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DeathChaos25

FE:Awakening Lunatic Rebalance

Jan 25th, 2016
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  1. Current planned changes:
  2.  
  3. * No Water walking for Chrom/Robin (only needed in L+)
  4. * Replace Veteran with another skill (maybe Skill/Speed+2? or maybe buff MUs starting weapon ranks?).
  5. * Buff Virion with +3 HP, +2 Str, +3 Spd, +2 Def, and C bows, but he still joins with an Iron Bow (he's still going to end up being benched eventually)
  6. * Nosferatu heal removed, however Nosferatu now contains the Sol skill (not sure if this should be done, it'd be adding and RNG element).
  7. * Very small enemy stat tweaks in the early game, this isn't supposed to be Frederic Emblem.
  8. * Remove Zeal + Gamble from enemies, (maybe compensate with Str +2?).
  9. * Price adjustments; increase the price of Nosferatu(maybe?), Celica's Gale. Reduce the price of Swords and Bows.
  10. * Same turn enemy reinforcements are always hinted at with time for preparations (still not 100% sure how scripts work, so this may or may not be possible yet).
  11.  
  12. discussion here
  13. http://serenesforest.net/forums/index.php?showtopic=60017
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