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  1. [23:39:00] #trinitrotoluene: ok
  2. [23:39:19] |raw|<div class="broadcast-red"><b>Moderated chat was set to +!</b><br />Only users of rank + and higher can talk.</div>
  3. [23:39:23] nedor was promoted to Room Voice by trinitrotoluene.
  4. [23:39:31] #trinitrotoluene: roll call time.
  5. [23:39:36] #trinitrotoluene: tdk
  6. [23:39:53] #trinitrotoluene: TDK
  7. [23:40:04] #trinitrotoluene: yoo
  8. [23:40:07] #trinitrotoluene: ok.
  9. [23:40:08] +TDK: hi
  10. [23:40:13] +TDK: sorry was grabbing food
  11. [23:40:13] #trinitrotoluene: good.
  12. [23:40:19] #trinitrotoluene: nedor
  13. [23:40:23] +nedor: yep
  14. [23:40:30] #trinitrotoluene: Albacore
  15. [23:40:33] @Albacore: hi
  16. [23:40:46] #trinitrotoluene: Snowydoe
  17. [23:40:52] @Snowydoe: Yo
  18. [23:41:00] #trinitrotoluene: ok, most of us are here now.
  19. [23:41:21] #trinitrotoluene: rob. and ib aren't here, but that's ok.
  20. [23:41:31] #trinitrotoluene: 5/7 isn't a bad turnout.
  21. [23:41:32] @Eyan: IB went to sleep
  22. [23:42:07] +TDK: yea
  23. [23:42:07] #trinitrotoluene: /announce anyways, welcome to the first collaborative workshop between ct and rmt! our tier of focus for this session is ou!
  24. [23:42:34] #trinitrotoluene: what core are we working on first?
  25. [23:42:51] +TDK: fine with any, myself. probably best to just start off with yours, though
  26. [23:42:58] #trinitrotoluene: mmkay.
  27. [23:43:02] +nedor: we had a few that TDK and you mentioned, i'd be fine with most of them
  28. [23:43:14] #trinitrotoluene: core:
  29. [23:43:16] #trinitrotoluene: http://hastebin.com/raw/mazeganohe
  30. [23:43:47] #trinitrotoluene: rp m-diancie and specs mag is a fun core, but a bit slow.
  31. [23:44:12] @Snowydoe: Mhm, speed control is going be a mudt
  32. [23:44:12] +TDK: yea, it really relies on diancie to get a chance to set up to handle offense, but it'll need support
  33. [23:44:21] +TDK: while also providing good checks to waters and grounds
  34. [23:45:15] @Snowydoe: Where do we want to take this? Cause i can see it going a more bo route rn
  35. [23:45:28] #trinitrotoluene: bulky offense probably is the best way to go w/ this.
  36. [23:45:41] +TDK: definitely an offensive route, bulky offense or just offense, either or
  37. [23:45:48] +nedor: a more BO route would be appreciated due to the fact that it requires somewhat of a defensive backbone because the defensive synergy isnt great
  38. [23:46:01] @Snowydoe: Im thinkin the same
  39. [23:46:06] #trinitrotoluene: latios and breloom look like great teammates.
  40. [23:46:52] +nedor: latios would provide role compression in hazard removal as well as basic resists that are needed
  41. [23:47:10] #Ce1ticpride: random question, is anybody taking logs right now?
  42. [23:47:12] +TDK: latios definitely looks good for multiple reasons
  43. [23:47:30] @Albacore: yeah keldeo counter is important
  44. [23:47:43] +TDK: anyone can get logs, but either way one of our global mods will be able to get them, Ce1ticpride
  45. [23:47:51] #trinitrotoluene: Ce1ticpride, any one of eyan, albacore, or i can pull logs at the end.
  46. [23:47:51] +nedor: since the core is also fairly slow, loom is appreciated because of the free turns through spore, and provides a solid check to sand offense which is prominent rn
  47. [23:48:15] #Ce1ticpride: :O forgive the ignorance
  48. [23:48:53] +TDK: latios is really nice as it provides a very solid water resist while also either being able to provide defog support, should we opt for that, or being able to heavily pressure fatter builds and greatly appreciating mag's support
  49. [23:49:07] +nedor: checking standard offense breakers like m-lop or m-meta is also needed for the build
  50. [23:49:10] +TDK: erh, the later part of the sentence would be for the CM set
  51. [23:49:17] @Albacore: we probably need hp fire on that latios
  52. [23:49:35] @Snowydoe: I actually like serp > loom at lot more
  53. [23:49:39] #trinitrotoluene: !!!
  54. [23:49:52] #trinitrotoluene: serp's cool.
