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- package mineworld.world.gen.crate;
- import java.util.Random;
- import mineworld.core.MWBlocks;
- import net.minecraft.block.Block;
- import net.minecraft.init.Blocks;
- import net.minecraft.nbt.NBTTagCompound;
- import net.minecraft.tileentity.TileEntityMobSpawner;
- import net.minecraft.world.World;
- public class WorldGenCorruptedCrate3 {
- public void setBlock(World world, int x, int y, int z, Block block, int metadata)
- {
- Block b1 = world.getBlock(x, y, z);
- if(b1.isAir(world, x, y, z) || b1.isLeaves(world, x, y, z))
- {
- world.setBlock(x, y, z, block, metadata, 2);
- }
- }
- public void setBlockToAir(World world, int x, int y, int z)
- {
- world.setBlockToAir(x, y, z);
- }
- public boolean generate11(World world, Random rand, int i, int j, int k) {
- this.setBlockToAir(world, i + 23, j + 17, k + 18);
- this.setBlockToAir(world, i + 23, j + 17, k + 19);
- this.setBlockToAir(world, i + 23, j + 17, k + 20);
- this.setBlockToAir(world, i + 23, j + 17, k + 21);
- this.setBlockToAir(world, i + 23, j + 17, k + 22);
- this.setBlockToAir(world, i + 23, j + 17, k + 23);
- this.setBlockToAir(world, i + 23, j + 17, k + 24);
- this.setBlockToAir(world, i + 23, j + 17, k + 25);
- this.setBlockToAir(world, i + 23, j + 17, k + 26);
- this.setBlockToAir(world, i + 23, j + 17, k + 27);
- this.setBlockToAir(world, i + 23, j + 17, k + 28);
- this.setBlock(world, i + 23, j + 17, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 17, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 17, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 17, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 18, k + 0, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 23, j + 18, k + 1, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 23, j + 18, k + 2, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 23, j + 18, k + 3, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 23, j + 18, k + 4, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 23, j + 18, k + 5, MWBlocks.corrupted_grass, 0);
- this.setBlockToAir(world, i + 23, j + 18, k + 6);
- this.setBlockToAir(world, i + 23, j + 18, k + 7);
- this.setBlockToAir(world, i + 23, j + 18, k + 8);
- this.setBlockToAir(world, i + 23, j + 18, k + 9);
- this.setBlockToAir(world, i + 23, j + 18, k + 10);
- this.setBlockToAir(world, i + 23, j + 18, k + 11);
- this.setBlockToAir(world, i + 23, j + 18, k + 12);
- this.setBlockToAir(world, i + 23, j + 18, k + 13);
- this.setBlockToAir(world, i + 23, j + 18, k + 14);
- this.setBlockToAir(world, i + 23, j + 18, k + 15);
- this.setBlockToAir(world, i + 23, j + 18, k + 16);
- this.setBlockToAir(world, i + 23, j + 18, k + 17);
- this.setBlockToAir(world, i + 23, j + 18, k + 18);
- this.setBlockToAir(world, i + 23, j + 18, k + 19);
- this.setBlockToAir(world, i + 23, j + 18, k + 20);
- this.setBlockToAir(world, i + 23, j + 18, k + 21);
- this.setBlockToAir(world, i + 23, j + 18, k + 22);
- this.setBlockToAir(world, i + 23, j + 18, k + 23);
- this.setBlockToAir(world, i + 23, j + 18, k + 24);
- this.setBlockToAir(world, i + 23, j + 18, k + 25);
- this.setBlockToAir(world, i + 23, j + 18, k + 26);
- this.setBlockToAir(world, i + 23, j + 18, k + 27);
- this.setBlock(world, i + 23, j + 18, k + 28, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 23, j + 18, k + 29, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 23, j + 18, k + 30, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 23, j + 18, k + 31, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 23, j + 18, k + 32, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 24, j + 0, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 0, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 0, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 0, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 0, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 0, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 0, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 0, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 0, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 0, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 0, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 0, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 0, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 0, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 0, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 0, k + 15, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 0, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 0, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 0, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 0, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 0, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 0, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 0, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 0, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 0, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 0, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 0, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 0, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 0, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 0, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 0, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 0, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 0, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 1, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 1, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 1, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 1, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 1, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 1, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 1, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 1, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 1, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 1, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 1, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 1, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 1, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 1, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 1, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 1, k + 15, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 1, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 1, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 1, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 1, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 1, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 1, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 1, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 1, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 1, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 1, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 1, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 1, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 1, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 1, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 1, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 1, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 1, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 2, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 2, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 2, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 2, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 2, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 2, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 2, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 2, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 2, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 2, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 2, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 2, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 2, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 2, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 2, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 2, k + 15, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 2, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 2, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 2, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 2, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 2, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 2, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 2, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 2, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 2, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 2, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 2, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 2, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 2, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 2, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 2, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 2, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 2, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 3, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 3, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 3, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 3, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 3, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 3, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 3, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 3, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 3, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 3, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 3, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 3, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 3, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 3, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 3, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 3, k + 15, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 3, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 3, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 24, j + 3, k + 18);
- this.setBlock(world, i + 24, j + 3, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 24, j + 3, k + 20);
- this.setBlock(world, i + 24, j + 3, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 3, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 3, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 3, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 3, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 3, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 3, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 3, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 3, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 3, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 3, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 3, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 4, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 4, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 4, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 4, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 4, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 4, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 4, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 4, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 4, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 4, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 24, j + 4, k + 10);
- this.setBlock(world, i + 24, j + 4, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 24, j + 4, k + 12);
- this.setBlockToAir(world, i + 24, j + 4, k + 13);
- this.setBlock(world, i + 24, j + 4, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 24, j + 4, k + 15);
- this.setBlock(world, i + 24, j + 4, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 4, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 4, k + 18, Blocks.bedrock, 0);
- this.setBlock(world, i + 24, j + 4, k + 19, Blocks.bedrock, 0);
- this.setBlockToAir(world, i + 24, j + 4, k + 20);
- this.setBlock(world, i + 24, j + 4, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 4, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 4, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 4, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 4, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 4, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 4, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 4, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 4, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 4, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 4, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 4, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 5, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 5, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 5, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 5, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 5, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 5, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 5, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 5, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 5, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 5, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 24, j + 5, k + 10);
- this.setBlockToAir(world, i + 24, j + 5, k + 11);
- this.setBlockToAir(world, i + 24, j + 5, k + 12);
- this.setBlockToAir(world, i + 24, j + 5, k + 13);
- this.setBlock(world, i + 24, j + 5, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 5, k + 15, Blocks.bedrock, 0);
- this.setBlock(world, i + 24, j + 5, k + 16, Blocks.bedrock, 0);
- this.setBlock(world, i + 24, j + 5, k + 17, Blocks.bedrock, 0);
- this.setBlock(world, i + 24, j + 5, k + 18, Blocks.bedrock, 0);
- this.setBlock(world, i + 24, j + 5, k + 19, Blocks.bedrock, 0);
- this.setBlock(world, i + 24, j + 5, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 5, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 24, j + 5, k + 22);
- this.setBlock(world, i + 24, j + 5, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 5, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 5, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 5, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 5, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 5, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 5, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 5, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 5, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 5, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 6, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 6, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 6, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 6, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 6, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 6, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 6, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 6, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 24, j + 6, k + 8);
- this.setBlock(world, i + 24, j + 6, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 6, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 24, j + 6, k + 11);
- this.setBlockToAir(world, i + 24, j + 6, k + 12);
- this.setBlockToAir(world, i + 24, j + 6, k + 13);
- this.setBlockToAir(world, i + 24, j + 6, k + 14);
- this.setBlock(world, i + 24, j + 6, k + 15, Blocks.bedrock, 0);
- this.setBlockToAir(world, i + 24, j + 6, k + 16);
- this.setBlock(world, i + 24, j + 6, k + 17, Blocks.bedrock, 0);
- this.setBlockToAir(world, i + 24, j + 6, k + 18);
- this.setBlock(world, i + 24, j + 6, k + 19, Blocks.bedrock, 0);
- this.setBlockToAir(world, i + 24, j + 6, k + 20);
- this.setBlockToAir(world, i + 24, j + 6, k + 21);
- this.setBlockToAir(world, i + 24, j + 6, k + 22);
- this.setBlockToAir(world, i + 24, j + 6, k + 23);
- this.setBlockToAir(world, i + 24, j + 6, k + 24);
- this.setBlockToAir(world, i + 24, j + 6, k + 25);
- this.setBlock(world, i + 24, j + 6, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 6, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 6, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 6, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 6, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 6, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 6, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 7, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 7, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 7, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 7, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 7, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 24, j + 7, k + 5);
- this.setBlock(world, i + 24, j + 7, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 7, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 7, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 24, j + 7, k + 9);
- this.setBlock(world, i + 24, j + 7, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 24, j + 7, k + 11);
- this.setBlockToAir(world, i + 24, j + 7, k + 12);
- this.setBlockToAir(world, i + 24, j + 7, k + 13);
- this.setBlockToAir(world, i + 24, j + 7, k + 14);
- this.setBlockToAir(world, i + 24, j + 7, k + 15);
- this.setBlockToAir(world, i + 24, j + 7, k + 16);
- this.setBlock(world, i + 24, j + 7, k + 17, Blocks.bedrock, 0);
- this.setBlockToAir(world, i + 24, j + 7, k + 18);
- this.setBlockToAir(world, i + 24, j + 7, k + 19);
- this.setBlock(world, i + 24, j + 7, k + 20, Blocks.bedrock, 0);
- this.setBlockToAir(world, i + 24, j + 7, k + 21);
- this.setBlockToAir(world, i + 24, j + 7, k + 22);
- this.setBlockToAir(world, i + 24, j + 7, k + 23);
- this.setBlockToAir(world, i + 24, j + 7, k + 24);
- this.setBlockToAir(world, i + 24, j + 7, k + 25);
- this.setBlock(world, i + 24, j + 7, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 7, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 7, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 7, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 7, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 7, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 7, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 8, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 8, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 8, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 8, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 8, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 24, j + 8, k + 5);
- this.setBlockToAir(world, i + 24, j + 8, k + 6);
- this.setBlockToAir(world, i + 24, j + 8, k + 7);
- this.setBlockToAir(world, i + 24, j + 8, k + 8);
- this.setBlockToAir(world, i + 24, j + 8, k + 9);
- this.setBlockToAir(world, i + 24, j + 8, k + 10);
- this.setBlockToAir(world, i + 24, j + 8, k + 11);
- this.setBlockToAir(world, i + 24, j + 8, k + 12);
- this.setBlockToAir(world, i + 24, j + 8, k + 13);
- this.setBlockToAir(world, i + 24, j + 8, k + 14);
- this.setBlock(world, i + 24, j + 8, k + 15, Blocks.bedrock, 0);
- this.setBlock(world, i + 24, j + 8, k + 16, Blocks.bedrock, 0);
- this.setBlock(world, i + 24, j + 8, k + 17, Blocks.bedrock, 0);
- this.setBlock(world, i + 24, j + 8, k + 18, Blocks.bedrock, 0);
- this.setBlockToAir(world, i + 24, j + 8, k + 19);
- this.setBlockToAir(world, i + 24, j + 8, k + 20);
- this.setBlockToAir(world, i + 24, j + 8, k + 21);
- this.setBlockToAir(world, i + 24, j + 8, k + 22);
- this.setBlockToAir(world, i + 24, j + 8, k + 23);
- this.setBlockToAir(world, i + 24, j + 8, k + 24);
- this.setBlock(world, i + 24, j + 8, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 8, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 8, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 24, j + 8, k + 28);
- this.setBlock(world, i + 24, j + 8, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 8, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 8, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 8, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 9, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 9, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 9, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 9, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 9, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 9, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 24, j + 9, k + 6);
- this.setBlockToAir(world, i + 24, j + 9, k + 7);
- this.setBlockToAir(world, i + 24, j + 9, k + 8);
- this.setBlockToAir(world, i + 24, j + 9, k + 9);
- this.setBlockToAir(world, i + 24, j + 9, k + 10);
- this.setBlockToAir(world, i + 24, j + 9, k + 11);
- this.setBlockToAir(world, i + 24, j + 9, k + 12);
- this.setBlockToAir(world, i + 24, j + 9, k + 13);
- this.setBlockToAir(world, i + 24, j + 9, k + 14);
- this.setBlockToAir(world, i + 24, j + 9, k + 15);
- this.setBlockToAir(world, i + 24, j + 9, k + 16);
- this.setBlock(world, i + 24, j + 9, k + 17, Blocks.bedrock, 0);
- this.setBlockToAir(world, i + 24, j + 9, k + 18);
- this.setBlockToAir(world, i + 24, j + 9, k + 19);
- this.setBlockToAir(world, i + 24, j + 9, k + 20);
- this.setBlockToAir(world, i + 24, j + 9, k + 21);
- this.setBlockToAir(world, i + 24, j + 9, k + 22);
- this.setBlockToAir(world, i + 24, j + 9, k + 23);
- this.setBlockToAir(world, i + 24, j + 9, k + 24);
- this.setBlockToAir(world, i + 24, j + 9, k + 25);
- this.setBlockToAir(world, i + 24, j + 9, k + 26);
- this.setBlockToAir(world, i + 24, j + 9, k + 27);
- this.setBlockToAir(world, i + 24, j + 9, k + 28);
- this.setBlock(world, i + 24, j + 9, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 9, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 9, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 9, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 10, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 10, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 10, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 10, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 10, k + 4, MWBlocks.corrupted_dirt, 0);
- world.setBlock(i + 24, j + 10, k + 5, Blocks.mob_spawner);
- TileEntityMobSpawner tileentitymobspawner = (TileEntityMobSpawner)world.getTileEntity(i + 24, j + 10, k + 5);
- tileentitymobspawner.func_145881_a().setEntityName("CorruptedZombie");
- NBTTagCompound nbt = new NBTTagCompound();
- tileentitymobspawner.writeToNBT(nbt);
- nbt.setShort("MinSpawnDelay",(short)50);
- nbt.setShort("MaxSpawnDelay",(short)200);
- tileentitymobspawner.readFromNBT(nbt);
- this.setBlockToAir(world, i + 24, j + 10, k + 6);
- this.setBlockToAir(world, i + 24, j + 10, k + 7);
- this.setBlockToAir(world, i + 24, j + 10, k + 8);
- this.setBlockToAir(world, i + 24, j + 10, k + 9);
- this.setBlockToAir(world, i + 24, j + 10, k + 10);
- this.setBlockToAir(world, i + 24, j + 10, k + 11);
- this.setBlockToAir(world, i + 24, j + 10, k + 12);
- this.setBlockToAir(world, i + 24, j + 10, k + 13);
- this.setBlockToAir(world, i + 24, j + 10, k + 14);
- this.setBlockToAir(world, i + 24, j + 10, k + 15);
- this.setBlockToAir(world, i + 24, j + 10, k + 16);
- this.setBlockToAir(world, i + 24, j + 10, k + 17);
- this.setBlockToAir(world, i + 24, j + 10, k + 18);
- this.setBlockToAir(world, i + 24, j + 10, k + 19);
- this.setBlockToAir(world, i + 24, j + 10, k + 20);
- this.setBlockToAir(world, i + 24, j + 10, k + 21);
- this.setBlockToAir(world, i + 24, j + 10, k + 22);
- this.setBlockToAir(world, i + 24, j + 10, k + 23);
- this.setBlockToAir(world, i + 24, j + 10, k + 24);
- this.setBlockToAir(world, i + 24, j + 10, k + 25);
- this.setBlockToAir(world, i + 24, j + 10, k + 26);
- this.setBlock(world, i + 24, j + 10, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 10, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 10, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 10, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 10, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 10, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 11, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 11, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 11, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 11, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 11, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 11, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 24, j + 11, k + 6);
- this.setBlockToAir(world, i + 24, j + 11, k + 7);
- this.setBlockToAir(world, i + 24, j + 11, k + 8);
- this.setBlockToAir(world, i + 24, j + 11, k + 9);
- this.setBlockToAir(world, i + 24, j + 11, k + 10);
- this.setBlockToAir(world, i + 24, j + 11, k + 11);
- this.setBlockToAir(world, i + 24, j + 11, k + 12);
- this.setBlockToAir(world, i + 24, j + 11, k + 13);
- this.setBlockToAir(world, i + 24, j + 11, k + 14);
- this.setBlockToAir(world, i + 24, j + 11, k + 15);
- this.setBlockToAir(world, i + 24, j + 11, k + 16);
- this.setBlockToAir(world, i + 24, j + 11, k + 17);
- this.setBlockToAir(world, i + 24, j + 11, k + 18);
- this.setBlockToAir(world, i + 24, j + 11, k + 19);
- this.setBlockToAir(world, i + 24, j + 11, k + 20);
- this.setBlockToAir(world, i + 24, j + 11, k + 21);
- this.setBlockToAir(world, i + 24, j + 11, k + 22);
- this.setBlockToAir(world, i + 24, j + 11, k + 23);
- this.setBlockToAir(world, i + 24, j + 11, k + 24);
- this.setBlockToAir(world, i + 24, j + 11, k + 25);
- this.setBlockToAir(world, i + 24, j + 11, k + 26);
- this.setBlock(world, i + 24, j + 11, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 11, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 11, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 11, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 11, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 11, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 12, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 12, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 12, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 12, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 12, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 24, j + 12, k + 5);
- this.setBlockToAir(world, i + 24, j + 12, k + 6);
- this.setBlockToAir(world, i + 24, j + 12, k + 7);
- this.setBlockToAir(world, i + 24, j + 12, k + 8);
- this.setBlockToAir(world, i + 24, j + 12, k + 9);
- this.setBlockToAir(world, i + 24, j + 12, k + 10);
- this.setBlockToAir(world, i + 24, j + 12, k + 11);
- this.setBlockToAir(world, i + 24, j + 12, k + 12);
- this.setBlockToAir(world, i + 24, j + 12, k + 13);
- this.setBlockToAir(world, i + 24, j + 12, k + 14);
- this.setBlockToAir(world, i + 24, j + 12, k + 15);
- this.setBlockToAir(world, i + 24, j + 12, k + 16);
- this.setBlockToAir(world, i + 24, j + 12, k + 17);
- this.setBlockToAir(world, i + 24, j + 12, k + 18);
- this.setBlockToAir(world, i + 24, j + 12, k + 19);
- this.setBlockToAir(world, i + 24, j + 12, k + 20);
- this.setBlockToAir(world, i + 24, j + 12, k + 21);
- this.setBlockToAir(world, i + 24, j + 12, k + 22);
- this.setBlockToAir(world, i + 24, j + 12, k + 23);
- this.setBlockToAir(world, i + 24, j + 12, k + 24);
- this.setBlockToAir(world, i + 24, j + 12, k + 25);
- this.setBlockToAir(world, i + 24, j + 12, k + 26);
- this.setBlockToAir(world, i + 24, j + 12, k + 27);
- this.setBlockToAir(world, i + 24, j + 12, k + 28);
- this.setBlock(world, i + 24, j + 12, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 12, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 12, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 12, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 13, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 13, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 13, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 13, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 24, j + 13, k + 4);
- this.setBlock(world, i + 24, j + 13, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 24, j + 13, k + 6);
- this.setBlockToAir(world, i + 24, j + 13, k + 7);
- this.setBlockToAir(world, i + 24, j + 13, k + 8);
- this.setBlockToAir(world, i + 24, j + 13, k + 9);
- this.setBlockToAir(world, i + 24, j + 13, k + 10);
- this.setBlockToAir(world, i + 24, j + 13, k + 11);
- this.setBlockToAir(world, i + 24, j + 13, k + 12);
- this.setBlockToAir(world, i + 24, j + 13, k + 13);
- this.setBlockToAir(world, i + 24, j + 13, k + 14);
- this.setBlockToAir(world, i + 24, j + 13, k + 15);
- this.setBlockToAir(world, i + 24, j + 13, k + 16);
- this.setBlockToAir(world, i + 24, j + 13, k + 17);
- this.setBlockToAir(world, i + 24, j + 13, k + 18);
- this.setBlockToAir(world, i + 24, j + 13, k + 19);
- this.setBlockToAir(world, i + 24, j + 13, k + 20);
- this.setBlockToAir(world, i + 24, j + 13, k + 21);
- this.setBlockToAir(world, i + 24, j + 13, k + 22);
- this.setBlockToAir(world, i + 24, j + 13, k + 23);
- this.setBlockToAir(world, i + 24, j + 13, k + 24);
- this.setBlockToAir(world, i + 24, j + 13, k + 25);
- this.setBlockToAir(world, i + 24, j + 13, k + 26);
- this.setBlockToAir(world, i + 24, j + 13, k + 27);
- this.setBlockToAir(world, i + 24, j + 13, k + 28);
- this.setBlock(world, i + 24, j + 13, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 13, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 13, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 13, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 14, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 14, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 14, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 14, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 14, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 24, j + 14, k + 5);
- this.setBlockToAir(world, i + 24, j + 14, k + 6);
- this.setBlockToAir(world, i + 24, j + 14, k + 7);
- this.setBlockToAir(world, i + 24, j + 14, k + 8);
- this.setBlockToAir(world, i + 24, j + 14, k + 9);
- this.setBlockToAir(world, i + 24, j + 14, k + 10);
- this.setBlockToAir(world, i + 24, j + 14, k + 11);
- this.setBlockToAir(world, i + 24, j + 14, k + 12);
- this.setBlockToAir(world, i + 24, j + 14, k + 13);
- this.setBlockToAir(world, i + 24, j + 14, k + 14);
- this.setBlockToAir(world, i + 24, j + 14, k + 15);
- this.setBlockToAir(world, i + 24, j + 14, k + 16);
- this.setBlockToAir(world, i + 24, j + 14, k + 17);
- this.setBlockToAir(world, i + 24, j + 14, k + 18);
- this.setBlockToAir(world, i + 24, j + 14, k + 19);
- this.setBlockToAir(world, i + 24, j + 14, k + 20);
- this.setBlockToAir(world, i + 24, j + 14, k + 21);
- this.setBlockToAir(world, i + 24, j + 14, k + 22);
- this.setBlockToAir(world, i + 24, j + 14, k + 23);
- this.setBlockToAir(world, i + 24, j + 14, k + 24);
- this.setBlockToAir(world, i + 24, j + 14, k + 25);
- this.setBlock(world, i + 24, j + 14, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 14, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 14, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 14, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 14, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 14, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 14, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 15, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 15, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 15, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 24, j + 15, k + 3);
- this.setBlockToAir(world, i + 24, j + 15, k + 4);
- this.setBlockToAir(world, i + 24, j + 15, k + 5);
- this.setBlockToAir(world, i + 24, j + 15, k + 6);
- this.setBlockToAir(world, i + 24, j + 15, k + 7);
