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Sep 21st, 2013
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  1. if(strcmp(cmd, "/usedrugs", true) == 0)
  2. {
  3. if(IsPlayerConnected(playerid))
  4. {
  5. if(PlayerBoxing[playerid] > 0)
  6. {
  7. SendClientMessage(playerid, COLOR_GREY, "[GRESKA] Ne mozete se drogirati dok letite !");
  8. return 1;
  9. }
  10. if(UsingDrugs[playerid] == 1)
  11. {
  12. SendClientMessage(playerid, COLOR_WHITE, "[GRESKA] Vec ste drogirani !");
  13. return 1;
  14. }
  15. new x_nr[256];
  16. x_nr = strtok(cmdtext, idx);
  17. if(!strlen(x_nr))
  18. {
  19. SendClientMessage(playerid, COLOR_WHITE, "{FFAF00}Koriscenje: {FFFFFF}/usedrugs [ime]");
  20. SendClientMessage(playerid, COLOR_WHITE, "{FFAF00}Ponudjena imena: {FFFFFF}trava, heroin, kokain, marihuana");
  21. return 1;
  22. }
  23. if(strcmp(x_nr,"trava",true) == 0)
  24. {
  25. if(PlayerInfo[playerid][pDrugs] > 24)
  26. {
  27. PlayerStoned[playerid] += 1;
  28. if(PlayerStoned[playerid] >= 3) { GameTextForPlayer(playerid, "~w~Vi ste~n~~p~Naduvani!", 4000, 4); }
  29. new Float:PlayersArmour;
  30. GetPlayerArmour(playerid, PlayersArmour);
  31. if(PlayerInfo[playerid][pDrugPerk] > 0)
  32. {
  33. SetPlayerArmour(playerid, PlayersArmour + 50.0);
  34. }
  35. PlayerInfo[playerid][pDrugs] -= 25;
  36. SetPlayerArmour(playerid, PlayersArmour + 50.0);
  37. SetPlayerWeather(playerid, -68);
  38. UsingDrugs[playerid] = 1;
  39. SetTimerEx("DrugEffectGone", 25000, false, "i", playerid);
  40. GetPlayerName(playerid, sendername, sizeof(sendername));
  41. format(string, sizeof(string), "* %s uzima malo vutre iz dzepa i pocinje pusiti.", sendername);
  42. ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  43. ApplyAnimation(playerid,"SMOKING", "M_smklean_loop", 4.0, 1, 0, 0, 0, 0);
  44. if(STDPlayer[playerid]==1)
  45. {
  46. STDPlayer[playerid] = 0;
  47. SendClientMessage(playerid, COLOR_WHITE, "* Niste vise zarazeni sa STD zbog droge !");
  48. }
  49. else if(STDPlayer[playerid]==2)
  50. {
  51. STDPlayer[playerid] = 1;
  52. SendClientMessage(playerid, COLOR_WHITE, "* You lowered the STD to Chlamydia because of the Drugs !");
  53. }
  54. else if(STDPlayer[playerid]==3)
  55. {
  56. STDPlayer[playerid] = 2;
  57. SendClientMessage(playerid, COLOR_WHITE, "* You lowered the STD to Gonorrhea because of the Drugs !");
  58. }
  59. }
  60. else
  61. {
  62. SendClientMessage(playerid, COLOR_GREY, "[GRESKA] Nemate vise droge !");
  63. }
  64. }
  65. else if(strcmp(x_nr,"kokain",true) == 0)
  66. {
  67. if(PlayerInfo[playerid][pDrugs] > 26)
  68. {
  69. PlayerStoned[playerid] += 1;
  70. if(PlayerStoned[playerid] >= 3) { GameTextForPlayer(playerid, "~w~Vi ste~n~~p~Drogirani", 4000, 1); }
  71. new Float:PlayersArmour;
  72. GetPlayerArmour(playerid, PlayersArmour);
  73. if(PlayerInfo[playerid][pDrugPerk] > 0)
  74. {
  75. SetPlayerArmour(playerid, PlayersArmour + 100.0);
  76. }
  77. PlayerInfo[playerid][pDrugs] -= 27;
  78. SetPlayerArmour(playerid, PlayersArmour + 100.0);
  79. SetPlayerWeather(playerid, -30);
  80. UsingDrugs[playerid] = 1;
  81. SetTimerEx("DrugEffectGone", 25000, false, "i", playerid);
  82. GetPlayerName(playerid, sendername, sizeof(sendername));
  83. format(string, sizeof(string), "* %s uzima kokain.", sendername);
  84. ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  85. ApplyAnimation(playerid, "CRACK", "crckdeth2", 4.0, 1, 0, 0, 0, 0);
  86. if(STDPlayer[playerid]==1)
  87. {
  88. STDPlayer[playerid] = 0;
  89. SendClientMessage(playerid, COLOR_WHITE, "[GRESKA] Niste vise zarazeni sa STD zbog droge !");
  90. }
  91. else if(STDPlayer[playerid]==2)
  92. {
  93. STDPlayer[playerid] = 1;
  94. SendClientMessage(playerid, COLOR_WHITE, "* You lowered the STD to Chlamydia because of the Drugs !");
  95. }
  96. else if(STDPlayer[playerid]==3)
  97. {
  98. STDPlayer[playerid] = 2;
  99. SendClientMessage(playerid, COLOR_WHITE, "* You lowered the STD to Gonorrhea because of the Drugs !");
  100. }
  101. }
  102. else
  103. {
  104. SendClientMessage(playerid, COLOR_GREY, "[GRESKA] Nemate vise droge !");
  105. }
  106. }
  107. else
  108. {
