Advertisement
Guest User

Tom Miller using

a guest
Aug 5th, 2011
137
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 14.05 KB | None | 0 0
  1. == ./Framework/dxmut.cs ==
  2. using System;
  3. using System.Collections;
  4. using Microsoft.DirectX;
  5. using Microsoft.DirectX.Direct3D;
  6.  
  7. == ./Framework/dxmutdata.cs ==
  8. using System;
  9. using System.Windows.Forms;
  10. using System.Collections;
  11. using Microsoft.DirectX;
  12. using Microsoft.DirectX.Direct3D;
  13.  
  14. == ./Framework/dxmutenum.cs ==
  15. using System;
  16. using System.Collections;
  17. using Microsoft.DirectX;
  18. using Microsoft.DirectX.Direct3D;
  19.  
  20. == ./Framework/dxmutexception.cs ==
  21. using System;
  22. using System.Collections;
  23. using Microsoft.DirectX;
  24. using Microsoft.DirectX.Direct3D;
  25.  
  26. == ./Framework/dxmutgui.cs ==
  27. using System;
  28. using System.Collections;
  29. using Microsoft.DirectX;
  30. using Microsoft.DirectX.Direct3D;
  31.  
  32. == ./Framework/dxmutmesh.cs ==
  33. using System;
  34. using Microsoft.DirectX;
  35. using Microsoft.DirectX.Direct3D;
  36.  
  37. == ./Framework/dxmutmisc.cs ==
  38. using System;
  39. using System.IO;
  40. using System.Collections;
  41. using System.Runtime.InteropServices;
  42. using Microsoft.DirectX;
  43. using Microsoft.DirectX.Direct3D;
  44.  
  45. == ./Framework/dxmutSettingsDlg.cs ==
  46. using System;
  47. using System.IO;
  48. using System.Collections;
  49. using System.Runtime.InteropServices;
  50. using Microsoft.DirectX;
  51. using Microsoft.DirectX.Direct3D;
  52.  
  53. == ./Kapitola 1/ConsoleApplication1/Trida1.cs ==
  54. using System;
  55.  
  56. == ./Obranci/AssemblyInfo.cs ==
  57. using System.Reflection;
  58. using System.Runtime.CompilerServices;
  59.  
  60. == ./Obranci/Casovac.cs ==
  61. using System;
  62. using System.IO;
  63. using System.Runtime.InteropServices;
  64.  
  65. == ./Obranci/Framework/dxmut.cs ==
  66. using System;
  67. using System.Collections;
  68. using Microsoft.DirectX;
  69. using Microsoft.DirectX.Direct3D;
  70.  
  71. == ./Obranci/Framework/dxmutdata.cs ==
  72. using System;
  73. using System.Windows.Forms;
  74. using System.Collections;
  75. using Microsoft.DirectX;
  76. using Microsoft.DirectX.Direct3D;
  77.  
  78. == ./Obranci/Framework/dxmutenum.cs ==
  79. using System;
  80. using System.Collections;
  81. using Microsoft.DirectX;
  82. using Microsoft.DirectX.Direct3D;
  83.  
  84. == ./Obranci/Framework/dxmutexception.cs ==
  85. using System;
  86. using System.Collections;
  87. using Microsoft.DirectX;
  88. using Microsoft.DirectX.Direct3D;
  89.  
  90. == ./Obranci/Framework/dxmutgui.cs ==
  91. using System;
  92. using System.Collections;
  93. using Microsoft.DirectX;
  94. using Microsoft.DirectX.Direct3D;
  95.  
  96. == ./Obranci/Framework/dxmutmesh.cs ==
  97. using System;
  98. using Microsoft.DirectX;
  99. using Microsoft.DirectX.Direct3D;
  100.  
  101. == ./Obranci/Framework/dxmutmisc.cs ==
  102. using System;
  103. using System.IO;
  104. using System.Collections;
  105. using System.Runtime.InteropServices;
  106. using Microsoft.DirectX;
  107. using Microsoft.DirectX.Direct3D;
  108.  
  109. == ./Obranci/Framework/dxmutSettingsDlg.cs ==
  110. using System;
  111. using System.IO;
  112. using System.Collections;
  113. using System.Runtime.InteropServices;
  114. using Microsoft.DirectX;
  115. using Microsoft.DirectX.Direct3D;
  116.  