- this.setBlockToAir(world, i + 24, j + 15, k + 8);
- this.setBlockToAir(world, i + 24, j + 15, k + 9);
- this.setBlockToAir(world, i + 24, j + 15, k + 10);
- this.setBlockToAir(world, i + 24, j + 15, k + 11);
- this.setBlockToAir(world, i + 24, j + 15, k + 12);
- this.setBlockToAir(world, i + 24, j + 15, k + 13);
- this.setBlockToAir(world, i + 24, j + 15, k + 14);
- this.setBlockToAir(world, i + 24, j + 15, k + 15);
- this.setBlockToAir(world, i + 24, j + 15, k + 16);
- this.setBlockToAir(world, i + 24, j + 15, k + 17);
- this.setBlockToAir(world, i + 24, j + 15, k + 18);
- this.setBlockToAir(world, i + 24, j + 15, k + 19);
- this.setBlockToAir(world, i + 24, j + 15, k + 20);
- this.setBlockToAir(world, i + 24, j + 15, k + 21);
- this.setBlockToAir(world, i + 24, j + 15, k + 22);
- this.setBlockToAir(world, i + 24, j + 15, k + 23);
- this.setBlockToAir(world, i + 24, j + 15, k + 24);
- this.setBlockToAir(world, i + 24, j + 15, k + 25);
- this.setBlockToAir(world, i + 24, j + 15, k + 26);
- this.setBlockToAir(world, i + 24, j + 15, k + 27);
- this.setBlock(world, i + 24, j + 15, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 15, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 15, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 15, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 15, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 16, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 16, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 16, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 16, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 16, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 24, j + 16, k + 5);
- this.setBlockToAir(world, i + 24, j + 16, k + 6);
- this.setBlockToAir(world, i + 24, j + 16, k + 7);
- this.setBlockToAir(world, i + 24, j + 16, k + 8);
- this.setBlockToAir(world, i + 24, j + 16, k + 9);
- this.setBlockToAir(world, i + 24, j + 16, k + 10);
- this.setBlockToAir(world, i + 24, j + 16, k + 11);
- this.setBlockToAir(world, i + 24, j + 16, k + 12);
- this.setBlockToAir(world, i + 24, j + 16, k + 13);
- this.setBlockToAir(world, i + 24, j + 16, k + 14);
- this.setBlockToAir(world, i + 24, j + 16, k + 15);
- this.setBlockToAir(world, i + 24, j + 16, k + 16);
- this.setBlockToAir(world, i + 24, j + 16, k + 17);
- this.setBlockToAir(world, i + 24, j + 16, k + 18);
- this.setBlockToAir(world, i + 24, j + 16, k + 19);
- this.setBlockToAir(world, i + 24, j + 16, k + 20);
- this.setBlockToAir(world, i + 24, j + 16, k + 21);
- this.setBlockToAir(world, i + 24, j + 16, k + 22);
- this.setBlockToAir(world, i + 24, j + 16, k + 23);
- this.setBlockToAir(world, i + 24, j + 16, k + 24);
- this.setBlockToAir(world, i + 24, j + 16, k + 25);
- this.setBlockToAir(world, i + 24, j + 16, k + 26);
- this.setBlockToAir(world, i + 24, j + 16, k + 27);
- this.setBlock(world, i + 24, j + 16, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 16, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 16, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 16, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 16, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 17, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 17, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 17, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 17, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 17, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 17, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 24, j + 17, k + 6);
- this.setBlockToAir(world, i + 24, j + 17, k + 7);
- this.setBlockToAir(world, i + 24, j + 17, k + 8);
- this.setBlockToAir(world, i + 24, j + 17, k + 9);
- this.setBlockToAir(world, i + 24, j + 17, k + 10);
- this.setBlockToAir(world, i + 24, j + 17, k + 11);
- this.setBlockToAir(world, i + 24, j + 17, k + 12);
- this.setBlockToAir(world, i + 24, j + 17, k + 13);
- this.setBlockToAir(world, i + 24, j + 17, k + 14);
- this.setBlockToAir(world, i + 24, j + 17, k + 15);
- this.setBlockToAir(world, i + 24, j + 17, k + 16);
- this.setBlockToAir(world, i + 24, j + 17, k + 17);
- this.setBlockToAir(world, i + 24, j + 17, k + 18);
- this.setBlockToAir(world, i + 24, j + 17, k + 19);
- this.setBlockToAir(world, i + 24, j + 17, k + 20);
- this.setBlockToAir(world, i + 24, j + 17, k + 21);
- this.setBlockToAir(world, i + 24, j + 17, k + 22);
- this.setBlockToAir(world, i + 24, j + 17, k + 23);
- this.setBlockToAir(world, i + 24, j + 17, k + 24);
- this.setBlockToAir(world, i + 24, j + 17, k + 25);
- this.setBlockToAir(world, i + 24, j + 17, k + 26);
- this.setBlock(world, i + 24, j + 17, k + 27, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 24, j + 17, k + 28, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 24, j + 17, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 17, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 17, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 17, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 24, j + 18, k + 0, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 24, j + 18, k + 1, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 24, j + 18, k + 2, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 24, j + 18, k + 3, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 24, j + 18, k + 4, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 24, j + 18, k + 5, MWBlocks.corrupted_grass, 0);
- this.setBlockToAir(world, i + 24, j + 18, k + 6);
- this.setBlockToAir(world, i + 24, j + 18, k + 7);
- this.setBlockToAir(world, i + 24, j + 18, k + 8);
- this.setBlockToAir(world, i + 24, j + 18, k + 9);
- this.setBlockToAir(world, i + 24, j + 18, k + 10);
- this.setBlockToAir(world, i + 24, j + 18, k + 11);
- this.setBlockToAir(world, i + 24, j + 18, k + 12);
- this.setBlockToAir(world, i + 24, j + 18, k + 13);
- this.setBlockToAir(world, i + 24, j + 18, k + 14);
- this.setBlockToAir(world, i + 24, j + 18, k + 15);
- this.setBlockToAir(world, i + 24, j + 18, k + 16);
- this.setBlockToAir(world, i + 24, j + 18, k + 17);
- this.setBlockToAir(world, i + 24, j + 18, k + 18);
- this.setBlockToAir(world, i + 24, j + 18, k + 19);
- this.setBlockToAir(world, i + 24, j + 18, k + 20);
- this.setBlockToAir(world, i + 24, j + 18, k + 21);
- this.setBlockToAir(world, i + 24, j + 18, k + 22);
- this.setBlockToAir(world, i + 24, j + 18, k + 23);
- this.setBlockToAir(world, i + 24, j + 18, k + 24);
- this.setBlockToAir(world, i + 24, j + 18, k + 25);
- this.setBlockToAir(world, i + 24, j + 18, k + 26);
- this.setBlockToAir(world, i + 24, j + 18, k + 27);
- this.setBlockToAir(world, i + 24, j + 18, k + 28);
- this.setBlock(world, i + 24, j + 18, k + 29, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 24, j + 18, k + 30, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 24, j + 18, k + 31, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 24, j + 18, k + 32, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 25, j + 0, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 0, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 0, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 0, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 0, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 0, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 0, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 0, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 0, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 0, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 0, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 0, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 0, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 0, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 0, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 0, k + 15, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 0, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 0, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 0, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 0, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 0, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 0, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 0, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 0, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 0, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 0, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 0, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 0, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 0, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 0, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 0, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 0, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 0, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 1, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 1, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 1, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 1, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 1, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 1, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 1, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 1, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 1, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 1, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 1, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 1, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 1, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 1, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 1, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 1, k + 15, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 1, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 1, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 1, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 1, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 1, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 1, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 1, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 1, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 1, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 1, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 1, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 1, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 1, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 1, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 1, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 1, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 1, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 2, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 2, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 2, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 2, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 2, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 2, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 2, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 2, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 2, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 2, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 2, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 2, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 2, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 2, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 2, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 2, k + 15, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 2, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 2, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 2, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 2, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 2, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 2, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 2, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 2, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 2, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 2, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 2, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 2, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 2, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 2, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 2, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 2, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 2, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 3, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 3, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 3, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 3, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 3, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 3, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 3, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 3, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 3, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 3, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 3, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 3, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 3, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 3, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 3, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 3, k + 15, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 3, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 3, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 3, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 3, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 3, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 3, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 3, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 3, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 3, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 3, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 3, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 3, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 3, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 3, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 3, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 3, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 3, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 4, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 4, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 4, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 4, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 4, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 4, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 4, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 4, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 4, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 4, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 4, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 4, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 4, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 25, j + 4, k + 13);
- this.setBlock(world, i + 25, j + 4, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 4, k + 15, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 4, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 4, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 4, k + 18, Blocks.bedrock, 0);
- this.setBlockToAir(world, i + 25, j + 4, k + 19);
- this.setBlockToAir(world, i + 25, j + 4, k + 20);
- this.setBlock(world, i + 25, j + 4, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 4, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 4, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 4, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 4, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 4, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 4, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 4, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 4, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 4, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 4, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 4, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 5, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 5, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 5, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 5, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 5, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 5, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 5, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 5, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 5, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 5, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 5, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 25, j + 5, k + 11);
- this.setBlockToAir(world, i + 25, j + 5, k + 12);
- this.setBlockToAir(world, i + 25, j + 5, k + 13);
- this.setBlock(world, i + 25, j + 5, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 5, k + 15, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 5, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 5, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 5, k + 18, Blocks.bedrock, 0);
- this.setBlockToAir(world, i + 25, j + 5, k + 19);
- this.setBlockToAir(world, i + 25, j + 5, k + 20);
- this.setBlock(world, i + 25, j + 5, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 5, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 5, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 5, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 5, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 5, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 5, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 5, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 5, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 5, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 5, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 5, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 6, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 6, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 6, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 6, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 6, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 6, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 6, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 6, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 6, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 25, j + 6, k + 9);
- this.setBlock(world, i + 25, j + 6, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 25, j + 6, k + 11);
- this.setBlockToAir(world, i + 25, j + 6, k + 12);
- this.setBlockToAir(world, i + 25, j + 6, k + 13);
- this.setBlockToAir(world, i + 25, j + 6, k + 14);
- this.setBlockToAir(world, i + 25, j + 6, k + 15);
- this.setBlockToAir(world, i + 25, j + 6, k + 16);
- this.setBlockToAir(world, i + 25, j + 6, k + 17);
- this.setBlockToAir(world, i + 25, j + 6, k + 18);
- this.setBlockToAir(world, i + 25, j + 6, k + 19);
- this.setBlockToAir(world, i + 25, j + 6, k + 20);
- this.setBlock(world, i + 25, j + 6, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 6, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 6, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 6, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 6, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 6, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 6, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 6, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 6, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 6, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 6, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 6, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 7, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 7, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 7, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 7, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 7, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 7, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 7, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 7, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 7, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 25, j + 7, k + 9);
- this.setBlockToAir(world, i + 25, j + 7, k + 10);
- this.setBlock(world, i + 25, j + 7, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 25, j + 7, k + 12);
- this.setBlockToAir(world, i + 25, j + 7, k + 13);
- this.setBlockToAir(world, i + 25, j + 7, k + 14);
- this.setBlockToAir(world, i + 25, j + 7, k + 15);
- this.setBlockToAir(world, i + 25, j + 7, k + 16);
- this.setBlockToAir(world, i + 25, j + 7, k + 17);
- this.setBlockToAir(world, i + 25, j + 7, k + 18);
- this.setBlockToAir(world, i + 25, j + 7, k + 19);
- this.setBlock(world, i + 25, j + 7, k + 20, Blocks.bedrock, 0);
- this.setBlock(world, i + 25, j + 7, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 25, j + 7, k + 22);
- this.setBlockToAir(world, i + 25, j + 7, k + 23);
- this.setBlockToAir(world, i + 25, j + 7, k + 24);
- this.setBlock(world, i + 25, j + 7, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 7, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 7, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 7, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 7, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 7, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 7, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 7, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 8, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 8, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 8, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 8, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 8, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 8, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 8, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 8, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 25, j + 8, k + 8);
- this.setBlock(world, i + 25, j + 8, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 25, j + 8, k + 10);
- this.setBlockToAir(world, i + 25, j + 8, k + 11);
- this.setBlockToAir(world, i + 25, j + 8, k + 12);
- this.setBlockToAir(world, i + 25, j + 8, k + 13);
- this.setBlockToAir(world, i + 25, j + 8, k + 14);
- this.setBlockToAir(world, i + 25, j + 8, k + 15);
- this.setBlockToAir(world, i + 25, j + 8, k + 16);
- this.setBlockToAir(world, i + 25, j + 8, k + 17);
- this.setBlockToAir(world, i + 25, j + 8, k + 18);
- this.setBlockToAir(world, i + 25, j + 8, k + 19);
- this.setBlockToAir(world, i + 25, j + 8, k + 20);
- this.setBlockToAir(world, i + 25, j + 8, k + 21);
- this.setBlockToAir(world, i + 25, j + 8, k + 22);
- this.setBlockToAir(world, i + 25, j + 8, k + 23);
- this.setBlockToAir(world, i + 25, j + 8, k + 24);
- this.setBlock(world, i + 25, j + 8, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 8, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 8, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 8, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 8, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 8, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 8, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 8, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 9, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 9, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 9, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 9, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 9, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 9, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 9, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 9, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 25, j + 9, k + 8);
- this.setBlockToAir(world, i + 25, j + 9, k + 9);
- this.setBlockToAir(world, i + 25, j + 9, k + 10);
- this.setBlockToAir(world, i + 25, j + 9, k + 11);
- this.setBlockToAir(world, i + 25, j + 9, k + 12);
- this.setBlockToAir(world, i + 25, j + 9, k + 13);
- this.setBlockToAir(world, i + 25, j + 9, k + 14);
- this.setBlockToAir(world, i + 25, j + 9, k + 15);
- this.setBlockToAir(world, i + 25, j + 9, k + 16);
- this.setBlockToAir(world, i + 25, j + 9, k + 17);
- this.setBlockToAir(world, i + 25, j + 9, k + 18);
- this.setBlockToAir(world, i + 25, j + 9, k + 19);
- this.setBlockToAir(world, i + 25, j + 9, k + 20);
- this.setBlockToAir(world, i + 25, j + 9, k + 21);
- this.setBlockToAir(world, i + 25, j + 9, k + 22);
- this.setBlockToAir(world, i + 25, j + 9, k + 23);
- this.setBlockToAir(world, i + 25, j + 9, k + 24);
- this.setBlock(world, i + 25, j + 9, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 25, j + 9, k + 26);
- this.setBlock(world, i + 25, j + 9, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 9, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 9, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 9, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 9, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 9, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 10, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 10, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 10, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 10, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 10, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 10, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 10, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 25, j + 10, k + 7);
- this.setBlockToAir(world, i + 25, j + 10, k + 8);
- this.setBlockToAir(world, i + 25, j + 10, k + 9);
- this.setBlockToAir(world, i + 25, j + 10, k + 10);
- this.setBlockToAir(world, i + 25, j + 10, k + 11);
- this.setBlockToAir(world, i + 25, j + 10, k + 12);
- this.setBlockToAir(world, i + 25, j + 10, k + 13);
- this.setBlockToAir(world, i + 25, j + 10, k + 14);
- this.setBlockToAir(world, i + 25, j + 10, k + 15);
- this.setBlockToAir(world, i + 25, j + 10, k + 16);
- this.setBlockToAir(world, i + 25, j + 10, k + 17);
- this.setBlockToAir(world, i + 25, j + 10, k + 18);
- this.setBlockToAir(world, i + 25, j + 10, k + 19);
- this.setBlockToAir(world, i + 25, j + 10, k + 20);
- this.setBlockToAir(world, i + 25, j + 10, k + 21);
- this.setBlockToAir(world, i + 25, j + 10, k + 22);
- this.setBlockToAir(world, i + 25, j + 10, k + 23);
- this.setBlockToAir(world, i + 25, j + 10, k + 24);
- this.setBlockToAir(world, i + 25, j + 10, k + 25);
- this.setBlockToAir(world, i + 25, j + 10, k + 26);
- this.setBlock(world, i + 25, j + 10, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 10, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 10, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 10, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 10, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 10, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 11, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 11, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 11, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 11, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 11, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 11, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 25, j + 11, k + 6);
- this.setBlockToAir(world, i + 25, j + 11, k + 7);
- this.setBlockToAir(world, i + 25, j + 11, k + 8);
- this.setBlockToAir(world, i + 25, j + 11, k + 9);
- this.setBlockToAir(world, i + 25, j + 11, k + 10);
- this.setBlockToAir(world, i + 25, j + 11, k + 11);
- this.setBlockToAir(world, i + 25, j + 11, k + 12);
- this.setBlockToAir(world, i + 25, j + 11, k + 13);
- this.setBlockToAir(world, i + 25, j + 11, k + 14);
- this.setBlockToAir(world, i + 25, j + 11, k + 15);
- this.setBlockToAir(world, i + 25, j + 11, k + 16);
- this.setBlockToAir(world, i + 25, j + 11, k + 17);
- this.setBlockToAir(world, i + 25, j + 11, k + 18);
- this.setBlockToAir(world, i + 25, j + 11, k + 19);
- this.setBlockToAir(world, i + 25, j + 11, k + 20);
- this.setBlockToAir(world, i + 25, j + 11, k + 21);
- this.setBlockToAir(world, i + 25, j + 11, k + 22);
- this.setBlockToAir(world, i + 25, j + 11, k + 23);
- this.setBlockToAir(world, i + 25, j + 11, k + 24);
- this.setBlockToAir(world, i + 25, j + 11, k + 25);
- this.setBlockToAir(world, i + 25, j + 11, k + 26);
- this.setBlock(world, i + 25, j + 11, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 11, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 11, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 11, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 11, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 11, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 12, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 12, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 12, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 12, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 12, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 12, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 25, j + 12, k + 6);
- this.setBlockToAir(world, i + 25, j + 12, k + 7);
- this.setBlockToAir(world, i + 25, j + 12, k + 8);
- this.setBlockToAir(world, i + 25, j + 12, k + 9);
- this.setBlockToAir(world, i + 25, j + 12, k + 10);
- this.setBlockToAir(world, i + 25, j + 12, k + 11);
- this.setBlockToAir(world, i + 25, j + 12, k + 12);
- this.setBlockToAir(world, i + 25, j + 12, k + 13);
- this.setBlockToAir(world, i + 25, j + 12, k + 14);
- this.setBlockToAir(world, i + 25, j + 12, k + 15);
- this.setBlockToAir(world, i + 25, j + 12, k + 16);
- this.setBlockToAir(world, i + 25, j + 12, k + 17);
- this.setBlockToAir(world, i + 25, j + 12, k + 18);
- this.setBlockToAir(world, i + 25, j + 12, k + 19);
- this.setBlockToAir(world, i + 25, j + 12, k + 20);
- this.setBlockToAir(world, i + 25, j + 12, k + 21);
- this.setBlockToAir(world, i + 25, j + 12, k + 22);
- this.setBlockToAir(world, i + 25, j + 12, k + 23);
- this.setBlockToAir(world, i + 25, j + 12, k + 24);
- this.setBlockToAir(world, i + 25, j + 12, k + 25);
- this.setBlockToAir(world, i + 25, j + 12, k + 26);
- this.setBlockToAir(world, i + 25, j + 12, k + 27);
- this.setBlockToAir(world, i + 25, j + 12, k + 28);
- this.setBlock(world, i + 25, j + 12, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 12, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 12, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 12, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 13, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 13, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 13, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 13, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 13, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 25, j + 13, k + 5);
- this.setBlockToAir(world, i + 25, j + 13, k + 6);
- this.setBlockToAir(world, i + 25, j + 13, k + 7);
- this.setBlockToAir(world, i + 25, j + 13, k + 8);
- this.setBlockToAir(world, i + 25, j + 13, k + 9);
- this.setBlockToAir(world, i + 25, j + 13, k + 10);
- this.setBlockToAir(world, i + 25, j + 13, k + 11);
- this.setBlockToAir(world, i + 25, j + 13, k + 12);
- this.setBlockToAir(world, i + 25, j + 13, k + 13);
- this.setBlockToAir(world, i + 25, j + 13, k + 14);
- this.setBlockToAir(world, i + 25, j + 13, k + 15);
- this.setBlockToAir(world, i + 25, j + 13, k + 16);
- this.setBlockToAir(world, i + 25, j + 13, k + 17);
- this.setBlockToAir(world, i + 25, j + 13, k + 18);
- this.setBlockToAir(world, i + 25, j + 13, k + 19);
- this.setBlockToAir(world, i + 25, j + 13, k + 20);
