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- -- --------------------------------------------------------
- -- Host: 127.0.0.1
- -- Server version: 5.5.9-log - MySQL Community Server (GPL)
- -- Server OS: Win32
- -- HeidiSQL version: 7.0.0.4053
- -- Date/time: 2014-01-25 01:13:15
- -- --------------------------------------------------------
- /*!40101 SET @OLD_CHARACTER_SET_CLIENT=@@CHARACTER_SET_CLIENT */;
- /*!40101 SET NAMES utf8 */;
- /*!40014 SET FOREIGN_KEY_CHECKS=0 */;
- -- Dumping database structure for guild_warz
- DROP DATABASE IF EXISTS `guild_warz`;
- CREATE DATABASE IF NOT EXISTS `guild_warz` /*!40100 DEFAULT CHARACTER SET latin1 */;
- USE `guild_warz`;
- -- Dumping structure for table guild_warz.commands
- DROP TABLE IF EXISTS `commands`;
- CREATE TABLE IF NOT EXISTS `commands` (
- `guild` varchar(50) NOT NULL DEFAULT '' COMMENT 'Do Not Touch',
- `commands` varchar(10) NOT NULL DEFAULT 'commands',
- `info_loc` varchar(10) NOT NULL DEFAULT 'info',
- `list_loc` varchar(10) NOT NULL DEFAULT 'list',
- `tele` varchar(6) NOT NULL DEFAULT 'gtele',
- `version` varchar(15) NOT NULL DEFAULT 'ver',
- `loc` varchar(15) NOT NULL DEFAULT 'area',
- `farm` varchar(15) NOT NULL DEFAULT 'farm',
- `barrack` varchar(15) NOT NULL DEFAULT 'barrack',
- `hall` varchar(15) NOT NULL DEFAULT 'hall',
- `pig` varchar(15) NOT NULL DEFAULT 'pig',
- `guard` varchar(15) NOT NULL DEFAULT 'guard',
- `GLD_lvlb` tinyint(2) unsigned NOT NULL DEFAULT '0' COMMENT 'Minimum Required Guild member level to access Guild Master buy commands. Guild Master = 0 , anything over + is rank below Guild master.',
- `GLD_lvls` tinyint(2) unsigned NOT NULL DEFAULT '0' COMMENT 'Minimum Required Guild member level to access Guild Master sell commands. Guild Master = 0 , anything over + is rank below Guild master.',
- `respawn_flag` varchar(50) NOT NULL DEFAULT 'flag' COMMENT 'GM command spawns and assigns a flag to a guild owned area. will return an error if location is owned by SERVER',
- `details_loc` varchar(50) NOT NULL DEFAULT 'loc' COMMENT 'GM command gives more info about location.',
- `table` varchar(50) NOT NULL DEFAULT 'table' COMMENT 'GM command reloads GW table.',
- `GM_admin` tinyint(3) unsigned NOT NULL DEFAULT '5' COMMENT 'GM rank of server admin',
- `GM_minimum` tinyint(1) unsigned NOT NULL DEFAULT '4' COMMENT 'Minimum Required Gm security level to use GM level commands.',
- `currency` bigint(20) unsigned NOT NULL DEFAULT '62006' COMMENT 'item id for currency used.',
- `loc_cost` smallint(5) unsigned NOT NULL DEFAULT '10' COMMENT 'price for basic empty zone.',
- `farm_cost` smallint(5) unsigned NOT NULL DEFAULT '5' COMMENT 'price for small cheezy government issued house.',
- `barrack_cost` smallint(5) unsigned NOT NULL DEFAULT '10' COMMENT 'price for small cheezy government issued house.',
- `hall_cost` smallint(5) unsigned NOT NULL DEFAULT '100' COMMENT 'price for small cheezy government issued house.',
- `pig_cost` smallint(5) NOT NULL DEFAULT '1' COMMENT 'price for one of these porkerz',
- `guard_cost` smallint(5) NOT NULL DEFAULT '1' COMMENT 'how much is your back worth guarding?',
- `farm_L` smallint(5) NOT NULL DEFAULT '1' COMMENT 'how many houses per location.',
- `barrack_L` smallint(5) NOT NULL DEFAULT '1' COMMENT 'how many houses per location.',
- `hall_L` smallint(5) NOT NULL DEFAULT '1' COMMENT 'how many houses per location.',
- `pig_L` smallint(5) NOT NULL DEFAULT '20' COMMENT 'how many pigs per location.',
- `guard_L` smallint(5) NOT NULL DEFAULT '10' COMMENT 'how many guards per location.',
- `pig_payz` bigint(20) NOT NULL DEFAULT '100000' COMMENT 'amount in copper that each pig payz. hence "pig payz". default 100000 = 10g ',
- `gift_count` tinyint(3) NOT NULL DEFAULT '25' COMMENT 'how many of currency item to give to guildmaster of newly created guild.',
- `flag_require` tinyint(1) NOT NULL DEFAULT '0' COMMENT 'does capturing a flag require killing all guards? default == 0 no ; 1 == yes',
- `Server` varchar(6) NOT NULL DEFAULT 'SERVER' COMMENT 'Do Not Touch',
- `flag_id` mediumint(8) NOT NULL DEFAULT '187432' COMMENT 'Do Not Touch',
- `farm_id` mediumint(8) NOT NULL DEFAULT '500000' COMMENT 'Do Not Touch',
- `barrack_id` mediumint(8) NOT NULL DEFAULT '500002' COMMENT 'Do Not Touch',
- `hall_id` mediumint(8) NOT NULL DEFAULT '500004' COMMENT 'Do Not Touch',
- `pig_id` mediumint(8) NOT NULL DEFAULT '49000' COMMENT 'Do Not Touch',
- `guard_id` mediumint(8) NOT NULL DEFAULT '49001' COMMENT 'Do Not Touch',
- `walla_id` mediumint(8) NOT NULL DEFAULT '111111' COMMENT 'Do Not Touch',
- `wallb_id` mediumint(8) NOT NULL DEFAULT '111111' COMMENT 'Do Not Touch',
- `wallc_id` mediumint(8) NOT NULL DEFAULT '111111' COMMENT 'Do Not Touch',
- `trainer1_id` mediumint(8) NOT NULL DEFAULT '111111' COMMENT 'Do Not Touch',
- `trainer2_id` mediumint(8) NOT NULL DEFAULT '111111' COMMENT 'Do Not Touch',
- `vendor1_id` mediumint(8) NOT NULL DEFAULT '111111' COMMENT 'Do Not Touch',
- `vendor2_id` mediumint(8) NOT NULL DEFAULT '111111' COMMENT 'Do Not Touch',
- `peon_id` mediumint(8) NOT NULL DEFAULT '111111' COMMENT 'Do Not Touch',
- `command_set` varchar(50) NOT NULL DEFAULT 'set' COMMENT 'Do Not Touch ',
- PRIMARY KEY (`guild`),
- UNIQUE KEY `guild` (`guild`)
- ) ENGINE=InnoDB DEFAULT CHARSET=latin1;
- -- Dumping data for table guild_warz.commands: ~1 rows (approximately)
- DELETE FROM `commands`;
- /*!40000 ALTER TABLE `commands` DISABLE KEYS */;
- INSERT INTO `commands` (`guild`, `commands`, `info_loc`, `list_loc`, `tele`, `version`, `loc`, `farm`, `barrack`, `hall`, `pig`, `guard`, `GLD_lvlb`, `GLD_lvls`, `respawn_flag`, `details_loc`, `table`, `GM_admin`, `GM_minimum`, `currency`, `loc_cost`, `farm_cost`, `barrack_cost`, `hall_cost`, `pig_cost`, `guard_cost`, `farm_L`, `barrack_L`, `hall_L`, `pig_L`, `guard_L`, `pig_payz`, `gift_count`, `flag_require`, `Server`, `flag_id`, `farm_id`, `barrack_id`, `hall_id`, `pig_id`, `guard_id`, `walla_id`, `wallb_id`, `wallc_id`, `trainer1_id`, `trainer2_id`, `vendor1_id`, `vendor2_id`, `peon_id`, `command_set`) VALUES
