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- #include "simulation/Elements.h"
- //#TPT-Directive ElementClass Element_VIBR PT_VIBR 165
- Element_VIBR::Element_VIBR()
- {
- Identifier = "DEFAULT_PT_VIBR";
- Name = "VIBR";
- Colour = PIXPACK(0x005000);
- MenuVisible = 1;
- MenuSection = SC_NUCLEAR;
- Enabled = 1;
- Advection = 0.0f;
- AirDrag = 0.00f * CFDS;
- AirLoss = 0.85f;
- Loss = 0.00f;
- Collision = 0.0f;
- Gravity = 0.0f;
- Diffusion = 0.00f;
- HotAir = 0.000f * CFDS;
- Falldown = 0;
- Flammable = 0;
- Explosive = 0;
- Meltable = 0;
- Hardness = 0;
- Weight = 100;
- Temperature = 273.15f;
- HeatConduct = 251;
- Description = "Vibranium. Stores energy and releases it in violent explosions.";
- State = ST_SOLID;
- Properties = TYPE_SOLID|PROP_LIFE_DEC;
- LowPressure = IPL;
- LowPressureTransition = NT;
- HighPressure = IPH;
- HighPressureTransition = NT;
- LowTemperature = ITL;
- LowTemperatureTransition = NT;
- HighTemperature = ITH;
- HighTemperatureTransition = NT;
- Update = &Element_VIBR::update;
- Graphics = &Element_VIBR::graphics;
- }
- //#TPT-Directive ElementHeader Element_VIBR static int update(UPDATE_FUNC_ARGS)
- int Element_VIBR::update(UPDATE_FUNC_ARGS) {
- int r, rx, ry;
- int trade, transfer;
- if (parts[i].ctype == 1) //leaving in, just because
- {
- if (sim->pv[y/CELL][x/CELL] > -2.5 || parts[i].tmp)
- {
- parts[i].ctype = 0;
- sim->part_change_type(i, x, y, PT_VIBR);
- }
- }
- else if (!parts[i].life) //if not exploding
- {
- //Heat absorption code
- if (parts[i].temp > 274.65f)
- {
- parts[i].tmp++;
- parts[i].temp -= 3;
- }
- if (parts[i].temp < 271.65f)
- {
- parts[i].tmp--;
- parts[i].temp += 3;
- }
- //Pressure absorption code
- if (sim->pv[y/CELL][x/CELL] > 2.5)
- {
- parts[i].tmp += 7;
- sim->pv[y/CELL][x/CELL]--;
- }
- if (sim->pv[y/CELL][x/CELL] < -2.5)
- {
- parts[i].tmp -= 2;
- sim->pv[y/CELL][x/CELL]++;
- }
- //initiate explosion counter
- if (parts[i].tmp > 1000)
- parts[i].life = 750;
- }
- else //if it is exploding
- {
- //Release sparks before explode
- if (parts[i].life < 300)
- {
- rx = rand()%3-1;
- ry = rand()%3-1;
- r = pmap[y+ry][x+rx];
- if ((r&0xFF) && (r&0xFF) != PT_BREC && (sim->elements[r&0xFF].Properties&PROP_CONDUCTS) && !parts[r>>8].life)
- {
- parts[r>>8].life = 4;
- parts[r>>8].ctype = r&0xFF;
- sim->part_change_type(r>>8,x+rx,y+ry,PT_SPRK);
- }
- }
- //Release all heat
- if (parts[i].life < 500)
- {
- int random = rand();
- rx = random%7-3;
- ry = (random>>3)%7-3;
- if(x+rx>=0 && y+ry>0 && x+rx<XRES && y+ry<YRES)
- {
- r = pmap[y+ry][x+rx];
- if ((r&0xFF) && (r&0xFF)!=PT_VIBR && (r&0xFF)!=PT_BVBR && sim->elements[r&0xFF].HeatConduct && ((r&0xFF)!=PT_HSWC||parts[r>>8].life==10))
- {
- parts[r>>8].temp += parts[i].tmp*3;
- parts[i].tmp = 0;
- }
- }
- }
- //Explosion code
- if (parts[i].life == 1)
- {
- int random = rand(), index;
