Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- int frms = 500;
- float angle;
- void setup() {
- size(500, 500);
- rectMode(CENTER);
- }
- void draw() {
- background(255);
- float sz = 300;
- translate(width/2, height/2);
- rect(0, 0, sz, sz);
- float x = cos(angle)*sz;
- println(x);
- float px = constrain(x, -sz/2, sz/2);
- float y = sin(angle)*sz;
- float py = constrain(y, -sz/2, sz/2);
- line(0, 0, px, py);
- angle += TWO_PI/frms;
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement