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  1. package mineworld.world.gen.crate;
  2.  
  3. import java.util.Random;
  4.  
  5. import mineworld.core.MWBlocks;
  6. import net.minecraft.block.Block;
  7. import net.minecraft.init.Blocks;
  8. import net.minecraft.nbt.NBTTagCompound;
  9. import net.minecraft.tileentity.TileEntityMobSpawner;
  10. import net.minecraft.world.World;
  11.  
  12. public class WorldGenCorruptedCrate3 {
  13.  
  14. public void setBlock(World world, int x, int y, int z, Block block, int metadata)
  15. {
  16. Block b1 = world.getBlock(x, y, z);
  17.  
  18. if(b1.isAir(world, x, y, z) || b1.isLeaves(world, x, y, z))
  19. {
  20. world.setBlock(x, y, z, block, metadata, 2);
  21. }
  22. }
  23.  
  24. public void setBlockToAir(World world, int x, int y, int z)
  25. {
  26. world.setBlockToAir(x, y, z);
  27. }
  28.  
  29. public boolean generate11(World world, Random rand, int i, int j, int k) {
  30. this.setBlockToAir(world, i + 23, j + 17, k + 18);
  31. this.setBlockToAir(world, i + 23, j + 17, k + 19);
  32. this.setBlockToAir(world, i + 23, j + 17, k + 20);
  33. this.setBlockToAir(world, i + 23, j + 17, k + 21);
  34. this.setBlockToAir(world, i + 23, j + 17, k + 22);
  35. this.setBlockToAir(world, i + 23, j + 17, k + 23);
  36. this.setBlockToAir(world, i + 23, j + 17, k + 24);
  37. this.setBlockToAir(world, i + 23, j + 17, k + 25);
  38. this.setBlockToAir(world, i + 23, j + 17, k + 26);
  39. this.setBlockToAir(world, i + 23, j + 17, k + 27);
  40. this.setBlockToAir(world, i + 23, j + 17, k + 28);
  41. this.setBlock(world, i + 23, j + 17, k + 29, MWBlocks.corrupted_dirt, 0);
  42. this.setBlock(world, i + 23, j + 17, k + 30, MWBlocks.corrupted_dirt, 0);
  43. this.setBlock(world, i + 23, j + 17, k + 31, MWBlocks.corrupted_dirt, 0);
  44. this.setBlock(world, i + 23, j + 17, k + 32, MWBlocks.corrupted_dirt, 0);
  45. this.setBlock(world, i + 23, j + 18, k + 0, MWBlocks.corrupted_grass, 0);
  46. this.setBlock(world, i + 23, j + 18, k + 1, MWBlocks.corrupted_grass, 0);
  47. this.setBlock(world, i + 23, j + 18, k + 2, MWBlocks.corrupted_grass, 0);
  48. this.setBlock(world, i + 23, j + 18, k + 3, MWBlocks.corrupted_grass, 0);
  49. this.setBlock(world, i + 23, j + 18, k + 4, MWBlocks.corrupted_grass, 0);
  50. this.setBlock(world, i + 23, j + 18, k + 5, MWBlocks.corrupted_grass, 0);
  51. this.setBlockToAir(world, i + 23, j + 18, k + 6);
  52. this.setBlockToAir(world, i + 23, j + 18, k + 7);
  53. this.setBlockToAir(world, i + 23, j + 18, k + 8);
  54. this.setBlockToAir(world, i + 23, j + 18, k + 9);
  55. this.setBlockToAir(world, i + 23, j + 18, k + 10);
  56. this.setBlockToAir(world, i + 23, j + 18, k + 11);
  57. this.setBlockToAir(world, i + 23, j + 18, k + 12);
  58. this.setBlockToAir(world, i + 23, j + 18, k + 13);
  59. this.setBlockToAir(world, i + 23, j + 18, k + 14);
  60. this.setBlockToAir(world, i + 23, j + 18, k + 15);
  61. this.setBlockToAir(world, i + 23, j + 18, k + 16);
  62. this.setBlockToAir(world, i + 23, j + 18, k + 17);
  63. this.setBlockToAir(world, i + 23, j + 18, k + 18);
  64. this.setBlockToAir(world, i + 23, j + 18, k + 19);
  65. this.setBlockToAir(world, i + 23, j + 18, k + 20);
  66. this.setBlockToAir(world, i + 23, j + 18, k + 21);
  67. this.setBlockToAir(world, i + 23, j + 18, k + 22);
  68. this.setBlockToAir(world, i + 23, j + 18, k + 23);
  69. this.setBlockToAir(world, i + 23, j + 18, k + 24);
  70. this.setBlockToAir(world, i + 23, j + 18, k + 25);
  71. this.setBlockToAir(world, i + 23, j + 18, k + 26);
  72. this.setBlockToAir(world, i + 23, j + 18, k + 27);
  73. this.setBlock(world, i + 23, j + 18, k + 28, MWBlocks.corrupted_grass, 0);
  74. this.setBlock(world, i + 23, j + 18, k + 29, MWBlocks.corrupted_grass, 0);
  75. this.setBlock(world, i + 23, j + 18, k + 30, MWBlocks.corrupted_grass, 0);
  76. this.setBlock(world, i + 23, j + 18, k + 31, MWBlocks.corrupted_grass, 0);
  77. this.setBlock(world, i + 23, j + 18, k + 32, MWBlocks.corrupted_grass, 0);
  78. this.setBlock(world, i + 24, j + 0, k + 0, MWBlocks.corrupted_dirt, 0);
  79. this.setBlock(world, i + 24, j + 0, k + 1, MWBlocks.corrupted_dirt, 0);
  80. this.setBlock(world, i + 24, j + 0, k + 2, MWBlocks.corrupted_dirt, 0);
  81. this.setBlock(world, i + 24, j + 0, k + 3, MWBlocks.corrupted_dirt, 0);
  82. this.setBlock(world, i + 24, j + 0, k + 4, MWBlocks.corrupted_dirt, 0);
  83. this.setBlock(world, i + 24, j + 0, k + 5, MWBlocks.corrupted_dirt, 0);
  84. this.setBlock(world, i + 24, j + 0, k + 6, MWBlocks.corrupted_dirt, 0);
  85. this.setBlock(world, i + 24, j + 0, k + 7, MWBlocks.corrupted_dirt, 0);
  86. this.setBlock(world, i + 24, j + 0, k + 8, MWBlocks.corrupted_dirt, 0);
  87. this.setBlock(world, i + 24, j + 0, k + 9, MWBlocks.corrupted_dirt, 0);
  88. this.setBlock(world, i + 24, j + 0, k + 10, MWBlocks.corrupted_dirt, 0);
  89. this.setBlock(world, i + 24, j + 0, k + 11, MWBlocks.corrupted_dirt, 0);
  90. this.setBlock(world, i + 24, j + 0, k + 12, MWBlocks.corrupted_dirt, 0);
  91. this.setBlock(world, i + 24, j + 0, k + 13, MWBlocks.corrupted_dirt, 0);
  92. this.setBlock(world, i + 24, j + 0, k + 14, MWBlocks.corrupted_dirt, 0);
  93. this.setBlock(world, i + 24, j + 0, k + 15, MWBlocks.corrupted_dirt, 0);
  94. this.setBlock(world, i + 24, j + 0, k + 16, MWBlocks.corrupted_dirt, 0);
  95. this.setBlock(world, i + 24, j + 0, k + 17, MWBlocks.corrupted_dirt, 0);
  96. this.setBlock(world, i + 24, j + 0, k + 18, MWBlocks.corrupted_dirt, 0);
  97. this.setBlock(world, i + 24, j + 0, k + 19, MWBlocks.corrupted_dirt, 0);
  98. this.setBlock(world, i + 24, j + 0, k + 20, MWBlocks.corrupted_dirt, 0);
  99. this.setBlock(world, i + 24, j + 0, k + 21, MWBlocks.corrupted_dirt, 0);
  100. this.setBlock(world, i + 24, j + 0, k + 22, MWBlocks.corrupted_dirt, 0);
  101. this.setBlock(world, i + 24, j + 0, k + 23, MWBlocks.corrupted_dirt, 0);
  102. this.setBlock(world, i + 24, j + 0, k + 24, MWBlocks.corrupted_dirt, 0);
  103. this.setBlock(world, i + 24, j + 0, k + 25, MWBlocks.corrupted_dirt, 0);
  104. this.setBlock(world, i + 24, j + 0, k + 26, MWBlocks.corrupted_dirt, 0);
  105. this.setBlock(world, i + 24, j + 0, k + 27, MWBlocks.corrupted_dirt, 0);
  106. this.setBlock(world, i + 24, j + 0, k + 28, MWBlocks.corrupted_dirt, 0);
  107. this.setBlock(world, i + 24, j + 0, k + 29, MWBlocks.corrupted_dirt, 0);
  108. this.setBlock(world, i + 24, j + 0, k + 30, MWBlocks.corrupted_dirt, 0);
  109. this.setBlock(world, i + 24, j + 0, k + 31, MWBlocks.corrupted_dirt, 0);
  110. this.setBlock(world, i + 24, j + 0, k + 32, MWBlocks.corrupted_dirt, 0);
  111. this.setBlock(world, i + 24, j + 1, k + 0, MWBlocks.corrupted_dirt, 0);
  112. this.setBlock(world, i + 24, j + 1, k + 1, MWBlocks.corrupted_dirt, 0);
  113. this.setBlock(world, i + 24, j + 1, k + 2, MWBlocks.corrupted_dirt, 0);
  114. this.setBlock(world, i + 24, j + 1, k + 3, MWBlocks.corrupted_dirt, 0);
  115. this.setBlock(world, i + 24, j + 1, k + 4, MWBlocks.corrupted_dirt, 0);
  116. this.setBlock(world, i + 24, j + 1, k + 5, MWBlocks.corrupted_dirt, 0);
  117. this.setBlock(world, i + 24, j + 1, k + 6, MWBlocks.corrupted_dirt, 0);
  118. this.setBlock(world, i + 24, j + 1, k + 7, MWBlocks.corrupted_dirt, 0);
  119. this.setBlock(world, i + 24, j + 1, k + 8, MWBlocks.corrupted_dirt, 0);
  120. this.setBlock(world, i + 24, j + 1, k + 9, MWBlocks.corrupted_dirt, 0);
  121. this.setBlock(world, i + 24, j + 1, k + 10, MWBlocks.corrupted_dirt, 0);
  122. this.setBlock(world, i + 24, j + 1, k + 11, MWBlocks.corrupted_dirt, 0);
  123. this.setBlock(world, i + 24, j + 1, k + 12, MWBlocks.corrupted_dirt, 0);
  124. this.setBlock(world, i + 24, j + 1, k + 13, MWBlocks.corrupted_dirt, 0);
  125. this.setBlock(world, i + 24, j + 1, k + 14, MWBlocks.corrupted_dirt, 0);
  126. this.setBlock(world, i + 24, j + 1, k + 15, MWBlocks.corrupted_dirt, 0);
  127. this.setBlock(world, i + 24, j + 1, k + 16, MWBlocks.corrupted_dirt, 0);
  128. this.setBlock(world, i + 24, j + 1, k + 17, MWBlocks.corrupted_dirt, 0);
  129. this.setBlock(world, i + 24, j + 1, k + 18, MWBlocks.corrupted_dirt, 0);
  130. this.setBlock(world, i + 24, j + 1, k + 19, MWBlocks.corrupted_dirt, 0);
  131. this.setBlock(world, i + 24, j + 1, k + 20, MWBlocks.corrupted_dirt, 0);
  132. this.setBlock(world, i + 24, j + 1, k + 21, MWBlocks.corrupted_dirt, 0);
  133. this.setBlock(world, i + 24, j + 1, k + 22, MWBlocks.corrupted_dirt, 0);
  134. this.setBlock(world, i + 24, j + 1, k + 23, MWBlocks.corrupted_dirt, 0);
  135. this.setBlock(world, i + 24, j + 1, k + 24, MWBlocks.corrupted_dirt, 0);
  136. this.setBlock(world, i + 24, j + 1, k + 25, MWBlocks.corrupted_dirt, 0);
  137. this.setBlock(world, i + 24, j + 1, k + 26, MWBlocks.corrupted_dirt, 0);
  138. this.setBlock(world, i + 24, j + 1, k + 27, MWBlocks.corrupted_dirt, 0);
  139. this.setBlock(world, i + 24, j + 1, k + 28, MWBlocks.corrupted_dirt, 0);
  140. this.setBlock(world, i + 24, j + 1, k + 29, MWBlocks.corrupted_dirt, 0);
  141. this.setBlock(world, i + 24, j + 1, k + 30, MWBlocks.corrupted_dirt, 0);
  142. this.setBlock(world, i + 24, j + 1, k + 31, MWBlocks.corrupted_dirt, 0);
  143. this.setBlock(world, i + 24, j + 1, k + 32, MWBlocks.corrupted_dirt, 0);
  144. this.setBlock(world, i + 24, j + 2, k + 0, MWBlocks.corrupted_dirt, 0);
  145. this.setBlock(world, i + 24, j + 2, k + 1, MWBlocks.corrupted_dirt, 0);
  146. this.setBlock(world, i + 24, j + 2, k + 2, MWBlocks.corrupted_dirt, 0);
  147. this.setBlock(world, i + 24, j + 2, k + 3, MWBlocks.corrupted_dirt, 0);
  148. this.setBlock(world, i + 24, j + 2, k + 4, MWBlocks.corrupted_dirt, 0);
  149. this.setBlock(world, i + 24, j + 2, k + 5, MWBlocks.corrupted_dirt, 0);
  150. this.setBlock(world, i + 24, j + 2, k + 6, MWBlocks.corrupted_dirt, 0);
  151. this.setBlock(world, i + 24, j + 2, k + 7, MWBlocks.corrupted_dirt, 0);
  152. this.setBlock(world, i + 24, j + 2, k + 8, MWBlocks.corrupted_dirt, 0);
  153. this.setBlock(world, i + 24, j + 2, k + 9, MWBlocks.corrupted_dirt, 0);
  154. this.setBlock(world, i + 24, j + 2, k + 10, MWBlocks.corrupted_dirt, 0);
  155. this.setBlock(world, i + 24, j + 2, k + 11, MWBlocks.corrupted_dirt, 0);
  156. this.setBlock(world, i + 24, j + 2, k + 12, MWBlocks.corrupted_dirt, 0);
  157. this.setBlock(world, i + 24, j + 2, k + 13, MWBlocks.corrupted_dirt, 0);
  158. this.setBlock(world, i + 24, j + 2, k + 14, MWBlocks.corrupted_dirt, 0);
  159. this.setBlock(world, i + 24, j + 2, k + 15, MWBlocks.corrupted_dirt, 0);
  160. this.setBlock(world, i + 24, j + 2, k + 16, MWBlocks.corrupted_dirt, 0);
  161. this.setBlock(world, i + 24, j + 2, k + 17, MWBlocks.corrupted_dirt, 0);
  162. this.setBlock(world, i + 24, j + 2, k + 18, MWBlocks.corrupted_dirt, 0);
  163. this.setBlock(world, i + 24, j + 2, k + 19, MWBlocks.corrupted_dirt, 0);
  164. this.setBlock(world, i + 24, j + 2, k + 20, MWBlocks.corrupted_dirt, 0);
  165. this.setBlock(world, i + 24, j + 2, k + 21, MWBlocks.corrupted_dirt, 0);
  166. this.setBlock(world, i + 24, j + 2, k + 22, MWBlocks.corrupted_dirt, 0);
  167. this.setBlock(world, i + 24, j + 2, k + 23, MWBlocks.corrupted_dirt, 0);
  168. this.setBlock(world, i + 24, j + 2, k + 24, MWBlocks.corrupted_dirt, 0);
  169. this.setBlock(world, i + 24, j + 2, k + 25, MWBlocks.corrupted_dirt, 0);
  170. this.setBlock(world, i + 24, j + 2, k + 26, MWBlocks.corrupted_dirt, 0);
  171. this.setBlock(world, i + 24, j + 2, k + 27, MWBlocks.corrupted_dirt, 0);
  172. this.setBlock(world, i + 24, j + 2, k + 28, MWBlocks.corrupted_dirt, 0);
  173. this.setBlock(world, i + 24, j + 2, k + 29, MWBlocks.corrupted_dirt, 0);
  174. this.setBlock(world, i + 24, j + 2, k + 30, MWBlocks.corrupted_dirt, 0);
  175. this.setBlock(world, i + 24, j + 2, k + 31, MWBlocks.corrupted_dirt, 0);
  176. this.setBlock(world, i + 24, j + 2, k + 32, MWBlocks.corrupted_dirt, 0);
  177. this.setBlock(world, i + 24, j + 3, k + 0, MWBlocks.corrupted_dirt, 0);
  178. this.setBlock(world, i + 24, j + 3, k + 1, MWBlocks.corrupted_dirt, 0);
  179. this.setBlock(world, i + 24, j + 3, k + 2, MWBlocks.corrupted_dirt, 0);
  180. this.setBlock(world, i + 24, j + 3, k + 3, MWBlocks.corrupted_dirt, 0);
  181. this.setBlock(world, i + 24, j + 3, k + 4, MWBlocks.corrupted_dirt, 0);
  182. this.setBlock(world, i + 24, j + 3, k + 5, MWBlocks.corrupted_dirt, 0);
  183. this.setBlock(world, i + 24, j + 3, k + 6, MWBlocks.corrupted_dirt, 0);
  184. this.setBlock(world, i + 24, j + 3, k + 7, MWBlocks.corrupted_dirt, 0);
  185. this.setBlock(world, i + 24, j + 3, k + 8, MWBlocks.corrupted_dirt, 0);
  186. this.setBlock(world, i + 24, j + 3, k + 9, MWBlocks.corrupted_dirt, 0);
  187. this.setBlock(world, i + 24, j + 3, k + 10, MWBlocks.corrupted_dirt, 0);
  188. this.setBlock(world, i + 24, j + 3, k + 11, MWBlocks.corrupted_dirt, 0);
  189. this.setBlock(world, i + 24, j + 3, k + 12, MWBlocks.corrupted_dirt, 0);
  190. this.setBlock(world, i + 24, j + 3, k + 13, MWBlocks.corrupted_dirt, 0);
  191. this.setBlock(world, i + 24, j + 3, k + 14, MWBlocks.corrupted_dirt, 0);
  192. this.setBlock(world, i + 24, j + 3, k + 15, MWBlocks.corrupted_dirt, 0);
  193. this.setBlock(world, i + 24, j + 3, k + 16, MWBlocks.corrupted_dirt, 0);
  194. this.setBlock(world, i + 24, j + 3, k + 17, MWBlocks.corrupted_dirt, 0);
  195. this.setBlockToAir(world, i + 24, j + 3, k + 18);
  196. this.setBlock(world, i + 24, j + 3, k + 19, MWBlocks.corrupted_dirt, 0);
  197. this.setBlockToAir(world, i + 24, j + 3, k + 20);
  198. this.setBlock(world, i + 24, j + 3, k + 21, MWBlocks.corrupted_dirt, 0);
  199. this.setBlock(world, i + 24, j + 3, k + 22, MWBlocks.corrupted_dirt, 0);
  200. this.setBlock(world, i + 24, j + 3, k + 23, MWBlocks.corrupted_dirt, 0);
  201. this.setBlock(world, i + 24, j + 3, k + 24, MWBlocks.corrupted_dirt, 0);
  202. this.setBlock(world, i + 24, j + 3, k + 25, MWBlocks.corrupted_dirt, 0);
  203. this.setBlock(world, i + 24, j + 3, k + 26, MWBlocks.corrupted_dirt, 0);
  204. this.setBlock(world, i + 24, j + 3, k + 27, MWBlocks.corrupted_dirt, 0);
  205. this.setBlock(world, i + 24, j + 3, k + 28, MWBlocks.corrupted_dirt, 0);
  206. this.setBlock(world, i + 24, j + 3, k + 29, MWBlocks.corrupted_dirt, 0);
  207. this.setBlock(world, i + 24, j + 3, k + 30, MWBlocks.corrupted_dirt, 0);
  208. this.setBlock(world, i + 24, j + 3, k + 31, MWBlocks.corrupted_dirt, 0);
  209. this.setBlock(world, i + 24, j + 3, k + 32, MWBlocks.corrupted_dirt, 0);
  210. this.setBlock(world, i + 24, j + 4, k + 0, MWBlocks.corrupted_dirt, 0);
  211. this.setBlock(world, i + 24, j + 4, k + 1, MWBlocks.corrupted_dirt, 0);
  212. this.setBlock(world, i + 24, j + 4, k + 2, MWBlocks.corrupted_dirt, 0);
  213. this.setBlock(world, i + 24, j + 4, k + 3, MWBlocks.corrupted_dirt, 0);
  214. this.setBlock(world, i + 24, j + 4, k + 4, MWBlocks.corrupted_dirt, 0);
  215. this.setBlock(world, i + 24, j + 4, k + 5, MWBlocks.corrupted_dirt, 0);
  216. this.setBlock(world, i + 24, j + 4, k + 6, MWBlocks.corrupted_dirt, 0);
  217. this.setBlock(world, i + 24, j + 4, k + 7, MWBlocks.corrupted_dirt, 0);
  218. this.setBlock(world, i + 24, j + 4, k + 8, MWBlocks.corrupted_dirt, 0);
  219. this.setBlock(world, i + 24, j + 4, k + 9, MWBlocks.corrupted_dirt, 0);
  220. this.setBlockToAir(world, i + 24, j + 4, k + 10);
  221. this.setBlock(world, i + 24, j + 4, k + 11, MWBlocks.corrupted_dirt, 0);
  222. this.setBlockToAir(world, i + 24, j + 4, k + 12);
  223. this.setBlockToAir(world, i + 24, j + 4, k + 13);
  224. this.setBlock(world, i + 24, j + 4, k + 14, MWBlocks.corrupted_dirt, 0);
  225. this.setBlockToAir(world, i + 24, j + 4, k + 15);
  226. this.setBlock(world, i + 24, j + 4, k + 16, MWBlocks.corrupted_dirt, 0);
  227. this.setBlock(world, i + 24, j + 4, k + 17, MWBlocks.corrupted_dirt, 0);
  228. this.setBlock(world, i + 24, j + 4, k + 18, Blocks.bedrock, 0);
  229. this.setBlock(world, i + 24, j + 4, k + 19, Blocks.bedrock, 0);
  230. this.setBlockToAir(world, i + 24, j + 4, k + 20);
  231. this.setBlock(world, i + 24, j + 4, k + 21, MWBlocks.corrupted_dirt, 0);
  232. this.setBlock(world, i + 24, j + 4, k + 22, MWBlocks.corrupted_dirt, 0);
  233. this.setBlock(world, i + 24, j + 4, k + 23, MWBlocks.corrupted_dirt, 0);
  234. this.setBlock(world, i + 24, j + 4, k + 24, MWBlocks.corrupted_dirt, 0);
  235. this.setBlock(world, i + 24, j + 4, k + 25, MWBlocks.corrupted_dirt, 0);
  236. this.setBlock(world, i + 24, j + 4, k + 26, MWBlocks.corrupted_dirt, 0);
  237. this.setBlock(world, i + 24, j + 4, k + 27, MWBlocks.corrupted_dirt, 0);
  238. this.setBlock(world, i + 24, j + 4, k + 28, MWBlocks.corrupted_dirt, 0);
  239. this.setBlock(world, i + 24, j + 4, k + 29, MWBlocks.corrupted_dirt, 0);
  240. this.setBlock(world, i + 24, j + 4, k + 30, MWBlocks.corrupted_dirt, 0);
  241. this.setBlock(world, i + 24, j + 4, k + 31, MWBlocks.corrupted_dirt, 0);
  242. this.setBlock(world, i + 24, j + 4, k + 32, MWBlocks.corrupted_dirt, 0);
  243. this.setBlock(world, i + 24, j + 5, k + 0, MWBlocks.corrupted_dirt, 0);
  244. this.setBlock(world, i + 24, j + 5, k + 1, MWBlocks.corrupted_dirt, 0);
  245. this.setBlock(world, i + 24, j + 5, k + 2, MWBlocks.corrupted_dirt, 0);
  246. this.setBlock(world, i + 24, j + 5, k + 3, MWBlocks.corrupted_dirt, 0);
  247. this.setBlock(world, i + 24, j + 5, k + 4, MWBlocks.corrupted_dirt, 0);
  248. this.setBlock(world, i + 24, j + 5, k + 5, MWBlocks.corrupted_dirt, 0);
  249. this.setBlock(world, i + 24, j + 5, k + 6, MWBlocks.corrupted_dirt, 0);
  250. this.setBlock(world, i + 24, j + 5, k + 7, MWBlocks.corrupted_dirt, 0);
  251. this.setBlock(world, i + 24, j + 5, k + 8, MWBlocks.corrupted_dirt, 0);
  252. this.setBlock(world, i + 24, j + 5, k + 9, MWBlocks.corrupted_dirt, 0);
  253. this.setBlockToAir(world, i + 24, j + 5, k + 10);
  254. this.setBlockToAir(world, i + 24, j + 5, k + 11);
  255. this.setBlockToAir(world, i + 24, j + 5, k + 12);
  256. this.setBlockToAir(world, i + 24, j + 5, k + 13);
  257. this.setBlock(world, i + 24, j + 5, k + 14, MWBlocks.corrupted_dirt, 0);
  258. this.setBlock(world, i + 24, j + 5, k + 15, Blocks.bedrock, 0);
  259. this.setBlock(world, i + 24, j + 5, k + 16, Blocks.bedrock, 0);
  260. this.setBlock(world, i + 24, j + 5, k + 17, Blocks.bedrock, 0);
  261. this.setBlock(world, i + 24, j + 5, k + 18, Blocks.bedrock, 0);
  262. this.setBlock(world, i + 24, j + 5, k + 19, Blocks.bedrock, 0);
  263. this.setBlock(world, i + 24, j + 5, k + 20, MWBlocks.corrupted_dirt, 0);
  264. this.setBlock(world, i + 24, j + 5, k + 21, MWBlocks.corrupted_dirt, 0);
  265. this.setBlockToAir(world, i + 24, j + 5, k + 22);
  266. this.setBlock(world, i + 24, j + 5, k + 23, MWBlocks.corrupted_dirt, 0);
  267. this.setBlock(world, i + 24, j + 5, k + 24, MWBlocks.corrupted_dirt, 0);
  268. this.setBlock(world, i + 24, j + 5, k + 25, MWBlocks.corrupted_dirt, 0);
  269. this.setBlock(world, i + 24, j + 5, k + 26, MWBlocks.corrupted_dirt, 0);
  270. this.setBlock(world, i + 24, j + 5, k + 27, MWBlocks.corrupted_dirt, 0);
  271. this.setBlock(world, i + 24, j + 5, k + 28, MWBlocks.corrupted_dirt, 0);
  272. this.setBlock(world, i + 24, j + 5, k + 29, MWBlocks.corrupted_dirt, 0);
  273. this.setBlock(world, i + 24, j + 5, k + 30, MWBlocks.corrupted_dirt, 0);
  274. this.setBlock(world, i + 24, j + 5, k + 31, MWBlocks.corrupted_dirt, 0);
  275. this.setBlock(world, i + 24, j + 5, k + 32, MWBlocks.corrupted_dirt, 0);
  276. this.setBlock(world, i + 24, j + 6, k + 0, MWBlocks.corrupted_dirt, 0);
  277. this.setBlock(world, i + 24, j + 6, k + 1, MWBlocks.corrupted_dirt, 0);
  278. this.setBlock(world, i + 24, j + 6, k + 2, MWBlocks.corrupted_dirt, 0);
  279. this.setBlock(world, i + 24, j + 6, k + 3, MWBlocks.corrupted_dirt, 0);
  280. this.setBlock(world, i + 24, j + 6, k + 4, MWBlocks.corrupted_dirt, 0);
  281. this.setBlock(world, i + 24, j + 6, k + 5, MWBlocks.corrupted_dirt, 0);
  282. this.setBlock(world, i + 24, j + 6, k + 6, MWBlocks.corrupted_dirt, 0);
  283. this.setBlock(world, i + 24, j + 6, k + 7, MWBlocks.corrupted_dirt, 0);
  284. this.setBlockToAir(world, i + 24, j + 6, k + 8);
  285. this.setBlock(world, i + 24, j + 6, k + 9, MWBlocks.corrupted_dirt, 0);
  286. this.setBlock(world, i + 24, j + 6, k + 10, MWBlocks.corrupted_dirt, 0);
  287. this.setBlockToAir(world, i + 24, j + 6, k + 11);
  288. this.setBlockToAir(world, i + 24, j + 6, k + 12);
  289. this.setBlockToAir(world, i + 24, j + 6, k + 13);
  290. this.setBlockToAir(world, i + 24, j + 6, k + 14);
  291. this.setBlock(world, i + 24, j + 6, k + 15, Blocks.bedrock, 0);
  292. this.setBlockToAir(world, i + 24, j + 6, k + 16);
  293. this.setBlock(world, i + 24, j + 6, k + 17, Blocks.bedrock, 0);
  294. this.setBlockToAir(world, i + 24, j + 6, k + 18);
  295. this.setBlock(world, i + 24, j + 6, k + 19, Blocks.bedrock, 0);
  296. this.setBlockToAir(world, i + 24, j + 6, k + 20);
  297. this.setBlockToAir(world, i + 24, j + 6, k + 21);
  298. this.setBlockToAir(world, i + 24, j + 6, k + 22);
  299. this.setBlockToAir(world, i + 24, j + 6, k + 23);
  300. this.setBlockToAir(world, i + 24, j + 6, k + 24);
  301. this.setBlockToAir(world, i + 24, j + 6, k + 25);
  302. this.setBlock(world, i + 24, j + 6, k + 26, MWBlocks.corrupted_dirt, 0);
  303. this.setBlock(world, i + 24, j + 6, k + 27, MWBlocks.corrupted_dirt, 0);
  304. this.setBlock(world, i + 24, j + 6, k + 28, MWBlocks.corrupted_dirt, 0);
  305. this.setBlock(world, i + 24, j + 6, k + 29, MWBlocks.corrupted_dirt, 0);
  306. this.setBlock(world, i + 24, j + 6, k + 30, MWBlocks.corrupted_dirt, 0);
  307. this.setBlock(world, i + 24, j + 6, k + 31, MWBlocks.corrupted_dirt, 0);
  308. this.setBlock(world, i + 24, j + 6, k + 32, MWBlocks.corrupted_dirt, 0);
  309. this.setBlock(world, i + 24, j + 7, k + 0, MWBlocks.corrupted_dirt, 0);
  310. this.setBlock(world, i + 24, j + 7, k + 1, MWBlocks.corrupted_dirt, 0);
  311. this.setBlock(world, i + 24, j + 7, k + 2, MWBlocks.corrupted_dirt, 0);
  312. this.setBlock(world, i + 24, j + 7, k + 3, MWBlocks.corrupted_dirt, 0);
  313. this.setBlock(world, i + 24, j + 7, k + 4, MWBlocks.corrupted_dirt, 0);
  314. this.setBlockToAir(world, i + 24, j + 7, k + 5);
  315. this.setBlock(world, i + 24, j + 7, k + 6, MWBlocks.corrupted_dirt, 0);
  316. this.setBlock(world, i + 24, j + 7, k + 7, MWBlocks.corrupted_dirt, 0);
  317. this.setBlock(world, i + 24, j + 7, k + 8, MWBlocks.corrupted_dirt, 0);
  318. this.setBlockToAir(world, i + 24, j + 7, k + 9);
  319. this.setBlock(world, i + 24, j + 7, k + 10, MWBlocks.corrupted_dirt, 0);
  320. this.setBlockToAir(world, i + 24, j + 7, k + 11);
  321. this.setBlockToAir(world, i + 24, j + 7, k + 12);
  322. this.setBlockToAir(world, i + 24, j + 7, k + 13);
  323. this.setBlockToAir(world, i + 24, j + 7, k + 14);
  324. this.setBlockToAir(world, i + 24, j + 7, k + 15);
  325. this.setBlockToAir(world, i + 24, j + 7, k + 16);
  326. this.setBlock(world, i + 24, j + 7, k + 17, Blocks.bedrock, 0);
  327. this.setBlockToAir(world, i + 24, j + 7, k + 18);
  328. this.setBlockToAir(world, i + 24, j + 7, k + 19);
  329. this.setBlock(world, i + 24, j + 7, k + 20, Blocks.bedrock, 0);
  330. this.setBlockToAir(world, i + 24, j + 7, k + 21);
  331. this.setBlockToAir(world, i + 24, j + 7, k + 22);
  332. this.setBlockToAir(world, i + 24, j + 7, k + 23);
  333. this.setBlockToAir(world, i + 24, j + 7, k + 24);
  334. this.setBlockToAir(world, i + 24, j + 7, k + 25);
  335. this.setBlock(world, i + 24, j + 7, k + 26, MWBlocks.corrupted_dirt, 0);
  336. this.setBlock(world, i + 24, j + 7, k + 27, MWBlocks.corrupted_dirt, 0);
  337. this.setBlock(world, i + 24, j + 7, k + 28, MWBlocks.corrupted_dirt, 0);
  338. this.setBlock(world, i + 24, j + 7, k + 29, MWBlocks.corrupted_dirt, 0);
  339. this.setBlock(world, i + 24, j + 7, k + 30, MWBlocks.corrupted_dirt, 0);
  340. this.setBlock(world, i + 24, j + 7, k + 31, MWBlocks.corrupted_dirt, 0);
  341. this.setBlock(world, i + 24, j + 7, k + 32, MWBlocks.corrupted_dirt, 0);
  342. this.setBlock(world, i + 24, j + 8, k + 0, MWBlocks.corrupted_dirt, 0);
  343. this.setBlock(world, i + 24, j + 8, k + 1, MWBlocks.corrupted_dirt, 0);
  344. this.setBlock(world, i + 24, j + 8, k + 2, MWBlocks.corrupted_dirt, 0);
  345. this.setBlock(world, i + 24, j + 8, k + 3, MWBlocks.corrupted_dirt, 0);
  346. this.setBlock(world, i + 24, j + 8, k + 4, MWBlocks.corrupted_dirt, 0);
  347. this.setBlockToAir(world, i + 24, j + 8, k + 5);
  348. this.setBlockToAir(world, i + 24, j + 8, k + 6);
  349. this.setBlockToAir(world, i + 24, j + 8, k + 7);
  350. this.setBlockToAir(world, i + 24, j + 8, k + 8);
  351. this.setBlockToAir(world, i + 24, j + 8, k + 9);
  352. this.setBlockToAir(world, i + 24, j + 8, k + 10);
  353. this.setBlockToAir(world, i + 24, j + 8, k + 11);
  354. this.setBlockToAir(world, i + 24, j + 8, k + 12);
  355. this.setBlockToAir(world, i + 24, j + 8, k + 13);
  356. this.setBlockToAir(world, i + 24, j + 8, k + 14);
  357. this.setBlock(world, i + 24, j + 8, k + 15, Blocks.bedrock, 0);
  358. this.setBlock(world, i + 24, j + 8, k + 16, Blocks.bedrock, 0);
  359. this.setBlock(world, i + 24, j + 8, k + 17, Blocks.bedrock, 0);
  360. this.setBlock(world, i + 24, j + 8, k + 18, Blocks.bedrock, 0);
  361. this.setBlockToAir(world, i + 24, j + 8, k + 19);
  362. this.setBlockToAir(world, i + 24, j + 8, k + 20);
  363. this.setBlockToAir(world, i + 24, j + 8, k + 21);
  364. this.setBlockToAir(world, i + 24, j + 8, k + 22);
  365. this.setBlockToAir(world, i + 24, j + 8, k + 23);
  366. this.setBlockToAir(world, i + 24, j + 8, k + 24);
  367. this.setBlock(world, i + 24, j + 8, k + 25, MWBlocks.corrupted_dirt, 0);
  368. this.setBlock(world, i + 24, j + 8, k + 26, MWBlocks.corrupted_dirt, 0);
  369. this.setBlock(world, i + 24, j + 8, k + 27, MWBlocks.corrupted_dirt, 0);
  370. this.setBlockToAir(world, i + 24, j + 8, k + 28);
  371. this.setBlock(world, i + 24, j + 8, k + 29, MWBlocks.corrupted_dirt, 0);
  372. this.setBlock(world, i + 24, j + 8, k + 30, MWBlocks.corrupted_dirt, 0);
  373. this.setBlock(world, i + 24, j + 8, k + 31, MWBlocks.corrupted_dirt, 0);
  374. this.setBlock(world, i + 24, j + 8, k + 32, MWBlocks.corrupted_dirt, 0);
  375. this.setBlock(world, i + 24, j + 9, k + 0, MWBlocks.corrupted_dirt, 0);
  376. this.setBlock(world, i + 24, j + 9, k + 1, MWBlocks.corrupted_dirt, 0);
  377. this.setBlock(world, i + 24, j + 9, k + 2, MWBlocks.corrupted_dirt, 0);
  378. this.setBlock(world, i + 24, j + 9, k + 3, MWBlocks.corrupted_dirt, 0);
  379. this.setBlock(world, i + 24, j + 9, k + 4, MWBlocks.corrupted_dirt, 0);
  380. this.setBlock(world, i + 24, j + 9, k + 5, MWBlocks.corrupted_dirt, 0);
  381. this.setBlockToAir(world, i + 24, j + 9, k + 6);
  382. this.setBlockToAir(world, i + 24, j + 9, k + 7);
  383. this.setBlockToAir(world, i + 24, j + 9, k + 8);
  384. this.setBlockToAir(world, i + 24, j + 9, k + 9);
  385. this.setBlockToAir(world, i + 24, j + 9, k + 10);
  386. this.setBlockToAir(world, i + 24, j + 9, k + 11);
  387. this.setBlockToAir(world, i + 24, j + 9, k + 12);
  388. this.setBlockToAir(world, i + 24, j + 9, k + 13);
  389. this.setBlockToAir(world, i + 24, j + 9, k + 14);
  390. this.setBlockToAir(world, i + 24, j + 9, k + 15);
  391. this.setBlockToAir(world, i + 24, j + 9, k + 16);
  392. this.setBlock(world, i + 24, j + 9, k + 17, Blocks.bedrock, 0);
  393. this.setBlockToAir(world, i + 24, j + 9, k + 18);
  394. this.setBlockToAir(world, i + 24, j + 9, k + 19);
  395. this.setBlockToAir(world, i + 24, j + 9, k + 20);
  396. this.setBlockToAir(world, i + 24, j + 9, k + 21);
  397. this.setBlockToAir(world, i + 24, j + 9, k + 22);
  398. this.setBlockToAir(world, i + 24, j + 9, k + 23);
  399. this.setBlockToAir(world, i + 24, j + 9, k + 24);
  400. this.setBlockToAir(world, i + 24, j + 9, k + 25);
  401. this.setBlockToAir(world, i + 24, j + 9, k + 26);
  402. this.setBlockToAir(world, i + 24, j + 9, k + 27);
  403. this.setBlockToAir(world, i + 24, j + 9, k + 28);
  404. this.setBlock(world, i + 24, j + 9, k + 29, MWBlocks.corrupted_dirt, 0);
  405. this.setBlock(world, i + 24, j + 9, k + 30, MWBlocks.corrupted_dirt, 0);
  406. this.setBlock(world, i + 24, j + 9, k + 31, MWBlocks.corrupted_dirt, 0);
  407. this.setBlock(world, i + 24, j + 9, k + 32, MWBlocks.corrupted_dirt, 0);
  408. this.setBlock(world, i + 24, j + 10, k + 0, MWBlocks.corrupted_dirt, 0);
  409. this.setBlock(world, i + 24, j + 10, k + 1, MWBlocks.corrupted_dirt, 0);
  410. this.setBlock(world, i + 24, j + 10, k + 2, MWBlocks.corrupted_dirt, 0);
  411. this.setBlock(world, i + 24, j + 10, k + 3, MWBlocks.corrupted_dirt, 0);
  412. this.setBlock(world, i + 24, j + 10, k + 4, MWBlocks.corrupted_dirt, 0);
  413. world.setBlock(i + 24, j + 10, k + 5, Blocks.mob_spawner);
  414.  
  415. TileEntityMobSpawner tileentitymobspawner = (TileEntityMobSpawner)world.getTileEntity(i + 24, j + 10, k + 5);
  416. tileentitymobspawner.func_145881_a().setEntityName("CorruptedZombie");
  417. NBTTagCompound nbt = new NBTTagCompound();
  418. tileentitymobspawner.writeToNBT(nbt);
  419. nbt.setShort("MinSpawnDelay",(short)50);
  420. nbt.setShort("MaxSpawnDelay",(short)200);
  421. tileentitymobspawner.readFromNBT(nbt);
  422.  
  423. this.setBlockToAir(world, i + 24, j + 10, k + 6);
  424. this.setBlockToAir(world, i + 24, j + 10, k + 7);
  425. this.setBlockToAir(world, i + 24, j + 10, k + 8);
  426. this.setBlockToAir(world, i + 24, j + 10, k + 9);
  427. this.setBlockToAir(world, i + 24, j + 10, k + 10);
  428. this.setBlockToAir(world, i + 24, j + 10, k + 11);
  429. this.setBlockToAir(world, i + 24, j + 10, k + 12);
  430. this.setBlockToAir(world, i + 24, j + 10, k + 13);
  431. this.setBlockToAir(world, i + 24, j + 10, k + 14);
  432. this.setBlockToAir(world, i + 24, j + 10, k + 15);
  433. this.setBlockToAir(world, i + 24, j + 10, k + 16);
  434. this.setBlockToAir(world, i + 24, j + 10, k + 17);
  435. this.setBlockToAir(world, i + 24, j + 10, k + 18);
  436. this.setBlockToAir(world, i + 24, j + 10, k + 19);
  437. this.setBlockToAir(world, i + 24, j + 10, k + 20);
  438. this.setBlockToAir(world, i + 24, j + 10, k + 21);
  439. this.setBlockToAir(world, i + 24, j + 10, k + 22);
  440. this.setBlockToAir(world, i + 24, j + 10, k + 23);
  441. this.setBlockToAir(world, i + 24, j + 10, k + 24);
  442. this.setBlockToAir(world, i + 24, j + 10, k + 25);
  443. this.setBlockToAir(world, i + 24, j + 10, k + 26);
  444. this.setBlock(world, i + 24, j + 10, k + 27, MWBlocks.corrupted_dirt, 0);
  445. this.setBlock(world, i + 24, j + 10, k + 28, MWBlocks.corrupted_dirt, 0);
  446. this.setBlock(world, i + 24, j + 10, k + 29, MWBlocks.corrupted_dirt, 0);
  447. this.setBlock(world, i + 24, j + 10, k + 30, MWBlocks.corrupted_dirt, 0);
  448. this.setBlock(world, i + 24, j + 10, k + 31, MWBlocks.corrupted_dirt, 0);
  449. this.setBlock(world, i + 24, j + 10, k + 32, MWBlocks.corrupted_dirt, 0);
  450. this.setBlock(world, i + 24, j + 11, k + 0, MWBlocks.corrupted_dirt, 0);
  451. this.setBlock(world, i + 24, j + 11, k + 1, MWBlocks.corrupted_dirt, 0);
  452. this.setBlock(world, i + 24, j + 11, k + 2, MWBlocks.corrupted_dirt, 0);
  453. this.setBlock(world, i + 24, j + 11, k + 3, MWBlocks.corrupted_dirt, 0);
  454. this.setBlock(world, i + 24, j + 11, k + 4, MWBlocks.corrupted_dirt, 0);
  455. this.setBlock(world, i + 24, j + 11, k + 5, MWBlocks.corrupted_dirt, 0);
  456. this.setBlockToAir(world, i + 24, j + 11, k + 6);
  457. this.setBlockToAir(world, i + 24, j + 11, k + 7);
  458. this.setBlockToAir(world, i + 24, j + 11, k + 8);
  459. this.setBlockToAir(world, i + 24, j + 11, k + 9);
  460. this.setBlockToAir(world, i + 24, j + 11, k + 10);
  461. this.setBlockToAir(world, i + 24, j + 11, k + 11);
  462. this.setBlockToAir(world, i + 24, j + 11, k + 12);
  463. this.setBlockToAir(world, i + 24, j + 11, k + 13);
  464. this.setBlockToAir(world, i + 24, j + 11, k + 14);
  465. this.setBlockToAir(world, i + 24, j + 11, k + 15);
  466. this.setBlockToAir(world, i + 24, j + 11, k + 16);
  467. this.setBlockToAir(world, i + 24, j + 11, k + 17);
  468. this.setBlockToAir(world, i + 24, j + 11, k + 18);
  469. this.setBlockToAir(world, i + 24, j + 11, k + 19);
  470. this.setBlockToAir(world, i + 24, j + 11, k + 20);
  471. this.setBlockToAir(world, i + 24, j + 11, k + 21);
  472. this.setBlockToAir(world, i + 24, j + 11, k + 22);
  473. this.setBlockToAir(world, i + 24, j + 11, k + 23);
  474. this.setBlockToAir(world, i + 24, j + 11, k + 24);
  475. this.setBlockToAir(world, i + 24, j + 11, k + 25);
  476. this.setBlockToAir(world, i + 24, j + 11, k + 26);
  477. this.setBlock(world, i + 24, j + 11, k + 27, MWBlocks.corrupted_dirt, 0);
  478. this.setBlock(world, i + 24, j + 11, k + 28, MWBlocks.corrupted_dirt, 0);
  479. this.setBlock(world, i + 24, j + 11, k + 29, MWBlocks.corrupted_dirt, 0);
  480. this.setBlock(world, i + 24, j + 11, k + 30, MWBlocks.corrupted_dirt, 0);
  481. this.setBlock(world, i + 24, j + 11, k + 31, MWBlocks.corrupted_dirt, 0);
  482. this.setBlock(world, i + 24, j + 11, k + 32, MWBlocks.corrupted_dirt, 0);
  483. this.setBlock(world, i + 24, j + 12, k + 0, MWBlocks.corrupted_dirt, 0);
  484. this.setBlock(world, i + 24, j + 12, k + 1, MWBlocks.corrupted_dirt, 0);
  485. this.setBlock(world, i + 24, j + 12, k + 2, MWBlocks.corrupted_dirt, 0);
  486. this.setBlock(world, i + 24, j + 12, k + 3, MWBlocks.corrupted_dirt, 0);
  487. this.setBlock(world, i + 24, j + 12, k + 4, MWBlocks.corrupted_dirt, 0);
  488. this.setBlockToAir(world, i + 24, j + 12, k + 5);
  489. this.setBlockToAir(world, i + 24, j + 12, k + 6);
  490. this.setBlockToAir(world, i + 24, j + 12, k + 7);
  491. this.setBlockToAir(world, i + 24, j + 12, k + 8);
  492. this.setBlockToAir(world, i + 24, j + 12, k + 9);
  493. this.setBlockToAir(world, i + 24, j + 12, k + 10);
  494. this.setBlockToAir(world, i + 24, j + 12, k + 11);
  495. this.setBlockToAir(world, i + 24, j + 12, k + 12);
  496. this.setBlockToAir(world, i + 24, j + 12, k + 13);
  497. this.setBlockToAir(world, i + 24, j + 12, k + 14);
  498. this.setBlockToAir(world, i + 24, j + 12, k + 15);
  499. this.setBlockToAir(world, i + 24, j + 12, k + 16);
  500. this.setBlockToAir(world, i + 24, j + 12, k + 17);
  501. this.setBlockToAir(world, i + 24, j + 12, k + 18);
  502. this.setBlockToAir(world, i + 24, j + 12, k + 19);
  503. this.setBlockToAir(world, i + 24, j + 12, k + 20);
  504. this.setBlockToAir(world, i + 24, j + 12, k + 21);
  505. this.setBlockToAir(world, i + 24, j + 12, k + 22);
  506. this.setBlockToAir(world, i + 24, j + 12, k + 23);
  507. this.setBlockToAir(world, i + 24, j + 12, k + 24);
  508. this.setBlockToAir(world, i + 24, j + 12, k + 25);
  509. this.setBlockToAir(world, i + 24, j + 12, k + 26);
  510. this.setBlockToAir(world, i + 24, j + 12, k + 27);
  511. this.setBlockToAir(world, i + 24, j + 12, k + 28);
  512. this.setBlock(world, i + 24, j + 12, k + 29, MWBlocks.corrupted_dirt, 0);
  513. this.setBlock(world, i + 24, j + 12, k + 30, MWBlocks.corrupted_dirt, 0);
  514. this.setBlock(world, i + 24, j + 12, k + 31, MWBlocks.corrupted_dirt, 0);
  515. this.setBlock(world, i + 24, j + 12, k + 32, MWBlocks.corrupted_dirt, 0);
  516. this.setBlock(world, i + 24, j + 13, k + 0, MWBlocks.corrupted_dirt, 0);
  517. this.setBlock(world, i + 24, j + 13, k + 1, MWBlocks.corrupted_dirt, 0);
  518. this.setBlock(world, i + 24, j + 13, k + 2, MWBlocks.corrupted_dirt, 0);
  519. this.setBlock(world, i + 24, j + 13, k + 3, MWBlocks.corrupted_dirt, 0);
  520. this.setBlockToAir(world, i + 24, j + 13, k + 4);
  521. this.setBlock(world, i + 24, j + 13, k + 5, MWBlocks.corrupted_dirt, 0);
  522. this.setBlockToAir(world, i + 24, j + 13, k + 6);
  523. this.setBlockToAir(world, i + 24, j + 13, k + 7);
  524. this.setBlockToAir(world, i + 24, j + 13, k + 8);
  525. this.setBlockToAir(world, i + 24, j + 13, k + 9);
  526. this.setBlockToAir(world, i + 24, j + 13, k + 10);
  527. this.setBlockToAir(world, i + 24, j + 13, k + 11);
  528. this.setBlockToAir(world, i + 24, j + 13, k + 12);
  529. this.setBlockToAir(world, i + 24, j + 13, k + 13);
  530. this.setBlockToAir(world, i + 24, j + 13, k + 14);
  531. this.setBlockToAir(world, i + 24, j + 13, k + 15);
  532. this.setBlockToAir(world, i + 24, j + 13, k + 16);
  533. this.setBlockToAir(world, i + 24, j + 13, k + 17);
  534. this.setBlockToAir(world, i + 24, j + 13, k + 18);
  535. this.setBlockToAir(world, i + 24, j + 13, k + 19);
  536. this.setBlockToAir(world, i + 24, j + 13, k + 20);
  537. this.setBlockToAir(world, i + 24, j + 13, k + 21);
  538. this.setBlockToAir(world, i + 24, j + 13, k + 22);
  539. this.setBlockToAir(world, i + 24, j + 13, k + 23);
  540. this.setBlockToAir(world, i + 24, j + 13, k + 24);
  541. this.setBlockToAir(world, i + 24, j + 13, k + 25);
  542. this.setBlockToAir(world, i + 24, j + 13, k + 26);
  543. this.setBlockToAir(world, i + 24, j + 13, k + 27);
  544. this.setBlockToAir(world, i + 24, j + 13, k + 28);
  545. this.setBlock(world, i + 24, j + 13, k + 29, MWBlocks.corrupted_dirt, 0);
  546. this.setBlock(world, i + 24, j + 13, k + 30, MWBlocks.corrupted_dirt, 0);
  547. this.setBlock(world, i + 24, j + 13, k + 31, MWBlocks.corrupted_dirt, 0);
  548. this.setBlock(world, i + 24, j + 13, k + 32, MWBlocks.corrupted_dirt, 0);
  549. this.setBlock(world, i + 24, j + 14, k + 0, MWBlocks.corrupted_dirt, 0);
  550. this.setBlock(world, i + 24, j + 14, k + 1, MWBlocks.corrupted_dirt, 0);
  551. this.setBlock(world, i + 24, j + 14, k + 2, MWBlocks.corrupted_dirt, 0);
  552. this.setBlock(world, i + 24, j + 14, k + 3, MWBlocks.corrupted_dirt, 0);
  553. this.setBlock(world, i + 24, j + 14, k + 4, MWBlocks.corrupted_dirt, 0);
  554. this.setBlockToAir(world, i + 24, j + 14, k + 5);
  555. this.setBlockToAir(world, i + 24, j + 14, k + 6);
  556. this.setBlockToAir(world, i + 24, j + 14, k + 7);
  557. this.setBlockToAir(world, i + 24, j + 14, k + 8);
  558. this.setBlockToAir(world, i + 24, j + 14, k + 9);
  559. this.setBlockToAir(world, i + 24, j + 14, k + 10);
  560. this.setBlockToAir(world, i + 24, j + 14, k + 11);
  561. this.setBlockToAir(world, i + 24, j + 14, k + 12);
  562. this.setBlockToAir(world, i + 24, j + 14, k + 13);
  563. this.setBlockToAir(world, i + 24, j + 14, k + 14);
  564. this.setBlockToAir(world, i + 24, j + 14, k + 15);
  565. this.setBlockToAir(world, i + 24, j + 14, k + 16);
  566. this.setBlockToAir(world, i + 24, j + 14, k + 17);
  567. this.setBlockToAir(world, i + 24, j + 14, k + 18);
  568. this.setBlockToAir(world, i + 24, j + 14, k + 19);
  569. this.setBlockToAir(world, i + 24, j + 14, k + 20);
  570. this.setBlockToAir(world, i + 24, j + 14, k + 21);
  571. this.setBlockToAir(world, i + 24, j + 14, k + 22);
  572. this.setBlockToAir(world, i + 24, j + 14, k + 23);
  573. this.setBlockToAir(world, i + 24, j + 14, k + 24);
  574. this.setBlockToAir(world, i + 24, j + 14, k + 25);
  575. this.setBlock(world, i + 24, j + 14, k + 26, MWBlocks.corrupted_dirt, 0);
  576. this.setBlock(world, i + 24, j + 14, k + 27, MWBlocks.corrupted_dirt, 0);
  577. this.setBlock(world, i + 24, j + 14, k + 28, MWBlocks.corrupted_dirt, 0);
  578. this.setBlock(world, i + 24, j + 14, k + 29, MWBlocks.corrupted_dirt, 0);
  579. this.setBlock(world, i + 24, j + 14, k + 30, MWBlocks.corrupted_dirt, 0);
  580. this.setBlock(world, i + 24, j + 14, k + 31, MWBlocks.corrupted_dirt, 0);
  581. this.setBlock(world, i + 24, j + 14, k + 32, MWBlocks.corrupted_dirt, 0);
  582. this.setBlock(world, i + 24, j + 15, k + 0, MWBlocks.corrupted_dirt, 0);
  583. this.setBlock(world, i + 24, j + 15, k + 1, MWBlocks.corrupted_dirt, 0);
  584. this.setBlock(world, i + 24, j + 15, k + 2, MWBlocks.corrupted_dirt, 0);
  585. this.setBlockToAir(world, i + 24, j + 15, k + 3);
  586. this.setBlockToAir(world, i + 24, j + 15, k + 4);
  587. this.setBlockToAir(world, i + 24, j + 15, k + 5);
  588. this.setBlockToAir(world, i + 24, j + 15, k + 6);
  589. this.setBlockToAir(world, i + 24, j + 15, k + 7);
  590. this.setBlockToAir(world, i + 24, j + 15, k + 8);
  591. this.setBlockToAir(world, i + 24, j + 15, k + 9);
  592. this.setBlockToAir(world, i + 24, j + 15, k + 10);
  593. this.setBlockToAir(world, i + 24, j + 15, k + 11);
  594. this.setBlockToAir(world, i + 24, j + 15, k + 12);
  595. this.setBlockToAir(world, i + 24, j + 15, k + 13);
  596. this.setBlockToAir(world, i + 24, j + 15, k + 14);
  597. this.setBlockToAir(world, i + 24, j + 15, k + 15);
  598. this.setBlockToAir(world, i + 24, j + 15, k + 16);
  599. this.setBlockToAir(world, i + 24, j + 15, k + 17);
  600. this.setBlockToAir(world, i + 24, j + 15, k + 18);
  601. this.setBlockToAir(world, i + 24, j + 15, k + 19);
  602. this.setBlockToAir(world, i + 24, j + 15, k + 20);
  603. this.setBlockToAir(world, i + 24, j + 15, k + 21);
  604. this.setBlockToAir(world, i + 24, j + 15, k + 22);
  605. this.setBlockToAir(world, i + 24, j + 15, k + 23);
  606. this.setBlockToAir(world, i + 24, j + 15, k + 24);
  607. this.setBlockToAir(world, i + 24, j + 15, k + 25);
  608. this.setBlockToAir(world, i + 24, j + 15, k + 26);
  609. this.setBlockToAir(world, i + 24, j + 15, k + 27);
  610. this.setBlock(world, i + 24, j + 15, k + 28, MWBlocks.corrupted_dirt, 0);
  611. this.setBlock(world, i + 24, j + 15, k + 29, MWBlocks.corrupted_dirt, 0);
  612. this.setBlock(world, i + 24, j + 15, k + 30, MWBlocks.corrupted_dirt, 0);
  613. this.setBlock(world, i + 24, j + 15, k + 31, MWBlocks.corrupted_dirt, 0);
  614. this.setBlock(world, i + 24, j + 15, k + 32, MWBlocks.corrupted_dirt, 0);
  615. this.setBlock(world, i + 24, j + 16, k + 0, MWBlocks.corrupted_dirt, 0);
  616. this.setBlock(world, i + 24, j + 16, k + 1, MWBlocks.corrupted_dirt, 0);
  617. this.setBlock(world, i + 24, j + 16, k + 2, MWBlocks.corrupted_dirt, 0);
  618. this.setBlock(world, i + 24, j + 16, k + 3, MWBlocks.corrupted_dirt, 0);
  619. this.setBlock(world, i + 24, j + 16, k + 4, MWBlocks.corrupted_dirt, 0);
  620. this.setBlockToAir(world, i + 24, j + 16, k + 5);
  621. this.setBlockToAir(world, i + 24, j + 16, k + 6);
  622. this.setBlockToAir(world, i + 24, j + 16, k + 7);
  623. this.setBlockToAir(world, i + 24, j + 16, k + 8);
  624. this.setBlockToAir(world, i + 24, j + 16, k + 9);
  625. this.setBlockToAir(world, i + 24, j + 16, k + 10);
  626. this.setBlockToAir(world, i + 24, j + 16, k + 11);
  627. this.setBlockToAir(world, i + 24, j + 16, k + 12);
  628. this.setBlockToAir(world, i + 24, j + 16, k + 13);
  629. this.setBlockToAir(world, i + 24, j + 16, k + 14);
  630. this.setBlockToAir(world, i + 24, j + 16, k + 15);
  631. this.setBlockToAir(world, i + 24, j + 16, k + 16);
  632. this.setBlockToAir(world, i + 24, j + 16, k + 17);
  633. this.setBlockToAir(world, i + 24, j + 16, k + 18);
  634. this.setBlockToAir(world, i + 24, j + 16, k + 19);
  635. this.setBlockToAir(world, i + 24, j + 16, k + 20);
  636. this.setBlockToAir(world, i + 24, j + 16, k + 21);
  637. this.setBlockToAir(world, i + 24, j + 16, k + 22);
  638. this.setBlockToAir(world, i + 24, j + 16, k + 23);
  639. this.setBlockToAir(world, i + 24, j + 16, k + 24);
  640. this.setBlockToAir(world, i + 24, j + 16, k + 25);
  641. this.setBlockToAir(world, i + 24, j + 16, k + 26);
  642. this.setBlockToAir(world, i + 24, j + 16, k + 27);
  643. this.setBlock(world, i + 24, j + 16, k + 28, MWBlocks.corrupted_dirt, 0);
  644. this.setBlock(world, i + 24, j + 16, k + 29, MWBlocks.corrupted_dirt, 0);
  645. this.setBlock(world, i + 24, j + 16, k + 30, MWBlocks.corrupted_dirt, 0);
  646. this.setBlock(world, i + 24, j + 16, k + 31, MWBlocks.corrupted_dirt, 0);
  647. this.setBlock(world, i + 24, j + 16, k + 32, MWBlocks.corrupted_dirt, 0);
  648. this.setBlock(world, i + 24, j + 17, k + 0, MWBlocks.corrupted_dirt, 0);
  649. this.setBlock(world, i + 24, j + 17, k + 1, MWBlocks.corrupted_dirt, 0);
  650. this.setBlock(world, i + 24, j + 17, k + 2, MWBlocks.corrupted_dirt, 0);
  651. this.setBlock(world, i + 24, j + 17, k + 3, MWBlocks.corrupted_dirt, 0);
  652. this.setBlock(world, i + 24, j + 17, k + 4, MWBlocks.corrupted_dirt, 0);
  653. this.setBlock(world, i + 24, j + 17, k + 5, MWBlocks.corrupted_dirt, 0);
  654. this.setBlockToAir(world, i + 24, j + 17, k + 6);
  655. this.setBlockToAir(world, i + 24, j + 17, k + 7);
  656. this.setBlockToAir(world, i + 24, j + 17, k + 8);
  657. this.setBlockToAir(world, i + 24, j + 17, k + 9);
  658. this.setBlockToAir(world, i + 24, j + 17, k + 10);
  659. this.setBlockToAir(world, i + 24, j + 17, k + 11);
  660. this.setBlockToAir(world, i + 24, j + 17, k + 12);
  661. this.setBlockToAir(world, i + 24, j + 17, k + 13);
  662. this.setBlockToAir(world, i + 24, j + 17, k + 14);
  663. this.setBlockToAir(world, i + 24, j + 17, k + 15);
  664. this.setBlockToAir(world, i + 24, j + 17, k + 16);
  665. this.setBlockToAir(world, i + 24, j + 17, k + 17);
  666. this.setBlockToAir(world, i + 24, j + 17, k + 18);
  667. this.setBlockToAir(world, i + 24, j + 17, k + 19);
  668. this.setBlockToAir(world, i + 24, j + 17, k + 20);
  669. this.setBlockToAir(world, i + 24, j + 17, k + 21);
  670. this.setBlockToAir(world, i + 24, j + 17, k + 22);
  671. this.setBlockToAir(world, i + 24, j + 17, k + 23);
  672. this.setBlockToAir(world, i + 24, j + 17, k + 24);
  673. this.setBlockToAir(world, i + 24, j + 17, k + 25);
  674. this.setBlockToAir(world, i + 24, j + 17, k + 26);
  675. this.setBlock(world, i + 24, j + 17, k + 27, MWBlocks.corrupted_grass, 0);
  676. this.setBlock(world, i + 24, j + 17, k + 28, MWBlocks.corrupted_grass, 0);
  677. this.setBlock(world, i + 24, j + 17, k + 29, MWBlocks.corrupted_dirt, 0);
  678. this.setBlock(world, i + 24, j + 17, k + 30, MWBlocks.corrupted_dirt, 0);
  679. this.setBlock(world, i + 24, j + 17, k + 31, MWBlocks.corrupted_dirt, 0);
  680. this.setBlock(world, i + 24, j + 17, k + 32, MWBlocks.corrupted_dirt, 0);
  681. this.setBlock(world, i + 24, j + 18, k + 0, MWBlocks.corrupted_grass, 0);
  682. this.setBlock(world, i + 24, j + 18, k + 1, MWBlocks.corrupted_grass, 0);
  683. this.setBlock(world, i + 24, j + 18, k + 2, MWBlocks.corrupted_grass, 0);
  684. this.setBlock(world, i + 24, j + 18, k + 3, MWBlocks.corrupted_grass, 0);
  685. this.setBlock(world, i + 24, j + 18, k + 4, MWBlocks.corrupted_grass, 0);
  686. this.setBlock(world, i + 24, j + 18, k + 5, MWBlocks.corrupted_grass, 0);
  687. this.setBlockToAir(world, i + 24, j + 18, k + 6);
  688. this.setBlockToAir(world, i + 24, j + 18, k + 7);
  689. this.setBlockToAir(world, i + 24, j + 18, k + 8);
  690. this.setBlockToAir(world, i + 24, j + 18, k + 9);
  691. this.setBlockToAir(world, i + 24, j + 18, k + 10);
  692. this.setBlockToAir(world, i + 24, j + 18, k + 11);
  693. this.setBlockToAir(world, i + 24, j + 18, k + 12);
  694. this.setBlockToAir(world, i + 24, j + 18, k + 13);
  695. this.setBlockToAir(world, i + 24, j + 18, k + 14);
  696. this.setBlockToAir(world, i + 24, j + 18, k + 15);
  697. this.setBlockToAir(world, i + 24, j + 18, k + 16);
  698. this.setBlockToAir(world, i + 24, j + 18, k + 17);
  699. this.setBlockToAir(world, i + 24, j + 18, k + 18);
  700. this.setBlockToAir(world, i + 24, j + 18, k + 19);
  701. this.setBlockToAir(world, i + 24, j + 18, k + 20);
  702. this.setBlockToAir(world, i + 24, j + 18, k + 21);
  703. this.setBlockToAir(world, i + 24, j + 18, k + 22);
  704. this.setBlockToAir(world, i + 24, j + 18, k + 23);
  705. this.setBlockToAir(world, i + 24, j + 18, k + 24);
  706. this.setBlockToAir(world, i + 24, j + 18, k + 25);
  707. this.setBlockToAir(world, i + 24, j + 18, k + 26);
  708. this.setBlockToAir(world, i + 24, j + 18, k + 27);
  709. this.setBlockToAir(world, i + 24, j + 18, k + 28);
  710. this.setBlock(world, i + 24, j + 18, k + 29, MWBlocks.corrupted_grass, 0);
  711. this.setBlock(world, i + 24, j + 18, k + 30, MWBlocks.corrupted_grass, 0);
  712. this.setBlock(world, i + 24, j + 18, k + 31, MWBlocks.corrupted_grass, 0);
  713. this.setBlock(world, i + 24, j + 18, k + 32, MWBlocks.corrupted_grass, 0);
  714. this.setBlock(world, i + 25, j + 0, k + 0, MWBlocks.corrupted_dirt, 0);
  715. this.setBlock(world, i + 25, j + 0, k + 1, MWBlocks.corrupted_dirt, 0);
  716. this.setBlock(world, i + 25, j + 0, k + 2, MWBlocks.corrupted_dirt, 0);
  717. this.setBlock(world, i + 25, j + 0, k + 3, MWBlocks.corrupted_dirt, 0);
  718. this.setBlock(world, i + 25, j + 0, k + 4, MWBlocks.corrupted_dirt, 0);
  719. this.setBlock(world, i + 25, j + 0, k + 5, MWBlocks.corrupted_dirt, 0);
  720. this.setBlock(world, i + 25, j + 0, k + 6, MWBlocks.corrupted_dirt, 0);
  721. this.setBlock(world, i + 25, j + 0, k + 7, MWBlocks.corrupted_dirt, 0);
  722. this.setBlock(world, i + 25, j + 0, k + 8, MWBlocks.corrupted_dirt, 0);
  723. this.setBlock(world, i + 25, j + 0, k + 9, MWBlocks.corrupted_dirt, 0);
  724. this.setBlock(world, i + 25, j + 0, k + 10, MWBlocks.corrupted_dirt, 0);
  725. this.setBlock(world, i + 25, j + 0, k + 11, MWBlocks.corrupted_dirt, 0);
  726. this.setBlock(world, i + 25, j + 0, k + 12, MWBlocks.corrupted_dirt, 0);
  727. this.setBlock(world, i + 25, j + 0, k + 13, MWBlocks.corrupted_dirt, 0);
  728. this.setBlock(world, i + 25, j + 0, k + 14, MWBlocks.corrupted_dirt, 0);
  729. this.setBlock(world, i + 25, j + 0, k + 15, MWBlocks.corrupted_dirt, 0);
  730. this.setBlock(world, i + 25, j + 0, k + 16, MWBlocks.corrupted_dirt, 0);
  731. this.setBlock(world, i + 25, j + 0, k + 17, MWBlocks.corrupted_dirt, 0);
  732. this.setBlock(world, i + 25, j + 0, k + 18, MWBlocks.corrupted_dirt, 0);
  733. this.setBlock(world, i + 25, j + 0, k + 19, MWBlocks.corrupted_dirt, 0);
  734. this.setBlock(world, i + 25, j + 0, k + 20, MWBlocks.corrupted_dirt, 0);
  735. this.setBlock(world, i + 25, j + 0, k + 21, MWBlocks.corrupted_dirt, 0);
  736. this.setBlock(world, i + 25, j + 0, k + 22, MWBlocks.corrupted_dirt, 0);
  737. this.setBlock(world, i + 25, j + 0, k + 23, MWBlocks.corrupted_dirt, 0);
  738. this.setBlock(world, i + 25, j + 0, k + 24, MWBlocks.corrupted_dirt, 0);
  739. this.setBlock(world, i + 25, j + 0, k + 25, MWBlocks.corrupted_dirt, 0);
  740. this.setBlock(world, i + 25, j + 0, k + 26, MWBlocks.corrupted_dirt, 0);
  741. this.setBlock(world, i + 25, j + 0, k + 27, MWBlocks.corrupted_dirt, 0);
  742. this.setBlock(world, i + 25, j + 0, k + 28, MWBlocks.corrupted_dirt, 0);
  743. this.setBlock(world, i + 25, j + 0, k + 29, MWBlocks.corrupted_dirt, 0);
  744. this.setBlock(world, i + 25, j + 0, k + 30, MWBlocks.corrupted_dirt, 0);
  745. this.setBlock(world, i + 25, j + 0, k + 31, MWBlocks.corrupted_dirt, 0);
  746. this.setBlock(world, i + 25, j + 0, k + 32, MWBlocks.corrupted_dirt, 0);
  747. this.setBlock(world, i + 25, j + 1, k + 0, MWBlocks.corrupted_dirt, 0);
  748. this.setBlock(world, i + 25, j + 1, k + 1, MWBlocks.corrupted_dirt, 0);
  749. this.setBlock(world, i + 25, j + 1, k + 2, MWBlocks.corrupted_dirt, 0);
  750. this.setBlock(world, i + 25, j + 1, k + 3, MWBlocks.corrupted_dirt, 0);
  751. this.setBlock(world, i + 25, j + 1, k + 4, MWBlocks.corrupted_dirt, 0);
  752. this.setBlock(world, i + 25, j + 1, k + 5, MWBlocks.corrupted_dirt, 0);
  753. this.setBlock(world, i + 25, j + 1, k + 6, MWBlocks.corrupted_dirt, 0);
  754. this.setBlock(world, i + 25, j + 1, k + 7, MWBlocks.corrupted_dirt, 0);
  755. this.setBlock(world, i + 25, j + 1, k + 8, MWBlocks.corrupted_dirt, 0);
  756. this.setBlock(world, i + 25, j + 1, k + 9, MWBlocks.corrupted_dirt, 0);
  757. this.setBlock(world, i + 25, j + 1, k + 10, MWBlocks.corrupted_dirt, 0);
  758. this.setBlock(world, i + 25, j + 1, k + 11, MWBlocks.corrupted_dirt, 0);
  759. this.setBlock(world, i + 25, j + 1, k + 12, MWBlocks.corrupted_dirt, 0);
  760. this.setBlock(world, i + 25, j + 1, k + 13, MWBlocks.corrupted_dirt, 0);
  761. this.setBlock(world, i + 25, j + 1, k + 14, MWBlocks.corrupted_dirt, 0);
  762. this.setBlock(world, i + 25, j + 1, k + 15, MWBlocks.corrupted_dirt, 0);
  763. this.setBlock(world, i + 25, j + 1, k + 16, MWBlocks.corrupted_dirt, 0);
  764. this.setBlock(world, i + 25, j + 1, k + 17, MWBlocks.corrupted_dirt, 0);
  765. this.setBlock(world, i + 25, j + 1, k + 18, MWBlocks.corrupted_dirt, 0);
  766. this.setBlock(world, i + 25, j + 1, k + 19, MWBlocks.corrupted_dirt, 0);
  767. this.setBlock(world, i + 25, j + 1, k + 20, MWBlocks.corrupted_dirt, 0);
  768. this.setBlock(world, i + 25, j + 1, k + 21, MWBlocks.corrupted_dirt, 0);
  769. this.setBlock(world, i + 25, j + 1, k + 22, MWBlocks.corrupted_dirt, 0);
  770. this.setBlock(world, i + 25, j + 1, k + 23, MWBlocks.corrupted_dirt, 0);
  771. this.setBlock(world, i + 25, j + 1, k + 24, MWBlocks.corrupted_dirt, 0);
  772. this.setBlock(world, i + 25, j + 1, k + 25, MWBlocks.corrupted_dirt, 0);
  773. this.setBlock(world, i + 25, j + 1, k + 26, MWBlocks.corrupted_dirt, 0);
  774. this.setBlock(world, i + 25, j + 1, k + 27, MWBlocks.corrupted_dirt, 0);
  775. this.setBlock(world, i + 25, j + 1, k + 28, MWBlocks.corrupted_dirt, 0);
  776. this.setBlock(world, i + 25, j + 1, k + 29, MWBlocks.corrupted_dirt, 0);
  777. this.setBlock(world, i + 25, j + 1, k + 30, MWBlocks.corrupted_dirt, 0);
  778. this.setBlock(world, i + 25, j + 1, k + 31, MWBlocks.corrupted_dirt, 0);
  779. this.setBlock(world, i + 25, j + 1, k + 32, MWBlocks.corrupted_dirt, 0);
  780. this.setBlock(world, i + 25, j + 2, k + 0, MWBlocks.corrupted_dirt, 0);
  781. this.setBlock(world, i + 25, j + 2, k + 1, MWBlocks.corrupted_dirt, 0);
  782. this.setBlock(world, i + 25, j + 2, k + 2, MWBlocks.corrupted_dirt, 0);
  783. this.setBlock(world, i + 25, j + 2, k + 3, MWBlocks.corrupted_dirt, 0);
  784. this.setBlock(world, i + 25, j + 2, k + 4, MWBlocks.corrupted_dirt, 0);
  785. this.setBlock(world, i + 25, j + 2, k + 5, MWBlocks.corrupted_dirt, 0);
  786. this.setBlock(world, i + 25, j + 2, k + 6, MWBlocks.corrupted_dirt, 0);
  787. this.setBlock(world, i + 25, j + 2, k + 7, MWBlocks.corrupted_dirt, 0);
  788. this.setBlock(world, i + 25, j + 2, k + 8, MWBlocks.corrupted_dirt, 0);
  789. this.setBlock(world, i + 25, j + 2, k + 9, MWBlocks.corrupted_dirt, 0);
  790. this.setBlock(world, i + 25, j + 2, k + 10, MWBlocks.corrupted_dirt, 0);
  791. this.setBlock(world, i + 25, j + 2, k + 11, MWBlocks.corrupted_dirt, 0);
  792. this.setBlock(world, i + 25, j + 2, k + 12, MWBlocks.corrupted_dirt, 0);
  793. this.setBlock(world, i + 25, j + 2, k + 13, MWBlocks.corrupted_dirt, 0);
  794. this.setBlock(world, i + 25, j + 2, k + 14, MWBlocks.corrupted_dirt, 0);
  795. this.setBlock(world, i + 25, j + 2, k + 15, MWBlocks.corrupted_dirt, 0);
  796. this.setBlock(world, i + 25, j + 2, k + 16, MWBlocks.corrupted_dirt, 0);
  797. this.setBlock(world, i + 25, j + 2, k + 17, MWBlocks.corrupted_dirt, 0);
  798. this.setBlock(world, i + 25, j + 2, k + 18, MWBlocks.corrupted_dirt, 0);
  799. this.setBlock(world, i + 25, j + 2, k + 19, MWBlocks.corrupted_dirt, 0);
  800. this.setBlock(world, i + 25, j + 2, k + 20, MWBlocks.corrupted_dirt, 0);
  801. this.setBlock(world, i + 25, j + 2, k + 21, MWBlocks.corrupted_dirt, 0);
  802. this.setBlock(world, i + 25, j + 2, k + 22, MWBlocks.corrupted_dirt, 0);
  803. this.setBlock(world, i + 25, j + 2, k + 23, MWBlocks.corrupted_dirt, 0);
  804. this.setBlock(world, i + 25, j + 2, k + 24, MWBlocks.corrupted_dirt, 0);
  805. this.setBlock(world, i + 25, j + 2, k + 25, MWBlocks.corrupted_dirt, 0);
  806. this.setBlock(world, i + 25, j + 2, k + 26, MWBlocks.corrupted_dirt, 0);
  807. this.setBlock(world, i + 25, j + 2, k + 27, MWBlocks.corrupted_dirt, 0);
  808. this.setBlock(world, i + 25, j + 2, k + 28, MWBlocks.corrupted_dirt, 0);
  809. this.setBlock(world, i + 25, j + 2, k + 29, MWBlocks.corrupted_dirt, 0);
  810. this.setBlock(world, i + 25, j + 2, k + 30, MWBlocks.corrupted_dirt, 0);
  811. this.setBlock(world, i + 25, j + 2, k + 31, MWBlocks.corrupted_dirt, 0);
  812. this.setBlock(world, i + 25, j + 2, k + 32, MWBlocks.corrupted_dirt, 0);
  813. this.setBlock(world, i + 25, j + 3, k + 0, MWBlocks.corrupted_dirt, 0);
  814. this.setBlock(world, i + 25, j + 3, k + 1, MWBlocks.corrupted_dirt, 0);
  815. this.setBlock(world, i + 25, j + 3, k + 2, MWBlocks.corrupted_dirt, 0);
  816. this.setBlock(world, i + 25, j + 3, k + 3, MWBlocks.corrupted_dirt, 0);
  817. this.setBlock(world, i + 25, j + 3, k + 4, MWBlocks.corrupted_dirt, 0);
  818. this.setBlock(world, i + 25, j + 3, k + 5, MWBlocks.corrupted_dirt, 0);
  819. this.setBlock(world, i + 25, j + 3, k + 6, MWBlocks.corrupted_dirt, 0);
  820. this.setBlock(world, i + 25, j + 3, k + 7, MWBlocks.corrupted_dirt, 0);
  821. this.setBlock(world, i + 25, j + 3, k + 8, MWBlocks.corrupted_dirt, 0);
  822. this.setBlock(world, i + 25, j + 3, k + 9, MWBlocks.corrupted_dirt, 0);
  823. this.setBlock(world, i + 25, j + 3, k + 10, MWBlocks.corrupted_dirt, 0);
  824. this.setBlock(world, i + 25, j + 3, k + 11, MWBlocks.corrupted_dirt, 0);
  825. this.setBlock(world, i + 25, j + 3, k + 12, MWBlocks.corrupted_dirt, 0);
  826. this.setBlock(world, i + 25, j + 3, k + 13, MWBlocks.corrupted_dirt, 0);
  827. this.setBlock(world, i + 25, j + 3, k + 14, MWBlocks.corrupted_dirt, 0);
  828. this.setBlock(world, i + 25, j + 3, k + 15, MWBlocks.corrupted_dirt, 0);
  829. this.setBlock(world, i + 25, j + 3, k + 16, MWBlocks.corrupted_dirt, 0);
  830. this.setBlock(world, i + 25, j + 3, k + 17, MWBlocks.corrupted_dirt, 0);
  831. this.setBlock(world, i + 25, j + 3, k + 18, MWBlocks.corrupted_dirt, 0);
  832. this.setBlock(world, i + 25, j + 3, k + 19, MWBlocks.corrupted_dirt, 0);
  833. this.setBlock(world, i + 25, j + 3, k + 20, MWBlocks.corrupted_dirt, 0);
  834. this.setBlock(world, i + 25, j + 3, k + 21, MWBlocks.corrupted_dirt, 0);
  835. this.setBlock(world, i + 25, j + 3, k + 22, MWBlocks.corrupted_dirt, 0);
  836. this.setBlock(world, i + 25, j + 3, k + 23, MWBlocks.corrupted_dirt, 0);
  837. this.setBlock(world, i + 25, j + 3, k + 24, MWBlocks.corrupted_dirt, 0);
  838. this.setBlock(world, i + 25, j + 3, k + 25, MWBlocks.corrupted_dirt, 0);
  839. this.setBlock(world, i + 25, j + 3, k + 26, MWBlocks.corrupted_dirt, 0);
  840. this.setBlock(world, i + 25, j + 3, k + 27, MWBlocks.corrupted_dirt, 0);
  841. this.setBlock(world, i + 25, j + 3, k + 28, MWBlocks.corrupted_dirt, 0);
  842. this.setBlock(world, i + 25, j + 3, k + 29, MWBlocks.corrupted_dirt, 0);
  843. this.setBlock(world, i + 25, j + 3, k + 30, MWBlocks.corrupted_dirt, 0);
  844. this.setBlock(world, i + 25, j + 3, k + 31, MWBlocks.corrupted_dirt, 0);
  845. this.setBlock(world, i + 25, j + 3, k + 32, MWBlocks.corrupted_dirt, 0);
  846. this.setBlock(world, i + 25, j + 4, k + 0, MWBlocks.corrupted_dirt, 0);
  847. this.setBlock(world, i + 25, j + 4, k + 1, MWBlocks.corrupted_dirt, 0);
  848. this.setBlock(world, i + 25, j + 4, k + 2, MWBlocks.corrupted_dirt, 0);
  849. this.setBlock(world, i + 25, j + 4, k + 3, MWBlocks.corrupted_dirt, 0);
  850. this.setBlock(world, i + 25, j + 4, k + 4, MWBlocks.corrupted_dirt, 0);
  851. this.setBlock(world, i + 25, j + 4, k + 5, MWBlocks.corrupted_dirt, 0);
  852. this.setBlock(world, i + 25, j + 4, k + 6, MWBlocks.corrupted_dirt, 0);
  853. this.setBlock(world, i + 25, j + 4, k + 7, MWBlocks.corrupted_dirt, 0);
  854. this.setBlock(world, i + 25, j + 4, k + 8, MWBlocks.corrupted_dirt, 0);
  855. this.setBlock(world, i + 25, j + 4, k + 9, MWBlocks.corrupted_dirt, 0);
  856. this.setBlock(world, i + 25, j + 4, k + 10, MWBlocks.corrupted_dirt, 0);
  857. this.setBlock(world, i + 25, j + 4, k + 11, MWBlocks.corrupted_dirt, 0);
  858. this.setBlock(world, i + 25, j + 4, k + 12, MWBlocks.corrupted_dirt, 0);
  859. this.setBlockToAir(world, i + 25, j + 4, k + 13);
  860. this.setBlock(world, i + 25, j + 4, k + 14, MWBlocks.corrupted_dirt, 0);
  861. this.setBlock(world, i + 25, j + 4, k + 15, MWBlocks.corrupted_dirt, 0);
  862. this.setBlock(world, i + 25, j + 4, k + 16, MWBlocks.corrupted_dirt, 0);
  863. this.setBlock(world, i + 25, j + 4, k + 17, MWBlocks.corrupted_dirt, 0);
  864. this.setBlock(world, i + 25, j + 4, k + 18, Blocks.bedrock, 0);
  865. this.setBlockToAir(world, i + 25, j + 4, k + 19);
  866. this.setBlockToAir(world, i + 25, j + 4, k + 20);
  867. this.setBlock(world, i + 25, j + 4, k + 21, MWBlocks.corrupted_dirt, 0);
  868. this.setBlock(world, i + 25, j + 4, k + 22, MWBlocks.corrupted_dirt, 0);
  869. this.setBlock(world, i + 25, j + 4, k + 23, MWBlocks.corrupted_dirt, 0);
  870. this.setBlock(world, i + 25, j + 4, k + 24, MWBlocks.corrupted_dirt, 0);
  871. this.setBlock(world, i + 25, j + 4, k + 25, MWBlocks.corrupted_dirt, 0);
  872. this.setBlock(world, i + 25, j + 4, k + 26, MWBlocks.corrupted_dirt, 0);
  873. this.setBlock(world, i + 25, j + 4, k + 27, MWBlocks.corrupted_dirt, 0);
  874. this.setBlock(world, i + 25, j + 4, k + 28, MWBlocks.corrupted_dirt, 0);
  875. this.setBlock(world, i + 25, j + 4, k + 29, MWBlocks.corrupted_dirt, 0);
  876. this.setBlock(world, i + 25, j + 4, k + 30, MWBlocks.corrupted_dirt, 0);
  877. this.setBlock(world, i + 25, j + 4, k + 31, MWBlocks.corrupted_dirt, 0);
  878. this.setBlock(world, i + 25, j + 4, k + 32, MWBlocks.corrupted_dirt, 0);
  879. this.setBlock(world, i + 25, j + 5, k + 0, MWBlocks.corrupted_dirt, 0);
  880. this.setBlock(world, i + 25, j + 5, k + 1, MWBlocks.corrupted_dirt, 0);
  881. this.setBlock(world, i + 25, j + 5, k + 2, MWBlocks.corrupted_dirt, 0);
  882. this.setBlock(world, i + 25, j + 5, k + 3, MWBlocks.corrupted_dirt, 0);
  883. this.setBlock(world, i + 25, j + 5, k + 4, MWBlocks.corrupted_dirt, 0);
  884. this.setBlock(world, i + 25, j + 5, k + 5, MWBlocks.corrupted_dirt, 0);
  885. this.setBlock(world, i + 25, j + 5, k + 6, MWBlocks.corrupted_dirt, 0);
  886. this.setBlock(world, i + 25, j + 5, k + 7, MWBlocks.corrupted_dirt, 0);
  887. this.setBlock(world, i + 25, j + 5, k + 8, MWBlocks.corrupted_dirt, 0);
  888. this.setBlock(world, i + 25, j + 5, k + 9, MWBlocks.corrupted_dirt, 0);
  889. this.setBlock(world, i + 25, j + 5, k + 10, MWBlocks.corrupted_dirt, 0);
  890. this.setBlockToAir(world, i + 25, j + 5, k + 11);
  891. this.setBlockToAir(world, i + 25, j + 5, k + 12);
  892. this.setBlockToAir(world, i + 25, j + 5, k + 13);
  893. this.setBlock(world, i + 25, j + 5, k + 14, MWBlocks.corrupted_dirt, 0);
  894. this.setBlock(world, i + 25, j + 5, k + 15, MWBlocks.corrupted_dirt, 0);
  895. this.setBlock(world, i + 25, j + 5, k + 16, MWBlocks.corrupted_dirt, 0);
  896. this.setBlock(world, i + 25, j + 5, k + 17, MWBlocks.corrupted_dirt, 0);
  897. this.setBlock(world, i + 25, j + 5, k + 18, Blocks.bedrock, 0);
  898. this.setBlockToAir(world, i + 25, j + 5, k + 19);
  899. this.setBlockToAir(world, i + 25, j + 5, k + 20);
  900. this.setBlock(world, i + 25, j + 5, k + 21, MWBlocks.corrupted_dirt, 0);
  901. this.setBlock(world, i + 25, j + 5, k + 22, MWBlocks.corrupted_dirt, 0);
  902. this.setBlock(world, i + 25, j + 5, k + 23, MWBlocks.corrupted_dirt, 0);
  903. this.setBlock(world, i + 25, j + 5, k + 24, MWBlocks.corrupted_dirt, 0);
  904. this.setBlock(world, i + 25, j + 5, k + 25, MWBlocks.corrupted_dirt, 0);
  905. this.setBlock(world, i + 25, j + 5, k + 26, MWBlocks.corrupted_dirt, 0);
  906. this.setBlock(world, i + 25, j + 5, k + 27, MWBlocks.corrupted_dirt, 0);
  907. this.setBlock(world, i + 25, j + 5, k + 28, MWBlocks.corrupted_dirt, 0);
  908. this.setBlock(world, i + 25, j + 5, k + 29, MWBlocks.corrupted_dirt, 0);
  909. this.setBlock(world, i + 25, j + 5, k + 30, MWBlocks.corrupted_dirt, 0);
  910. this.setBlock(world, i + 25, j + 5, k + 31, MWBlocks.corrupted_dirt, 0);
  911. this.setBlock(world, i + 25, j + 5, k + 32, MWBlocks.corrupted_dirt, 0);
  912. this.setBlock(world, i + 25, j + 6, k + 0, MWBlocks.corrupted_dirt, 0);
  913. this.setBlock(world, i + 25, j + 6, k + 1, MWBlocks.corrupted_dirt, 0);
  914. this.setBlock(world, i + 25, j + 6, k + 2, MWBlocks.corrupted_dirt, 0);
  915. this.setBlock(world, i + 25, j + 6, k + 3, MWBlocks.corrupted_dirt, 0);
  916. this.setBlock(world, i + 25, j + 6, k + 4, MWBlocks.corrupted_dirt, 0);
  917. this.setBlock(world, i + 25, j + 6, k + 5, MWBlocks.corrupted_dirt, 0);
  918. this.setBlock(world, i + 25, j + 6, k + 6, MWBlocks.corrupted_dirt, 0);
  919. this.setBlock(world, i + 25, j + 6, k + 7, MWBlocks.corrupted_dirt, 0);
  920. this.setBlock(world, i + 25, j + 6, k + 8, MWBlocks.corrupted_dirt, 0);
  921. this.setBlockToAir(world, i + 25, j + 6, k + 9);
  922. this.setBlock(world, i + 25, j + 6, k + 10, MWBlocks.corrupted_dirt, 0);
  923. this.setBlockToAir(world, i + 25, j + 6, k + 11);
  924. this.setBlockToAir(world, i + 25, j + 6, k + 12);
  925. this.setBlockToAir(world, i + 25, j + 6, k + 13);
  926. this.setBlockToAir(world, i + 25, j + 6, k + 14);
  927. this.setBlockToAir(world, i + 25, j + 6, k + 15);
  928. this.setBlockToAir(world, i + 25, j + 6, k + 16);
  929. this.setBlockToAir(world, i + 25, j + 6, k + 17);
  930. this.setBlockToAir(world, i + 25, j + 6, k + 18);
  931. this.setBlockToAir(world, i + 25, j + 6, k + 19);
  932. this.setBlockToAir(world, i + 25, j + 6, k + 20);
  933. this.setBlock(world, i + 25, j + 6, k + 21, MWBlocks.corrupted_dirt, 0);
  934. this.setBlock(world, i + 25, j + 6, k + 22, MWBlocks.corrupted_dirt, 0);
  935. this.setBlock(world, i + 25, j + 6, k + 23, MWBlocks.corrupted_dirt, 0);
  936. this.setBlock(world, i + 25, j + 6, k + 24, MWBlocks.corrupted_dirt, 0);
  937. this.setBlock(world, i + 25, j + 6, k + 25, MWBlocks.corrupted_dirt, 0);
  938. this.setBlock(world, i + 25, j + 6, k + 26, MWBlocks.corrupted_dirt, 0);
  939. this.setBlock(world, i + 25, j + 6, k + 27, MWBlocks.corrupted_dirt, 0);
  940. this.setBlock(world, i + 25, j + 6, k + 28, MWBlocks.corrupted_dirt, 0);
  941. this.setBlock(world, i + 25, j + 6, k + 29, MWBlocks.corrupted_dirt, 0);
  942. this.setBlock(world, i + 25, j + 6, k + 30, MWBlocks.corrupted_dirt, 0);
  943. this.setBlock(world, i + 25, j + 6, k + 31, MWBlocks.corrupted_dirt, 0);
  944. this.setBlock(world, i + 25, j + 6, k + 32, MWBlocks.corrupted_dirt, 0);
  945. this.setBlock(world, i + 25, j + 7, k + 0, MWBlocks.corrupted_dirt, 0);
  946. this.setBlock(world, i + 25, j + 7, k + 1, MWBlocks.corrupted_dirt, 0);
  947. this.setBlock(world, i + 25, j + 7, k + 2, MWBlocks.corrupted_dirt, 0);
  948. this.setBlock(world, i + 25, j + 7, k + 3, MWBlocks.corrupted_dirt, 0);
  949. this.setBlock(world, i + 25, j + 7, k + 4, MWBlocks.corrupted_dirt, 0);
  950. this.setBlock(world, i + 25, j + 7, k + 5, MWBlocks.corrupted_dirt, 0);
  951. this.setBlock(world, i + 25, j + 7, k + 6, MWBlocks.corrupted_dirt, 0);
  952. this.setBlock(world, i + 25, j + 7, k + 7, MWBlocks.corrupted_dirt, 0);
  953. this.setBlock(world, i + 25, j + 7, k + 8, MWBlocks.corrupted_dirt, 0);
  954. this.setBlockToAir(world, i + 25, j + 7, k + 9);
  955. this.setBlockToAir(world, i + 25, j + 7, k + 10);
  956. this.setBlock(world, i + 25, j + 7, k + 11, MWBlocks.corrupted_dirt, 0);
  957. this.setBlockToAir(world, i + 25, j + 7, k + 12);
  958. this.setBlockToAir(world, i + 25, j + 7, k + 13);
  959. this.setBlockToAir(world, i + 25, j + 7, k + 14);
  960. this.setBlockToAir(world, i + 25, j + 7, k + 15);
  961. this.setBlockToAir(world, i + 25, j + 7, k + 16);
  962. this.setBlockToAir(world, i + 25, j + 7, k + 17);
  963. this.setBlockToAir(world, i + 25, j + 7, k + 18);
  964. this.setBlockToAir(world, i + 25, j + 7, k + 19);
  965. this.setBlock(world, i + 25, j + 7, k + 20, Blocks.bedrock, 0);
  966. this.setBlock(world, i + 25, j + 7, k + 21, MWBlocks.corrupted_dirt, 0);
  967. this.setBlockToAir(world, i + 25, j + 7, k + 22);
  968. this.setBlockToAir(world, i + 25, j + 7, k + 23);
  969. this.setBlockToAir(world, i + 25, j + 7, k + 24);
  970. this.setBlock(world, i + 25, j + 7, k + 25, MWBlocks.corrupted_dirt, 0);
  971. this.setBlock(world, i + 25, j + 7, k + 26, MWBlocks.corrupted_dirt, 0);
  972. this.setBlock(world, i + 25, j + 7, k + 27, MWBlocks.corrupted_dirt, 0);
  973. this.setBlock(world, i + 25, j + 7, k + 28, MWBlocks.corrupted_dirt, 0);
  974. this.setBlock(world, i + 25, j + 7, k + 29, MWBlocks.corrupted_dirt, 0);
  975. this.setBlock(world, i + 25, j + 7, k + 30, MWBlocks.corrupted_dirt, 0);
  976. this.setBlock(world, i + 25, j + 7, k + 31, MWBlocks.corrupted_dirt, 0);
  977. this.setBlock(world, i + 25, j + 7, k + 32, MWBlocks.corrupted_dirt, 0);
  978. this.setBlock(world, i + 25, j + 8, k + 0, MWBlocks.corrupted_dirt, 0);
  979. this.setBlock(world, i + 25, j + 8, k + 1, MWBlocks.corrupted_dirt, 0);
  980. this.setBlock(world, i + 25, j + 8, k + 2, MWBlocks.corrupted_dirt, 0);
  981. this.setBlock(world, i + 25, j + 8, k + 3, MWBlocks.corrupted_dirt, 0);
  982. this.setBlock(world, i + 25, j + 8, k + 4, MWBlocks.corrupted_dirt, 0);
  983. this.setBlock(world, i + 25, j + 8, k + 5, MWBlocks.corrupted_dirt, 0);
  984. this.setBlock(world, i + 25, j + 8, k + 6, MWBlocks.corrupted_dirt, 0);
  985. this.setBlock(world, i + 25, j + 8, k + 7, MWBlocks.corrupted_dirt, 0);
  986. this.setBlockToAir(world, i + 25, j + 8, k + 8);
  987. this.setBlock(world, i + 25, j + 8, k + 9, MWBlocks.corrupted_dirt, 0);
  988. this.setBlockToAir(world, i + 25, j + 8, k + 10);
  989. this.setBlockToAir(world, i + 25, j + 8, k + 11);
  990. this.setBlockToAir(world, i + 25, j + 8, k + 12);
  991. this.setBlockToAir(world, i + 25, j + 8, k + 13);
  992. this.setBlockToAir(world, i + 25, j + 8, k + 14);
  993. this.setBlockToAir(world, i + 25, j + 8, k + 15);
  994. this.setBlockToAir(world, i + 25, j + 8, k + 16);
  995. this.setBlockToAir(world, i + 25, j + 8, k + 17);
  996. this.setBlockToAir(world, i + 25, j + 8, k + 18);
  997. this.setBlockToAir(world, i + 25, j + 8, k + 19);
  998. this.setBlockToAir(world, i + 25, j + 8, k + 20);
  999. this.setBlockToAir(world, i + 25, j + 8, k + 21);
  1000. this.setBlockToAir(world, i + 25, j + 8, k + 22);
  1001. this.setBlockToAir(world, i + 25, j + 8, k + 23);
  1002. this.setBlockToAir(world, i + 25, j + 8, k + 24);
  1003. this.setBlock(world, i + 25, j + 8, k + 25, MWBlocks.corrupted_dirt, 0);
  1004. this.setBlock(world, i + 25, j + 8, k + 26, MWBlocks.corrupted_dirt, 0);
  1005. this.setBlock(world, i + 25, j + 8, k + 27, MWBlocks.corrupted_dirt, 0);
  1006. this.setBlock(world, i + 25, j + 8, k + 28, MWBlocks.corrupted_dirt, 0);
  1007. this.setBlock(world, i + 25, j + 8, k + 29, MWBlocks.corrupted_dirt, 0);
  1008. this.setBlock(world, i + 25, j + 8, k + 30, MWBlocks.corrupted_dirt, 0);
  1009. this.setBlock(world, i + 25, j + 8, k + 31, MWBlocks.corrupted_dirt, 0);
  1010. this.setBlock(world, i + 25, j + 8, k + 32, MWBlocks.corrupted_dirt, 0);
  1011. this.setBlock(world, i + 25, j + 9, k + 0, MWBlocks.corrupted_dirt, 0);
  1012. this.setBlock(world, i + 25, j + 9, k + 1, MWBlocks.corrupted_dirt, 0);
  1013. this.setBlock(world, i + 25, j + 9, k + 2, MWBlocks.corrupted_dirt, 0);
  1014. this.setBlock(world, i + 25, j + 9, k + 3, MWBlocks.corrupted_dirt, 0);
  1015. this.setBlock(world, i + 25, j + 9, k + 4, MWBlocks.corrupted_dirt, 0);
  1016. this.setBlock(world, i + 25, j + 9, k + 5, MWBlocks.corrupted_dirt, 0);
  1017. this.setBlock(world, i + 25, j + 9, k + 6, MWBlocks.corrupted_dirt, 0);
  1018. this.setBlock(world, i + 25, j + 9, k + 7, MWBlocks.corrupted_dirt, 0);
  1019. this.setBlockToAir(world, i + 25, j + 9, k + 8);
  1020. this.setBlockToAir(world, i + 25, j + 9, k + 9);
  1021. this.setBlockToAir(world, i + 25, j + 9, k + 10);
  1022. this.setBlockToAir(world, i + 25, j + 9, k + 11);
  1023. this.setBlockToAir(world, i + 25, j + 9, k + 12);
  1024. this.setBlockToAir(world, i + 25, j + 9, k + 13);
  1025. this.setBlockToAir(world, i + 25, j + 9, k + 14);
  1026. this.setBlockToAir(world, i + 25, j + 9, k + 15);
  1027. this.setBlockToAir(world, i + 25, j + 9, k + 16);
  1028. this.setBlockToAir(world, i + 25, j + 9, k + 17);
  1029. this.setBlockToAir(world, i + 25, j + 9, k + 18);
  1030. this.setBlockToAir(world, i + 25, j + 9, k + 19);
  1031. this.setBlockToAir(world, i + 25, j + 9, k + 20);
  1032. this.setBlockToAir(world, i + 25, j + 9, k + 21);
  1033. this.setBlockToAir(world, i + 25, j + 9, k + 22);
  1034. this.setBlockToAir(world, i + 25, j + 9, k + 23);
  1035. this.setBlockToAir(world, i + 25, j + 9, k + 24);
  1036. this.setBlock(world, i + 25, j + 9, k + 25, MWBlocks.corrupted_dirt, 0);
  1037. this.setBlockToAir(world, i + 25, j + 9, k + 26);
  1038. this.setBlock(world, i + 25, j + 9, k + 27, MWBlocks.corrupted_dirt, 0);
  1039. this.setBlock(world, i + 25, j + 9, k + 28, MWBlocks.corrupted_dirt, 0);
  1040. this.setBlock(world, i + 25, j + 9, k + 29, MWBlocks.corrupted_dirt, 0);
  1041. this.setBlock(world, i + 25, j + 9, k + 30, MWBlocks.corrupted_dirt, 0);
  1042. this.setBlock(world, i + 25, j + 9, k + 31, MWBlocks.corrupted_dirt, 0);
  1043. this.setBlock(world, i + 25, j + 9, k + 32, MWBlocks.corrupted_dirt, 0);
  1044. this.setBlock(world, i + 25, j + 10, k + 0, MWBlocks.corrupted_dirt, 0);
  1045. this.setBlock(world, i + 25, j + 10, k + 1, MWBlocks.corrupted_dirt, 0);
  1046. this.setBlock(world, i + 25, j + 10, k + 2, MWBlocks.corrupted_dirt, 0);
  1047. this.setBlock(world, i + 25, j + 10, k + 3, MWBlocks.corrupted_dirt, 0);
  1048. this.setBlock(world, i + 25, j + 10, k + 4, MWBlocks.corrupted_dirt, 0);
  1049. this.setBlock(world, i + 25, j + 10, k + 5, MWBlocks.corrupted_dirt, 0);
  1050. this.setBlock(world, i + 25, j + 10, k + 6, MWBlocks.corrupted_dirt, 0);
  1051. this.setBlockToAir(world, i + 25, j + 10, k + 7);
  1052. this.setBlockToAir(world, i + 25, j + 10, k + 8);
  1053. this.setBlockToAir(world, i + 25, j + 10, k + 9);
  1054. this.setBlockToAir(world, i + 25, j + 10, k + 10);
  1055. this.setBlockToAir(world, i + 25, j + 10, k + 11);
  1056. this.setBlockToAir(world, i + 25, j + 10, k + 12);
  1057. this.setBlockToAir(world, i + 25, j + 10, k + 13);
  1058. this.setBlockToAir(world, i + 25, j + 10, k + 14);
  1059. this.setBlockToAir(world, i + 25, j + 10, k + 15);
  1060. this.setBlockToAir(world, i + 25, j + 10, k + 16);
  1061. this.setBlockToAir(world, i + 25, j + 10, k + 17);
  1062. this.setBlockToAir(world, i + 25, j + 10, k + 18);
  1063. this.setBlockToAir(world, i + 25, j + 10, k + 19);
  1064. this.setBlockToAir(world, i + 25, j + 10, k + 20);
  1065. this.setBlockToAir(world, i + 25, j + 10, k + 21);
  1066. this.setBlockToAir(world, i + 25, j + 10, k + 22);
  1067. this.setBlockToAir(world, i + 25, j + 10, k + 23);
  1068. this.setBlockToAir(world, i + 25, j + 10, k + 24);
  1069. this.setBlockToAir(world, i + 25, j + 10, k + 25);
  1070. this.setBlockToAir(world, i + 25, j + 10, k + 26);
  1071. this.setBlock(world, i + 25, j + 10, k + 27, MWBlocks.corrupted_dirt, 0);
  1072. this.setBlock(world, i + 25, j + 10, k + 28, MWBlocks.corrupted_dirt, 0);
  1073. this.setBlock(world, i + 25, j + 10, k + 29, MWBlocks.corrupted_dirt, 0);
  1074. this.setBlock(world, i + 25, j + 10, k + 30, MWBlocks.corrupted_dirt, 0);
  1075. this.setBlock(world, i + 25, j + 10, k + 31, MWBlocks.corrupted_dirt, 0);
  1076. this.setBlock(world, i + 25, j + 10, k + 32, MWBlocks.corrupted_dirt, 0);
  1077. this.setBlock(world, i + 25, j + 11, k + 0, MWBlocks.corrupted_dirt, 0);
  1078. this.setBlock(world, i + 25, j + 11, k + 1, MWBlocks.corrupted_dirt, 0);
  1079. this.setBlock(world, i + 25, j + 11, k + 2, MWBlocks.corrupted_dirt, 0);
  1080. this.setBlock(world, i + 25, j + 11, k + 3, MWBlocks.corrupted_dirt, 0);
  1081. this.setBlock(world, i + 25, j + 11, k + 4, MWBlocks.corrupted_dirt, 0);
  1082. this.setBlock(world, i + 25, j + 11, k + 5, MWBlocks.corrupted_dirt, 0);
  1083. this.setBlockToAir(world, i + 25, j + 11, k + 6);
  1084. this.setBlockToAir(world, i + 25, j + 11, k + 7);
  1085. this.setBlockToAir(world, i + 25, j + 11, k + 8);
  1086. this.setBlockToAir(world, i + 25, j + 11, k + 9);
  1087. this.setBlockToAir(world, i + 25, j + 11, k + 10);
  1088. this.setBlockToAir(world, i + 25, j + 11, k + 11);
  1089. this.setBlockToAir(world, i + 25, j + 11, k + 12);
  1090. this.setBlockToAir(world, i + 25, j + 11, k + 13);
  1091. this.setBlockToAir(world, i + 25, j + 11, k + 14);
  1092. this.setBlockToAir(world, i + 25, j + 11, k + 15);
  1093. this.setBlockToAir(world, i + 25, j + 11, k + 16);
  1094. this.setBlockToAir(world, i + 25, j + 11, k + 17);
  1095. this.setBlockToAir(world, i + 25, j + 11, k + 18);
  1096. this.setBlockToAir(world, i + 25, j + 11, k + 19);
  1097. this.setBlockToAir(world, i + 25, j + 11, k + 20);
  1098. this.setBlockToAir(world, i + 25, j + 11, k + 21);
  1099. this.setBlockToAir(world, i + 25, j + 11, k + 22);
  1100. this.setBlockToAir(world, i + 25, j + 11, k + 23);
  1101. this.setBlockToAir(world, i + 25, j + 11, k + 24);
  1102. this.setBlockToAir(world, i + 25, j + 11, k + 25);
  1103. this.setBlockToAir(world, i + 25, j + 11, k + 26);
  1104. this.setBlock(world, i + 25, j + 11, k + 27, MWBlocks.corrupted_dirt, 0);
  1105. this.setBlock(world, i + 25, j + 11, k + 28, MWBlocks.corrupted_dirt, 0);
  1106. this.setBlock(world, i + 25, j + 11, k + 29, MWBlocks.corrupted_dirt, 0);
  1107. this.setBlock(world, i + 25, j + 11, k + 30, MWBlocks.corrupted_dirt, 0);
  1108. this.setBlock(world, i + 25, j + 11, k + 31, MWBlocks.corrupted_dirt, 0);
  1109. this.setBlock(world, i + 25, j + 11, k + 32, MWBlocks.corrupted_dirt, 0);
  1110. this.setBlock(world, i + 25, j + 12, k + 0, MWBlocks.corrupted_dirt, 0);
  1111. this.setBlock(world, i + 25, j + 12, k + 1, MWBlocks.corrupted_dirt, 0);
  1112. this.setBlock(world, i + 25, j + 12, k + 2, MWBlocks.corrupted_dirt, 0);
  1113. this.setBlock(world, i + 25, j + 12, k + 3, MWBlocks.corrupted_dirt, 0);
  1114. this.setBlock(world, i + 25, j + 12, k + 4, MWBlocks.corrupted_dirt, 0);
  1115. this.setBlock(world, i + 25, j + 12, k + 5, MWBlocks.corrupted_dirt, 0);
  1116. this.setBlockToAir(world, i + 25, j + 12, k + 6);
  1117. this.setBlockToAir(world, i + 25, j + 12, k + 7);
  1118. this.setBlockToAir(world, i + 25, j + 12, k + 8);
  1119. this.setBlockToAir(world, i + 25, j + 12, k + 9);
  1120. this.setBlockToAir(world, i + 25, j + 12, k + 10);
  1121. this.setBlockToAir(world, i + 25, j + 12, k + 11);
  1122. this.setBlockToAir(world, i + 25, j + 12, k + 12);
  1123. this.setBlockToAir(world, i + 25, j + 12, k + 13);
  1124. this.setBlockToAir(world, i + 25, j + 12, k + 14);
  1125. this.setBlockToAir(world, i + 25, j + 12, k + 15);
  1126. this.setBlockToAir(world, i + 25, j + 12, k + 16);
  1127. this.setBlockToAir(world, i + 25, j + 12, k + 17);
  1128. this.setBlockToAir(world, i + 25, j + 12, k + 18);
  1129. this.setBlockToAir(world, i + 25, j + 12, k + 19);
  1130. this.setBlockToAir(world, i + 25, j + 12, k + 20);
  1131. this.setBlockToAir(world, i + 25, j + 12, k + 21);
  1132. this.setBlockToAir(world, i + 25, j + 12, k + 22);
  1133. this.setBlockToAir(world, i + 25, j + 12, k + 23);
  1134. this.setBlockToAir(world, i + 25, j + 12, k + 24);
  1135. this.setBlockToAir(world, i + 25, j + 12, k + 25);
  1136. this.setBlockToAir(world, i + 25, j + 12, k + 26);
  1137. this.setBlockToAir(world, i + 25, j + 12, k + 27);
  1138. this.setBlockToAir(world, i + 25, j + 12, k + 28);
  1139. this.setBlock(world, i + 25, j + 12, k + 29, MWBlocks.corrupted_dirt, 0);
  1140. this.setBlock(world, i + 25, j + 12, k + 30, MWBlocks.corrupted_dirt, 0);
  1141. this.setBlock(world, i + 25, j + 12, k + 31, MWBlocks.corrupted_dirt, 0);
  1142. this.setBlock(world, i + 25, j + 12, k + 32, MWBlocks.corrupted_dirt, 0);
  1143. this.setBlock(world, i + 25, j + 13, k + 0, MWBlocks.corrupted_dirt, 0);
  1144. this.setBlock(world, i + 25, j + 13, k + 1, MWBlocks.corrupted_dirt, 0);
  1145. this.setBlock(world, i + 25, j + 13, k + 2, MWBlocks.corrupted_dirt, 0);
  1146. this.setBlock(world, i + 25, j + 13, k + 3, MWBlocks.corrupted_dirt, 0);
  1147. this.setBlock(world, i + 25, j + 13, k + 4, MWBlocks.corrupted_dirt, 0);
  1148. this.setBlockToAir(world, i + 25, j + 13, k + 5);
  1149. this.setBlockToAir(world, i + 25, j + 13, k + 6);
  1150. this.setBlockToAir(world, i + 25, j + 13, k + 7);
  1151. this.setBlockToAir(world, i + 25, j + 13, k + 8);
  1152. this.setBlockToAir(world, i + 25, j + 13, k + 9);
  1153. this.setBlockToAir(world, i + 25, j + 13, k + 10);
  1154. this.setBlockToAir(world, i + 25, j + 13, k + 11);
  1155. this.setBlockToAir(world, i + 25, j + 13, k + 12);
  1156. this.setBlockToAir(world, i + 25, j + 13, k + 13);
  1157. this.setBlockToAir(world, i + 25, j + 13, k + 14);
  1158. this.setBlockToAir(world, i + 25, j + 13, k + 15);
  1159. this.setBlockToAir(world, i + 25, j + 13, k + 16);
  1160. this.setBlockToAir(world, i + 25, j + 13, k + 17);
  1161. this.setBlockToAir(world, i + 25, j + 13, k + 18);
  1162. this.setBlockToAir(world, i + 25, j + 13, k + 19);
  1163. this.setBlockToAir(world, i + 25, j + 13, k + 20);
  1164. this.setBlockToAir(world, i + 25, j + 13, k + 21);
  1165. this.setBlockToAir(world, i + 25, j + 13, k + 22);
  1166. this.setBlockToAir(world, i + 25, j + 13, k + 23);
  1167. this.setBlockToAir(world, i + 25, j + 13, k + 24);
  1168. this.setBlock(world, i + 25, j + 13, k + 25, MWBlocks.corrupted_dirt, 0);
  1169. this.setBlock(world, i + 25, j + 13, k + 26, MWBlocks.corrupted_dirt, 0);
  1170. this.setBlock(world, i + 25, j + 13, k + 27, MWBlocks.corrupted_dirt, 0);
  1171. this.setBlock(world, i + 25, j + 13, k + 28, MWBlocks.corrupted_dirt, 0);
  1172. this.setBlock(world, i + 25, j + 13, k + 29, MWBlocks.corrupted_dirt, 0);
  1173. this.setBlock(world, i + 25, j + 13, k + 30, MWBlocks.corrupted_dirt, 0);
  1174. this.setBlock(world, i + 25, j + 13, k + 31, MWBlocks.corrupted_dirt, 0);
  1175. this.setBlock(world, i + 25, j + 13, k + 32, MWBlocks.corrupted_dirt, 0);
  1176. this.setBlock(world, i + 25, j + 14, k + 0, MWBlocks.corrupted_dirt, 0);
  1177. this.setBlock(world, i + 25, j + 14, k + 1, MWBlocks.corrupted_dirt, 0);
  1178. this.setBlock(world, i + 25, j + 14, k + 2, MWBlocks.corrupted_dirt, 0);
  1179. this.setBlock(world, i + 25, j + 14, k + 3, MWBlocks.corrupted_dirt, 0);
  1180. this.setBlock(world, i + 25, j + 14, k + 4, MWBlocks.corrupted_dirt, 0);
  1181. this.setBlockToAir(world, i + 25, j + 14, k + 5);
  1182. this.setBlockToAir(world, i + 25, j + 14, k + 6);
  1183. this.setBlockToAir(world, i + 25, j + 14, k + 7);
  1184. this.setBlockToAir(world, i + 25, j + 14, k + 8);
  1185. this.setBlockToAir(world, i + 25, j + 14, k + 9);
  1186. this.setBlockToAir(world, i + 25, j + 14, k + 10);
  1187. this.setBlockToAir(world, i + 25, j + 14, k + 11);
  1188. this.setBlockToAir(world, i + 25, j + 14, k + 12);
  1189. this.setBlockToAir(world, i + 25, j + 14, k + 13);
  1190. this.setBlockToAir(world, i + 25, j + 14, k + 14);
  1191. this.setBlockToAir(world, i + 25, j + 14, k + 15);
  1192. this.setBlockToAir(world, i + 25, j + 14, k + 16);
  1193. this.setBlockToAir(world, i + 25, j + 14, k + 17);
  1194. this.setBlockToAir(world, i + 25, j + 14, k + 18);
  1195. this.setBlockToAir(world, i + 25, j + 14, k + 19);
  1196. this.setBlockToAir(world, i + 25, j + 14, k + 20);
  1197. this.setBlockToAir(world, i + 25, j + 14, k + 21);
  1198. this.setBlockToAir(world, i + 25, j + 14, k + 22);
  1199. this.setBlockToAir(world, i + 25, j + 14, k + 23);
  1200. this.setBlockToAir(world, i + 25, j + 14, k + 24);
  1201. this.setBlockToAir(world, i + 25, j + 14, k + 25);
  1202. this.setBlock(world, i + 25, j + 14, k + 26, MWBlocks.corrupted_dirt, 0);
  1203. this.setBlock(world, i + 25, j + 14, k + 27, MWBlocks.corrupted_dirt, 0);
  1204. this.setBlock(world, i + 25, j + 14, k + 28, MWBlocks.corrupted_dirt, 0);
  1205. this.setBlock(world, i + 25, j + 14, k + 29, MWBlocks.corrupted_dirt, 0);
  1206. this.setBlock(world, i + 25, j + 14, k + 30, MWBlocks.corrupted_dirt, 0);
  1207. this.setBlock(world, i + 25, j + 14, k + 31, MWBlocks.corrupted_dirt, 0);
  1208. this.setBlock(world, i + 25, j + 14, k + 32, MWBlocks.corrupted_dirt, 0);
  1209. this.setBlock(world, i + 25, j + 15, k + 0, MWBlocks.corrupted_dirt, 0);
  1210. this.setBlock(world, i + 25, j + 15, k + 1, MWBlocks.corrupted_dirt, 0);
  1211. this.setBlock(world, i + 25, j + 15, k + 2, MWBlocks.corrupted_dirt, 0);
  1212. this.setBlock(world, i + 25, j + 15, k + 3, MWBlocks.corrupted_dirt, 0);
  1213. this.setBlockToAir(world, i + 25, j + 15, k + 4);
  1214. this.setBlockToAir(world, i + 25, j + 15, k + 5);
  1215. this.setBlockToAir(world, i + 25, j + 15, k + 6);
  1216. this.setBlockToAir(world, i + 25, j + 15, k + 7);
  1217. this.setBlockToAir(world, i + 25, j + 15, k + 8);
  1218. this.setBlockToAir(world, i + 25, j + 15, k + 9);
  1219. this.setBlockToAir(world, i + 25, j + 15, k + 10);
  1220. this.setBlockToAir(world, i + 25, j + 15, k + 11);
  1221. this.setBlockToAir(world, i + 25, j + 15, k + 12);
  1222. this.setBlockToAir(world, i + 25, j + 15, k + 13);
  1223. this.setBlockToAir(world, i + 25, j + 15, k + 14);
  1224. this.setBlockToAir(world, i + 25, j + 15, k + 15);
  1225. this.setBlockToAir(world, i + 25, j + 15, k + 16);
  1226. this.setBlockToAir(world, i + 25, j + 15, k + 17);
  1227. this.setBlockToAir(world, i + 25, j + 15, k + 18);
  1228. this.setBlockToAir(world, i + 25, j + 15, k + 19);
  1229. this.setBlockToAir(world, i + 25, j + 15, k + 20);
  1230. this.setBlockToAir(world, i + 25, j + 15, k + 21);
  1231. this.setBlockToAir(world, i + 25, j + 15, k + 22);
  1232. this.setBlockToAir(world, i + 25, j + 15, k + 23);
  1233. this.setBlockToAir(world, i + 25, j + 15, k + 24);
  1234. this.setBlockToAir(world, i + 25, j + 15, k + 25);
  1235. this.setBlockToAir(world, i + 25, j + 15, k + 26);
  1236. this.setBlockToAir(world, i + 25, j + 15, k + 27);
  1237. this.setBlock(world, i + 25, j + 15, k + 28, MWBlocks.corrupted_dirt, 0);
  1238. this.setBlock(world, i + 25, j + 15, k + 29, MWBlocks.corrupted_dirt, 0);
  1239. this.setBlock(world, i + 25, j + 15, k + 30, MWBlocks.corrupted_dirt, 0);