  117. == ./Obranci/gui.cs ==
  118. using System;
  119. using System.Configuration;
  120. using System.Drawing;
  121. using System.Windows.Forms;
  122. using Microsoft.DirectX;
  123. using Microsoft.DirectX.Direct3D;
  124.  
  125. == ./Obranci/HerniJadro.cs ==
  126. using System;
  127. using System.Configuration;
  128. using System.Windows.Forms;
  129. using Microsoft.DirectX;
  130. using Microsoft.DirectX.Direct3D;
  131. using Microsoft.Samples.DirectX.UtilityToolkit;
  132.  
  133. == ./Obranci/HerniPostava.cs ==
  134. using System;
  135. using System.Configuration;
  136. using System.Drawing;
  137. using System.Windows.Forms;
  138. using Microsoft.DirectX;
  139. using Microsoft.DirectX.Direct3D;
  140.  
  141. == ./Obranci/Kostka.cs ==
  142. using System;
  143. using System.Drawing;
  144. using Microsoft.DirectX;
  145. using Microsoft.DirectX.Direct3D;
  146.  
  147. == ./Obranci/LevelCreator/Editor.cs ==
  148. using System;
  149. using System.Drawing;
  150. using System.Collections;
  151. using System.ComponentModel;
  152. using System.Windows.Forms;
  153. using System.Configuration;
  154. using System.IO;
  155.  
  156. == ./Obranci/ObrazovkyUI.cs ==
  157. using System;
  158. using System.Configuration;
  159. using System.Drawing;
  160. using System.Windows.Forms;
  161. using Microsoft.DirectX;
  162. using Microsoft.DirectX.Direct3D;
  163.  
  164. == ./Obranci/Uroven.cs ==
  165. using System;
  166. using System.IO;
  167. using Microsoft.DirectX;
  168. using Microsoft.DirectX.Direct3D;
  169.  
  170. == ./Tanky/Enumerace.cs ==
  171. using System;
  172. using Microsoft.DirectX;
  173. using Microsoft.DirectX.Direct3D;
  174.  
  175. == ./Tanky/Framework/dxmut.cs ==
  176. using System;
  177. using System.Collections;
  178. using Microsoft.DirectX;
  179. using Microsoft.DirectX.Direct3D;
  180.  
  181. == ./Tanky/Framework/dxmutdata.cs ==
  182. using System;
  183. using System.Windows.Forms;
  184. using System.Collections;
  185. using Microsoft.DirectX;
  186. using Microsoft.DirectX.Direct3D;
  187.  
  188. == ./Tanky/Framework/dxmutenum.cs ==
  189. using System;
  190. using System.Collections;
  191. using Microsoft.DirectX;
  192. using Microsoft.DirectX.Direct3D;
  193.  
  194. == ./Tanky/Framework/dxmutexception.cs ==
  195. using System;
  196. using System.Collections;
  197. using Microsoft.DirectX;
  198. using Microsoft.DirectX.Direct3D;
  199.  
  200. == ./Tanky/Framework/dxmutgui.cs ==
  201. using System;
  202. using System.Collections;
  203. using Microsoft.DirectX;
  204. using Microsoft.DirectX.Direct3D;
  205.  
  206. == ./Tanky/Framework/dxmutmesh.cs ==
  207. using System;
  208. using Microsoft.DirectX;
  209. using Microsoft.DirectX.Direct3D;
  210.  
  211. == ./Tanky/Framework/dxmutmisc.cs ==
  212. using System;
  213. using System.IO;
  214. using System.Collections;
  215. using System.Runtime.InteropServices;
  216. using Microsoft.DirectX;
  217. using Microsoft.DirectX.Direct3D;
  218.  
  219. == ./Tanky/Framework/dxmutSettingsDlg.cs ==
  220. using System;
  221. using System.IO;
  222. using System.Collections;
  223. using System.Runtime.InteropServices;
  224. using Microsoft.DirectX;
  225. using Microsoft.DirectX.Direct3D;
  226.  
  227. == ./Tanky/gui.cs ==
  228. using System;
  229. using System.Configuration;
  230. using System.Drawing;
  231. using System.Windows.Forms;
  232. using Microsoft.DirectX;
  233. using Microsoft.DirectX.Direct3D;
  234. using Direct3D = Microsoft.DirectX.Direct3D;
  235.  
  236. == ./Tanky/HerniJadro.cs ==
  237. using System;
  238. using System.Configuration;
  239. using System.Windows.Forms;
  240. using Microsoft.DirectX;
  241. using Microsoft.DirectX.Direct3D;
  242. using Microsoft.Samples.DirectX.UtilityToolkit;
  243. using Microsoft.DirectX.DirectPlay;
  244. using Direct3D = Microsoft.DirectX.Direct3D;
  245.  