  55. [23:50:02] @Snowydoe: That way we have a back up answer bd azu and manaphy
  56. [23:50:20] +nedor: even tho hp fire is an option on latios, it should be a consistent check to stuff like keldeo and manaphy, so recovery would definitely be appreciated
  57. [23:50:25] @Snowydoe: Also just great for breaking bulky waters and stall
  58. [23:50:31] +nedor: it would function as a cool secondary lure though
  59. [23:50:38] @Albacore: as this point we defenitely need something for jirachi+metagross particularly BP metagross, as well as offensive scizor
  60. [23:50:52] #trinitrotoluene: so, what's the team so far?
  61. [23:51:05] +TDK: i think we all agreed on latios' addition?
  62. [23:51:07] +nedor: mdiancie + zone + most likely latios
  63. [23:51:07] @Snowydoe: Zone/diancie/lati/ serp?
  64. [23:51:16] #trinitrotoluene: serp is an option for slot 4.
  65. [23:51:30] #trinitrotoluene: let's look at other options too.
  66. [23:51:42] @Albacore: loom's advanatge over serp is that it gives us a sand check
  67. [23:51:52] +nedor: role compression in the rocker slot would be appreciated, checking standard offense breakers as i mentioned before is important because of how low the core is
  68. [23:52:09] +nedor: sand is extremely popular right now as well
  69. [23:52:09] +TDK: my problem with serp is it will only further constrict our last two slots, as we will need a lot of things in those two slots
  70. [23:52:33] +nedor: yeah it would restrict the build, loom also provides a bisharp check which is appreciated
  71. [23:52:44] @Snowydoe: Well i think it needs to be a relatively fast answer to bulky waters
  72. [23:52:44] #trinitrotoluene: thoughts on lansat loomer?
  73. [23:52:48] +nedor: priority in general on a slow core like this is appreciated
  74. [23:53:15] @Snowydoe: Yeah we need apeed control p badly rn
  75. [23:53:27] +TDK: excadrill, gardevoir, metagross, bisharp, altaria, serperior, and weavile are some big threats i could find thus far
  76. [23:53:36] @Snowydoe: Otherwise offensive builds with sand or lop will eat us
  77. [23:53:47] +TDK: serp doesn't really check any of those, so don't really think it's the best option
  78. [23:53:48] +nedor: lansat loom would be pretty cool to lure mvenu / amoong for a late game mdiancie sweep
  79. [23:53:57] @Albacore: well klefki provides speed control+checks a few of these threats
  80. [23:54:03] +nedor: speed control in general like priority, scarfer, twave would be appreciated
  81. [23:54:13] +TDK: yea, klefki is a fine option
  82. [23:54:18] #trinitrotoluene: klefki also gives out spikes, which helps wear walls down even further.
  83. [23:54:23] @Albacore: however we are stil super weak to some steels
  84. [23:54:30] @Albacore: so we need a really good answer to them
  85. [23:54:51] @Albacore: metagross is particular looks very scary
  86. [23:55:04] @Snowydoe: Mhm, well i like fire blast chomp
  87. [23:55:04] +nedor: yeah spikes pressures mons like mvenu so they can no longer check mdiancie, and klefki provides a solid fairy check so zone wouldnt be overwhelmed
  88. [23:55:09] @Albacore: zor too sincei t cna outspeed and superpower zone
  89. [23:55:16] @Albacore: *it can
  90. [23:55:53] @Albacore: chomp seems like a good option but idk if its enough
  91. [23:55:54] @Snowydoe: Fb chomp handles scizor+sharp+gross etc and can provide hazards in lure in ferro to make diances late game sweep easy
  92. [23:56:00] +nedor: a defensive backbone / hazard stacking core of fatchomp + klefki would check threats to the team rn, provide hazards, speed control as well.
  93. [23:56:11] #trinitrotoluene: chomper is cool.
  94. [23:56:30] #trinitrotoluene: it gives the team a reliable check to most of the threats tdk outlined.
  95. [23:56:42] #trinitrotoluene: still, i'm not liking the team's prospects against sand offense.
  96. [23:56:47] +nedor: we would also have interesting options with klefki like heal block to annoy fatter builds slightly more
  97. [23:56:48] +TDK: chomper fits practically any offensive team
  98. [23:57:13] @Snowydoe: Chomp is great n_n
  99. [23:57:15] @Albacore: i like how we said we were building BO and we basically ended up with HO
  100. [23:57:29] #trinitrotoluene: lol
  101. [23:57:35] +TDK: it's a slow AF ho
  102. [23:57:36] +nedor: general resists were honesn
  103. [23:57:44] +nedor: oops
  104. [23:57:55] +nedor: general resists were honestly enough on a slow build like this
  105. [23:58:10] +TDK: so, klefki + garchomp seem good to everyone?
  106. [23:58:16] #trinitrotoluene: yere.
  107. [23:58:19] +nedor: should be fine, ye
  108. [23:58:20] @Snowydoe: Yea
  109. [23:58:23] #trinitrotoluene: let's talk slot #6 now.
