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Natural Selection 2 log file - Linux

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Sep 13th, 2014
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  1. Date: 09/13/14
  2. Time: 12:32:20:
  3. --------------------------------------------------------------
  4. Build 269
  5. Ubuntu i686
  6. Steam initialized
  7. Num displays: 1
  8. OpenGL 3.3.0 NVIDIA 331.38 initialized (NVIDIA Corporation GeForce 9800 GTX/9800 GTX+/PCIe/SSE2)
  9. GLSL version 3.30 NVIDIA via Cg compiler
  10. ARB_texture_storage extension present
  11. ARB_get_program_binary extension present
  12. [ 0.539] MainThread : Error: SoundSystem::GetDeviceByGuid - failed to find device by GUID
  13. Sound Device: Default Output Device stereo
  14. Record Device: disabled
  15. Loading config://ConsoleBindings.json
  16. Loading config://FavoriteServers.json
  17. Loading config://HistoryServers.json
  18. Resampling uncompressed animations at 1/2 frame rate to conserve memory
  19. Main Menu Initialized at Version: 269
  20. Steam Id: 64334318
  21. Server tickrate 30, client sendrate 20, bandwidth limit per player 25600
  22. Connected to Steam servers
  23. Connecting to server 127.0.0.1:27015
  24. VAC Enabled
  25. Client connecting (127.0.0.1)
  26. Loading config://ServerConfig.json
  27. Loading config://ReservedSlotsConfig.json
  28. Loading config://ServerAdmin.json
  29. Loading config://BannedPlayers.json
  30. Loading config://MapCycle.json
  31. Hashed 1 game_setup.xml files for consistency
  32. Hashed 816 *.lua files for consistency
  33. Hashed 37 *.hlsl files for consistency
  34. Hashed 30 *.shader files for consistency
  35. Hashed 18 *.screenfx files for consistency
  36. Hashed 142 *.surface_shader files for consistency
  37. Hashed 3 *.fxh files for consistency
  38. Hashed 3 *.render_setup files for consistency
  39. Hashed 2 *.shader_template files for consistency
  40. Hashed 13 *.level files for consistency
  41. Hashed 5899 *.dds files for consistency
  42. Hashed 88 *.jpg files for consistency
  43. Hashed 51 *.png files for consistency
  44. Hashed 905 *.cinematic files for consistency
  45. Hashed 2218 *.material files for consistency
  46. Hashed 3934 *.model files for consistency
  47. Hashed 103 *.animation_graph files for consistency
  48. Hashed 201 *.polygons files for consistency
  49. Hashed 4 *.fev files for consistency
  50. Hashed 24 *.fsb files for consistency
  51. Skipped 391 ui/*.dds files for consistency
  52. Skipped 127 *_view*.dds files for consistency
  53. Skipped 55 *_view*.material files for consistency
  54. Skipped 143 *_view*.model files for consistency
  55. Skipped 21 models/marine/hands/* files for consistency
  56. Skipped 1 sound/*_client.fev files for consistency
  57. Skipped 1 sound/*_client.fsb files for consistency
  58. Skipped 1 shaders/DarkVision.hlsl files for consistency
  59. Skipped 1 shaders/DarkVision.screenfx files for consistency
  60. Skipped 1 shaders/DarkVision.shader files for consistency
  61. Hashed 0 lua/entry/*.entry files for consistency
  62. Consistency checking took 1 seconds
  63. [ 29.936] Worker 15 : Loading 'maps/ns2_docking.level'
  64. Building pathing mesh for level maps/ns2_docking.level
  65. Finished loading 'maps/ns2_docking.level'
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