  1240. this.setBlock(world, i + 25, j + 15, k + 31, MWBlocks.corrupted_dirt, 0);
  1241. this.setBlock(world, i + 25, j + 15, k + 32, MWBlocks.corrupted_dirt, 0);
  1242. this.setBlock(world, i + 25, j + 16, k + 0, MWBlocks.corrupted_dirt, 0);
  1243. this.setBlock(world, i + 25, j + 16, k + 1, MWBlocks.corrupted_dirt, 0);
  1244. this.setBlock(world, i + 25, j + 16, k + 2, MWBlocks.corrupted_dirt, 0);
  1245. this.setBlock(world, i + 25, j + 16, k + 3, MWBlocks.corrupted_dirt, 0);
  1246. this.setBlock(world, i + 25, j + 16, k + 4, MWBlocks.corrupted_dirt, 0);
  1247. this.setBlock(world, i + 25, j + 16, k + 5, MWBlocks.corrupted_dirt, 0);
  1248. this.setBlockToAir(world, i + 25, j + 16, k + 6);
  1249. this.setBlockToAir(world, i + 25, j + 16, k + 7);
  1250. this.setBlockToAir(world, i + 25, j + 16, k + 8);
  1251. this.setBlockToAir(world, i + 25, j + 16, k + 9);
  1252. this.setBlockToAir(world, i + 25, j + 16, k + 10);
  1253. this.setBlockToAir(world, i + 25, j + 16, k + 11);
  1254. this.setBlockToAir(world, i + 25, j + 16, k + 12);
  1255. this.setBlockToAir(world, i + 25, j + 16, k + 13);
  1256. this.setBlockToAir(world, i + 25, j + 16, k + 14);
  1257. this.setBlockToAir(world, i + 25, j + 16, k + 15);
  1258. this.setBlockToAir(world, i + 25, j + 16, k + 16);
  1259. this.setBlockToAir(world, i + 25, j + 16, k + 17);
  1260. this.setBlockToAir(world, i + 25, j + 16, k + 18);
  1261. this.setBlockToAir(world, i + 25, j + 16, k + 19);
  1262. this.setBlockToAir(world, i + 25, j + 16, k + 20);
  1263. this.setBlockToAir(world, i + 25, j + 16, k + 21);
  1264. this.setBlockToAir(world, i + 25, j + 16, k + 22);
  1265. this.setBlockToAir(world, i + 25, j + 16, k + 23);
  1266. this.setBlockToAir(world, i + 25, j + 16, k + 24);
  1267. this.setBlockToAir(world, i + 25, j + 16, k + 25);
  1268. this.setBlockToAir(world, i + 25, j + 16, k + 26);
  1269. this.setBlock(world, i + 25, j + 16, k + 27, MWBlocks.corrupted_dirt, 0);
  1270. this.setBlock(world, i + 25, j + 16, k + 28, MWBlocks.corrupted_dirt, 0);
  1271. this.setBlock(world, i + 25, j + 16, k + 29, MWBlocks.corrupted_dirt, 0);
  1272. this.setBlock(world, i + 25, j + 16, k + 30, MWBlocks.corrupted_dirt, 0);
  1273. this.setBlock(world, i + 25, j + 16, k + 31, MWBlocks.corrupted_dirt, 0);
  1274. this.setBlock(world, i + 25, j + 16, k + 32, MWBlocks.corrupted_dirt, 0);
  1275. this.setBlock(world, i + 25, j + 17, k + 0, MWBlocks.corrupted_dirt, 0);
  1276. this.setBlock(world, i + 25, j + 17, k + 1, MWBlocks.corrupted_dirt, 0);
  1277. this.setBlock(world, i + 25, j + 17, k + 2, MWBlocks.corrupted_dirt, 0);
  1278. this.setBlock(world, i + 25, j + 17, k + 3, MWBlocks.corrupted_dirt, 0);
  1279. this.setBlock(world, i + 25, j + 17, k + 4, MWBlocks.corrupted_dirt, 0);
  1280. this.setBlock(world, i + 25, j + 17, k + 5, MWBlocks.corrupted_dirt, 0);
  1281. this.setBlock(world, i + 25, j + 17, k + 6, MWBlocks.corrupted_dirt, 0);
  1282. this.setBlockToAir(world, i + 25, j + 17, k + 7);
  1283. this.setBlockToAir(world, i + 25, j + 17, k + 8);
  1284. this.setBlockToAir(world, i + 25, j + 17, k + 9);
  1285. this.setBlockToAir(world, i + 25, j + 17, k + 10);
  1286. this.setBlockToAir(world, i + 25, j + 17, k + 11);
  1287. this.setBlockToAir(world, i + 25, j + 17, k + 12);
  1288. this.setBlockToAir(world, i + 25, j + 17, k + 13);
  1289. this.setBlockToAir(world, i + 25, j + 17, k + 14);
  1290. this.setBlockToAir(world, i + 25, j + 17, k + 15);
  1291. this.setBlockToAir(world, i + 25, j + 17, k + 16);
  1292. this.setBlockToAir(world, i + 25, j + 17, k + 17);
  1293. this.setBlockToAir(world, i + 25, j + 17, k + 18);
  1294. this.setBlockToAir(world, i + 25, j + 17, k + 19);
  1295. this.setBlockToAir(world, i + 25, j + 17, k + 20);
  1296. this.setBlockToAir(world, i + 25, j + 17, k + 21);
  1297. this.setBlockToAir(world, i + 25, j + 17, k + 22);
  1298. this.setBlockToAir(world, i + 25, j + 17, k + 23);
  1299. this.setBlockToAir(world, i + 25, j + 17, k + 24);
  1300. this.setBlockToAir(world, i + 25, j + 17, k + 25);
  1301. this.setBlock(world, i + 25, j + 17, k + 26, MWBlocks.corrupted_dirt, 0);
  1302. this.setBlock(world, i + 25, j + 17, k + 27, MWBlocks.corrupted_dirt, 0);
  1303. this.setBlock(world, i + 25, j + 17, k + 28, MWBlocks.corrupted_dirt, 0);
  1304. this.setBlock(world, i + 25, j + 17, k + 29, MWBlocks.corrupted_dirt, 0);
  1305. this.setBlock(world, i + 25, j + 17, k + 30, MWBlocks.corrupted_dirt, 0);
  1306. this.setBlock(world, i + 25, j + 17, k + 31, MWBlocks.corrupted_dirt, 0);
  1307. this.setBlock(world, i + 25, j + 17, k + 32, MWBlocks.corrupted_dirt, 0);
  1308. this.setBlock(world, i + 25, j + 18, k + 0, MWBlocks.corrupted_grass, 0);
  1309. this.setBlock(world, i + 25, j + 18, k + 1, MWBlocks.corrupted_grass, 0);
  1310. this.setBlock(world, i + 25, j + 18, k + 2, MWBlocks.corrupted_grass, 0);
  1311. this.setBlock(world, i + 25, j + 18, k + 3, MWBlocks.corrupted_grass, 0);
  1312. this.setBlock(world, i + 25, j + 18, k + 4, MWBlocks.corrupted_grass, 0);
  1313. this.setBlock(world, i + 25, j + 18, k + 5, MWBlocks.corrupted_grass, 0);
  1314. this.setBlock(world, i + 25, j + 18, k + 6, MWBlocks.corrupted_grass, 0);
  1315. this.setBlockToAir(world, i + 25, j + 18, k + 7);
  1316. this.setBlockToAir(world, i + 25, j + 18, k + 8);
  1317. this.setBlockToAir(world, i + 25, j + 18, k + 9);
  1318. this.setBlockToAir(world, i + 25, j + 18, k + 10);
  1319. this.setBlockToAir(world, i + 25, j + 18, k + 11);
  1320. this.setBlockToAir(world, i + 25, j + 18, k + 12);
  1321. this.setBlockToAir(world, i + 25, j + 18, k + 13);
  1322. this.setBlockToAir(world, i + 25, j + 18, k + 14);
  1323. this.setBlockToAir(world, i + 25, j + 18, k + 15);
  1324. this.setBlockToAir(world, i + 25, j + 18, k + 16);
  1325. this.setBlockToAir(world, i + 25, j + 18, k + 17);
  1326. this.setBlockToAir(world, i + 25, j + 18, k + 18);
  1327. this.setBlockToAir(world, i + 25, j + 18, k + 19);
  1328. this.setBlockToAir(world, i + 25, j + 18, k + 20);
  1329. this.setBlockToAir(world, i + 25, j + 18, k + 21);
  1330. this.setBlockToAir(world, i + 25, j + 18, k + 22);
  1331. this.setBlockToAir(world, i + 25, j + 18, k + 23);
  1332. this.setBlockToAir(world, i + 25, j + 18, k + 24);
  1333. this.setBlockToAir(world, i + 25, j + 18, k + 25);
  1334. this.setBlock(world, i + 25, j + 18, k + 26, MWBlocks.corrupted_grass, 0);
  1335. this.setBlock(world, i + 25, j + 18, k + 27, MWBlocks.corrupted_grass, 0);
  1336. this.setBlock(world, i + 25, j + 18, k + 28, MWBlocks.corrupted_grass, 0);
  1337. this.setBlock(world, i + 25, j + 18, k + 29, MWBlocks.corrupted_grass, 0);
  1338. this.setBlock(world, i + 25, j + 18, k + 30, MWBlocks.corrupted_grass, 0);
  1339. this.setBlock(world, i + 25, j + 18, k + 31, MWBlocks.corrupted_grass, 0);
  1340. this.setBlock(world, i + 25, j + 18, k + 32, MWBlocks.corrupted_grass, 0);
  1341. this.setBlock(world, i + 26, j + 0, k + 0, MWBlocks.corrupted_dirt, 0);
  1342. this.setBlock(world, i + 26, j + 0, k + 1, MWBlocks.corrupted_dirt, 0);
  1343. this.setBlock(world, i + 26, j + 0, k + 2, MWBlocks.corrupted_dirt, 0);
  1344. this.setBlock(world, i + 26, j + 0, k + 3, MWBlocks.corrupted_dirt, 0);
  1345. this.setBlock(world, i + 26, j + 0, k + 4, MWBlocks.corrupted_dirt, 0);
  1346. this.setBlock(world, i + 26, j + 0, k + 5, MWBlocks.corrupted_dirt, 0);
  1347. this.setBlock(world, i + 26, j + 0, k + 6, MWBlocks.corrupted_dirt, 0);
  1348. this.setBlock(world, i + 26, j + 0, k + 7, MWBlocks.corrupted_dirt, 0);
  1349. this.setBlock(world, i + 26, j + 0, k + 8, MWBlocks.corrupted_dirt, 0);
  1350. this.setBlock(world, i + 26, j + 0, k + 9, MWBlocks.corrupted_dirt, 0);
  1351. this.setBlock(world, i + 26, j + 0, k + 10, MWBlocks.corrupted_dirt, 0);
  1352. this.setBlock(world, i + 26, j + 0, k + 11, MWBlocks.corrupted_dirt, 0);
  1353. this.setBlock(world, i + 26, j + 0, k + 12, MWBlocks.corrupted_dirt, 0);
  1354. this.setBlock(world, i + 26, j + 0, k + 13, MWBlocks.corrupted_dirt, 0);
  1355. this.setBlock(world, i + 26, j + 0, k + 14, MWBlocks.corrupted_dirt, 0);
  1356. this.setBlock(world, i + 26, j + 0, k + 15, MWBlocks.corrupted_dirt, 0);
  1357. this.setBlock(world, i + 26, j + 0, k + 16, MWBlocks.corrupted_dirt, 0);
  1358. this.setBlock(world, i + 26, j + 0, k + 17, MWBlocks.corrupted_dirt, 0);
  1359. this.setBlock(world, i + 26, j + 0, k + 18, MWBlocks.corrupted_dirt, 0);
  1360. this.setBlock(world, i + 26, j + 0, k + 19, MWBlocks.corrupted_dirt, 0);
  1361. this.setBlock(world, i + 26, j + 0, k + 20, MWBlocks.corrupted_dirt, 0);
  1362. this.setBlock(world, i + 26, j + 0, k + 21, MWBlocks.corrupted_dirt, 0);
  1363. this.setBlock(world, i + 26, j + 0, k + 22, MWBlocks.corrupted_dirt, 0);
  1364. this.setBlock(world, i + 26, j + 0, k + 23, MWBlocks.corrupted_dirt, 0);
  1365. this.setBlock(world, i + 26, j + 0, k + 24, MWBlocks.corrupted_dirt, 0);
  1366. this.setBlock(world, i + 26, j + 0, k + 25, MWBlocks.corrupted_dirt, 0);
  1367. this.setBlock(world, i + 26, j + 0, k + 26, MWBlocks.corrupted_dirt, 0);
  1368. this.setBlock(world, i + 26, j + 0, k + 27, MWBlocks.corrupted_dirt, 0);
  1369. this.setBlock(world, i + 26, j + 0, k + 28, MWBlocks.corrupted_dirt, 0);
  1370. this.setBlock(world, i + 26, j + 0, k + 29, MWBlocks.corrupted_dirt, 0);
  1371. this.setBlock(world, i + 26, j + 0, k + 30, MWBlocks.corrupted_dirt, 0);
  1372. this.setBlock(world, i + 26, j + 0, k + 31, MWBlocks.corrupted_dirt, 0);
  1373. this.setBlock(world, i + 26, j + 0, k + 32, MWBlocks.corrupted_dirt, 0);
  1374. this.setBlock(world, i + 26, j + 1, k + 0, MWBlocks.corrupted_dirt, 0);
  1375. this.setBlock(world, i + 26, j + 1, k + 1, MWBlocks.corrupted_dirt, 0);
  1376. this.setBlock(world, i + 26, j + 1, k + 2, MWBlocks.corrupted_dirt, 0);
  1377. this.setBlock(world, i + 26, j + 1, k + 3, MWBlocks.corrupted_dirt, 0);
  1378. this.setBlock(world, i + 26, j + 1, k + 4, MWBlocks.corrupted_dirt, 0);
  1379. this.setBlock(world, i + 26, j + 1, k + 5, MWBlocks.corrupted_dirt, 0);
  1380. this.setBlock(world, i + 26, j + 1, k + 6, MWBlocks.corrupted_dirt, 0);
  1381. this.setBlock(world, i + 26, j + 1, k + 7, MWBlocks.corrupted_dirt, 0);
  1382. this.setBlock(world, i + 26, j + 1, k + 8, MWBlocks.corrupted_dirt, 0);
  1383. this.setBlock(world, i + 26, j + 1, k + 9, MWBlocks.corrupted_dirt, 0);
  1384. this.setBlock(world, i + 26, j + 1, k + 10, MWBlocks.corrupted_dirt, 0);
  1385. this.setBlock(world, i + 26, j + 1, k + 11, MWBlocks.corrupted_dirt, 0);
  1386. this.setBlock(world, i + 26, j + 1, k + 12, MWBlocks.corrupted_dirt, 0);
  1387. this.setBlock(world, i + 26, j + 1, k + 13, MWBlocks.corrupted_dirt, 0);
  1388. this.setBlock(world, i + 26, j + 1, k + 14, MWBlocks.corrupted_dirt, 0);
  1389. this.setBlock(world, i + 26, j + 1, k + 15, MWBlocks.corrupted_dirt, 0);
  1390. this.setBlock(world, i + 26, j + 1, k + 16, MWBlocks.corrupted_dirt, 0);
  1391. this.setBlock(world, i + 26, j + 1, k + 17, MWBlocks.corrupted_dirt, 0);
  1392. this.setBlock(world, i + 26, j + 1, k + 18, MWBlocks.corrupted_dirt, 0);
  1393. this.setBlock(world, i + 26, j + 1, k + 19, MWBlocks.corrupted_dirt, 0);
  1394. this.setBlock(world, i + 26, j + 1, k + 20, MWBlocks.corrupted_dirt, 0);
  1395. this.setBlock(world, i + 26, j + 1, k + 21, MWBlocks.corrupted_dirt, 0);
  1396. this.setBlock(world, i + 26, j + 1, k + 22, MWBlocks.corrupted_dirt, 0);
  1397. this.setBlock(world, i + 26, j + 1, k + 23, MWBlocks.corrupted_dirt, 0);
  1398. this.setBlock(world, i + 26, j + 1, k + 24, MWBlocks.corrupted_dirt, 0);
  1399. this.setBlock(world, i + 26, j + 1, k + 25, MWBlocks.corrupted_dirt, 0);
  1400. this.setBlock(world, i + 26, j + 1, k + 26, MWBlocks.corrupted_dirt, 0);
  1401. this.setBlock(world, i + 26, j + 1, k + 27, MWBlocks.corrupted_dirt, 0);
  1402. this.setBlock(world, i + 26, j + 1, k + 28, MWBlocks.corrupted_dirt, 0);
  1403. this.setBlock(world, i + 26, j + 1, k + 29, MWBlocks.corrupted_dirt, 0);
  1404. this.setBlock(world, i + 26, j + 1, k + 30, MWBlocks.corrupted_dirt, 0);
  1405. this.setBlock(world, i + 26, j + 1, k + 31, MWBlocks.corrupted_dirt, 0);
  1406. this.setBlock(world, i + 26, j + 1, k + 32, MWBlocks.corrupted_dirt, 0);
  1407. this.setBlock(world, i + 26, j + 2, k + 0, MWBlocks.corrupted_dirt, 0);
  1408. this.setBlock(world, i + 26, j + 2, k + 1, MWBlocks.corrupted_dirt, 0);
  1409. this.setBlock(world, i + 26, j + 2, k + 2, MWBlocks.corrupted_dirt, 0);
  1410. this.setBlock(world, i + 26, j + 2, k + 3, MWBlocks.corrupted_dirt, 0);
  1411. this.setBlock(world, i + 26, j + 2, k + 4, MWBlocks.corrupted_dirt, 0);
  1412. this.setBlock(world, i + 26, j + 2, k + 5, MWBlocks.corrupted_dirt, 0);
  1413. this.setBlock(world, i + 26, j + 2, k + 6, MWBlocks.corrupted_dirt, 0);
  1414. this.setBlock(world, i + 26, j + 2, k + 7, MWBlocks.corrupted_dirt, 0);
  1415. this.setBlock(world, i + 26, j + 2, k + 8, MWBlocks.corrupted_dirt, 0);
  1416. this.setBlock(world, i + 26, j + 2, k + 9, MWBlocks.corrupted_dirt, 0);
  1417. this.setBlock(world, i + 26, j + 2, k + 10, MWBlocks.corrupted_dirt, 0);
  1418. this.setBlock(world, i + 26, j + 2, k + 11, MWBlocks.corrupted_dirt, 0);
  1419. this.setBlock(world, i + 26, j + 2, k + 12, MWBlocks.corrupted_dirt, 0);
  1420. this.setBlock(world, i + 26, j + 2, k + 13, MWBlocks.corrupted_dirt, 0);
  1421. this.setBlock(world, i + 26, j + 2, k + 14, MWBlocks.corrupted_dirt, 0);
  1422. this.setBlock(world, i + 26, j + 2, k + 15, MWBlocks.corrupted_dirt, 0);
  1423. this.setBlock(world, i + 26, j + 2, k + 16, MWBlocks.corrupted_dirt, 0);
  1424. this.setBlock(world, i + 26, j + 2, k + 17, MWBlocks.corrupted_dirt, 0);
  1425. this.setBlock(world, i + 26, j + 2, k + 18, MWBlocks.corrupted_dirt, 0);
  1426. this.setBlock(world, i + 26, j + 2, k + 19, MWBlocks.corrupted_dirt, 0);
  1427. this.setBlock(world, i + 26, j + 2, k + 20, MWBlocks.corrupted_dirt, 0);
  1428. this.setBlock(world, i + 26, j + 2, k + 21, MWBlocks.corrupted_dirt, 0);
  1429. this.setBlock(world, i + 26, j + 2, k + 22, MWBlocks.corrupted_dirt, 0);
  1430. this.setBlock(world, i + 26, j + 2, k + 23, MWBlocks.corrupted_dirt, 0);
  1431. this.setBlock(world, i + 26, j + 2, k + 24, MWBlocks.corrupted_dirt, 0);
  1432. this.setBlock(world, i + 26, j + 2, k + 25, MWBlocks.corrupted_dirt, 0);
  1433. this.setBlock(world, i + 26, j + 2, k + 26, MWBlocks.corrupted_dirt, 0);
  1434. this.setBlock(world, i + 26, j + 2, k + 27, MWBlocks.corrupted_dirt, 0);
  1435. this.setBlock(world, i + 26, j + 2, k + 28, MWBlocks.corrupted_dirt, 0);
  1436. this.setBlock(world, i + 26, j + 2, k + 29, MWBlocks.corrupted_dirt, 0);
  1437. this.setBlock(world, i + 26, j + 2, k + 30, MWBlocks.corrupted_dirt, 0);
  1438. this.setBlock(world, i + 26, j + 2, k + 31, MWBlocks.corrupted_dirt, 0);
  1439. this.setBlock(world, i + 26, j + 2, k + 32, MWBlocks.corrupted_dirt, 0);
  1440. this.setBlock(world, i + 26, j + 3, k + 0, MWBlocks.corrupted_dirt, 0);
  1441. this.setBlock(world, i + 26, j + 3, k + 1, MWBlocks.corrupted_dirt, 0);
  1442. this.setBlock(world, i + 26, j + 3, k + 2, MWBlocks.corrupted_dirt, 0);
  1443. this.setBlock(world, i + 26, j + 3, k + 3, MWBlocks.corrupted_dirt, 0);
  1444. this.setBlock(world, i + 26, j + 3, k + 4, MWBlocks.corrupted_dirt, 0);
  1445. this.setBlock(world, i + 26, j + 3, k + 5, MWBlocks.corrupted_dirt, 0);
  1446. this.setBlock(world, i + 26, j + 3, k + 6, MWBlocks.corrupted_dirt, 0);
  1447. this.setBlock(world, i + 26, j + 3, k + 7, MWBlocks.corrupted_dirt, 0);
  1448. this.setBlock(world, i + 26, j + 3, k + 8, MWBlocks.corrupted_dirt, 0);
  1449. this.setBlock(world, i + 26, j + 3, k + 9, MWBlocks.corrupted_dirt, 0);
  1450. this.setBlock(world, i + 26, j + 3, k + 10, MWBlocks.corrupted_dirt, 0);
  1451. this.setBlock(world, i + 26, j + 3, k + 11, MWBlocks.corrupted_dirt, 0);
  1452. this.setBlock(world, i + 26, j + 3, k + 12, MWBlocks.corrupted_dirt, 0);
  1453. this.setBlock(world, i + 26, j + 3, k + 13, MWBlocks.corrupted_dirt, 0);
  1454. this.setBlock(world, i + 26, j + 3, k + 14, MWBlocks.corrupted_dirt, 0);
  1455. this.setBlock(world, i + 26, j + 3, k + 15, MWBlocks.corrupted_dirt, 0);
  1456. this.setBlock(world, i + 26, j + 3, k + 16, MWBlocks.corrupted_dirt, 0);
  1457. this.setBlock(world, i + 26, j + 3, k + 17, MWBlocks.corrupted_dirt, 0);
  1458. this.setBlock(world, i + 26, j + 3, k + 18, MWBlocks.corrupted_dirt, 0);
  1459. this.setBlock(world, i + 26, j + 3, k + 19, MWBlocks.corrupted_dirt, 0);
  1460. this.setBlock(world, i + 26, j + 3, k + 20, MWBlocks.corrupted_dirt, 0);
  1461. this.setBlock(world, i + 26, j + 3, k + 21, MWBlocks.corrupted_dirt, 0);
  1462. this.setBlock(world, i + 26, j + 3, k + 22, MWBlocks.corrupted_dirt, 0);
  1463. this.setBlock(world, i + 26, j + 3, k + 23, MWBlocks.corrupted_dirt, 0);
  1464. this.setBlock(world, i + 26, j + 3, k + 24, MWBlocks.corrupted_dirt, 0);
  1465. this.setBlock(world, i + 26, j + 3, k + 25, MWBlocks.corrupted_dirt, 0);
  1466. this.setBlock(world, i + 26, j + 3, k + 26, MWBlocks.corrupted_dirt, 0);
  1467. this.setBlock(world, i + 26, j + 3, k + 27, MWBlocks.corrupted_dirt, 0);
  1468. this.setBlock(world, i + 26, j + 3, k + 28, MWBlocks.corrupted_dirt, 0);
  1469. this.setBlock(world, i + 26, j + 3, k + 29, MWBlocks.corrupted_dirt, 0);
  1470. this.setBlock(world, i + 26, j + 3, k + 30, MWBlocks.corrupted_dirt, 0);
  1471. this.setBlock(world, i + 26, j + 3, k + 31, MWBlocks.corrupted_dirt, 0);
  1472. this.setBlock(world, i + 26, j + 3, k + 32, MWBlocks.corrupted_dirt, 0);
  1473. this.setBlock(world, i + 26, j + 4, k + 0, MWBlocks.corrupted_dirt, 0);
  1474. this.setBlock(world, i + 26, j + 4, k + 1, MWBlocks.corrupted_dirt, 0);
  1475. this.setBlock(world, i + 26, j + 4, k + 2, MWBlocks.corrupted_dirt, 0);
  1476. this.setBlock(world, i + 26, j + 4, k + 3, MWBlocks.corrupted_dirt, 0);
  1477. this.setBlock(world, i + 26, j + 4, k + 4, MWBlocks.corrupted_dirt, 0);
  1478. this.setBlock(world, i + 26, j + 4, k + 5, MWBlocks.corrupted_dirt, 0);
  1479. this.setBlock(world, i + 26, j + 4, k + 6, MWBlocks.corrupted_dirt, 0);
  1480. this.setBlock(world, i + 26, j + 4, k + 7, MWBlocks.corrupted_dirt, 0);
  1481. this.setBlock(world, i + 26, j + 4, k + 8, MWBlocks.corrupted_dirt, 0);
  1482. this.setBlock(world, i + 26, j + 4, k + 9, MWBlocks.corrupted_dirt, 0);
  1483. this.setBlock(world, i + 26, j + 4, k + 10, MWBlocks.corrupted_dirt, 0);
  1484. this.setBlock(world, i + 26, j + 4, k + 11, MWBlocks.corrupted_dirt, 0);
  1485. this.setBlock(world, i + 26, j + 4, k + 12, MWBlocks.corrupted_dirt, 0);
  1486. this.setBlock(world, i + 26, j + 4, k + 13, MWBlocks.corrupted_dirt, 0);
  1487. this.setBlock(world, i + 26, j + 4, k + 14, MWBlocks.corrupted_dirt, 0);
  1488. this.setBlock(world, i + 26, j + 4, k + 15, MWBlocks.corrupted_dirt, 0);
  1489. this.setBlock(world, i + 26, j + 4, k + 16, MWBlocks.corrupted_dirt, 0);
  1490. this.setBlock(world, i + 26, j + 4, k + 17, MWBlocks.corrupted_dirt, 0);
  1491. this.setBlock(world, i + 26, j + 4, k + 18, MWBlocks.corrupted_dirt, 0);
  1492. this.setBlock(world, i + 26, j + 4, k + 19, MWBlocks.corrupted_dirt, 0);
  1493. this.setBlock(world, i + 26, j + 4, k + 20, MWBlocks.corrupted_dirt, 0);
  1494. this.setBlock(world, i + 26, j + 4, k + 21, MWBlocks.corrupted_dirt, 0);
  1495. this.setBlock(world, i + 26, j + 4, k + 22, MWBlocks.corrupted_dirt, 0);
  1496. this.setBlock(world, i + 26, j + 4, k + 23, MWBlocks.corrupted_dirt, 0);
  1497. this.setBlock(world, i + 26, j + 4, k + 24, MWBlocks.corrupted_dirt, 0);
  1498. this.setBlock(world, i + 26, j + 4, k + 25, MWBlocks.corrupted_dirt, 0);
  1499. this.setBlock(world, i + 26, j + 4, k + 26, MWBlocks.corrupted_dirt, 0);
  1500. this.setBlock(world, i + 26, j + 4, k + 27, MWBlocks.corrupted_dirt, 0);
  1501. this.setBlock(world, i + 26, j + 4, k + 28, MWBlocks.corrupted_dirt, 0);
  1502. this.setBlock(world, i + 26, j + 4, k + 29, MWBlocks.corrupted_dirt, 0);
  1503. this.setBlock(world, i + 26, j + 4, k + 30, MWBlocks.corrupted_dirt, 0);
  1504. this.setBlock(world, i + 26, j + 4, k + 31, MWBlocks.corrupted_dirt, 0);
  1505. this.setBlock(world, i + 26, j + 4, k + 32, MWBlocks.corrupted_dirt, 0);
  1506. this.setBlock(world, i + 26, j + 5, k + 0, MWBlocks.corrupted_dirt, 0);
  1507. this.setBlock(world, i + 26, j + 5, k + 1, MWBlocks.corrupted_dirt, 0);
  1508. this.setBlock(world, i + 26, j + 5, k + 2, MWBlocks.corrupted_dirt, 0);
  1509. this.setBlock(world, i + 26, j + 5, k + 3, MWBlocks.corrupted_dirt, 0);
  1510. this.setBlock(world, i + 26, j + 5, k + 4, MWBlocks.corrupted_dirt, 0);
  1511. this.setBlock(world, i + 26, j + 5, k + 5, MWBlocks.corrupted_dirt, 0);
  1512. this.setBlock(world, i + 26, j + 5, k + 6, MWBlocks.corrupted_dirt, 0);
  1513. this.setBlock(world, i + 26, j + 5, k + 7, MWBlocks.corrupted_dirt, 0);
  1514. this.setBlock(world, i + 26, j + 5, k + 8, MWBlocks.corrupted_dirt, 0);
  1515. this.setBlock(world, i + 26, j + 5, k + 9, MWBlocks.corrupted_dirt, 0);
  1516. this.setBlock(world, i + 26, j + 5, k + 10, MWBlocks.corrupted_dirt, 0);
  1517. this.setBlock(world, i + 26, j + 5, k + 11, MWBlocks.corrupted_dirt, 0);
  1518. this.setBlock(world, i + 26, j + 5, k + 12, MWBlocks.corrupted_dirt, 0);
  1519. this.setBlock(world, i + 26, j + 5, k + 13, MWBlocks.corrupted_dirt, 0);
  1520. this.setBlockToAir(world, i + 26, j + 5, k + 14);
  1521. this.setBlockToAir(world, i + 26, j + 5, k + 15);
  1522. this.setBlock(world, i + 26, j + 5, k + 16, MWBlocks.corrupted_dirt, 0);
  1523. this.setBlockToAir(world, i + 26, j + 5, k + 17);
  1524. this.setBlockToAir(world, i + 26, j + 5, k + 18);
  1525. this.setBlockToAir(world, i + 26, j + 5, k + 19);
  1526. this.setBlockToAir(world, i + 26, j + 5, k + 20);
  1527. this.setBlock(world, i + 26, j + 5, k + 21, MWBlocks.corrupted_dirt, 0);
  1528. this.setBlock(world, i + 26, j + 5, k + 22, MWBlocks.corrupted_dirt, 0);
  1529. this.setBlock(world, i + 26, j + 5, k + 23, MWBlocks.corrupted_dirt, 0);
  1530. this.setBlock(world, i + 26, j + 5, k + 24, MWBlocks.corrupted_dirt, 0);
  1531. this.setBlock(world, i + 26, j + 5, k + 25, MWBlocks.corrupted_dirt, 0);
  1532. this.setBlock(world, i + 26, j + 5, k + 26, MWBlocks.corrupted_dirt, 0);
  1533. this.setBlock(world, i + 26, j + 5, k + 27, MWBlocks.corrupted_dirt, 0);
  1534. this.setBlock(world, i + 26, j + 5, k + 28, MWBlocks.corrupted_dirt, 0);
  1535. this.setBlock(world, i + 26, j + 5, k + 29, MWBlocks.corrupted_dirt, 0);
  1536. this.setBlock(world, i + 26, j + 5, k + 30, MWBlocks.corrupted_dirt, 0);
  1537. this.setBlock(world, i + 26, j + 5, k + 31, MWBlocks.corrupted_dirt, 0);
  1538. this.setBlock(world, i + 26, j + 5, k + 32, MWBlocks.corrupted_dirt, 0);
  1539.  
  1540. generate12(world, rand, i, j, k);
  1541. return true;
  1542. }
  1543.  
  1544. public boolean generate12(World world, Random rand, int i, int j, int k) {
  1545. this.setBlock(world, i + 26, j + 6, k + 0, MWBlocks.corrupted_dirt, 0);
  1546. this.setBlock(world, i + 26, j + 6, k + 1, MWBlocks.corrupted_dirt, 0);
  1547. this.setBlock(world, i + 26, j + 6, k + 2, MWBlocks.corrupted_dirt, 0);
  1548. this.setBlock(world, i + 26, j + 6, k + 3, MWBlocks.corrupted_dirt, 0);
  1549. this.setBlock(world, i + 26, j + 6, k + 4, MWBlocks.corrupted_dirt, 0);
  1550. this.setBlock(world, i + 26, j + 6, k + 5, MWBlocks.corrupted_dirt, 0);
  1551. this.setBlock(world, i + 26, j + 6, k + 6, MWBlocks.corrupted_dirt, 0);
  1552. this.setBlock(world, i + 26, j + 6, k + 7, MWBlocks.corrupted_dirt, 0);
  1553. this.setBlock(world, i + 26, j + 6, k + 8, MWBlocks.corrupted_dirt, 0);
  1554. this.setBlock(world, i + 26, j + 6, k + 9, MWBlocks.corrupted_dirt, 0);
  1555. this.setBlock(world, i + 26, j + 6, k + 10, MWBlocks.corrupted_dirt, 0);
  1556. this.setBlockToAir(world, i + 26, j + 6, k + 11);
  1557. this.setBlock(world, i + 26, j + 6, k + 12, MWBlocks.corrupted_dirt, 0);
  1558. this.setBlockToAir(world, i + 26, j + 6, k + 13);
  1559. this.setBlockToAir(world, i + 26, j + 6, k + 14);
  1560. this.setBlockToAir(world, i + 26, j + 6, k + 15);
  1561. this.setBlockToAir(world, i + 26, j + 6, k + 16);
  1562. this.setBlockToAir(world, i + 26, j + 6, k + 17);
  1563. this.setBlockToAir(world, i + 26, j + 6, k + 18);
  1564. this.setBlockToAir(world, i + 26, j + 6, k + 19);
  1565. this.setBlockToAir(world, i + 26, j + 6, k + 20);
  1566. this.setBlockToAir(world, i + 26, j + 6, k + 21);
  1567. this.setBlock(world, i + 26, j + 6, k + 22, MWBlocks.corrupted_dirt, 0);
  1568. this.setBlockToAir(world, i + 26, j + 6, k + 23);
  1569. this.setBlock(world, i + 26, j + 6, k + 24, MWBlocks.corrupted_dirt, 0);
  1570. this.setBlock(world, i + 26, j + 6, k + 25, MWBlocks.corrupted_dirt, 0);
  1571. this.setBlock(world, i + 26, j + 6, k + 26, MWBlocks.corrupted_dirt, 0);
  1572. this.setBlock(world, i + 26, j + 6, k + 27, MWBlocks.corrupted_dirt, 0);
  1573. this.setBlock(world, i + 26, j + 6, k + 28, MWBlocks.corrupted_dirt, 0);
  1574. this.setBlock(world, i + 26, j + 6, k + 29, MWBlocks.corrupted_dirt, 0);
  1575. this.setBlock(world, i + 26, j + 6, k + 30, MWBlocks.corrupted_dirt, 0);
  1576. this.setBlock(world, i + 26, j + 6, k + 31, MWBlocks.corrupted_dirt, 0);
  1577. this.setBlock(world, i + 26, j + 6, k + 32, MWBlocks.corrupted_dirt, 0);
  1578. this.setBlock(world, i + 26, j + 7, k + 0, MWBlocks.corrupted_dirt, 0);
  1579. this.setBlock(world, i + 26, j + 7, k + 1, MWBlocks.corrupted_dirt, 0);
  1580. this.setBlock(world, i + 26, j + 7, k + 2, MWBlocks.corrupted_dirt, 0);
  1581. this.setBlock(world, i + 26, j + 7, k + 3, MWBlocks.corrupted_dirt, 0);
  1582. this.setBlock(world, i + 26, j + 7, k + 4, MWBlocks.corrupted_dirt, 0);
  1583. this.setBlock(world, i + 26, j + 7, k + 5, MWBlocks.corrupted_dirt, 0);
  1584. this.setBlock(world, i + 26, j + 7, k + 6, MWBlocks.corrupted_dirt, 0);
  1585. this.setBlock(world, i + 26, j + 7, k + 7, MWBlocks.corrupted_dirt, 0);
  1586. this.setBlock(world, i + 26, j + 7, k + 8, MWBlocks.corrupted_dirt, 0);
  1587. this.setBlockToAir(world, i + 26, j + 7, k + 9);
  1588. this.setBlock(world, i + 26, j + 7, k + 10, MWBlocks.corrupted_dirt, 0);
  1589. this.setBlock(world, i + 26, j + 7, k + 11, MWBlocks.corrupted_dirt, 0);
  1590. this.setBlockToAir(world, i + 26, j + 7, k + 12);
  1591. this.setBlock(world, i + 26, j + 7, k + 13, MWBlocks.corrupted_dirt, 0);
  1592. this.setBlockToAir(world, i + 26, j + 7, k + 14);
  1593. this.setBlockToAir(world, i + 26, j + 7, k + 15);
  1594. this.setBlockToAir(world, i + 26, j + 7, k + 16);
  1595. this.setBlockToAir(world, i + 26, j + 7, k + 17);
  1596. this.setBlockToAir(world, i + 26, j + 7, k + 18);
  1597. this.setBlockToAir(world, i + 26, j + 7, k + 19);
  1598. this.setBlockToAir(world, i + 26, j + 7, k + 20);
  1599. this.setBlockToAir(world, i + 26, j + 7, k + 21);
  1600. this.setBlockToAir(world, i + 26, j + 7, k + 22);
  1601. this.setBlock(world, i + 26, j + 7, k + 23, MWBlocks.corrupted_dirt, 0);
  1602. this.setBlock(world, i + 26, j + 7, k + 24, MWBlocks.corrupted_dirt, 0);
  1603. this.setBlock(world, i + 26, j + 7, k + 25, MWBlocks.corrupted_dirt, 0);
  1604. this.setBlock(world, i + 26, j + 7, k + 26, MWBlocks.corrupted_dirt, 0);
  1605. this.setBlock(world, i + 26, j + 7, k + 27, MWBlocks.corrupted_dirt, 0);
  1606. this.setBlock(world, i + 26, j + 7, k + 28, MWBlocks.corrupted_dirt, 0);
  1607. this.setBlock(world, i + 26, j + 7, k + 29, MWBlocks.corrupted_dirt, 0);
  1608. this.setBlock(world, i + 26, j + 7, k + 30, MWBlocks.corrupted_dirt, 0);
  1609. this.setBlock(world, i + 26, j + 7, k + 31, MWBlocks.corrupted_dirt, 0);
  1610. this.setBlock(world, i + 26, j + 7, k + 32, MWBlocks.corrupted_dirt, 0);
  1611. this.setBlock(world, i + 26, j + 8, k + 0, MWBlocks.corrupted_dirt, 0);
  1612. this.setBlock(world, i + 26, j + 8, k + 1, MWBlocks.corrupted_dirt, 0);
  1613. this.setBlock(world, i + 26, j + 8, k + 2, MWBlocks.corrupted_dirt, 0);
  1614. this.setBlock(world, i + 26, j + 8, k + 3, MWBlocks.corrupted_dirt, 0);
  1615. this.setBlock(world, i + 26, j + 8, k + 4, MWBlocks.corrupted_dirt, 0);
  1616. this.setBlock(world, i + 26, j + 8, k + 5, MWBlocks.corrupted_dirt, 0);
  1617. this.setBlock(world, i + 26, j + 8, k + 6, MWBlocks.corrupted_dirt, 0);
  1618. this.setBlock(world, i + 26, j + 8, k + 7, MWBlocks.corrupted_dirt, 0);
  1619. this.setBlock(world, i + 26, j + 8, k + 8, MWBlocks.corrupted_dirt, 0);
  1620. this.setBlock(world, i + 26, j + 8, k + 9, MWBlocks.corrupted_dirt, 0);
  1621. this.setBlockToAir(world, i + 26, j + 8, k + 10);
  1622. this.setBlockToAir(world, i + 26, j + 8, k + 11);
  1623. this.setBlockToAir(world, i + 26, j + 8, k + 12);
  1624. this.setBlockToAir(world, i + 26, j + 8, k + 13);
  1625. this.setBlockToAir(world, i + 26, j + 8, k + 14);
  1626. this.setBlockToAir(world, i + 26, j + 8, k + 15);
  1627. this.setBlockToAir(world, i + 26, j + 8, k + 16);
  1628. this.setBlockToAir(world, i + 26, j + 8, k + 17);
  1629. this.setBlockToAir(world, i + 26, j + 8, k + 18);
  1630. this.setBlockToAir(world, i + 26, j + 8, k + 19);
  1631. this.setBlockToAir(world, i + 26, j + 8, k + 20);
  1632. this.setBlockToAir(world, i + 26, j + 8, k + 21);
  1633. this.setBlockToAir(world, i + 26, j + 8, k + 22);
  1634. this.setBlock(world, i + 26, j + 8, k + 23, MWBlocks.corrupted_dirt, 0);
  1635. this.setBlock(world, i + 26, j + 8, k + 24, MWBlocks.corrupted_dirt, 0);
  1636. this.setBlock(world, i + 26, j + 8, k + 25, MWBlocks.corrupted_dirt, 0);
  1637. this.setBlock(world, i + 26, j + 8, k + 26, MWBlocks.corrupted_dirt, 0);
  1638. this.setBlock(world, i + 26, j + 8, k + 27, MWBlocks.corrupted_dirt, 0);
  1639. this.setBlock(world, i + 26, j + 8, k + 28, MWBlocks.corrupted_dirt, 0);
  1640. this.setBlock(world, i + 26, j + 8, k + 29, MWBlocks.corrupted_dirt, 0);
  1641. this.setBlock(world, i + 26, j + 8, k + 30, MWBlocks.corrupted_dirt, 0);
  1642. this.setBlock(world, i + 26, j + 8, k + 31, MWBlocks.corrupted_dirt, 0);
  1643. this.setBlock(world, i + 26, j + 8, k + 32, MWBlocks.corrupted_dirt, 0);
  1644. this.setBlock(world, i + 26, j + 9, k + 0, MWBlocks.corrupted_dirt, 0);
  1645. this.setBlock(world, i + 26, j + 9, k + 1, MWBlocks.corrupted_dirt, 0);
  1646. this.setBlock(world, i + 26, j + 9, k + 2, MWBlocks.corrupted_dirt, 0);
  1647. this.setBlock(world, i + 26, j + 9, k + 3, MWBlocks.corrupted_dirt, 0);
  1648. this.setBlock(world, i + 26, j + 9, k + 4, MWBlocks.corrupted_dirt, 0);
  1649. this.setBlock(world, i + 26, j + 9, k + 5, MWBlocks.corrupted_dirt, 0);
  1650. this.setBlock(world, i + 26, j + 9, k + 6, MWBlocks.corrupted_dirt, 0);
  1651. this.setBlockToAir(world, i + 26, j + 9, k + 7);
  1652. this.setBlockToAir(world, i + 26, j + 9, k + 8);
  1653. this.setBlock(world, i + 26, j + 9, k + 9, MWBlocks.corrupted_dirt, 0);
  1654. this.setBlockToAir(world, i + 26, j + 9, k + 10);
  1655. this.setBlockToAir(world, i + 26, j + 9, k + 11);
  1656. this.setBlockToAir(world, i + 26, j + 9, k + 12);
  1657. this.setBlockToAir(world, i + 26, j + 9, k + 13);
  1658. this.setBlockToAir(world, i + 26, j + 9, k + 14);
  1659. this.setBlockToAir(world, i + 26, j + 9, k + 15);
  1660. this.setBlockToAir(world, i + 26, j + 9, k + 16);
  1661. this.setBlockToAir(world, i + 26, j + 9, k + 17);
  1662. this.setBlockToAir(world, i + 26, j + 9, k + 18);
  1663. this.setBlockToAir(world, i + 26, j + 9, k + 19);
  1664. this.setBlockToAir(world, i + 26, j + 9, k + 20);
  1665. this.setBlockToAir(world, i + 26, j + 9, k + 21);
  1666. this.setBlockToAir(world, i + 26, j + 9, k + 22);
  1667. this.setBlockToAir(world, i + 26, j + 9, k + 23);
  1668. this.setBlockToAir(world, i + 26, j + 9, k + 24);
  1669. this.setBlockToAir(world, i + 26, j + 9, k + 25);
  1670. this.setBlock(world, i + 26, j + 9, k + 26, MWBlocks.corrupted_dirt, 0);
  1671. this.setBlock(world, i + 26, j + 9, k + 27, MWBlocks.corrupted_dirt, 0);
  1672. this.setBlock(world, i + 26, j + 9, k + 28, MWBlocks.corrupted_dirt, 0);
  1673. this.setBlock(world, i + 26, j + 9, k + 29, MWBlocks.corrupted_dirt, 0);
  1674. this.setBlock(world, i + 26, j + 9, k + 30, MWBlocks.corrupted_dirt, 0);
  1675. this.setBlock(world, i + 26, j + 9, k + 31, MWBlocks.corrupted_dirt, 0);
  1676. this.setBlock(world, i + 26, j + 9, k + 32, MWBlocks.corrupted_dirt, 0);
  1677. this.setBlock(world, i + 26, j + 10, k + 0, MWBlocks.corrupted_dirt, 0);
  1678. this.setBlock(world, i + 26, j + 10, k + 1, MWBlocks.corrupted_dirt, 0);
  1679. this.setBlock(world, i + 26, j + 10, k + 2, MWBlocks.corrupted_dirt, 0);
  1680. this.setBlock(world, i + 26, j + 10, k + 3, MWBlocks.corrupted_dirt, 0);
  1681. this.setBlock(world, i + 26, j + 10, k + 4, MWBlocks.corrupted_dirt, 0);
  1682. this.setBlock(world, i + 26, j + 10, k + 5, MWBlocks.corrupted_dirt, 0);
  1683. this.setBlock(world, i + 26, j + 10, k + 6, MWBlocks.corrupted_dirt, 0);
  1684. this.setBlock(world, i + 26, j + 10, k + 7, MWBlocks.corrupted_dirt, 0);
  1685. this.setBlockToAir(world, i + 26, j + 10, k + 8);
  1686. this.setBlockToAir(world, i + 26, j + 10, k + 9);
  1687. this.setBlockToAir(world, i + 26, j + 10, k + 10);
  1688. this.setBlockToAir(world, i + 26, j + 10, k + 11);
  1689. this.setBlockToAir(world, i + 26, j + 10, k + 12);
  1690. this.setBlockToAir(world, i + 26, j + 10, k + 13);
  1691. this.setBlockToAir(world, i + 26, j + 10, k + 14);
  1692. this.setBlockToAir(world, i + 26, j + 10, k + 15);
  1693. this.setBlockToAir(world, i + 26, j + 10, k + 16);
  1694. this.setBlockToAir(world, i + 26, j + 10, k + 17);
  1695. this.setBlockToAir(world, i + 26, j + 10, k + 18);
  1696. this.setBlockToAir(world, i + 26, j + 10, k + 19);
  1697. this.setBlockToAir(world, i + 26, j + 10, k + 20);
  1698. this.setBlockToAir(world, i + 26, j + 10, k + 21);
  1699. this.setBlockToAir(world, i + 26, j + 10, k + 22);
  1700. this.setBlockToAir(world, i + 26, j + 10, k + 23);
  1701. this.setBlock(world, i + 26, j + 10, k + 24, MWBlocks.corrupted_dirt, 0);
  1702. this.setBlock(world, i + 26, j + 10, k + 25, MWBlocks.corrupted_dirt, 0);
  1703. this.setBlock(world, i + 26, j + 10, k + 26, MWBlocks.corrupted_dirt, 0);
  1704. this.setBlock(world, i + 26, j + 10, k + 27, MWBlocks.corrupted_dirt, 0);
  1705. this.setBlock(world, i + 26, j + 10, k + 28, MWBlocks.corrupted_dirt, 0);
  1706. this.setBlock(world, i + 26, j + 10, k + 29, MWBlocks.corrupted_dirt, 0);
  1707. this.setBlock(world, i + 26, j + 10, k + 30, MWBlocks.corrupted_dirt, 0);
  1708. this.setBlock(world, i + 26, j + 10, k + 31, MWBlocks.corrupted_dirt, 0);
  1709. this.setBlock(world, i + 26, j + 10, k + 32, MWBlocks.corrupted_dirt, 0);
  1710. this.setBlock(world, i + 26, j + 11, k + 0, MWBlocks.corrupted_dirt, 0);
  1711. this.setBlock(world, i + 26, j + 11, k + 1, MWBlocks.corrupted_dirt, 0);
  1712. this.setBlock(world, i + 26, j + 11, k + 2, MWBlocks.corrupted_dirt, 0);
  1713. this.setBlock(world, i + 26, j + 11, k + 3, MWBlocks.corrupted_dirt, 0);
  1714. this.setBlock(world, i + 26, j + 11, k + 4, MWBlocks.corrupted_dirt, 0);
  1715. this.setBlock(world, i + 26, j + 11, k + 5, MWBlocks.corrupted_dirt, 0);
  1716. this.setBlockToAir(world, i + 26, j + 11, k + 6);
  1717. this.setBlockToAir(world, i + 26, j + 11, k + 7);
  1718. this.setBlockToAir(world, i + 26, j + 11, k + 8);
  1719. this.setBlockToAir(world, i + 26, j + 11, k + 9);
  1720. this.setBlockToAir(world, i + 26, j + 11, k + 10);
  1721. this.setBlockToAir(world, i + 26, j + 11, k + 11);
  1722. this.setBlockToAir(world, i + 26, j + 11, k + 12);
  1723. this.setBlockToAir(world, i + 26, j + 11, k + 13);
  1724. this.setBlockToAir(world, i + 26, j + 11, k + 14);
  1725. this.setBlockToAir(world, i + 26, j + 11, k + 15);
  1726. this.setBlockToAir(world, i + 26, j + 11, k + 16);
  1727. this.setBlockToAir(world, i + 26, j + 11, k + 17);
  1728. this.setBlockToAir(world, i + 26, j + 11, k + 18);
  1729. this.setBlockToAir(world, i + 26, j + 11, k + 19);
  1730. this.setBlockToAir(world, i + 26, j + 11, k + 20);
  1731. this.setBlockToAir(world, i + 26, j + 11, k + 21);
  1732. this.setBlockToAir(world, i + 26, j + 11, k + 22);
  1733. this.setBlockToAir(world, i + 26, j + 11, k + 23);
  1734. this.setBlockToAir(world, i + 26, j + 11, k + 24);
  1735. this.setBlockToAir(world, i + 26, j + 11, k + 25);
  1736. this.setBlock(world, i + 26, j + 11, k + 26, MWBlocks.corrupted_dirt, 0);
  1737. this.setBlock(world, i + 26, j + 11, k + 27, MWBlocks.corrupted_dirt, 0);
  1738. this.setBlock(world, i + 26, j + 11, k + 28, MWBlocks.corrupted_dirt, 0);
  1739. this.setBlock(world, i + 26, j + 11, k + 29, MWBlocks.corrupted_dirt, 0);
  1740. this.setBlock(world, i + 26, j + 11, k + 30, MWBlocks.corrupted_dirt, 0);
  1741. this.setBlock(world, i + 26, j + 11, k + 31, MWBlocks.corrupted_dirt, 0);
  1742. this.setBlock(world, i + 26, j + 11, k + 32, MWBlocks.corrupted_dirt, 0);
  1743. this.setBlock(world, i + 26, j + 12, k + 0, MWBlocks.corrupted_dirt, 0);
  1744. this.setBlock(world, i + 26, j + 12, k + 1, MWBlocks.corrupted_dirt, 0);
  1745. this.setBlock(world, i + 26, j + 12, k + 2, MWBlocks.corrupted_dirt, 0);
  1746. this.setBlock(world, i + 26, j + 12, k + 3, MWBlocks.corrupted_dirt, 0);
  1747. this.setBlock(world, i + 26, j + 12, k + 4, MWBlocks.corrupted_dirt, 0);
  1748. this.setBlock(world, i + 26, j + 12, k + 5, MWBlocks.corrupted_dirt, 0);
  1749. this.setBlock(world, i + 26, j + 12, k + 6, MWBlocks.corrupted_dirt, 0);
  1750. this.setBlockToAir(world, i + 26, j + 12, k + 7);
  1751. this.setBlock(world, i + 26, j + 12, k + 8, MWBlocks.corrupted_dirt, 0);
  1752. this.setBlockToAir(world, i + 26, j + 12, k + 9);
  1753. this.setBlockToAir(world, i + 26, j + 12, k + 10);
  1754. this.setBlockToAir(world, i + 26, j + 12, k + 11);
  1755. this.setBlockToAir(world, i + 26, j + 12, k + 12);
  1756. this.setBlockToAir(world, i + 26, j + 12, k + 13);
  1757. this.setBlockToAir(world, i + 26, j + 12, k + 14);
  1758. this.setBlockToAir(world, i + 26, j + 12, k + 15);
  1759. this.setBlockToAir(world, i + 26, j + 12, k + 16);
  1760. this.setBlockToAir(world, i + 26, j + 12, k + 17);
  1761. this.setBlockToAir(world, i + 26, j + 12, k + 18);
  1762. this.setBlockToAir(world, i + 26, j + 12, k + 19);
  1763. this.setBlockToAir(world, i + 26, j + 12, k + 20);
  1764. this.setBlockToAir(world, i + 26, j + 12, k + 21);
  1765. this.setBlockToAir(world, i + 26, j + 12, k + 22);
  1766. this.setBlockToAir(world, i + 26, j + 12, k + 23);
  1767. this.setBlockToAir(world, i + 26, j + 12, k + 24);
  1768. this.setBlockToAir(world, i + 26, j + 12, k + 25);
  1769. this.setBlockToAir(world, i + 26, j + 12, k + 26);
  1770. this.setBlockToAir(world, i + 26, j + 12, k + 27);
  1771. this.setBlock(world, i + 26, j + 12, k + 28, MWBlocks.corrupted_dirt, 0);
  1772. this.setBlock(world, i + 26, j + 12, k + 29, MWBlocks.corrupted_dirt, 0);
  1773. this.setBlock(world, i + 26, j + 12, k + 30, MWBlocks.corrupted_dirt, 0);
  1774. this.setBlock(world, i + 26, j + 12, k + 31, MWBlocks.corrupted_dirt, 0);
  1775. this.setBlock(world, i + 26, j + 12, k + 32, MWBlocks.corrupted_dirt, 0);
  1776. this.setBlock(world, i + 26, j + 13, k + 0, MWBlocks.corrupted_dirt, 0);
  1777. this.setBlock(world, i + 26, j + 13, k + 1, MWBlocks.corrupted_dirt, 0);
  1778. this.setBlock(world, i + 26, j + 13, k + 2, MWBlocks.corrupted_dirt, 0);
  1779. this.setBlock(world, i + 26, j + 13, k + 3, MWBlocks.corrupted_dirt, 0);
  1780. this.setBlock(world, i + 26, j + 13, k + 4, MWBlocks.corrupted_dirt, 0);
  1781. this.setBlock(world, i + 26, j + 13, k + 5, MWBlocks.corrupted_dirt, 0);
  1782. this.setBlock(world, i + 26, j + 13, k + 6, MWBlocks.corrupted_dirt, 0);
  1783. this.setBlock(world, i + 26, j + 13, k + 7, MWBlocks.corrupted_dirt, 0);
  1784. this.setBlock(world, i + 26, j + 13, k + 8, MWBlocks.corrupted_dirt, 0);
  1785. this.setBlockToAir(world, i + 26, j + 13, k + 9);
  1786. this.setBlockToAir(world, i + 26, j + 13, k + 10);
  1787. this.setBlockToAir(world, i + 26, j + 13, k + 11);
  1788. this.setBlockToAir(world, i + 26, j + 13, k + 12);
  1789. this.setBlockToAir(world, i + 26, j + 13, k + 13);
  1790. this.setBlockToAir(world, i + 26, j + 13, k + 14);
  1791. this.setBlockToAir(world, i + 26, j + 13, k + 15);
  1792. this.setBlockToAir(world, i + 26, j + 13, k + 16);
  1793. this.setBlockToAir(world, i + 26, j + 13, k + 17);
  1794. this.setBlockToAir(world, i + 26, j + 13, k + 18);
  1795. this.setBlockToAir(world, i + 26, j + 13, k + 19);
  1796. this.setBlockToAir(world, i + 26, j + 13, k + 20);
  1797. this.setBlockToAir(world, i + 26, j + 13, k + 21);
  1798. this.setBlockToAir(world, i + 26, j + 13, k + 22);
  1799. this.setBlockToAir(world, i + 26, j + 13, k + 23);
  1800. this.setBlockToAir(world, i + 26, j + 13, k + 24);
  1801. this.setBlockToAir(world, i + 26, j + 13, k + 25);
  1802. this.setBlock(world, i + 26, j + 13, k + 26, MWBlocks.corrupted_dirt, 0);
  1803. this.setBlock(world, i + 26, j + 13, k + 27, MWBlocks.corrupted_dirt, 0);
  1804. this.setBlock(world, i + 26, j + 13, k + 28, MWBlocks.corrupted_dirt, 0);
  1805. this.setBlock(world, i + 26, j + 13, k + 29, MWBlocks.corrupted_dirt, 0);
  1806. this.setBlock(world, i + 26, j + 13, k + 30, MWBlocks.corrupted_dirt, 0);
  1807. this.setBlock(world, i + 26, j + 13, k + 31, MWBlocks.corrupted_dirt, 0);
  1808. this.setBlock(world, i + 26, j + 13, k + 32, MWBlocks.corrupted_dirt, 0);
  1809. this.setBlock(world, i + 26, j + 14, k + 0, MWBlocks.corrupted_dirt, 0);
  1810. this.setBlock(world, i + 26, j + 14, k + 1, MWBlocks.corrupted_dirt, 0);
  1811. this.setBlock(world, i + 26, j + 14, k + 2, MWBlocks.corrupted_dirt, 0);
  1812. this.setBlock(world, i + 26, j + 14, k + 3, MWBlocks.corrupted_dirt, 0);
  1813. this.setBlock(world, i + 26, j + 14, k + 4, MWBlocks.corrupted_dirt, 0);
  1814. this.setBlock(world, i + 26, j + 14, k + 5, MWBlocks.corrupted_dirt, 0);
  1815. this.setBlock(world, i + 26, j + 14, k + 6, MWBlocks.corrupted_dirt, 0);
  1816. this.setBlock(world, i + 26, j + 14, k + 7, MWBlocks.corrupted_dirt, 0);
  1817. this.setBlockToAir(world, i + 26, j + 14, k + 8);
  1818. this.setBlockToAir(world, i + 26, j + 14, k + 9);
  1819. this.setBlockToAir(world, i + 26, j + 14, k + 10);
  1820. this.setBlockToAir(world, i + 26, j + 14, k + 11);
  1821. this.setBlockToAir(world, i + 26, j + 14, k + 12);
  1822. this.setBlockToAir(world, i + 26, j + 14, k + 13);
  1823. this.setBlockToAir(world, i + 26, j + 14, k + 14);
  1824. this.setBlockToAir(world, i + 26, j + 14, k + 15);
  1825. this.setBlockToAir(world, i + 26, j + 14, k + 16);
  1826. this.setBlockToAir(world, i + 26, j + 14, k + 17);
  1827. this.setBlockToAir(world, i + 26, j + 14, k + 18);
  1828. this.setBlockToAir(world, i + 26, j + 14, k + 19);
  1829. this.setBlockToAir(world, i + 26, j + 14, k + 20);
  1830. this.setBlockToAir(world, i + 26, j + 14, k + 21);
  1831. this.setBlockToAir(world, i + 26, j + 14, k + 22);
  1832. this.setBlockToAir(world, i + 26, j + 14, k + 23);
  1833. this.setBlockToAir(world, i + 26, j + 14, k + 24);
  1834. this.setBlock(world, i + 26, j + 14, k + 25, MWBlocks.corrupted_dirt, 0);
  1835. this.setBlock(world, i + 26, j + 14, k + 26, MWBlocks.corrupted_dirt, 0);
  1836. this.setBlock(world, i + 26, j + 14, k + 27, MWBlocks.corrupted_dirt, 0);
  1837. this.setBlock(world, i + 26, j + 14, k + 28, MWBlocks.corrupted_dirt, 0);
  1838. this.setBlock(world, i + 26, j + 14, k + 29, MWBlocks.corrupted_dirt, 0);
  1839. this.setBlock(world, i + 26, j + 14, k + 30, MWBlocks.corrupted_dirt, 0);
  1840. this.setBlock(world, i + 26, j + 14, k + 31, MWBlocks.corrupted_dirt, 0);
  1841. this.setBlock(world, i + 26, j + 14, k + 32, MWBlocks.corrupted_dirt, 0);
  1842. this.setBlock(world, i + 26, j + 15, k + 0, MWBlocks.corrupted_dirt, 0);
  1843. this.setBlock(world, i + 26, j + 15, k + 1, MWBlocks.corrupted_dirt, 0);
  1844. this.setBlock(world, i + 26, j + 15, k + 2, MWBlocks.corrupted_dirt, 0);
  1845. this.setBlock(world, i + 26, j + 15, k + 3, MWBlocks.corrupted_dirt, 0);
  1846. this.setBlock(world, i + 26, j + 15, k + 4, MWBlocks.corrupted_dirt, 0);
  1847. this.setBlock(world, i + 26, j + 15, k + 5, MWBlocks.corrupted_dirt, 0);
  1848. this.setBlock(world, i + 26, j + 15, k + 6, MWBlocks.corrupted_dirt, 0);
  1849. this.setBlockToAir(world, i + 26, j + 15, k + 7);
  1850. this.setBlockToAir(world, i + 26, j + 15, k + 8);
  1851. this.setBlockToAir(world, i + 26, j + 15, k + 9);
  1852. this.setBlockToAir(world, i + 26, j + 15, k + 10);
  1853. this.setBlockToAir(world, i + 26, j + 15, k + 11);
  1854. this.setBlockToAir(world, i + 26, j + 15, k + 12);
  1855. this.setBlockToAir(world, i + 26, j + 15, k + 13);
  1856. this.setBlockToAir(world, i + 26, j + 15, k + 14);
  1857. this.setBlockToAir(world, i + 26, j + 15, k + 15);
  1858. this.setBlockToAir(world, i + 26, j + 15, k + 16);
  1859. this.setBlockToAir(world, i + 26, j + 15, k + 17);
  1860. this.setBlockToAir(world, i + 26, j + 15, k + 18);
  1861. this.setBlockToAir(world, i + 26, j + 15, k + 19);
  1862. this.setBlockToAir(world, i + 26, j + 15, k + 20);
  1863. this.setBlockToAir(world, i + 26, j + 15, k + 21);
  1864. this.setBlockToAir(world, i + 26, j + 15, k + 22);
  1865. this.setBlockToAir(world, i + 26, j + 15, k + 23);
  1866. this.setBlockToAir(world, i + 26, j + 15, k + 24);
  1867. this.setBlockToAir(world, i + 26, j + 15, k + 25);
  1868. this.setBlock(world, i + 26, j + 15, k + 26, MWBlocks.corrupted_dirt, 0);
  1869. this.setBlock(world, i + 26, j + 15, k + 27, MWBlocks.corrupted_dirt, 0);
  1870. this.setBlock(world, i + 26, j + 15, k + 28, MWBlocks.corrupted_dirt, 0);
  1871. this.setBlock(world, i + 26, j + 15, k + 29, MWBlocks.corrupted_dirt, 0);
  1872. this.setBlock(world, i + 26, j + 15, k + 30, MWBlocks.corrupted_dirt, 0);
  1873. this.setBlock(world, i + 26, j + 15, k + 31, MWBlocks.corrupted_dirt, 0);
  1874. this.setBlock(world, i + 26, j + 15, k + 32, MWBlocks.corrupted_dirt, 0);
  1875. this.setBlock(world, i + 26, j + 16, k + 0, MWBlocks.corrupted_dirt, 0);
  1876. this.setBlock(world, i + 26, j + 16, k + 1, MWBlocks.corrupted_dirt, 0);
  1877. this.setBlock(world, i + 26, j + 16, k + 2, MWBlocks.corrupted_dirt, 0);
  1878. this.setBlock(world, i + 26, j + 16, k + 3, MWBlocks.corrupted_dirt, 0);
  1879. this.setBlock(world, i + 26, j + 16, k + 4, MWBlocks.corrupted_dirt, 0);
  1880. this.setBlock(world, i + 26, j + 16, k + 5, MWBlocks.corrupted_dirt, 0);
  1881. this.setBlock(world, i + 26, j + 16, k + 6, MWBlocks.corrupted_dirt, 0);
  1882. this.setBlockToAir(world, i + 26, j + 16, k + 7);
  1883. this.setBlockToAir(world, i + 26, j + 16, k + 8);
  1884. this.setBlockToAir(world, i + 26, j + 16, k + 9);
  1885. this.setBlockToAir(world, i + 26, j + 16, k + 10);
  1886. this.setBlockToAir(world, i + 26, j + 16, k + 11);
  1887. this.setBlockToAir(world, i + 26, j + 16, k + 12);
  1888. this.setBlockToAir(world, i + 26, j + 16, k + 13);
  1889. this.setBlockToAir(world, i + 26, j + 16, k + 14);
  1890. this.setBlockToAir(world, i + 26, j + 16, k + 15);
  1891. this.setBlockToAir(world, i + 26, j + 16, k + 16);
  1892. this.setBlockToAir(world, i + 26, j + 16, k + 17);
  1893. this.setBlockToAir(world, i + 26, j + 16, k + 18);
  1894. this.setBlockToAir(world, i + 26, j + 16, k + 19);
  1895. this.setBlockToAir(world, i + 26, j + 16, k + 20);
  1896. this.setBlockToAir(world, i + 26, j + 16, k + 21);
  1897. this.setBlockToAir(world, i + 26, j + 16, k + 22);
  1898. this.setBlockToAir(world, i + 26, j + 16, k + 23);
  1899. this.setBlockToAir(world, i + 26, j + 16, k + 24);
  1900. this.setBlockToAir(world, i + 26, j + 16, k + 25);
  1901. this.setBlock(world, i + 26, j + 16, k + 26, MWBlocks.corrupted_dirt, 0);
  1902. this.setBlock(world, i + 26, j + 16, k + 27, MWBlocks.corrupted_dirt, 0);
  1903. this.setBlock(world, i + 26, j + 16, k + 28, MWBlocks.corrupted_dirt, 0);
  1904. this.setBlock(world, i + 26, j + 16, k + 29, MWBlocks.corrupted_dirt, 0);
  1905. this.setBlock(world, i + 26, j + 16, k + 30, MWBlocks.corrupted_dirt, 0);
  1906. this.setBlock(world, i + 26, j + 16, k + 31, MWBlocks.corrupted_dirt, 0);
  1907. this.setBlock(world, i + 26, j + 16, k + 32, MWBlocks.corrupted_dirt, 0);
  1908. this.setBlock(world, i + 26, j + 17, k + 0, MWBlocks.corrupted_dirt, 0);
  1909. this.setBlock(world, i + 26, j + 17, k + 1, MWBlocks.corrupted_dirt, 0);
  1910. this.setBlock(world, i + 26, j + 17, k + 2, MWBlocks.corrupted_dirt, 0);
  1911. this.setBlock(world, i + 26, j + 17, k + 3, MWBlocks.corrupted_dirt, 0);
  1912. this.setBlock(world, i + 26, j + 17, k + 4, MWBlocks.corrupted_dirt, 0);
  1913. this.setBlock(world, i + 26, j + 17, k + 5, MWBlocks.corrupted_dirt, 0);
  1914. this.setBlock(world, i + 26, j + 17, k + 6, MWBlocks.corrupted_dirt, 0);
  1915. this.setBlockToAir(world, i + 26, j + 17, k + 7);
  1916. this.setBlockToAir(world, i + 26, j + 17, k + 8);
  1917. this.setBlockToAir(world, i + 26, j + 17, k + 9);
  1918. this.setBlockToAir(world, i + 26, j + 17, k + 10);
  1919. this.setBlockToAir(world, i + 26, j + 17, k + 11);
  1920. this.setBlockToAir(world, i + 26, j + 17, k + 12);
  1921. this.setBlockToAir(world, i + 26, j + 17, k + 13);
  1922. this.setBlockToAir(world, i + 26, j + 17, k + 14);
  1923. this.setBlockToAir(world, i + 26, j + 17, k + 15);
  1924. this.setBlockToAir(world, i + 26, j + 17, k + 16);
  1925. this.setBlockToAir(world, i + 26, j + 17, k + 17);
  1926. this.setBlockToAir(world, i + 26, j + 17, k + 18);
  1927. this.setBlockToAir(world, i + 26, j + 17, k + 19);
  1928. this.setBlockToAir(world, i + 26, j + 17, k + 20);
  1929. this.setBlockToAir(world, i + 26, j + 17, k + 21);
  1930. this.setBlockToAir(world, i + 26, j + 17, k + 22);
  1931. this.setBlockToAir(world, i + 26, j + 17, k + 23);
  1932. this.setBlock(world, i + 26, j + 17, k + 24, MWBlocks.corrupted_dirt, 0);
  1933. this.setBlock(world, i + 26, j + 17, k + 25, MWBlocks.corrupted_dirt, 0);
  1934. this.setBlock(world, i + 26, j + 17, k + 26, MWBlocks.corrupted_dirt, 0);
  1935. this.setBlock(world, i + 26, j + 17, k + 27, MWBlocks.corrupted_dirt, 0);
  1936. this.setBlock(world, i + 26, j + 17, k + 28, MWBlocks.corrupted_dirt, 0);
  1937. this.setBlock(world, i + 26, j + 17, k + 29, MWBlocks.corrupted_dirt, 0);
  1938. this.setBlock(world, i + 26, j + 17, k + 30, MWBlocks.corrupted_dirt, 0);
  1939. this.setBlock(world, i + 26, j + 17, k + 31, MWBlocks.corrupted_dirt, 0);
  1940. this.setBlock(world, i + 26, j + 17, k + 32, MWBlocks.corrupted_dirt, 0);
  1941. this.setBlock(world, i + 26, j + 18, k + 0, MWBlocks.corrupted_grass, 0);
  1942. this.setBlock(world, i + 26, j + 18, k + 1, MWBlocks.corrupted_grass, 0);
  1943. this.setBlock(world, i + 26, j + 18, k + 2, MWBlocks.corrupted_grass, 0);
  1944. this.setBlock(world, i + 26, j + 18, k + 3, MWBlocks.corrupted_grass, 0);
  1945. this.setBlock(world, i + 26, j + 18, k + 4, MWBlocks.corrupted_grass, 0);
  1946. this.setBlock(world, i + 26, j + 18, k + 5, MWBlocks.corrupted_grass, 0);
  1947. this.setBlock(world, i + 26, j + 18, k + 6, MWBlocks.corrupted_grass, 0);
  1948. this.setBlock(world, i + 26, j + 18, k + 7, MWBlocks.corrupted_grass, 0);
  1949. this.setBlockToAir(world, i + 26, j + 18, k + 8);
  1950. this.setBlockToAir(world, i + 26, j + 18, k + 9);
  1951. this.setBlockToAir(world, i + 26, j + 18, k + 10);
  1952. this.setBlockToAir(world, i + 26, j + 18, k + 11);
  1953. this.setBlockToAir(world, i + 26, j + 18, k + 12);
  1954. this.setBlockToAir(world, i + 26, j + 18, k + 13);
  1955. this.setBlockToAir(world, i + 26, j + 18, k + 14);
  1956. this.setBlockToAir(world, i + 26, j + 18, k + 15);
  1957. this.setBlockToAir(world, i + 26, j + 18, k + 16);
  1958. this.setBlockToAir(world, i + 26, j + 18, k + 17);
  1959. this.setBlockToAir(world, i + 26, j + 18, k + 18);
  1960. this.setBlockToAir(world, i + 26, j + 18, k + 19);
  1961. this.setBlockToAir(world, i + 26, j + 18, k + 20);
  1962. this.setBlockToAir(world, i + 26, j + 18, k + 21);
  1963. this.setBlockToAir(world, i + 26, j + 18, k + 22);
  1964. this.setBlockToAir(world, i + 26, j + 18, k + 23);
  1965. this.setBlockToAir(world, i + 26, j + 18, k + 24);
  1966. this.setBlock(world, i + 26, j + 18, k + 25, MWBlocks.corrupted_grass, 0);
  1967. this.setBlock(world, i + 26, j + 18, k + 26, MWBlocks.corrupted_grass, 0);
  1968. this.setBlock(world, i + 26, j + 18, k + 27, MWBlocks.corrupted_grass, 0);
  1969. this.setBlock(world, i + 26, j + 18, k + 28, MWBlocks.corrupted_grass, 0);
  1970. this.setBlock(world, i + 26, j + 18, k + 29, MWBlocks.corrupted_grass, 0);
  1971. this.setBlock(world, i + 26, j + 18, k + 30, MWBlocks.corrupted_grass, 0);
  1972. this.setBlock(world, i + 26, j + 18, k + 31, MWBlocks.corrupted_grass, 0);
  1973. this.setBlock(world, i + 26, j + 18, k + 32, MWBlocks.corrupted_grass, 0);
  1974. this.setBlock(world, i + 27, j + 0, k + 0, MWBlocks.corrupted_dirt, 0);
  1975. this.setBlock(world, i + 27, j + 0, k + 1, MWBlocks.corrupted_dirt, 0);
  1976. this.setBlock(world, i + 27, j + 0, k + 2, MWBlocks.corrupted_dirt, 0);
  1977. this.setBlock(world, i + 27, j + 0, k + 3, MWBlocks.corrupted_dirt, 0);
  1978. this.setBlock(world, i + 27, j + 0, k + 4, MWBlocks.corrupted_dirt, 0);
  1979. this.setBlock(world, i + 27, j + 0, k + 5, MWBlocks.corrupted_dirt, 0);
  1980. this.setBlock(world, i + 27, j + 0, k + 6, MWBlocks.corrupted_dirt, 0);
  1981. this.setBlock(world, i + 27, j + 0, k + 7, MWBlocks.corrupted_dirt, 0);
  1982. this.setBlock(world, i + 27, j + 0, k + 8, MWBlocks.corrupted_dirt, 0);
  1983. this.setBlock(world, i + 27, j + 0, k + 9, MWBlocks.corrupted_dirt, 0);
  1984. this.setBlock(world, i + 27, j + 0, k + 10, MWBlocks.corrupted_dirt, 0);
  1985. this.setBlock(world, i + 27, j + 0, k + 11, MWBlocks.corrupted_dirt, 0);
  1986. this.setBlock(world, i + 27, j + 0, k + 12, MWBlocks.corrupted_dirt, 0);
  1987. this.setBlock(world, i + 27, j + 0, k + 13, MWBlocks.corrupted_dirt, 0);
  1988. this.setBlock(world, i + 27, j + 0, k + 14, MWBlocks.corrupted_dirt, 0);
  1989. this.setBlock(world, i + 27, j + 0, k + 15, MWBlocks.corrupted_dirt, 0);
  1990. this.setBlock(world, i + 27, j + 0, k + 16, MWBlocks.corrupted_dirt, 0);
  1991. this.setBlock(world, i + 27, j + 0, k + 17, MWBlocks.corrupted_dirt, 0);
  1992. this.setBlock(world, i + 27, j + 0, k + 18, MWBlocks.corrupted_dirt, 0);
  1993. this.setBlock(world, i + 27, j + 0, k + 19, MWBlocks.corrupted_dirt, 0);
  1994. this.setBlock(world, i + 27, j + 0, k + 20, MWBlocks.corrupted_dirt, 0);
  1995. this.setBlock(world, i + 27, j + 0, k + 21, MWBlocks.corrupted_dirt, 0);
  1996. this.setBlock(world, i + 27, j + 0, k + 22, MWBlocks.corrupted_dirt, 0);
  1997. this.setBlock(world, i + 27, j + 0, k + 23, MWBlocks.corrupted_dirt, 0);
  1998. this.setBlock(world, i + 27, j + 0, k + 24, MWBlocks.corrupted_dirt, 0);
  1999. this.setBlock(world, i + 27, j + 0, k + 25, MWBlocks.corrupted_dirt, 0);
  2000. this.setBlock(world, i + 27, j + 0, k + 26, MWBlocks.corrupted_dirt, 0);
  2001. this.setBlock(world, i + 27, j + 0, k + 27, MWBlocks.corrupted_dirt, 0);
  2002. this.setBlock(world, i + 27, j + 0, k + 28, MWBlocks.corrupted_dirt, 0);
  2003. this.setBlock(world, i + 27, j + 0, k + 29, MWBlocks.corrupted_dirt, 0);
  2004. this.setBlock(world, i + 27, j + 0, k + 30, MWBlocks.corrupted_dirt, 0);
  2005. this.setBlock(world, i + 27, j + 0, k + 31, MWBlocks.corrupted_dirt, 0);
  2006. this.setBlock(world, i + 27, j + 0, k + 32, MWBlocks.corrupted_dirt, 0);
  2007. this.setBlock(world, i + 27, j + 1, k + 0, MWBlocks.corrupted_dirt, 0);
  2008. this.setBlock(world, i + 27, j + 1, k + 1, MWBlocks.corrupted_dirt, 0);
  2009. this.setBlock(world, i + 27, j + 1, k + 2, MWBlocks.corrupted_dirt, 0);
  2010. this.setBlock(world, i + 27, j + 1, k + 3, MWBlocks.corrupted_dirt, 0);
  2011. this.setBlock(world, i + 27, j + 1, k + 4, MWBlocks.corrupted_dirt, 0);
  2012. this.setBlock(world, i + 27, j + 1, k + 5, MWBlocks.corrupted_dirt, 0);
  2013. this.setBlock(world, i + 27, j + 1, k + 6, MWBlocks.corrupted_dirt, 0);
  2014. this.setBlock(world, i + 27, j + 1, k + 7, MWBlocks.corrupted_dirt, 0);
  2015. this.setBlock(world, i + 27, j + 1, k + 8, MWBlocks.corrupted_dirt, 0);
  2016. this.setBlock(world, i + 27, j + 1, k + 9, MWBlocks.corrupted_dirt, 0);
  2017. this.setBlock(world, i + 27, j + 1, k + 10, MWBlocks.corrupted_dirt, 0);
  2018. this.setBlock(world, i + 27, j + 1, k + 11, MWBlocks.corrupted_dirt, 0);
  2019. this.setBlock(world, i + 27, j + 1, k + 12, MWBlocks.corrupted_dirt, 0);
  2020. this.setBlock(world, i + 27, j + 1, k + 13, MWBlocks.corrupted_dirt, 0);
  2021. this.setBlock(world, i + 27, j + 1, k + 14, MWBlocks.corrupted_dirt, 0);
  2022. this.setBlock(world, i + 27, j + 1, k + 15, MWBlocks.corrupted_dirt, 0);
  2023. this.setBlock(world, i + 27, j + 1, k + 16, MWBlocks.corrupted_dirt, 0);
  2024. this.setBlock(world, i + 27, j + 1, k + 17, MWBlocks.corrupted_dirt, 0);
  2025. this.setBlock(world, i + 27, j + 1, k + 18, MWBlocks.corrupted_dirt, 0);
  2026. this.setBlock(world, i + 27, j + 1, k + 19, MWBlocks.corrupted_dirt, 0);
  2027. this.setBlock(world, i + 27, j + 1, k + 20, MWBlocks.corrupted_dirt, 0);
  2028. this.setBlock(world, i + 27, j + 1, k + 21, MWBlocks.corrupted_dirt, 0);
  2029. this.setBlock(world, i + 27, j + 1, k + 22, MWBlocks.corrupted_dirt, 0);
  2030. this.setBlock(world, i + 27, j + 1, k + 23, MWBlocks.corrupted_dirt, 0);
  2031. this.setBlock(world, i + 27, j + 1, k + 24, MWBlocks.corrupted_dirt, 0);
  2032. this.setBlock(world, i + 27, j + 1, k + 25, MWBlocks.corrupted_dirt, 0);
  2033. this.setBlock(world, i + 27, j + 1, k + 26, MWBlocks.corrupted_dirt, 0);
  2034. this.setBlock(world, i + 27, j + 1, k + 27, MWBlocks.corrupted_dirt, 0);
  2035. this.setBlock(world, i + 27, j + 1, k + 28, MWBlocks.corrupted_dirt, 0);
  2036. this.setBlock(world, i + 27, j + 1, k + 29, MWBlocks.corrupted_dirt, 0);
  2037. this.setBlock(world, i + 27, j + 1, k + 30, MWBlocks.corrupted_dirt, 0);
  2038. this.setBlock(world, i + 27, j + 1, k + 31, MWBlocks.corrupted_dirt, 0);
  2039. this.setBlock(world, i + 27, j + 1, k + 32, MWBlocks.corrupted_dirt, 0);
  2040. this.setBlock(world, i + 27, j + 2, k + 0, MWBlocks.corrupted_dirt, 0);
  2041. this.setBlock(world, i + 27, j + 2, k + 1, MWBlocks.corrupted_dirt, 0);
  2042. this.setBlock(world, i + 27, j + 2, k + 2, MWBlocks.corrupted_dirt, 0);
  2043. this.setBlock(world, i + 27, j + 2, k + 3, MWBlocks.corrupted_dirt, 0);
  2044. this.setBlock(world, i + 27, j + 2, k + 4, MWBlocks.corrupted_dirt, 0);
  2045. this.setBlock(world, i + 27, j + 2, k + 5, MWBlocks.corrupted_dirt, 0);
  2046. this.setBlock(world, i + 27, j + 2, k + 6, MWBlocks.corrupted_dirt, 0);
  2047. this.setBlock(world, i + 27, j + 2, k + 7, MWBlocks.corrupted_dirt, 0);
  2048. this.setBlock(world, i + 27, j + 2, k + 8, MWBlocks.corrupted_dirt, 0);
  2049. this.setBlock(world, i + 27, j + 2, k + 9, MWBlocks.corrupted_dirt, 0);
  2050. this.setBlock(world, i + 27, j + 2, k + 10, MWBlocks.corrupted_dirt, 0);
  2051. this.setBlock(world, i + 27, j + 2, k + 11, MWBlocks.corrupted_dirt, 0);
  2052. this.setBlock(world, i + 27, j + 2, k + 12, MWBlocks.corrupted_dirt, 0);
  2053. this.setBlock(world, i + 27, j + 2, k + 13, MWBlocks.corrupted_dirt, 0);
  2054. this.setBlock(world, i + 27, j + 2, k + 14, MWBlocks.corrupted_dirt, 0);
  2055. this.setBlock(world, i + 27, j + 2, k + 15, MWBlocks.corrupted_dirt, 0);
  2056. this.setBlock(world, i + 27, j + 2, k + 16, MWBlocks.corrupted_dirt, 0);
  2057. this.setBlock(world, i + 27, j + 2, k + 17, MWBlocks.corrupted_dirt, 0);
  2058. this.setBlock(world, i + 27, j + 2, k + 18, MWBlocks.corrupted_dirt, 0);
  2059. this.setBlock(world, i + 27, j + 2, k + 19, MWBlocks.corrupted_dirt, 0);
  2060. this.setBlock(world, i + 27, j + 2, k + 20, MWBlocks.corrupted_dirt, 0);
  2061. this.setBlock(world, i + 27, j + 2, k + 21, MWBlocks.corrupted_dirt, 0);
  2062. this.setBlock(world, i + 27, j + 2, k + 22, MWBlocks.corrupted_dirt, 0);
  2063. this.setBlock(world, i + 27, j + 2, k + 23, MWBlocks.corrupted_dirt, 0);
  2064. this.setBlock(world, i + 27, j + 2, k + 24, MWBlocks.corrupted_dirt, 0);
  2065. this.setBlock(world, i + 27, j + 2, k + 25, MWBlocks.corrupted_dirt, 0);
  2066. this.setBlock(world, i + 27, j + 2, k + 26, MWBlocks.corrupted_dirt, 0);
  2067. this.setBlock(world, i + 27, j + 2, k + 27, MWBlocks.corrupted_dirt, 0);
  2068. this.setBlock(world, i + 27, j + 2, k + 28, MWBlocks.corrupted_dirt, 0);
  2069. this.setBlock(world, i + 27, j + 2, k + 29, MWBlocks.corrupted_dirt, 0);
  2070. this.setBlock(world, i + 27, j + 2, k + 30, MWBlocks.corrupted_dirt, 0);
  2071. this.setBlock(world, i + 27, j + 2, k + 31, MWBlocks.corrupted_dirt, 0);
  2072. this.setBlock(world, i + 27, j + 2, k + 32, MWBlocks.corrupted_dirt, 0);
  2073. this.setBlock(world, i + 27, j + 3, k + 0, MWBlocks.corrupted_dirt, 0);
  2074. this.setBlock(world, i + 27, j + 3, k + 1, MWBlocks.corrupted_dirt, 0);
  2075. this.setBlock(world, i + 27, j + 3, k + 2, MWBlocks.corrupted_dirt, 0);
  2076. this.setBlock(world, i + 27, j + 3, k + 3, MWBlocks.corrupted_dirt, 0);
  2077. this.setBlock(world, i + 27, j + 3, k + 4, MWBlocks.corrupted_dirt, 0);
  2078. this.setBlock(world, i + 27, j + 3, k + 5, MWBlocks.corrupted_dirt, 0);
  2079. this.setBlock(world, i + 27, j + 3, k + 6, MWBlocks.corrupted_dirt, 0);
  2080. this.setBlock(world, i + 27, j + 3, k + 7, MWBlocks.corrupted_dirt, 0);
  2081. this.setBlock(world, i + 27, j + 3, k + 8, MWBlocks.corrupted_dirt, 0);
  2082. this.setBlock(world, i + 27, j + 3, k + 9, MWBlocks.corrupted_dirt, 0);
  2083. this.setBlock(world, i + 27, j + 3, k + 10, MWBlocks.corrupted_dirt, 0);
  2084. this.setBlock(world, i + 27, j + 3, k + 11, MWBlocks.corrupted_dirt, 0);
  2085. this.setBlock(world, i + 27, j + 3, k + 12, MWBlocks.corrupted_dirt, 0);
  2086. this.setBlock(world, i + 27, j + 3, k + 13, MWBlocks.corrupted_dirt, 0);
  2087. this.setBlock(world, i + 27, j + 3, k + 14, MWBlocks.corrupted_dirt, 0);
  2088. this.setBlock(world, i + 27, j + 3, k + 15, MWBlocks.corrupted_dirt, 0);
  2089. this.setBlock(world, i + 27, j + 3, k + 16, MWBlocks.corrupted_dirt, 0);
  2090. this.setBlock(world, i + 27, j + 3, k + 17, MWBlocks.corrupted_dirt, 0);
  2091. this.setBlock(world, i + 27, j + 3, k + 18, MWBlocks.corrupted_dirt, 0);
  2092. this.setBlock(world, i + 27, j + 3, k + 19, MWBlocks.corrupted_dirt, 0);
  2093. this.setBlock(world, i + 27, j + 3, k + 20, MWBlocks.corrupted_dirt, 0);
  2094. this.setBlock(world, i + 27, j + 3, k + 21, MWBlocks.corrupted_dirt, 0);
  2095. this.setBlock(world, i + 27, j + 3, k + 22, MWBlocks.corrupted_dirt, 0);
  2096. this.setBlock(world, i + 27, j + 3, k + 23, MWBlocks.corrupted_dirt, 0);
  2097. this.setBlock(world, i + 27, j + 3, k + 24, MWBlocks.corrupted_dirt, 0);
  2098. this.setBlock(world, i + 27, j + 3, k + 25, MWBlocks.corrupted_dirt, 0);
  2099. this.setBlock(world, i + 27, j + 3, k + 26, MWBlocks.corrupted_dirt, 0);
  2100. this.setBlock(world, i + 27, j + 3, k + 27, MWBlocks.corrupted_dirt, 0);
  2101. this.setBlock(world, i + 27, j + 3, k + 28, MWBlocks.corrupted_dirt, 0);
  2102. this.setBlock(world, i + 27, j + 3, k + 29, MWBlocks.corrupted_dirt, 0);
  2103. this.setBlock(world, i + 27, j + 3, k + 30, MWBlocks.corrupted_dirt, 0);
  2104. this.setBlock(world, i + 27, j + 3, k + 31, MWBlocks.corrupted_dirt, 0);
  2105. this.setBlock(world, i + 27, j + 3, k + 32, MWBlocks.corrupted_dirt, 0);
  2106. this.setBlock(world, i + 27, j + 4, k + 0, MWBlocks.corrupted_dirt, 0);
  2107. this.setBlock(world, i + 27, j + 4, k + 1, MWBlocks.corrupted_dirt, 0);
  2108. this.setBlock(world, i + 27, j + 4, k + 2, MWBlocks.corrupted_dirt, 0);
  2109. this.setBlock(world, i + 27, j + 4, k + 3, MWBlocks.corrupted_dirt, 0);
  2110. this.setBlock(world, i + 27, j + 4, k + 4, MWBlocks.corrupted_dirt, 0);
  2111. this.setBlock(world, i + 27, j + 4, k + 5, MWBlocks.corrupted_dirt, 0);
  2112. this.setBlock(world, i + 27, j + 4, k + 6, MWBlocks.corrupted_dirt, 0);
  2113. this.setBlock(world, i + 27, j + 4, k + 7, MWBlocks.corrupted_dirt, 0);
  2114. this.setBlock(world, i + 27, j + 4, k + 8, MWBlocks.corrupted_dirt, 0);
  2115. this.setBlock(world, i + 27, j + 4, k + 9, MWBlocks.corrupted_dirt, 0);
  2116. this.setBlock(world, i + 27, j + 4, k + 10, MWBlocks.corrupted_dirt, 0);
  2117. this.setBlock(world, i + 27, j + 4, k + 11, MWBlocks.corrupted_dirt, 0);
  2118. this.setBlock(world, i + 27, j + 4, k + 12, MWBlocks.corrupted_dirt, 0);
  2119. this.setBlock(world, i + 27, j + 4, k + 13, MWBlocks.corrupted_dirt, 0);
  2120. this.setBlock(world, i + 27, j + 4, k + 14, MWBlocks.corrupted_dirt, 0);
  2121. this.setBlockToAir(world, i + 27, j + 4, k + 15);
  2122. this.setBlock(world, i + 27, j + 4, k + 16, MWBlocks.corrupted_dirt, 0);
  2123. this.setBlock(world, i + 27, j + 4, k + 17, MWBlocks.corrupted_dirt, 0);
  2124. this.setBlock(world, i + 27, j + 4, k + 18, MWBlocks.corrupted_dirt, 0);
  2125. this.setBlockToAir(world, i + 27, j + 4, k + 19);
  2126. this.setBlock(world, i + 27, j + 4, k + 20, MWBlocks.corrupted_dirt, 0);
  2127. this.setBlock(world, i + 27, j + 4, k + 21, MWBlocks.corrupted_dirt, 0);
  2128. this.setBlock(world, i + 27, j + 4, k + 22, MWBlocks.corrupted_dirt, 0);
  2129. this.setBlock(world, i + 27, j + 4, k + 23, MWBlocks.corrupted_dirt, 0);
  2130. this.setBlock(world, i + 27, j + 4, k + 24, MWBlocks.corrupted_dirt, 0);
  2131. this.setBlock(world, i + 27, j + 4, k + 25, MWBlocks.corrupted_dirt, 0);
  2132. this.setBlock(world, i + 27, j + 4, k + 26, MWBlocks.corrupted_dirt, 0);
  2133. this.setBlock(world, i + 27, j + 4, k + 27, MWBlocks.corrupted_dirt, 0);
  2134. this.setBlock(world, i + 27, j + 4, k + 28, MWBlocks.corrupted_dirt, 0);
  2135. this.setBlock(world, i + 27, j + 4, k + 29, MWBlocks.corrupted_dirt, 0);
  2136. this.setBlock(world, i + 27, j + 4, k + 30, MWBlocks.corrupted_dirt, 0);
  2137. this.setBlock(world, i + 27, j + 4, k + 31, MWBlocks.corrupted_dirt, 0);
  2138. this.setBlock(world, i + 27, j + 4, k + 32, MWBlocks.corrupted_dirt, 0);
  2139. this.setBlock(world, i + 27, j + 5, k + 0, MWBlocks.corrupted_dirt, 0);
  2140. this.setBlock(world, i + 27, j + 5, k + 1, MWBlocks.corrupted_dirt, 0);
  2141. this.setBlock(world, i + 27, j + 5, k + 2, MWBlocks.corrupted_dirt, 0);
  2142. this.setBlock(world, i + 27, j + 5, k + 3, MWBlocks.corrupted_dirt, 0);
  2143. this.setBlock(world, i + 27, j + 5, k + 4, MWBlocks.corrupted_dirt, 0);
  2144. this.setBlock(world, i + 27, j + 5, k + 5, MWBlocks.corrupted_dirt, 0);
  2145. this.setBlock(world, i + 27, j + 5, k + 6, MWBlocks.corrupted_dirt, 0);
  2146. this.setBlock(world, i + 27, j + 5, k + 7, MWBlocks.corrupted_dirt, 0);
  2147. this.setBlock(world, i + 27, j + 5, k + 8, MWBlocks.corrupted_dirt, 0);
  2148. this.setBlock(world, i + 27, j + 5, k + 9, MWBlocks.corrupted_dirt, 0);
  2149. this.setBlock(world, i + 27, j + 5, k + 10, MWBlocks.corrupted_dirt, 0);
  2150. this.setBlock(world, i + 27, j + 5, k + 11, MWBlocks.corrupted_dirt, 0);
  2151. this.setBlock(world, i + 27, j + 5, k + 12, MWBlocks.corrupted_dirt, 0);
  2152. this.setBlock(world, i + 27, j + 5, k + 13, MWBlocks.corrupted_dirt, 0);
  2153. this.setBlock(world, i + 27, j + 5, k + 14, MWBlocks.corrupted_dirt, 0);
  2154. this.setBlockToAir(world, i + 27, j + 5, k + 15);
  2155. this.setBlock(world, i + 27, j + 5, k + 16, MWBlocks.corrupted_dirt, 0);
  2156. this.setBlockToAir(world, i + 27, j + 5, k + 17);
  2157. this.setBlock(world, i + 27, j + 5, k + 18, MWBlocks.corrupted_dirt, 0);
  2158. this.setBlockToAir(world, i + 27, j + 5, k + 19);
  2159. this.setBlockToAir(world, i + 27, j + 5, k + 20);
  2160. this.setBlock(world, i + 27, j + 5, k + 21, MWBlocks.corrupted_dirt, 0);
  2161. this.setBlock(world, i + 27, j + 5, k + 22, MWBlocks.corrupted_dirt, 0);
  2162. this.setBlock(world, i + 27, j + 5, k + 23, MWBlocks.corrupted_dirt, 0);
  2163. this.setBlock(world, i + 27, j + 5, k + 24, MWBlocks.corrupted_dirt, 0);
  2164. this.setBlock(world, i + 27, j + 5, k + 25, MWBlocks.corrupted_dirt, 0);
  2165. this.setBlock(world, i + 27, j + 5, k + 26, MWBlocks.corrupted_dirt, 0);
  2166. this.setBlock(world, i + 27, j + 5, k + 27, MWBlocks.corrupted_dirt, 0);
  2167. this.setBlock(world, i + 27, j + 5, k + 28, MWBlocks.corrupted_dirt, 0);
  2168. this.setBlock(world, i + 27, j + 5, k + 29, MWBlocks.corrupted_dirt, 0);
  2169. this.setBlock(world, i + 27, j + 5, k + 30, MWBlocks.corrupted_dirt, 0);
  2170. this.setBlock(world, i + 27, j + 5, k + 31, MWBlocks.corrupted_dirt, 0);
  2171. this.setBlock(world, i + 27, j + 5, k + 32, MWBlocks.corrupted_dirt, 0);
  2172. this.setBlock(world, i + 27, j + 6, k + 0, MWBlocks.corrupted_dirt, 0);
  2173. this.setBlock(world, i + 27, j + 6, k + 1, MWBlocks.corrupted_dirt, 0);
  2174. this.setBlock(world, i + 27, j + 6, k + 2, MWBlocks.corrupted_dirt, 0);
  2175. this.setBlock(world, i + 27, j + 6, k + 3, MWBlocks.corrupted_dirt, 0);
  2176. this.setBlock(world, i + 27, j + 6, k + 4, MWBlocks.corrupted_dirt, 0);
  2177. this.setBlock(world, i + 27, j + 6, k + 5, MWBlocks.corrupted_dirt, 0);
  2178. this.setBlock(world, i + 27, j + 6, k + 6, MWBlocks.corrupted_dirt, 0);
  2179. this.setBlock(world, i + 27, j + 6, k + 7, MWBlocks.corrupted_dirt, 0);
  2180. this.setBlock(world, i + 27, j + 6, k + 8, MWBlocks.corrupted_dirt, 0);
  2181. this.setBlock(world, i + 27, j + 6, k + 9, MWBlocks.corrupted_dirt, 0);
  2182. this.setBlock(world, i + 27, j + 6, k + 10, MWBlocks.corrupted_dirt, 0);
  2183. this.setBlockToAir(world, i + 27, j + 6, k + 11);
  2184. this.setBlock(world, i + 27, j + 6, k + 12, MWBlocks.corrupted_dirt, 0);
  2185. this.setBlockToAir(world, i + 27, j + 6, k + 13);
  2186. this.setBlockToAir(world, i + 27, j + 6, k + 14);
  2187. this.setBlockToAir(world, i + 27, j + 6, k + 15);
  2188. this.setBlockToAir(world, i + 27, j + 6, k + 16);
  2189. this.setBlock(world, i + 27, j + 6, k + 17, MWBlocks.corrupted_dirt, 0);
  2190. this.setBlock(world, i + 27, j + 6, k + 18, MWBlocks.corrupted_dirt, 0);
  2191. this.setBlock(world, i + 27, j + 6, k + 19, MWBlocks.corrupted_dirt, 0);
  2192. this.setBlockToAir(world, i + 27, j + 6, k + 20);
  2193. this.setBlockToAir(world, i + 27, j + 6, k + 21);
  2194. this.setBlock(world, i + 27, j + 6, k + 22, MWBlocks.corrupted_dirt, 0);
  2195. this.setBlock(world, i + 27, j + 6, k + 23, MWBlocks.corrupted_dirt, 0);
  2196. this.setBlock(world, i + 27, j + 6, k + 24, MWBlocks.corrupted_dirt, 0);
  2197. this.setBlock(world, i + 27, j + 6, k + 25, MWBlocks.corrupted_dirt, 0);
  2198. this.setBlock(world, i + 27, j + 6, k + 26, MWBlocks.corrupted_dirt, 0);
  2199. this.setBlock(world, i + 27, j + 6, k + 27, MWBlocks.corrupted_dirt, 0);
  2200. this.setBlock(world, i + 27, j + 6, k + 28, MWBlocks.corrupted_dirt, 0);
  2201. this.setBlock(world, i + 27, j + 6, k + 29, MWBlocks.corrupted_dirt, 0);
  2202. this.setBlock(world, i + 27, j + 6, k + 30, MWBlocks.corrupted_dirt, 0);
  2203. this.setBlock(world, i + 27, j + 6, k + 31, MWBlocks.corrupted_dirt, 0);
  2204. this.setBlock(world, i + 27, j + 6, k + 32, MWBlocks.corrupted_dirt, 0);
  2205. this.setBlock(world, i + 27, j + 7, k + 0, MWBlocks.corrupted_dirt, 0);
  2206. this.setBlock(world, i + 27, j + 7, k + 1, MWBlocks.corrupted_dirt, 0);
  2207. this.setBlock(world, i + 27, j + 7, k + 2, MWBlocks.corrupted_dirt, 0);
  2208. this.setBlock(world, i + 27, j + 7, k + 3, MWBlocks.corrupted_dirt, 0);
  2209. this.setBlock(world, i + 27, j + 7, k + 4, MWBlocks.corrupted_dirt, 0);
  2210. this.setBlock(world, i + 27, j + 7, k + 5, MWBlocks.corrupted_dirt, 0);
  2211. this.setBlock(world, i + 27, j + 7, k + 6, MWBlocks.corrupted_dirt, 0);
  2212. this.setBlock(world, i + 27, j + 7, k + 7, MWBlocks.corrupted_dirt, 0);
  2213. this.setBlock(world, i + 27, j + 7, k + 8, MWBlocks.corrupted_dirt, 0);
  2214. this.setBlock(world, i + 27, j + 7, k + 9, MWBlocks.corrupted_dirt, 0);
  2215. this.setBlock(world, i + 27, j + 7, k + 10, MWBlocks.corrupted_dirt, 0);
  2216. this.setBlock(world, i + 27, j + 7, k + 11, MWBlocks.corrupted_dirt, 0);
  2217. this.setBlockToAir(world, i + 27, j + 7, k + 12);
  2218. this.setBlock(world, i + 27, j + 7, k + 13, MWBlocks.corrupted_dirt, 0);
  2219. this.setBlockToAir(world, i + 27, j + 7, k + 14);
  2220. this.setBlockToAir(world, i + 27, j + 7, k + 15);
  2221. this.setBlockToAir(world, i + 27, j + 7, k + 16);
  2222. this.setBlockToAir(world, i + 27, j + 7, k + 17);
  2223. this.setBlock(world, i + 27, j + 7, k + 18, MWBlocks.corrupted_dirt, 0);
  2224. this.setBlockToAir(world, i + 27, j + 7, k + 19);
  2225. this.setBlockToAir(world, i + 27, j + 7, k + 20);
  2226. this.setBlockToAir(world, i + 27, j + 7, k + 21);
  2227. this.setBlock(world, i + 27, j + 7, k + 22, MWBlocks.corrupted_dirt, 0);
  2228. this.setBlock(world, i + 27, j + 7, k + 23, MWBlocks.corrupted_dirt, 0);
  2229. this.setBlock(world, i + 27, j + 7, k + 24, MWBlocks.corrupted_dirt, 0);
  2230. this.setBlock(world, i + 27, j + 7, k + 25, MWBlocks.corrupted_dirt, 0);
  2231. this.setBlock(world, i + 27, j + 7, k + 26, MWBlocks.corrupted_dirt, 0);
  2232. this.setBlock(world, i + 27, j + 7, k + 27, MWBlocks.corrupted_dirt, 0);
  2233. this.setBlock(world, i + 27, j + 7, k + 28, MWBlocks.corrupted_dirt, 0);
  2234. this.setBlock(world, i + 27, j + 7, k + 29, MWBlocks.corrupted_dirt, 0);
  2235. this.setBlock(world, i + 27, j + 7, k + 30, MWBlocks.corrupted_dirt, 0);
  2236. this.setBlock(world, i + 27, j + 7, k + 31, MWBlocks.corrupted_dirt, 0);
  2237. this.setBlock(world, i + 27, j + 7, k + 32, MWBlocks.corrupted_dirt, 0);
  2238. this.setBlock(world, i + 27, j + 8, k + 0, MWBlocks.corrupted_dirt, 0);
  2239. this.setBlock(world, i + 27, j + 8, k + 1, MWBlocks.corrupted_dirt, 0);
  2240. this.setBlock(world, i + 27, j + 8, k + 2, MWBlocks.corrupted_dirt, 0);
  2241. this.setBlock(world, i + 27, j + 8, k + 3, MWBlocks.corrupted_dirt, 0);
  2242. this.setBlock(world, i + 27, j + 8, k + 4, MWBlocks.corrupted_dirt, 0);
  2243. this.setBlock(world, i + 27, j + 8, k + 5, MWBlocks.corrupted_dirt, 0);
  2244. this.setBlockToAir(world, i + 27, j + 8, k + 6);
  2245. this.setBlockToAir(world, i + 27, j + 8, k + 7);
  2246. this.setBlock(world, i + 27, j + 8, k + 8, MWBlocks.corrupted_dirt, 0);
  2247. this.setBlockToAir(world, i + 27, j + 8, k + 9);
  2248. this.setBlockToAir(world, i + 27, j + 8, k + 10);
  2249. this.setBlockToAir(world, i + 27, j + 8, k + 11);
  2250. this.setBlockToAir(world, i + 27, j + 8, k + 12);
  2251. this.setBlockToAir(world, i + 27, j + 8, k + 13);
  2252. this.setBlockToAir(world, i + 27, j + 8, k + 14);
  2253. this.setBlockToAir(world, i + 27, j + 8, k + 15);
  2254. this.setBlockToAir(world, i + 27, j + 8, k + 16);
  2255. this.setBlockToAir(world, i + 27, j + 8, k + 17);
  2256. this.setBlockToAir(world, i + 27, j + 8, k + 18);
  2257. this.setBlockToAir(world, i + 27, j + 8, k + 19);
  2258. this.setBlockToAir(world, i + 27, j + 8, k + 20);
  2259. this.setBlockToAir(world, i + 27, j + 8, k + 21);
  2260. this.setBlockToAir(world, i + 27, j + 8, k + 22);
  2261. this.setBlockToAir(world, i + 27, j + 8, k + 23);
  2262. this.setBlock(world, i + 27, j + 8, k + 24, MWBlocks.corrupted_dirt, 0);
  2263. this.setBlockToAir(world, i + 27, j + 8, k + 25);
  2264. this.setBlock(world, i + 27, j + 8, k + 26, MWBlocks.corrupted_dirt, 0);
  2265. this.setBlock(world, i + 27, j + 8, k + 27, MWBlocks.corrupted_dirt, 0);
  2266. this.setBlock(world, i + 27, j + 8, k + 28, MWBlocks.corrupted_dirt, 0);
  2267. this.setBlock(world, i + 27, j + 8, k + 29, MWBlocks.corrupted_dirt, 0);
  2268. this.setBlock(world, i + 27, j + 8, k + 30, MWBlocks.corrupted_dirt, 0);
  2269. this.setBlock(world, i + 27, j + 8, k + 31, MWBlocks.corrupted_dirt, 0);
  2270. this.setBlock(world, i + 27, j + 8, k + 32, MWBlocks.corrupted_dirt, 0);
  2271. this.setBlock(world, i + 27, j + 9, k + 0, MWBlocks.corrupted_dirt, 0);
  2272. this.setBlock(world, i + 27, j + 9, k + 1, MWBlocks.corrupted_dirt, 0);
  2273. this.setBlock(world, i + 27, j + 9, k + 2, MWBlocks.corrupted_dirt, 0);
  2274. this.setBlock(world, i + 27, j + 9, k + 3, MWBlocks.corrupted_dirt, 0);
  2275. this.setBlock(world, i + 27, j + 9, k + 4, MWBlocks.corrupted_dirt, 0);
  2276. this.setBlock(world, i + 27, j + 9, k + 5, MWBlocks.corrupted_dirt, 0);
  2277. this.setBlock(world, i + 27, j + 9, k + 6, MWBlocks.corrupted_dirt, 0);
  2278. this.setBlock(world, i + 27, j + 9, k + 7, MWBlocks.corrupted_dirt, 0);
  2279. this.setBlock(world, i + 27, j + 9, k + 8, MWBlocks.corrupted_dirt, 0);
  2280. this.setBlock(world, i + 27, j + 9, k + 9, MWBlocks.corrupted_dirt, 0);
  2281. this.setBlockToAir(world, i + 27, j + 9, k + 10);
  2282. this.setBlockToAir(world, i + 27, j + 9, k + 11);
  2283. this.setBlockToAir(world, i + 27, j + 9, k + 12);
  2284. this.setBlockToAir(world, i + 27, j + 9, k + 13);
  2285. this.setBlockToAir(world, i + 27, j + 9, k + 14);
  2286. this.setBlockToAir(world, i + 27, j + 9, k + 15);
  2287. this.setBlockToAir(world, i + 27, j + 9, k + 16);
  2288. this.setBlockToAir(world, i + 27, j + 9, k + 17);
  2289. this.setBlockToAir(world, i + 27, j + 9, k + 18);
  2290. this.setBlockToAir(world, i + 27, j + 9, k + 19);
  2291. this.setBlockToAir(world, i + 27, j + 9, k + 20);
  2292. this.setBlockToAir(world, i + 27, j + 9, k + 21);
  2293. this.setBlockToAir(world, i + 27, j + 9, k + 22);
  2294. this.setBlock(world, i + 27, j + 9, k + 23, MWBlocks.corrupted_dirt, 0);
  2295. this.setBlockToAir(world, i + 27, j + 9, k + 24);
  2296. this.setBlock(world, i + 27, j + 9, k + 25, MWBlocks.corrupted_dirt, 0);
  2297. this.setBlock(world, i + 27, j + 9, k + 26, MWBlocks.corrupted_dirt, 0);
  2298. this.setBlock(world, i + 27, j + 9, k + 27, MWBlocks.corrupted_dirt, 0);
  2299. this.setBlock(world, i + 27, j + 9, k + 28, MWBlocks.corrupted_dirt, 0);
  2300. this.setBlock(world, i + 27, j + 9, k + 29, MWBlocks.corrupted_dirt, 0);
  2301. this.setBlock(world, i + 27, j + 9, k + 30, MWBlocks.corrupted_dirt, 0);
  2302. this.setBlock(world, i + 27, j + 9, k + 31, MWBlocks.corrupted_dirt, 0);
  2303. this.setBlock(world, i + 27, j + 9, k + 32, MWBlocks.corrupted_dirt, 0);
  2304. this.setBlock(world, i + 27, j + 10, k + 0, MWBlocks.corrupted_dirt, 0);
  2305. this.setBlock(world, i + 27, j + 10, k + 1, MWBlocks.corrupted_dirt, 0);
  2306. this.setBlock(world, i + 27, j + 10, k + 2, MWBlocks.corrupted_dirt, 0);
  2307. this.setBlock(world, i + 27, j + 10, k + 3, MWBlocks.corrupted_dirt, 0);
  2308. this.setBlock(world, i + 27, j + 10, k + 4, MWBlocks.corrupted_dirt, 0);
  2309. this.setBlock(world, i + 27, j + 10, k + 5, MWBlocks.corrupted_dirt, 0);
  2310. this.setBlock(world, i + 27, j + 10, k + 6, MWBlocks.corrupted_dirt, 0);
  2311. this.setBlock(world, i + 27, j + 10, k + 7, MWBlocks.corrupted_dirt, 0);
  2312. this.setBlock(world, i + 27, j + 10, k + 8, MWBlocks.corrupted_dirt, 0);
  2313. this.setBlock(world, i + 27, j + 10, k + 9, MWBlocks.corrupted_dirt, 0);
  2314. this.setBlockToAir(world, i + 27, j + 10, k + 10);
  2315. this.setBlockToAir(world, i + 27, j + 10, k + 11);
  2316. this.setBlockToAir(world, i + 27, j + 10, k + 12);
  2317. this.setBlockToAir(world, i + 27, j + 10, k + 13);
  2318. this.setBlockToAir(world, i + 27, j + 10, k + 14);
  2319. this.setBlockToAir(world, i + 27, j + 10, k + 15);
  2320. this.setBlockToAir(world, i + 27, j + 10, k + 16);
  2321. this.setBlockToAir(world, i + 27, j + 10, k + 17);
  2322. this.setBlockToAir(world, i + 27, j + 10, k + 18);
  2323. this.setBlockToAir(world, i + 27, j + 10, k + 19);
  2324. this.setBlockToAir(world, i + 27, j + 10, k + 20);
  2325. this.setBlockToAir(world, i + 27, j + 10, k + 21);
  2326. this.setBlockToAir(world, i + 27, j + 10, k + 22);
  2327. this.setBlockToAir(world, i + 27, j + 10, k + 23);
  2328. this.setBlock(world, i + 27, j + 10, k + 24, MWBlocks.corrupted_dirt, 0);
  2329. this.setBlock(world, i + 27, j + 10, k + 25, MWBlocks.corrupted_dirt, 0);
  2330. this.setBlock(world, i + 27, j + 10, k + 26, MWBlocks.corrupted_dirt, 0);
  2331. this.setBlock(world, i + 27, j + 10, k + 27, MWBlocks.corrupted_dirt, 0);
  2332. this.setBlock(world, i + 27, j + 10, k + 28, MWBlocks.corrupted_dirt, 0);
  2333. this.setBlock(world, i + 27, j + 10, k + 29, MWBlocks.corrupted_dirt, 0);
  2334. this.setBlock(world, i + 27, j + 10, k + 30, MWBlocks.corrupted_dirt, 0);
  2335. this.setBlock(world, i + 27, j + 10, k + 31, MWBlocks.corrupted_dirt, 0);
  2336. this.setBlock(world, i + 27, j + 10, k + 32, MWBlocks.corrupted_dirt, 0);
  2337. this.setBlock(world, i + 27, j + 11, k + 0, MWBlocks.corrupted_dirt, 0);
  2338. this.setBlock(world, i + 27, j + 11, k + 1, MWBlocks.corrupted_dirt, 0);
  2339. this.setBlock(world, i + 27, j + 11, k + 2, MWBlocks.corrupted_dirt, 0);
  2340. this.setBlock(world, i + 27, j + 11, k + 3, MWBlocks.corrupted_dirt, 0);
  2341. this.setBlock(world, i + 27, j + 11, k + 4, MWBlocks.corrupted_dirt, 0);
  2342. this.setBlock(world, i + 27, j + 11, k + 5, MWBlocks.corrupted_dirt, 0);
  2343. this.setBlockToAir(world, i + 27, j + 11, k + 6);
  2344. this.setBlockToAir(world, i + 27, j + 11, k + 7);
  2345. this.setBlock(world, i + 27, j + 11, k + 8, MWBlocks.corrupted_dirt, 0);
  2346. this.setBlock(world, i + 27, j + 11, k + 9, MWBlocks.corrupted_dirt, 0);
  2347. this.setBlockToAir(world, i + 27, j + 11, k + 10);
  2348. this.setBlockToAir(world, i + 27, j + 11, k + 11);
  2349. this.setBlockToAir(world, i + 27, j + 11, k + 12);
  2350. this.setBlockToAir(world, i + 27, j + 11, k + 13);
  2351. this.setBlockToAir(world, i + 27, j + 11, k + 14);
  2352. this.setBlockToAir(world, i + 27, j + 11, k + 15);
  2353. this.setBlockToAir(world, i + 27, j + 11, k + 16);
  2354. this.setBlockToAir(world, i + 27, j + 11, k + 17);
  2355. this.setBlockToAir(world, i + 27, j + 11, k + 18);
  2356. this.setBlockToAir(world, i + 27, j + 11, k + 19);
  2357. this.setBlockToAir(world, i + 27, j + 11, k + 20);
  2358. this.setBlockToAir(world, i + 27, j + 11, k + 21);
  2359. this.setBlockToAir(world, i + 27, j + 11, k + 22);
  2360. this.setBlock(world, i + 27, j + 11, k + 23, MWBlocks.corrupted_dirt, 0);
  2361. this.setBlock(world, i + 27, j + 11, k + 24, MWBlocks.corrupted_dirt, 0);
  2362. this.setBlockToAir(world, i + 27, j + 11, k + 25);
  2363. this.setBlockToAir(world, i + 27, j + 11, k + 26);
  2364. this.setBlock(world, i + 27, j + 11, k + 27, MWBlocks.corrupted_dirt, 0);
  2365. this.setBlock(world, i + 27, j + 11, k + 28, MWBlocks.corrupted_dirt, 0);
  2366. this.setBlock(world, i + 27, j + 11, k + 29, MWBlocks.corrupted_dirt, 0);
  2367. this.setBlock(world, i + 27, j + 11, k + 30, MWBlocks.corrupted_dirt, 0);
  2368. this.setBlock(world, i + 27, j + 11, k + 31, MWBlocks.corrupted_dirt, 0);
  2369. this.setBlock(world, i + 27, j + 11, k + 32, MWBlocks.corrupted_dirt, 0);
  2370. this.setBlock(world, i + 27, j + 12, k + 0, MWBlocks.corrupted_dirt, 0);
  2371. this.setBlock(world, i + 27, j + 12, k + 1, MWBlocks.corrupted_dirt, 0);
  2372. this.setBlock(world, i + 27, j + 12, k + 2, MWBlocks.corrupted_dirt, 0);
  2373. this.setBlock(world, i + 27, j + 12, k + 3, MWBlocks.corrupted_dirt, 0);
  2374. this.setBlock(world, i + 27, j + 12, k + 4, MWBlocks.corrupted_dirt, 0);
  2375. this.setBlock(world, i + 27, j + 12, k + 5, MWBlocks.corrupted_dirt, 0);
  2376. this.setBlock(world, i + 27, j + 12, k + 6, MWBlocks.corrupted_dirt, 0);
  2377. this.setBlock(world, i + 27, j + 12, k + 7, MWBlocks.corrupted_dirt, 0);
  2378. this.setBlock(world, i + 27, j + 12, k + 8, MWBlocks.corrupted_dirt, 0);
  2379. this.setBlock(world, i + 27, j + 12, k + 9, MWBlocks.corrupted_dirt, 0);
  2380. this.setBlockToAir(world, i + 27, j + 12, k + 10);
  2381. this.setBlockToAir(world, i + 27, j + 12, k + 11);
  2382. this.setBlockToAir(world, i + 27, j + 12, k + 12);
  2383. this.setBlockToAir(world, i + 27, j + 12, k + 13);
  2384. this.setBlockToAir(world, i + 27, j + 12, k + 14);
  2385. this.setBlockToAir(world, i + 27, j + 12, k + 15);
  2386. this.setBlockToAir(world, i + 27, j + 12, k + 16);
  2387. this.setBlockToAir(world, i + 27, j + 12, k + 17);
  2388. this.setBlockToAir(world, i + 27, j + 12, k + 18);
  2389. this.setBlockToAir(world, i + 27, j + 12, k + 19);
  2390. this.setBlockToAir(world, i + 27, j + 12, k + 20);
  2391. this.setBlockToAir(world, i + 27, j + 12, k + 21);
  2392. this.setBlockToAir(world, i + 27, j + 12, k + 22);
  2393. this.setBlockToAir(world, i + 27, j + 12, k + 23);
  2394. this.setBlock(world, i + 27, j + 12, k + 24, MWBlocks.corrupted_dirt, 0);
  2395. this.setBlock(world, i + 27, j + 12, k + 25, MWBlocks.corrupted_dirt, 0);
  2396. this.setBlock(world, i + 27, j + 12, k + 26, MWBlocks.corrupted_dirt, 0);
  2397. this.setBlock(world, i + 27, j + 12, k + 27, MWBlocks.corrupted_dirt, 0);
  2398. this.setBlock(world, i + 27, j + 12, k + 28, MWBlocks.corrupted_dirt, 0);
  2399. this.setBlock(world, i + 27, j + 12, k + 29, MWBlocks.corrupted_dirt, 0);
  2400. this.setBlock(world, i + 27, j + 12, k + 30, MWBlocks.corrupted_dirt, 0);
  2401. this.setBlock(world, i + 27, j + 12, k + 31, MWBlocks.corrupted_dirt, 0);
  2402. this.setBlock(world, i + 27, j + 12, k + 32, MWBlocks.corrupted_dirt, 0);
  2403. this.setBlock(world, i + 27, j + 13, k + 0, MWBlocks.corrupted_dirt, 0);
  2404. this.setBlock(world, i + 27, j + 13, k + 1, MWBlocks.corrupted_dirt, 0);
  2405. this.setBlock(world, i + 27, j + 13, k + 2, MWBlocks.corrupted_dirt, 0);
  2406. this.setBlock(world, i + 27, j + 13, k + 3, MWBlocks.corrupted_dirt, 0);
  2407. this.setBlock(world, i + 27, j + 13, k + 4, MWBlocks.corrupted_dirt, 0);
  2408. this.setBlock(world, i + 27, j + 13, k + 5, MWBlocks.corrupted_dirt, 0);
  2409. this.setBlock(world, i + 27, j + 13, k + 6, MWBlocks.corrupted_dirt, 0);