- ('SERVER', 'commands', 'info', 'list', 'gtele', 'ver', 'area', 'farm', 'barrack', 'hall', 'pig', 'guard', 0, 0, 'flag', 'loc', 'table', 5, 4, 62006, 10, 5, 10, 100, 1, 1, 1, 1, 1, 20, 10, 100000, 25, 0, 'SERVER', 187432, 500000, 500002, 500005, 49000, 49001, 111111, 111111, 111111, 111111, 111111, 111111, 111111, 111111, 'set');
- /*!40000 ALTER TABLE `commands` ENABLE KEYS */;
- -- Dumping structure for table guild_warz.help
- DROP TABLE IF EXISTS `help`;
- CREATE TABLE IF NOT EXISTS `help` (
- `entry` bigint(20) unsigned DEFAULT NULL,
- `name` varchar(50) DEFAULT NULL,
- `description` varchar(1028) DEFAULT NULL,
- `example` varchar(1028) DEFAULT NULL,
- `command_level` varchar(1028) DEFAULT NULL,
- UNIQUE KEY `entry` (`entry`)
- ) ENGINE=InnoDB DEFAULT CHARSET=latin1;
- -- Dumping data for table guild_warz.help: ~59 rows (approximately)
- DELETE FROM `help`;
- /*!40000 ALTER TABLE `help` DISABLE KEYS */;
- INSERT INTO `help` (`entry`, `name`, `description`, `example`, `command_level`) VALUES
- (1, 'guild', 'Guild name for command entry . non-modifyable >>>>>DO NOT CHANGE<<<<<<', 'LOCKED', '7'),
- (2, 'commands', 'produces a list of accessible commands by level.', 'set comm', '1'),
- (3, 'info_loc', 'produces a basic description of current location.', 'set info_loc look', '1'),
- (4, 'list_loc', 'produces a list of all locations own by player guild sshowing the loocation id, houses, guards, pigs, and value then provides a tally at the end.', 'set list_loc lands', '1'),
- (5, 'tele', 'allows guild members to teleport to guild location flags using location id\'s.', 'set tele goto', '1'),
- (6, 'version', 'allows player to view the system versions.', 'set version intelect', '1'),
- (7, 'loc', 'allows guild members to purchase locations based on its value.', 'LOCKED', '4'),
- (8, 'farm', 'allows guild members to purchase houses for guild locations.', 'LOCKED', '4'),
- (9, 'barracks', 'allows guild members to purchasebarracks to produce guards for guild locations.', 'LOCKED', '4'),
- (10, 'hall', 'allows guild members to purchase a guild hall for guild locations.', 'LOCKED', '4'),
- (11, 'pig', 'allows guild members to purchase guild pigs for guild locations.', 'LOCKED', '4'),
- (12, 'guard', 'allows guildmembers to purchase guards for locations', 'LOCKED', '4'),
- (13, 'buy', 'allows guild member to buy.', 'LOCKED', '4'),
- (14, 'sell', 'allows guild member to sell.', 'LOCKED', '4'),
- (15, 'GLD_lvlb', 'allows rank x access to guild master buy commands. guildmaster==0 any number above 0 is a lower guild rank i.e. officer==1.', 'set GLD_lvlb 2', '4'),
- (16, 'GLD_lvls', 'allows rank x access to guild master sell commands. same as LGD_lvlb guild master == 0 officer == 1 etc.. etc..etc...', 'set GLD_lvls 1', '4'),
- (17, 'reset_loc', 'allows GM of minimum rank to reset a location onwner to "SERVER" and able to be purchased.', 'LOCKED', '5'),
- (18, 'reset_farm', 'allows GM of minimum rank to reset house count of a location to 0', 'LOCKED', '5'),
- (19, 'reset_barrack', 'allows GM of minimum rank to reset barrack count of a location to 0', 'LOCKED', '5'),
