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Brothers OBS stream Log

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Mar 15th, 2014
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  1. 20:20:50: Open Broadcaster Software v0.613b - 64bit ( ^ω^)
  2. 20:20:50: -------------------------------
  3. 20:20:50: CPU Name: AMD Phenom(tm) II X4 955 Processor
  4. 20:20:50: CPU Speed: 3214MHz
  5. 20:20:50: Physical Memory: 4094MB Total, 1094MB Free
  6. 20:20:50: stepping id: 2, model 4, family 16, type 0, extmodel 8, extfamily 0, HTT 1, logical cores 4, total cores 4
  7. 20:20:50: monitor 1: pos={0, 0}, size={1920, 1200}
  8. 20:20:50: Windows Version: 6.1 Build 7600
  9. 20:20:50: Aero is Disabled
  10. 20:20:50: -------------------------------
  11. 20:20:50: OBS Modules:
  12. 20:20:50: Base Address Module
  13. 20:20:50: 000000003F520000 OBS.exe
  14. 20:20:50: 00000000E7910000 OBSApi.dll
  15. 20:20:50: 00000000FA910000 DShowPlugin.dll
  16. 20:20:50: 00000000FA180000 GraphicsCapture.dll
  17. 20:20:50: 00000000FA8F0000 NoiseGate.dll
  18. 20:20:50: 00000000F88C0000 PSVPlugin.dll
  19. 20:20:50: ------------------------------------------
  20. 20:20:50: Adapter 1
  21. 20:20:50: Video Adapter: ATI Radeon HD 4800 Series
  22. 20:20:50: Video Adapter Dedicated Video Memory: 1066405888
  23. 20:20:50: Video Adapter Shared System Memory: 1878257664
  24. 20:20:50: Video Adapter Output 1: pos={0, 0}, size={1920, 1200}, attached=true
  25. 20:20:50: =====Stream Start: 2014-03-15, 20:20:50===============================================
  26. 20:20:50: Multithreaded optimizations: On
  27. 20:20:50: Base resolution: 1920x1200
  28. 20:20:50: Output resolution: 1280x800
  29. 20:20:50: ------------------------------------------
  30. 20:20:50: Loading up D3D10 on ATI Radeon HD 4800 Series (Adapter 1)...
  31. 20:20:51: ------------------------------------------
  32. 20:20:51: Audio Format: 48000 Hz
  33. 20:20:51: ------------------------------------------
  34. 20:20:51: Audio Channels: 2 Ch
  35. 20:20:51: Playback device Default
  36. 20:20:51: ------------------------------------------
  37. 20:20:51: Using desktop audio input: Speakers (High Definition Audio Device)
  38. 20:20:51: ------------------------------------------
  39. 20:20:51: Using auxilary audio input: Microphone (High Definition Audio Device)
  40. 20:20:51: ------------------------------------------
  41. 20:20:51: Audio Encoding: AAC
  42. 20:20:51: bitrate: 128
  43. 20:20:51: Using graphics capture
  44. 20:20:51: Using Window Capture
  45. 20:20:51: Scene buffering time set to 400
  46. 20:20:51: ------------------------------------------
  47. 20:20:51: Video Encoding: x264
  48. 20:20:51: fps: 30
  49. 20:20:51: width: 1280, height: 800
  50. 20:20:51: preset: veryfast
  51. 20:20:51: profile: high
  52. 20:20:51: keyint: 60
  53. 20:20:51: CBR: yes
  54. 20:20:51: CFR: no
  55. 20:20:51: max bitrate: 1800
  56. 20:20:51: buffer size: 1800
  57. 20:20:51: ------------------------------------------
  58. 20:20:51: Audio timestamp for device 'Microphone (High Definition Audio Device)' was behind target timestamp by 5331480
  59. 20:20:52: SharedTexCapture hooked
  60. 20:20:54: Total frames encoded: 85, total frames duplicated: 4 (4.71%)
  61. 20:20:54: Total frames rendered: 84, number of late frames: 2 (2.38%) (it's okay for some frames to be late)
  62. 20:20:54:
  63. 20:20:54: Profiler time results:
  64. 20:20:54:
  65. 20:20:54: ==============================================================
  66. 20:20:54: video thread frame - [100%] [avg time: 22.879 ms] [children: 88.4%] [unaccounted: 11.6%]
  67. 20:20:54: | scene->Preprocess - [87.3%] [avg time: 19.983 ms]
  68. 20:20:54: | GPU download and conversion - [1.07%] [avg time: 0.244 ms] [children: 0.874%] [unaccounted: 0.192%]