  2410. this.setBlock(world, i + 27, j + 13, k + 7, MWBlocks.corrupted_dirt, 0);
  2411. this.setBlock(world, i + 27, j + 13, k + 8, MWBlocks.corrupted_dirt, 0);
  2412. this.setBlock(world, i + 27, j + 13, k + 9, MWBlocks.corrupted_dirt, 0);
  2413. this.setBlockToAir(world, i + 27, j + 13, k + 10);
  2414. this.setBlockToAir(world, i + 27, j + 13, k + 11);
  2415. this.setBlockToAir(world, i + 27, j + 13, k + 12);
  2416. this.setBlockToAir(world, i + 27, j + 13, k + 13);
  2417. this.setBlockToAir(world, i + 27, j + 13, k + 14);
  2418. this.setBlockToAir(world, i + 27, j + 13, k + 15);
  2419. this.setBlockToAir(world, i + 27, j + 13, k + 16);
  2420. this.setBlockToAir(world, i + 27, j + 13, k + 17);
  2421. this.setBlockToAir(world, i + 27, j + 13, k + 18);
  2422. this.setBlockToAir(world, i + 27, j + 13, k + 19);
  2423. this.setBlockToAir(world, i + 27, j + 13, k + 20);
  2424. this.setBlockToAir(world, i + 27, j + 13, k + 21);
  2425. this.setBlockToAir(world, i + 27, j + 13, k + 22);
  2426. this.setBlockToAir(world, i + 27, j + 13, k + 23);
  2427. this.setBlockToAir(world, i + 27, j + 13, k + 24);
  2428. this.setBlockToAir(world, i + 27, j + 13, k + 25);
  2429. this.setBlockToAir(world, i + 27, j + 13, k + 26);
  2430. this.setBlock(world, i + 27, j + 13, k + 27, MWBlocks.corrupted_dirt, 0);
  2431. this.setBlock(world, i + 27, j + 13, k + 28, MWBlocks.corrupted_dirt, 0);
  2432. this.setBlock(world, i + 27, j + 13, k + 29, MWBlocks.corrupted_dirt, 0);
  2433. this.setBlock(world, i + 27, j + 13, k + 30, MWBlocks.corrupted_dirt, 0);
  2434. this.setBlock(world, i + 27, j + 13, k + 31, MWBlocks.corrupted_dirt, 0);
  2435. this.setBlock(world, i + 27, j + 13, k + 32, MWBlocks.corrupted_dirt, 0);
  2436. this.setBlock(world, i + 27, j + 14, k + 0, MWBlocks.corrupted_dirt, 0);
  2437. this.setBlock(world, i + 27, j + 14, k + 1, MWBlocks.corrupted_dirt, 0);
  2438. this.setBlock(world, i + 27, j + 14, k + 2, MWBlocks.corrupted_dirt, 0);
  2439. this.setBlock(world, i + 27, j + 14, k + 3, MWBlocks.corrupted_dirt, 0);
  2440. this.setBlock(world, i + 27, j + 14, k + 4, MWBlocks.corrupted_dirt, 0);
  2441. this.setBlock(world, i + 27, j + 14, k + 5, MWBlocks.corrupted_dirt, 0);
  2442. this.setBlock(world, i + 27, j + 14, k + 6, MWBlocks.corrupted_dirt, 0);
  2443. this.setBlock(world, i + 27, j + 14, k + 7, MWBlocks.corrupted_dirt, 0);
  2444. this.setBlockToAir(world, i + 27, j + 14, k + 8);
  2445. this.setBlockToAir(world, i + 27, j + 14, k + 9);
  2446. this.setBlockToAir(world, i + 27, j + 14, k + 10);
  2447. this.setBlockToAir(world, i + 27, j + 14, k + 11);
  2448. this.setBlockToAir(world, i + 27, j + 14, k + 12);
  2449. this.setBlockToAir(world, i + 27, j + 14, k + 13);
  2450. this.setBlockToAir(world, i + 27, j + 14, k + 14);
  2451. this.setBlockToAir(world, i + 27, j + 14, k + 15);
  2452. this.setBlockToAir(world, i + 27, j + 14, k + 16);
  2453. this.setBlockToAir(world, i + 27, j + 14, k + 17);
  2454. this.setBlockToAir(world, i + 27, j + 14, k + 18);
  2455. this.setBlockToAir(world, i + 27, j + 14, k + 19);
  2456. this.setBlockToAir(world, i + 27, j + 14, k + 20);
  2457. this.setBlockToAir(world, i + 27, j + 14, k + 21);
  2458. this.setBlockToAir(world, i + 27, j + 14, k + 22);
  2459. this.setBlockToAir(world, i + 27, j + 14, k + 23);
  2460. this.setBlockToAir(world, i + 27, j + 14, k + 24);
  2461. this.setBlock(world, i + 27, j + 14, k + 25, MWBlocks.corrupted_grass, 0);
  2462. this.setBlock(world, i + 27, j + 14, k + 26, MWBlocks.corrupted_dirt, 0);
  2463. this.setBlock(world, i + 27, j + 14, k + 27, MWBlocks.corrupted_dirt, 0);
  2464. this.setBlock(world, i + 27, j + 14, k + 28, MWBlocks.corrupted_dirt, 0);
  2465. this.setBlock(world, i + 27, j + 14, k + 29, MWBlocks.corrupted_dirt, 0);
  2466. this.setBlock(world, i + 27, j + 14, k + 30, MWBlocks.corrupted_dirt, 0);
  2467. this.setBlock(world, i + 27, j + 14, k + 31, MWBlocks.corrupted_dirt, 0);
  2468. this.setBlock(world, i + 27, j + 14, k + 32, MWBlocks.corrupted_dirt, 0);
  2469. this.setBlock(world, i + 27, j + 15, k + 0, MWBlocks.corrupted_dirt, 0);
  2470. this.setBlock(world, i + 27, j + 15, k + 1, MWBlocks.corrupted_dirt, 0);
  2471. this.setBlock(world, i + 27, j + 15, k + 2, MWBlocks.corrupted_dirt, 0);
  2472. this.setBlock(world, i + 27, j + 15, k + 3, MWBlocks.corrupted_dirt, 0);
  2473. this.setBlock(world, i + 27, j + 15, k + 4, MWBlocks.corrupted_dirt, 0);
  2474. this.setBlockToAir(world, i + 27, j + 15, k + 5);
  2475. this.setBlockToAir(world, i + 27, j + 15, k + 6);
  2476. this.setBlockToAir(world, i + 27, j + 15, k + 7);
  2477. this.setBlockToAir(world, i + 27, j + 15, k + 8);
  2478. this.setBlockToAir(world, i + 27, j + 15, k + 9);
  2479. this.setBlockToAir(world, i + 27, j + 15, k + 10);
  2480. this.setBlockToAir(world, i + 27, j + 15, k + 11);
  2481. this.setBlockToAir(world, i + 27, j + 15, k + 12);
  2482. this.setBlockToAir(world, i + 27, j + 15, k + 13);
  2483. this.setBlockToAir(world, i + 27, j + 15, k + 14);
  2484. this.setBlockToAir(world, i + 27, j + 15, k + 15);
  2485. this.setBlockToAir(world, i + 27, j + 15, k + 16);
  2486. this.setBlockToAir(world, i + 27, j + 15, k + 17);
  2487. this.setBlockToAir(world, i + 27, j + 15, k + 18);
  2488. this.setBlockToAir(world, i + 27, j + 15, k + 19);
  2489. this.setBlockToAir(world, i + 27, j + 15, k + 20);
  2490. this.setBlockToAir(world, i + 27, j + 15, k + 21);
  2491. this.setBlockToAir(world, i + 27, j + 15, k + 22);
  2492. this.setBlockToAir(world, i + 27, j + 15, k + 23);
  2493. this.setBlockToAir(world, i + 27, j + 15, k + 24);
  2494. this.setBlockToAir(world, i + 27, j + 15, k + 25);
  2495. this.setBlockToAir(world, i + 27, j + 15, k + 26);
  2496. this.setBlockToAir(world, i + 27, j + 15, k + 27);
  2497. this.setBlock(world, i + 27, j + 15, k + 28, MWBlocks.corrupted_dirt, 0);
  2498. this.setBlock(world, i + 27, j + 15, k + 29, MWBlocks.corrupted_dirt, 0);
  2499. this.setBlock(world, i + 27, j + 15, k + 30, MWBlocks.corrupted_dirt, 0);
  2500. this.setBlock(world, i + 27, j + 15, k + 31, MWBlocks.corrupted_dirt, 0);
  2501. this.setBlock(world, i + 27, j + 15, k + 32, MWBlocks.corrupted_dirt, 0);
  2502. this.setBlock(world, i + 27, j + 16, k + 0, MWBlocks.corrupted_dirt, 0);
  2503. this.setBlock(world, i + 27, j + 16, k + 1, MWBlocks.corrupted_dirt, 0);
  2504. this.setBlock(world, i + 27, j + 16, k + 2, MWBlocks.corrupted_dirt, 0);
  2505. this.setBlock(world, i + 27, j + 16, k + 3, MWBlocks.corrupted_dirt, 0);
  2506. this.setBlock(world, i + 27, j + 16, k + 4, MWBlocks.corrupted_dirt, 0);
  2507. this.setBlock(world, i + 27, j + 16, k + 5, MWBlocks.corrupted_dirt, 0);
  2508. this.setBlock(world, i + 27, j + 16, k + 6, MWBlocks.corrupted_dirt, 0);
  2509. this.setBlockToAir(world, i + 27, j + 16, k + 7);
  2510. this.setBlockToAir(world, i + 27, j + 16, k + 8);
  2511. this.setBlockToAir(world, i + 27, j + 16, k + 9);
  2512. this.setBlockToAir(world, i + 27, j + 16, k + 10);
  2513. this.setBlockToAir(world, i + 27, j + 16, k + 11);
  2514. this.setBlockToAir(world, i + 27, j + 16, k + 12);
  2515. this.setBlockToAir(world, i + 27, j + 16, k + 13);
  2516. this.setBlockToAir(world, i + 27, j + 16, k + 14);
  2517. this.setBlockToAir(world, i + 27, j + 16, k + 15);
  2518. this.setBlockToAir(world, i + 27, j + 16, k + 16);
  2519. this.setBlockToAir(world, i + 27, j + 16, k + 17);
  2520. this.setBlockToAir(world, i + 27, j + 16, k + 18);
  2521. this.setBlockToAir(world, i + 27, j + 16, k + 19);
  2522. this.setBlockToAir(world, i + 27, j + 16, k + 20);
  2523. this.setBlockToAir(world, i + 27, j + 16, k + 21);
  2524. this.setBlockToAir(world, i + 27, j + 16, k + 22);
  2525. this.setBlockToAir(world, i + 27, j + 16, k + 23);
  2526. this.setBlock(world, i + 27, j + 16, k + 24, MWBlocks.corrupted_dirt, 0);
  2527. this.setBlockToAir(world, i + 27, j + 16, k + 25);
  2528. this.setBlock(world, i + 27, j + 16, k + 26, MWBlocks.corrupted_dirt, 0);
  2529. this.setBlock(world, i + 27, j + 16, k + 27, MWBlocks.corrupted_dirt, 0);
  2530. this.setBlock(world, i + 27, j + 16, k + 28, MWBlocks.corrupted_dirt, 0);
  2531. this.setBlock(world, i + 27, j + 16, k + 29, MWBlocks.corrupted_dirt, 0);
  2532. this.setBlock(world, i + 27, j + 16, k + 30, MWBlocks.corrupted_dirt, 0);
  2533. this.setBlock(world, i + 27, j + 16, k + 31, MWBlocks.corrupted_dirt, 0);
  2534. this.setBlock(world, i + 27, j + 16, k + 32, MWBlocks.corrupted_dirt, 0);
  2535. this.setBlock(world, i + 27, j + 17, k + 0, MWBlocks.corrupted_dirt, 0);
  2536. this.setBlock(world, i + 27, j + 17, k + 1, MWBlocks.corrupted_dirt, 0);
  2537. this.setBlock(world, i + 27, j + 17, k + 2, MWBlocks.corrupted_dirt, 0);
  2538. this.setBlock(world, i + 27, j + 17, k + 3, MWBlocks.corrupted_dirt, 0);
  2539. this.setBlock(world, i + 27, j + 17, k + 4, MWBlocks.corrupted_dirt, 0);
  2540. this.setBlock(world, i + 27, j + 17, k + 5, MWBlocks.corrupted_dirt, 0);
  2541. this.setBlock(world, i + 27, j + 17, k + 6, MWBlocks.corrupted_dirt, 0);
  2542. this.setBlock(world, i + 27, j + 17, k + 7, MWBlocks.corrupted_dirt, 0);
  2543. this.setBlockToAir(world, i + 27, j + 17, k + 8);
  2544. this.setBlockToAir(world, i + 27, j + 17, k + 9);
  2545. this.setBlockToAir(world, i + 27, j + 17, k + 10);
  2546. this.setBlockToAir(world, i + 27, j + 17, k + 11);
  2547. this.setBlockToAir(world, i + 27, j + 17, k + 12);
  2548. this.setBlockToAir(world, i + 27, j + 17, k + 13);
  2549. this.setBlockToAir(world, i + 27, j + 17, k + 14);
  2550. this.setBlockToAir(world, i + 27, j + 17, k + 15);
  2551. this.setBlockToAir(world, i + 27, j + 17, k + 16);
  2552. this.setBlockToAir(world, i + 27, j + 17, k + 17);
  2553. this.setBlockToAir(world, i + 27, j + 17, k + 18);
  2554. this.setBlockToAir(world, i + 27, j + 17, k + 19);
  2555. this.setBlockToAir(world, i + 27, j + 17, k + 20);
  2556. this.setBlockToAir(world, i + 27, j + 17, k + 21);
  2557. this.setBlockToAir(world, i + 27, j + 17, k + 22);
  2558. this.setBlock(world, i + 27, j + 17, k + 23, MWBlocks.corrupted_dirt, 0);
  2559. this.setBlock(world, i + 27, j + 17, k + 24, MWBlocks.corrupted_dirt, 0);
  2560. this.setBlock(world, i + 27, j + 17, k + 25, MWBlocks.corrupted_dirt, 0);
  2561. this.setBlock(world, i + 27, j + 17, k + 26, MWBlocks.corrupted_dirt, 0);
  2562. this.setBlock(world, i + 27, j + 17, k + 27, MWBlocks.corrupted_dirt, 0);
  2563. this.setBlock(world, i + 27, j + 17, k + 28, MWBlocks.corrupted_dirt, 0);
  2564. this.setBlock(world, i + 27, j + 17, k + 29, MWBlocks.corrupted_dirt, 0);
  2565. this.setBlock(world, i + 27, j + 17, k + 30, MWBlocks.corrupted_dirt, 0);
  2566. this.setBlock(world, i + 27, j + 17, k + 31, MWBlocks.corrupted_dirt, 0);
  2567. this.setBlock(world, i + 27, j + 17, k + 32, MWBlocks.corrupted_dirt, 0);
  2568. this.setBlock(world, i + 27, j + 18, k + 0, MWBlocks.corrupted_grass, 0);
  2569. this.setBlock(world, i + 27, j + 18, k + 1, MWBlocks.corrupted_grass, 0);
  2570. this.setBlock(world, i + 27, j + 18, k + 2, MWBlocks.corrupted_grass, 0);
  2571. this.setBlock(world, i + 27, j + 18, k + 3, MWBlocks.corrupted_grass, 0);
  2572. this.setBlock(world, i + 27, j + 18, k + 4, MWBlocks.corrupted_grass, 0);
  2573. this.setBlock(world, i + 27, j + 18, k + 5, MWBlocks.corrupted_grass, 0);
  2574. this.setBlock(world, i + 27, j + 18, k + 6, MWBlocks.corrupted_grass, 0);
  2575. this.setBlock(world, i + 27, j + 18, k + 7, MWBlocks.corrupted_grass, 0);
  2576. this.setBlockToAir(world, i + 27, j + 18, k + 8);
  2577. this.setBlockToAir(world, i + 27, j + 18, k + 9);
  2578. this.setBlockToAir(world, i + 27, j + 18, k + 10);
  2579. this.setBlockToAir(world, i + 27, j + 18, k + 11);
  2580. this.setBlockToAir(world, i + 27, j + 18, k + 12);
  2581. this.setBlockToAir(world, i + 27, j + 18, k + 13);
  2582. this.setBlockToAir(world, i + 27, j + 18, k + 14);
  2583. this.setBlockToAir(world, i + 27, j + 18, k + 15);
  2584. this.setBlockToAir(world, i + 27, j + 18, k + 16);
  2585. this.setBlockToAir(world, i + 27, j + 18, k + 17);
  2586. this.setBlockToAir(world, i + 27, j + 18, k + 18);
  2587. this.setBlockToAir(world, i + 27, j + 18, k + 19);
  2588. this.setBlockToAir(world, i + 27, j + 18, k + 20);
  2589. this.setBlockToAir(world, i + 27, j + 18, k + 21);
  2590. this.setBlockToAir(world, i + 27, j + 18, k + 22);
  2591. this.setBlockToAir(world, i + 27, j + 18, k + 23);
  2592. this.setBlock(world, i + 27, j + 18, k + 24, MWBlocks.corrupted_grass, 0);
  2593. this.setBlock(world, i + 27, j + 18, k + 25, MWBlocks.corrupted_grass, 0);
  2594. this.setBlock(world, i + 27, j + 18, k + 26, MWBlocks.corrupted_grass, 0);
  2595. this.setBlock(world, i + 27, j + 18, k + 27, MWBlocks.corrupted_grass, 0);
  2596. this.setBlock(world, i + 27, j + 18, k + 28, MWBlocks.corrupted_grass, 0);
  2597. this.setBlock(world, i + 27, j + 18, k + 29, MWBlocks.corrupted_grass, 0);
  2598. this.setBlock(world, i + 27, j + 18, k + 30, MWBlocks.corrupted_grass, 0);
  2599. this.setBlock(world, i + 27, j + 18, k + 31, MWBlocks.corrupted_grass, 0);
  2600. this.setBlock(world, i + 27, j + 18, k + 32, MWBlocks.corrupted_grass, 0);
  2601. this.setBlock(world, i + 28, j + 0, k + 0, MWBlocks.corrupted_dirt, 0);
  2602. this.setBlock(world, i + 28, j + 0, k + 1, MWBlocks.corrupted_dirt, 0);
  2603. this.setBlock(world, i + 28, j + 0, k + 2, MWBlocks.corrupted_dirt, 0);
  2604. this.setBlock(world, i + 28, j + 0, k + 3, MWBlocks.corrupted_dirt, 0);
  2605. this.setBlock(world, i + 28, j + 0, k + 4, MWBlocks.corrupted_dirt, 0);
  2606. this.setBlock(world, i + 28, j + 0, k + 5, MWBlocks.corrupted_dirt, 0);
  2607. this.setBlock(world, i + 28, j + 0, k + 6, MWBlocks.corrupted_dirt, 0);
  2608. this.setBlock(world, i + 28, j + 0, k + 7, MWBlocks.corrupted_dirt, 0);
  2609. this.setBlock(world, i + 28, j + 0, k + 8, MWBlocks.corrupted_dirt, 0);
  2610. this.setBlock(world, i + 28, j + 0, k + 9, MWBlocks.corrupted_dirt, 0);
  2611. this.setBlock(world, i + 28, j + 0, k + 10, MWBlocks.corrupted_dirt, 0);
  2612. this.setBlock(world, i + 28, j + 0, k + 11, MWBlocks.corrupted_dirt, 0);
  2613. this.setBlock(world, i + 28, j + 0, k + 12, MWBlocks.corrupted_dirt, 0);
  2614. this.setBlock(world, i + 28, j + 0, k + 13, MWBlocks.corrupted_dirt, 0);
  2615. this.setBlock(world, i + 28, j + 0, k + 14, MWBlocks.corrupted_dirt, 0);
  2616. this.setBlock(world, i + 28, j + 0, k + 15, MWBlocks.corrupted_dirt, 0);
  2617. this.setBlock(world, i + 28, j + 0, k + 16, MWBlocks.corrupted_dirt, 0);
  2618. this.setBlock(world, i + 28, j + 0, k + 17, MWBlocks.corrupted_dirt, 0);
  2619. this.setBlock(world, i + 28, j + 0, k + 18, MWBlocks.corrupted_dirt, 0);
  2620. this.setBlock(world, i + 28, j + 0, k + 19, MWBlocks.corrupted_dirt, 0);
  2621. this.setBlock(world, i + 28, j + 0, k + 20, MWBlocks.corrupted_dirt, 0);
  2622. this.setBlock(world, i + 28, j + 0, k + 21, MWBlocks.corrupted_dirt, 0);
  2623. this.setBlock(world, i + 28, j + 0, k + 22, MWBlocks.corrupted_dirt, 0);
  2624. this.setBlock(world, i + 28, j + 0, k + 23, MWBlocks.corrupted_dirt, 0);
  2625. this.setBlock(world, i + 28, j + 0, k + 24, MWBlocks.corrupted_dirt, 0);
  2626. this.setBlock(world, i + 28, j + 0, k + 25, MWBlocks.corrupted_dirt, 0);
  2627. this.setBlock(world, i + 28, j + 0, k + 26, MWBlocks.corrupted_dirt, 0);
  2628. this.setBlock(world, i + 28, j + 0, k + 27, MWBlocks.corrupted_dirt, 0);
  2629. this.setBlock(world, i + 28, j + 0, k + 28, MWBlocks.corrupted_dirt, 0);
  2630. this.setBlock(world, i + 28, j + 0, k + 29, MWBlocks.corrupted_dirt, 0);
  2631. this.setBlock(world, i + 28, j + 0, k + 30, MWBlocks.corrupted_dirt, 0);
  2632. this.setBlock(world, i + 28, j + 0, k + 31, MWBlocks.corrupted_dirt, 0);
  2633. this.setBlock(world, i + 28, j + 0, k + 32, MWBlocks.corrupted_dirt, 0);
  2634. this.setBlock(world, i + 28, j + 1, k + 0, MWBlocks.corrupted_dirt, 0);
  2635. this.setBlock(world, i + 28, j + 1, k + 1, MWBlocks.corrupted_dirt, 0);
  2636. this.setBlock(world, i + 28, j + 1, k + 2, MWBlocks.corrupted_dirt, 0);
  2637. this.setBlock(world, i + 28, j + 1, k + 3, MWBlocks.corrupted_dirt, 0);
  2638. this.setBlock(world, i + 28, j + 1, k + 4, MWBlocks.corrupted_dirt, 0);
  2639. this.setBlock(world, i + 28, j + 1, k + 5, MWBlocks.corrupted_dirt, 0);
  2640. this.setBlock(world, i + 28, j + 1, k + 6, MWBlocks.corrupted_dirt, 0);
  2641. this.setBlock(world, i + 28, j + 1, k + 7, MWBlocks.corrupted_dirt, 0);
  2642. this.setBlock(world, i + 28, j + 1, k + 8, MWBlocks.corrupted_dirt, 0);
  2643. this.setBlock(world, i + 28, j + 1, k + 9, MWBlocks.corrupted_dirt, 0);
  2644. this.setBlock(world, i + 28, j + 1, k + 10, MWBlocks.corrupted_dirt, 0);
  2645. this.setBlock(world, i + 28, j + 1, k + 11, MWBlocks.corrupted_dirt, 0);
  2646. this.setBlock(world, i + 28, j + 1, k + 12, MWBlocks.corrupted_dirt, 0);
  2647. this.setBlock(world, i + 28, j + 1, k + 13, MWBlocks.corrupted_dirt, 0);
  2648. this.setBlock(world, i + 28, j + 1, k + 14, MWBlocks.corrupted_dirt, 0);
  2649. this.setBlock(world, i + 28, j + 1, k + 15, MWBlocks.corrupted_dirt, 0);
  2650. this.setBlock(world, i + 28, j + 1, k + 16, MWBlocks.corrupted_dirt, 0);
  2651. this.setBlock(world, i + 28, j + 1, k + 17, MWBlocks.corrupted_dirt, 0);
  2652. this.setBlock(world, i + 28, j + 1, k + 18, MWBlocks.corrupted_dirt, 0);
  2653. this.setBlock(world, i + 28, j + 1, k + 19, MWBlocks.corrupted_dirt, 0);
  2654. this.setBlock(world, i + 28, j + 1, k + 20, MWBlocks.corrupted_dirt, 0);
  2655. this.setBlock(world, i + 28, j + 1, k + 21, MWBlocks.corrupted_dirt, 0);
  2656. this.setBlock(world, i + 28, j + 1, k + 22, MWBlocks.corrupted_dirt, 0);
  2657. this.setBlock(world, i + 28, j + 1, k + 23, MWBlocks.corrupted_dirt, 0);
  2658. this.setBlock(world, i + 28, j + 1, k + 24, MWBlocks.corrupted_dirt, 0);
  2659. this.setBlock(world, i + 28, j + 1, k + 25, MWBlocks.corrupted_dirt, 0);
  2660. this.setBlock(world, i + 28, j + 1, k + 26, MWBlocks.corrupted_dirt, 0);
  2661. this.setBlock(world, i + 28, j + 1, k + 27, MWBlocks.corrupted_dirt, 0);
  2662. this.setBlock(world, i + 28, j + 1, k + 28, MWBlocks.corrupted_dirt, 0);
  2663. this.setBlock(world, i + 28, j + 1, k + 29, MWBlocks.corrupted_dirt, 0);
  2664. this.setBlock(world, i + 28, j + 1, k + 30, MWBlocks.corrupted_dirt, 0);
  2665. this.setBlock(world, i + 28, j + 1, k + 31, MWBlocks.corrupted_dirt, 0);
  2666. this.setBlock(world, i + 28, j + 1, k + 32, MWBlocks.corrupted_dirt, 0);
  2667. this.setBlock(world, i + 28, j + 2, k + 0, MWBlocks.corrupted_dirt, 0);
  2668. this.setBlock(world, i + 28, j + 2, k + 1, MWBlocks.corrupted_dirt, 0);
  2669. this.setBlock(world, i + 28, j + 2, k + 2, MWBlocks.corrupted_dirt, 0);
  2670. this.setBlock(world, i + 28, j + 2, k + 3, MWBlocks.corrupted_dirt, 0);
  2671. this.setBlock(world, i + 28, j + 2, k + 4, MWBlocks.corrupted_dirt, 0);
  2672. this.setBlock(world, i + 28, j + 2, k + 5, MWBlocks.corrupted_dirt, 0);
  2673. this.setBlock(world, i + 28, j + 2, k + 6, MWBlocks.corrupted_dirt, 0);
  2674. this.setBlock(world, i + 28, j + 2, k + 7, MWBlocks.corrupted_dirt, 0);
  2675. this.setBlock(world, i + 28, j + 2, k + 8, MWBlocks.corrupted_dirt, 0);
  2676. this.setBlock(world, i + 28, j + 2, k + 9, MWBlocks.corrupted_dirt, 0);
  2677. this.setBlock(world, i + 28, j + 2, k + 10, MWBlocks.corrupted_dirt, 0);
  2678. this.setBlock(world, i + 28, j + 2, k + 11, MWBlocks.corrupted_dirt, 0);
  2679. this.setBlock(world, i + 28, j + 2, k + 12, MWBlocks.corrupted_dirt, 0);
  2680. this.setBlock(world, i + 28, j + 2, k + 13, MWBlocks.corrupted_dirt, 0);
  2681. this.setBlock(world, i + 28, j + 2, k + 14, MWBlocks.corrupted_dirt, 0);
  2682. this.setBlock(world, i + 28, j + 2, k + 15, MWBlocks.corrupted_dirt, 0);
  2683. this.setBlock(world, i + 28, j + 2, k + 16, MWBlocks.corrupted_dirt, 0);
  2684. this.setBlock(world, i + 28, j + 2, k + 17, MWBlocks.corrupted_dirt, 0);
  2685. this.setBlock(world, i + 28, j + 2, k + 18, MWBlocks.corrupted_dirt, 0);
  2686. this.setBlock(world, i + 28, j + 2, k + 19, MWBlocks.corrupted_dirt, 0);
  2687. this.setBlock(world, i + 28, j + 2, k + 20, MWBlocks.corrupted_dirt, 0);
  2688. this.setBlock(world, i + 28, j + 2, k + 21, MWBlocks.corrupted_dirt, 0);
  2689. this.setBlock(world, i + 28, j + 2, k + 22, MWBlocks.corrupted_dirt, 0);
  2690. this.setBlock(world, i + 28, j + 2, k + 23, MWBlocks.corrupted_dirt, 0);
  2691. this.setBlock(world, i + 28, j + 2, k + 24, MWBlocks.corrupted_dirt, 0);
  2692. this.setBlock(world, i + 28, j + 2, k + 25, MWBlocks.corrupted_dirt, 0);
  2693. this.setBlock(world, i + 28, j + 2, k + 26, MWBlocks.corrupted_dirt, 0);
  2694. this.setBlock(world, i + 28, j + 2, k + 27, MWBlocks.corrupted_dirt, 0);
  2695. this.setBlock(world, i + 28, j + 2, k + 28, MWBlocks.corrupted_dirt, 0);
  2696. this.setBlock(world, i + 28, j + 2, k + 29, MWBlocks.corrupted_dirt, 0);
  2697. this.setBlock(world, i + 28, j + 2, k + 30, MWBlocks.corrupted_dirt, 0);
  2698. this.setBlock(world, i + 28, j + 2, k + 31, MWBlocks.corrupted_dirt, 0);
  2699. this.setBlock(world, i + 28, j + 2, k + 32, MWBlocks.corrupted_dirt, 0);
  2700. this.setBlock(world, i + 28, j + 3, k + 0, MWBlocks.corrupted_dirt, 0);
  2701. this.setBlock(world, i + 28, j + 3, k + 1, MWBlocks.corrupted_dirt, 0);
  2702. this.setBlock(world, i + 28, j + 3, k + 2, MWBlocks.corrupted_dirt, 0);
  2703. this.setBlock(world, i + 28, j + 3, k + 3, MWBlocks.corrupted_dirt, 0);
  2704. this.setBlock(world, i + 28, j + 3, k + 4, MWBlocks.corrupted_dirt, 0);
  2705. this.setBlock(world, i + 28, j + 3, k + 5, MWBlocks.corrupted_dirt, 0);
  2706. this.setBlock(world, i + 28, j + 3, k + 6, MWBlocks.corrupted_dirt, 0);
  2707. this.setBlock(world, i + 28, j + 3, k + 7, MWBlocks.corrupted_dirt, 0);
  2708. this.setBlock(world, i + 28, j + 3, k + 8, MWBlocks.corrupted_dirt, 0);
  2709. this.setBlock(world, i + 28, j + 3, k + 9, MWBlocks.corrupted_dirt, 0);
  2710. this.setBlock(world, i + 28, j + 3, k + 10, MWBlocks.corrupted_dirt, 0);
  2711. this.setBlock(world, i + 28, j + 3, k + 11, MWBlocks.corrupted_dirt, 0);
  2712. this.setBlock(world, i + 28, j + 3, k + 12, MWBlocks.corrupted_dirt, 0);
  2713. this.setBlock(world, i + 28, j + 3, k + 13, MWBlocks.corrupted_dirt, 0);
  2714. this.setBlock(world, i + 28, j + 3, k + 14, MWBlocks.corrupted_dirt, 0);
  2715. this.setBlock(world, i + 28, j + 3, k + 15, MWBlocks.corrupted_dirt, 0);
  2716. this.setBlock(world, i + 28, j + 3, k + 16, MWBlocks.corrupted_dirt, 0);
  2717. this.setBlock(world, i + 28, j + 3, k + 17, MWBlocks.corrupted_dirt, 0);
  2718. this.setBlock(world, i + 28, j + 3, k + 18, MWBlocks.corrupted_dirt, 0);
  2719. this.setBlock(world, i + 28, j + 3, k + 19, MWBlocks.corrupted_dirt, 0);
  2720. this.setBlock(world, i + 28, j + 3, k + 20, MWBlocks.corrupted_dirt, 0);
  2721. this.setBlock(world, i + 28, j + 3, k + 21, MWBlocks.corrupted_dirt, 0);
  2722. this.setBlock(world, i + 28, j + 3, k + 22, MWBlocks.corrupted_dirt, 0);
  2723. this.setBlock(world, i + 28, j + 3, k + 23, MWBlocks.corrupted_dirt, 0);
  2724. this.setBlock(world, i + 28, j + 3, k + 24, MWBlocks.corrupted_dirt, 0);
  2725. this.setBlock(world, i + 28, j + 3, k + 25, MWBlocks.corrupted_dirt, 0);
  2726. this.setBlock(world, i + 28, j + 3, k + 26, MWBlocks.corrupted_dirt, 0);
  2727. this.setBlock(world, i + 28, j + 3, k + 27, MWBlocks.corrupted_dirt, 0);
  2728. this.setBlock(world, i + 28, j + 3, k + 28, MWBlocks.corrupted_dirt, 0);
  2729. this.setBlock(world, i + 28, j + 3, k + 29, MWBlocks.corrupted_dirt, 0);
  2730. this.setBlock(world, i + 28, j + 3, k + 30, MWBlocks.corrupted_dirt, 0);
  2731. this.setBlock(world, i + 28, j + 3, k + 31, MWBlocks.corrupted_dirt, 0);
  2732. this.setBlock(world, i + 28, j + 3, k + 32, MWBlocks.corrupted_dirt, 0);
  2733. this.setBlock(world, i + 28, j + 4, k + 0, MWBlocks.corrupted_dirt, 0);
  2734. this.setBlock(world, i + 28, j + 4, k + 1, MWBlocks.corrupted_dirt, 0);
  2735. this.setBlock(world, i + 28, j + 4, k + 2, MWBlocks.corrupted_dirt, 0);
  2736. this.setBlock(world, i + 28, j + 4, k + 3, MWBlocks.corrupted_dirt, 0);
  2737. this.setBlock(world, i + 28, j + 4, k + 4, MWBlocks.corrupted_dirt, 0);
  2738. this.setBlock(world, i + 28, j + 4, k + 5, MWBlocks.corrupted_dirt, 0);
  2739. this.setBlock(world, i + 28, j + 4, k + 6, MWBlocks.corrupted_dirt, 0);
  2740. this.setBlock(world, i + 28, j + 4, k + 7, MWBlocks.corrupted_dirt, 0);
  2741. this.setBlock(world, i + 28, j + 4, k + 8, MWBlocks.corrupted_dirt, 0);
  2742. this.setBlock(world, i + 28, j + 4, k + 9, MWBlocks.corrupted_dirt, 0);
  2743. this.setBlock(world, i + 28, j + 4, k + 10, MWBlocks.corrupted_dirt, 0);
  2744. this.setBlock(world, i + 28, j + 4, k + 11, MWBlocks.corrupted_dirt, 0);
  2745. this.setBlock(world, i + 28, j + 4, k + 12, MWBlocks.corrupted_dirt, 0);
  2746. this.setBlock(world, i + 28, j + 4, k + 13, MWBlocks.corrupted_dirt, 0);
  2747. this.setBlock(world, i + 28, j + 4, k + 14, MWBlocks.corrupted_dirt, 0);
  2748. this.setBlock(world, i + 28, j + 4, k + 15, MWBlocks.corrupted_dirt, 0);
  2749. this.setBlock(world, i + 28, j + 4, k + 16, MWBlocks.corrupted_dirt, 0);
  2750. this.setBlock(world, i + 28, j + 4, k + 17, MWBlocks.corrupted_dirt, 0);
  2751. this.setBlock(world, i + 28, j + 4, k + 18, MWBlocks.corrupted_dirt, 0);
  2752. this.setBlock(world, i + 28, j + 4, k + 19, MWBlocks.corrupted_dirt, 0);
  2753. this.setBlock(world, i + 28, j + 4, k + 20, MWBlocks.corrupted_dirt, 0);
  2754. this.setBlockToAir(world, i + 28, j + 4, k + 21);
  2755. this.setBlock(world, i + 28, j + 4, k + 22, MWBlocks.corrupted_dirt, 0);
  2756. this.setBlock(world, i + 28, j + 4, k + 23, MWBlocks.corrupted_dirt, 0);
  2757. this.setBlock(world, i + 28, j + 4, k + 24, MWBlocks.corrupted_dirt, 0);
  2758. this.setBlock(world, i + 28, j + 4, k + 25, MWBlocks.corrupted_dirt, 0);
  2759. this.setBlock(world, i + 28, j + 4, k + 26, MWBlocks.corrupted_dirt, 0);
  2760. this.setBlock(world, i + 28, j + 4, k + 27, MWBlocks.corrupted_dirt, 0);
  2761. this.setBlock(world, i + 28, j + 4, k + 28, MWBlocks.corrupted_dirt, 0);
  2762. this.setBlock(world, i + 28, j + 4, k + 29, MWBlocks.corrupted_dirt, 0);
  2763. this.setBlock(world, i + 28, j + 4, k + 30, MWBlocks.corrupted_dirt, 0);
  2764. this.setBlock(world, i + 28, j + 4, k + 31, MWBlocks.corrupted_dirt, 0);
  2765. this.setBlock(world, i + 28, j + 4, k + 32, MWBlocks.corrupted_dirt, 0);
  2766. this.setBlock(world, i + 28, j + 5, k + 0, MWBlocks.corrupted_dirt, 0);
  2767. this.setBlock(world, i + 28, j + 5, k + 1, MWBlocks.corrupted_dirt, 0);
  2768. this.setBlock(world, i + 28, j + 5, k + 2, MWBlocks.corrupted_dirt, 0);
  2769. this.setBlock(world, i + 28, j + 5, k + 3, MWBlocks.corrupted_dirt, 0);
  2770. this.setBlock(world, i + 28, j + 5, k + 4, MWBlocks.corrupted_dirt, 0);
  2771. this.setBlock(world, i + 28, j + 5, k + 5, MWBlocks.corrupted_dirt, 0);
  2772. this.setBlock(world, i + 28, j + 5, k + 6, MWBlocks.corrupted_dirt, 0);
  2773. this.setBlock(world, i + 28, j + 5, k + 7, MWBlocks.corrupted_dirt, 0);
  2774. this.setBlock(world, i + 28, j + 5, k + 8, MWBlocks.corrupted_dirt, 0);
  2775. this.setBlock(world, i + 28, j + 5, k + 9, MWBlocks.corrupted_dirt, 0);
  2776. this.setBlock(world, i + 28, j + 5, k + 10, MWBlocks.corrupted_dirt, 0);
  2777. this.setBlock(world, i + 28, j + 5, k + 11, MWBlocks.corrupted_dirt, 0);
  2778. this.setBlock(world, i + 28, j + 5, k + 12, MWBlocks.corrupted_dirt, 0);
  2779. this.setBlock(world, i + 28, j + 5, k + 13, MWBlocks.corrupted_dirt, 0);
  2780. this.setBlock(world, i + 28, j + 5, k + 14, MWBlocks.corrupted_dirt, 0);
  2781. this.setBlock(world, i + 28, j + 5, k + 15, MWBlocks.corrupted_dirt, 0);
  2782. this.setBlock(world, i + 28, j + 5, k + 16, MWBlocks.corrupted_dirt, 0);
  2783. this.setBlock(world, i + 28, j + 5, k + 17, MWBlocks.corrupted_dirt, 0);
  2784. this.setBlock(world, i + 28, j + 5, k + 18, MWBlocks.corrupted_dirt, 0);
  2785. this.setBlock(world, i + 28, j + 5, k + 19, MWBlocks.corrupted_dirt, 0);
  2786. this.setBlockToAir(world, i + 28, j + 5, k + 20);
  2787. this.setBlock(world, i + 28, j + 5, k + 21, MWBlocks.corrupted_dirt, 0);
  2788. this.setBlock(world, i + 28, j + 5, k + 22, MWBlocks.corrupted_dirt, 0);
  2789. this.setBlock(world, i + 28, j + 5, k + 23, MWBlocks.corrupted_dirt, 0);
  2790. this.setBlock(world, i + 28, j + 5, k + 24, MWBlocks.corrupted_dirt, 0);
  2791. this.setBlock(world, i + 28, j + 5, k + 25, MWBlocks.corrupted_dirt, 0);
  2792. this.setBlock(world, i + 28, j + 5, k + 26, MWBlocks.corrupted_dirt, 0);
  2793. this.setBlock(world, i + 28, j + 5, k + 27, MWBlocks.corrupted_dirt, 0);
  2794. this.setBlock(world, i + 28, j + 5, k + 28, MWBlocks.corrupted_dirt, 0);
  2795. this.setBlock(world, i + 28, j + 5, k + 29, MWBlocks.corrupted_dirt, 0);
  2796. this.setBlock(world, i + 28, j + 5, k + 30, MWBlocks.corrupted_dirt, 0);
  2797. this.setBlock(world, i + 28, j + 5, k + 31, MWBlocks.corrupted_dirt, 0);
  2798. this.setBlock(world, i + 28, j + 5, k + 32, MWBlocks.corrupted_dirt, 0);
  2799. this.setBlock(world, i + 28, j + 6, k + 0, MWBlocks.corrupted_dirt, 0);
  2800. this.setBlock(world, i + 28, j + 6, k + 1, MWBlocks.corrupted_dirt, 0);
  2801. this.setBlock(world, i + 28, j + 6, k + 2, MWBlocks.corrupted_dirt, 0);
  2802. this.setBlock(world, i + 28, j + 6, k + 3, MWBlocks.corrupted_dirt, 0);
  2803. this.setBlock(world, i + 28, j + 6, k + 4, MWBlocks.corrupted_dirt, 0);
  2804. this.setBlock(world, i + 28, j + 6, k + 5, MWBlocks.corrupted_dirt, 0);
  2805. this.setBlock(world, i + 28, j + 6, k + 6, MWBlocks.corrupted_dirt, 0);
  2806. this.setBlock(world, i + 28, j + 6, k + 7, MWBlocks.corrupted_dirt, 0);
  2807. this.setBlock(world, i + 28, j + 6, k + 8, MWBlocks.corrupted_dirt, 0);
  2808. this.setBlock(world, i + 28, j + 6, k + 9, MWBlocks.corrupted_dirt, 0);
  2809. this.setBlock(world, i + 28, j + 6, k + 10, MWBlocks.corrupted_dirt, 0);
  2810. this.setBlockToAir(world, i + 28, j + 6, k + 11);
  2811. this.setBlock(world, i + 28, j + 6, k + 12, MWBlocks.corrupted_dirt, 0);
  2812. this.setBlockToAir(world, i + 28, j + 6, k + 13);
  2813. this.setBlockToAir(world, i + 28, j + 6, k + 14);
  2814. this.setBlockToAir(world, i + 28, j + 6, k + 15);
  2815. this.setBlockToAir(world, i + 28, j + 6, k + 16);
  2816. this.setBlock(world, i + 28, j + 6, k + 17, MWBlocks.corrupted_dirt, 0);
  2817. this.setBlock(world, i + 28, j + 6, k + 18, MWBlocks.corrupted_dirt, 0);
  2818. this.setBlock(world, i + 28, j + 6, k + 19, MWBlocks.corrupted_dirt, 0);
  2819. this.setBlock(world, i + 28, j + 6, k + 20, MWBlocks.corrupted_dirt, 0);
  2820. this.setBlock(world, i + 28, j + 6, k + 21, MWBlocks.corrupted_dirt, 0);
  2821. this.setBlock(world, i + 28, j + 6, k + 22, MWBlocks.corrupted_dirt, 0);
  2822. this.setBlock(world, i + 28, j + 6, k + 23, MWBlocks.corrupted_dirt, 0);
  2823. this.setBlock(world, i + 28, j + 6, k + 24, MWBlocks.corrupted_dirt, 0);
  2824. this.setBlock(world, i + 28, j + 6, k + 25, MWBlocks.corrupted_dirt, 0);
  2825. this.setBlock(world, i + 28, j + 6, k + 26, MWBlocks.corrupted_dirt, 0);
  2826. this.setBlock(world, i + 28, j + 6, k + 27, MWBlocks.corrupted_dirt, 0);
  2827. this.setBlock(world, i + 28, j + 6, k + 28, MWBlocks.corrupted_dirt, 0);
  2828. this.setBlock(world, i + 28, j + 6, k + 29, MWBlocks.corrupted_dirt, 0);
  2829. this.setBlock(world, i + 28, j + 6, k + 30, MWBlocks.corrupted_dirt, 0);
  2830. this.setBlock(world, i + 28, j + 6, k + 31, MWBlocks.corrupted_dirt, 0);
  2831. this.setBlock(world, i + 28, j + 6, k + 32, MWBlocks.corrupted_dirt, 0);
  2832. this.setBlock(world, i + 28, j + 7, k + 0, MWBlocks.corrupted_dirt, 0);
  2833. this.setBlock(world, i + 28, j + 7, k + 1, MWBlocks.corrupted_dirt, 0);
  2834. this.setBlock(world, i + 28, j + 7, k + 2, MWBlocks.corrupted_dirt, 0);
  2835. this.setBlock(world, i + 28, j + 7, k + 3, MWBlocks.corrupted_dirt, 0);
  2836. this.setBlock(world, i + 28, j + 7, k + 4, MWBlocks.corrupted_dirt, 0);
  2837. this.setBlock(world, i + 28, j + 7, k + 5, MWBlocks.corrupted_dirt, 0);
  2838. this.setBlock(world, i + 28, j + 7, k + 6, MWBlocks.corrupted_dirt, 0);
  2839. this.setBlock(world, i + 28, j + 7, k + 7, MWBlocks.corrupted_dirt, 0);
  2840. this.setBlock(world, i + 28, j + 7, k + 8, MWBlocks.corrupted_dirt, 0);
  2841. this.setBlock(world, i + 28, j + 7, k + 9, MWBlocks.corrupted_dirt, 0);
  2842. this.setBlock(world, i + 28, j + 7, k + 10, MWBlocks.corrupted_dirt, 0);
  2843. this.setBlock(world, i + 28, j + 7, k + 11, MWBlocks.corrupted_dirt, 0);
  2844. this.setBlockToAir(world, i + 28, j + 7, k + 12);
  2845. this.setBlockToAir(world, i + 28, j + 7, k + 13);
  2846. this.setBlockToAir(world, i + 28, j + 7, k + 14);
  2847. this.setBlockToAir(world, i + 28, j + 7, k + 15);
  2848. this.setBlockToAir(world, i + 28, j + 7, k + 16);
  2849. this.setBlockToAir(world, i + 28, j + 7, k + 17);
  2850. this.setBlock(world, i + 28, j + 7, k + 18, MWBlocks.corrupted_dirt, 0);
  2851. this.setBlock(world, i + 28, j + 7, k + 19, MWBlocks.corrupted_dirt, 0);
  2852. this.setBlock(world, i + 28, j + 7, k + 20, MWBlocks.corrupted_dirt, 0);
  2853. this.setBlock(world, i + 28, j + 7, k + 21, MWBlocks.corrupted_dirt, 0);
  2854. this.setBlock(world, i + 28, j + 7, k + 22, MWBlocks.corrupted_dirt, 0);
  2855. this.setBlock(world, i + 28, j + 7, k + 23, MWBlocks.corrupted_dirt, 0);
  2856. this.setBlock(world, i + 28, j + 7, k + 24, MWBlocks.corrupted_dirt, 0);
  2857. this.setBlock(world, i + 28, j + 7, k + 25, MWBlocks.corrupted_dirt, 0);
  2858. this.setBlock(world, i + 28, j + 7, k + 26, MWBlocks.corrupted_dirt, 0);
  2859. this.setBlock(world, i + 28, j + 7, k + 27, MWBlocks.corrupted_dirt, 0);
  2860. this.setBlock(world, i + 28, j + 7, k + 28, MWBlocks.corrupted_dirt, 0);
  2861. this.setBlock(world, i + 28, j + 7, k + 29, MWBlocks.corrupted_dirt, 0);
  2862. this.setBlock(world, i + 28, j + 7, k + 30, MWBlocks.corrupted_dirt, 0);
  2863. this.setBlock(world, i + 28, j + 7, k + 31, MWBlocks.corrupted_dirt, 0);
  2864. this.setBlock(world, i + 28, j + 7, k + 32, MWBlocks.corrupted_dirt, 0);
  2865. this.setBlock(world, i + 28, j + 8, k + 0, MWBlocks.corrupted_dirt, 0);
  2866. this.setBlock(world, i + 28, j + 8, k + 1, MWBlocks.corrupted_dirt, 0);
  2867. this.setBlock(world, i + 28, j + 8, k + 2, MWBlocks.corrupted_dirt, 0);
  2868. this.setBlock(world, i + 28, j + 8, k + 3, MWBlocks.corrupted_dirt, 0);
  2869. this.setBlock(world, i + 28, j + 8, k + 4, MWBlocks.corrupted_dirt, 0);
  2870. this.setBlock(world, i + 28, j + 8, k + 5, MWBlocks.corrupted_dirt, 0);
  2871. this.setBlock(world, i + 28, j + 8, k + 6, MWBlocks.corrupted_dirt, 0);
  2872. this.setBlock(world, i + 28, j + 8, k + 7, MWBlocks.corrupted_dirt, 0);
  2873. this.setBlock(world, i + 28, j + 8, k + 8, MWBlocks.corrupted_dirt, 0);
  2874. this.setBlock(world, i + 28, j + 8, k + 9, MWBlocks.corrupted_dirt, 0);
  2875. this.setBlock(world, i + 28, j + 8, k + 10, MWBlocks.corrupted_dirt, 0);
  2876. this.setBlockToAir(world, i + 28, j + 8, k + 11);
  2877. this.setBlockToAir(world, i + 28, j + 8, k + 12);
  2878. this.setBlockToAir(world, i + 28, j + 8, k + 13);
  2879. this.setBlockToAir(world, i + 28, j + 8, k + 14);
  2880. this.setBlockToAir(world, i + 28, j + 8, k + 15);
  2881. this.setBlockToAir(world, i + 28, j + 8, k + 16);
  2882. this.setBlockToAir(world, i + 28, j + 8, k + 17);
  2883. this.setBlockToAir(world, i + 28, j + 8, k + 18);
  2884. this.setBlockToAir(world, i + 28, j + 8, k + 19);
  2885. this.setBlockToAir(world, i + 28, j + 8, k + 20);
  2886. this.setBlockToAir(world, i + 28, j + 8, k + 21);
  2887. this.setBlockToAir(world, i + 28, j + 8, k + 22);
  2888. this.setBlock(world, i + 28, j + 8, k + 23, MWBlocks.corrupted_dirt, 0);
  2889. this.setBlock(world, i + 28, j + 8, k + 24, MWBlocks.corrupted_dirt, 0);
  2890. this.setBlock(world, i + 28, j + 8, k + 25, MWBlocks.corrupted_dirt, 0);
  2891. this.setBlock(world, i + 28, j + 8, k + 26, MWBlocks.corrupted_dirt, 0);
  2892. this.setBlock(world, i + 28, j + 8, k + 27, MWBlocks.corrupted_dirt, 0);
  2893. this.setBlock(world, i + 28, j + 8, k + 28, MWBlocks.corrupted_dirt, 0);
  2894. this.setBlock(world, i + 28, j + 8, k + 29, MWBlocks.corrupted_dirt, 0);
  2895. this.setBlock(world, i + 28, j + 8, k + 30, MWBlocks.corrupted_dirt, 0);
  2896. this.setBlock(world, i + 28, j + 8, k + 31, MWBlocks.corrupted_dirt, 0);
  2897. this.setBlock(world, i + 28, j + 8, k + 32, MWBlocks.corrupted_dirt, 0);
  2898. this.setBlock(world, i + 28, j + 9, k + 0, MWBlocks.corrupted_dirt, 0);
  2899. this.setBlock(world, i + 28, j + 9, k + 1, MWBlocks.corrupted_dirt, 0);
  2900. this.setBlock(world, i + 28, j + 9, k + 2, MWBlocks.corrupted_dirt, 0);
  2901. this.setBlock(world, i + 28, j + 9, k + 3, MWBlocks.corrupted_dirt, 0);
  2902. this.setBlock(world, i + 28, j + 9, k + 4, MWBlocks.corrupted_dirt, 0);
  2903. this.setBlock(world, i + 28, j + 9, k + 5, MWBlocks.corrupted_dirt, 0);
  2904. this.setBlock(world, i + 28, j + 9, k + 6, MWBlocks.corrupted_dirt, 0);
  2905. this.setBlock(world, i + 28, j + 9, k + 7, MWBlocks.corrupted_dirt, 0);
  2906. this.setBlock(world, i + 28, j + 9, k + 8, MWBlocks.corrupted_dirt, 0);
  2907. this.setBlock(world, i + 28, j + 9, k + 9, MWBlocks.corrupted_dirt, 0);
  2908. this.setBlock(world, i + 28, j + 9, k + 10, MWBlocks.corrupted_dirt, 0);
  2909. this.setBlockToAir(world, i + 28, j + 9, k + 11);
  2910. this.setBlockToAir(world, i + 28, j + 9, k + 12);
  2911. this.setBlockToAir(world, i + 28, j + 9, k + 13);
  2912. this.setBlockToAir(world, i + 28, j + 9, k + 14);
  2913. this.setBlockToAir(world, i + 28, j + 9, k + 15);
  2914. this.setBlockToAir(world, i + 28, j + 9, k + 16);
  2915. this.setBlockToAir(world, i + 28, j + 9, k + 17);
  2916. this.setBlockToAir(world, i + 28, j + 9, k + 18);
  2917. this.setBlockToAir(world, i + 28, j + 9, k + 19);
  2918. this.setBlockToAir(world, i + 28, j + 9, k + 20);
  2919. this.setBlockToAir(world, i + 28, j + 9, k + 21);
  2920. this.setBlockToAir(world, i + 28, j + 9, k + 22);
  2921. this.setBlock(world, i + 28, j + 9, k + 23, MWBlocks.corrupted_dirt, 0);
  2922. this.setBlock(world, i + 28, j + 9, k + 24, MWBlocks.corrupted_dirt, 0);
  2923. this.setBlock(world, i + 28, j + 9, k + 25, MWBlocks.corrupted_dirt, 0);
  2924. this.setBlock(world, i + 28, j + 9, k + 26, MWBlocks.corrupted_dirt, 0);
  2925. this.setBlock(world, i + 28, j + 9, k + 27, MWBlocks.corrupted_dirt, 0);
  2926. this.setBlock(world, i + 28, j + 9, k + 28, MWBlocks.corrupted_dirt, 0);
  2927. this.setBlock(world, i + 28, j + 9, k + 29, MWBlocks.corrupted_dirt, 0);
  2928. this.setBlock(world, i + 28, j + 9, k + 30, MWBlocks.corrupted_dirt, 0);
  2929. this.setBlock(world, i + 28, j + 9, k + 31, MWBlocks.corrupted_dirt, 0);
  2930. this.setBlock(world, i + 28, j + 9, k + 32, MWBlocks.corrupted_dirt, 0);
  2931. this.setBlock(world, i + 28, j + 10, k + 0, MWBlocks.corrupted_dirt, 0);
  2932. this.setBlock(world, i + 28, j + 10, k + 1, MWBlocks.corrupted_dirt, 0);
  2933. this.setBlock(world, i + 28, j + 10, k + 2, MWBlocks.corrupted_dirt, 0);
  2934. this.setBlock(world, i + 28, j + 10, k + 3, MWBlocks.corrupted_dirt, 0);
  2935. this.setBlock(world, i + 28, j + 10, k + 4, MWBlocks.corrupted_dirt, 0);
  2936. this.setBlock(world, i + 28, j + 10, k + 5, MWBlocks.corrupted_dirt, 0);
  2937. this.setBlock(world, i + 28, j + 10, k + 6, MWBlocks.corrupted_dirt, 0);
  2938. this.setBlock(world, i + 28, j + 10, k + 7, MWBlocks.corrupted_dirt, 0);
  2939. this.setBlockToAir(world, i + 28, j + 10, k + 8);
  2940. this.setBlock(world, i + 28, j + 10, k + 9, MWBlocks.corrupted_dirt, 0);
  2941. this.setBlockToAir(world, i + 28, j + 10, k + 10);
  2942. this.setBlockToAir(world, i + 28, j + 10, k + 11);
  2943. this.setBlockToAir(world, i + 28, j + 10, k + 12);
  2944. this.setBlockToAir(world, i + 28, j + 10, k + 13);
  2945. this.setBlockToAir(world, i + 28, j + 10, k + 14);
  2946. this.setBlockToAir(world, i + 28, j + 10, k + 15);
  2947. this.setBlockToAir(world, i + 28, j + 10, k + 16);
  2948. this.setBlockToAir(world, i + 28, j + 10, k + 17);
  2949. this.setBlockToAir(world, i + 28, j + 10, k + 18);
  2950. this.setBlockToAir(world, i + 28, j + 10, k + 19);
  2951. this.setBlockToAir(world, i + 28, j + 10, k + 20);
  2952. this.setBlockToAir(world, i + 28, j + 10, k + 21);
  2953. this.setBlockToAir(world, i + 28, j + 10, k + 22);
  2954. this.setBlock(world, i + 28, j + 10, k + 23, MWBlocks.corrupted_dirt, 0);
  2955. this.setBlock(world, i + 28, j + 10, k + 24, MWBlocks.corrupted_dirt, 0);
  2956. this.setBlock(world, i + 28, j + 10, k + 25, MWBlocks.corrupted_dirt, 0);
  2957. this.setBlock(world, i + 28, j + 10, k + 26, MWBlocks.corrupted_dirt, 0);
  2958. this.setBlock(world, i + 28, j + 10, k + 27, MWBlocks.corrupted_dirt, 0);
  2959. this.setBlock(world, i + 28, j + 10, k + 28, MWBlocks.corrupted_dirt, 0);
  2960. this.setBlock(world, i + 28, j + 10, k + 29, MWBlocks.corrupted_dirt, 0);
  2961. this.setBlock(world, i + 28, j + 10, k + 30, MWBlocks.corrupted_dirt, 0);
  2962. this.setBlock(world, i + 28, j + 10, k + 31, MWBlocks.corrupted_dirt, 0);
  2963. this.setBlock(world, i + 28, j + 10, k + 32, MWBlocks.corrupted_dirt, 0);
  2964. this.setBlock(world, i + 28, j + 11, k + 0, MWBlocks.corrupted_dirt, 0);
  2965. this.setBlock(world, i + 28, j + 11, k + 1, MWBlocks.corrupted_dirt, 0);
  2966. this.setBlock(world, i + 28, j + 11, k + 2, MWBlocks.corrupted_dirt, 0);
  2967. this.setBlock(world, i + 28, j + 11, k + 3, MWBlocks.corrupted_dirt, 0);
  2968. this.setBlock(world, i + 28, j + 11, k + 4, MWBlocks.corrupted_dirt, 0);
  2969. this.setBlock(world, i + 28, j + 11, k + 5, MWBlocks.corrupted_dirt, 0);
  2970. this.setBlock(world, i + 28, j + 11, k + 6, MWBlocks.corrupted_dirt, 0);
  2971. this.setBlock(world, i + 28, j + 11, k + 7, MWBlocks.corrupted_dirt, 0);
  2972. this.setBlock(world, i + 28, j + 11, k + 8, MWBlocks.corrupted_dirt, 0);
  2973. this.setBlockToAir(world, i + 28, j + 11, k + 9);
  2974. this.setBlockToAir(world, i + 28, j + 11, k + 10);
  2975. this.setBlockToAir(world, i + 28, j + 11, k + 11);
  2976. this.setBlockToAir(world, i + 28, j + 11, k + 12);
  2977. this.setBlockToAir(world, i + 28, j + 11, k + 13);
  2978. this.setBlockToAir(world, i + 28, j + 11, k + 14);
  2979. this.setBlockToAir(world, i + 28, j + 11, k + 15);
  2980. this.setBlockToAir(world, i + 28, j + 11, k + 16);
  2981. this.setBlockToAir(world, i + 28, j + 11, k + 17);
  2982. this.setBlockToAir(world, i + 28, j + 11, k + 18);
  2983. this.setBlockToAir(world, i + 28, j + 11, k + 19);
  2984. this.setBlockToAir(world, i + 28, j + 11, k + 20);
  2985. this.setBlockToAir(world, i + 28, j + 11, k + 21);
  2986. this.setBlockToAir(world, i + 28, j + 11, k + 22);
  2987. world.setBlock(i + 28, j + 11, k + 23, Blocks.mob_spawner);
  2988.  