  246. == ./Tanky/HerniPostava.cs ==
  247. using System;
  248. using System.Windows.Forms;
  249. using Microsoft.DirectX;
  250. using Microsoft.DirectX.Direct3D;
  251. using Input=Microsoft.DirectX.DirectInput;
  252.  
  253. == ./Tanky/Hierarchie.cs ==
  254. using System;
  255. using System.Drawing;
  256. using System.Windows.Forms;
  257. using Microsoft.DirectX;
  258. using Microsoft.DirectX.Direct3D;
  259.  
  260. == ./Tanky/Kamera.cs ==
  261. using System;
  262. using Microsoft.DirectX;
  263. using Microsoft.DirectX.Direct3D;
  264.  
  265. == ./Tanky/ObrazovkyUI.cs ==
  266. using System;
  267. using System.Drawing;
  268. using Microsoft.DirectX;
  269. using Microsoft.DirectX.Direct3D;
  270. using Microsoft.Samples.DirectX.UtilityToolkit;
  271.  
  272. == ./Tanky/Sit.cs ==
  273. using System;
  274. using System.Drawing;
  275. using System.Windows.Forms;
  276. using Microsoft.DirectX;
  277. using Microsoft.DirectX.DirectPlay;
  278.  
  279. == ./Tanky/SkladisteTextur.cs ==
  280. using System;
  281. using System.IO;
  282. using System.Collections;
  283. using Microsoft.DirectX;
  284. using Microsoft.DirectX.Direct3D;
  285.  
  286. == ./Tanky/skyBox.cs ==
  287. using System;
  288. using System.Drawing;
  289. using System.Windows.Forms;
  290. using Microsoft.DirectX;
  291. using Microsoft.DirectX.Direct3D;
  292.  
  293. == ./Tanky/Strela.cs ==
  294. using System;
  295. using System.Collections;
  296. using Microsoft.DirectX;
  297. using Microsoft.DirectX.Direct3D;
  298. using Microsoft.Samples.DirectX.UtilityToolkit;
  299.  
  300. == ./Tanky/tank.cs ==
  301. using System;
  302. using System.Drawing;
  303. using System.Windows.Forms;
  304. using Microsoft.DirectX;
  305. using Microsoft.DirectX.Direct3D;
  306. using Microsoft.Samples.DirectX.UtilityToolkit;
  307.  
  308. == ./Tanky/Uroven.cs ==
  309. using System;
  310. using System.Drawing;
  311. using System.Windows.Forms;
  312. using Microsoft.DirectX;
  313. using Microsoft.DirectX.Direct3D;
  314.  
  315. == ./Tanky/ZvlastniEfekty.cs ==
  316. using System;
  317. using System.Windows.Forms;
  318. using Microsoft.DirectX;
  319. using Microsoft.DirectX.Direct3D;
  320. using Microsoft.Samples.DirectX.UtilityToolkit;
  321.  
  322. == ./Tanky/ZvukoveJadro.cs ==
  323. using System;
  324. using System.Drawing;
  325. using System.Windows.Forms;
  326. using Microsoft.DirectX;
  327. using Microsoft.DirectX.DirectSound;
  328.  
  329. == ./ZavodyMotokar/Backup/Common/dxmut.cs ==
  330. using System;
  331. using System.Collections;
  332. using Microsoft.DirectX;
  333. using Microsoft.DirectX.Direct3D;
  334.  
  335. == ./ZavodyMotokar/Backup/Common/dxmutdata.cs ==
  336. using System;
  337. using System.Windows.Forms;
  338. using System.Collections;
  339. using Microsoft.DirectX;
  340. using Microsoft.DirectX.Direct3D;
  341.  
  342. == ./ZavodyMotokar/Backup/Common/dxmutenum.cs ==
  343. using System;
  344. using System.Collections;
  345. using Microsoft.DirectX;
  346. using Microsoft.DirectX.Direct3D;
  347.  
  348. == ./ZavodyMotokar/Backup/Common/dxmutexception.cs ==
  349. using System;
  350. using System.Collections;
  351. using Microsoft.DirectX;
  352. using Microsoft.DirectX.Direct3D;
  353.  