- this.setBlockToAir(world, i + 25, j + 13, k + 21);
- this.setBlockToAir(world, i + 25, j + 13, k + 22);
- this.setBlockToAir(world, i + 25, j + 13, k + 23);
- this.setBlockToAir(world, i + 25, j + 13, k + 24);
- this.setBlock(world, i + 25, j + 13, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 13, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 13, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 13, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 13, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 13, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 13, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 13, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 14, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 14, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 14, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 14, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 14, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 25, j + 14, k + 5);
- this.setBlockToAir(world, i + 25, j + 14, k + 6);
- this.setBlockToAir(world, i + 25, j + 14, k + 7);
- this.setBlockToAir(world, i + 25, j + 14, k + 8);
- this.setBlockToAir(world, i + 25, j + 14, k + 9);
- this.setBlockToAir(world, i + 25, j + 14, k + 10);
- this.setBlockToAir(world, i + 25, j + 14, k + 11);
- this.setBlockToAir(world, i + 25, j + 14, k + 12);
- this.setBlockToAir(world, i + 25, j + 14, k + 13);
- this.setBlockToAir(world, i + 25, j + 14, k + 14);
- this.setBlockToAir(world, i + 25, j + 14, k + 15);
- this.setBlockToAir(world, i + 25, j + 14, k + 16);
- this.setBlockToAir(world, i + 25, j + 14, k + 17);
- this.setBlockToAir(world, i + 25, j + 14, k + 18);
- this.setBlockToAir(world, i + 25, j + 14, k + 19);
- this.setBlockToAir(world, i + 25, j + 14, k + 20);
- this.setBlockToAir(world, i + 25, j + 14, k + 21);
- this.setBlockToAir(world, i + 25, j + 14, k + 22);
- this.setBlockToAir(world, i + 25, j + 14, k + 23);
- this.setBlockToAir(world, i + 25, j + 14, k + 24);
- this.setBlockToAir(world, i + 25, j + 14, k + 25);
- this.setBlock(world, i + 25, j + 14, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 14, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 14, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 14, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 14, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 14, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 14, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 15, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 15, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 15, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 15, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 25, j + 15, k + 4);
- this.setBlockToAir(world, i + 25, j + 15, k + 5);
- this.setBlockToAir(world, i + 25, j + 15, k + 6);
- this.setBlockToAir(world, i + 25, j + 15, k + 7);
- this.setBlockToAir(world, i + 25, j + 15, k + 8);
- this.setBlockToAir(world, i + 25, j + 15, k + 9);
- this.setBlockToAir(world, i + 25, j + 15, k + 10);
- this.setBlockToAir(world, i + 25, j + 15, k + 11);
- this.setBlockToAir(world, i + 25, j + 15, k + 12);
- this.setBlockToAir(world, i + 25, j + 15, k + 13);
- this.setBlockToAir(world, i + 25, j + 15, k + 14);
- this.setBlockToAir(world, i + 25, j + 15, k + 15);
- this.setBlockToAir(world, i + 25, j + 15, k + 16);
- this.setBlockToAir(world, i + 25, j + 15, k + 17);
- this.setBlockToAir(world, i + 25, j + 15, k + 18);
- this.setBlockToAir(world, i + 25, j + 15, k + 19);
- this.setBlockToAir(world, i + 25, j + 15, k + 20);
- this.setBlockToAir(world, i + 25, j + 15, k + 21);
- this.setBlockToAir(world, i + 25, j + 15, k + 22);
- this.setBlockToAir(world, i + 25, j + 15, k + 23);
- this.setBlockToAir(world, i + 25, j + 15, k + 24);
- this.setBlockToAir(world, i + 25, j + 15, k + 25);
- this.setBlockToAir(world, i + 25, j + 15, k + 26);
- this.setBlockToAir(world, i + 25, j + 15, k + 27);
- this.setBlock(world, i + 25, j + 15, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 15, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 15, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 15, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 15, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 16, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 16, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 16, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 16, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 16, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 16, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 25, j + 16, k + 6);
- this.setBlockToAir(world, i + 25, j + 16, k + 7);
- this.setBlockToAir(world, i + 25, j + 16, k + 8);
- this.setBlockToAir(world, i + 25, j + 16, k + 9);
- this.setBlockToAir(world, i + 25, j + 16, k + 10);
- this.setBlockToAir(world, i + 25, j + 16, k + 11);
- this.setBlockToAir(world, i + 25, j + 16, k + 12);
- this.setBlockToAir(world, i + 25, j + 16, k + 13);
- this.setBlockToAir(world, i + 25, j + 16, k + 14);
- this.setBlockToAir(world, i + 25, j + 16, k + 15);
- this.setBlockToAir(world, i + 25, j + 16, k + 16);
- this.setBlockToAir(world, i + 25, j + 16, k + 17);
- this.setBlockToAir(world, i + 25, j + 16, k + 18);
- this.setBlockToAir(world, i + 25, j + 16, k + 19);
- this.setBlockToAir(world, i + 25, j + 16, k + 20);
- this.setBlockToAir(world, i + 25, j + 16, k + 21);
- this.setBlockToAir(world, i + 25, j + 16, k + 22);
- this.setBlockToAir(world, i + 25, j + 16, k + 23);
- this.setBlockToAir(world, i + 25, j + 16, k + 24);
- this.setBlockToAir(world, i + 25, j + 16, k + 25);
- this.setBlockToAir(world, i + 25, j + 16, k + 26);
- this.setBlock(world, i + 25, j + 16, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 16, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 16, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 16, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 16, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 16, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 17, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 17, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 17, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 17, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 17, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 17, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 17, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 25, j + 17, k + 7);
- this.setBlockToAir(world, i + 25, j + 17, k + 8);
- this.setBlockToAir(world, i + 25, j + 17, k + 9);
- this.setBlockToAir(world, i + 25, j + 17, k + 10);
- this.setBlockToAir(world, i + 25, j + 17, k + 11);
- this.setBlockToAir(world, i + 25, j + 17, k + 12);
- this.setBlockToAir(world, i + 25, j + 17, k + 13);
- this.setBlockToAir(world, i + 25, j + 17, k + 14);
- this.setBlockToAir(world, i + 25, j + 17, k + 15);
- this.setBlockToAir(world, i + 25, j + 17, k + 16);
- this.setBlockToAir(world, i + 25, j + 17, k + 17);
- this.setBlockToAir(world, i + 25, j + 17, k + 18);
- this.setBlockToAir(world, i + 25, j + 17, k + 19);
- this.setBlockToAir(world, i + 25, j + 17, k + 20);
- this.setBlockToAir(world, i + 25, j + 17, k + 21);
- this.setBlockToAir(world, i + 25, j + 17, k + 22);
- this.setBlockToAir(world, i + 25, j + 17, k + 23);
- this.setBlockToAir(world, i + 25, j + 17, k + 24);
- this.setBlockToAir(world, i + 25, j + 17, k + 25);
- this.setBlock(world, i + 25, j + 17, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 17, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 17, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 17, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 17, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 17, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 17, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 25, j + 18, k + 0, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 25, j + 18, k + 1, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 25, j + 18, k + 2, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 25, j + 18, k + 3, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 25, j + 18, k + 4, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 25, j + 18, k + 5, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 25, j + 18, k + 6, MWBlocks.corrupted_grass, 0);
- this.setBlockToAir(world, i + 25, j + 18, k + 7);
- this.setBlockToAir(world, i + 25, j + 18, k + 8);
- this.setBlockToAir(world, i + 25, j + 18, k + 9);
- this.setBlockToAir(world, i + 25, j + 18, k + 10);
- this.setBlockToAir(world, i + 25, j + 18, k + 11);
- this.setBlockToAir(world, i + 25, j + 18, k + 12);
- this.setBlockToAir(world, i + 25, j + 18, k + 13);
- this.setBlockToAir(world, i + 25, j + 18, k + 14);
- this.setBlockToAir(world, i + 25, j + 18, k + 15);
- this.setBlockToAir(world, i + 25, j + 18, k + 16);
- this.setBlockToAir(world, i + 25, j + 18, k + 17);
- this.setBlockToAir(world, i + 25, j + 18, k + 18);
- this.setBlockToAir(world, i + 25, j + 18, k + 19);
- this.setBlockToAir(world, i + 25, j + 18, k + 20);
- this.setBlockToAir(world, i + 25, j + 18, k + 21);
- this.setBlockToAir(world, i + 25, j + 18, k + 22);
- this.setBlockToAir(world, i + 25, j + 18, k + 23);
- this.setBlockToAir(world, i + 25, j + 18, k + 24);
- this.setBlockToAir(world, i + 25, j + 18, k + 25);
- this.setBlock(world, i + 25, j + 18, k + 26, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 25, j + 18, k + 27, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 25, j + 18, k + 28, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 25, j + 18, k + 29, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 25, j + 18, k + 30, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 25, j + 18, k + 31, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 25, j + 18, k + 32, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 26, j + 0, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 0, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 0, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 0, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 0, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 0, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 0, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 0, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 0, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 0, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 0, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 0, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 0, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 0, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 0, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 0, k + 15, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 0, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 0, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 0, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 0, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 0, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 0, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 0, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 0, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 0, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 0, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 0, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 0, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 0, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 0, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 0, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 0, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 0, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 1, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 1, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 1, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 1, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 1, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 1, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 1, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 1, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 1, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 1, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 1, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 1, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 1, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 1, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 1, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 1, k + 15, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 1, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 1, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 1, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 1, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 1, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 1, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 1, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 1, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 1, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 1, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 1, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 1, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 1, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 1, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 1, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 1, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 1, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 2, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 2, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 2, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 2, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 2, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 2, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 2, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 2, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 2, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 2, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 2, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 2, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 2, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 2, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 2, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 2, k + 15, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 2, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 2, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 2, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 2, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 2, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 2, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 2, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 2, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 2, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 2, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 2, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 2, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 2, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 2, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 2, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 2, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 2, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 3, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 3, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 3, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 3, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 3, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 3, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 3, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 3, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 3, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 3, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 3, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 3, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 3, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 3, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 3, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 3, k + 15, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 3, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 3, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 3, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 3, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 3, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 3, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 3, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 3, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 3, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 3, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 3, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 3, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 3, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 3, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 3, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 3, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 3, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 4, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 4, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 4, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 4, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 4, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 4, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 4, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 4, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 4, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 4, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 4, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 4, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 4, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 4, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 4, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 4, k + 15, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 4, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 4, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 4, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 4, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 4, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 4, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 4, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 4, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 4, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 4, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 4, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 4, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 4, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 4, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 4, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 4, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 4, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 5, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 5, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 5, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 5, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 5, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 5, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 5, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 5, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 5, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 5, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 5, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 5, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 5, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 5, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 26, j + 5, k + 14);
- this.setBlockToAir(world, i + 26, j + 5, k + 15);
- this.setBlock(world, i + 26, j + 5, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 26, j + 5, k + 17);
- this.setBlockToAir(world, i + 26, j + 5, k + 18);
- this.setBlockToAir(world, i + 26, j + 5, k + 19);
- this.setBlockToAir(world, i + 26, j + 5, k + 20);
- this.setBlock(world, i + 26, j + 5, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 5, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 5, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 5, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 5, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 5, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 5, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 5, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 5, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 5, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 5, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 5, k + 32, MWBlocks.corrupted_dirt, 0);
- generate12(world, rand, i, j, k);
- return true;
- }
- public boolean generate12(World world, Random rand, int i, int j, int k) {
- this.setBlock(world, i + 26, j + 6, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 6, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 6, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 6, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 6, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 6, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 6, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 6, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 6, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 6, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 6, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 26, j + 6, k + 11);
- this.setBlock(world, i + 26, j + 6, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 26, j + 6, k + 13);
- this.setBlockToAir(world, i + 26, j + 6, k + 14);
- this.setBlockToAir(world, i + 26, j + 6, k + 15);
- this.setBlockToAir(world, i + 26, j + 6, k + 16);
- this.setBlockToAir(world, i + 26, j + 6, k + 17);
- this.setBlockToAir(world, i + 26, j + 6, k + 18);
- this.setBlockToAir(world, i + 26, j + 6, k + 19);
- this.setBlockToAir(world, i + 26, j + 6, k + 20);
- this.setBlockToAir(world, i + 26, j + 6, k + 21);
- this.setBlock(world, i + 26, j + 6, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 26, j + 6, k + 23);
- this.setBlock(world, i + 26, j + 6, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 6, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 6, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 6, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 6, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 6, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 6, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 6, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 6, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 7, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 7, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 7, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 7, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 7, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 7, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 7, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 7, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 7, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 26, j + 7, k + 9);
- this.setBlock(world, i + 26, j + 7, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 7, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 26, j + 7, k + 12);
- this.setBlock(world, i + 26, j + 7, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 26, j + 7, k + 14);
- this.setBlockToAir(world, i + 26, j + 7, k + 15);
- this.setBlockToAir(world, i + 26, j + 7, k + 16);
- this.setBlockToAir(world, i + 26, j + 7, k + 17);
- this.setBlockToAir(world, i + 26, j + 7, k + 18);
- this.setBlockToAir(world, i + 26, j + 7, k + 19);
- this.setBlockToAir(world, i + 26, j + 7, k + 20);
- this.setBlockToAir(world, i + 26, j + 7, k + 21);
- this.setBlockToAir(world, i + 26, j + 7, k + 22);
- this.setBlock(world, i + 26, j + 7, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 7, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 7, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 7, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 7, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 7, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 7, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 7, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 7, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 7, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 8, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 8, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 8, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 8, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 8, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 8, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 8, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 8, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 8, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 8, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 26, j + 8, k + 10);
- this.setBlockToAir(world, i + 26, j + 8, k + 11);
- this.setBlockToAir(world, i + 26, j + 8, k + 12);
- this.setBlockToAir(world, i + 26, j + 8, k + 13);
- this.setBlockToAir(world, i + 26, j + 8, k + 14);
- this.setBlockToAir(world, i + 26, j + 8, k + 15);
- this.setBlockToAir(world, i + 26, j + 8, k + 16);
- this.setBlockToAir(world, i + 26, j + 8, k + 17);
- this.setBlockToAir(world, i + 26, j + 8, k + 18);
- this.setBlockToAir(world, i + 26, j + 8, k + 19);
- this.setBlockToAir(world, i + 26, j + 8, k + 20);
- this.setBlockToAir(world, i + 26, j + 8, k + 21);
- this.setBlockToAir(world, i + 26, j + 8, k + 22);
- this.setBlock(world, i + 26, j + 8, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 8, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 8, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 8, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 8, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 8, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 8, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 8, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 8, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 8, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 9, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 9, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 9, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 9, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 9, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 9, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 9, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 26, j + 9, k + 7);
- this.setBlockToAir(world, i + 26, j + 9, k + 8);
- this.setBlock(world, i + 26, j + 9, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 26, j + 9, k + 10);
- this.setBlockToAir(world, i + 26, j + 9, k + 11);
- this.setBlockToAir(world, i + 26, j + 9, k + 12);
- this.setBlockToAir(world, i + 26, j + 9, k + 13);
- this.setBlockToAir(world, i + 26, j + 9, k + 14);
- this.setBlockToAir(world, i + 26, j + 9, k + 15);
- this.setBlockToAir(world, i + 26, j + 9, k + 16);
- this.setBlockToAir(world, i + 26, j + 9, k + 17);
- this.setBlockToAir(world, i + 26, j + 9, k + 18);
- this.setBlockToAir(world, i + 26, j + 9, k + 19);
- this.setBlockToAir(world, i + 26, j + 9, k + 20);
- this.setBlockToAir(world, i + 26, j + 9, k + 21);
- this.setBlockToAir(world, i + 26, j + 9, k + 22);
- this.setBlockToAir(world, i + 26, j + 9, k + 23);
- this.setBlockToAir(world, i + 26, j + 9, k + 24);
- this.setBlockToAir(world, i + 26, j + 9, k + 25);
- this.setBlock(world, i + 26, j + 9, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 9, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 9, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 9, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 9, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 9, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 9, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 10, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 10, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 10, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 10, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 10, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 10, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 10, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 10, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 26, j + 10, k + 8);
- this.setBlockToAir(world, i + 26, j + 10, k + 9);
- this.setBlockToAir(world, i + 26, j + 10, k + 10);
- this.setBlockToAir(world, i + 26, j + 10, k + 11);
- this.setBlockToAir(world, i + 26, j + 10, k + 12);
- this.setBlockToAir(world, i + 26, j + 10, k + 13);
- this.setBlockToAir(world, i + 26, j + 10, k + 14);
- this.setBlockToAir(world, i + 26, j + 10, k + 15);
- this.setBlockToAir(world, i + 26, j + 10, k + 16);
- this.setBlockToAir(world, i + 26, j + 10, k + 17);
- this.setBlockToAir(world, i + 26, j + 10, k + 18);
- this.setBlockToAir(world, i + 26, j + 10, k + 19);
- this.setBlockToAir(world, i + 26, j + 10, k + 20);
- this.setBlockToAir(world, i + 26, j + 10, k + 21);
- this.setBlockToAir(world, i + 26, j + 10, k + 22);
- this.setBlockToAir(world, i + 26, j + 10, k + 23);
- this.setBlock(world, i + 26, j + 10, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 10, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 10, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 10, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 10, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 10, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 10, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 10, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 10, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 11, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 11, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 11, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 11, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 11, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 11, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 26, j + 11, k + 6);
- this.setBlockToAir(world, i + 26, j + 11, k + 7);
- this.setBlockToAir(world, i + 26, j + 11, k + 8);
- this.setBlockToAir(world, i + 26, j + 11, k + 9);
- this.setBlockToAir(world, i + 26, j + 11, k + 10);
- this.setBlockToAir(world, i + 26, j + 11, k + 11);
- this.setBlockToAir(world, i + 26, j + 11, k + 12);
- this.setBlockToAir(world, i + 26, j + 11, k + 13);
- this.setBlockToAir(world, i + 26, j + 11, k + 14);
- this.setBlockToAir(world, i + 26, j + 11, k + 15);
- this.setBlockToAir(world, i + 26, j + 11, k + 16);
- this.setBlockToAir(world, i + 26, j + 11, k + 17);
- this.setBlockToAir(world, i + 26, j + 11, k + 18);
- this.setBlockToAir(world, i + 26, j + 11, k + 19);
- this.setBlockToAir(world, i + 26, j + 11, k + 20);
- this.setBlockToAir(world, i + 26, j + 11, k + 21);
- this.setBlockToAir(world, i + 26, j + 11, k + 22);
- this.setBlockToAir(world, i + 26, j + 11, k + 23);
- this.setBlockToAir(world, i + 26, j + 11, k + 24);
- this.setBlockToAir(world, i + 26, j + 11, k + 25);
- this.setBlock(world, i + 26, j + 11, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 11, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 11, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 11, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 11, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 11, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 11, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 12, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 12, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 12, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 12, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 12, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 12, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 12, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 26, j + 12, k + 7);
- this.setBlock(world, i + 26, j + 12, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 26, j + 12, k + 9);
- this.setBlockToAir(world, i + 26, j + 12, k + 10);
- this.setBlockToAir(world, i + 26, j + 12, k + 11);
- this.setBlockToAir(world, i + 26, j + 12, k + 12);
- this.setBlockToAir(world, i + 26, j + 12, k + 13);
- this.setBlockToAir(world, i + 26, j + 12, k + 14);
- this.setBlockToAir(world, i + 26, j + 12, k + 15);
- this.setBlockToAir(world, i + 26, j + 12, k + 16);
- this.setBlockToAir(world, i + 26, j + 12, k + 17);
- this.setBlockToAir(world, i + 26, j + 12, k + 18);
- this.setBlockToAir(world, i + 26, j + 12, k + 19);
- this.setBlockToAir(world, i + 26, j + 12, k + 20);
- this.setBlockToAir(world, i + 26, j + 12, k + 21);
- this.setBlockToAir(world, i + 26, j + 12, k + 22);
- this.setBlockToAir(world, i + 26, j + 12, k + 23);
- this.setBlockToAir(world, i + 26, j + 12, k + 24);
- this.setBlockToAir(world, i + 26, j + 12, k + 25);
- this.setBlockToAir(world, i + 26, j + 12, k + 26);
- this.setBlockToAir(world, i + 26, j + 12, k + 27);
- this.setBlock(world, i + 26, j + 12, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 12, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 12, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 12, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 12, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 13, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 13, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 13, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 13, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 13, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 13, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 13, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 13, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 13, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 26, j + 13, k + 9);
- this.setBlockToAir(world, i + 26, j + 13, k + 10);
- this.setBlockToAir(world, i + 26, j + 13, k + 11);
- this.setBlockToAir(world, i + 26, j + 13, k + 12);
- this.setBlockToAir(world, i + 26, j + 13, k + 13);
- this.setBlockToAir(world, i + 26, j + 13, k + 14);
- this.setBlockToAir(world, i + 26, j + 13, k + 15);
- this.setBlockToAir(world, i + 26, j + 13, k + 16);
- this.setBlockToAir(world, i + 26, j + 13, k + 17);
- this.setBlockToAir(world, i + 26, j + 13, k + 18);
- this.setBlockToAir(world, i + 26, j + 13, k + 19);
- this.setBlockToAir(world, i + 26, j + 13, k + 20);
- this.setBlockToAir(world, i + 26, j + 13, k + 21);
- this.setBlockToAir(world, i + 26, j + 13, k + 22);
- this.setBlockToAir(world, i + 26, j + 13, k + 23);
- this.setBlockToAir(world, i + 26, j + 13, k + 24);
- this.setBlockToAir(world, i + 26, j + 13, k + 25);
- this.setBlock(world, i + 26, j + 13, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 13, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 13, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 13, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 13, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 13, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 13, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 14, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 14, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 14, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 14, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 14, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 14, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 14, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 14, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 26, j + 14, k + 8);
- this.setBlockToAir(world, i + 26, j + 14, k + 9);
- this.setBlockToAir(world, i + 26, j + 14, k + 10);
- this.setBlockToAir(world, i + 26, j + 14, k + 11);
- this.setBlockToAir(world, i + 26, j + 14, k + 12);
- this.setBlockToAir(world, i + 26, j + 14, k + 13);
- this.setBlockToAir(world, i + 26, j + 14, k + 14);
- this.setBlockToAir(world, i + 26, j + 14, k + 15);
- this.setBlockToAir(world, i + 26, j + 14, k + 16);
- this.setBlockToAir(world, i + 26, j + 14, k + 17);
- this.setBlockToAir(world, i + 26, j + 14, k + 18);
- this.setBlockToAir(world, i + 26, j + 14, k + 19);
- this.setBlockToAir(world, i + 26, j + 14, k + 20);
- this.setBlockToAir(world, i + 26, j + 14, k + 21);
- this.setBlockToAir(world, i + 26, j + 14, k + 22);
- this.setBlockToAir(world, i + 26, j + 14, k + 23);
- this.setBlockToAir(world, i + 26, j + 14, k + 24);
- this.setBlock(world, i + 26, j + 14, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 14, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 14, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 14, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 14, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 14, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 14, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 14, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 15, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 15, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 15, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 15, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 15, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 15, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 15, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 26, j + 15, k + 7);
- this.setBlockToAir(world, i + 26, j + 15, k + 8);
- this.setBlockToAir(world, i + 26, j + 15, k + 9);
- this.setBlockToAir(world, i + 26, j + 15, k + 10);
- this.setBlockToAir(world, i + 26, j + 15, k + 11);
- this.setBlockToAir(world, i + 26, j + 15, k + 12);
- this.setBlockToAir(world, i + 26, j + 15, k + 13);
- this.setBlockToAir(world, i + 26, j + 15, k + 14);
- this.setBlockToAir(world, i + 26, j + 15, k + 15);
- this.setBlockToAir(world, i + 26, j + 15, k + 16);
- this.setBlockToAir(world, i + 26, j + 15, k + 17);
- this.setBlockToAir(world, i + 26, j + 15, k + 18);
- this.setBlockToAir(world, i + 26, j + 15, k + 19);
- this.setBlockToAir(world, i + 26, j + 15, k + 20);
- this.setBlockToAir(world, i + 26, j + 15, k + 21);
- this.setBlockToAir(world, i + 26, j + 15, k + 22);
- this.setBlockToAir(world, i + 26, j + 15, k + 23);
- this.setBlockToAir(world, i + 26, j + 15, k + 24);
- this.setBlockToAir(world, i + 26, j + 15, k + 25);
- this.setBlock(world, i + 26, j + 15, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 15, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 15, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 15, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 15, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 15, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 15, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 16, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 16, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 16, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 16, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 16, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 16, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 16, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 26, j + 16, k + 7);
- this.setBlockToAir(world, i + 26, j + 16, k + 8);
- this.setBlockToAir(world, i + 26, j + 16, k + 9);
- this.setBlockToAir(world, i + 26, j + 16, k + 10);
- this.setBlockToAir(world, i + 26, j + 16, k + 11);
- this.setBlockToAir(world, i + 26, j + 16, k + 12);
- this.setBlockToAir(world, i + 26, j + 16, k + 13);
- this.setBlockToAir(world, i + 26, j + 16, k + 14);
- this.setBlockToAir(world, i + 26, j + 16, k + 15);
- this.setBlockToAir(world, i + 26, j + 16, k + 16);
- this.setBlockToAir(world, i + 26, j + 16, k + 17);
- this.setBlockToAir(world, i + 26, j + 16, k + 18);
- this.setBlockToAir(world, i + 26, j + 16, k + 19);
- this.setBlockToAir(world, i + 26, j + 16, k + 20);
- this.setBlockToAir(world, i + 26, j + 16, k + 21);
- this.setBlockToAir(world, i + 26, j + 16, k + 22);
- this.setBlockToAir(world, i + 26, j + 16, k + 23);
- this.setBlockToAir(world, i + 26, j + 16, k + 24);
- this.setBlockToAir(world, i + 26, j + 16, k + 25);
- this.setBlock(world, i + 26, j + 16, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 16, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 16, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 16, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 16, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 16, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 16, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 17, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 17, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 17, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 17, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 17, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 17, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 17, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 26, j + 17, k + 7);
- this.setBlockToAir(world, i + 26, j + 17, k + 8);
- this.setBlockToAir(world, i + 26, j + 17, k + 9);
- this.setBlockToAir(world, i + 26, j + 17, k + 10);
- this.setBlockToAir(world, i + 26, j + 17, k + 11);
- this.setBlockToAir(world, i + 26, j + 17, k + 12);
- this.setBlockToAir(world, i + 26, j + 17, k + 13);
- this.setBlockToAir(world, i + 26, j + 17, k + 14);
- this.setBlockToAir(world, i + 26, j + 17, k + 15);
- this.setBlockToAir(world, i + 26, j + 17, k + 16);
- this.setBlockToAir(world, i + 26, j + 17, k + 17);
- this.setBlockToAir(world, i + 26, j + 17, k + 18);
- this.setBlockToAir(world, i + 26, j + 17, k + 19);
- this.setBlockToAir(world, i + 26, j + 17, k + 20);
- this.setBlockToAir(world, i + 26, j + 17, k + 21);
- this.setBlockToAir(world, i + 26, j + 17, k + 22);
- this.setBlockToAir(world, i + 26, j + 17, k + 23);
- this.setBlock(world, i + 26, j + 17, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 17, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 17, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 17, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 17, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 17, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 17, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 17, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 17, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 26, j + 18, k + 0, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 26, j + 18, k + 1, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 26, j + 18, k + 2, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 26, j + 18, k + 3, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 26, j + 18, k + 4, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 26, j + 18, k + 5, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 26, j + 18, k + 6, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 26, j + 18, k + 7, MWBlocks.corrupted_grass, 0);
- this.setBlockToAir(world, i + 26, j + 18, k + 8);
- this.setBlockToAir(world, i + 26, j + 18, k + 9);
- this.setBlockToAir(world, i + 26, j + 18, k + 10);
- this.setBlockToAir(world, i + 26, j + 18, k + 11);
- this.setBlockToAir(world, i + 26, j + 18, k + 12);
- this.setBlockToAir(world, i + 26, j + 18, k + 13);
- this.setBlockToAir(world, i + 26, j + 18, k + 14);
- this.setBlockToAir(world, i + 26, j + 18, k + 15);
- this.setBlockToAir(world, i + 26, j + 18, k + 16);
- this.setBlockToAir(world, i + 26, j + 18, k + 17);
- this.setBlockToAir(world, i + 26, j + 18, k + 18);
- this.setBlockToAir(world, i + 26, j + 18, k + 19);
- this.setBlockToAir(world, i + 26, j + 18, k + 20);
- this.setBlockToAir(world, i + 26, j + 18, k + 21);
- this.setBlockToAir(world, i + 26, j + 18, k + 22);
- this.setBlockToAir(world, i + 26, j + 18, k + 23);
- this.setBlockToAir(world, i + 26, j + 18, k + 24);
- this.setBlock(world, i + 26, j + 18, k + 25, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 26, j + 18, k + 26, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 26, j + 18, k + 27, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 26, j + 18, k + 28, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 26, j + 18, k + 29, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 26, j + 18, k + 30, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 26, j + 18, k + 31, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 26, j + 18, k + 32, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 27, j + 0, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 0, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 0, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 0, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 0, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 0, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 0, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 0, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 0, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 0, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 0, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 0, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 0, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 0, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 0, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 0, k + 15, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 0, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 0, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 0, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 0, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 0, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 0, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 0, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 0, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 0, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 0, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 0, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 0, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 0, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 0, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 0, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 0, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 0, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 1, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 1, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 1, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 1, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 1, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 1, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 1, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 1, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 1, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 1, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 1, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 1, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 1, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 1, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 1, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 1, k + 15, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 1, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 1, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 1, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 1, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 1, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 1, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 1, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 1, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 1, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 1, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 1, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 1, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 1, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 1, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 1, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 1, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 1, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 2, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 2, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 2, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 2, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 2, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 2, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 2, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 2, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 2, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 2, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 2, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 2, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 2, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 2, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 2, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 2, k + 15, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 2, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 2, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 2, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 2, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 2, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 2, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 2, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 2, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 2, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 2, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 2, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 2, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 2, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 2, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 2, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 2, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 2, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 3, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 3, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 3, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 3, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 3, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 3, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 3, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 3, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 3, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 3, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 3, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 3, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 3, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 3, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 3, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 3, k + 15, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 3, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 3, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 3, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 3, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 3, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 3, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 3, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 3, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 3, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 3, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 3, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 3, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 3, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 3, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 3, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 3, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 3, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 4, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 4, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 4, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 4, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 4, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 4, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 4, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 4, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 4, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 4, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 4, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 4, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 4, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 4, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 4, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 27, j + 4, k + 15);
- this.setBlock(world, i + 27, j + 4, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 4, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 4, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 27, j + 4, k + 19);
- this.setBlock(world, i + 27, j + 4, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 4, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 4, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 4, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 4, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 4, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 4, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 4, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 4, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 4, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 4, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 4, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 4, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 5, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 5, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 5, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 5, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 5, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 5, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 5, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 5, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 5, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 5, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 5, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 5, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 5, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 5, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 5, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 27, j + 5, k + 15);
- this.setBlock(world, i + 27, j + 5, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 27, j + 5, k + 17);
- this.setBlock(world, i + 27, j + 5, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 27, j + 5, k + 19);
- this.setBlockToAir(world, i + 27, j + 5, k + 20);
- this.setBlock(world, i + 27, j + 5, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 5, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 5, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 5, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 5, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 5, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 5, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 5, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 5, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 5, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 5, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 5, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 6, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 6, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 6, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 6, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 6, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 6, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 6, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 6, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 6, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 6, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 6, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 27, j + 6, k + 11);
- this.setBlock(world, i + 27, j + 6, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 27, j + 6, k + 13);
- this.setBlockToAir(world, i + 27, j + 6, k + 14);
- this.setBlockToAir(world, i + 27, j + 6, k + 15);
- this.setBlockToAir(world, i + 27, j + 6, k + 16);
- this.setBlock(world, i + 27, j + 6, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 6, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 6, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 27, j + 6, k + 20);
- this.setBlockToAir(world, i + 27, j + 6, k + 21);
- this.setBlock(world, i + 27, j + 6, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 6, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 6, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 6, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 6, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 6, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 6, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 6, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 6, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 6, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 6, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 7, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 7, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 7, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 7, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 7, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 7, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 7, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 7, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 7, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 7, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 7, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 7, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 27, j + 7, k + 12);
- this.setBlock(world, i + 27, j + 7, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 27, j + 7, k + 14);
- this.setBlockToAir(world, i + 27, j + 7, k + 15);
- this.setBlockToAir(world, i + 27, j + 7, k + 16);
- this.setBlockToAir(world, i + 27, j + 7, k + 17);
- this.setBlock(world, i + 27, j + 7, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 27, j + 7, k + 19);
- this.setBlockToAir(world, i + 27, j + 7, k + 20);
- this.setBlockToAir(world, i + 27, j + 7, k + 21);
- this.setBlock(world, i + 27, j + 7, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 7, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 7, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 7, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 7, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 7, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 7, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 7, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 7, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 7, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 7, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 8, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 8, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 8, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 8, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 8, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 8, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 27, j + 8, k + 6);
- this.setBlockToAir(world, i + 27, j + 8, k + 7);
- this.setBlock(world, i + 27, j + 8, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 27, j + 8, k + 9);
- this.setBlockToAir(world, i + 27, j + 8, k + 10);
- this.setBlockToAir(world, i + 27, j + 8, k + 11);
- this.setBlockToAir(world, i + 27, j + 8, k + 12);
- this.setBlockToAir(world, i + 27, j + 8, k + 13);
- this.setBlockToAir(world, i + 27, j + 8, k + 14);
- this.setBlockToAir(world, i + 27, j + 8, k + 15);
- this.setBlockToAir(world, i + 27, j + 8, k + 16);
- this.setBlockToAir(world, i + 27, j + 8, k + 17);
- this.setBlockToAir(world, i + 27, j + 8, k + 18);
- this.setBlockToAir(world, i + 27, j + 8, k + 19);
- this.setBlockToAir(world, i + 27, j + 8, k + 20);
- this.setBlockToAir(world, i + 27, j + 8, k + 21);
- this.setBlockToAir(world, i + 27, j + 8, k + 22);
- this.setBlockToAir(world, i + 27, j + 8, k + 23);
- this.setBlock(world, i + 27, j + 8, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 27, j + 8, k + 25);
- this.setBlock(world, i + 27, j + 8, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 8, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 8, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 8, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 8, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 8, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 8, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 9, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 9, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 9, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 9, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 9, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 9, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 9, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 9, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 9, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 9, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 27, j + 9, k + 10);
- this.setBlockToAir(world, i + 27, j + 9, k + 11);
- this.setBlockToAir(world, i + 27, j + 9, k + 12);
- this.setBlockToAir(world, i + 27, j + 9, k + 13);
- this.setBlockToAir(world, i + 27, j + 9, k + 14);
- this.setBlockToAir(world, i + 27, j + 9, k + 15);
- this.setBlockToAir(world, i + 27, j + 9, k + 16);
- this.setBlockToAir(world, i + 27, j + 9, k + 17);
- this.setBlockToAir(world, i + 27, j + 9, k + 18);
- this.setBlockToAir(world, i + 27, j + 9, k + 19);
- this.setBlockToAir(world, i + 27, j + 9, k + 20);
- this.setBlockToAir(world, i + 27, j + 9, k + 21);
- this.setBlockToAir(world, i + 27, j + 9, k + 22);
- this.setBlock(world, i + 27, j + 9, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 27, j + 9, k + 24);
- this.setBlock(world, i + 27, j + 9, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 9, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 9, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 9, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 9, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 9, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 9, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 9, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 10, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 10, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 10, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 10, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 10, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 10, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 10, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 10, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 10, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 10, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 27, j + 10, k + 10);
- this.setBlockToAir(world, i + 27, j + 10, k + 11);
- this.setBlockToAir(world, i + 27, j + 10, k + 12);
- this.setBlockToAir(world, i + 27, j + 10, k + 13);
- this.setBlockToAir(world, i + 27, j + 10, k + 14);
- this.setBlockToAir(world, i + 27, j + 10, k + 15);
- this.setBlockToAir(world, i + 27, j + 10, k + 16);
- this.setBlockToAir(world, i + 27, j + 10, k + 17);
- this.setBlockToAir(world, i + 27, j + 10, k + 18);
- this.setBlockToAir(world, i + 27, j + 10, k + 19);
- this.setBlockToAir(world, i + 27, j + 10, k + 20);
- this.setBlockToAir(world, i + 27, j + 10, k + 21);
- this.setBlockToAir(world, i + 27, j + 10, k + 22);
- this.setBlockToAir(world, i + 27, j + 10, k + 23);
- this.setBlock(world, i + 27, j + 10, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 10, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 10, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 10, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 10, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 10, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 10, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 10, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 10, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 11, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 11, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 11, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 11, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 11, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 11, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 27, j + 11, k + 6);
- this.setBlockToAir(world, i + 27, j + 11, k + 7);
- this.setBlock(world, i + 27, j + 11, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 11, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 27, j + 11, k + 10);
- this.setBlockToAir(world, i + 27, j + 11, k + 11);
- this.setBlockToAir(world, i + 27, j + 11, k + 12);
- this.setBlockToAir(world, i + 27, j + 11, k + 13);
- this.setBlockToAir(world, i + 27, j + 11, k + 14);
- this.setBlockToAir(world, i + 27, j + 11, k + 15);
- this.setBlockToAir(world, i + 27, j + 11, k + 16);
- this.setBlockToAir(world, i + 27, j + 11, k + 17);
- this.setBlockToAir(world, i + 27, j + 11, k + 18);
- this.setBlockToAir(world, i + 27, j + 11, k + 19);
- this.setBlockToAir(world, i + 27, j + 11, k + 20);
- this.setBlockToAir(world, i + 27, j + 11, k + 21);
- this.setBlockToAir(world, i + 27, j + 11, k + 22);
- this.setBlock(world, i + 27, j + 11, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 11, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 27, j + 11, k + 25);
- this.setBlockToAir(world, i + 27, j + 11, k + 26);
- this.setBlock(world, i + 27, j + 11, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 11, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 11, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 11, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 11, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 11, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 12, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 12, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 12, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 12, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 12, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 12, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 12, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 12, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 12, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 12, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 27, j + 12, k + 10);
- this.setBlockToAir(world, i + 27, j + 12, k + 11);
- this.setBlockToAir(world, i + 27, j + 12, k + 12);
- this.setBlockToAir(world, i + 27, j + 12, k + 13);
- this.setBlockToAir(world, i + 27, j + 12, k + 14);
- this.setBlockToAir(world, i + 27, j + 12, k + 15);
- this.setBlockToAir(world, i + 27, j + 12, k + 16);
- this.setBlockToAir(world, i + 27, j + 12, k + 17);
- this.setBlockToAir(world, i + 27, j + 12, k + 18);
- this.setBlockToAir(world, i + 27, j + 12, k + 19);
- this.setBlockToAir(world, i + 27, j + 12, k + 20);
- this.setBlockToAir(world, i + 27, j + 12, k + 21);
- this.setBlockToAir(world, i + 27, j + 12, k + 22);
- this.setBlockToAir(world, i + 27, j + 12, k + 23);
- this.setBlock(world, i + 27, j + 12, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 12, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 12, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 12, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 12, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 12, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 12, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 12, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 12, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 13, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 13, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 13, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 13, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 13, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 13, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 13, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 13, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 13, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 13, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 27, j + 13, k + 10);
- this.setBlockToAir(world, i + 27, j + 13, k + 11);
- this.setBlockToAir(world, i + 27, j + 13, k + 12);
- this.setBlockToAir(world, i + 27, j + 13, k + 13);
- this.setBlockToAir(world, i + 27, j + 13, k + 14);
- this.setBlockToAir(world, i + 27, j + 13, k + 15);
- this.setBlockToAir(world, i + 27, j + 13, k + 16);
- this.setBlockToAir(world, i + 27, j + 13, k + 17);
- this.setBlockToAir(world, i + 27, j + 13, k + 18);
- this.setBlockToAir(world, i + 27, j + 13, k + 19);
- this.setBlockToAir(world, i + 27, j + 13, k + 20);
- this.setBlockToAir(world, i + 27, j + 13, k + 21);
- this.setBlockToAir(world, i + 27, j + 13, k + 22);
- this.setBlockToAir(world, i + 27, j + 13, k + 23);
- this.setBlockToAir(world, i + 27, j + 13, k + 24);
- this.setBlockToAir(world, i + 27, j + 13, k + 25);
- this.setBlockToAir(world, i + 27, j + 13, k + 26);
- this.setBlock(world, i + 27, j + 13, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 13, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 13, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 13, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 13, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 13, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 14, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 14, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 14, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 14, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 14, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 14, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 14, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 14, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 27, j + 14, k + 8);
- this.setBlockToAir(world, i + 27, j + 14, k + 9);
- this.setBlockToAir(world, i + 27, j + 14, k + 10);
- this.setBlockToAir(world, i + 27, j + 14, k + 11);
- this.setBlockToAir(world, i + 27, j + 14, k + 12);
- this.setBlockToAir(world, i + 27, j + 14, k + 13);
- this.setBlockToAir(world, i + 27, j + 14, k + 14);
- this.setBlockToAir(world, i + 27, j + 14, k + 15);
- this.setBlockToAir(world, i + 27, j + 14, k + 16);
- this.setBlockToAir(world, i + 27, j + 14, k + 17);
- this.setBlockToAir(world, i + 27, j + 14, k + 18);
- this.setBlockToAir(world, i + 27, j + 14, k + 19);
- this.setBlockToAir(world, i + 27, j + 14, k + 20);
- this.setBlockToAir(world, i + 27, j + 14, k + 21);
- this.setBlockToAir(world, i + 27, j + 14, k + 22);
- this.setBlockToAir(world, i + 27, j + 14, k + 23);
- this.setBlockToAir(world, i + 27, j + 14, k + 24);
- this.setBlock(world, i + 27, j + 14, k + 25, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 27, j + 14, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 14, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 14, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 14, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 14, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 14, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 14, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 15, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 15, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 15, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 15, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 15, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 27, j + 15, k + 5);
- this.setBlockToAir(world, i + 27, j + 15, k + 6);
- this.setBlockToAir(world, i + 27, j + 15, k + 7);
- this.setBlockToAir(world, i + 27, j + 15, k + 8);
- this.setBlockToAir(world, i + 27, j + 15, k + 9);
- this.setBlockToAir(world, i + 27, j + 15, k + 10);
- this.setBlockToAir(world, i + 27, j + 15, k + 11);
- this.setBlockToAir(world, i + 27, j + 15, k + 12);
- this.setBlockToAir(world, i + 27, j + 15, k + 13);
- this.setBlockToAir(world, i + 27, j + 15, k + 14);
- this.setBlockToAir(world, i + 27, j + 15, k + 15);
- this.setBlockToAir(world, i + 27, j + 15, k + 16);
- this.setBlockToAir(world, i + 27, j + 15, k + 17);
- this.setBlockToAir(world, i + 27, j + 15, k + 18);
- this.setBlockToAir(world, i + 27, j + 15, k + 19);
- this.setBlockToAir(world, i + 27, j + 15, k + 20);
- this.setBlockToAir(world, i + 27, j + 15, k + 21);
- this.setBlockToAir(world, i + 27, j + 15, k + 22);
- this.setBlockToAir(world, i + 27, j + 15, k + 23);
- this.setBlockToAir(world, i + 27, j + 15, k + 24);
- this.setBlockToAir(world, i + 27, j + 15, k + 25);
- this.setBlockToAir(world, i + 27, j + 15, k + 26);
- this.setBlockToAir(world, i + 27, j + 15, k + 27);
- this.setBlock(world, i + 27, j + 15, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 15, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 15, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 15, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 15, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 16, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 16, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 16, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 16, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 16, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 16, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 16, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 27, j + 16, k + 7);
- this.setBlockToAir(world, i + 27, j + 16, k + 8);
- this.setBlockToAir(world, i + 27, j + 16, k + 9);
- this.setBlockToAir(world, i + 27, j + 16, k + 10);
- this.setBlockToAir(world, i + 27, j + 16, k + 11);
- this.setBlockToAir(world, i + 27, j + 16, k + 12);
- this.setBlockToAir(world, i + 27, j + 16, k + 13);
- this.setBlockToAir(world, i + 27, j + 16, k + 14);
- this.setBlockToAir(world, i + 27, j + 16, k + 15);
- this.setBlockToAir(world, i + 27, j + 16, k + 16);
- this.setBlockToAir(world, i + 27, j + 16, k + 17);
- this.setBlockToAir(world, i + 27, j + 16, k + 18);
- this.setBlockToAir(world, i + 27, j + 16, k + 19);
- this.setBlockToAir(world, i + 27, j + 16, k + 20);
- this.setBlockToAir(world, i + 27, j + 16, k + 21);
- this.setBlockToAir(world, i + 27, j + 16, k + 22);
- this.setBlockToAir(world, i + 27, j + 16, k + 23);
- this.setBlock(world, i + 27, j + 16, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 27, j + 16, k + 25);
- this.setBlock(world, i + 27, j + 16, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 16, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 16, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 16, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 16, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 16, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 16, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 17, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 17, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 17, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 17, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 17, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 17, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 17, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 17, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 27, j + 17, k + 8);
- this.setBlockToAir(world, i + 27, j + 17, k + 9);
- this.setBlockToAir(world, i + 27, j + 17, k + 10);
- this.setBlockToAir(world, i + 27, j + 17, k + 11);
- this.setBlockToAir(world, i + 27, j + 17, k + 12);
- this.setBlockToAir(world, i + 27, j + 17, k + 13);
- this.setBlockToAir(world, i + 27, j + 17, k + 14);
- this.setBlockToAir(world, i + 27, j + 17, k + 15);
- this.setBlockToAir(world, i + 27, j + 17, k + 16);
- this.setBlockToAir(world, i + 27, j + 17, k + 17);
- this.setBlockToAir(world, i + 27, j + 17, k + 18);
- this.setBlockToAir(world, i + 27, j + 17, k + 19);
- this.setBlockToAir(world, i + 27, j + 17, k + 20);
- this.setBlockToAir(world, i + 27, j + 17, k + 21);
- this.setBlockToAir(world, i + 27, j + 17, k + 22);
- this.setBlock(world, i + 27, j + 17, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 17, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 17, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 17, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 17, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 17, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 17, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 17, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 17, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 17, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 27, j + 18, k + 0, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 27, j + 18, k + 1, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 27, j + 18, k + 2, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 27, j + 18, k + 3, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 27, j + 18, k + 4, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 27, j + 18, k + 5, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 27, j + 18, k + 6, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 27, j + 18, k + 7, MWBlocks.corrupted_grass, 0);
- this.setBlockToAir(world, i + 27, j + 18, k + 8);
- this.setBlockToAir(world, i + 27, j + 18, k + 9);
- this.setBlockToAir(world, i + 27, j + 18, k + 10);
- this.setBlockToAir(world, i + 27, j + 18, k + 11);
- this.setBlockToAir(world, i + 27, j + 18, k + 12);
- this.setBlockToAir(world, i + 27, j + 18, k + 13);
- this.setBlockToAir(world, i + 27, j + 18, k + 14);
- this.setBlockToAir(world, i + 27, j + 18, k + 15);
- this.setBlockToAir(world, i + 27, j + 18, k + 16);
- this.setBlockToAir(world, i + 27, j + 18, k + 17);
- this.setBlockToAir(world, i + 27, j + 18, k + 18);
- this.setBlockToAir(world, i + 27, j + 18, k + 19);
- this.setBlockToAir(world, i + 27, j + 18, k + 20);
- this.setBlockToAir(world, i + 27, j + 18, k + 21);
- this.setBlockToAir(world, i + 27, j + 18, k + 22);
- this.setBlockToAir(world, i + 27, j + 18, k + 23);
- this.setBlock(world, i + 27, j + 18, k + 24, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 27, j + 18, k + 25, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 27, j + 18, k + 26, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 27, j + 18, k + 27, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 27, j + 18, k + 28, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 27, j + 18, k + 29, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 27, j + 18, k + 30, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 27, j + 18, k + 31, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 27, j + 18, k + 32, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 28, j + 0, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 0, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 0, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 0, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 0, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 0, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 0, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 0, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 0, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 0, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 0, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 0, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 0, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 0, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 0, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 0, k + 15, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 0, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 0, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 0, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 0, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 0, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 0, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 0, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 0, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 0, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 0, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 0, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 0, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 0, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 0, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 0, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 0, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 0, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 1, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 1, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 1, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 1, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 1, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 1, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 1, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 1, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 1, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 1, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 1, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 1, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 1, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 1, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 1, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 1, k + 15, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 1, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 1, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 1, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 1, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 1, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 1, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 1, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 1, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 1, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 1, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 1, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 1, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 1, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 1, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 1, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 1, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 1, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 2, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 2, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 2, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 2, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 2, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 2, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 2, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 2, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 2, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 2, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 2, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 2, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 2, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 2, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 2, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 2, k + 15, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 2, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 2, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 2, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 2, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 2, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 2, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 2, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 2, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 2, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 2, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 2, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 2, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 2, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 2, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 2, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 2, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 2, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 3, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 3, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 3, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 3, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 3, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 3, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 3, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 3, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 3, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 3, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 3, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 3, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 3, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 3, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 3, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 3, k + 15, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 3, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 3, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 3, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 3, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 3, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 3, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 3, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 3, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 3, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 3, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 3, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 3, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 3, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 3, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 3, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 3, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 3, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 4, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 4, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 4, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 4, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 4, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 4, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 4, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 4, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 4, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 4, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 4, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 4, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 4, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 4, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 4, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 4, k + 15, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 4, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 4, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 4, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 4, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 4, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 28, j + 4, k + 21);
- this.setBlock(world, i + 28, j + 4, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 4, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 4, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 4, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 4, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 4, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 4, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 4, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 4, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 4, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 4, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 5, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 5, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 5, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 5, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 5, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 5, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 5, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 5, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 5, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 5, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 5, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 5, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 5, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 5, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 5, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 5, k + 15, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 5, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 5, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 5, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 5, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 28, j + 5, k + 20);
- this.setBlock(world, i + 28, j + 5, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 5, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 5, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 5, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 5, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 5, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 5, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 5, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 5, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 5, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 5, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 5, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 6, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 6, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 6, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 6, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 6, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 6, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 6, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 6, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 6, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 6, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 6, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 28, j + 6, k + 11);
- this.setBlock(world, i + 28, j + 6, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 28, j + 6, k + 13);
- this.setBlockToAir(world, i + 28, j + 6, k + 14);
- this.setBlockToAir(world, i + 28, j + 6, k + 15);
- this.setBlockToAir(world, i + 28, j + 6, k + 16);
- this.setBlock(world, i + 28, j + 6, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 6, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 6, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 6, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 6, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 6, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 6, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 6, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 6, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 6, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 6, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 6, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 6, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 6, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 6, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 6, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 7, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 7, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 7, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 7, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 7, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 7, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 7, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 7, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 7, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 7, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 7, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 7, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 28, j + 7, k + 12);
- this.setBlockToAir(world, i + 28, j + 7, k + 13);
- this.setBlockToAir(world, i + 28, j + 7, k + 14);
- this.setBlockToAir(world, i + 28, j + 7, k + 15);
- this.setBlockToAir(world, i + 28, j + 7, k + 16);
- this.setBlockToAir(world, i + 28, j + 7, k + 17);
- this.setBlock(world, i + 28, j + 7, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 7, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 7, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 7, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 7, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 7, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 7, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 7, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 7, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 7, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 7, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 7, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 7, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 7, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 7, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 8, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 8, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 8, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 8, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 8, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 8, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 8, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 8, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 8, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 8, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 8, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 28, j + 8, k + 11);
- this.setBlockToAir(world, i + 28, j + 8, k + 12);
- this.setBlockToAir(world, i + 28, j + 8, k + 13);
- this.setBlockToAir(world, i + 28, j + 8, k + 14);
- this.setBlockToAir(world, i + 28, j + 8, k + 15);
- this.setBlockToAir(world, i + 28, j + 8, k + 16);
- this.setBlockToAir(world, i + 28, j + 8, k + 17);
- this.setBlockToAir(world, i + 28, j + 8, k + 18);
- this.setBlockToAir(world, i + 28, j + 8, k + 19);
- this.setBlockToAir(world, i + 28, j + 8, k + 20);
- this.setBlockToAir(world, i + 28, j + 8, k + 21);
- this.setBlockToAir(world, i + 28, j + 8, k + 22);
- this.setBlock(world, i + 28, j + 8, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 8, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 8, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 8, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 8, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 8, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 8, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 8, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 8, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 8, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 9, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 9, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 9, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 9, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 9, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 9, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 9, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 9, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 9, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 9, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 9, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 28, j + 9, k + 11);
- this.setBlockToAir(world, i + 28, j + 9, k + 12);
- this.setBlockToAir(world, i + 28, j + 9, k + 13);
- this.setBlockToAir(world, i + 28, j + 9, k + 14);
- this.setBlockToAir(world, i + 28, j + 9, k + 15);
- this.setBlockToAir(world, i + 28, j + 9, k + 16);
- this.setBlockToAir(world, i + 28, j + 9, k + 17);
- this.setBlockToAir(world, i + 28, j + 9, k + 18);
- this.setBlockToAir(world, i + 28, j + 9, k + 19);
- this.setBlockToAir(world, i + 28, j + 9, k + 20);
- this.setBlockToAir(world, i + 28, j + 9, k + 21);
- this.setBlockToAir(world, i + 28, j + 9, k + 22);
- this.setBlock(world, i + 28, j + 9, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 9, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 9, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 9, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 9, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 9, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 9, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 9, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 9, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 9, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 10, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 10, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 10, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 10, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 10, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 10, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 10, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 10, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 28, j + 10, k + 8);
- this.setBlock(world, i + 28, j + 10, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 28, j + 10, k + 10);
- this.setBlockToAir(world, i + 28, j + 10, k + 11);
- this.setBlockToAir(world, i + 28, j + 10, k + 12);
- this.setBlockToAir(world, i + 28, j + 10, k + 13);
- this.setBlockToAir(world, i + 28, j + 10, k + 14);
- this.setBlockToAir(world, i + 28, j + 10, k + 15);
- this.setBlockToAir(world, i + 28, j + 10, k + 16);
- this.setBlockToAir(world, i + 28, j + 10, k + 17);
- this.setBlockToAir(world, i + 28, j + 10, k + 18);
- this.setBlockToAir(world, i + 28, j + 10, k + 19);
- this.setBlockToAir(world, i + 28, j + 10, k + 20);
- this.setBlockToAir(world, i + 28, j + 10, k + 21);
- this.setBlockToAir(world, i + 28, j + 10, k + 22);
- this.setBlock(world, i + 28, j + 10, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 10, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 10, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 10, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 10, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 10, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 10, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 10, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 10, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 10, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 11, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 11, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 11, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 11, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 11, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 11, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 11, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 11, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 11, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 28, j + 11, k + 9);
- this.setBlockToAir(world, i + 28, j + 11, k + 10);
- this.setBlockToAir(world, i + 28, j + 11, k + 11);
- this.setBlockToAir(world, i + 28, j + 11, k + 12);
- this.setBlockToAir(world, i + 28, j + 11, k + 13);
- this.setBlockToAir(world, i + 28, j + 11, k + 14);
- this.setBlockToAir(world, i + 28, j + 11, k + 15);
- this.setBlockToAir(world, i + 28, j + 11, k + 16);
- this.setBlockToAir(world, i + 28, j + 11, k + 17);
- this.setBlockToAir(world, i + 28, j + 11, k + 18);
- this.setBlockToAir(world, i + 28, j + 11, k + 19);
- this.setBlockToAir(world, i + 28, j + 11, k + 20);
- this.setBlockToAir(world, i + 28, j + 11, k + 21);
- this.setBlockToAir(world, i + 28, j + 11, k + 22);
- world.setBlock(i + 28, j + 11, k + 23, Blocks.mob_spawner);
- TileEntityMobSpawner tileentitymobspawner2 = (TileEntityMobSpawner)world.getTileEntity(i + 28, j + 11, k + 23);
- tileentitymobspawner2.func_145881_a().setEntityName("CorruptedZombie");
- NBTTagCompound nbt2 = new NBTTagCompound();
- tileentitymobspawner2.writeToNBT(nbt2);
- nbt2.setShort("MinSpawnDelay",(short)50);
- nbt2.setShort("MaxSpawnDelay",(short)200);
- tileentitymobspawner2.readFromNBT(nbt2);
- this.setBlock(world, i + 28, j + 11, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 11, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 11, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 11, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 11, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 11, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 11, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 11, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 11, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 12, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 12, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 12, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 12, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 12, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 12, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 12, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 12, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 12, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 12, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 28, j + 12, k + 10);
- this.setBlockToAir(world, i + 28, j + 12, k + 11);
- this.setBlockToAir(world, i + 28, j + 12, k + 12);
- this.setBlockToAir(world, i + 28, j + 12, k + 13);
- this.setBlockToAir(world, i + 28, j + 12, k + 14);
- this.setBlockToAir(world, i + 28, j + 12, k + 15);
- this.setBlockToAir(world, i + 28, j + 12, k + 16);
- this.setBlockToAir(world, i + 28, j + 12, k + 17);
- this.setBlockToAir(world, i + 28, j + 12, k + 18);
- this.setBlockToAir(world, i + 28, j + 12, k + 19);
- this.setBlockToAir(world, i + 28, j + 12, k + 20);
- this.setBlockToAir(world, i + 28, j + 12, k + 21);
- this.setBlockToAir(world, i + 28, j + 12, k + 22);
- this.setBlockToAir(world, i + 28, j + 12, k + 23);
- this.setBlock(world, i + 28, j + 12, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 12, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 12, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 12, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 12, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 12, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 12, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 12, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 12, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 13, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 13, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 13, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 13, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 13, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 13, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 13, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 13, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 13, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 28, j + 13, k + 9);
- this.setBlockToAir(world, i + 28, j + 13, k + 10);
- this.setBlockToAir(world, i + 28, j + 13, k + 11);
- this.setBlockToAir(world, i + 28, j + 13, k + 12);
- this.setBlockToAir(world, i + 28, j + 13, k + 13);
- this.setBlockToAir(world, i + 28, j + 13, k + 14);
- generate13(world, rand, i, j, k);
- return true;
- }
- public boolean generate13(World world, Random rand, int i, int j, int k) {
- this.setBlockToAir(world, i + 28, j + 13, k + 15);
- this.setBlockToAir(world, i + 28, j + 13, k + 16);
- this.setBlockToAir(world, i + 28, j + 13, k + 17);
- this.setBlockToAir(world, i + 28, j + 13, k + 18);
- this.setBlockToAir(world, i + 28, j + 13, k + 19);
- this.setBlockToAir(world, i + 28, j + 13, k + 20);
- this.setBlockToAir(world, i + 28, j + 13, k + 21);
- this.setBlockToAir(world, i + 28, j + 13, k + 22);
- this.setBlockToAir(world, i + 28, j + 13, k + 23);
- this.setBlockToAir(world, i + 28, j + 13, k + 24);
- this.setBlock(world, i + 28, j + 13, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 13, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 13, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 13, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 13, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 13, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 13, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 13, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 14, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 14, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 14, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 14, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 14, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 14, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 14, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 14, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 28, j + 14, k + 8);
- this.setBlockToAir(world, i + 28, j + 14, k + 9);
- this.setBlockToAir(world, i + 28, j + 14, k + 10);
- this.setBlockToAir(world, i + 28, j + 14, k + 11);
- this.setBlockToAir(world, i + 28, j + 14, k + 12);
- this.setBlockToAir(world, i + 28, j + 14, k + 13);
- this.setBlockToAir(world, i + 28, j + 14, k + 14);
- this.setBlockToAir(world, i + 28, j + 14, k + 15);
- this.setBlockToAir(world, i + 28, j + 14, k + 16);
- this.setBlockToAir(world, i + 28, j + 14, k + 17);
- this.setBlockToAir(world, i + 28, j + 14, k + 18);
- this.setBlockToAir(world, i + 28, j + 14, k + 19);
- this.setBlockToAir(world, i + 28, j + 14, k + 20);
- this.setBlockToAir(world, i + 28, j + 14, k + 21);
- this.setBlockToAir(world, i + 28, j + 14, k + 22);
- this.setBlockToAir(world, i + 28, j + 14, k + 23);
- this.setBlockToAir(world, i + 28, j + 14, k + 24);
- this.setBlock(world, i + 28, j + 14, k + 25, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 28, j + 14, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 14, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 14, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 14, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 14, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 14, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 14, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 15, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 15, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 15, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 15, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 15, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 15, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 15, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 28, j + 15, k + 7);
- this.setBlockToAir(world, i + 28, j + 15, k + 8);
- this.setBlockToAir(world, i + 28, j + 15, k + 9);
- this.setBlockToAir(world, i + 28, j + 15, k + 10);
- this.setBlockToAir(world, i + 28, j + 15, k + 11);
- this.setBlockToAir(world, i + 28, j + 15, k + 12);
- this.setBlockToAir(world, i + 28, j + 15, k + 13);
- this.setBlockToAir(world, i + 28, j + 15, k + 14);
- this.setBlockToAir(world, i + 28, j + 15, k + 15);
- this.setBlockToAir(world, i + 28, j + 15, k + 16);
- this.setBlockToAir(world, i + 28, j + 15, k + 17);
- this.setBlockToAir(world, i + 28, j + 15, k + 18);
- this.setBlockToAir(world, i + 28, j + 15, k + 19);
- this.setBlockToAir(world, i + 28, j + 15, k + 20);
- this.setBlockToAir(world, i + 28, j + 15, k + 21);
- this.setBlockToAir(world, i + 28, j + 15, k + 22);
- this.setBlockToAir(world, i + 28, j + 15, k + 23);
- this.setBlock(world, i + 28, j + 15, k + 24, MWBlocks.corrupted_grass, 0);
- this.setBlockToAir(world, i + 28, j + 15, k + 25);
- this.setBlock(world, i + 28, j + 15, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 15, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 15, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 15, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 15, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 15, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 15, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 16, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 16, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 16, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 16, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 16, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 16, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 16, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 16, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 28, j + 16, k + 8);
- this.setBlockToAir(world, i + 28, j + 16, k + 9);
- this.setBlockToAir(world, i + 28, j + 16, k + 10);
- this.setBlockToAir(world, i + 28, j + 16, k + 11);
- this.setBlockToAir(world, i + 28, j + 16, k + 12);
- this.setBlockToAir(world, i + 28, j + 16, k + 13);
- this.setBlockToAir(world, i + 28, j + 16, k + 14);
- this.setBlockToAir(world, i + 28, j + 16, k + 15);
- this.setBlockToAir(world, i + 28, j + 16, k + 16);
- this.setBlockToAir(world, i + 28, j + 16, k + 17);
- this.setBlockToAir(world, i + 28, j + 16, k + 18);
- this.setBlockToAir(world, i + 28, j + 16, k + 19);
- this.setBlockToAir(world, i + 28, j + 16, k + 20);
- this.setBlockToAir(world, i + 28, j + 16, k + 21);
- this.setBlockToAir(world, i + 28, j + 16, k + 22);
- this.setBlockToAir(world, i + 28, j + 16, k + 23);
- this.setBlockToAir(world, i + 28, j + 16, k + 24);
- this.setBlock(world, i + 28, j + 16, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 16, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 16, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 16, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 16, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 16, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 16, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 16, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 17, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 17, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 17, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 17, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 17, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 17, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 17, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 28, j + 17, k + 7);
- this.setBlock(world, i + 28, j + 17, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 28, j + 17, k + 9);
- this.setBlockToAir(world, i + 28, j + 17, k + 10);
- this.setBlockToAir(world, i + 28, j + 17, k + 11);
- this.setBlockToAir(world, i + 28, j + 17, k + 12);
- this.setBlockToAir(world, i + 28, j + 17, k + 13);
- this.setBlockToAir(world, i + 28, j + 17, k + 14);
- this.setBlockToAir(world, i + 28, j + 17, k + 15);
- this.setBlockToAir(world, i + 28, j + 17, k + 16);
- this.setBlockToAir(world, i + 28, j + 17, k + 17);
- this.setBlockToAir(world, i + 28, j + 17, k + 18);
- this.setBlockToAir(world, i + 28, j + 17, k + 19);
- this.setBlockToAir(world, i + 28, j + 17, k + 20);
- this.setBlockToAir(world, i + 28, j + 17, k + 21);
- this.setBlockToAir(world, i + 28, j + 17, k + 22);
- this.setBlockToAir(world, i + 28, j + 17, k + 23);
- this.setBlock(world, i + 28, j + 17, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 17, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 17, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 17, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 17, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 17, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 17, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 17, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 17, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 28, j + 18, k + 0, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 28, j + 18, k + 1, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 28, j + 18, k + 2, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 28, j + 18, k + 3, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 28, j + 18, k + 4, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 28, j + 18, k + 5, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 28, j + 18, k + 6, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 28, j + 18, k + 7, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 28, j + 18, k + 8, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 28, j + 18, k + 9, MWBlocks.corrupted_grass, 0);
- this.setBlockToAir(world, i + 28, j + 18, k + 10);
- this.setBlockToAir(world, i + 28, j + 18, k + 11);
- this.setBlockToAir(world, i + 28, j + 18, k + 12);
- this.setBlockToAir(world, i + 28, j + 18, k + 13);
- this.setBlockToAir(world, i + 28, j + 18, k + 14);
- this.setBlockToAir(world, i + 28, j + 18, k + 15);
- this.setBlockToAir(world, i + 28, j + 18, k + 16);
- this.setBlockToAir(world, i + 28, j + 18, k + 17);
- this.setBlockToAir(world, i + 28, j + 18, k + 18);
- this.setBlockToAir(world, i + 28, j + 18, k + 19);
- this.setBlockToAir(world, i + 28, j + 18, k + 20);
- this.setBlockToAir(world, i + 28, j + 18, k + 21);
- this.setBlockToAir(world, i + 28, j + 18, k + 22);
- this.setBlock(world, i + 28, j + 18, k + 23, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 28, j + 18, k + 24, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 28, j + 18, k + 25, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 28, j + 18, k + 26, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 28, j + 18, k + 27, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 28, j + 18, k + 28, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 28, j + 18, k + 29, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 28, j + 18, k + 30, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 28, j + 18, k + 31, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 28, j + 18, k + 32, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 29, j + 0, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 0, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 0, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 0, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 0, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 0, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 0, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 0, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 0, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 0, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 0, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 0, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 0, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 0, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 0, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 0, k + 15, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 0, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 0, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 0, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 0, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 0, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 0, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 0, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 0, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 0, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 0, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 0, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 0, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 0, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 0, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 0, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 0, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 0, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 1, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 1, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 1, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 1, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 1, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 1, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 1, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 1, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 1, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 1, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 1, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 1, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 1, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 1, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 1, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 1, k + 15, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 1, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 1, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 1, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 1, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 1, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 1, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 1, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 1, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 1, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 1, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 1, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 1, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 1, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 1, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 1, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 1, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 1, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 2, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 2, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 2, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 2, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 2, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 2, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 2, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 2, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 2, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 2, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 2, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 2, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 2, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 2, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 2, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 2, k + 15, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 2, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 2, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 2, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 2, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 2, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 2, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 2, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 2, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 2, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 2, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 2, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 2, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 2, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 2, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 2, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 2, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 2, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 3, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 3, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 3, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 3, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 3, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 3, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 3, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 3, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 3, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 3, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 3, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 3, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 3, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 3, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 3, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 3, k + 15, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 3, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 3, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 3, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 3, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 3, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 3, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 3, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 3, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 3, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 3, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 3, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 3, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 3, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 3, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 3, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 3, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 3, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 4, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 4, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 4, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 4, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 4, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 4, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 4, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 4, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 4, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 4, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 4, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 4, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 4, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 4, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 4, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 4, k + 15, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 4, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 4, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 4, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 4, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 4, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 4, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 4, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 4, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 4, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 4, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 4, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 4, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 4, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 4, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 4, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 4, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 4, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 5, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 5, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 5, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 5, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 5, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 5, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 5, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 5, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 5, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 5, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 5, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 5, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 5, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 29, j + 5, k + 13);
- this.setBlock(world, i + 29, j + 5, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 5, k + 15, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 5, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 5, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 5, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 5, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 5, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 5, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 5, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 5, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 5, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 5, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 5, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 5, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 5, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 5, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 5, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 5, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 5, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 6, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 6, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 6, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 6, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 6, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 6, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 6, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 6, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 6, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 6, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 6, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 6, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 6, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 29, j + 6, k + 13);
- this.setBlockToAir(world, i + 29, j + 6, k + 14);
- this.setBlockToAir(world, i + 29, j + 6, k + 15);
- this.setBlockToAir(world, i + 29, j + 6, k + 16);
- this.setBlockToAir(world, i + 29, j + 6, k + 17);
- this.setBlock(world, i + 29, j + 6, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 6, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 6, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 6, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 6, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 6, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 6, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 6, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 6, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 6, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 6, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 6, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 6, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 6, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 6, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 7, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 7, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 7, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 7, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 7, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 7, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 7, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 7, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 7, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 7, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 7, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 7, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 29, j + 7, k + 12);
- this.setBlockToAir(world, i + 29, j + 7, k + 13);
- this.setBlockToAir(world, i + 29, j + 7, k + 14);
- this.setBlockToAir(world, i + 29, j + 7, k + 15);
- this.setBlockToAir(world, i + 29, j + 7, k + 16);
- this.setBlockToAir(world, i + 29, j + 7, k + 17);
- this.setBlock(world, i + 29, j + 7, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 29, j + 7, k + 19);
- this.setBlockToAir(world, i + 29, j + 7, k + 20);
- this.setBlock(world, i + 29, j + 7, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 7, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 7, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 7, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 7, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 7, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 7, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 7, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 7, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 7, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 7, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 7, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 8, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 8, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 8, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 8, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 8, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 8, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 8, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 8, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 8, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 8, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 8, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 29, j + 8, k + 11);
- this.setBlockToAir(world, i + 29, j + 8, k + 12);
- this.setBlockToAir(world, i + 29, j + 8, k + 13);
- this.setBlockToAir(world, i + 29, j + 8, k + 14);
- this.setBlockToAir(world, i + 29, j + 8, k + 15);
- this.setBlockToAir(world, i + 29, j + 8, k + 16);
- this.setBlockToAir(world, i + 29, j + 8, k + 17);
- this.setBlock(world, i + 29, j + 8, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 29, j + 8, k + 19);
- this.setBlockToAir(world, i + 29, j + 8, k + 20);
- this.setBlockToAir(world, i + 29, j + 8, k + 21);
- this.setBlock(world, i + 29, j + 8, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 8, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 8, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 8, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 8, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 8, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 8, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 8, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 8, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 8, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 8, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 9, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 9, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 9, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 9, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 9, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 9, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 9, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 9, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 9, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 9, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 9, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 29, j + 9, k + 11);
- this.setBlockToAir(world, i + 29, j + 9, k + 12);
- this.setBlockToAir(world, i + 29, j + 9, k + 13);
- this.setBlockToAir(world, i + 29, j + 9, k + 14);
- this.setBlockToAir(world, i + 29, j + 9, k + 15);
- this.setBlockToAir(world, i + 29, j + 9, k + 16);
- this.setBlockToAir(world, i + 29, j + 9, k + 17);
- this.setBlockToAir(world, i + 29, j + 9, k + 18);
- this.setBlockToAir(world, i + 29, j + 9, k + 19);
- this.setBlockToAir(world, i + 29, j + 9, k + 20);
- this.setBlockToAir(world, i + 29, j + 9, k + 21);
- this.setBlockToAir(world, i + 29, j + 9, k + 22);
- this.setBlock(world, i + 29, j + 9, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 9, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 9, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 9, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 9, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 9, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 9, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 9, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 9, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 9, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 10, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 10, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 10, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 10, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 10, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 10, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 10, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 10, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 10, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 10, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 10, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 29, j + 10, k + 11);
- this.setBlockToAir(world, i + 29, j + 10, k + 12);
- this.setBlockToAir(world, i + 29, j + 10, k + 13);
- this.setBlockToAir(world, i + 29, j + 10, k + 14);
- this.setBlockToAir(world, i + 29, j + 10, k + 15);
- this.setBlockToAir(world, i + 29, j + 10, k + 16);
- this.setBlockToAir(world, i + 29, j + 10, k + 17);
- this.setBlockToAir(world, i + 29, j + 10, k + 18);
- this.setBlockToAir(world, i + 29, j + 10, k + 19);
- this.setBlockToAir(world, i + 29, j + 10, k + 20);
- this.setBlockToAir(world, i + 29, j + 10, k + 21);
- this.setBlock(world, i + 29, j + 10, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 10, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 10, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 10, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 10, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 10, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 10, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 10, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 10, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 10, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 10, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 11, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 11, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 11, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 11, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 11, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 11, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 11, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 11, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 11, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 29, j + 11, k + 9);
- this.setBlockToAir(world, i + 29, j + 11, k + 10);
- this.setBlockToAir(world, i + 29, j + 11, k + 11);
- this.setBlockToAir(world, i + 29, j + 11, k + 12);
- this.setBlockToAir(world, i + 29, j + 11, k + 13);
- this.setBlockToAir(world, i + 29, j + 11, k + 14);
- this.setBlockToAir(world, i + 29, j + 11, k + 15);
- this.setBlockToAir(world, i + 29, j + 11, k + 16);
- this.setBlockToAir(world, i + 29, j + 11, k + 17);
- this.setBlockToAir(world, i + 29, j + 11, k + 18);
- this.setBlockToAir(world, i + 29, j + 11, k + 19);
- this.setBlockToAir(world, i + 29, j + 11, k + 20);
- this.setBlockToAir(world, i + 29, j + 11, k + 21);
- this.setBlockToAir(world, i + 29, j + 11, k + 22);
- this.setBlock(world, i + 29, j + 11, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 11, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 11, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 11, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 11, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 11, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 11, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 11, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 11, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 11, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 12, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 12, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 12, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 12, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 12, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 12, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 12, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 12, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 12, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 29, j + 12, k + 9);
- this.setBlockToAir(world, i + 29, j + 12, k + 10);
- this.setBlockToAir(world, i + 29, j + 12, k + 11);
- this.setBlockToAir(world, i + 29, j + 12, k + 12);
- this.setBlockToAir(world, i + 29, j + 12, k + 13);
- this.setBlockToAir(world, i + 29, j + 12, k + 14);
- this.setBlockToAir(world, i + 29, j + 12, k + 15);
- this.setBlockToAir(world, i + 29, j + 12, k + 16);
- this.setBlockToAir(world, i + 29, j + 12, k + 17);
- this.setBlockToAir(world, i + 29, j + 12, k + 18);
- this.setBlockToAir(world, i + 29, j + 12, k + 19);
- this.setBlockToAir(world, i + 29, j + 12, k + 20);
- this.setBlockToAir(world, i + 29, j + 12, k + 21);
- this.setBlockToAir(world, i + 29, j + 12, k + 22);
- this.setBlockToAir(world, i + 29, j + 12, k + 23);
- this.setBlock(world, i + 29, j + 12, k + 24, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 29, j + 12, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 12, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 12, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 12, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 12, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 12, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 12, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 12, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 13, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 13, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 13, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 13, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 13, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 13, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 13, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 13, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 29, j + 13, k + 8);
- this.setBlockToAir(world, i + 29, j + 13, k + 9);
- this.setBlockToAir(world, i + 29, j + 13, k + 10);
- this.setBlockToAir(world, i + 29, j + 13, k + 11);
- this.setBlockToAir(world, i + 29, j + 13, k + 12);
- this.setBlockToAir(world, i + 29, j + 13, k + 13);
- this.setBlockToAir(world, i + 29, j + 13, k + 14);
- this.setBlockToAir(world, i + 29, j + 13, k + 15);
- this.setBlockToAir(world, i + 29, j + 13, k + 16);
- this.setBlockToAir(world, i + 29, j + 13, k + 17);
- this.setBlockToAir(world, i + 29, j + 13, k + 18);
- this.setBlockToAir(world, i + 29, j + 13, k + 19);
- this.setBlockToAir(world, i + 29, j + 13, k + 20);
- this.setBlockToAir(world, i + 29, j + 13, k + 21);
- this.setBlockToAir(world, i + 29, j + 13, k + 22);
- this.setBlockToAir(world, i + 29, j + 13, k + 23);
- this.setBlockToAir(world, i + 29, j + 13, k + 24);
- this.setBlockToAir(world, i + 29, j + 13, k + 25);
- this.setBlockToAir(world, i + 29, j + 13, k + 26);
- this.setBlock(world, i + 29, j + 13, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 13, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 13, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 13, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 13, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 13, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 14, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 14, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 14, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 14, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 14, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 14, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 14, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 14, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 29, j + 14, k + 8);
- this.setBlockToAir(world, i + 29, j + 14, k + 9);
- this.setBlockToAir(world, i + 29, j + 14, k + 10);
- this.setBlockToAir(world, i + 29, j + 14, k + 11);
- this.setBlockToAir(world, i + 29, j + 14, k + 12);
- this.setBlockToAir(world, i + 29, j + 14, k + 13);
- this.setBlockToAir(world, i + 29, j + 14, k + 14);
- this.setBlockToAir(world, i + 29, j + 14, k + 15);
- this.setBlockToAir(world, i + 29, j + 14, k + 16);
- this.setBlockToAir(world, i + 29, j + 14, k + 17);
- this.setBlockToAir(world, i + 29, j + 14, k + 18);
- this.setBlockToAir(world, i + 29, j + 14, k + 19);
- this.setBlockToAir(world, i + 29, j + 14, k + 20);
- this.setBlockToAir(world, i + 29, j + 14, k + 21);
- this.setBlockToAir(world, i + 29, j + 14, k + 22);
- this.setBlockToAir(world, i + 29, j + 14, k + 23);
- this.setBlock(world, i + 29, j + 14, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 14, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 14, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 14, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 14, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 14, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 14, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 14, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 14, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 15, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 15, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 15, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 15, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 15, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 15, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 15, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 15, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 29, j + 15, k + 8);
- this.setBlockToAir(world, i + 29, j + 15, k + 9);
- this.setBlockToAir(world, i + 29, j + 15, k + 10);
- this.setBlockToAir(world, i + 29, j + 15, k + 11);
- this.setBlockToAir(world, i + 29, j + 15, k + 12);
- this.setBlockToAir(world, i + 29, j + 15, k + 13);
- this.setBlockToAir(world, i + 29, j + 15, k + 14);
- this.setBlockToAir(world, i + 29, j + 15, k + 15);
- this.setBlockToAir(world, i + 29, j + 15, k + 16);
- this.setBlockToAir(world, i + 29, j + 15, k + 17);
- this.setBlockToAir(world, i + 29, j + 15, k + 18);
- this.setBlockToAir(world, i + 29, j + 15, k + 19);
- this.setBlockToAir(world, i + 29, j + 15, k + 20);
- this.setBlockToAir(world, i + 29, j + 15, k + 21);
- this.setBlockToAir(world, i + 29, j + 15, k + 22);
- this.setBlockToAir(world, i + 29, j + 15, k + 23);
- this.setBlockToAir(world, i + 29, j + 15, k + 24);
- this.setBlock(world, i + 29, j + 15, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 15, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 15, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 15, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 15, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 15, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 15, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 15, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 16, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 16, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 16, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 16, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 16, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 16, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 16, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 16, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 16, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 16, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 16, k + 10, MWBlocks.corrupted_grass, 0);
- this.setBlockToAir(world, i + 29, j + 16, k + 11);
- this.setBlockToAir(world, i + 29, j + 16, k + 12);
- this.setBlockToAir(world, i + 29, j + 16, k + 13);
- this.setBlockToAir(world, i + 29, j + 16, k + 14);
- this.setBlockToAir(world, i + 29, j + 16, k + 15);
- this.setBlockToAir(world, i + 29, j + 16, k + 16);
- this.setBlockToAir(world, i + 29, j + 16, k + 17);
- this.setBlockToAir(world, i + 29, j + 16, k + 18);
- this.setBlockToAir(world, i + 29, j + 16, k + 19);
- this.setBlockToAir(world, i + 29, j + 16, k + 20);
- this.setBlockToAir(world, i + 29, j + 16, k + 21);
- this.setBlockToAir(world, i + 29, j + 16, k + 22);
- this.setBlockToAir(world, i + 29, j + 16, k + 23);
- this.setBlockToAir(world, i + 29, j + 16, k + 24);
- this.setBlock(world, i + 29, j + 16, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 16, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 16, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 16, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 16, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 16, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 16, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 16, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 17, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 17, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 17, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 17, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 17, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 17, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 17, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 17, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 17, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 17, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 29, j + 17, k + 10);
- this.setBlockToAir(world, i + 29, j + 17, k + 11);
- this.setBlockToAir(world, i + 29, j + 17, k + 12);
- this.setBlockToAir(world, i + 29, j + 17, k + 13);
- this.setBlockToAir(world, i + 29, j + 17, k + 14);
- this.setBlockToAir(world, i + 29, j + 17, k + 15);
- this.setBlockToAir(world, i + 29, j + 17, k + 16);
- this.setBlockToAir(world, i + 29, j + 17, k + 17);
- this.setBlockToAir(world, i + 29, j + 17, k + 18);
- this.setBlockToAir(world, i + 29, j + 17, k + 19);
- this.setBlockToAir(world, i + 29, j + 17, k + 20);
- this.setBlockToAir(world, i + 29, j + 17, k + 21);
- this.setBlockToAir(world, i + 29, j + 17, k + 22);
- this.setBlock(world, i + 29, j + 17, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 29, j + 17, k + 24);
- this.setBlock(world, i + 29, j + 17, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 17, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 17, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 17, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 17, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 17, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 17, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 17, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 29, j + 18, k + 0, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 29, j + 18, k + 1, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 29, j + 18, k + 2, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 29, j + 18, k + 3, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 29, j + 18, k + 4, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 29, j + 18, k + 5, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 29, j + 18, k + 6, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 29, j + 18, k + 7, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 29, j + 18, k + 8, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 29, j + 18, k + 9, MWBlocks.corrupted_grass, 0);
- this.setBlockToAir(world, i + 29, j + 18, k + 10);
- this.setBlockToAir(world, i + 29, j + 18, k + 11);
- this.setBlockToAir(world, i + 29, j + 18, k + 12);
- this.setBlockToAir(world, i + 29, j + 18, k + 13);
- this.setBlockToAir(world, i + 29, j + 18, k + 14);
- this.setBlockToAir(world, i + 29, j + 18, k + 15);
- this.setBlockToAir(world, i + 29, j + 18, k + 16);
- this.setBlockToAir(world, i + 29, j + 18, k + 17);
- this.setBlockToAir(world, i + 29, j + 18, k + 18);
- this.setBlockToAir(world, i + 29, j + 18, k + 19);
- this.setBlockToAir(world, i + 29, j + 18, k + 20);
- this.setBlockToAir(world, i + 29, j + 18, k + 21);
- this.setBlockToAir(world, i + 29, j + 18, k + 22);
- this.setBlock(world, i + 29, j + 18, k + 23, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 29, j + 18, k + 24, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 29, j + 18, k + 25, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 29, j + 18, k + 26, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 29, j + 18, k + 27, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 29, j + 18, k + 28, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 29, j + 18, k + 29, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 29, j + 18, k + 30, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 29, j + 18, k + 31, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 29, j + 18, k + 32, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 30, j + 0, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 0, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 0, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 0, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 0, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 0, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 0, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 0, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 0, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 0, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 0, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 0, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 0, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 0, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 0, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 0, k + 15, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 0, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 0, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 0, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 0, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 0, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 0, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 0, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 0, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 0, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 0, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 0, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 0, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 0, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 0, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 0, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 0, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 0, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 1, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 1, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 1, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 1, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 1, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 1, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 1, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 1, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 1, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 1, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 1, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 1, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 1, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 1, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 1, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 1, k + 15, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 1, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 1, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 1, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 1, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 1, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 1, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 1, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 1, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 1, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 1, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 1, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 1, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 1, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 1, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 1, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 1, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 1, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 2, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 2, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 2, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 2, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 2, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 2, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 2, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 2, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 2, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 2, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 2, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 2, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 2, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 2, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 2, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 2, k + 15, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 2, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 2, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 2, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 2, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 2, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 2, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 2, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 2, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 2, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 2, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 2, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 2, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 2, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 2, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 2, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 2, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 2, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 3, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 3, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 3, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 3, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 3, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 3, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 3, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 3, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 3, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 3, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 3, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 3, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 3, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 3, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 3, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 3, k + 15, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 3, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 3, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 3, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 3, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 3, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 3, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 3, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 3, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 3, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 3, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 3, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 3, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 3, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 3, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 3, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 3, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 3, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 4, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 4, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 4, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 4, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 4, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 4, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 4, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 4, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 4, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 4, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 4, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 4, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 4, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 4, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 4, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 4, k + 15, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 4, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 4, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 4, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 4, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 4, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 4, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 4, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 4, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 4, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 4, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 4, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 4, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 4, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 4, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 4, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 4, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 4, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 5, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 5, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 5, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 5, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 5, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 5, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 5, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 5, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 5, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 5, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 5, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 5, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 5, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 5, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 5, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 30, j + 5, k + 15);
- this.setBlock(world, i + 30, j + 5, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 5, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 5, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 5, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 5, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 5, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 5, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 5, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 5, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 5, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 5, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 5, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 5, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 5, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 5, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 5, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 5, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 6, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 6, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 6, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 6, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 6, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 6, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 6, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 6, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 6, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 6, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 6, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 6, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 6, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 6, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 6, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 30, j + 6, k + 15);
- this.setBlockToAir(world, i + 30, j + 6, k + 16);
- this.setBlockToAir(world, i + 30, j + 6, k + 17);
- this.setBlock(world, i + 30, j + 6, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 6, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 6, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 6, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 6, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 6, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 6, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 6, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 6, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 6, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 6, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 6, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 6, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 6, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 6, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 7, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 7, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 7, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 7, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 7, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 7, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 7, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 7, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 7, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 7, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 7, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 30, j + 7, k + 11);
- this.setBlock(world, i + 30, j + 7, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 30, j + 7, k + 13);
- this.setBlock(world, i + 30, j + 7, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 7, k + 15, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 30, j + 7, k + 16);
- this.setBlockToAir(world, i + 30, j + 7, k + 17);
- this.setBlock(world, i + 30, j + 7, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 7, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 7, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 7, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 7, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 7, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 7, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 7, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 7, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 7, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 7, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 7, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 7, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 7, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 7, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 8, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 8, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 8, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 8, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 8, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 8, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 8, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 8, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 8, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 8, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 8, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 8, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 30, j + 8, k + 12);
- this.setBlockToAir(world, i + 30, j + 8, k + 13);
- world.setBlock(i + 30, j + 8, k + 14, Blocks.mob_spawner);
- TileEntityMobSpawner tileentitymobspawner3 = (TileEntityMobSpawner)world.getTileEntity(i + 30, j + 8, k + 14);
- tileentitymobspawner3.func_145881_a().setEntityName("CorruptedZombie");
- NBTTagCompound nbt3 = new NBTTagCompound();
- tileentitymobspawner3.writeToNBT(nbt3);
- nbt3.setShort("MinSpawnDelay",(short)50);
- nbt3.setShort("MaxSpawnDelay",(short)200);
- tileentitymobspawner3.readFromNBT(nbt3);
- this.setBlockToAir(world, i + 30, j + 8, k + 15);
- this.setBlockToAir(world, i + 30, j + 8, k + 16);
- this.setBlock(world, i + 30, j + 8, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 8, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 30, j + 8, k + 19);
- this.setBlock(world, i + 30, j + 8, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 8, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 8, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 8, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 8, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 8, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 8, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 8, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 8, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 8, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 8, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 8, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 8, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 9, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 9, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 9, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 9, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 9, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 9, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 9, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 9, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 9, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 9, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 9, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 30, j + 9, k + 11);
- this.setBlockToAir(world, i + 30, j + 9, k + 12);
- this.setBlockToAir(world, i + 30, j + 9, k + 13);
- this.setBlockToAir(world, i + 30, j + 9, k + 14);
- this.setBlockToAir(world, i + 30, j + 9, k + 15);
- this.setBlock(world, i + 30, j + 9, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 30, j + 9, k + 17);
- this.setBlockToAir(world, i + 30, j + 9, k + 18);
- this.setBlock(world, i + 30, j + 9, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 30, j + 9, k + 20);
- this.setBlock(world, i + 30, j + 9, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 9, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 9, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 9, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 9, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 9, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 9, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 9, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 9, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 9, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 9, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 9, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 10, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 10, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 10, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 10, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 10, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 10, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 10, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 10, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 10, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 10, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 10, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 30, j + 10, k + 11);
- this.setBlockToAir(world, i + 30, j + 10, k + 12);
- this.setBlockToAir(world, i + 30, j + 10, k + 13);
- this.setBlockToAir(world, i + 30, j + 10, k + 14);
- this.setBlock(world, i + 30, j + 10, k + 15, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 30, j + 10, k + 16);
- this.setBlockToAir(world, i + 30, j + 10, k + 17);
- this.setBlockToAir(world, i + 30, j + 10, k + 18);
- this.setBlockToAir(world, i + 30, j + 10, k + 19);
- this.setBlockToAir(world, i + 30, j + 10, k + 20);
- this.setBlockToAir(world, i + 30, j + 10, k + 21);
- this.setBlock(world, i + 30, j + 10, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 10, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 10, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 10, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 10, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 10, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 10, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 10, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 10, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 10, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 10, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 11, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 11, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 11, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 11, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 11, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 11, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 11, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 11, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 11, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 11, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 11, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 11, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 30, j + 11, k + 12);
- this.setBlockToAir(world, i + 30, j + 11, k + 13);
- this.setBlockToAir(world, i + 30, j + 11, k + 14);
- this.setBlockToAir(world, i + 30, j + 11, k + 15);
- this.setBlockToAir(world, i + 30, j + 11, k + 16);
- this.setBlockToAir(world, i + 30, j + 11, k + 17);
- this.setBlockToAir(world, i + 30, j + 11, k + 18);
- this.setBlockToAir(world, i + 30, j + 11, k + 19);
- this.setBlockToAir(world, i + 30, j + 11, k + 20);
- this.setBlock(world, i + 30, j + 11, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 30, j + 11, k + 22);
- this.setBlock(world, i + 30, j + 11, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 11, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 11, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 11, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 11, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 11, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 11, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 11, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 11, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 11, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 12, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 12, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 12, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 12, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 12, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 12, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 12, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 12, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 30, j + 12, k + 8);
- this.setBlock(world, i + 30, j + 12, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 30, j + 12, k + 10);
- this.setBlockToAir(world, i + 30, j + 12, k + 11);
- this.setBlockToAir(world, i + 30, j + 12, k + 12);
- this.setBlockToAir(world, i + 30, j + 12, k + 13);
- this.setBlockToAir(world, i + 30, j + 12, k + 14);
- this.setBlockToAir(world, i + 30, j + 12, k + 15);
- this.setBlockToAir(world, i + 30, j + 12, k + 16);
- this.setBlockToAir(world, i + 30, j + 12, k + 17);
- this.setBlockToAir(world, i + 30, j + 12, k + 18);
- this.setBlockToAir(world, i + 30, j + 12, k + 19);
- this.setBlockToAir(world, i + 30, j + 12, k + 20);
- this.setBlockToAir(world, i + 30, j + 12, k + 21);
- this.setBlock(world, i + 30, j + 12, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 30, j + 12, k + 23);
- this.setBlockToAir(world, i + 30, j + 12, k + 24);
- this.setBlock(world, i + 30, j + 12, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 12, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 12, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 12, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 12, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 12, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 12, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 12, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 13, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 13, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 13, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 13, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 13, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 13, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 13, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 13, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 13, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 30, j + 13, k + 9);
- this.setBlockToAir(world, i + 30, j + 13, k + 10);
- this.setBlockToAir(world, i + 30, j + 13, k + 11);
- this.setBlockToAir(world, i + 30, j + 13, k + 12);
- this.setBlockToAir(world, i + 30, j + 13, k + 13);
- this.setBlockToAir(world, i + 30, j + 13, k + 14);
- this.setBlockToAir(world, i + 30, j + 13, k + 15);
- this.setBlockToAir(world, i + 30, j + 13, k + 16);
- this.setBlockToAir(world, i + 30, j + 13, k + 17);
- this.setBlockToAir(world, i + 30, j + 13, k + 18);
- this.setBlockToAir(world, i + 30, j + 13, k + 19);
- this.setBlockToAir(world, i + 30, j + 13, k + 20);
- this.setBlockToAir(world, i + 30, j + 13, k + 21);
- this.setBlockToAir(world, i + 30, j + 13, k + 22);
- this.setBlockToAir(world, i + 30, j + 13, k + 23);
- this.setBlock(world, i + 30, j + 13, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 13, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 13, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 13, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 13, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 13, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 13, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 13, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 13, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 14, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 14, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 14, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 14, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 14, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 14, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 14, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 14, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 14, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 30, j + 14, k + 9);
- this.setBlockToAir(world, i + 30, j + 14, k + 10);
- this.setBlockToAir(world, i + 30, j + 14, k + 11);
- this.setBlockToAir(world, i + 30, j + 14, k + 12);
- this.setBlockToAir(world, i + 30, j + 14, k + 13);
- this.setBlockToAir(world, i + 30, j + 14, k + 14);
- this.setBlockToAir(world, i + 30, j + 14, k + 15);
- this.setBlockToAir(world, i + 30, j + 14, k + 16);
- this.setBlockToAir(world, i + 30, j + 14, k + 17);
- this.setBlockToAir(world, i + 30, j + 14, k + 18);
- this.setBlockToAir(world, i + 30, j + 14, k + 19);
- this.setBlockToAir(world, i + 30, j + 14, k + 20);
- this.setBlockToAir(world, i + 30, j + 14, k + 21);
- this.setBlockToAir(world, i + 30, j + 14, k + 22);
- this.setBlockToAir(world, i + 30, j + 14, k + 23);
- this.setBlockToAir(world, i + 30, j + 14, k + 24);
- this.setBlock(world, i + 30, j + 14, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 14, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 14, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 14, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 14, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 14, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 14, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 14, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 15, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 15, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 15, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 15, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 15, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 15, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 15, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 15, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 15, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 30, j + 15, k + 9);
- this.setBlockToAir(world, i + 30, j + 15, k + 10);
- this.setBlockToAir(world, i + 30, j + 15, k + 11);
- this.setBlockToAir(world, i + 30, j + 15, k + 12);
- this.setBlockToAir(world, i + 30, j + 15, k + 13);
- this.setBlockToAir(world, i + 30, j + 15, k + 14);
- this.setBlockToAir(world, i + 30, j + 15, k + 15);
- this.setBlockToAir(world, i + 30, j + 15, k + 16);
- this.setBlockToAir(world, i + 30, j + 15, k + 17);
- this.setBlockToAir(world, i + 30, j + 15, k + 18);
- this.setBlockToAir(world, i + 30, j + 15, k + 19);
- this.setBlockToAir(world, i + 30, j + 15, k + 20);
- this.setBlockToAir(world, i + 30, j + 15, k + 21);
- this.setBlockToAir(world, i + 30, j + 15, k + 22);
- this.setBlockToAir(world, i + 30, j + 15, k + 23);
- this.setBlockToAir(world, i + 30, j + 15, k + 24);
- this.setBlockToAir(world, i + 30, j + 15, k + 25);
- this.setBlock(world, i + 30, j + 15, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 15, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 15, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 15, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 15, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 15, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 15, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 16, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 16, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 16, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 16, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 16, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 16, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 16, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 16, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 16, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 16, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 30, j + 16, k + 10);
- this.setBlockToAir(world, i + 30, j + 16, k + 11);
- this.setBlockToAir(world, i + 30, j + 16, k + 12);
- this.setBlockToAir(world, i + 30, j + 16, k + 13);
- this.setBlockToAir(world, i + 30, j + 16, k + 14);
- this.setBlockToAir(world, i + 30, j + 16, k + 15);
- this.setBlockToAir(world, i + 30, j + 16, k + 16);
- this.setBlockToAir(world, i + 30, j + 16, k + 17);
- this.setBlockToAir(world, i + 30, j + 16, k + 18);
- this.setBlockToAir(world, i + 30, j + 16, k + 19);
- this.setBlockToAir(world, i + 30, j + 16, k + 20);
- this.setBlockToAir(world, i + 30, j + 16, k + 21);
- this.setBlockToAir(world, i + 30, j + 16, k + 22);
- this.setBlockToAir(world, i + 30, j + 16, k + 23);
- this.setBlockToAir(world, i + 30, j + 16, k + 24);
- this.setBlock(world, i + 30, j + 16, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 16, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 16, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 16, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 16, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 16, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 16, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 16, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 17, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 17, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 17, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 17, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 17, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 17, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 17, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 17, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 17, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 17, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 17, k + 10, MWBlocks.corrupted_grass, 0);
- this.setBlockToAir(world, i + 30, j + 17, k + 11);
- this.setBlockToAir(world, i + 30, j + 17, k + 12);
- this.setBlockToAir(world, i + 30, j + 17, k + 13);
- this.setBlockToAir(world, i + 30, j + 17, k + 14);
- this.setBlockToAir(world, i + 30, j + 17, k + 15);
- this.setBlockToAir(world, i + 30, j + 17, k + 16);
- this.setBlockToAir(world, i + 30, j + 17, k + 17);
- this.setBlockToAir(world, i + 30, j + 17, k + 18);
- this.setBlockToAir(world, i + 30, j + 17, k + 19);
- this.setBlockToAir(world, i + 30, j + 17, k + 20);
- this.setBlockToAir(world, i + 30, j + 17, k + 21);
- this.setBlockToAir(world, i + 30, j + 17, k + 22);
- this.setBlock(world, i + 30, j + 17, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlockToAir(world, i + 30, j + 17, k + 24);
- this.setBlock(world, i + 30, j + 17, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 17, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 17, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 17, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 17, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 17, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 17, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 17, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 30, j + 18, k + 0, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 30, j + 18, k + 1, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 30, j + 18, k + 2, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 30, j + 18, k + 3, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 30, j + 18, k + 4, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 30, j + 18, k + 5, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 30, j + 18, k + 6, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 30, j + 18, k + 7, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 30, j + 18, k + 8, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 30, j + 18, k + 9, MWBlocks.corrupted_grass, 0);
- this.setBlockToAir(world, i + 30, j + 18, k + 10);
- this.setBlockToAir(world, i + 30, j + 18, k + 11);
- this.setBlockToAir(world, i + 30, j + 18, k + 12);
- this.setBlockToAir(world, i + 30, j + 18, k + 13);
- this.setBlockToAir(world, i + 30, j + 18, k + 14);
- this.setBlockToAir(world, i + 30, j + 18, k + 15);
- this.setBlockToAir(world, i + 30, j + 18, k + 16);
- this.setBlockToAir(world, i + 30, j + 18, k + 17);
- this.setBlockToAir(world, i + 30, j + 18, k + 18);
- this.setBlockToAir(world, i + 30, j + 18, k + 19);
- this.setBlockToAir(world, i + 30, j + 18, k + 20);
- this.setBlock(world, i + 30, j + 18, k + 21, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 30, j + 18, k + 22, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 30, j + 18, k + 23, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 30, j + 18, k + 24, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 30, j + 18, k + 25, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 30, j + 18, k + 26, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 30, j + 18, k + 27, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 30, j + 18, k + 28, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 30, j + 18, k + 29, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 30, j + 18, k + 30, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 30, j + 18, k + 31, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 30, j + 18, k + 32, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 31, j + 0, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 31, j + 0, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 31, j + 0, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 31, j + 0, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 31, j + 0, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 31, j + 0, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 31, j + 0, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 31, j + 0, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 31, j + 0, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 31, j + 0, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 31, j + 0, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 31, j + 0, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 31, j + 0, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 31, j + 0, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 31, j + 0, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 31, j + 0, k + 15, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 31, j + 0, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 31, j + 0, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 31, j + 0, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 31, j + 0, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 31, j + 0, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 31, j + 0, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 31, j + 0, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 31, j + 0, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 31, j + 0, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 31, j + 0, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 31, j + 0, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 31, j + 0, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 31, j + 0, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 31, j + 0, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 31, j + 0, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 31, j + 0, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 31, j + 0, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 31, j + 1, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 31, j + 1, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 31, j + 1, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 31, j + 1, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 31, j + 1, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 31, j + 1, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 31, j + 1, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 31, j + 1, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 31, j + 1, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 31, j + 1, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 31, j + 1, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 31, j + 1, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 31, j + 1, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 31, j + 1, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 31, j + 1, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 31, j + 1, k + 15, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 31, j + 1, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 31, j + 1, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 31, j + 1, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 31, j + 1, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 31, j + 1, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 31, j + 1, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 31, j + 1, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 31, j + 1, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 31, j + 1, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 31, j + 1, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 31, j + 1, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 31, j + 1, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 31, j + 1, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 31, j + 1, k + 29, MWBlocks.corrupted_dirt, 0);
- new WorldGenCorruptedCrate4().generate14(world, rand, i, j, k);
- return true;
- }
- }
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