  2989. TileEntityMobSpawner tileentitymobspawner2 = (TileEntityMobSpawner)world.getTileEntity(i + 28, j + 11, k + 23);
  2990. tileentitymobspawner2.func_145881_a().setEntityName("CorruptedZombie");
  2991. NBTTagCompound nbt2 = new NBTTagCompound();
  2992. tileentitymobspawner2.writeToNBT(nbt2);
  2993. nbt2.setShort("MinSpawnDelay",(short)50);
  2994. nbt2.setShort("MaxSpawnDelay",(short)200);
  2995. tileentitymobspawner2.readFromNBT(nbt2);
  2996.  
  2997. this.setBlock(world, i + 28, j + 11, k + 24, MWBlocks.corrupted_dirt, 0);
  2998. this.setBlock(world, i + 28, j + 11, k + 25, MWBlocks.corrupted_dirt, 0);
  2999. this.setBlock(world, i + 28, j + 11, k + 26, MWBlocks.corrupted_dirt, 0);
  3000. this.setBlock(world, i + 28, j + 11, k + 27, MWBlocks.corrupted_dirt, 0);
  3001. this.setBlock(world, i + 28, j + 11, k + 28, MWBlocks.corrupted_dirt, 0);
  3002. this.setBlock(world, i + 28, j + 11, k + 29, MWBlocks.corrupted_dirt, 0);
  3003. this.setBlock(world, i + 28, j + 11, k + 30, MWBlocks.corrupted_dirt, 0);
  3004. this.setBlock(world, i + 28, j + 11, k + 31, MWBlocks.corrupted_dirt, 0);
  3005. this.setBlock(world, i + 28, j + 11, k + 32, MWBlocks.corrupted_dirt, 0);
  3006. this.setBlock(world, i + 28, j + 12, k + 0, MWBlocks.corrupted_dirt, 0);
  3007. this.setBlock(world, i + 28, j + 12, k + 1, MWBlocks.corrupted_dirt, 0);
  3008. this.setBlock(world, i + 28, j + 12, k + 2, MWBlocks.corrupted_dirt, 0);
  3009. this.setBlock(world, i + 28, j + 12, k + 3, MWBlocks.corrupted_dirt, 0);
  3010. this.setBlock(world, i + 28, j + 12, k + 4, MWBlocks.corrupted_dirt, 0);
  3011. this.setBlock(world, i + 28, j + 12, k + 5, MWBlocks.corrupted_dirt, 0);
  3012. this.setBlock(world, i + 28, j + 12, k + 6, MWBlocks.corrupted_dirt, 0);
  3013. this.setBlock(world, i + 28, j + 12, k + 7, MWBlocks.corrupted_dirt, 0);
  3014. this.setBlock(world, i + 28, j + 12, k + 8, MWBlocks.corrupted_dirt, 0);
  3015. this.setBlock(world, i + 28, j + 12, k + 9, MWBlocks.corrupted_dirt, 0);
  3016. this.setBlockToAir(world, i + 28, j + 12, k + 10);
  3017. this.setBlockToAir(world, i + 28, j + 12, k + 11);
  3018. this.setBlockToAir(world, i + 28, j + 12, k + 12);
  3019. this.setBlockToAir(world, i + 28, j + 12, k + 13);
  3020. this.setBlockToAir(world, i + 28, j + 12, k + 14);
  3021. this.setBlockToAir(world, i + 28, j + 12, k + 15);
  3022. this.setBlockToAir(world, i + 28, j + 12, k + 16);
  3023. this.setBlockToAir(world, i + 28, j + 12, k + 17);
  3024. this.setBlockToAir(world, i + 28, j + 12, k + 18);
  3025. this.setBlockToAir(world, i + 28, j + 12, k + 19);
  3026. this.setBlockToAir(world, i + 28, j + 12, k + 20);
  3027. this.setBlockToAir(world, i + 28, j + 12, k + 21);
  3028. this.setBlockToAir(world, i + 28, j + 12, k + 22);
  3029. this.setBlockToAir(world, i + 28, j + 12, k + 23);
  3030. this.setBlock(world, i + 28, j + 12, k + 24, MWBlocks.corrupted_dirt, 0);
  3031. this.setBlock(world, i + 28, j + 12, k + 25, MWBlocks.corrupted_dirt, 0);
  3032. this.setBlock(world, i + 28, j + 12, k + 26, MWBlocks.corrupted_dirt, 0);
  3033. this.setBlock(world, i + 28, j + 12, k + 27, MWBlocks.corrupted_dirt, 0);
  3034. this.setBlock(world, i + 28, j + 12, k + 28, MWBlocks.corrupted_dirt, 0);
  3035. this.setBlock(world, i + 28, j + 12, k + 29, MWBlocks.corrupted_dirt, 0);
  3036. this.setBlock(world, i + 28, j + 12, k + 30, MWBlocks.corrupted_dirt, 0);
  3037. this.setBlock(world, i + 28, j + 12, k + 31, MWBlocks.corrupted_dirt, 0);
  3038. this.setBlock(world, i + 28, j + 12, k + 32, MWBlocks.corrupted_dirt, 0);
  3039. this.setBlock(world, i + 28, j + 13, k + 0, MWBlocks.corrupted_dirt, 0);
  3040. this.setBlock(world, i + 28, j + 13, k + 1, MWBlocks.corrupted_dirt, 0);
  3041. this.setBlock(world, i + 28, j + 13, k + 2, MWBlocks.corrupted_dirt, 0);
  3042. this.setBlock(world, i + 28, j + 13, k + 3, MWBlocks.corrupted_dirt, 0);
  3043. this.setBlock(world, i + 28, j + 13, k + 4, MWBlocks.corrupted_dirt, 0);
  3044. this.setBlock(world, i + 28, j + 13, k + 5, MWBlocks.corrupted_dirt, 0);
  3045. this.setBlock(world, i + 28, j + 13, k + 6, MWBlocks.corrupted_dirt, 0);
  3046. this.setBlock(world, i + 28, j + 13, k + 7, MWBlocks.corrupted_dirt, 0);
  3047. this.setBlock(world, i + 28, j + 13, k + 8, MWBlocks.corrupted_dirt, 0);
  3048. this.setBlockToAir(world, i + 28, j + 13, k + 9);
  3049. this.setBlockToAir(world, i + 28, j + 13, k + 10);
  3050. this.setBlockToAir(world, i + 28, j + 13, k + 11);
  3051. this.setBlockToAir(world, i + 28, j + 13, k + 12);
  3052. this.setBlockToAir(world, i + 28, j + 13, k + 13);
  3053. this.setBlockToAir(world, i + 28, j + 13, k + 14);
  3054.  
  3055. generate13(world, rand, i, j, k);
  3056. return true;
  3057. }
  3058.  
  3059. public boolean generate13(World world, Random rand, int i, int j, int k) {
  3060. this.setBlockToAir(world, i + 28, j + 13, k + 15);
  3061. this.setBlockToAir(world, i + 28, j + 13, k + 16);
  3062. this.setBlockToAir(world, i + 28, j + 13, k + 17);
  3063. this.setBlockToAir(world, i + 28, j + 13, k + 18);
  3064. this.setBlockToAir(world, i + 28, j + 13, k + 19);
  3065. this.setBlockToAir(world, i + 28, j + 13, k + 20);
  3066. this.setBlockToAir(world, i + 28, j + 13, k + 21);
  3067. this.setBlockToAir(world, i + 28, j + 13, k + 22);
  3068. this.setBlockToAir(world, i + 28, j + 13, k + 23);
  3069. this.setBlockToAir(world, i + 28, j + 13, k + 24);
  3070. this.setBlock(world, i + 28, j + 13, k + 25, MWBlocks.corrupted_dirt, 0);
  3071. this.setBlock(world, i + 28, j + 13, k + 26, MWBlocks.corrupted_dirt, 0);
  3072. this.setBlock(world, i + 28, j + 13, k + 27, MWBlocks.corrupted_dirt, 0);
  3073. this.setBlock(world, i + 28, j + 13, k + 28, MWBlocks.corrupted_dirt, 0);
  3074. this.setBlock(world, i + 28, j + 13, k + 29, MWBlocks.corrupted_dirt, 0);
  3075. this.setBlock(world, i + 28, j + 13, k + 30, MWBlocks.corrupted_dirt, 0);
  3076. this.setBlock(world, i + 28, j + 13, k + 31, MWBlocks.corrupted_dirt, 0);
  3077. this.setBlock(world, i + 28, j + 13, k + 32, MWBlocks.corrupted_dirt, 0);
  3078. this.setBlock(world, i + 28, j + 14, k + 0, MWBlocks.corrupted_dirt, 0);
  3079. this.setBlock(world, i + 28, j + 14, k + 1, MWBlocks.corrupted_dirt, 0);
  3080. this.setBlock(world, i + 28, j + 14, k + 2, MWBlocks.corrupted_dirt, 0);
  3081. this.setBlock(world, i + 28, j + 14, k + 3, MWBlocks.corrupted_dirt, 0);
  3082. this.setBlock(world, i + 28, j + 14, k + 4, MWBlocks.corrupted_dirt, 0);
  3083. this.setBlock(world, i + 28, j + 14, k + 5, MWBlocks.corrupted_dirt, 0);
  3084. this.setBlock(world, i + 28, j + 14, k + 6, MWBlocks.corrupted_dirt, 0);
  3085. this.setBlock(world, i + 28, j + 14, k + 7, MWBlocks.corrupted_dirt, 0);
  3086. this.setBlockToAir(world, i + 28, j + 14, k + 8);
  3087. this.setBlockToAir(world, i + 28, j + 14, k + 9);
  3088. this.setBlockToAir(world, i + 28, j + 14, k + 10);
  3089. this.setBlockToAir(world, i + 28, j + 14, k + 11);
  3090. this.setBlockToAir(world, i + 28, j + 14, k + 12);
  3091. this.setBlockToAir(world, i + 28, j + 14, k + 13);
  3092. this.setBlockToAir(world, i + 28, j + 14, k + 14);
  3093. this.setBlockToAir(world, i + 28, j + 14, k + 15);
  3094. this.setBlockToAir(world, i + 28, j + 14, k + 16);
  3095. this.setBlockToAir(world, i + 28, j + 14, k + 17);
  3096. this.setBlockToAir(world, i + 28, j + 14, k + 18);
  3097. this.setBlockToAir(world, i + 28, j + 14, k + 19);
  3098. this.setBlockToAir(world, i + 28, j + 14, k + 20);
  3099. this.setBlockToAir(world, i + 28, j + 14, k + 21);
  3100. this.setBlockToAir(world, i + 28, j + 14, k + 22);
  3101. this.setBlockToAir(world, i + 28, j + 14, k + 23);
  3102. this.setBlockToAir(world, i + 28, j + 14, k + 24);
  3103. this.setBlock(world, i + 28, j + 14, k + 25, MWBlocks.corrupted_grass, 0);
  3104. this.setBlock(world, i + 28, j + 14, k + 26, MWBlocks.corrupted_dirt, 0);
  3105. this.setBlock(world, i + 28, j + 14, k + 27, MWBlocks.corrupted_dirt, 0);
  3106. this.setBlock(world, i + 28, j + 14, k + 28, MWBlocks.corrupted_dirt, 0);
  3107. this.setBlock(world, i + 28, j + 14, k + 29, MWBlocks.corrupted_dirt, 0);
  3108. this.setBlock(world, i + 28, j + 14, k + 30, MWBlocks.corrupted_dirt, 0);
  3109. this.setBlock(world, i + 28, j + 14, k + 31, MWBlocks.corrupted_dirt, 0);
  3110. this.setBlock(world, i + 28, j + 14, k + 32, MWBlocks.corrupted_dirt, 0);
  3111. this.setBlock(world, i + 28, j + 15, k + 0, MWBlocks.corrupted_dirt, 0);
  3112. this.setBlock(world, i + 28, j + 15, k + 1, MWBlocks.corrupted_dirt, 0);
  3113. this.setBlock(world, i + 28, j + 15, k + 2, MWBlocks.corrupted_dirt, 0);
  3114. this.setBlock(world, i + 28, j + 15, k + 3, MWBlocks.corrupted_dirt, 0);
  3115. this.setBlock(world, i + 28, j + 15, k + 4, MWBlocks.corrupted_dirt, 0);
  3116. this.setBlock(world, i + 28, j + 15, k + 5, MWBlocks.corrupted_dirt, 0);
  3117. this.setBlock(world, i + 28, j + 15, k + 6, MWBlocks.corrupted_dirt, 0);
  3118. this.setBlockToAir(world, i + 28, j + 15, k + 7);
  3119. this.setBlockToAir(world, i + 28, j + 15, k + 8);
  3120. this.setBlockToAir(world, i + 28, j + 15, k + 9);
  3121. this.setBlockToAir(world, i + 28, j + 15, k + 10);
  3122. this.setBlockToAir(world, i + 28, j + 15, k + 11);
  3123. this.setBlockToAir(world, i + 28, j + 15, k + 12);
  3124. this.setBlockToAir(world, i + 28, j + 15, k + 13);
  3125. this.setBlockToAir(world, i + 28, j + 15, k + 14);
  3126. this.setBlockToAir(world, i + 28, j + 15, k + 15);
  3127. this.setBlockToAir(world, i + 28, j + 15, k + 16);
  3128. this.setBlockToAir(world, i + 28, j + 15, k + 17);
  3129. this.setBlockToAir(world, i + 28, j + 15, k + 18);
  3130. this.setBlockToAir(world, i + 28, j + 15, k + 19);
  3131. this.setBlockToAir(world, i + 28, j + 15, k + 20);
  3132. this.setBlockToAir(world, i + 28, j + 15, k + 21);
  3133. this.setBlockToAir(world, i + 28, j + 15, k + 22);
  3134. this.setBlockToAir(world, i + 28, j + 15, k + 23);
  3135. this.setBlock(world, i + 28, j + 15, k + 24, MWBlocks.corrupted_grass, 0);
  3136. this.setBlockToAir(world, i + 28, j + 15, k + 25);
  3137. this.setBlock(world, i + 28, j + 15, k + 26, MWBlocks.corrupted_dirt, 0);
  3138. this.setBlock(world, i + 28, j + 15, k + 27, MWBlocks.corrupted_dirt, 0);
  3139. this.setBlock(world, i + 28, j + 15, k + 28, MWBlocks.corrupted_dirt, 0);
  3140. this.setBlock(world, i + 28, j + 15, k + 29, MWBlocks.corrupted_dirt, 0);
  3141. this.setBlock(world, i + 28, j + 15, k + 30, MWBlocks.corrupted_dirt, 0);
  3142. this.setBlock(world, i + 28, j + 15, k + 31, MWBlocks.corrupted_dirt, 0);
  3143. this.setBlock(world, i + 28, j + 15, k + 32, MWBlocks.corrupted_dirt, 0);
  3144. this.setBlock(world, i + 28, j + 16, k + 0, MWBlocks.corrupted_dirt, 0);
  3145. this.setBlock(world, i + 28, j + 16, k + 1, MWBlocks.corrupted_dirt, 0);
  3146. this.setBlock(world, i + 28, j + 16, k + 2, MWBlocks.corrupted_dirt, 0);
  3147. this.setBlock(world, i + 28, j + 16, k + 3, MWBlocks.corrupted_dirt, 0);
  3148. this.setBlock(world, i + 28, j + 16, k + 4, MWBlocks.corrupted_dirt, 0);
  3149. this.setBlock(world, i + 28, j + 16, k + 5, MWBlocks.corrupted_dirt, 0);
  3150. this.setBlock(world, i + 28, j + 16, k + 6, MWBlocks.corrupted_dirt, 0);
  3151. this.setBlock(world, i + 28, j + 16, k + 7, MWBlocks.corrupted_dirt, 0);
  3152. this.setBlockToAir(world, i + 28, j + 16, k + 8);
  3153. this.setBlockToAir(world, i + 28, j + 16, k + 9);
  3154. this.setBlockToAir(world, i + 28, j + 16, k + 10);
  3155. this.setBlockToAir(world, i + 28, j + 16, k + 11);
  3156. this.setBlockToAir(world, i + 28, j + 16, k + 12);
  3157. this.setBlockToAir(world, i + 28, j + 16, k + 13);
  3158. this.setBlockToAir(world, i + 28, j + 16, k + 14);
  3159. this.setBlockToAir(world, i + 28, j + 16, k + 15);
  3160. this.setBlockToAir(world, i + 28, j + 16, k + 16);
  3161. this.setBlockToAir(world, i + 28, j + 16, k + 17);
  3162. this.setBlockToAir(world, i + 28, j + 16, k + 18);
  3163. this.setBlockToAir(world, i + 28, j + 16, k + 19);
  3164. this.setBlockToAir(world, i + 28, j + 16, k + 20);
  3165. this.setBlockToAir(world, i + 28, j + 16, k + 21);
  3166. this.setBlockToAir(world, i + 28, j + 16, k + 22);
  3167. this.setBlockToAir(world, i + 28, j + 16, k + 23);
  3168. this.setBlockToAir(world, i + 28, j + 16, k + 24);
  3169. this.setBlock(world, i + 28, j + 16, k + 25, MWBlocks.corrupted_dirt, 0);
  3170. this.setBlock(world, i + 28, j + 16, k + 26, MWBlocks.corrupted_dirt, 0);
  3171. this.setBlock(world, i + 28, j + 16, k + 27, MWBlocks.corrupted_dirt, 0);
  3172. this.setBlock(world, i + 28, j + 16, k + 28, MWBlocks.corrupted_dirt, 0);
  3173. this.setBlock(world, i + 28, j + 16, k + 29, MWBlocks.corrupted_dirt, 0);
  3174. this.setBlock(world, i + 28, j + 16, k + 30, MWBlocks.corrupted_dirt, 0);
  3175. this.setBlock(world, i + 28, j + 16, k + 31, MWBlocks.corrupted_dirt, 0);
  3176. this.setBlock(world, i + 28, j + 16, k + 32, MWBlocks.corrupted_dirt, 0);
  3177. this.setBlock(world, i + 28, j + 17, k + 0, MWBlocks.corrupted_dirt, 0);
  3178. this.setBlock(world, i + 28, j + 17, k + 1, MWBlocks.corrupted_dirt, 0);
  3179. this.setBlock(world, i + 28, j + 17, k + 2, MWBlocks.corrupted_dirt, 0);
  3180. this.setBlock(world, i + 28, j + 17, k + 3, MWBlocks.corrupted_dirt, 0);
  3181. this.setBlock(world, i + 28, j + 17, k + 4, MWBlocks.corrupted_dirt, 0);
  3182. this.setBlock(world, i + 28, j + 17, k + 5, MWBlocks.corrupted_dirt, 0);
  3183. this.setBlock(world, i + 28, j + 17, k + 6, MWBlocks.corrupted_dirt, 0);
  3184. this.setBlockToAir(world, i + 28, j + 17, k + 7);
  3185. this.setBlock(world, i + 28, j + 17, k + 8, MWBlocks.corrupted_dirt, 0);
  3186. this.setBlockToAir(world, i + 28, j + 17, k + 9);
  3187. this.setBlockToAir(world, i + 28, j + 17, k + 10);
  3188. this.setBlockToAir(world, i + 28, j + 17, k + 11);
  3189. this.setBlockToAir(world, i + 28, j + 17, k + 12);
  3190. this.setBlockToAir(world, i + 28, j + 17, k + 13);
  3191. this.setBlockToAir(world, i + 28, j + 17, k + 14);
  3192. this.setBlockToAir(world, i + 28, j + 17, k + 15);
  3193. this.setBlockToAir(world, i + 28, j + 17, k + 16);
  3194. this.setBlockToAir(world, i + 28, j + 17, k + 17);
  3195. this.setBlockToAir(world, i + 28, j + 17, k + 18);
  3196. this.setBlockToAir(world, i + 28, j + 17, k + 19);
  3197. this.setBlockToAir(world, i + 28, j + 17, k + 20);
  3198. this.setBlockToAir(world, i + 28, j + 17, k + 21);
  3199. this.setBlockToAir(world, i + 28, j + 17, k + 22);
  3200. this.setBlockToAir(world, i + 28, j + 17, k + 23);
  3201. this.setBlock(world, i + 28, j + 17, k + 24, MWBlocks.corrupted_dirt, 0);
  3202. this.setBlock(world, i + 28, j + 17, k + 25, MWBlocks.corrupted_dirt, 0);
  3203. this.setBlock(world, i + 28, j + 17, k + 26, MWBlocks.corrupted_dirt, 0);
  3204. this.setBlock(world, i + 28, j + 17, k + 27, MWBlocks.corrupted_dirt, 0);
  3205. this.setBlock(world, i + 28, j + 17, k + 28, MWBlocks.corrupted_dirt, 0);
  3206. this.setBlock(world, i + 28, j + 17, k + 29, MWBlocks.corrupted_dirt, 0);
  3207. this.setBlock(world, i + 28, j + 17, k + 30, MWBlocks.corrupted_dirt, 0);
  3208. this.setBlock(world, i + 28, j + 17, k + 31, MWBlocks.corrupted_dirt, 0);
  3209. this.setBlock(world, i + 28, j + 17, k + 32, MWBlocks.corrupted_dirt, 0);
  3210. this.setBlock(world, i + 28, j + 18, k + 0, MWBlocks.corrupted_grass, 0);
  3211. this.setBlock(world, i + 28, j + 18, k + 1, MWBlocks.corrupted_grass, 0);
  3212. this.setBlock(world, i + 28, j + 18, k + 2, MWBlocks.corrupted_grass, 0);
  3213. this.setBlock(world, i + 28, j + 18, k + 3, MWBlocks.corrupted_grass, 0);
  3214. this.setBlock(world, i + 28, j + 18, k + 4, MWBlocks.corrupted_grass, 0);
  3215. this.setBlock(world, i + 28, j + 18, k + 5, MWBlocks.corrupted_grass, 0);
  3216. this.setBlock(world, i + 28, j + 18, k + 6, MWBlocks.corrupted_grass, 0);
  3217. this.setBlock(world, i + 28, j + 18, k + 7, MWBlocks.corrupted_grass, 0);
  3218. this.setBlock(world, i + 28, j + 18, k + 8, MWBlocks.corrupted_grass, 0);
  3219. this.setBlock(world, i + 28, j + 18, k + 9, MWBlocks.corrupted_grass, 0);
  3220. this.setBlockToAir(world, i + 28, j + 18, k + 10);
  3221. this.setBlockToAir(world, i + 28, j + 18, k + 11);
  3222. this.setBlockToAir(world, i + 28, j + 18, k + 12);
  3223. this.setBlockToAir(world, i + 28, j + 18, k + 13);
  3224. this.setBlockToAir(world, i + 28, j + 18, k + 14);
  3225. this.setBlockToAir(world, i + 28, j + 18, k + 15);
  3226. this.setBlockToAir(world, i + 28, j + 18, k + 16);
  3227. this.setBlockToAir(world, i + 28, j + 18, k + 17);
  3228. this.setBlockToAir(world, i + 28, j + 18, k + 18);
  3229. this.setBlockToAir(world, i + 28, j + 18, k + 19);
  3230. this.setBlockToAir(world, i + 28, j + 18, k + 20);
  3231. this.setBlockToAir(world, i + 28, j + 18, k + 21);
  3232. this.setBlockToAir(world, i + 28, j + 18, k + 22);
  3233. this.setBlock(world, i + 28, j + 18, k + 23, MWBlocks.corrupted_grass, 0);
  3234. this.setBlock(world, i + 28, j + 18, k + 24, MWBlocks.corrupted_grass, 0);
  3235. this.setBlock(world, i + 28, j + 18, k + 25, MWBlocks.corrupted_grass, 0);
  3236. this.setBlock(world, i + 28, j + 18, k + 26, MWBlocks.corrupted_grass, 0);
  3237. this.setBlock(world, i + 28, j + 18, k + 27, MWBlocks.corrupted_grass, 0);
  3238. this.setBlock(world, i + 28, j + 18, k + 28, MWBlocks.corrupted_grass, 0);
  3239. this.setBlock(world, i + 28, j + 18, k + 29, MWBlocks.corrupted_grass, 0);
  3240. this.setBlock(world, i + 28, j + 18, k + 30, MWBlocks.corrupted_grass, 0);
  3241. this.setBlock(world, i + 28, j + 18, k + 31, MWBlocks.corrupted_grass, 0);
  3242. this.setBlock(world, i + 28, j + 18, k + 32, MWBlocks.corrupted_grass, 0);
  3243. this.setBlock(world, i + 29, j + 0, k + 0, MWBlocks.corrupted_dirt, 0);
  3244. this.setBlock(world, i + 29, j + 0, k + 1, MWBlocks.corrupted_dirt, 0);
  3245. this.setBlock(world, i + 29, j + 0, k + 2, MWBlocks.corrupted_dirt, 0);
  3246. this.setBlock(world, i + 29, j + 0, k + 3, MWBlocks.corrupted_dirt, 0);
  3247. this.setBlock(world, i + 29, j + 0, k + 4, MWBlocks.corrupted_dirt, 0);
  3248. this.setBlock(world, i + 29, j + 0, k + 5, MWBlocks.corrupted_dirt, 0);
  3249. this.setBlock(world, i + 29, j + 0, k + 6, MWBlocks.corrupted_dirt, 0);
  3250. this.setBlock(world, i + 29, j + 0, k + 7, MWBlocks.corrupted_dirt, 0);
  3251. this.setBlock(world, i + 29, j + 0, k + 8, MWBlocks.corrupted_dirt, 0);
  3252. this.setBlock(world, i + 29, j + 0, k + 9, MWBlocks.corrupted_dirt, 0);
  3253. this.setBlock(world, i + 29, j + 0, k + 10, MWBlocks.corrupted_dirt, 0);
  3254. this.setBlock(world, i + 29, j + 0, k + 11, MWBlocks.corrupted_dirt, 0);
  3255. this.setBlock(world, i + 29, j + 0, k + 12, MWBlocks.corrupted_dirt, 0);
  3256. this.setBlock(world, i + 29, j + 0, k + 13, MWBlocks.corrupted_dirt, 0);
  3257. this.setBlock(world, i + 29, j + 0, k + 14, MWBlocks.corrupted_dirt, 0);
  3258. this.setBlock(world, i + 29, j + 0, k + 15, MWBlocks.corrupted_dirt, 0);
  3259. this.setBlock(world, i + 29, j + 0, k + 16, MWBlocks.corrupted_dirt, 0);
  3260. this.setBlock(world, i + 29, j + 0, k + 17, MWBlocks.corrupted_dirt, 0);
  3261. this.setBlock(world, i + 29, j + 0, k + 18, MWBlocks.corrupted_dirt, 0);
  3262. this.setBlock(world, i + 29, j + 0, k + 19, MWBlocks.corrupted_dirt, 0);
  3263. this.setBlock(world, i + 29, j + 0, k + 20, MWBlocks.corrupted_dirt, 0);
  3264. this.setBlock(world, i + 29, j + 0, k + 21, MWBlocks.corrupted_dirt, 0);
  3265. this.setBlock(world, i + 29, j + 0, k + 22, MWBlocks.corrupted_dirt, 0);
  3266. this.setBlock(world, i + 29, j + 0, k + 23, MWBlocks.corrupted_dirt, 0);
  3267. this.setBlock(world, i + 29, j + 0, k + 24, MWBlocks.corrupted_dirt, 0);
  3268. this.setBlock(world, i + 29, j + 0, k + 25, MWBlocks.corrupted_dirt, 0);
  3269. this.setBlock(world, i + 29, j + 0, k + 26, MWBlocks.corrupted_dirt, 0);
  3270. this.setBlock(world, i + 29, j + 0, k + 27, MWBlocks.corrupted_dirt, 0);
  3271. this.setBlock(world, i + 29, j + 0, k + 28, MWBlocks.corrupted_dirt, 0);
  3272. this.setBlock(world, i + 29, j + 0, k + 29, MWBlocks.corrupted_dirt, 0);
  3273. this.setBlock(world, i + 29, j + 0, k + 30, MWBlocks.corrupted_dirt, 0);
  3274. this.setBlock(world, i + 29, j + 0, k + 31, MWBlocks.corrupted_dirt, 0);
  3275. this.setBlock(world, i + 29, j + 0, k + 32, MWBlocks.corrupted_dirt, 0);
  3276. this.setBlock(world, i + 29, j + 1, k + 0, MWBlocks.corrupted_dirt, 0);
  3277. this.setBlock(world, i + 29, j + 1, k + 1, MWBlocks.corrupted_dirt, 0);
  3278. this.setBlock(world, i + 29, j + 1, k + 2, MWBlocks.corrupted_dirt, 0);
  3279. this.setBlock(world, i + 29, j + 1, k + 3, MWBlocks.corrupted_dirt, 0);
  3280. this.setBlock(world, i + 29, j + 1, k + 4, MWBlocks.corrupted_dirt, 0);
  3281. this.setBlock(world, i + 29, j + 1, k + 5, MWBlocks.corrupted_dirt, 0);
  3282. this.setBlock(world, i + 29, j + 1, k + 6, MWBlocks.corrupted_dirt, 0);
  3283. this.setBlock(world, i + 29, j + 1, k + 7, MWBlocks.corrupted_dirt, 0);
  3284. this.setBlock(world, i + 29, j + 1, k + 8, MWBlocks.corrupted_dirt, 0);
  3285. this.setBlock(world, i + 29, j + 1, k + 9, MWBlocks.corrupted_dirt, 0);
  3286. this.setBlock(world, i + 29, j + 1, k + 10, MWBlocks.corrupted_dirt, 0);
  3287. this.setBlock(world, i + 29, j + 1, k + 11, MWBlocks.corrupted_dirt, 0);
  3288. this.setBlock(world, i + 29, j + 1, k + 12, MWBlocks.corrupted_dirt, 0);
  3289. this.setBlock(world, i + 29, j + 1, k + 13, MWBlocks.corrupted_dirt, 0);
  3290. this.setBlock(world, i + 29, j + 1, k + 14, MWBlocks.corrupted_dirt, 0);
  3291. this.setBlock(world, i + 29, j + 1, k + 15, MWBlocks.corrupted_dirt, 0);
  3292. this.setBlock(world, i + 29, j + 1, k + 16, MWBlocks.corrupted_dirt, 0);
  3293. this.setBlock(world, i + 29, j + 1, k + 17, MWBlocks.corrupted_dirt, 0);
  3294. this.setBlock(world, i + 29, j + 1, k + 18, MWBlocks.corrupted_dirt, 0);
  3295. this.setBlock(world, i + 29, j + 1, k + 19, MWBlocks.corrupted_dirt, 0);
  3296. this.setBlock(world, i + 29, j + 1, k + 20, MWBlocks.corrupted_dirt, 0);
  3297. this.setBlock(world, i + 29, j + 1, k + 21, MWBlocks.corrupted_dirt, 0);
  3298. this.setBlock(world, i + 29, j + 1, k + 22, MWBlocks.corrupted_dirt, 0);
  3299. this.setBlock(world, i + 29, j + 1, k + 23, MWBlocks.corrupted_dirt, 0);
  3300. this.setBlock(world, i + 29, j + 1, k + 24, MWBlocks.corrupted_dirt, 0);
  3301. this.setBlock(world, i + 29, j + 1, k + 25, MWBlocks.corrupted_dirt, 0);
  3302. this.setBlock(world, i + 29, j + 1, k + 26, MWBlocks.corrupted_dirt, 0);
  3303. this.setBlock(world, i + 29, j + 1, k + 27, MWBlocks.corrupted_dirt, 0);
  3304. this.setBlock(world, i + 29, j + 1, k + 28, MWBlocks.corrupted_dirt, 0);
  3305. this.setBlock(world, i + 29, j + 1, k + 29, MWBlocks.corrupted_dirt, 0);
  3306. this.setBlock(world, i + 29, j + 1, k + 30, MWBlocks.corrupted_dirt, 0);
  3307. this.setBlock(world, i + 29, j + 1, k + 31, MWBlocks.corrupted_dirt, 0);
  3308. this.setBlock(world, i + 29, j + 1, k + 32, MWBlocks.corrupted_dirt, 0);
  3309. this.setBlock(world, i + 29, j + 2, k + 0, MWBlocks.corrupted_dirt, 0);
  3310. this.setBlock(world, i + 29, j + 2, k + 1, MWBlocks.corrupted_dirt, 0);
  3311. this.setBlock(world, i + 29, j + 2, k + 2, MWBlocks.corrupted_dirt, 0);
  3312. this.setBlock(world, i + 29, j + 2, k + 3, MWBlocks.corrupted_dirt, 0);
  3313. this.setBlock(world, i + 29, j + 2, k + 4, MWBlocks.corrupted_dirt, 0);
  3314. this.setBlock(world, i + 29, j + 2, k + 5, MWBlocks.corrupted_dirt, 0);
  3315. this.setBlock(world, i + 29, j + 2, k + 6, MWBlocks.corrupted_dirt, 0);
  3316. this.setBlock(world, i + 29, j + 2, k + 7, MWBlocks.corrupted_dirt, 0);
  3317. this.setBlock(world, i + 29, j + 2, k + 8, MWBlocks.corrupted_dirt, 0);
  3318. this.setBlock(world, i + 29, j + 2, k + 9, MWBlocks.corrupted_dirt, 0);
  3319. this.setBlock(world, i + 29, j + 2, k + 10, MWBlocks.corrupted_dirt, 0);
  3320. this.setBlock(world, i + 29, j + 2, k + 11, MWBlocks.corrupted_dirt, 0);
  3321. this.setBlock(world, i + 29, j + 2, k + 12, MWBlocks.corrupted_dirt, 0);
  3322. this.setBlock(world, i + 29, j + 2, k + 13, MWBlocks.corrupted_dirt, 0);
  3323. this.setBlock(world, i + 29, j + 2, k + 14, MWBlocks.corrupted_dirt, 0);
  3324. this.setBlock(world, i + 29, j + 2, k + 15, MWBlocks.corrupted_dirt, 0);
  3325. this.setBlock(world, i + 29, j + 2, k + 16, MWBlocks.corrupted_dirt, 0);
  3326. this.setBlock(world, i + 29, j + 2, k + 17, MWBlocks.corrupted_dirt, 0);
  3327. this.setBlock(world, i + 29, j + 2, k + 18, MWBlocks.corrupted_dirt, 0);
  3328. this.setBlock(world, i + 29, j + 2, k + 19, MWBlocks.corrupted_dirt, 0);
  3329. this.setBlock(world, i + 29, j + 2, k + 20, MWBlocks.corrupted_dirt, 0);
  3330. this.setBlock(world, i + 29, j + 2, k + 21, MWBlocks.corrupted_dirt, 0);
  3331. this.setBlock(world, i + 29, j + 2, k + 22, MWBlocks.corrupted_dirt, 0);
  3332. this.setBlock(world, i + 29, j + 2, k + 23, MWBlocks.corrupted_dirt, 0);
  3333. this.setBlock(world, i + 29, j + 2, k + 24, MWBlocks.corrupted_dirt, 0);
  3334. this.setBlock(world, i + 29, j + 2, k + 25, MWBlocks.corrupted_dirt, 0);
  3335. this.setBlock(world, i + 29, j + 2, k + 26, MWBlocks.corrupted_dirt, 0);
  3336. this.setBlock(world, i + 29, j + 2, k + 27, MWBlocks.corrupted_dirt, 0);
  3337. this.setBlock(world, i + 29, j + 2, k + 28, MWBlocks.corrupted_dirt, 0);
  3338. this.setBlock(world, i + 29, j + 2, k + 29, MWBlocks.corrupted_dirt, 0);
  3339. this.setBlock(world, i + 29, j + 2, k + 30, MWBlocks.corrupted_dirt, 0);
  3340. this.setBlock(world, i + 29, j + 2, k + 31, MWBlocks.corrupted_dirt, 0);
  3341. this.setBlock(world, i + 29, j + 2, k + 32, MWBlocks.corrupted_dirt, 0);
  3342. this.setBlock(world, i + 29, j + 3, k + 0, MWBlocks.corrupted_dirt, 0);
  3343. this.setBlock(world, i + 29, j + 3, k + 1, MWBlocks.corrupted_dirt, 0);
  3344. this.setBlock(world, i + 29, j + 3, k + 2, MWBlocks.corrupted_dirt, 0);
  3345. this.setBlock(world, i + 29, j + 3, k + 3, MWBlocks.corrupted_dirt, 0);
  3346. this.setBlock(world, i + 29, j + 3, k + 4, MWBlocks.corrupted_dirt, 0);
  3347. this.setBlock(world, i + 29, j + 3, k + 5, MWBlocks.corrupted_dirt, 0);
  3348. this.setBlock(world, i + 29, j + 3, k + 6, MWBlocks.corrupted_dirt, 0);
  3349. this.setBlock(world, i + 29, j + 3, k + 7, MWBlocks.corrupted_dirt, 0);
  3350. this.setBlock(world, i + 29, j + 3, k + 8, MWBlocks.corrupted_dirt, 0);
  3351. this.setBlock(world, i + 29, j + 3, k + 9, MWBlocks.corrupted_dirt, 0);
  3352. this.setBlock(world, i + 29, j + 3, k + 10, MWBlocks.corrupted_dirt, 0);
  3353. this.setBlock(world, i + 29, j + 3, k + 11, MWBlocks.corrupted_dirt, 0);
  3354. this.setBlock(world, i + 29, j + 3, k + 12, MWBlocks.corrupted_dirt, 0);
  3355. this.setBlock(world, i + 29, j + 3, k + 13, MWBlocks.corrupted_dirt, 0);
  3356. this.setBlock(world, i + 29, j + 3, k + 14, MWBlocks.corrupted_dirt, 0);
  3357. this.setBlock(world, i + 29, j + 3, k + 15, MWBlocks.corrupted_dirt, 0);
  3358. this.setBlock(world, i + 29, j + 3, k + 16, MWBlocks.corrupted_dirt, 0);
  3359. this.setBlock(world, i + 29, j + 3, k + 17, MWBlocks.corrupted_dirt, 0);
  3360. this.setBlock(world, i + 29, j + 3, k + 18, MWBlocks.corrupted_dirt, 0);
  3361. this.setBlock(world, i + 29, j + 3, k + 19, MWBlocks.corrupted_dirt, 0);
  3362. this.setBlock(world, i + 29, j + 3, k + 20, MWBlocks.corrupted_dirt, 0);
  3363. this.setBlock(world, i + 29, j + 3, k + 21, MWBlocks.corrupted_dirt, 0);
  3364. this.setBlock(world, i + 29, j + 3, k + 22, MWBlocks.corrupted_dirt, 0);
  3365. this.setBlock(world, i + 29, j + 3, k + 23, MWBlocks.corrupted_dirt, 0);
  3366. this.setBlock(world, i + 29, j + 3, k + 24, MWBlocks.corrupted_dirt, 0);
  3367. this.setBlock(world, i + 29, j + 3, k + 25, MWBlocks.corrupted_dirt, 0);
  3368. this.setBlock(world, i + 29, j + 3, k + 26, MWBlocks.corrupted_dirt, 0);
  3369. this.setBlock(world, i + 29, j + 3, k + 27, MWBlocks.corrupted_dirt, 0);
  3370. this.setBlock(world, i + 29, j + 3, k + 28, MWBlocks.corrupted_dirt, 0);
  3371. this.setBlock(world, i + 29, j + 3, k + 29, MWBlocks.corrupted_dirt, 0);
  3372. this.setBlock(world, i + 29, j + 3, k + 30, MWBlocks.corrupted_dirt, 0);
  3373. this.setBlock(world, i + 29, j + 3, k + 31, MWBlocks.corrupted_dirt, 0);
  3374. this.setBlock(world, i + 29, j + 3, k + 32, MWBlocks.corrupted_dirt, 0);
  3375. this.setBlock(world, i + 29, j + 4, k + 0, MWBlocks.corrupted_dirt, 0);
  3376. this.setBlock(world, i + 29, j + 4, k + 1, MWBlocks.corrupted_dirt, 0);
  3377. this.setBlock(world, i + 29, j + 4, k + 2, MWBlocks.corrupted_dirt, 0);
  3378. this.setBlock(world, i + 29, j + 4, k + 3, MWBlocks.corrupted_dirt, 0);
  3379. this.setBlock(world, i + 29, j + 4, k + 4, MWBlocks.corrupted_dirt, 0);
  3380. this.setBlock(world, i + 29, j + 4, k + 5, MWBlocks.corrupted_dirt, 0);
  3381. this.setBlock(world, i + 29, j + 4, k + 6, MWBlocks.corrupted_dirt, 0);
  3382. this.setBlock(world, i + 29, j + 4, k + 7, MWBlocks.corrupted_dirt, 0);
  3383. this.setBlock(world, i + 29, j + 4, k + 8, MWBlocks.corrupted_dirt, 0);
  3384. this.setBlock(world, i + 29, j + 4, k + 9, MWBlocks.corrupted_dirt, 0);
  3385. this.setBlock(world, i + 29, j + 4, k + 10, MWBlocks.corrupted_dirt, 0);
  3386. this.setBlock(world, i + 29, j + 4, k + 11, MWBlocks.corrupted_dirt, 0);
  3387. this.setBlock(world, i + 29, j + 4, k + 12, MWBlocks.corrupted_dirt, 0);
  3388. this.setBlock(world, i + 29, j + 4, k + 13, MWBlocks.corrupted_dirt, 0);
  3389. this.setBlock(world, i + 29, j + 4, k + 14, MWBlocks.corrupted_dirt, 0);
  3390. this.setBlock(world, i + 29, j + 4, k + 15, MWBlocks.corrupted_dirt, 0);
  3391. this.setBlock(world, i + 29, j + 4, k + 16, MWBlocks.corrupted_dirt, 0);
  3392. this.setBlock(world, i + 29, j + 4, k + 17, MWBlocks.corrupted_dirt, 0);
  3393. this.setBlock(world, i + 29, j + 4, k + 18, MWBlocks.corrupted_dirt, 0);
  3394. this.setBlock(world, i + 29, j + 4, k + 19, MWBlocks.corrupted_dirt, 0);
  3395. this.setBlock(world, i + 29, j + 4, k + 20, MWBlocks.corrupted_dirt, 0);
  3396. this.setBlock(world, i + 29, j + 4, k + 21, MWBlocks.corrupted_dirt, 0);
  3397. this.setBlock(world, i + 29, j + 4, k + 22, MWBlocks.corrupted_dirt, 0);
  3398. this.setBlock(world, i + 29, j + 4, k + 23, MWBlocks.corrupted_dirt, 0);
  3399. this.setBlock(world, i + 29, j + 4, k + 24, MWBlocks.corrupted_dirt, 0);
  3400. this.setBlock(world, i + 29, j + 4, k + 25, MWBlocks.corrupted_dirt, 0);
  3401. this.setBlock(world, i + 29, j + 4, k + 26, MWBlocks.corrupted_dirt, 0);
  3402. this.setBlock(world, i + 29, j + 4, k + 27, MWBlocks.corrupted_dirt, 0);
  3403. this.setBlock(world, i + 29, j + 4, k + 28, MWBlocks.corrupted_dirt, 0);
  3404. this.setBlock(world, i + 29, j + 4, k + 29, MWBlocks.corrupted_dirt, 0);
  3405. this.setBlock(world, i + 29, j + 4, k + 30, MWBlocks.corrupted_dirt, 0);
  3406. this.setBlock(world, i + 29, j + 4, k + 31, MWBlocks.corrupted_dirt, 0);
  3407. this.setBlock(world, i + 29, j + 4, k + 32, MWBlocks.corrupted_dirt, 0);
  3408. this.setBlock(world, i + 29, j + 5, k + 0, MWBlocks.corrupted_dirt, 0);
  3409. this.setBlock(world, i + 29, j + 5, k + 1, MWBlocks.corrupted_dirt, 0);
  3410. this.setBlock(world, i + 29, j + 5, k + 2, MWBlocks.corrupted_dirt, 0);
  3411. this.setBlock(world, i + 29, j + 5, k + 3, MWBlocks.corrupted_dirt, 0);
  3412. this.setBlock(world, i + 29, j + 5, k + 4, MWBlocks.corrupted_dirt, 0);
  3413. this.setBlock(world, i + 29, j + 5, k + 5, MWBlocks.corrupted_dirt, 0);
  3414. this.setBlock(world, i + 29, j + 5, k + 6, MWBlocks.corrupted_dirt, 0);
  3415. this.setBlock(world, i + 29, j + 5, k + 7, MWBlocks.corrupted_dirt, 0);
  3416. this.setBlock(world, i + 29, j + 5, k + 8, MWBlocks.corrupted_dirt, 0);
  3417. this.setBlock(world, i + 29, j + 5, k + 9, MWBlocks.corrupted_dirt, 0);
  3418. this.setBlock(world, i + 29, j + 5, k + 10, MWBlocks.corrupted_dirt, 0);
  3419. this.setBlock(world, i + 29, j + 5, k + 11, MWBlocks.corrupted_dirt, 0);
  3420. this.setBlock(world, i + 29, j + 5, k + 12, MWBlocks.corrupted_dirt, 0);
  3421. this.setBlockToAir(world, i + 29, j + 5, k + 13);
  3422. this.setBlock(world, i + 29, j + 5, k + 14, MWBlocks.corrupted_dirt, 0);
  3423. this.setBlock(world, i + 29, j + 5, k + 15, MWBlocks.corrupted_dirt, 0);
  3424. this.setBlock(world, i + 29, j + 5, k + 16, MWBlocks.corrupted_dirt, 0);
  3425. this.setBlock(world, i + 29, j + 5, k + 17, MWBlocks.corrupted_dirt, 0);
  3426. this.setBlock(world, i + 29, j + 5, k + 18, MWBlocks.corrupted_dirt, 0);
  3427. this.setBlock(world, i + 29, j + 5, k + 19, MWBlocks.corrupted_dirt, 0);
  3428. this.setBlock(world, i + 29, j + 5, k + 20, MWBlocks.corrupted_dirt, 0);
  3429. this.setBlock(world, i + 29, j + 5, k + 21, MWBlocks.corrupted_dirt, 0);
  3430. this.setBlock(world, i + 29, j + 5, k + 22, MWBlocks.corrupted_dirt, 0);
  3431. this.setBlock(world, i + 29, j + 5, k + 23, MWBlocks.corrupted_dirt, 0);
  3432. this.setBlock(world, i + 29, j + 5, k + 24, MWBlocks.corrupted_dirt, 0);
  3433. this.setBlock(world, i + 29, j + 5, k + 25, MWBlocks.corrupted_dirt, 0);
  3434. this.setBlock(world, i + 29, j + 5, k + 26, MWBlocks.corrupted_dirt, 0);
  3435. this.setBlock(world, i + 29, j + 5, k + 27, MWBlocks.corrupted_dirt, 0);
  3436. this.setBlock(world, i + 29, j + 5, k + 28, MWBlocks.corrupted_dirt, 0);
  3437. this.setBlock(world, i + 29, j + 5, k + 29, MWBlocks.corrupted_dirt, 0);
  3438. this.setBlock(world, i + 29, j + 5, k + 30, MWBlocks.corrupted_dirt, 0);
  3439. this.setBlock(world, i + 29, j + 5, k + 31, MWBlocks.corrupted_dirt, 0);
  3440. this.setBlock(world, i + 29, j + 5, k + 32, MWBlocks.corrupted_dirt, 0);
  3441. this.setBlock(world, i + 29, j + 6, k + 0, MWBlocks.corrupted_dirt, 0);
  3442. this.setBlock(world, i + 29, j + 6, k + 1, MWBlocks.corrupted_dirt, 0);
  3443. this.setBlock(world, i + 29, j + 6, k + 2, MWBlocks.corrupted_dirt, 0);
  3444. this.setBlock(world, i + 29, j + 6, k + 3, MWBlocks.corrupted_dirt, 0);
  3445. this.setBlock(world, i + 29, j + 6, k + 4, MWBlocks.corrupted_dirt, 0);
  3446. this.setBlock(world, i + 29, j + 6, k + 5, MWBlocks.corrupted_dirt, 0);
  3447. this.setBlock(world, i + 29, j + 6, k + 6, MWBlocks.corrupted_dirt, 0);
  3448. this.setBlock(world, i + 29, j + 6, k + 7, MWBlocks.corrupted_dirt, 0);
  3449. this.setBlock(world, i + 29, j + 6, k + 8, MWBlocks.corrupted_dirt, 0);
  3450. this.setBlock(world, i + 29, j + 6, k + 9, MWBlocks.corrupted_dirt, 0);
  3451. this.setBlock(world, i + 29, j + 6, k + 10, MWBlocks.corrupted_dirt, 0);
  3452. this.setBlock(world, i + 29, j + 6, k + 11, MWBlocks.corrupted_dirt, 0);
  3453. this.setBlock(world, i + 29, j + 6, k + 12, MWBlocks.corrupted_dirt, 0);
  3454. this.setBlockToAir(world, i + 29, j + 6, k + 13);
  3455. this.setBlockToAir(world, i + 29, j + 6, k + 14);
  3456. this.setBlockToAir(world, i + 29, j + 6, k + 15);
  3457. this.setBlockToAir(world, i + 29, j + 6, k + 16);
  3458. this.setBlockToAir(world, i + 29, j + 6, k + 17);
  3459. this.setBlock(world, i + 29, j + 6, k + 18, MWBlocks.corrupted_dirt, 0);
  3460. this.setBlock(world, i + 29, j + 6, k + 19, MWBlocks.corrupted_dirt, 0);
  3461. this.setBlock(world, i + 29, j + 6, k + 20, MWBlocks.corrupted_dirt, 0);
  3462. this.setBlock(world, i + 29, j + 6, k + 21, MWBlocks.corrupted_dirt, 0);
  3463. this.setBlock(world, i + 29, j + 6, k + 22, MWBlocks.corrupted_dirt, 0);
  3464. this.setBlock(world, i + 29, j + 6, k + 23, MWBlocks.corrupted_dirt, 0);
  3465. this.setBlock(world, i + 29, j + 6, k + 24, MWBlocks.corrupted_dirt, 0);
  3466. this.setBlock(world, i + 29, j + 6, k + 25, MWBlocks.corrupted_dirt, 0);
  3467. this.setBlock(world, i + 29, j + 6, k + 26, MWBlocks.corrupted_dirt, 0);
  3468. this.setBlock(world, i + 29, j + 6, k + 27, MWBlocks.corrupted_dirt, 0);
  3469. this.setBlock(world, i + 29, j + 6, k + 28, MWBlocks.corrupted_dirt, 0);
  3470. this.setBlock(world, i + 29, j + 6, k + 29, MWBlocks.corrupted_dirt, 0);
  3471. this.setBlock(world, i + 29, j + 6, k + 30, MWBlocks.corrupted_dirt, 0);
  3472. this.setBlock(world, i + 29, j + 6, k + 31, MWBlocks.corrupted_dirt, 0);
  3473. this.setBlock(world, i + 29, j + 6, k + 32, MWBlocks.corrupted_dirt, 0);
  3474. this.setBlock(world, i + 29, j + 7, k + 0, MWBlocks.corrupted_dirt, 0);
  3475. this.setBlock(world, i + 29, j + 7, k + 1, MWBlocks.corrupted_dirt, 0);
  3476. this.setBlock(world, i + 29, j + 7, k + 2, MWBlocks.corrupted_dirt, 0);
  3477. this.setBlock(world, i + 29, j + 7, k + 3, MWBlocks.corrupted_dirt, 0);
  3478. this.setBlock(world, i + 29, j + 7, k + 4, MWBlocks.corrupted_dirt, 0);
  3479. this.setBlock(world, i + 29, j + 7, k + 5, MWBlocks.corrupted_dirt, 0);
  3480. this.setBlock(world, i + 29, j + 7, k + 6, MWBlocks.corrupted_dirt, 0);
  3481. this.setBlock(world, i + 29, j + 7, k + 7, MWBlocks.corrupted_dirt, 0);
  3482. this.setBlock(world, i + 29, j + 7, k + 8, MWBlocks.corrupted_dirt, 0);
  3483. this.setBlock(world, i + 29, j + 7, k + 9, MWBlocks.corrupted_dirt, 0);
  3484. this.setBlock(world, i + 29, j + 7, k + 10, MWBlocks.corrupted_dirt, 0);
  3485. this.setBlock(world, i + 29, j + 7, k + 11, MWBlocks.corrupted_dirt, 0);
  3486. this.setBlockToAir(world, i + 29, j + 7, k + 12);
  3487. this.setBlockToAir(world, i + 29, j + 7, k + 13);
  3488. this.setBlockToAir(world, i + 29, j + 7, k + 14);
  3489. this.setBlockToAir(world, i + 29, j + 7, k + 15);
  3490. this.setBlockToAir(world, i + 29, j + 7, k + 16);
  3491. this.setBlockToAir(world, i + 29, j + 7, k + 17);
  3492. this.setBlock(world, i + 29, j + 7, k + 18, MWBlocks.corrupted_dirt, 0);
  3493. this.setBlockToAir(world, i + 29, j + 7, k + 19);
  3494. this.setBlockToAir(world, i + 29, j + 7, k + 20);
  3495. this.setBlock(world, i + 29, j + 7, k + 21, MWBlocks.corrupted_dirt, 0);
  3496. this.setBlock(world, i + 29, j + 7, k + 22, MWBlocks.corrupted_dirt, 0);
  3497. this.setBlock(world, i + 29, j + 7, k + 23, MWBlocks.corrupted_dirt, 0);
  3498. this.setBlock(world, i + 29, j + 7, k + 24, MWBlocks.corrupted_dirt, 0);
  3499. this.setBlock(world, i + 29, j + 7, k + 25, MWBlocks.corrupted_dirt, 0);
  3500. this.setBlock(world, i + 29, j + 7, k + 26, MWBlocks.corrupted_dirt, 0);
  3501. this.setBlock(world, i + 29, j + 7, k + 27, MWBlocks.corrupted_dirt, 0);
  3502. this.setBlock(world, i + 29, j + 7, k + 28, MWBlocks.corrupted_dirt, 0);
  3503. this.setBlock(world, i + 29, j + 7, k + 29, MWBlocks.corrupted_dirt, 0);
  3504. this.setBlock(world, i + 29, j + 7, k + 30, MWBlocks.corrupted_dirt, 0);
  3505. this.setBlock(world, i + 29, j + 7, k + 31, MWBlocks.corrupted_dirt, 0);
  3506. this.setBlock(world, i + 29, j + 7, k + 32, MWBlocks.corrupted_dirt, 0);
  3507. this.setBlock(world, i + 29, j + 8, k + 0, MWBlocks.corrupted_dirt, 0);
  3508. this.setBlock(world, i + 29, j + 8, k + 1, MWBlocks.corrupted_dirt, 0);
  3509. this.setBlock(world, i + 29, j + 8, k + 2, MWBlocks.corrupted_dirt, 0);
  3510. this.setBlock(world, i + 29, j + 8, k + 3, MWBlocks.corrupted_dirt, 0);
  3511. this.setBlock(world, i + 29, j + 8, k + 4, MWBlocks.corrupted_dirt, 0);
  3512. this.setBlock(world, i + 29, j + 8, k + 5, MWBlocks.corrupted_dirt, 0);
  3513. this.setBlock(world, i + 29, j + 8, k + 6, MWBlocks.corrupted_dirt, 0);
  3514. this.setBlock(world, i + 29, j + 8, k + 7, MWBlocks.corrupted_dirt, 0);
  3515. this.setBlock(world, i + 29, j + 8, k + 8, MWBlocks.corrupted_dirt, 0);
  3516. this.setBlock(world, i + 29, j + 8, k + 9, MWBlocks.corrupted_dirt, 0);
  3517. this.setBlock(world, i + 29, j + 8, k + 10, MWBlocks.corrupted_dirt, 0);
  3518. this.setBlockToAir(world, i + 29, j + 8, k + 11);
  3519. this.setBlockToAir(world, i + 29, j + 8, k + 12);
  3520. this.setBlockToAir(world, i + 29, j + 8, k + 13);
  3521. this.setBlockToAir(world, i + 29, j + 8, k + 14);
  3522. this.setBlockToAir(world, i + 29, j + 8, k + 15);
  3523. this.setBlockToAir(world, i + 29, j + 8, k + 16);
  3524. this.setBlockToAir(world, i + 29, j + 8, k + 17);
  3525. this.setBlock(world, i + 29, j + 8, k + 18, MWBlocks.corrupted_dirt, 0);
  3526. this.setBlockToAir(world, i + 29, j + 8, k + 19);
  3527. this.setBlockToAir(world, i + 29, j + 8, k + 20);
  3528. this.setBlockToAir(world, i + 29, j + 8, k + 21);
  3529. this.setBlock(world, i + 29, j + 8, k + 22, MWBlocks.corrupted_dirt, 0);
  3530. this.setBlock(world, i + 29, j + 8, k + 23, MWBlocks.corrupted_dirt, 0);
  3531. this.setBlock(world, i + 29, j + 8, k + 24, MWBlocks.corrupted_dirt, 0);
  3532. this.setBlock(world, i + 29, j + 8, k + 25, MWBlocks.corrupted_dirt, 0);
  3533. this.setBlock(world, i + 29, j + 8, k + 26, MWBlocks.corrupted_dirt, 0);
  3534. this.setBlock(world, i + 29, j + 8, k + 27, MWBlocks.corrupted_dirt, 0);
  3535. this.setBlock(world, i + 29, j + 8, k + 28, MWBlocks.corrupted_dirt, 0);
  3536. this.setBlock(world, i + 29, j + 8, k + 29, MWBlocks.corrupted_dirt, 0);
  3537. this.setBlock(world, i + 29, j + 8, k + 30, MWBlocks.corrupted_dirt, 0);
  3538. this.setBlock(world, i + 29, j + 8, k + 31, MWBlocks.corrupted_dirt, 0);
  3539. this.setBlock(world, i + 29, j + 8, k + 32, MWBlocks.corrupted_dirt, 0);
  3540. this.setBlock(world, i + 29, j + 9, k + 0, MWBlocks.corrupted_dirt, 0);
  3541. this.setBlock(world, i + 29, j + 9, k + 1, MWBlocks.corrupted_dirt, 0);
  3542. this.setBlock(world, i + 29, j + 9, k + 2, MWBlocks.corrupted_dirt, 0);
  3543. this.setBlock(world, i + 29, j + 9, k + 3, MWBlocks.corrupted_dirt, 0);
  3544. this.setBlock(world, i + 29, j + 9, k + 4, MWBlocks.corrupted_dirt, 0);
  3545. this.setBlock(world, i + 29, j + 9, k + 5, MWBlocks.corrupted_dirt, 0);
  3546. this.setBlock(world, i + 29, j + 9, k + 6, MWBlocks.corrupted_dirt, 0);
  3547. this.setBlock(world, i + 29, j + 9, k + 7, MWBlocks.corrupted_dirt, 0);
  3548. this.setBlock(world, i + 29, j + 9, k + 8, MWBlocks.corrupted_dirt, 0);
  3549. this.setBlock(world, i + 29, j + 9, k + 9, MWBlocks.corrupted_dirt, 0);
  3550. this.setBlock(world, i + 29, j + 9, k + 10, MWBlocks.corrupted_dirt, 0);
  3551. this.setBlockToAir(world, i + 29, j + 9, k + 11);
  3552. this.setBlockToAir(world, i + 29, j + 9, k + 12);
  3553. this.setBlockToAir(world, i + 29, j + 9, k + 13);
  3554. this.setBlockToAir(world, i + 29, j + 9, k + 14);
  3555. this.setBlockToAir(world, i + 29, j + 9, k + 15);
  3556. this.setBlockToAir(world, i + 29, j + 9, k + 16);
  3557. this.setBlockToAir(world, i + 29, j + 9, k + 17);
  3558. this.setBlockToAir(world, i + 29, j + 9, k + 18);
  3559. this.setBlockToAir(world, i + 29, j + 9, k + 19);
  3560. this.setBlockToAir(world, i + 29, j + 9, k + 20);
  3561. this.setBlockToAir(world, i + 29, j + 9, k + 21);
  3562. this.setBlockToAir(world, i + 29, j + 9, k + 22);
  3563. this.setBlock(world, i + 29, j + 9, k + 23, MWBlocks.corrupted_dirt, 0);
  3564. this.setBlock(world, i + 29, j + 9, k + 24, MWBlocks.corrupted_dirt, 0);
  3565. this.setBlock(world, i + 29, j + 9, k + 25, MWBlocks.corrupted_dirt, 0);
  3566. this.setBlock(world, i + 29, j + 9, k + 26, MWBlocks.corrupted_dirt, 0);
  3567. this.setBlock(world, i + 29, j + 9, k + 27, MWBlocks.corrupted_dirt, 0);
  3568. this.setBlock(world, i + 29, j + 9, k + 28, MWBlocks.corrupted_dirt, 0);
  3569. this.setBlock(world, i + 29, j + 9, k + 29, MWBlocks.corrupted_dirt, 0);
  3570. this.setBlock(world, i + 29, j + 9, k + 30, MWBlocks.corrupted_dirt, 0);
  3571. this.setBlock(world, i + 29, j + 9, k + 31, MWBlocks.corrupted_dirt, 0);
  3572. this.setBlock(world, i + 29, j + 9, k + 32, MWBlocks.corrupted_dirt, 0);