- (20, 'reset_hall', 'allows GM of minimum rank to reset hall count of a location to 0', 'LOCKED', '5'),
- (21, 'reset_pig', 'allows GM of minimum rank to reset pig countof a location to 0', 'LOCKED', '5'),
- (22, 'reset_guard', 'allows GM of minimum rank to reset guard count of a location to 0', 'LOCKED', '5'),
- (23, 'respawn_flag', 'allows GM of minimum rank to spawn a missing flag and bind it to current location. if location owned by "SERVER" then an error WILL happen.', 'LOCKED', '5'),
- (24, 'details_loc', 'allows a GM of minimum rank to list detailed information about current location.', 'set details_loc sniff', '5'),
- (25, 'load_table', 'allows a GM of minimum rank to re-load all the guild warrz tables', 'set load_table re_think', '5'),
- (26, 'GM_admin', 'system setting for GM rank of ADMIN acct.', 'set GM_admin 5', '6'),
- (27, 'GM_minimum', 'system setting for GM required minimum rank to access GM commands.', 'set GM_minimum 3', '6'),
- (28, 'currency', 'system setting>>CANNOT BE CHANGED<<', 'LOCKED', '7'),
- (29, 'loc_cost', 'system setting how much x of currency is required to purchase a basic empty location.', 'set loc_cost 10', '6'),
- (30, 'farm_cost', 'system setting how much x of currency to buy 1 house', 'set house_cost 5', '6'),
- (31, 'barrack_cost', 'system setting how much x of currency to buy 1 barrack', 'set barrack_cost 10', '6'),
- (32, 'hall_cost', 'system setting how much x of currency to buy 1 hall', 'set hall_cost 100', '6'),
- (33, 'pig_cost', 'system setting how much x of currency to buy 1 guild pig.', 'set pig_cost 1', '6'),
- (34, 'guard_cost', 'system setting how much x of currency to buy 1 guard.', 'set guard_cost 1', '6'),
- (35, 'farm_L', 'system setting limit how many farms per location', 'set farm_L 1', '6'),
- (36, 'barrack_L', 'system setting limit how many barracks per location', 'set barrack_L 1', '6'),
- (37, 'hall_L', 'system setting limit how many halls per location', 'set hall_L 1', '6'),
- (38, 'pig_L', 'system setting limit how may pigs per location.', 'set pig_L 20', '6'),
- (39, 'guard_L', 'system setting limit how many guards per location.', 'set guard_L 10', '6'),
- (40, 'pig_payz', 'system setting how much each pig payz in copper per half hour. 10g == 100000', 'set pig_payz 100000', '6'),
- (41, 'gift_count', 'system setting how much currency to gift to newly created guilds.', 'set gift_count 25', '6'),
- (42, 'flag_require', 'system setting switch does system require all guards dead to capture flag? default == 0 no; 1 == yes', 'set flag_require 1', '6'),
- (43, 'Server', 'game core ID for guild ID storage of game master level commands >>>>> DO NOT CHANGE <<<<<', 'LOCKED', '7'),
- (44, 'flag_id', 'game core ID for ally flag id >>>>>DO NOT CHANGE<<<<<', 'LOCKED', '7'),
- (45, 'farm_id', 'game core ID for guild house id >>>>>DO NOT CHANGE<<<<<', 'LOCKED', '7'),
- (46, 'barrack_id', 'game core ID for guild barrack id >>>>>DO NOT CHANGE<<<<<', 'LOCKED', '7'),
- (47, 'hall_id', 'game core ID for guild hall id >>>>>DO NOT CHANGE<<<<<', 'LOCKED', '7'),
- (48, 'pig_id', 'game core ID for guild pig id >>>>>DO NOT CHANGE<<<<<', 'LOCKED', '7'),
- (49, 'guard_id', 'game core ID for guild guard id >>>>>DO NOT CHANGE<<<<<', 'LOCKED', '7'),
- (50, 'walla_id', 'game core ID for wall #a >>>>>>DO NOT CHANGE<<<<<<<<', 'LOCKED', '7'),
- (51, 'wallb_id', 'game core ID for wall #b >>>>>>DO NOT CHANGE<<<<<<<<', 'LOCKED', '7'),
- (52, 'wallc_id', 'game core ID for wall #c >>>>>>DO NOT CHANGE<<<<<<<<', 'LOCKED', '7'),
- (53, 'barrack_id', 'game core ID for barracks ID >>>>>>DO NOT CHANGE<<<<<<<<', 'LOCKED', '7'),
- (54, 'trainer1_id', 'game core ID for trainer npc id ', 'LOCKED', '7'),
- (55, 'trainer2_id', 'game core ID for trainer npc id ', 'LOCKED', '7'),
- (56, 'vendor1_id', 'game core ID for vendor npc id', 'LOCKED', '7'),
- (57, 'vendor2_id', 'game core ID for vendor npc id', 'LOCKED', '7'),
- (58, 'peon_id', 'game core ID for ally peon npc', 'LOCKED', '7'),
- (59, 'command_set', 'game core command for modifying custom commands >>>>>DO NOT CHANGE<<<<<', 'LOCKED', '7'),
- (60, 'lock', 'ADMIN command to lock an area from purchase.', 'LOCKED', '6');
- /*!40000 ALTER TABLE `help` ENABLE KEYS */;
- -- Dumping structure for table guild_warz.zones
- DROP TABLE IF EXISTS `zones`;
- CREATE TABLE IF NOT EXISTS `zones` (
- `entry` bigint(10) unsigned NOT NULL DEFAULT '0',
- `map_id` bigint(10) unsigned NOT NULL DEFAULT '0',
- `area_id` bigint(10) unsigned NOT NULL DEFAULT '0',
- `zone_id` bigint(10) unsigned NOT NULL DEFAULT '0',
- `guild_name` varchar(50) NOT NULL DEFAULT 'SERVER',
- `team` smallint(10) unsigned NOT NULL DEFAULT '2',
- `x` float NOT NULL DEFAULT '0',
- `y` float NOT NULL DEFAULT '0',
- `z` float NOT NULL DEFAULT '0',
- `farm_count` tinyint(10) NOT NULL DEFAULT '0',
- `barrack_count` tinyint(10) NOT NULL DEFAULT '0',
- `hall_count` tinyint(10) NOT NULL DEFAULT '0',
- `pig_count` tinyint(10) NOT NULL DEFAULT '0',
- `guard_count` tinyint(10) NOT NULL DEFAULT '0',
- `wall_count` tinyint(10) NOT NULL DEFAULT '0',
- `trainer_count` tinyint(10) NOT NULL DEFAULT '0',
- `npc_count` tinyint(10) NOT NULL DEFAULT '0',
- `peon_count` tinyint(10) NOT NULL DEFAULT '0',
- `flag_id` bigint(20) NOT NULL DEFAULT '0',
- PRIMARY KEY (`entry`),
- UNIQUE KEY `entry` (`entry`)
- ) ENGINE=InnoDB DEFAULT CHARSET=latin1;
- -- Dumping data for table guild_warz.zones: ~1 rows (approximately)
- DELETE FROM `zones`;
- /*!40000 ALTER TABLE `zones` DISABLE KEYS */;
- INSERT INTO `zones` (`entry`, `map_id`, `area_id`, `zone_id`, `guild_name`, `team`, `x`, `y`, `z`, `farm_count`, `barrack_count`, `hall_count`, `pig_count`, `guard_count`, `wall_count`, `trainer_count`, `npc_count`, `peon_count`, `flag_id`) VALUES
- (1, 0, 0, 0, 'SERVER', 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- /*!40000 ALTER TABLE `zones` ENABLE KEYS */;
- /*!40014 SET FOREIGN_KEY_CHECKS=1 */;
- /*!40101 SET CHARACTER_SET_CLIENT=@OLD_CHARACTER_SET_CLIENT */;
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