1.0.1, except the registration codes now begin
- with b.
- 7/3/96: Version 1.0.3
- Updated ordering info.
- Other minor bug fixes.
- [adds (shift d) game flag editor]
- 1/18/97: Version 2.0
- Completely redone graphics.
- Reason for version: Redone graphics, bug-fixing and new ordering
- info.
- 3/10/97: Version 2.0.1
- Color palette now restored when switching applications.
- Editor now restores Chapter 2 Boats properly.
- Some sound modifications.
- Exile III: Ruined World for Windows
- 4/15/97: Version 1.0 "The Initial Release, Fabled in Song and Story"
- Initial Release.
- [press ([ and +) to walk through walls and enable other debug keys
- (/) passes a bit more than 1 day
- (shift k) kills all hostiles in town/battle
- (=) gives 100 food and gold, sets all chars hp and mp to 100, mage and priest skills to 7, and teaches them all spells]
- [5/5/97 b] Version 1.0b
- [disabled above debug keys]
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