Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- //----Sourcepart---->
- common/service.h
- #define ENABLE_ENCHANT_BONUS_ADD
- common/item_length.h
- #ifdef ENABLE_ENCHANT_BONUS_ADD
- USE_CHANGE_ATTRIBUTE,
- USE_RESET_ATTRIBUTE,
- #endif
- db/src/ProtoReader.cpp
- USE_CHANGE_ATTRIBUTE", "USE_RESET_ATTRIBUTE"
- game/src/char_item.cpp
- #ifdef ENABLE_ENCHANT_BONUS_ADD
- case USE_CHANGE_ATTRIBUTE:
- case USE_RESET_ATTRIBUTE:
- {
- LPITEM item2;
- if (!IsValidItemPosition(DestCell) || !(item2 = GetItem(DestCell)))
- return false;
- if (item2->IsEquipped()) {
- BuffOnAttr_RemoveBuffsFromItem(item2); }
- if (ITEM_COSTUME != item2->GetType()) {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("xXxXxXxXx"));
- return false; }
- if (item2->IsExchanging() || item2->IsEquipped())
- return false;
- if (item2->GetAttributeSetIndex() == -1) {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("xXxXxXxXx"));
- return false; }
- if (item2->GetAttributeCount() == 0) {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("xXxXxXxXx"));
- return false; }
- switch (item->GetSubType())
- {
- case USE_CHANGE_ATTRIBUTE:
- item2->ChangeAttribute(); {
- char buf[21];
- snprintf(buf, sizeof(buf), "%u", item2->GetID());
- LogManager::instance().ItemLog(this, item, "CHANGE_COSTUME_ATTR", buf); } break;
- case USE_RESET_ATTRIBUTE:
- item2->ClearAttribute();
- item2->AlterToMagicItem(); {
- char buf[21];
- snprintf(buf, sizeof(buf), "%u", item2->GetID());
- LogManager::instance().ItemLog(this, item, "RESET_COSTUME_ATTR", buf); } break;
- }
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("xXxXxXxXx"));
- item->SetCount(item->GetCount() - 1);
- break;
- }
- #endif
- //----Binarypart---->
- Gamelib/ItemData.cpp
- #ifdef ENABLE_ENCHANT_BONUS_ADD
- case USE_CHANGE_ATTRIBUTE:
- return DEF_STR(USE_CHANGE_ATTRIBUTE);
- case USE_RESET_ATTRIBUTE:
- return DEF_STR(USE_RESET_ATTRIBUTE);
- #endif
- GameLib/ItemData.h
- #ifdef ENABLE_ENCHANT_BONUS_ADD
- USE_CHANGE_ATTRIBUTE,
- USE_RESET_ATTRIBUTE,
- #endif
- UserInterface/Locale_inc.h
- #define ENABLE_ENCHANT_BONUS_ADD
- dump_proto/ItemCSVReader.cpp
- "USE_CHANGE_ATTRIBUTE", "USE_RESET_ATTRIBUTE"
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement