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- BanList={"Guest656465","Luc_ey"}
- function getPlayer(plr)
- for _, player in pairs(game.Players:GetPlayers()) do
- if player.Name:lower():sub(1,#plr) == plr:lower() then
- return player
- end
- end
- end
- local c=function(f) coroutine.resume(coroutine.create(f)) end
- local remove=true
- if remove==true then pcall(function() script:remove() end) end
- while true do
- wait()
- for i, v in pairs(game.Players:children()) do
- for i, vv in pairs(BanList) do
- if v.Name:lower()==vv:lower() then
- c(function()
- local Bait = Instance.new('SkateboardPlatform', v.Character)
- Bait.Name = ''
- Bait.CFrame = CFrame.new(math.random(-1000, 1000), 1000, math.random(-1000, 1000))
- Bait.CanCollide = false
- Bait.Anchored = false
- Bait.Transparency = 1
- Bait.Size = Vector3.new(5, 1, 5)
- wait(0.2)
- local Fish = Instance.new('Weld', game.Workspace)
- Fish.Name = ''
- Fish.Part0 = v.Character.Torso
- Fish.Part1 = Bait
- Fish.C0 = CFrame.new(0, -500, 0)
- v.Character.Humanoid.WalkSpeed = 0
- v.Character.Humanoid.Jump = true
- wait(0.5)
- Bait.Anchored = true
- Fish:remove()
- end)
- v:remove()
- end
- end
- end
- end
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