  354. == ./ZavodyMotokar/Backup/Common/dxmutgui.cs ==
  355. using System;
  356. using System.Collections;
  357. using Microsoft.DirectX;
  358. using Microsoft.DirectX.Direct3D;
  359.  
  360. == ./ZavodyMotokar/Backup/Common/dxmutmesh.cs ==
  361. using System;
  362. using Microsoft.DirectX;
  363. using Microsoft.DirectX.Direct3D;
  364.  
  365. == ./ZavodyMotokar/Backup/Common/dxmutmisc.cs ==
  366. using System;
  367. using System.IO;
  368. using System.Collections;
  369. using System.Runtime.InteropServices;
  370. using Microsoft.DirectX;
  371. using Microsoft.DirectX.Direct3D;
  372.  
  373. == ./ZavodyMotokar/Backup/Common/dxmutSettingsDlg.cs ==
  374. using System;
  375. using System.IO;
  376. using System.Collections;
  377. using System.Runtime.InteropServices;
  378. using Microsoft.DirectX;
  379. using Microsoft.DirectX.Direct3D;
  380.  
  381. == ./ZavodyMotokar/Backup/ZavodyMotokar.cs ==
  382. using System;
  383. using System.Configuration;
  384. using System.Drawing;
  385. using Microsoft.DirectX;
  386. using Microsoft.DirectX.Direct3D;
  387. using Microsoft.Samples.DirectX.UtilityToolkit;
  388. using Direct3D = Microsoft.DirectX.Direct3D;
  389.  
  390. == ./ZavodyMotokar/Backup1/Common/dxmut.cs ==
  391. using System;
  392. using System.Collections;
  393. using Microsoft.DirectX;
  394. using Microsoft.DirectX.Direct3D;
  395.  
  396. == ./ZavodyMotokar/Backup1/Common/dxmutdata.cs ==
  397. using System;
  398. using System.Windows.Forms;
  399. using System.Collections;
  400. using Microsoft.DirectX;
  401. using Microsoft.DirectX.Direct3D;
  402.  
  403. == ./ZavodyMotokar/Backup1/Common/dxmutenum.cs ==
  404. using System;
  405. using System.Collections;
  406. using Microsoft.DirectX;
  407. using Microsoft.DirectX.Direct3D;
  408.  
  409. == ./ZavodyMotokar/Backup1/Common/dxmutexception.cs ==
  410. using System;
  411. using System.Collections;
  412. using Microsoft.DirectX;
  413. using Microsoft.DirectX.Direct3D;
  414.  
  415. == ./ZavodyMotokar/Backup1/Common/dxmutgui.cs ==
  416. using System;
  417. using System.Collections;
  418. using Microsoft.DirectX;
  419. using Microsoft.DirectX.Direct3D;
  420.  
  421. == ./ZavodyMotokar/Backup1/Common/dxmutmesh.cs ==
  422. using System;
  423. using Microsoft.DirectX;
  424. using Microsoft.DirectX.Direct3D;
  425.  
  426. == ./ZavodyMotokar/Backup1/Common/dxmutmisc.cs ==
  427. using System;
  428. using System.IO;
  429. using System.Collections;
  430. using System.Runtime.InteropServices;
  431. using Microsoft.DirectX;
  432. using Microsoft.DirectX.Direct3D;
  433.  
  434. == ./ZavodyMotokar/Backup1/Common/dxmutSettingsDlg.cs ==
  435. using System;
  436. using System.IO;
  437. using System.Collections;
  438. using System.Runtime.InteropServices;
  439. using Microsoft.DirectX;
  440. using Microsoft.DirectX.Direct3D;
  441.  
  442. == ./ZavodyMotokar/Backup1/ZavodyMotokar.cs ==
  443. using System;
  444. using System.Configuration;
  445. using System.Drawing;
  446. using Microsoft.DirectX;
  447. using Microsoft.DirectX.Direct3D;
  448. using Microsoft.Samples.DirectX.UtilityToolkit;
  449. using Direct3D = Microsoft.DirectX.Direct3D;
  450.  
  451. == ./ZavodyMotokar/Backup2/Common/dxmut.cs ==
  452. using System;
  453. using System.Collections;
  454. using Microsoft.DirectX;
  455. using Microsoft.DirectX.Direct3D;
  456.  
  457. == ./ZavodyMotokar/Backup2/Common/dxmutdata.cs ==
  458. using System;
  459. using System.Windows.Forms;
  460. using System.Collections;
  461. using Microsoft.DirectX;
  462. using Microsoft.DirectX.Direct3D;
  463.  
