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- Oceanside (4 hearts after hp):
- mask room:
- equip: stick, bomb, hook > bow, bomb, hook
- bonk table immediately for good skulltula positions
- a little above right on control stick throw bomb right after bonk cs
- sword on skulltula to the right, token, walk up a little
- ceiling skulltula with hookshot
- (shoot masks now if ygygyg)
- roll up, collect token from skulltula bomb was thrown at
- bonk pot
- triple
- shoot masks now if rbrbrb
- hp + recoil, backflip onto table, backwalk very briefly, roll jump off table, open door
- equip stick
- bonk pot
- damage from skulltula when slash 3
- open door
- left skulltula
- do 3 rolls to 2nd crate (think slight better/easier than 4 rolls, hookshot strat is VERY slow in comparison)
- right skulltula + damage 2
- 29th skulltula
- damage from 30th skulltula + 2 bomb strat (damage form skulltula, shield drop bomb next to skulltula, drop/throw bomb away, token + damage, walk to 2nd bomb for last damage)
- mask room movement at table timings:
- backflip + backwalk off + backwalk to door + open door = 6.76
- backflip + backflip off + backwalk to door + open door = 6.85
- baclfip + backwalk very briefly + roll jump off + open door = 6.65
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