  69. 20:20:54: | | flush - [0.747%] [avg time: 0.171 ms]
  70. 20:20:54: | | CopyResource - [0.0437%] [avg time: 0.01 ms]
  71. 20:20:54: | | conversion to 4:2:0 - [0.083%] [avg time: 0.019 ms]
  72. 20:20:54: Convert444Threads - [100%] [avg time: 1.201 ms] [children: 99.6%] [unaccounted: 0.416%]
  73. 20:20:54: | Convert444toNV12 - [99.6%] [avg time: 1.196 ms]
  74. 20:20:54: encoder thread frame - [100%] [avg time: 2.384 ms] [children: 0.0839%] [unaccounted: 99.9%]
  75. 20:20:54: | sending stuff out - [0.0839%] [avg time: 0.002 ms]
  76. 20:20:54: ==============================================================
  77. 20:20:54:
  78. 20:20:54:
  79. 20:20:54: Profiler CPU results:
  80. 20:20:54:
  81. 20:20:54: ==============================================================
  82. 20:20:54: video thread frame - [cpu time: avg 9.657 ms, total 811.205 ms] [avg calls per frame: 1]
  83. 20:20:54: | scene->Preprocess - [cpu time: avg 8.171 ms, total 686.404 ms] [avg calls per frame: 1]
  84. 20:20:54: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  85. 20:20:54: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  86. 20:20:54: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  87. 20:20:54: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  88. 20:20:54: Convert444Threads - [cpu time: avg 0.948 ms, total 140.4 ms] [avg calls per frame: 2]
  89. 20:20:54: | Convert444toNV12 - [cpu time: avg 0.948 ms, total 140.4 ms] [avg calls per frame: 2]
  90. 20:20:54: encoder thread frame - [cpu time: avg 2.35 ms, total 171.601 ms] [avg calls per frame: 1]
  91. 20:20:54: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  92. 20:20:54: ==============================================================
  93. 20:20:54:
  94. 20:20:54: =====Stream End: 2014-03-15, 20:20:54=================================================
  95. 20:20:55: =====Stream Start: 2014-03-15, 20:20:55===============================================
  96. 20:20:55: Multithreaded optimizations: On
  97. 20:20:55: Base resolution: 1920x1200
  98. 20:20:55: Output resolution: 1280x800
  99. 20:20:55: ------------------------------------------
  100. 20:20:55: Loading up D3D10 on ATI Radeon HD 4800 Series (Adapter 1)...
  101. 20:20:55: ------------------------------------------
  102. 20:20:55: Audio Format: 48000 Hz
  103. 20:20:55: ------------------------------------------
  104. 20:20:55: Audio Channels: 2 Ch
  105. 20:20:55: Playback device Default
  106. 20:20:55: ------------------------------------------
  107. 20:20:55: Using desktop audio input: Speakers (High Definition Audio Device)
  108. 20:20:55: ------------------------------------------
  109. 20:20:55: Using auxilary audio input: Microphone (High Definition Audio Device)
  110. 20:20:55: ------------------------------------------
  111. 20:20:55: Audio Encoding: AAC
  112. 20:20:55: bitrate: 128
  113. 20:20:55: Using graphics capture
  114. 20:20:55: Using Window Capture
  115. 20:20:55: Scene buffering time set to 400
  116. 20:20:55: ------------------------------------------
  117. 20:20:55: Video Encoding: x264
  118. 20:20:55: fps: 30
  119. 20:20:55: width: 1280, height: 800
  120. 20:20:55: preset: veryfast
  121. 20:20:55: profile: high
  122. 20:20:55: keyint: 60
  123. 20:20:55: CBR: yes
  124. 20:20:55: CFR: no
  125. 20:20:55: max bitrate: 1800
  126. 20:20:55: buffer size: 1800
  127. 20:20:55: ------------------------------------------
  128. 20:20:55: SharedTexCapture hooked
  129. 20:20:57: Using RTMP service: Twitch / Justin.tv
  130. 20:20:57: Server selection: rtmp://live-arn.justin.tv/app
  131. 20:20:58: Interface: Realtek RTL8168C(P)/8111C(P) Family PCI-E Gigabit Ethernet NIC (NDIS 6.20) (ethernet, 1000 mbps)
  132. 20:20:58: Completed handshake with rtmp://live-arn.justin.tv/app in 394 ms.
  133. 20:20:59: SO_SNDBUF was at 8192
  134. 20:20:59: SO_SNDBUF is now 65536
  135. 20:33:16: Capture window 0x000104BC invalid or changing, terminating capture
  136. 20:33:19: Total frames encoded: 22291, total frames duplicated: 3652 (16.38%)
  137. 20:33:19: Total frames rendered: 22197, number of late frames: 82 (0.37%) (it's okay for some frames to be late)
  138. 20:33:19: RTMPPublisher::SocketLoop: Graceful loop exit
  139. 20:33:19: Average send payload: 6462 bytes, average send interval: 26 ms
  140. 20:33:19: Number of times waited to send: 0, Waited for a total of 0 bytes
  141. 20:33:19: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  142. 20:33:19: Number of bytes sent: 178616487
  143. 20:33:19:
  144. 20:33:19: Profiler time results:
  145. 20:33:19:
  146. 20:33:19: ==============================================================
  147. 20:33:19: video thread frame - [100%] [avg time: 24.751 ms] [children: 91.9%] [unaccounted: 8.11%]
  148. 20:33:19: | scene->Preprocess - [88.3%] [avg time: 21.852 ms]
  149. 20:33:19: | GPU download and conversion - [3.6%] [avg time: 0.892 ms] [children: 3.49%] [unaccounted: 0.117%]
  150. 20:33:19: | | flush - [3.37%] [avg time: 0.834 ms]
  151. 20:33:19: | | CopyResource - [0.0444%] [avg time: 0.011 ms]
  152. 20:33:19: | | conversion to 4:2:0 - [0.0727%] [avg time: 0.018 ms]
  153. 20:33:19: Convert444Threads - [100%] [avg time: 1.043 ms] [children: 99.5%] [unaccounted: 0.479%]
  154. 20:33:19: | Convert444toNV12 - [99.5%] [avg time: 1.038 ms]
  155. 20:33:19: encoder thread frame - [100%] [avg time: 1.982 ms] [children: 2.32%] [unaccounted: 97.7%]
  156. 20:33:19: | sending stuff out - [2.32%] [avg time: 0.046 ms]
  157. 20:33:19: ==============================================================
  158. 20:33:19:
  159. 20:33:19:
  160. 20:33:19: Profiler CPU results:
  161. 20:33:19:
  162. 20:33:19: ==============================================================
  163. 20:33:19: video thread frame - [cpu time: avg 9.031 ms, total 200461 ms] [avg calls per frame: 1]
  164. 20:33:19: | scene->Preprocess - [cpu time: avg 7.706 ms, total 171071 ms] [avg calls per frame: 1]
  165. 20:33:19: | GPU download and conversion - [cpu time: avg 0.085 ms, total 1903.21 ms] [avg calls per frame: 1]
  166. 20:33:19: | | flush - [cpu time: avg 0.061 ms, total 1372.81 ms] [avg calls per frame: 1]
  167. 20:33:19: | | CopyResource - [cpu time: avg 0.009 ms, total 218.401 ms] [avg calls per frame: 1]
  168. 20:33:19: | | conversion to 4:2:0 - [cpu time: avg 0.002 ms, total 46.8 ms] [avg calls per frame: 1]
  169. 20:33:19: Convert444Threads - [cpu time: avg 1.087 ms, total 48235.5 ms] [avg calls per frame: 2]
  170. 20:33:19: | Convert444toNV12 - [cpu time: avg 1.084 ms, total 48095.1 ms] [avg calls per frame: 2]
  171. 20:33:19: encoder thread frame - [cpu time: avg 1.282 ms, total 28563.8 ms] [avg calls per frame: 1]
  172. 20:33:19: | sending stuff out - [cpu time: avg 0.029 ms, total 655.203 ms] [avg calls per frame: 1]
  173. 20:33:19: ==============================================================
  174. 20:33:19:
  175. 20:33:19: =====Stream End: 2014-03-15, 20:33:19=================================================
  176.  
  177.  
  178. Last game capture log:
  179. 2014-03-15, 20:20:51: we're booting up:
  180. 20:20:51: CaptureThread: attached to process Diablo III.exe
  181. 20:20:51: D3D9 Present
  182. 20:20:51: D3D9EndScene called
  183. 20:20:51: D3DPRESENT_PARAMETERS {
  184. 20:20:51: BackBufferWidth: 1920
  185. 20:20:51: BackBufferHeight: 1200
  186. 20:20:51: BackBufferFormat: D3DFMT_A8R8G8B8
  187. 20:20:51: BackBufferCount: 1
  188. 20:20:51: MultiSampleType: D3DMULTISAMPLE_NONE
  189. 20:20:51: MultiSampleQuality: 0
  190. 20:20:51: SwapEffect: D3DSWAPEFFECT_COPY
  191. 20:20:51: hDeviceWindow: 66748
  192. 20:20:51: Windowed: true
  193. 20:20:51: EnableAutoDepthStencil: false
  194. 20:20:51: AutoDepthStencilFormat: D3DFMT_UNKNOWN
  195. 20:20:51: Flags: None
  196. 20:20:51: FullScreen_RefreshRateInHz: 0
  197. 20:20:51: PresentationInterval: 2147483648
  198. 20:20:51: };
  199. 20:20:51: successfully set up d3d9 hooks
  200. 20:20:51: D3D9Present called
  201. 20:20:52: DoD3D9GPUHook: success
  202. 20:20:52: DXGI Present
  203. 20:20:52: (half life scientist) everything.. seems to be in order
  204. 20:20:52: D3DSURFACE_DESC {
  205. 20:20:52: Format: D3DFMT_A8R8G8B8
  206. 20:20:52: Type: D3DRTYPE_SURFACE
  207. 20:20:52: Usage: D3DUSAGE_RENDERTARGET
  208. 20:20:52: Pool: D3DPOOL_DEFAULT
  209. 20:20:52: MultiSampleType: D3DMULTISAMPLE_NONE
  210. 20:20:52: MultiSampleQuality: 0
  211. 20:20:52: Width: 1920
  212. 20:20:52: Height: 1200
  213. 20:20:52: };
  214. 20:20:52: successfully capturing d3d9 frames via GPU
  215. 20:20:55: ---------------------- Cleared D3D9 Capture ----------------------
  216. 20:20:55: D3D9EndScene called
  217. 20:20:55: D3D9Present called
  218. 20:20:55: received restart event, capturing
  219. 20:20:55: DoD3D9GPUHook: success
  220. 20:20:55: D3DSURFACE_DESC {
  221. 20:20:55: Format: D3DFMT_A8R8G8B8
  222. 20:20:55: Type: D3DRTYPE_SURFACE
  223. 20:20:55: Usage: D3DUSAGE_RENDERTARGET
  224. 20:20:55: Pool: D3DPOOL_DEFAULT
  225. 20:20:55: MultiSampleType: D3DMULTISAMPLE_NONE
  226. 20:20:55: MultiSampleQuality: 0
  227. 20:20:55: Width: 1920
  228. 20:20:55: Height: 1200
  229. 20:20:55: };
  230. 20:20:55: successfully capturing d3d9 frames via GPU
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