- sim->create_part(i, x, y, PT_EXOT);
- parts[i].tmp2 = rand()%1000;
- index = sim->create_part(-3,x+((random>>4)&3)-1,y+((random>>6)&3)-1,PT_ELEC);
- if (index != -1)
- parts[index].temp = 7000;
- index = sim->create_part(-3,x+((random>>8)&3)-1,y+((random>>10)&3)-1,PT_PHOT);
- if (index != -1)
- parts[index].temp = 7000;
- index = sim->create_part(-1,x+((random>>12)&3)-1,y+rand()%3-1,PT_BREC);
- if (index != -1)
- parts[index].temp = 7000;
- parts[i].temp=9000;
- sim->pv[y/CELL][x/CELL] += 50;
- return 1;
- }
- }
- //Neighbor check loop
- for (rx=-2; rx<3; rx++)
- for (ry=-2; ry<3; ry++)
- if (x+rx>=0 && y+ry>0 && x+rx<XRES && y+ry<YRES && (rx || ry))
- {
- r = pmap[y+ry][x+rx];
- if (!r)
- r = sim->photons[y+ry][x+rx];
- if (!r)
- continue;
- //Melts into EXOT
- if ((r&0xFF) == PT_EXOT && !(rand()%250))
- {
- sim->create_part(i, x, y, PT_EXOT);
- }
- else if ((r&0xFF) == PT_ANAR)
- {
- sim->part_change_type(i,x,y,PT_BVBR);
- sim->pv[y/CELL][x/CELL] -= 1;
- }
- else if (parts[i].life && ((r&0xFF)==PT_VIBR || (r&0xFF)==PT_BVBR) && !parts[r>>8].life)
- {
- parts[r>>8].tmp += 10;
- }
- //Absorbs energy particles
- if ((sim->elements[r&0xFF].Properties & TYPE_ENERGY))
- {
- parts[i].tmp += 20;
- sim->kill_part(r>>8);
- }
- }
- for (trade = 0; trade < 9; trade++)
- {
- int random = rand();
- rx = random%7-3;
- ry = (random>>3)%7-3;
- if (x+rx>=0 && y+ry>0 && x+rx<XRES && y+ry<YRES && (rx || ry))
- {
- r = pmap[y+ry][x+rx];
- if ((r&0xFF) != PT_VIBR && (r&0xFF) != PT_BVBR)
- continue;
- if (parts[i].tmp > parts[r>>8].tmp)
- {
- transfer = parts[i].tmp - parts[r>>8].tmp;
- if (transfer == 1)
- {
- parts[r>>8].tmp += 1;
- parts[i].tmp -= 1;
- trade = 9;
- }
- else if (transfer > 0)
- {
- parts[r>>8].tmp += transfer/2;
- parts[i].tmp -= transfer/2;
- trade = 9;
- }
- }
- }
- }
- if (parts[i].tmp < 0)
- parts[i].tmp = 0; // only preventing because negative tmp doesn't save
- return 0;
- }
- //#TPT-Directive ElementHeader Element_VIBR static int graphics(GRAPHICS_FUNC_ARGS)
- int Element_VIBR::graphics(GRAPHICS_FUNC_ARGS)
- {
- int gradient = cpart->tmp/10;
- if (gradient >= 100 || cpart->life)
- {
- *colr = (int)(fabs(sin(exp((750.0f-cpart->life)/170)))*200.0f);
- *colg = 255;
- *colb = (int)(fabs(sin(exp((750.0f-cpart->life)/170)))*200.0f);
- *firea = 90;
- *firer = *colr;
- *fireg = *colg;
- *fireb = *colb;
- *pixel_mode = PMODE_NONE;
- *pixel_mode |= FIRE_BLEND;
- }
- else if (gradient < 100)
- {
- *colr += (int)restrict_flt(gradient*2.0f,0,255);
- *colg += (int)restrict_flt(gradient*2.0f,0,175);
- *colb += (int)restrict_flt(gradient*2.0f,0,255);
- *firea = (int)restrict_flt(gradient*.6f,0,60);
- *firer = *colr/2;
- *fireg = *colg/2;
- *fireb = *colb/2;
- *pixel_mode |= FIRE_BLEND;
- }
- return 0;
- }
- Element_VIBR::~Element_VIBR() {}
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