  109. SendClientMessage(playerid, COLOR_WHITE, "{FFAF00}Koriscenje: {FFFFFF}/usedrugs [ime]");
  110. SendClientMessage(playerid, COLOR_WHITE, "{FFAF00}Ponudjena imena: {FFFFFF}trava, heroin, kokain, marihuana");
  111. }
  112. else if(strcmp(x_nr,"marihuana",true) == 0)
  113. {
  114. if(PlayerInfo[playerid][pDrugs] > 31)
  115. {
  116. PlayerStoned[playerid] += 1;
  117. if(PlayerStoned[playerid] >= 3) { GameTextForPlayer(playerid, "~w~Vi ste~n~~p~Napuseni", 4000, 1); }
  118. new Float:PlayersArmour;
  119. GetPlayerArmour(playerid, PlayersArmour);
  120. if(PlayerInfo[playerid][pDrugPerk] > 0)
  121. {
  122. SetPlayerArmour(playerid, PlayersArmour + 100.0);
  123. }
  124. PlayerInfo[playerid][pDrugs] -= 32;
  125. SetPlayerArmour(playerid, PlayersArmour + 100.0);
  126. SetPlayerWeather(playerid, -30);
  127. UsingDrugs[playerid] = 1;
  128. SetTimerEx("DrugEffectGone", 25000, false, "i", playerid);
  129. GetPlayerName(playerid, sendername, sizeof(sendername));
  130. format(string, sizeof(string), "* %s uzima marihuanu i pocinje pusiti.", sendername);
  131. ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  132. ApplyAnimation(playerid,"SMOKING", "M_smklean_loop", 4.0, 1, 0, 0, 0, 0);
  133. if(STDPlayer[playerid]==1)
  134. {
  135. STDPlayer[playerid] = 0;
  136. SendClientMessage(playerid, COLOR_WHITE, "[GRESKA] Niste vise zarazeni sa STD zbog droge !");
  137. }
  138. else if(STDPlayer[playerid]==2)
  139. {
  140. STDPlayer[playerid] = 1;
  141. SendClientMessage(playerid, COLOR_WHITE, "* You lowered the STD to Chlamydia because of the Drugs !");
  142. }
  143. else if(STDPlayer[playerid]==3)
  144. {
  145. STDPlayer[playerid] = 2;
  146. SendClientMessage(playerid, COLOR_WHITE, "* You lowered the STD to Gonorrhea because of the Drugs !");
  147. }
  148. }
  149. else
  150. {
  151. SendClientMessage(playerid, COLOR_GREY, "[GRESKA] Nemate vise droge !");
  152. }
  153. }
  154. else
  155. {
  156. SendClientMessage(playerid, COLOR_WHITE, "{FFAF00}Koriscenje: {FFFFFF}/usedrugs [ime]");
  157. SendClientMessage(playerid, COLOR_WHITE, "{FFAF00}Ponudjena imena: {FFFFFF}trava, heroin, kokain, marihuana");
  158. }
  159. else if(strcmp(x_nr,"heroin",true) == 0)
  160. {
  161. if(PlayerInfo[playerid][pDrugs] > 29)
  162. {
  163. PlayerStoned[playerid] += 1;
  164. if(PlayerStoned[playerid] >= 3) { GameTextForPlayer(playerid, "~w~Vi ste~n~~p~Drogirani", 4000, 1); }
  165. new Float:PlayersArmour;
  166. GetPlayerArmour(playerid, PlayersArmour);
  167. if(PlayerInfo[playerid][pDrugPerk] > 0)
  168. {
  169. SetPlayerArmour(playerid, PlayersArmour + 100.0);
  170. }
  171. PlayerInfo[playerid][pDrugs] -= 30;
  172. SetPlayerArmour(playerid, PlayersArmour + 100.0);
  173. SetPlayerWeather(playerid, -30);
  174. UsingDrugs[playerid] = 1;
  175. SetTimerEx("DrugEffectGone", 25000, false, "i", playerid);
  176. GetPlayerName(playerid, sendername, sizeof(sendername));
  177. format(string, sizeof(string), "* %s uzima heroin.", sendername);
  178. ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  179. ApplyAnimation(playerid, "CRACK", "crckdeth2", 4.0, 1, 0, 0, 0, 0);
  180. if(STDPlayer[playerid]==1)
  181. {
  182. STDPlayer[playerid] = 0;
  183. SendClientMessage(playerid, COLOR_WHITE, "[GRESKA] Niste vise zarazeni sa STD zbog droge !");
  184. }
  185. else if(STDPlayer[playerid]==2)
  186. {
  187. STDPlayer[playerid] = 1;
  188. SendClientMessage(playerid, COLOR_WHITE, "* You lowered the STD to Chlamydia because of the Drugs !");
  189. }
  190. else if(STDPlayer[playerid]==3)
  191. {
  192. STDPlayer[playerid] = 2;
  193. SendClientMessage(playerid, COLOR_WHITE, "* You lowered the STD to Gonorrhea because of the Drugs !");
  194. }
  195. }
  196. else
  197. {
  198. SendClientMessage(playerid, COLOR_GREY, "[GRESKA] Nemate vise droge !");
  199. }
  200. }
  201. else
  202. {
  203. SendClientMessage(playerid, COLOR_WHITE, "{FFAF00}Koriscenje: {FFFFFF}/usedrugs [ime]");
  204. SendClientMessage(playerid, COLOR_WHITE, "{FFAF00}Ponudjena imena: {FFFFFF}trava, heroin, kokain, marihuana");
  205. }
  206. }
  207. return 1;
  208. }
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