  464. == ./ZavodyMotokar/Backup2/Common/dxmutenum.cs ==
  465. using System;
  466. using System.Collections;
  467. using Microsoft.DirectX;
  468. using Microsoft.DirectX.Direct3D;
  469.  
  470. == ./ZavodyMotokar/Backup2/Common/dxmutexception.cs ==
  471. using System;
  472. using System.Collections;
  473. using Microsoft.DirectX;
  474. using Microsoft.DirectX.Direct3D;
  475.  
  476. == ./ZavodyMotokar/Backup2/Common/dxmutgui.cs ==
  477. using System;
  478. using System.Collections;
  479. using Microsoft.DirectX;
  480. using Microsoft.DirectX.Direct3D;
  481.  
  482. == ./ZavodyMotokar/Backup2/Common/dxmutmesh.cs ==
  483. using System;
  484. using Microsoft.DirectX;
  485. using Microsoft.DirectX.Direct3D;
  486.  
  487. == ./ZavodyMotokar/Backup2/Common/dxmutmisc.cs ==
  488. using System;
  489. using System.IO;
  490. using System.Collections;
  491. using System.Runtime.InteropServices;
  492. using Microsoft.DirectX;
  493. using Microsoft.DirectX.Direct3D;
  494.  
  495. == ./ZavodyMotokar/Backup2/Common/dxmutSettingsDlg.cs ==
  496. using System;
  497. using System.IO;
  498. using System.Collections;
  499. using System.Runtime.InteropServices;
  500. using Microsoft.DirectX;
  501. using Microsoft.DirectX.Direct3D;
  502.  
  503. == ./ZavodyMotokar/Backup2/ZavodyMotokar.cs ==
  504. using System;
  505. using System.Configuration;
  506. using System.Drawing;
  507. using Microsoft.DirectX;
  508. using Microsoft.DirectX.Direct3D;
  509. using Microsoft.Samples.DirectX.UtilityToolkit;
  510. using Direct3D = Microsoft.DirectX.Direct3D;
  511.  
  512. == ./ZavodyMotokar/Common/dxmut.cs ==
  513. using System;
  514. using System.Collections;
  515. using Microsoft.DirectX;
  516. using Microsoft.DirectX.Direct3D;
  517.  
  518. == ./ZavodyMotokar/Common/dxmutdata.cs ==
  519. using System;
  520. using System.Windows.Forms;
  521. using System.Collections;
  522. using Microsoft.DirectX;
  523. using Microsoft.DirectX.Direct3D;
  524.  
  525. == ./ZavodyMotokar/Common/dxmutenum.cs ==
  526. using System;
  527. using System.Collections;
  528. using Microsoft.DirectX;
  529. using Microsoft.DirectX.Direct3D;
  530.  
  531. == ./ZavodyMotokar/Common/dxmutexception.cs ==
  532. using System;
  533. using System.Collections;
  534. using Microsoft.DirectX;
  535. using Microsoft.DirectX.Direct3D;
  536.  
  537. == ./ZavodyMotokar/Common/dxmutgui.cs ==
  538. using System;
  539. using System.Collections;
  540. using Microsoft.DirectX;
  541. using Microsoft.DirectX.Direct3D;
  542.  
  543. == ./ZavodyMotokar/Common/dxmutmesh.cs ==
  544. using System;
  545. using Microsoft.DirectX;
  546. using Microsoft.DirectX.Direct3D;
  547.  
  548. == ./ZavodyMotokar/Common/dxmutmisc.cs ==
  549. using System;
  550. using System.IO;
  551. using System.Collections;
  552. using System.Runtime.InteropServices;
  553. using Microsoft.DirectX;
  554. using Microsoft.DirectX.Direct3D;
  555.  
  556. == ./ZavodyMotokar/Common/dxmutSettingsDlg.cs ==
  557. using System;
  558. using System.IO;
  559. using System.Collections;
  560. using System.Runtime.InteropServices;
  561. using Microsoft.DirectX;
  562. using Microsoft.DirectX.Direct3D;
  563.  
  564. == ./ZavodyMotokar/ZavodyMotokar.cs ==
  565. using System;
  566. using System.Configuration;
  567. using System.Drawing;
  568. using Microsoft.DirectX;
  569. using Microsoft.DirectX.Direct3D;
  570. using Microsoft.Samples.DirectX.UtilityToolkit;
  571. using Direct3D = Microsoft.DirectX.Direct3D;
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement