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- public OnPlayerLogin(playerid,const string[])
- {
- new pname2[MAX_PLAYER_NAME];
- new pname3[MAX_PLAYER_NAME];
- new string3[128];
- GetPlayerName(playerid, pname2, sizeof(pname2));
- new query[256];
- new line[1024];
- format(query, sizeof(query), "SELECT * FROM `users` WHERE `name` = '%s'", pname2);
- samp_mysql_query(query);
- samp_mysql_store_result();
- samp_mysql_fetch_row(line);
- new passwd[32];
- samp_mysql_get_field("Passwort", passwd);
- if(strcmp(string, passwd, true) != 0)
- {
- new loginstring[256];
- format(loginstring, sizeof(loginstring), " Willkommen zurück,\n auf dem TRL Server %s \n Gib dein Passwort ein um dich zu einzuloggen",pname2);
- ShowPlayerDialog(playerid,dialog_login,1,"Login",loginstring,"Abbrechen","Login");
- SendClientMessage(playerid, COLOR_WHITE, "TRL: Das Passwort stimmt nicht mit dem Usernamen überein.");
- gPlayerLogTries[playerid] += 1;
- if(gPlayerLogTries[playerid] == 4)
- {
- SendClientMessage(playerid, COLOR_WHITE, "TRL: Du wurdest gebannt da du das Passwort zu oft Falsch eingegeben hast..");
- Ban(playerid);
- }
- return 1;
- }
- new str[256],skinstr[256];
- samp_mysql_get_field("Admin", str);
- PlayerInfo[playerid][pAdmin] = strval(str);
- samp_mysql_get_field("Kills", str);
- PlayerInfo[playerid][pKills] = strval(str);
- samp_mysql_get_field("Tode", str);
- PlayerInfo[playerid][pDeaths] = strval(str);
- samp_mysql_get_field("Level", str);
- PlayerInfo[playerid][pLevel] = strval(str);
- samp_mysql_get_field("Spielzeit", str);
- PlayerInfo[playerid][pPlaytime] = strval(str);
- samp_mysql_get_field("Fraktion", str);
- PlayerInfo[playerid][pFraktion] = strval(str);
- samp_mysql_get_field("FraktionsRang", str);
- PlayerInfo[playerid][pFrang] = strval(str);
- samp_mysql_get_field("Geld", str);
- GivePlayerMoney(playerid, strval(str));
- samp_mysql_get_field("Skin", skinstr);
- PlayerInfo[playerid][pSkin] = strval(skinstr);
- printf("%d",PlayerInfo[playerid][pSkin]);
- gPlayerLogged[playerid] = 1;
- gPlayerAccount[playerid] = 1;
- GetPlayerName(playerid, pname3, sizeof(pname3));
- format(string3, sizeof(string3), "Welcome %s, du bist nun eingeloggt!", pname3);
- SpawnPlayer(playerid);
- SendClientMessage(playerid, COLOR_WHITE,string3);
- pimerday[playerid] = SetTimerEx("pimer",60000,0,"i",playerid);
- return 1;
- }
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