  3573. this.setBlock(world, i + 29, j + 10, k + 0, MWBlocks.corrupted_dirt, 0);
  3574. this.setBlock(world, i + 29, j + 10, k + 1, MWBlocks.corrupted_dirt, 0);
  3575. this.setBlock(world, i + 29, j + 10, k + 2, MWBlocks.corrupted_dirt, 0);
  3576. this.setBlock(world, i + 29, j + 10, k + 3, MWBlocks.corrupted_dirt, 0);
  3577. this.setBlock(world, i + 29, j + 10, k + 4, MWBlocks.corrupted_dirt, 0);
  3578. this.setBlock(world, i + 29, j + 10, k + 5, MWBlocks.corrupted_dirt, 0);
  3579. this.setBlock(world, i + 29, j + 10, k + 6, MWBlocks.corrupted_dirt, 0);
  3580. this.setBlock(world, i + 29, j + 10, k + 7, MWBlocks.corrupted_dirt, 0);
  3581. this.setBlock(world, i + 29, j + 10, k + 8, MWBlocks.corrupted_dirt, 0);
  3582. this.setBlock(world, i + 29, j + 10, k + 9, MWBlocks.corrupted_dirt, 0);
  3583. this.setBlock(world, i + 29, j + 10, k + 10, MWBlocks.corrupted_dirt, 0);
  3584. this.setBlockToAir(world, i + 29, j + 10, k + 11);
  3585. this.setBlockToAir(world, i + 29, j + 10, k + 12);
  3586. this.setBlockToAir(world, i + 29, j + 10, k + 13);
  3587. this.setBlockToAir(world, i + 29, j + 10, k + 14);
  3588. this.setBlockToAir(world, i + 29, j + 10, k + 15);
  3589. this.setBlockToAir(world, i + 29, j + 10, k + 16);
  3590. this.setBlockToAir(world, i + 29, j + 10, k + 17);
  3591. this.setBlockToAir(world, i + 29, j + 10, k + 18);
  3592. this.setBlockToAir(world, i + 29, j + 10, k + 19);
  3593. this.setBlockToAir(world, i + 29, j + 10, k + 20);
  3594. this.setBlockToAir(world, i + 29, j + 10, k + 21);
  3595. this.setBlock(world, i + 29, j + 10, k + 22, MWBlocks.corrupted_dirt, 0);
  3596. this.setBlock(world, i + 29, j + 10, k + 23, MWBlocks.corrupted_dirt, 0);
  3597. this.setBlock(world, i + 29, j + 10, k + 24, MWBlocks.corrupted_dirt, 0);
  3598. this.setBlock(world, i + 29, j + 10, k + 25, MWBlocks.corrupted_dirt, 0);
  3599. this.setBlock(world, i + 29, j + 10, k + 26, MWBlocks.corrupted_dirt, 0);
  3600. this.setBlock(world, i + 29, j + 10, k + 27, MWBlocks.corrupted_dirt, 0);
  3601. this.setBlock(world, i + 29, j + 10, k + 28, MWBlocks.corrupted_dirt, 0);
  3602. this.setBlock(world, i + 29, j + 10, k + 29, MWBlocks.corrupted_dirt, 0);
  3603. this.setBlock(world, i + 29, j + 10, k + 30, MWBlocks.corrupted_dirt, 0);
  3604. this.setBlock(world, i + 29, j + 10, k + 31, MWBlocks.corrupted_dirt, 0);
  3605. this.setBlock(world, i + 29, j + 10, k + 32, MWBlocks.corrupted_dirt, 0);
  3606. this.setBlock(world, i + 29, j + 11, k + 0, MWBlocks.corrupted_dirt, 0);
  3607. this.setBlock(world, i + 29, j + 11, k + 1, MWBlocks.corrupted_dirt, 0);
  3608. this.setBlock(world, i + 29, j + 11, k + 2, MWBlocks.corrupted_dirt, 0);
  3609. this.setBlock(world, i + 29, j + 11, k + 3, MWBlocks.corrupted_dirt, 0);
  3610. this.setBlock(world, i + 29, j + 11, k + 4, MWBlocks.corrupted_dirt, 0);
  3611. this.setBlock(world, i + 29, j + 11, k + 5, MWBlocks.corrupted_dirt, 0);
  3612. this.setBlock(world, i + 29, j + 11, k + 6, MWBlocks.corrupted_dirt, 0);
  3613. this.setBlock(world, i + 29, j + 11, k + 7, MWBlocks.corrupted_dirt, 0);
  3614. this.setBlock(world, i + 29, j + 11, k + 8, MWBlocks.corrupted_dirt, 0);
  3615. this.setBlockToAir(world, i + 29, j + 11, k + 9);
  3616. this.setBlockToAir(world, i + 29, j + 11, k + 10);
  3617. this.setBlockToAir(world, i + 29, j + 11, k + 11);
  3618. this.setBlockToAir(world, i + 29, j + 11, k + 12);
  3619. this.setBlockToAir(world, i + 29, j + 11, k + 13);
  3620. this.setBlockToAir(world, i + 29, j + 11, k + 14);
  3621. this.setBlockToAir(world, i + 29, j + 11, k + 15);
  3622. this.setBlockToAir(world, i + 29, j + 11, k + 16);
  3623. this.setBlockToAir(world, i + 29, j + 11, k + 17);
  3624. this.setBlockToAir(world, i + 29, j + 11, k + 18);
  3625. this.setBlockToAir(world, i + 29, j + 11, k + 19);
  3626. this.setBlockToAir(world, i + 29, j + 11, k + 20);
  3627. this.setBlockToAir(world, i + 29, j + 11, k + 21);
  3628. this.setBlockToAir(world, i + 29, j + 11, k + 22);
  3629. this.setBlock(world, i + 29, j + 11, k + 23, MWBlocks.corrupted_dirt, 0);
  3630. this.setBlock(world, i + 29, j + 11, k + 24, MWBlocks.corrupted_dirt, 0);
  3631. this.setBlock(world, i + 29, j + 11, k + 25, MWBlocks.corrupted_dirt, 0);
  3632. this.setBlock(world, i + 29, j + 11, k + 26, MWBlocks.corrupted_dirt, 0);
  3633. this.setBlock(world, i + 29, j + 11, k + 27, MWBlocks.corrupted_dirt, 0);
  3634. this.setBlock(world, i + 29, j + 11, k + 28, MWBlocks.corrupted_dirt, 0);
  3635. this.setBlock(world, i + 29, j + 11, k + 29, MWBlocks.corrupted_dirt, 0);
  3636. this.setBlock(world, i + 29, j + 11, k + 30, MWBlocks.corrupted_dirt, 0);
  3637. this.setBlock(world, i + 29, j + 11, k + 31, MWBlocks.corrupted_dirt, 0);
  3638. this.setBlock(world, i + 29, j + 11, k + 32, MWBlocks.corrupted_dirt, 0);
  3639. this.setBlock(world, i + 29, j + 12, k + 0, MWBlocks.corrupted_dirt, 0);
  3640. this.setBlock(world, i + 29, j + 12, k + 1, MWBlocks.corrupted_dirt, 0);
  3641. this.setBlock(world, i + 29, j + 12, k + 2, MWBlocks.corrupted_dirt, 0);
  3642. this.setBlock(world, i + 29, j + 12, k + 3, MWBlocks.corrupted_dirt, 0);
  3643. this.setBlock(world, i + 29, j + 12, k + 4, MWBlocks.corrupted_dirt, 0);
  3644. this.setBlock(world, i + 29, j + 12, k + 5, MWBlocks.corrupted_dirt, 0);
  3645. this.setBlock(world, i + 29, j + 12, k + 6, MWBlocks.corrupted_dirt, 0);
  3646. this.setBlock(world, i + 29, j + 12, k + 7, MWBlocks.corrupted_dirt, 0);
  3647. this.setBlock(world, i + 29, j + 12, k + 8, MWBlocks.corrupted_dirt, 0);
  3648. this.setBlockToAir(world, i + 29, j + 12, k + 9);
  3649. this.setBlockToAir(world, i + 29, j + 12, k + 10);
  3650. this.setBlockToAir(world, i + 29, j + 12, k + 11);
  3651. this.setBlockToAir(world, i + 29, j + 12, k + 12);
  3652. this.setBlockToAir(world, i + 29, j + 12, k + 13);
  3653. this.setBlockToAir(world, i + 29, j + 12, k + 14);
  3654. this.setBlockToAir(world, i + 29, j + 12, k + 15);
  3655. this.setBlockToAir(world, i + 29, j + 12, k + 16);
  3656. this.setBlockToAir(world, i + 29, j + 12, k + 17);
  3657. this.setBlockToAir(world, i + 29, j + 12, k + 18);
  3658. this.setBlockToAir(world, i + 29, j + 12, k + 19);
  3659. this.setBlockToAir(world, i + 29, j + 12, k + 20);
  3660. this.setBlockToAir(world, i + 29, j + 12, k + 21);
  3661. this.setBlockToAir(world, i + 29, j + 12, k + 22);
  3662. this.setBlockToAir(world, i + 29, j + 12, k + 23);
  3663. this.setBlock(world, i + 29, j + 12, k + 24, MWBlocks.corrupted_grass, 0);
  3664. this.setBlock(world, i + 29, j + 12, k + 25, MWBlocks.corrupted_dirt, 0);
  3665. this.setBlock(world, i + 29, j + 12, k + 26, MWBlocks.corrupted_dirt, 0);
  3666. this.setBlock(world, i + 29, j + 12, k + 27, MWBlocks.corrupted_dirt, 0);
  3667. this.setBlock(world, i + 29, j + 12, k + 28, MWBlocks.corrupted_dirt, 0);
  3668. this.setBlock(world, i + 29, j + 12, k + 29, MWBlocks.corrupted_dirt, 0);
  3669. this.setBlock(world, i + 29, j + 12, k + 30, MWBlocks.corrupted_dirt, 0);
  3670. this.setBlock(world, i + 29, j + 12, k + 31, MWBlocks.corrupted_dirt, 0);
  3671. this.setBlock(world, i + 29, j + 12, k + 32, MWBlocks.corrupted_dirt, 0);
  3672. this.setBlock(world, i + 29, j + 13, k + 0, MWBlocks.corrupted_dirt, 0);
  3673. this.setBlock(world, i + 29, j + 13, k + 1, MWBlocks.corrupted_dirt, 0);
  3674. this.setBlock(world, i + 29, j + 13, k + 2, MWBlocks.corrupted_dirt, 0);
  3675. this.setBlock(world, i + 29, j + 13, k + 3, MWBlocks.corrupted_dirt, 0);
  3676. this.setBlock(world, i + 29, j + 13, k + 4, MWBlocks.corrupted_dirt, 0);
  3677. this.setBlock(world, i + 29, j + 13, k + 5, MWBlocks.corrupted_dirt, 0);
  3678. this.setBlock(world, i + 29, j + 13, k + 6, MWBlocks.corrupted_dirt, 0);
  3679. this.setBlock(world, i + 29, j + 13, k + 7, MWBlocks.corrupted_dirt, 0);
  3680. this.setBlockToAir(world, i + 29, j + 13, k + 8);
  3681. this.setBlockToAir(world, i + 29, j + 13, k + 9);
  3682. this.setBlockToAir(world, i + 29, j + 13, k + 10);
  3683. this.setBlockToAir(world, i + 29, j + 13, k + 11);
  3684. this.setBlockToAir(world, i + 29, j + 13, k + 12);
  3685. this.setBlockToAir(world, i + 29, j + 13, k + 13);
  3686. this.setBlockToAir(world, i + 29, j + 13, k + 14);
  3687. this.setBlockToAir(world, i + 29, j + 13, k + 15);
  3688. this.setBlockToAir(world, i + 29, j + 13, k + 16);
  3689. this.setBlockToAir(world, i + 29, j + 13, k + 17);
  3690. this.setBlockToAir(world, i + 29, j + 13, k + 18);
  3691. this.setBlockToAir(world, i + 29, j + 13, k + 19);
  3692. this.setBlockToAir(world, i + 29, j + 13, k + 20);
  3693. this.setBlockToAir(world, i + 29, j + 13, k + 21);
  3694. this.setBlockToAir(world, i + 29, j + 13, k + 22);
  3695. this.setBlockToAir(world, i + 29, j + 13, k + 23);
  3696. this.setBlockToAir(world, i + 29, j + 13, k + 24);
  3697. this.setBlockToAir(world, i + 29, j + 13, k + 25);
  3698. this.setBlockToAir(world, i + 29, j + 13, k + 26);
  3699. this.setBlock(world, i + 29, j + 13, k + 27, MWBlocks.corrupted_dirt, 0);
  3700. this.setBlock(world, i + 29, j + 13, k + 28, MWBlocks.corrupted_dirt, 0);
  3701. this.setBlock(world, i + 29, j + 13, k + 29, MWBlocks.corrupted_dirt, 0);
  3702. this.setBlock(world, i + 29, j + 13, k + 30, MWBlocks.corrupted_dirt, 0);
  3703. this.setBlock(world, i + 29, j + 13, k + 31, MWBlocks.corrupted_dirt, 0);
  3704. this.setBlock(world, i + 29, j + 13, k + 32, MWBlocks.corrupted_dirt, 0);
  3705. this.setBlock(world, i + 29, j + 14, k + 0, MWBlocks.corrupted_dirt, 0);
  3706. this.setBlock(world, i + 29, j + 14, k + 1, MWBlocks.corrupted_dirt, 0);
  3707. this.setBlock(world, i + 29, j + 14, k + 2, MWBlocks.corrupted_dirt, 0);
  3708. this.setBlock(world, i + 29, j + 14, k + 3, MWBlocks.corrupted_dirt, 0);
  3709. this.setBlock(world, i + 29, j + 14, k + 4, MWBlocks.corrupted_dirt, 0);
  3710. this.setBlock(world, i + 29, j + 14, k + 5, MWBlocks.corrupted_dirt, 0);
  3711. this.setBlock(world, i + 29, j + 14, k + 6, MWBlocks.corrupted_dirt, 0);
  3712. this.setBlock(world, i + 29, j + 14, k + 7, MWBlocks.corrupted_dirt, 0);
  3713. this.setBlockToAir(world, i + 29, j + 14, k + 8);
  3714. this.setBlockToAir(world, i + 29, j + 14, k + 9);
  3715. this.setBlockToAir(world, i + 29, j + 14, k + 10);
  3716. this.setBlockToAir(world, i + 29, j + 14, k + 11);
  3717. this.setBlockToAir(world, i + 29, j + 14, k + 12);
  3718. this.setBlockToAir(world, i + 29, j + 14, k + 13);
  3719. this.setBlockToAir(world, i + 29, j + 14, k + 14);
  3720. this.setBlockToAir(world, i + 29, j + 14, k + 15);
  3721. this.setBlockToAir(world, i + 29, j + 14, k + 16);
  3722. this.setBlockToAir(world, i + 29, j + 14, k + 17);
  3723. this.setBlockToAir(world, i + 29, j + 14, k + 18);
  3724. this.setBlockToAir(world, i + 29, j + 14, k + 19);
  3725. this.setBlockToAir(world, i + 29, j + 14, k + 20);
  3726. this.setBlockToAir(world, i + 29, j + 14, k + 21);
  3727. this.setBlockToAir(world, i + 29, j + 14, k + 22);
  3728. this.setBlockToAir(world, i + 29, j + 14, k + 23);
  3729. this.setBlock(world, i + 29, j + 14, k + 24, MWBlocks.corrupted_dirt, 0);
  3730. this.setBlock(world, i + 29, j + 14, k + 25, MWBlocks.corrupted_dirt, 0);
  3731. this.setBlock(world, i + 29, j + 14, k + 26, MWBlocks.corrupted_dirt, 0);
  3732. this.setBlock(world, i + 29, j + 14, k + 27, MWBlocks.corrupted_dirt, 0);
  3733. this.setBlock(world, i + 29, j + 14, k + 28, MWBlocks.corrupted_dirt, 0);
  3734. this.setBlock(world, i + 29, j + 14, k + 29, MWBlocks.corrupted_dirt, 0);
  3735. this.setBlock(world, i + 29, j + 14, k + 30, MWBlocks.corrupted_dirt, 0);
  3736. this.setBlock(world, i + 29, j + 14, k + 31, MWBlocks.corrupted_dirt, 0);
  3737. this.setBlock(world, i + 29, j + 14, k + 32, MWBlocks.corrupted_dirt, 0);
  3738. this.setBlock(world, i + 29, j + 15, k + 0, MWBlocks.corrupted_dirt, 0);
  3739. this.setBlock(world, i + 29, j + 15, k + 1, MWBlocks.corrupted_dirt, 0);
  3740. this.setBlock(world, i + 29, j + 15, k + 2, MWBlocks.corrupted_dirt, 0);
  3741. this.setBlock(world, i + 29, j + 15, k + 3, MWBlocks.corrupted_dirt, 0);
  3742. this.setBlock(world, i + 29, j + 15, k + 4, MWBlocks.corrupted_dirt, 0);
  3743. this.setBlock(world, i + 29, j + 15, k + 5, MWBlocks.corrupted_dirt, 0);
  3744. this.setBlock(world, i + 29, j + 15, k + 6, MWBlocks.corrupted_dirt, 0);
  3745. this.setBlock(world, i + 29, j + 15, k + 7, MWBlocks.corrupted_dirt, 0);
  3746. this.setBlockToAir(world, i + 29, j + 15, k + 8);
  3747. this.setBlockToAir(world, i + 29, j + 15, k + 9);
  3748. this.setBlockToAir(world, i + 29, j + 15, k + 10);
  3749. this.setBlockToAir(world, i + 29, j + 15, k + 11);
  3750. this.setBlockToAir(world, i + 29, j + 15, k + 12);
  3751. this.setBlockToAir(world, i + 29, j + 15, k + 13);
  3752. this.setBlockToAir(world, i + 29, j + 15, k + 14);
  3753. this.setBlockToAir(world, i + 29, j + 15, k + 15);
  3754. this.setBlockToAir(world, i + 29, j + 15, k + 16);
  3755. this.setBlockToAir(world, i + 29, j + 15, k + 17);
  3756. this.setBlockToAir(world, i + 29, j + 15, k + 18);
  3757. this.setBlockToAir(world, i + 29, j + 15, k + 19);
  3758. this.setBlockToAir(world, i + 29, j + 15, k + 20);
  3759. this.setBlockToAir(world, i + 29, j + 15, k + 21);
  3760. this.setBlockToAir(world, i + 29, j + 15, k + 22);
  3761. this.setBlockToAir(world, i + 29, j + 15, k + 23);
  3762. this.setBlockToAir(world, i + 29, j + 15, k + 24);
  3763. this.setBlock(world, i + 29, j + 15, k + 25, MWBlocks.corrupted_dirt, 0);
  3764. this.setBlock(world, i + 29, j + 15, k + 26, MWBlocks.corrupted_dirt, 0);
  3765. this.setBlock(world, i + 29, j + 15, k + 27, MWBlocks.corrupted_dirt, 0);
  3766. this.setBlock(world, i + 29, j + 15, k + 28, MWBlocks.corrupted_dirt, 0);
  3767. this.setBlock(world, i + 29, j + 15, k + 29, MWBlocks.corrupted_dirt, 0);
  3768. this.setBlock(world, i + 29, j + 15, k + 30, MWBlocks.corrupted_dirt, 0);
  3769. this.setBlock(world, i + 29, j + 15, k + 31, MWBlocks.corrupted_dirt, 0);
  3770. this.setBlock(world, i + 29, j + 15, k + 32, MWBlocks.corrupted_dirt, 0);
  3771. this.setBlock(world, i + 29, j + 16, k + 0, MWBlocks.corrupted_dirt, 0);
  3772. this.setBlock(world, i + 29, j + 16, k + 1, MWBlocks.corrupted_dirt, 0);
  3773. this.setBlock(world, i + 29, j + 16, k + 2, MWBlocks.corrupted_dirt, 0);
  3774. this.setBlock(world, i + 29, j + 16, k + 3, MWBlocks.corrupted_dirt, 0);
  3775. this.setBlock(world, i + 29, j + 16, k + 4, MWBlocks.corrupted_dirt, 0);
  3776. this.setBlock(world, i + 29, j + 16, k + 5, MWBlocks.corrupted_dirt, 0);
  3777. this.setBlock(world, i + 29, j + 16, k + 6, MWBlocks.corrupted_dirt, 0);
  3778. this.setBlock(world, i + 29, j + 16, k + 7, MWBlocks.corrupted_dirt, 0);
  3779. this.setBlock(world, i + 29, j + 16, k + 8, MWBlocks.corrupted_dirt, 0);
  3780. this.setBlock(world, i + 29, j + 16, k + 9, MWBlocks.corrupted_dirt, 0);
  3781. this.setBlock(world, i + 29, j + 16, k + 10, MWBlocks.corrupted_grass, 0);
  3782. this.setBlockToAir(world, i + 29, j + 16, k + 11);
  3783. this.setBlockToAir(world, i + 29, j + 16, k + 12);
  3784. this.setBlockToAir(world, i + 29, j + 16, k + 13);
  3785. this.setBlockToAir(world, i + 29, j + 16, k + 14);
  3786. this.setBlockToAir(world, i + 29, j + 16, k + 15);
  3787. this.setBlockToAir(world, i + 29, j + 16, k + 16);
  3788. this.setBlockToAir(world, i + 29, j + 16, k + 17);
  3789. this.setBlockToAir(world, i + 29, j + 16, k + 18);
  3790. this.setBlockToAir(world, i + 29, j + 16, k + 19);
  3791. this.setBlockToAir(world, i + 29, j + 16, k + 20);
  3792. this.setBlockToAir(world, i + 29, j + 16, k + 21);
  3793. this.setBlockToAir(world, i + 29, j + 16, k + 22);
  3794. this.setBlockToAir(world, i + 29, j + 16, k + 23);
  3795. this.setBlockToAir(world, i + 29, j + 16, k + 24);
  3796. this.setBlock(world, i + 29, j + 16, k + 25, MWBlocks.corrupted_dirt, 0);
  3797. this.setBlock(world, i + 29, j + 16, k + 26, MWBlocks.corrupted_dirt, 0);
  3798. this.setBlock(world, i + 29, j + 16, k + 27, MWBlocks.corrupted_dirt, 0);
  3799. this.setBlock(world, i + 29, j + 16, k + 28, MWBlocks.corrupted_dirt, 0);
  3800. this.setBlock(world, i + 29, j + 16, k + 29, MWBlocks.corrupted_dirt, 0);
  3801. this.setBlock(world, i + 29, j + 16, k + 30, MWBlocks.corrupted_dirt, 0);
  3802. this.setBlock(world, i + 29, j + 16, k + 31, MWBlocks.corrupted_dirt, 0);
  3803. this.setBlock(world, i + 29, j + 16, k + 32, MWBlocks.corrupted_dirt, 0);
  3804. this.setBlock(world, i + 29, j + 17, k + 0, MWBlocks.corrupted_dirt, 0);
  3805. this.setBlock(world, i + 29, j + 17, k + 1, MWBlocks.corrupted_dirt, 0);
  3806. this.setBlock(world, i + 29, j + 17, k + 2, MWBlocks.corrupted_dirt, 0);
  3807. this.setBlock(world, i + 29, j + 17, k + 3, MWBlocks.corrupted_dirt, 0);
  3808. this.setBlock(world, i + 29, j + 17, k + 4, MWBlocks.corrupted_dirt, 0);
  3809. this.setBlock(world, i + 29, j + 17, k + 5, MWBlocks.corrupted_dirt, 0);
  3810. this.setBlock(world, i + 29, j + 17, k + 6, MWBlocks.corrupted_dirt, 0);
  3811. this.setBlock(world, i + 29, j + 17, k + 7, MWBlocks.corrupted_dirt, 0);
  3812. this.setBlock(world, i + 29, j + 17, k + 8, MWBlocks.corrupted_dirt, 0);
  3813. this.setBlock(world, i + 29, j + 17, k + 9, MWBlocks.corrupted_dirt, 0);
  3814. this.setBlockToAir(world, i + 29, j + 17, k + 10);
  3815. this.setBlockToAir(world, i + 29, j + 17, k + 11);
  3816. this.setBlockToAir(world, i + 29, j + 17, k + 12);
  3817. this.setBlockToAir(world, i + 29, j + 17, k + 13);
  3818. this.setBlockToAir(world, i + 29, j + 17, k + 14);
  3819. this.setBlockToAir(world, i + 29, j + 17, k + 15);
  3820. this.setBlockToAir(world, i + 29, j + 17, k + 16);
  3821. this.setBlockToAir(world, i + 29, j + 17, k + 17);
  3822. this.setBlockToAir(world, i + 29, j + 17, k + 18);
  3823. this.setBlockToAir(world, i + 29, j + 17, k + 19);
  3824. this.setBlockToAir(world, i + 29, j + 17, k + 20);
  3825. this.setBlockToAir(world, i + 29, j + 17, k + 21);
  3826. this.setBlockToAir(world, i + 29, j + 17, k + 22);
  3827. this.setBlock(world, i + 29, j + 17, k + 23, MWBlocks.corrupted_dirt, 0);
  3828. this.setBlockToAir(world, i + 29, j + 17, k + 24);
  3829. this.setBlock(world, i + 29, j + 17, k + 25, MWBlocks.corrupted_dirt, 0);
  3830. this.setBlock(world, i + 29, j + 17, k + 26, MWBlocks.corrupted_dirt, 0);
  3831. this.setBlock(world, i + 29, j + 17, k + 27, MWBlocks.corrupted_dirt, 0);
  3832. this.setBlock(world, i + 29, j + 17, k + 28, MWBlocks.corrupted_dirt, 0);
  3833. this.setBlock(world, i + 29, j + 17, k + 29, MWBlocks.corrupted_dirt, 0);
  3834. this.setBlock(world, i + 29, j + 17, k + 30, MWBlocks.corrupted_dirt, 0);
  3835. this.setBlock(world, i + 29, j + 17, k + 31, MWBlocks.corrupted_dirt, 0);
  3836. this.setBlock(world, i + 29, j + 17, k + 32, MWBlocks.corrupted_dirt, 0);
  3837. this.setBlock(world, i + 29, j + 18, k + 0, MWBlocks.corrupted_grass, 0);
  3838. this.setBlock(world, i + 29, j + 18, k + 1, MWBlocks.corrupted_grass, 0);
  3839. this.setBlock(world, i + 29, j + 18, k + 2, MWBlocks.corrupted_grass, 0);
  3840. this.setBlock(world, i + 29, j + 18, k + 3, MWBlocks.corrupted_grass, 0);
  3841. this.setBlock(world, i + 29, j + 18, k + 4, MWBlocks.corrupted_grass, 0);
  3842. this.setBlock(world, i + 29, j + 18, k + 5, MWBlocks.corrupted_grass, 0);
  3843. this.setBlock(world, i + 29, j + 18, k + 6, MWBlocks.corrupted_grass, 0);
  3844. this.setBlock(world, i + 29, j + 18, k + 7, MWBlocks.corrupted_grass, 0);
  3845. this.setBlock(world, i + 29, j + 18, k + 8, MWBlocks.corrupted_grass, 0);
  3846. this.setBlock(world, i + 29, j + 18, k + 9, MWBlocks.corrupted_grass, 0);
  3847. this.setBlockToAir(world, i + 29, j + 18, k + 10);
  3848. this.setBlockToAir(world, i + 29, j + 18, k + 11);
  3849. this.setBlockToAir(world, i + 29, j + 18, k + 12);
  3850. this.setBlockToAir(world, i + 29, j + 18, k + 13);
  3851. this.setBlockToAir(world, i + 29, j + 18, k + 14);
  3852. this.setBlockToAir(world, i + 29, j + 18, k + 15);
  3853. this.setBlockToAir(world, i + 29, j + 18, k + 16);
  3854. this.setBlockToAir(world, i + 29, j + 18, k + 17);
  3855. this.setBlockToAir(world, i + 29, j + 18, k + 18);
  3856. this.setBlockToAir(world, i + 29, j + 18, k + 19);
  3857. this.setBlockToAir(world, i + 29, j + 18, k + 20);
  3858. this.setBlockToAir(world, i + 29, j + 18, k + 21);
  3859. this.setBlockToAir(world, i + 29, j + 18, k + 22);
  3860. this.setBlock(world, i + 29, j + 18, k + 23, MWBlocks.corrupted_grass, 0);
  3861. this.setBlock(world, i + 29, j + 18, k + 24, MWBlocks.corrupted_grass, 0);
  3862. this.setBlock(world, i + 29, j + 18, k + 25, MWBlocks.corrupted_grass, 0);
  3863. this.setBlock(world, i + 29, j + 18, k + 26, MWBlocks.corrupted_grass, 0);
  3864. this.setBlock(world, i + 29, j + 18, k + 27, MWBlocks.corrupted_grass, 0);
  3865. this.setBlock(world, i + 29, j + 18, k + 28, MWBlocks.corrupted_grass, 0);
  3866. this.setBlock(world, i + 29, j + 18, k + 29, MWBlocks.corrupted_grass, 0);
  3867. this.setBlock(world, i + 29, j + 18, k + 30, MWBlocks.corrupted_grass, 0);
  3868. this.setBlock(world, i + 29, j + 18, k + 31, MWBlocks.corrupted_grass, 0);
  3869. this.setBlock(world, i + 29, j + 18, k + 32, MWBlocks.corrupted_grass, 0);
  3870. this.setBlock(world, i + 30, j + 0, k + 0, MWBlocks.corrupted_dirt, 0);
  3871. this.setBlock(world, i + 30, j + 0, k + 1, MWBlocks.corrupted_dirt, 0);
  3872. this.setBlock(world, i + 30, j + 0, k + 2, MWBlocks.corrupted_dirt, 0);
  3873. this.setBlock(world, i + 30, j + 0, k + 3, MWBlocks.corrupted_dirt, 0);
  3874. this.setBlock(world, i + 30, j + 0, k + 4, MWBlocks.corrupted_dirt, 0);
  3875. this.setBlock(world, i + 30, j + 0, k + 5, MWBlocks.corrupted_dirt, 0);
  3876. this.setBlock(world, i + 30, j + 0, k + 6, MWBlocks.corrupted_dirt, 0);
  3877. this.setBlock(world, i + 30, j + 0, k + 7, MWBlocks.corrupted_dirt, 0);
  3878. this.setBlock(world, i + 30, j + 0, k + 8, MWBlocks.corrupted_dirt, 0);
  3879. this.setBlock(world, i + 30, j + 0, k + 9, MWBlocks.corrupted_dirt, 0);
  3880. this.setBlock(world, i + 30, j + 0, k + 10, MWBlocks.corrupted_dirt, 0);
  3881. this.setBlock(world, i + 30, j + 0, k + 11, MWBlocks.corrupted_dirt, 0);
  3882. this.setBlock(world, i + 30, j + 0, k + 12, MWBlocks.corrupted_dirt, 0);
  3883. this.setBlock(world, i + 30, j + 0, k + 13, MWBlocks.corrupted_dirt, 0);
  3884. this.setBlock(world, i + 30, j + 0, k + 14, MWBlocks.corrupted_dirt, 0);
  3885. this.setBlock(world, i + 30, j + 0, k + 15, MWBlocks.corrupted_dirt, 0);
  3886. this.setBlock(world, i + 30, j + 0, k + 16, MWBlocks.corrupted_dirt, 0);
  3887. this.setBlock(world, i + 30, j + 0, k + 17, MWBlocks.corrupted_dirt, 0);
  3888. this.setBlock(world, i + 30, j + 0, k + 18, MWBlocks.corrupted_dirt, 0);
  3889. this.setBlock(world, i + 30, j + 0, k + 19, MWBlocks.corrupted_dirt, 0);
  3890. this.setBlock(world, i + 30, j + 0, k + 20, MWBlocks.corrupted_dirt, 0);
  3891. this.setBlock(world, i + 30, j + 0, k + 21, MWBlocks.corrupted_dirt, 0);
  3892. this.setBlock(world, i + 30, j + 0, k + 22, MWBlocks.corrupted_dirt, 0);
  3893. this.setBlock(world, i + 30, j + 0, k + 23, MWBlocks.corrupted_dirt, 0);
  3894. this.setBlock(world, i + 30, j + 0, k + 24, MWBlocks.corrupted_dirt, 0);
  3895. this.setBlock(world, i + 30, j + 0, k + 25, MWBlocks.corrupted_dirt, 0);
  3896. this.setBlock(world, i + 30, j + 0, k + 26, MWBlocks.corrupted_dirt, 0);
  3897. this.setBlock(world, i + 30, j + 0, k + 27, MWBlocks.corrupted_dirt, 0);
  3898. this.setBlock(world, i + 30, j + 0, k + 28, MWBlocks.corrupted_dirt, 0);
  3899. this.setBlock(world, i + 30, j + 0, k + 29, MWBlocks.corrupted_dirt, 0);
  3900. this.setBlock(world, i + 30, j + 0, k + 30, MWBlocks.corrupted_dirt, 0);
  3901. this.setBlock(world, i + 30, j + 0, k + 31, MWBlocks.corrupted_dirt, 0);
  3902. this.setBlock(world, i + 30, j + 0, k + 32, MWBlocks.corrupted_dirt, 0);
  3903. this.setBlock(world, i + 30, j + 1, k + 0, MWBlocks.corrupted_dirt, 0);
  3904. this.setBlock(world, i + 30, j + 1, k + 1, MWBlocks.corrupted_dirt, 0);
  3905. this.setBlock(world, i + 30, j + 1, k + 2, MWBlocks.corrupted_dirt, 0);
  3906. this.setBlock(world, i + 30, j + 1, k + 3, MWBlocks.corrupted_dirt, 0);
  3907. this.setBlock(world, i + 30, j + 1, k + 4, MWBlocks.corrupted_dirt, 0);
  3908. this.setBlock(world, i + 30, j + 1, k + 5, MWBlocks.corrupted_dirt, 0);
  3909. this.setBlock(world, i + 30, j + 1, k + 6, MWBlocks.corrupted_dirt, 0);
  3910. this.setBlock(world, i + 30, j + 1, k + 7, MWBlocks.corrupted_dirt, 0);
  3911. this.setBlock(world, i + 30, j + 1, k + 8, MWBlocks.corrupted_dirt, 0);
  3912. this.setBlock(world, i + 30, j + 1, k + 9, MWBlocks.corrupted_dirt, 0);
  3913. this.setBlock(world, i + 30, j + 1, k + 10, MWBlocks.corrupted_dirt, 0);
  3914. this.setBlock(world, i + 30, j + 1, k + 11, MWBlocks.corrupted_dirt, 0);
  3915. this.setBlock(world, i + 30, j + 1, k + 12, MWBlocks.corrupted_dirt, 0);
  3916. this.setBlock(world, i + 30, j + 1, k + 13, MWBlocks.corrupted_dirt, 0);
  3917. this.setBlock(world, i + 30, j + 1, k + 14, MWBlocks.corrupted_dirt, 0);
  3918. this.setBlock(world, i + 30, j + 1, k + 15, MWBlocks.corrupted_dirt, 0);
  3919. this.setBlock(world, i + 30, j + 1, k + 16, MWBlocks.corrupted_dirt, 0);
  3920. this.setBlock(world, i + 30, j + 1, k + 17, MWBlocks.corrupted_dirt, 0);
  3921. this.setBlock(world, i + 30, j + 1, k + 18, MWBlocks.corrupted_dirt, 0);
  3922. this.setBlock(world, i + 30, j + 1, k + 19, MWBlocks.corrupted_dirt, 0);
  3923. this.setBlock(world, i + 30, j + 1, k + 20, MWBlocks.corrupted_dirt, 0);
  3924. this.setBlock(world, i + 30, j + 1, k + 21, MWBlocks.corrupted_dirt, 0);
  3925. this.setBlock(world, i + 30, j + 1, k + 22, MWBlocks.corrupted_dirt, 0);
  3926. this.setBlock(world, i + 30, j + 1, k + 23, MWBlocks.corrupted_dirt, 0);
  3927. this.setBlock(world, i + 30, j + 1, k + 24, MWBlocks.corrupted_dirt, 0);
  3928. this.setBlock(world, i + 30, j + 1, k + 25, MWBlocks.corrupted_dirt, 0);
  3929. this.setBlock(world, i + 30, j + 1, k + 26, MWBlocks.corrupted_dirt, 0);
  3930. this.setBlock(world, i + 30, j + 1, k + 27, MWBlocks.corrupted_dirt, 0);
  3931. this.setBlock(world, i + 30, j + 1, k + 28, MWBlocks.corrupted_dirt, 0);
  3932. this.setBlock(world, i + 30, j + 1, k + 29, MWBlocks.corrupted_dirt, 0);
  3933. this.setBlock(world, i + 30, j + 1, k + 30, MWBlocks.corrupted_dirt, 0);
  3934. this.setBlock(world, i + 30, j + 1, k + 31, MWBlocks.corrupted_dirt, 0);
  3935. this.setBlock(world, i + 30, j + 1, k + 32, MWBlocks.corrupted_dirt, 0);
  3936. this.setBlock(world, i + 30, j + 2, k + 0, MWBlocks.corrupted_dirt, 0);
  3937. this.setBlock(world, i + 30, j + 2, k + 1, MWBlocks.corrupted_dirt, 0);
  3938. this.setBlock(world, i + 30, j + 2, k + 2, MWBlocks.corrupted_dirt, 0);
  3939. this.setBlock(world, i + 30, j + 2, k + 3, MWBlocks.corrupted_dirt, 0);
  3940. this.setBlock(world, i + 30, j + 2, k + 4, MWBlocks.corrupted_dirt, 0);
  3941. this.setBlock(world, i + 30, j + 2, k + 5, MWBlocks.corrupted_dirt, 0);
  3942. this.setBlock(world, i + 30, j + 2, k + 6, MWBlocks.corrupted_dirt, 0);
  3943. this.setBlock(world, i + 30, j + 2, k + 7, MWBlocks.corrupted_dirt, 0);
  3944. this.setBlock(world, i + 30, j + 2, k + 8, MWBlocks.corrupted_dirt, 0);
  3945. this.setBlock(world, i + 30, j + 2, k + 9, MWBlocks.corrupted_dirt, 0);
  3946. this.setBlock(world, i + 30, j + 2, k + 10, MWBlocks.corrupted_dirt, 0);
  3947. this.setBlock(world, i + 30, j + 2, k + 11, MWBlocks.corrupted_dirt, 0);
  3948. this.setBlock(world, i + 30, j + 2, k + 12, MWBlocks.corrupted_dirt, 0);
  3949. this.setBlock(world, i + 30, j + 2, k + 13, MWBlocks.corrupted_dirt, 0);
  3950. this.setBlock(world, i + 30, j + 2, k + 14, MWBlocks.corrupted_dirt, 0);
  3951. this.setBlock(world, i + 30, j + 2, k + 15, MWBlocks.corrupted_dirt, 0);
  3952. this.setBlock(world, i + 30, j + 2, k + 16, MWBlocks.corrupted_dirt, 0);
  3953. this.setBlock(world, i + 30, j + 2, k + 17, MWBlocks.corrupted_dirt, 0);
  3954. this.setBlock(world, i + 30, j + 2, k + 18, MWBlocks.corrupted_dirt, 0);
  3955. this.setBlock(world, i + 30, j + 2, k + 19, MWBlocks.corrupted_dirt, 0);
  3956. this.setBlock(world, i + 30, j + 2, k + 20, MWBlocks.corrupted_dirt, 0);
  3957. this.setBlock(world, i + 30, j + 2, k + 21, MWBlocks.corrupted_dirt, 0);
  3958. this.setBlock(world, i + 30, j + 2, k + 22, MWBlocks.corrupted_dirt, 0);
  3959. this.setBlock(world, i + 30, j + 2, k + 23, MWBlocks.corrupted_dirt, 0);
  3960. this.setBlock(world, i + 30, j + 2, k + 24, MWBlocks.corrupted_dirt, 0);
  3961. this.setBlock(world, i + 30, j + 2, k + 25, MWBlocks.corrupted_dirt, 0);
  3962. this.setBlock(world, i + 30, j + 2, k + 26, MWBlocks.corrupted_dirt, 0);
  3963. this.setBlock(world, i + 30, j + 2, k + 27, MWBlocks.corrupted_dirt, 0);
  3964. this.setBlock(world, i + 30, j + 2, k + 28, MWBlocks.corrupted_dirt, 0);
  3965. this.setBlock(world, i + 30, j + 2, k + 29, MWBlocks.corrupted_dirt, 0);
  3966. this.setBlock(world, i + 30, j + 2, k + 30, MWBlocks.corrupted_dirt, 0);
  3967. this.setBlock(world, i + 30, j + 2, k + 31, MWBlocks.corrupted_dirt, 0);
  3968. this.setBlock(world, i + 30, j + 2, k + 32, MWBlocks.corrupted_dirt, 0);
  3969. this.setBlock(world, i + 30, j + 3, k + 0, MWBlocks.corrupted_dirt, 0);
  3970. this.setBlock(world, i + 30, j + 3, k + 1, MWBlocks.corrupted_dirt, 0);
  3971. this.setBlock(world, i + 30, j + 3, k + 2, MWBlocks.corrupted_dirt, 0);
  3972. this.setBlock(world, i + 30, j + 3, k + 3, MWBlocks.corrupted_dirt, 0);
  3973. this.setBlock(world, i + 30, j + 3, k + 4, MWBlocks.corrupted_dirt, 0);
  3974. this.setBlock(world, i + 30, j + 3, k + 5, MWBlocks.corrupted_dirt, 0);
  3975. this.setBlock(world, i + 30, j + 3, k + 6, MWBlocks.corrupted_dirt, 0);
  3976. this.setBlock(world, i + 30, j + 3, k + 7, MWBlocks.corrupted_dirt, 0);
  3977. this.setBlock(world, i + 30, j + 3, k + 8, MWBlocks.corrupted_dirt, 0);
  3978. this.setBlock(world, i + 30, j + 3, k + 9, MWBlocks.corrupted_dirt, 0);
  3979. this.setBlock(world, i + 30, j + 3, k + 10, MWBlocks.corrupted_dirt, 0);
  3980. this.setBlock(world, i + 30, j + 3, k + 11, MWBlocks.corrupted_dirt, 0);
  3981. this.setBlock(world, i + 30, j + 3, k + 12, MWBlocks.corrupted_dirt, 0);
  3982. this.setBlock(world, i + 30, j + 3, k + 13, MWBlocks.corrupted_dirt, 0);
  3983. this.setBlock(world, i + 30, j + 3, k + 14, MWBlocks.corrupted_dirt, 0);
  3984. this.setBlock(world, i + 30, j + 3, k + 15, MWBlocks.corrupted_dirt, 0);
  3985. this.setBlock(world, i + 30, j + 3, k + 16, MWBlocks.corrupted_dirt, 0);
  3986. this.setBlock(world, i + 30, j + 3, k + 17, MWBlocks.corrupted_dirt, 0);
  3987. this.setBlock(world, i + 30, j + 3, k + 18, MWBlocks.corrupted_dirt, 0);
  3988. this.setBlock(world, i + 30, j + 3, k + 19, MWBlocks.corrupted_dirt, 0);
  3989. this.setBlock(world, i + 30, j + 3, k + 20, MWBlocks.corrupted_dirt, 0);
  3990. this.setBlock(world, i + 30, j + 3, k + 21, MWBlocks.corrupted_dirt, 0);
  3991. this.setBlock(world, i + 30, j + 3, k + 22, MWBlocks.corrupted_dirt, 0);
  3992. this.setBlock(world, i + 30, j + 3, k + 23, MWBlocks.corrupted_dirt, 0);
  3993. this.setBlock(world, i + 30, j + 3, k + 24, MWBlocks.corrupted_dirt, 0);
  3994. this.setBlock(world, i + 30, j + 3, k + 25, MWBlocks.corrupted_dirt, 0);
  3995. this.setBlock(world, i + 30, j + 3, k + 26, MWBlocks.corrupted_dirt, 0);
  3996. this.setBlock(world, i + 30, j + 3, k + 27, MWBlocks.corrupted_dirt, 0);
  3997. this.setBlock(world, i + 30, j + 3, k + 28, MWBlocks.corrupted_dirt, 0);
  3998. this.setBlock(world, i + 30, j + 3, k + 29, MWBlocks.corrupted_dirt, 0);
  3999. this.setBlock(world, i + 30, j + 3, k + 30, MWBlocks.corrupted_dirt, 0);
  4000. this.setBlock(world, i + 30, j + 3, k + 31, MWBlocks.corrupted_dirt, 0);
  4001. this.setBlock(world, i + 30, j + 3, k + 32, MWBlocks.corrupted_dirt, 0);
  4002. this.setBlock(world, i + 30, j + 4, k + 0, MWBlocks.corrupted_dirt, 0);
  4003. this.setBlock(world, i + 30, j + 4, k + 1, MWBlocks.corrupted_dirt, 0);
  4004. this.setBlock(world, i + 30, j + 4, k + 2, MWBlocks.corrupted_dirt, 0);
  4005. this.setBlock(world, i + 30, j + 4, k + 3, MWBlocks.corrupted_dirt, 0);
  4006. this.setBlock(world, i + 30, j + 4, k + 4, MWBlocks.corrupted_dirt, 0);
  4007. this.setBlock(world, i + 30, j + 4, k + 5, MWBlocks.corrupted_dirt, 0);
  4008. this.setBlock(world, i + 30, j + 4, k + 6, MWBlocks.corrupted_dirt, 0);
  4009. this.setBlock(world, i + 30, j + 4, k + 7, MWBlocks.corrupted_dirt, 0);
  4010. this.setBlock(world, i + 30, j + 4, k + 8, MWBlocks.corrupted_dirt, 0);
  4011. this.setBlock(world, i + 30, j + 4, k + 9, MWBlocks.corrupted_dirt, 0);
  4012. this.setBlock(world, i + 30, j + 4, k + 10, MWBlocks.corrupted_dirt, 0);
  4013. this.setBlock(world, i + 30, j + 4, k + 11, MWBlocks.corrupted_dirt, 0);
  4014. this.setBlock(world, i + 30, j + 4, k + 12, MWBlocks.corrupted_dirt, 0);
  4015. this.setBlock(world, i + 30, j + 4, k + 13, MWBlocks.corrupted_dirt, 0);
  4016. this.setBlock(world, i + 30, j + 4, k + 14, MWBlocks.corrupted_dirt, 0);
  4017. this.setBlock(world, i + 30, j + 4, k + 15, MWBlocks.corrupted_dirt, 0);
  4018. this.setBlock(world, i + 30, j + 4, k + 16, MWBlocks.corrupted_dirt, 0);
  4019. this.setBlock(world, i + 30, j + 4, k + 17, MWBlocks.corrupted_dirt, 0);
  4020. this.setBlock(world, i + 30, j + 4, k + 18, MWBlocks.corrupted_dirt, 0);
  4021. this.setBlock(world, i + 30, j + 4, k + 19, MWBlocks.corrupted_dirt, 0);
  4022. this.setBlock(world, i + 30, j + 4, k + 20, MWBlocks.corrupted_dirt, 0);
  4023. this.setBlock(world, i + 30, j + 4, k + 21, MWBlocks.corrupted_dirt, 0);
  4024. this.setBlock(world, i + 30, j + 4, k + 22, MWBlocks.corrupted_dirt, 0);
  4025. this.setBlock(world, i + 30, j + 4, k + 23, MWBlocks.corrupted_dirt, 0);
  4026. this.setBlock(world, i + 30, j + 4, k + 24, MWBlocks.corrupted_dirt, 0);
  4027. this.setBlock(world, i + 30, j + 4, k + 25, MWBlocks.corrupted_dirt, 0);
  4028. this.setBlock(world, i + 30, j + 4, k + 26, MWBlocks.corrupted_dirt, 0);
  4029. this.setBlock(world, i + 30, j + 4, k + 27, MWBlocks.corrupted_dirt, 0);
  4030. this.setBlock(world, i + 30, j + 4, k + 28, MWBlocks.corrupted_dirt, 0);
  4031. this.setBlock(world, i + 30, j + 4, k + 29, MWBlocks.corrupted_dirt, 0);
  4032. this.setBlock(world, i + 30, j + 4, k + 30, MWBlocks.corrupted_dirt, 0);
  4033. this.setBlock(world, i + 30, j + 4, k + 31, MWBlocks.corrupted_dirt, 0);
  4034. this.setBlock(world, i + 30, j + 4, k + 32, MWBlocks.corrupted_dirt, 0);
  4035. this.setBlock(world, i + 30, j + 5, k + 0, MWBlocks.corrupted_dirt, 0);
  4036. this.setBlock(world, i + 30, j + 5, k + 1, MWBlocks.corrupted_dirt, 0);
  4037. this.setBlock(world, i + 30, j + 5, k + 2, MWBlocks.corrupted_dirt, 0);
  4038. this.setBlock(world, i + 30, j + 5, k + 3, MWBlocks.corrupted_dirt, 0);
  4039. this.setBlock(world, i + 30, j + 5, k + 4, MWBlocks.corrupted_dirt, 0);
  4040. this.setBlock(world, i + 30, j + 5, k + 5, MWBlocks.corrupted_dirt, 0);
  4041. this.setBlock(world, i + 30, j + 5, k + 6, MWBlocks.corrupted_dirt, 0);
  4042. this.setBlock(world, i + 30, j + 5, k + 7, MWBlocks.corrupted_dirt, 0);
  4043. this.setBlock(world, i + 30, j + 5, k + 8, MWBlocks.corrupted_dirt, 0);
  4044. this.setBlock(world, i + 30, j + 5, k + 9, MWBlocks.corrupted_dirt, 0);
  4045. this.setBlock(world, i + 30, j + 5, k + 10, MWBlocks.corrupted_dirt, 0);
  4046. this.setBlock(world, i + 30, j + 5, k + 11, MWBlocks.corrupted_dirt, 0);
  4047. this.setBlock(world, i + 30, j + 5, k + 12, MWBlocks.corrupted_dirt, 0);
  4048. this.setBlock(world, i + 30, j + 5, k + 13, MWBlocks.corrupted_dirt, 0);
  4049. this.setBlock(world, i + 30, j + 5, k + 14, MWBlocks.corrupted_dirt, 0);
  4050. this.setBlockToAir(world, i + 30, j + 5, k + 15);
  4051. this.setBlock(world, i + 30, j + 5, k + 16, MWBlocks.corrupted_dirt, 0);
  4052. this.setBlock(world, i + 30, j + 5, k + 17, MWBlocks.corrupted_dirt, 0);
  4053. this.setBlock(world, i + 30, j + 5, k + 18, MWBlocks.corrupted_dirt, 0);
  4054. this.setBlock(world, i + 30, j + 5, k + 19, MWBlocks.corrupted_dirt, 0);
  4055. this.setBlock(world, i + 30, j + 5, k + 20, MWBlocks.corrupted_dirt, 0);
  4056. this.setBlock(world, i + 30, j + 5, k + 21, MWBlocks.corrupted_dirt, 0);
  4057. this.setBlock(world, i + 30, j + 5, k + 22, MWBlocks.corrupted_dirt, 0);
  4058. this.setBlock(world, i + 30, j + 5, k + 23, MWBlocks.corrupted_dirt, 0);
  4059. this.setBlock(world, i + 30, j + 5, k + 24, MWBlocks.corrupted_dirt, 0);
  4060. this.setBlock(world, i + 30, j + 5, k + 25, MWBlocks.corrupted_dirt, 0);
  4061. this.setBlock(world, i + 30, j + 5, k + 26, MWBlocks.corrupted_dirt, 0);
  4062. this.setBlock(world, i + 30, j + 5, k + 27, MWBlocks.corrupted_dirt, 0);
  4063. this.setBlock(world, i + 30, j + 5, k + 28, MWBlocks.corrupted_dirt, 0);
  4064. this.setBlock(world, i + 30, j + 5, k + 29, MWBlocks.corrupted_dirt, 0);
  4065. this.setBlock(world, i + 30, j + 5, k + 30, MWBlocks.corrupted_dirt, 0);
  4066. this.setBlock(world, i + 30, j + 5, k + 31, MWBlocks.corrupted_dirt, 0);
  4067. this.setBlock(world, i + 30, j + 5, k + 32, MWBlocks.corrupted_dirt, 0);
  4068. this.setBlock(world, i + 30, j + 6, k + 0, MWBlocks.corrupted_dirt, 0);
  4069. this.setBlock(world, i + 30, j + 6, k + 1, MWBlocks.corrupted_dirt, 0);
  4070. this.setBlock(world, i + 30, j + 6, k + 2, MWBlocks.corrupted_dirt, 0);
  4071. this.setBlock(world, i + 30, j + 6, k + 3, MWBlocks.corrupted_dirt, 0);
  4072. this.setBlock(world, i + 30, j + 6, k + 4, MWBlocks.corrupted_dirt, 0);
  4073. this.setBlock(world, i + 30, j + 6, k + 5, MWBlocks.corrupted_dirt, 0);
  4074. this.setBlock(world, i + 30, j + 6, k + 6, MWBlocks.corrupted_dirt, 0);
  4075. this.setBlock(world, i + 30, j + 6, k + 7, MWBlocks.corrupted_dirt, 0);
  4076. this.setBlock(world, i + 30, j + 6, k + 8, MWBlocks.corrupted_dirt, 0);
  4077. this.setBlock(world, i + 30, j + 6, k + 9, MWBlocks.corrupted_dirt, 0);
  4078. this.setBlock(world, i + 30, j + 6, k + 10, MWBlocks.corrupted_dirt, 0);
  4079. this.setBlock(world, i + 30, j + 6, k + 11, MWBlocks.corrupted_dirt, 0);
  4080. this.setBlock(world, i + 30, j + 6, k + 12, MWBlocks.corrupted_dirt, 0);
  4081. this.setBlock(world, i + 30, j + 6, k + 13, MWBlocks.corrupted_dirt, 0);
  4082. this.setBlock(world, i + 30, j + 6, k + 14, MWBlocks.corrupted_dirt, 0);
  4083. this.setBlockToAir(world, i + 30, j + 6, k + 15);
  4084. this.setBlockToAir(world, i + 30, j + 6, k + 16);
  4085. this.setBlockToAir(world, i + 30, j + 6, k + 17);
  4086. this.setBlock(world, i + 30, j + 6, k + 18, MWBlocks.corrupted_dirt, 0);
  4087. this.setBlock(world, i + 30, j + 6, k + 19, MWBlocks.corrupted_dirt, 0);
  4088. this.setBlock(world, i + 30, j + 6, k + 20, MWBlocks.corrupted_dirt, 0);
  4089. this.setBlock(world, i + 30, j + 6, k + 21, MWBlocks.corrupted_dirt, 0);
  4090. this.setBlock(world, i + 30, j + 6, k + 22, MWBlocks.corrupted_dirt, 0);
  4091. this.setBlock(world, i + 30, j + 6, k + 23, MWBlocks.corrupted_dirt, 0);
  4092. this.setBlock(world, i + 30, j + 6, k + 24, MWBlocks.corrupted_dirt, 0);
  4093. this.setBlock(world, i + 30, j + 6, k + 25, MWBlocks.corrupted_dirt, 0);
  4094. this.setBlock(world, i + 30, j + 6, k + 26, MWBlocks.corrupted_dirt, 0);
  4095. this.setBlock(world, i + 30, j + 6, k + 27, MWBlocks.corrupted_dirt, 0);
  4096. this.setBlock(world, i + 30, j + 6, k + 28, MWBlocks.corrupted_dirt, 0);
  4097. this.setBlock(world, i + 30, j + 6, k + 29, MWBlocks.corrupted_dirt, 0);
  4098. this.setBlock(world, i + 30, j + 6, k + 30, MWBlocks.corrupted_dirt, 0);
  4099. this.setBlock(world, i + 30, j + 6, k + 31, MWBlocks.corrupted_dirt, 0);
  4100. this.setBlock(world, i + 30, j + 6, k + 32, MWBlocks.corrupted_dirt, 0);
  4101. this.setBlock(world, i + 30, j + 7, k + 0, MWBlocks.corrupted_dirt, 0);
  4102. this.setBlock(world, i + 30, j + 7, k + 1, MWBlocks.corrupted_dirt, 0);
  4103. this.setBlock(world, i + 30, j + 7, k + 2, MWBlocks.corrupted_dirt, 0);
  4104. this.setBlock(world, i + 30, j + 7, k + 3, MWBlocks.corrupted_dirt, 0);
  4105. this.setBlock(world, i + 30, j + 7, k + 4, MWBlocks.corrupted_dirt, 0);
  4106. this.setBlock(world, i + 30, j + 7, k + 5, MWBlocks.corrupted_dirt, 0);
  4107. this.setBlock(world, i + 30, j + 7, k + 6, MWBlocks.corrupted_dirt, 0);
  4108. this.setBlock(world, i + 30, j + 7, k + 7, MWBlocks.corrupted_dirt, 0);
  4109. this.setBlock(world, i + 30, j + 7, k + 8, MWBlocks.corrupted_dirt, 0);
  4110. this.setBlock(world, i + 30, j + 7, k + 9, MWBlocks.corrupted_dirt, 0);
  4111. this.setBlock(world, i + 30, j + 7, k + 10, MWBlocks.corrupted_dirt, 0);
  4112. this.setBlockToAir(world, i + 30, j + 7, k + 11);
  4113. this.setBlock(world, i + 30, j + 7, k + 12, MWBlocks.corrupted_dirt, 0);
  4114. this.setBlockToAir(world, i + 30, j + 7, k + 13);
  4115. this.setBlock(world, i + 30, j + 7, k + 14, MWBlocks.corrupted_dirt, 0);
  4116. this.setBlock(world, i + 30, j + 7, k + 15, MWBlocks.corrupted_dirt, 0);
  4117. this.setBlockToAir(world, i + 30, j + 7, k + 16);
  4118. this.setBlockToAir(world, i + 30, j + 7, k + 17);
  4119. this.setBlock(world, i + 30, j + 7, k + 18, MWBlocks.corrupted_dirt, 0);
  4120. this.setBlock(world, i + 30, j + 7, k + 19, MWBlocks.corrupted_dirt, 0);
  4121. this.setBlock(world, i + 30, j + 7, k + 20, MWBlocks.corrupted_dirt, 0);
  4122. this.setBlock(world, i + 30, j + 7, k + 21, MWBlocks.corrupted_dirt, 0);
  4123. this.setBlock(world, i + 30, j + 7, k + 22, MWBlocks.corrupted_dirt, 0);
  4124. this.setBlock(world, i + 30, j + 7, k + 23, MWBlocks.corrupted_dirt, 0);
  4125. this.setBlock(world, i + 30, j + 7, k + 24, MWBlocks.corrupted_dirt, 0);
  4126. this.setBlock(world, i + 30, j + 7, k + 25, MWBlocks.corrupted_dirt, 0);
  4127. this.setBlock(world, i + 30, j + 7, k + 26, MWBlocks.corrupted_dirt, 0);
  4128. this.setBlock(world, i + 30, j + 7, k + 27, MWBlocks.corrupted_dirt, 0);
  4129. this.setBlock(world, i + 30, j + 7, k + 28, MWBlocks.corrupted_dirt, 0);
  4130. this.setBlock(world, i + 30, j + 7, k + 29, MWBlocks.corrupted_dirt, 0);
  4131. this.setBlock(world, i + 30, j + 7, k + 30, MWBlocks.corrupted_dirt, 0);
  4132. this.setBlock(world, i + 30, j + 7, k + 31, MWBlocks.corrupted_dirt, 0);
  4133. this.setBlock(world, i + 30, j + 7, k + 32, MWBlocks.corrupted_dirt, 0);
  4134. this.setBlock(world, i + 30, j + 8, k + 0, MWBlocks.corrupted_dirt, 0);
  4135. this.setBlock(world, i + 30, j + 8, k + 1, MWBlocks.corrupted_dirt, 0);
  4136. this.setBlock(world, i + 30, j + 8, k + 2, MWBlocks.corrupted_dirt, 0);
  4137. this.setBlock(world, i + 30, j + 8, k + 3, MWBlocks.corrupted_dirt, 0);
  4138. this.setBlock(world, i + 30, j + 8, k + 4, MWBlocks.corrupted_dirt, 0);
  4139. this.setBlock(world, i + 30, j + 8, k + 5, MWBlocks.corrupted_dirt, 0);
  4140. this.setBlock(world, i + 30, j + 8, k + 6, MWBlocks.corrupted_dirt, 0);
  4141. this.setBlock(world, i + 30, j + 8, k + 7, MWBlocks.corrupted_dirt, 0);
  4142. this.setBlock(world, i + 30, j + 8, k + 8, MWBlocks.corrupted_dirt, 0);
  4143. this.setBlock(world, i + 30, j + 8, k + 9, MWBlocks.corrupted_dirt, 0);
  4144. this.setBlock(world, i + 30, j + 8, k + 10, MWBlocks.corrupted_dirt, 0);
  4145. this.setBlock(world, i + 30, j + 8, k + 11, MWBlocks.corrupted_dirt, 0);
  4146. this.setBlockToAir(world, i + 30, j + 8, k + 12);
  4147. this.setBlockToAir(world, i + 30, j + 8, k + 13);
  4148. world.setBlock(i + 30, j + 8, k + 14, Blocks.mob_spawner);
  4149.  
  4150. TileEntityMobSpawner tileentitymobspawner3 = (TileEntityMobSpawner)world.getTileEntity(i + 30, j + 8, k + 14);
  4151. tileentitymobspawner3.func_145881_a().setEntityName("CorruptedZombie");
  4152. NBTTagCompound nbt3 = new NBTTagCompound();
  4153. tileentitymobspawner3.writeToNBT(nbt3);
  4154. nbt3.setShort("MinSpawnDelay",(short)50);
  4155. nbt3.setShort("MaxSpawnDelay",(short)200);
  4156. tileentitymobspawner3.readFromNBT(nbt3);
  4157.  
  4158. this.setBlockToAir(world, i + 30, j + 8, k + 15);
  4159. this.setBlockToAir(world, i + 30, j + 8, k + 16);
  4160. this.setBlock(world, i + 30, j + 8, k + 17, MWBlocks.corrupted_dirt, 0);
  4161. this.setBlock(world, i + 30, j + 8, k + 18, MWBlocks.corrupted_dirt, 0);
  4162. this.setBlockToAir(world, i + 30, j + 8, k + 19);
  4163. this.setBlock(world, i + 30, j + 8, k + 20, MWBlocks.corrupted_dirt, 0);
  4164. this.setBlock(world, i + 30, j + 8, k + 21, MWBlocks.corrupted_dirt, 0);
  4165. this.setBlock(world, i + 30, j + 8, k + 22, MWBlocks.corrupted_dirt, 0);
  4166. this.setBlock(world, i + 30, j + 8, k + 23, MWBlocks.corrupted_dirt, 0);
  4167. this.setBlock(world, i + 30, j + 8, k + 24, MWBlocks.corrupted_dirt, 0);
  4168. this.setBlock(world, i + 30, j + 8, k + 25, MWBlocks.corrupted_dirt, 0);
  4169. this.setBlock(world, i + 30, j + 8, k + 26, MWBlocks.corrupted_dirt, 0);
  4170. this.setBlock(world, i + 30, j + 8, k + 27, MWBlocks.corrupted_dirt, 0);
  4171. this.setBlock(world, i + 30, j + 8, k + 28, MWBlocks.corrupted_dirt, 0);
  4172. this.setBlock(world, i + 30, j + 8, k + 29, MWBlocks.corrupted_dirt, 0);
  4173. this.setBlock(world, i + 30, j + 8, k + 30, MWBlocks.corrupted_dirt, 0);
  4174. this.setBlock(world, i + 30, j + 8, k + 31, MWBlocks.corrupted_dirt, 0);
  4175. this.setBlock(world, i + 30, j + 8, k + 32, MWBlocks.corrupted_dirt, 0);
  4176. this.setBlock(world, i + 30, j + 9, k + 0, MWBlocks.corrupted_dirt, 0);
  4177. this.setBlock(world, i + 30, j + 9, k + 1, MWBlocks.corrupted_dirt, 0);
  4178. this.setBlock(world, i + 30, j + 9, k + 2, MWBlocks.corrupted_dirt, 0);
  4179. this.setBlock(world, i + 30, j + 9, k + 3, MWBlocks.corrupted_dirt, 0);
  4180. this.setBlock(world, i + 30, j + 9, k + 4, MWBlocks.corrupted_dirt, 0);
  4181. this.setBlock(world, i + 30, j + 9, k + 5, MWBlocks.corrupted_dirt, 0);
  4182. this.setBlock(world, i + 30, j + 9, k + 6, MWBlocks.corrupted_dirt, 0);
  4183. this.setBlock(world, i + 30, j + 9, k + 7, MWBlocks.corrupted_dirt, 0);
  4184. this.setBlock(world, i + 30, j + 9, k + 8, MWBlocks.corrupted_dirt, 0);
  4185. this.setBlock(world, i + 30, j + 9, k + 9, MWBlocks.corrupted_dirt, 0);
  4186. this.setBlock(world, i + 30, j + 9, k + 10, MWBlocks.corrupted_dirt, 0);
  4187. this.setBlockToAir(world, i + 30, j + 9, k + 11);
  4188. this.setBlockToAir(world, i + 30, j + 9, k + 12);
  4189. this.setBlockToAir(world, i + 30, j + 9, k + 13);
  4190. this.setBlockToAir(world, i + 30, j + 9, k + 14);
  4191. this.setBlockToAir(world, i + 30, j + 9, k + 15);
  4192. this.setBlock(world, i + 30, j + 9, k + 16, MWBlocks.corrupted_dirt, 0);
  4193. this.setBlockToAir(world, i + 30, j + 9, k + 17);
  4194. this.setBlockToAir(world, i + 30, j + 9, k + 18);
  4195. this.setBlock(world, i + 30, j + 9, k + 19, MWBlocks.corrupted_dirt, 0);
  4196. this.setBlockToAir(world, i + 30, j + 9, k + 20);
  4197. this.setBlock(world, i + 30, j + 9, k + 21, MWBlocks.corrupted_dirt, 0);
  4198. this.setBlock(world, i + 30, j + 9, k + 22, MWBlocks.corrupted_dirt, 0);
  4199. this.setBlock(world, i + 30, j + 9, k + 23, MWBlocks.corrupted_dirt, 0);
  4200. this.setBlock(world, i + 30, j + 9, k + 24, MWBlocks.corrupted_dirt, 0);
  4201. this.setBlock(world, i + 30, j + 9, k + 25, MWBlocks.corrupted_dirt, 0);
  4202. this.setBlock(world, i + 30, j + 9, k + 26, MWBlocks.corrupted_dirt, 0);
  4203. this.setBlock(world, i + 30, j + 9, k + 27, MWBlocks.corrupted_dirt, 0);
  4204. this.setBlock(world, i + 30, j + 9, k + 28, MWBlocks.corrupted_dirt, 0);
  4205. this.setBlock(world, i + 30, j + 9, k + 29, MWBlocks.corrupted_dirt, 0);
  4206. this.setBlock(world, i + 30, j + 9, k + 30, MWBlocks.corrupted_dirt, 0);
  4207. this.setBlock(world, i + 30, j + 9, k + 31, MWBlocks.corrupted_dirt, 0);
  4208. this.setBlock(world, i + 30, j + 9, k + 32, MWBlocks.corrupted_dirt, 0);
  4209. this.setBlock(world, i + 30, j + 10, k + 0, MWBlocks.corrupted_dirt, 0);
  4210. this.setBlock(world, i + 30, j + 10, k + 1, MWBlocks.corrupted_dirt, 0);
  4211. this.setBlock(world, i + 30, j + 10, k + 2, MWBlocks.corrupted_dirt, 0);
  4212. this.setBlock(world, i + 30, j + 10, k + 3, MWBlocks.corrupted_dirt, 0);
  4213. this.setBlock(world, i + 30, j + 10, k + 4, MWBlocks.corrupted_dirt, 0);
  4214. this.setBlock(world, i + 30, j + 10, k + 5, MWBlocks.corrupted_dirt, 0);
  4215. this.setBlock(world, i + 30, j + 10, k + 6, MWBlocks.corrupted_dirt, 0);
  4216. this.setBlock(world, i + 30, j + 10, k + 7, MWBlocks.corrupted_dirt, 0);
  4217. this.setBlock(world, i + 30, j + 10, k + 8, MWBlocks.corrupted_dirt, 0);
  4218. this.setBlock(world, i + 30, j + 10, k + 9, MWBlocks.corrupted_dirt, 0);
  4219. this.setBlock(world, i + 30, j + 10, k + 10, MWBlocks.corrupted_dirt, 0);
  4220. this.setBlockToAir(world, i + 30, j + 10, k + 11);
  4221. this.setBlockToAir(world, i + 30, j + 10, k + 12);
  4222. this.setBlockToAir(world, i + 30, j + 10, k + 13);
  4223. this.setBlockToAir(world, i + 30, j + 10, k + 14);
  4224. this.setBlock(world, i + 30, j + 10, k + 15, MWBlocks.corrupted_dirt, 0);
  4225. this.setBlockToAir(world, i + 30, j + 10, k + 16);
  4226. this.setBlockToAir(world, i + 30, j + 10, k + 17);
  4227. this.setBlockToAir(world, i + 30, j + 10, k + 18);
  4228. this.setBlockToAir(world, i + 30, j + 10, k + 19);
  4229. this.setBlockToAir(world, i + 30, j + 10, k + 20);
  4230. this.setBlockToAir(world, i + 30, j + 10, k + 21);
  4231. this.setBlock(world, i + 30, j + 10, k + 22, MWBlocks.corrupted_dirt, 0);
  4232. this.setBlock(world, i + 30, j + 10, k + 23, MWBlocks.corrupted_dirt, 0);
  4233. this.setBlock(world, i + 30, j + 10, k + 24, MWBlocks.corrupted_dirt, 0);
  4234. this.setBlock(world, i + 30, j + 10, k + 25, MWBlocks.corrupted_dirt, 0);
  4235. this.setBlock(world, i + 30, j + 10, k + 26, MWBlocks.corrupted_dirt, 0);
  4236. this.setBlock(world, i + 30, j + 10, k + 27, MWBlocks.corrupted_dirt, 0);
  4237. this.setBlock(world, i + 30, j + 10, k + 28, MWBlocks.corrupted_dirt, 0);
  4238. this.setBlock(world, i + 30, j + 10, k + 29, MWBlocks.corrupted_dirt, 0);
  4239. this.setBlock(world, i + 30, j + 10, k + 30, MWBlocks.corrupted_dirt, 0);
  4240. this.setBlock(world, i + 30, j + 10, k + 31, MWBlocks.corrupted_dirt, 0);
  4241. this.setBlock(world, i + 30, j + 10, k + 32, MWBlocks.corrupted_dirt, 0);
  4242. this.setBlock(world, i + 30, j + 11, k + 0, MWBlocks.corrupted_dirt, 0);
  4243. this.setBlock(world, i + 30, j + 11, k + 1, MWBlocks.corrupted_dirt, 0);
  4244. this.setBlock(world, i + 30, j + 11, k + 2, MWBlocks.corrupted_dirt, 0);
  4245. this.setBlock(world, i + 30, j + 11, k + 3, MWBlocks.corrupted_dirt, 0);
  4246. this.setBlock(world, i + 30, j + 11, k + 4, MWBlocks.corrupted_dirt, 0);
  4247. this.setBlock(world, i + 30, j + 11, k + 5, MWBlocks.corrupted_dirt, 0);
  4248. this.setBlock(world, i + 30, j + 11, k + 6, MWBlocks.corrupted_dirt, 0);
  4249. this.setBlock(world, i + 30, j + 11, k + 7, MWBlocks.corrupted_dirt, 0);
  4250. this.setBlock(world, i + 30, j + 11, k + 8, MWBlocks.corrupted_dirt, 0);
  4251. this.setBlock(world, i + 30, j + 11, k + 9, MWBlocks.corrupted_dirt, 0);
  4252. this.setBlock(world, i + 30, j + 11, k + 10, MWBlocks.corrupted_dirt, 0);
  4253. this.setBlock(world, i + 30, j + 11, k + 11, MWBlocks.corrupted_dirt, 0);
  4254. this.setBlockToAir(world, i + 30, j + 11, k + 12);
  4255. this.setBlockToAir(world, i + 30, j + 11, k + 13);
  4256. this.setBlockToAir(world, i + 30, j + 11, k + 14);
  4257. this.setBlockToAir(world, i + 30, j + 11, k + 15);
  4258. this.setBlockToAir(world, i + 30, j + 11, k + 16);
  4259. this.setBlockToAir(world, i + 30, j + 11, k + 17);
  4260. this.setBlockToAir(world, i + 30, j + 11, k + 18);
  4261. this.setBlockToAir(world, i + 30, j + 11, k + 19);
  4262. this.setBlockToAir(world, i + 30, j + 11, k + 20);
  4263. this.setBlock(world, i + 30, j + 11, k + 21, MWBlocks.corrupted_dirt, 0);
  4264. this.setBlockToAir(world, i + 30, j + 11, k + 22);
  4265. this.setBlock(world, i + 30, j + 11, k + 23, MWBlocks.corrupted_dirt, 0);
  4266. this.setBlock(world, i + 30, j + 11, k + 24, MWBlocks.corrupted_dirt, 0);
  4267. this.setBlock(world, i + 30, j + 11, k + 25, MWBlocks.corrupted_dirt, 0);
  4268. this.setBlock(world, i + 30, j + 11, k + 26, MWBlocks.corrupted_dirt, 0);
  4269. this.setBlock(world, i + 30, j + 11, k + 27, MWBlocks.corrupted_dirt, 0);
  4270. this.setBlock(world, i + 30, j + 11, k + 28, MWBlocks.corrupted_dirt, 0);
  4271. this.setBlock(world, i + 30, j + 11, k + 29, MWBlocks.corrupted_dirt, 0);
  4272. this.setBlock(world, i + 30, j + 11, k + 30, MWBlocks.corrupted_dirt, 0);
  4273. this.setBlock(world, i + 30, j + 11, k + 31, MWBlocks.corrupted_dirt, 0);
  4274. this.setBlock(world, i + 30, j + 11, k + 32, MWBlocks.corrupted_dirt, 0);
  4275. this.setBlock(world, i + 30, j + 12, k + 0, MWBlocks.corrupted_dirt, 0);
  4276. this.setBlock(world, i + 30, j + 12, k + 1, MWBlocks.corrupted_dirt, 0);
  4277. this.setBlock(world, i + 30, j + 12, k + 2, MWBlocks.corrupted_dirt, 0);
  4278. this.setBlock(world, i + 30, j + 12, k + 3, MWBlocks.corrupted_dirt, 0);
  4279. this.setBlock(world, i + 30, j + 12, k + 4, MWBlocks.corrupted_dirt, 0);
  4280. this.setBlock(world, i + 30, j + 12, k + 5, MWBlocks.corrupted_dirt, 0);
  4281. this.setBlock(world, i + 30, j + 12, k + 6, MWBlocks.corrupted_dirt, 0);
  4282. this.setBlock(world, i + 30, j + 12, k + 7, MWBlocks.corrupted_dirt, 0);
  4283. this.setBlockToAir(world, i + 30, j + 12, k + 8);
  4284. this.setBlock(world, i + 30, j + 12, k + 9, MWBlocks.corrupted_dirt, 0);
  4285. this.setBlockToAir(world, i + 30, j + 12, k + 10);
  4286. this.setBlockToAir(world, i + 30, j + 12, k + 11);
  4287. this.setBlockToAir(world, i + 30, j + 12, k + 12);
  4288. this.setBlockToAir(world, i + 30, j + 12, k + 13);
  4289. this.setBlockToAir(world, i + 30, j + 12, k + 14);
  4290. this.setBlockToAir(world, i + 30, j + 12, k + 15);
  4291. this.setBlockToAir(world, i + 30, j + 12, k + 16);
  4292. this.setBlockToAir(world, i + 30, j + 12, k + 17);
  4293. this.setBlockToAir(world, i + 30, j + 12, k + 18);
  4294. this.setBlockToAir(world, i + 30, j + 12, k + 19);
  4295. this.setBlockToAir(world, i + 30, j + 12, k + 20);
  4296. this.setBlockToAir(world, i + 30, j + 12, k + 21);
  4297. this.setBlock(world, i + 30, j + 12, k + 22, MWBlocks.corrupted_dirt, 0);
  4298. this.setBlockToAir(world, i + 30, j + 12, k + 23);
  4299. this.setBlockToAir(world, i + 30, j + 12, k + 24);
  4300. this.setBlock(world, i + 30, j + 12, k + 25, MWBlocks.corrupted_dirt, 0);
  4301. this.setBlock(world, i + 30, j + 12, k + 26, MWBlocks.corrupted_dirt, 0);
  4302. this.setBlock(world, i + 30, j + 12, k + 27, MWBlocks.corrupted_dirt, 0);
  4303. this.setBlock(world, i + 30, j + 12, k + 28, MWBlocks.corrupted_dirt, 0);
  4304. this.setBlock(world, i + 30, j + 12, k + 29, MWBlocks.corrupted_dirt, 0);
  4305. this.setBlock(world, i + 30, j + 12, k + 30, MWBlocks.corrupted_dirt, 0);
  4306. this.setBlock(world, i + 30, j + 12, k + 31, MWBlocks.corrupted_dirt, 0);
  4307. this.setBlock(world, i + 30, j + 12, k + 32, MWBlocks.corrupted_dirt, 0);
  4308. this.setBlock(world, i + 30, j + 13, k + 0, MWBlocks.corrupted_dirt, 0);
  4309. this.setBlock(world, i + 30, j + 13, k + 1, MWBlocks.corrupted_dirt, 0);
  4310. this.setBlock(world, i + 30, j + 13, k + 2, MWBlocks.corrupted_dirt, 0);
  4311. this.setBlock(world, i + 30, j + 13, k + 3, MWBlocks.corrupted_dirt, 0);
  4312. this.setBlock(world, i + 30, j + 13, k + 4, MWBlocks.corrupted_dirt, 0);
  4313. this.setBlock(world, i + 30, j + 13, k + 5, MWBlocks.corrupted_dirt, 0);
  4314. this.setBlock(world, i + 30, j + 13, k + 6, MWBlocks.corrupted_dirt, 0);
  4315. this.setBlock(world, i + 30, j + 13, k + 7, MWBlocks.corrupted_dirt, 0);
  4316. this.setBlock(world, i + 30, j + 13, k + 8, MWBlocks.corrupted_dirt, 0);
  4317. this.setBlockToAir(world, i + 30, j + 13, k + 9);
  4318. this.setBlockToAir(world, i + 30, j + 13, k + 10);
  4319. this.setBlockToAir(world, i + 30, j + 13, k + 11);
  4320. this.setBlockToAir(world, i + 30, j + 13, k + 12);
  4321. this.setBlockToAir(world, i + 30, j + 13, k + 13);
  4322. this.setBlockToAir(world, i + 30, j + 13, k + 14);
  4323. this.setBlockToAir(world, i + 30, j + 13, k + 15);
  4324. this.setBlockToAir(world, i + 30, j + 13, k + 16);
  4325. this.setBlockToAir(world, i + 30, j + 13, k + 17);
  4326. this.setBlockToAir(world, i + 30, j + 13, k + 18);
  4327. this.setBlockToAir(world, i + 30, j + 13, k + 19);
  4328. this.setBlockToAir(world, i + 30, j + 13, k + 20);
  4329. this.setBlockToAir(world, i + 30, j + 13, k + 21);
  4330. this.setBlockToAir(world, i + 30, j + 13, k + 22);
  4331. this.setBlockToAir(world, i + 30, j + 13, k + 23);
  4332. this.setBlock(world, i + 30, j + 13, k + 24, MWBlocks.corrupted_dirt, 0);
  4333. this.setBlock(world, i + 30, j + 13, k + 25, MWBlocks.corrupted_dirt, 0);
  4334. this.setBlock(world, i + 30, j + 13, k + 26, MWBlocks.corrupted_dirt, 0);
  4335. this.setBlock(world, i + 30, j + 13, k + 27, MWBlocks.corrupted_dirt, 0);
  4336. this.setBlock(world, i + 30, j + 13, k + 28, MWBlocks.corrupted_dirt, 0);
  4337. this.setBlock(world, i + 30, j + 13, k + 29, MWBlocks.corrupted_dirt, 0);
  4338. this.setBlock(world, i + 30, j + 13, k + 30, MWBlocks.corrupted_dirt, 0);
  4339. this.setBlock(world, i + 30, j + 13, k + 31, MWBlocks.corrupted_dirt, 0);
  4340. this.setBlock(world, i + 30, j + 13, k + 32, MWBlocks.corrupted_dirt, 0);
  4341. this.setBlock(world, i + 30, j + 14, k + 0, MWBlocks.corrupted_dirt, 0);
  4342. this.setBlock(world, i + 30, j + 14, k + 1, MWBlocks.corrupted_dirt, 0);
  4343. this.setBlock(world, i + 30, j + 14, k + 2, MWBlocks.corrupted_dirt, 0);
  4344. this.setBlock(world, i + 30, j + 14, k + 3, MWBlocks.corrupted_dirt, 0);
  4345. this.setBlock(world, i + 30, j + 14, k + 4, MWBlocks.corrupted_dirt, 0);
  4346. this.setBlock(world, i + 30, j + 14, k + 5, MWBlocks.corrupted_dirt, 0);
  4347. this.setBlock(world, i + 30, j + 14, k + 6, MWBlocks.corrupted_dirt, 0);
  4348. this.setBlock(world, i + 30, j + 14, k + 7, MWBlocks.corrupted_dirt, 0);
  4349. this.setBlock(world, i + 30, j + 14, k + 8, MWBlocks.corrupted_dirt, 0);
  4350. this.setBlockToAir(world, i + 30, j + 14, k + 9);
  4351. this.setBlockToAir(world, i + 30, j + 14, k + 10);
  4352. this.setBlockToAir(world, i + 30, j + 14, k + 11);
  4353. this.setBlockToAir(world, i + 30, j + 14, k + 12);
  4354. this.setBlockToAir(world, i + 30, j + 14, k + 13);
  4355. this.setBlockToAir(world, i + 30, j + 14, k + 14);
  4356. this.setBlockToAir(world, i + 30, j + 14, k + 15);
  4357. this.setBlockToAir(world, i + 30, j + 14, k + 16);
  4358. this.setBlockToAir(world, i + 30, j + 14, k + 17);
  4359. this.setBlockToAir(world, i + 30, j + 14, k + 18);
  4360. this.setBlockToAir(world, i + 30, j + 14, k + 19);
  4361. this.setBlockToAir(world, i + 30, j + 14, k + 20);
  4362. this.setBlockToAir(world, i + 30, j + 14, k + 21);
  4363. this.setBlockToAir(world, i + 30, j + 14, k + 22);
  4364. this.setBlockToAir(world, i + 30, j + 14, k + 23);
  4365. this.setBlockToAir(world, i + 30, j + 14, k + 24);
  4366. this.setBlock(world, i + 30, j + 14, k + 25, MWBlocks.corrupted_dirt, 0);
  4367. this.setBlock(world, i + 30, j + 14, k + 26, MWBlocks.corrupted_dirt, 0);
  4368. this.setBlock(world, i + 30, j + 14, k + 27, MWBlocks.corrupted_dirt, 0);
  4369. this.setBlock(world, i + 30, j + 14, k + 28, MWBlocks.corrupted_dirt, 0);
  4370. this.setBlock(world, i + 30, j + 14, k + 29, MWBlocks.corrupted_dirt, 0);
  4371. this.setBlock(world, i + 30, j + 14, k + 30, MWBlocks.corrupted_dirt, 0);
  4372. this.setBlock(world, i + 30, j + 14, k + 31, MWBlocks.corrupted_dirt, 0);
  4373. this.setBlock(world, i + 30, j + 14, k + 32, MWBlocks.corrupted_dirt, 0);
  4374. this.setBlock(world, i + 30, j + 15, k + 0, MWBlocks.corrupted_dirt, 0);
  4375. this.setBlock(world, i + 30, j + 15, k + 1, MWBlocks.corrupted_dirt, 0);
  4376. this.setBlock(world, i + 30, j + 15, k + 2, MWBlocks.corrupted_dirt, 0);
  4377. this.setBlock(world, i + 30, j + 15, k + 3, MWBlocks.corrupted_dirt, 0);
  4378. this.setBlock(world, i + 30, j + 15, k + 4, MWBlocks.corrupted_dirt, 0);
  4379. this.setBlock(world, i + 30, j + 15, k + 5, MWBlocks.corrupted_dirt, 0);
  4380. this.setBlock(world, i + 30, j + 15, k + 6, MWBlocks.corrupted_dirt, 0);
  4381. this.setBlock(world, i + 30, j + 15, k + 7, MWBlocks.corrupted_dirt, 0);
  4382. this.setBlock(world, i + 30, j + 15, k + 8, MWBlocks.corrupted_dirt, 0);
  4383. this.setBlockToAir(world, i + 30, j + 15, k + 9);
  4384. this.setBlockToAir(world, i + 30, j + 15, k + 10);
  4385. this.setBlockToAir(world, i + 30, j + 15, k + 11);
  4386. this.setBlockToAir(world, i + 30, j + 15, k + 12);
  4387. this.setBlockToAir(world, i + 30, j + 15, k + 13);
  4388. this.setBlockToAir(world, i + 30, j + 15, k + 14);
  4389. this.setBlockToAir(world, i + 30, j + 15, k + 15);
  4390. this.setBlockToAir(world, i + 30, j + 15, k + 16);
  4391. this.setBlockToAir(world, i + 30, j + 15, k + 17);
  4392. this.setBlockToAir(world, i + 30, j + 15, k + 18);
  4393. this.setBlockToAir(world, i + 30, j + 15, k + 19);
  4394. this.setBlockToAir(world, i + 30, j + 15, k + 20);
  4395. this.setBlockToAir(world, i + 30, j + 15, k + 21);
  4396. this.setBlockToAir(world, i + 30, j + 15, k + 22);
  4397. this.setBlockToAir(world, i + 30, j + 15, k + 23);
  4398. this.setBlockToAir(world, i + 30, j + 15, k + 24);
  4399. this.setBlockToAir(world, i + 30, j + 15, k + 25);
  4400. this.setBlock(world, i + 30, j + 15, k + 26, MWBlocks.corrupted_dirt, 0);
  4401. this.setBlock(world, i + 30, j + 15, k + 27, MWBlocks.corrupted_dirt, 0);
  4402. this.setBlock(world, i + 30, j + 15, k + 28, MWBlocks.corrupted_dirt, 0);
  4403. this.setBlock(world, i + 30, j + 15, k + 29, MWBlocks.corrupted_dirt, 0);
  4404. this.setBlock(world, i + 30, j + 15, k + 30, MWBlocks.corrupted_dirt, 0);
  4405. this.setBlock(world, i + 30, j + 15, k + 31, MWBlocks.corrupted_dirt, 0);
  4406. this.setBlock(world, i + 30, j + 15, k + 32, MWBlocks.corrupted_dirt, 0);
  4407. this.setBlock(world, i + 30, j + 16, k + 0, MWBlocks.corrupted_dirt, 0);
  4408. this.setBlock(world, i + 30, j + 16, k + 1, MWBlocks.corrupted_dirt, 0);
  4409. this.setBlock(world, i + 30, j + 16, k + 2, MWBlocks.corrupted_dirt, 0);
  4410. this.setBlock(world, i + 30, j + 16, k + 3, MWBlocks.corrupted_dirt, 0);
  4411. this.setBlock(world, i + 30, j + 16, k + 4, MWBlocks.corrupted_dirt, 0);
  4412. this.setBlock(world, i + 30, j + 16, k + 5, MWBlocks.corrupted_dirt, 0);
  4413. this.setBlock(world, i + 30, j + 16, k + 6, MWBlocks.corrupted_dirt, 0);
  4414. this.setBlock(world, i + 30, j + 16, k + 7, MWBlocks.corrupted_dirt, 0);
  4415. this.setBlock(world, i + 30, j + 16, k + 8, MWBlocks.corrupted_dirt, 0);
  4416. this.setBlock(world, i + 30, j + 16, k + 9, MWBlocks.corrupted_dirt, 0);
  4417. this.setBlockToAir(world, i + 30, j + 16, k + 10);
  4418. this.setBlockToAir(world, i + 30, j + 16, k + 11);
  4419. this.setBlockToAir(world, i + 30, j + 16, k + 12);
  4420. this.setBlockToAir(world, i + 30, j + 16, k + 13);
  4421. this.setBlockToAir(world, i + 30, j + 16, k + 14);
  4422. this.setBlockToAir(world, i + 30, j + 16, k + 15);
  4423. this.setBlockToAir(world, i + 30, j + 16, k + 16);
  4424. this.setBlockToAir(world, i + 30, j + 16, k + 17);
  4425. this.setBlockToAir(world, i + 30, j + 16, k + 18);
  4426. this.setBlockToAir(world, i + 30, j + 16, k + 19);
  4427. this.setBlockToAir(world, i + 30, j + 16, k + 20);
  4428. this.setBlockToAir(world, i + 30, j + 16, k + 21);
  4429. this.setBlockToAir(world, i + 30, j + 16, k + 22);
  4430. this.setBlockToAir(world, i + 30, j + 16, k + 23);
  4431. this.setBlockToAir(world, i + 30, j + 16, k + 24);
  4432. this.setBlock(world, i + 30, j + 16, k + 25, MWBlocks.corrupted_dirt, 0);
  4433. this.setBlock(world, i + 30, j + 16, k + 26, MWBlocks.corrupted_dirt, 0);
  4434. this.setBlock(world, i + 30, j + 16, k + 27, MWBlocks.corrupted_dirt, 0);
  4435. this.setBlock(world, i + 30, j + 16, k + 28, MWBlocks.corrupted_dirt, 0);
  4436. this.setBlock(world, i + 30, j + 16, k + 29, MWBlocks.corrupted_dirt, 0);
  4437. this.setBlock(world, i + 30, j + 16, k + 30, MWBlocks.corrupted_dirt, 0);
  4438. this.setBlock(world, i + 30, j + 16, k + 31, MWBlocks.corrupted_dirt, 0);
  4439. this.setBlock(world, i + 30, j + 16, k + 32, MWBlocks.corrupted_dirt, 0);
  4440. this.setBlock(world, i + 30, j + 17, k + 0, MWBlocks.corrupted_dirt, 0);
  4441. this.setBlock(world, i + 30, j + 17, k + 1, MWBlocks.corrupted_dirt, 0);
  4442. this.setBlock(world, i + 30, j + 17, k + 2, MWBlocks.corrupted_dirt, 0);
  4443. this.setBlock(world, i + 30, j + 17, k + 3, MWBlocks.corrupted_dirt, 0);
  4444. this.setBlock(world, i + 30, j + 17, k + 4, MWBlocks.corrupted_dirt, 0);
  4445. this.setBlock(world, i + 30, j + 17, k + 5, MWBlocks.corrupted_dirt, 0);
  4446. this.setBlock(world, i + 30, j + 17, k + 6, MWBlocks.corrupted_dirt, 0);
  4447. this.setBlock(world, i + 30, j + 17, k + 7, MWBlocks.corrupted_dirt, 0);
  4448. this.setBlock(world, i + 30, j + 17, k + 8, MWBlocks.corrupted_dirt, 0);
  4449. this.setBlock(world, i + 30, j + 17, k + 9, MWBlocks.corrupted_dirt, 0);
  4450. this.setBlock(world, i + 30, j + 17, k + 10, MWBlocks.corrupted_grass, 0);
  4451. this.setBlockToAir(world, i + 30, j + 17, k + 11);
  4452. this.setBlockToAir(world, i + 30, j + 17, k + 12);
  4453. this.setBlockToAir(world, i + 30, j + 17, k + 13);
  4454. this.setBlockToAir(world, i + 30, j + 17, k + 14);
  4455. this.setBlockToAir(world, i + 30, j + 17, k + 15);
  4456. this.setBlockToAir(world, i + 30, j + 17, k + 16);
  4457. this.setBlockToAir(world, i + 30, j + 17, k + 17);
  4458. this.setBlockToAir(world, i + 30, j + 17, k + 18);
  4459. this.setBlockToAir(world, i + 30, j + 17, k + 19);
  4460. this.setBlockToAir(world, i + 30, j + 17, k + 20);
  4461. this.setBlockToAir(world, i + 30, j + 17, k + 21);
  4462. this.setBlockToAir(world, i + 30, j + 17, k + 22);
  4463. this.setBlock(world, i + 30, j + 17, k + 23, MWBlocks.corrupted_dirt, 0);
  4464. this.setBlockToAir(world, i + 30, j + 17, k + 24);
  4465. this.setBlock(world, i + 30, j + 17, k + 25, MWBlocks.corrupted_dirt, 0);
  4466. this.setBlock(world, i + 30, j + 17, k + 26, MWBlocks.corrupted_dirt, 0);
  4467. this.setBlock(world, i + 30, j + 17, k + 27, MWBlocks.corrupted_dirt, 0);
  4468. this.setBlock(world, i + 30, j + 17, k + 28, MWBlocks.corrupted_dirt, 0);
  4469. this.setBlock(world, i + 30, j + 17, k + 29, MWBlocks.corrupted_dirt, 0);
  4470. this.setBlock(world, i + 30, j + 17, k + 30, MWBlocks.corrupted_dirt, 0);
  4471. this.setBlock(world, i + 30, j + 17, k + 31, MWBlocks.corrupted_dirt, 0);
  4472. this.setBlock(world, i + 30, j + 17, k + 32, MWBlocks.corrupted_dirt, 0);
  4473. this.setBlock(world, i + 30, j + 18, k + 0, MWBlocks.corrupted_grass, 0);
  4474. this.setBlock(world, i + 30, j + 18, k + 1, MWBlocks.corrupted_grass, 0);
  4475. this.setBlock(world, i + 30, j + 18, k + 2, MWBlocks.corrupted_grass, 0);
  4476. this.setBlock(world, i + 30, j + 18, k + 3, MWBlocks.corrupted_grass, 0);
  4477. this.setBlock(world, i + 30, j + 18, k + 4, MWBlocks.corrupted_grass, 0);
  4478. this.setBlock(world, i + 30, j + 18, k + 5, MWBlocks.corrupted_grass, 0);
  4479. this.setBlock(world, i + 30, j + 18, k + 6, MWBlocks.corrupted_grass, 0);
  4480. this.setBlock(world, i + 30, j + 18, k + 7, MWBlocks.corrupted_grass, 0);
  4481. this.setBlock(world, i + 30, j + 18, k + 8, MWBlocks.corrupted_grass, 0);
  4482. this.setBlock(world, i + 30, j + 18, k + 9, MWBlocks.corrupted_grass, 0);
  4483. this.setBlockToAir(world, i + 30, j + 18, k + 10);
  4484. this.setBlockToAir(world, i + 30, j + 18, k + 11);
  4485. this.setBlockToAir(world, i + 30, j + 18, k + 12);
  4486. this.setBlockToAir(world, i + 30, j + 18, k + 13);
  4487. this.setBlockToAir(world, i + 30, j + 18, k + 14);
  4488. this.setBlockToAir(world, i + 30, j + 18, k + 15);
  4489. this.setBlockToAir(world, i + 30, j + 18, k + 16);
  4490. this.setBlockToAir(world, i + 30, j + 18, k + 17);
  4491. this.setBlockToAir(world, i + 30, j + 18, k + 18);
  4492. this.setBlockToAir(world, i + 30, j + 18, k + 19);
  4493. this.setBlockToAir(world, i + 30, j + 18, k + 20);
  4494. this.setBlock(world, i + 30, j + 18, k + 21, MWBlocks.corrupted_grass, 0);
  4495. this.setBlock(world, i + 30, j + 18, k + 22, MWBlocks.corrupted_grass, 0);
  4496. this.setBlock(world, i + 30, j + 18, k + 23, MWBlocks.corrupted_grass, 0);
  4497. this.setBlock(world, i + 30, j + 18, k + 24, MWBlocks.corrupted_grass, 0);
  4498. this.setBlock(world, i + 30, j + 18, k + 25, MWBlocks.corrupted_grass, 0);
  4499. this.setBlock(world, i + 30, j + 18, k + 26, MWBlocks.corrupted_grass, 0);
  4500. this.setBlock(world, i + 30, j + 18, k + 27, MWBlocks.corrupted_grass, 0);
  4501. this.setBlock(world, i + 30, j + 18, k + 28, MWBlocks.corrupted_grass, 0);
  4502. this.setBlock(world, i + 30, j + 18, k + 29, MWBlocks.corrupted_grass, 0);
  4503. this.setBlock(world, i + 30, j + 18, k + 30, MWBlocks.corrupted_grass, 0);
  4504. this.setBlock(world, i + 30, j + 18, k + 31, MWBlocks.corrupted_grass, 0);
  4505. this.setBlock(world, i + 30, j + 18, k + 32, MWBlocks.corrupted_grass, 0);
  4506. this.setBlock(world, i + 31, j + 0, k + 0, MWBlocks.corrupted_dirt, 0);
  4507. this.setBlock(world, i + 31, j + 0, k + 1, MWBlocks.corrupted_dirt, 0);
  4508. this.setBlock(world, i + 31, j + 0, k + 2, MWBlocks.corrupted_dirt, 0);
  4509. this.setBlock(world, i + 31, j + 0, k + 3, MWBlocks.corrupted_dirt, 0);
  4510. this.setBlock(world, i + 31, j + 0, k + 4, MWBlocks.corrupted_dirt, 0);
  4511. this.setBlock(world, i + 31, j + 0, k + 5, MWBlocks.corrupted_dirt, 0);
  4512. this.setBlock(world, i + 31, j + 0, k + 6, MWBlocks.corrupted_dirt, 0);
  4513. this.setBlock(world, i + 31, j + 0, k + 7, MWBlocks.corrupted_dirt, 0);
  4514. this.setBlock(world, i + 31, j + 0, k + 8, MWBlocks.corrupted_dirt, 0);
  4515. this.setBlock(world, i + 31, j + 0, k + 9, MWBlocks.corrupted_dirt, 0);
  4516. this.setBlock(world, i + 31, j + 0, k + 10, MWBlocks.corrupted_dirt, 0);
  4517. this.setBlock(world, i + 31, j + 0, k + 11, MWBlocks.corrupted_dirt, 0);
  4518. this.setBlock(world, i + 31, j + 0, k + 12, MWBlocks.corrupted_dirt, 0);
  4519. this.setBlock(world, i + 31, j + 0, k + 13, MWBlocks.corrupted_dirt, 0);
  4520. this.setBlock(world, i + 31, j + 0, k + 14, MWBlocks.corrupted_dirt, 0);
  4521. this.setBlock(world, i + 31, j + 0, k + 15, MWBlocks.corrupted_dirt, 0);
  4522. this.setBlock(world, i + 31, j + 0, k + 16, MWBlocks.corrupted_dirt, 0);
  4523. this.setBlock(world, i + 31, j + 0, k + 17, MWBlocks.corrupted_dirt, 0);
  4524. this.setBlock(world, i + 31, j + 0, k + 18, MWBlocks.corrupted_dirt, 0);
  4525. this.setBlock(world, i + 31, j + 0, k + 19, MWBlocks.corrupted_dirt, 0);
  4526. this.setBlock(world, i + 31, j + 0, k + 20, MWBlocks.corrupted_dirt, 0);
  4527. this.setBlock(world, i + 31, j + 0, k + 21, MWBlocks.corrupted_dirt, 0);
  4528. this.setBlock(world, i + 31, j + 0, k + 22, MWBlocks.corrupted_dirt, 0);
  4529. this.setBlock(world, i + 31, j + 0, k + 23, MWBlocks.corrupted_dirt, 0);
  4530. this.setBlock(world, i + 31, j + 0, k + 24, MWBlocks.corrupted_dirt, 0);
  4531. this.setBlock(world, i + 31, j + 0, k + 25, MWBlocks.corrupted_dirt, 0);
  4532. this.setBlock(world, i + 31, j + 0, k + 26, MWBlocks.corrupted_dirt, 0);
  4533. this.setBlock(world, i + 31, j + 0, k + 27, MWBlocks.corrupted_dirt, 0);
  4534. this.setBlock(world, i + 31, j + 0, k + 28, MWBlocks.corrupted_dirt, 0);
  4535. this.setBlock(world, i + 31, j + 0, k + 29, MWBlocks.corrupted_dirt, 0);
  4536. this.setBlock(world, i + 31, j + 0, k + 30, MWBlocks.corrupted_dirt, 0);
  4537. this.setBlock(world, i + 31, j + 0, k + 31, MWBlocks.corrupted_dirt, 0);
  4538. this.setBlock(world, i + 31, j + 0, k + 32, MWBlocks.corrupted_dirt, 0);
  4539. this.setBlock(world, i + 31, j + 1, k + 0, MWBlocks.corrupted_dirt, 0);
  4540. this.setBlock(world, i + 31, j + 1, k + 1, MWBlocks.corrupted_dirt, 0);
  4541. this.setBlock(world, i + 31, j + 1, k + 2, MWBlocks.corrupted_dirt, 0);
  4542. this.setBlock(world, i + 31, j + 1, k + 3, MWBlocks.corrupted_dirt, 0);
  4543. this.setBlock(world, i + 31, j + 1, k + 4, MWBlocks.corrupted_dirt, 0);
  4544. this.setBlock(world, i + 31, j + 1, k + 5, MWBlocks.corrupted_dirt, 0);
  4545. this.setBlock(world, i + 31, j + 1, k + 6, MWBlocks.corrupted_dirt, 0);
  4546. this.setBlock(world, i + 31, j + 1, k + 7, MWBlocks.corrupted_dirt, 0);
  4547. this.setBlock(world, i + 31, j + 1, k + 8, MWBlocks.corrupted_dirt, 0);
  4548. this.setBlock(world, i + 31, j + 1, k + 9, MWBlocks.corrupted_dirt, 0);
  4549. this.setBlock(world, i + 31, j + 1, k + 10, MWBlocks.corrupted_dirt, 0);
  4550. this.setBlock(world, i + 31, j + 1, k + 11, MWBlocks.corrupted_dirt, 0);
  4551. this.setBlock(world, i + 31, j + 1, k + 12, MWBlocks.corrupted_dirt, 0);
  4552. this.setBlock(world, i + 31, j + 1, k + 13, MWBlocks.corrupted_dirt, 0);
  4553. this.setBlock(world, i + 31, j + 1, k + 14, MWBlocks.corrupted_dirt, 0);
  4554. this.setBlock(world, i + 31, j + 1, k + 15, MWBlocks.corrupted_dirt, 0);
  4555. this.setBlock(world, i + 31, j + 1, k + 16, MWBlocks.corrupted_dirt, 0);
  4556. this.setBlock(world, i + 31, j + 1, k + 17, MWBlocks.corrupted_dirt, 0);
  4557. this.setBlock(world, i + 31, j + 1, k + 18, MWBlocks.corrupted_dirt, 0);
  4558. this.setBlock(world, i + 31, j + 1, k + 19, MWBlocks.corrupted_dirt, 0);
  4559. this.setBlock(world, i + 31, j + 1, k + 20, MWBlocks.corrupted_dirt, 0);
  4560. this.setBlock(world, i + 31, j + 1, k + 21, MWBlocks.corrupted_dirt, 0);
  4561. this.setBlock(world, i + 31, j + 1, k + 22, MWBlocks.corrupted_dirt, 0);
  4562. this.setBlock(world, i + 31, j + 1, k + 23, MWBlocks.corrupted_dirt, 0);
  4563. this.setBlock(world, i + 31, j + 1, k + 24, MWBlocks.corrupted_dirt, 0);
  4564. this.setBlock(world, i + 31, j + 1, k + 25, MWBlocks.corrupted_dirt, 0);
  4565. this.setBlock(world, i + 31, j + 1, k + 26, MWBlocks.corrupted_dirt, 0);
  4566. this.setBlock(world, i + 31, j + 1, k + 27, MWBlocks.corrupted_dirt, 0);
  4567. this.setBlock(world, i + 31, j + 1, k + 28, MWBlocks.corrupted_dirt, 0);
  4568. this.setBlock(world, i + 31, j + 1, k + 29, MWBlocks.corrupted_dirt, 0);
  4569.  
  4570. new WorldGenCorruptedCrate4().generate14(world, rand, i, j, k);
  4571. return true;
  4572. }
  4573.  
  4574. }
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