  110. [23:58:34] +TDK: ok, last slot has to be a thundurus check and can't be slow
  111. [23:58:40] @Albacore: sand check too
  112. [23:58:45] @Snowydoe: What have we got rn btw?
  113. [23:58:48] @Albacore: diancie / magnezone / latios / klefki / garchomp
  114. [23:58:58] @Snowydoe: Aight cool
  115. [23:59:00] @Albacore: probably a manaphy check too
  116. [23:59:05] +TDK: hm yea
  117. [23:59:12] @Albacore: i mean we can run raikou but it loses to sand
  118. [23:59:13] @Snowydoe: Raikou?
  119. [23:59:15] #trinitrotoluene: ~~inb4 lum serp~~
  120. [23:59:27] @Snowydoe: Or serp works lol
  121. [23:59:43] @Albacore: serp doesnt check electrics all that well
  122. [00:00:00] +nedor: i suppose we can run something along the lines of sash loom to check driller and thund, provides a bit more speed control because of priority as well
  123. [00:00:30] +nedor: and since stuff like darkspam overwhelms chomp, it would give us a secondary bish check
  124. [00:01:03] +TDK: sash loom would force us to run defog lati, which would really be not-so-good with klefki
  125. [00:01:21] #trinitrotoluene: hmm
  126. [00:01:23] @Albacore: yeah esp since we have to forfeit hp fire on it then
  127. [00:01:29] #trinitrotoluene: azu?
  128. [00:01:38] @Snowydoe: we could run scarf excadrill
  129. [00:01:39] @Albacore: azu isnt good vs elecs
  130. [00:01:40] +nedor: that's true, scarf zone is always an option to improve match up against thundurus, but it might change the overall goal slightly
  131. [00:01:56] @Snowydoe: scarf excadrill give spin + speed control
  132. [00:02:14] @Albacore: exca oesnt help vs mana or sand for that matter so eh
  133. [00:02:16] +nedor: would still struggle against sand offense
  134. [00:02:35] #trinitrotoluene: how would tbolt lati do against mana?
  135. [00:02:36] @Snowydoe: scarf lando then?
  136. [00:02:48] @Albacore: scarf lando seems okay
  137. [00:03:04] +TDK: draco is stronger than tbolt, tnt
  138. [00:03:09] +nedor: tbolt lati seems fine as well as a more efficient mana check
  139. [00:03:10] #trinitrotoluene: mm
  140. [00:03:19] +nedor: bulky waters in general though
  141. [00:03:48] +TDK: basically will have to run specs or LO Thunder, or find an actual manaphy check in the last slot
  142. [00:03:59] +TDK: we will*
  143. [00:04:12] #trinitrotoluene: i'm fine with running scarf on zone.
  144. [00:04:25] @Snowydoe: rotom seems cool actually, although it doesnt provide us speed control or the best answer to things like mana
  145. [00:04:35] @Snowydoe: scarf zone would make things easier tbh
  146. [00:04:36] +nedor: cm lati + scarf mag would bait in pursuit trappers and provide m-diancie set up opportunities
  147. [00:04:44] #trinitrotoluene: specs has more wallbreaking power, but if the extra speed helps the thundy mu, then let's do that.
  148. [00:04:45] @Albacore: i'd much rather have lando-t than rotom
  149. [00:04:46] +nedor: yeah scarf zone would help with this match up greatly
  150. [00:04:52] #trinitrotoluene: ok.
  151. [00:05:10] #trinitrotoluene: how do we feel about making the mag a scarf set?
  152. [00:05:18] @Snowydoe: i like
  153. [00:05:19] +nedor: i'd prefer it on a build like this
  154. [00:05:21] +TDK: probably for the best
  155. [00:05:32] #trinitrotoluene: ok.
  156. [00:06:05] #trinitrotoluene: team so far: rp m-diancie / scarf zone / latios (set?) / keys (set?) / fatchomp / ___
  157. [00:06:19] @Snowydoe: so now we can just focus on handling sand and thundy
  158. [00:06:54] +TDK: i mean scarf mag is an "OK" check to thund alongside fat chomp & lati, although definitely not the best
  159. [00:06:54] #trinitrotoluene: doesn't scarfzone + lati check thundy?
  160. [00:07:02] +nedor: cm lati would provide a solid wallbreaker and baiting in common pursuit trappers for rp mdiancie, magnet rise keys would provide us a better ground resist than latios as well
  161. [00:07:11] +TDK: last mon will have to be a check to sand as well as speed control
  162. [00:07:24] +TDK: also, yes, CM Latios is the best for this team
  163. [00:07:28] #trinitrotoluene: ok.
  164. [00:07:40] @Snowydoe: cm lati lets us destroy stall
  165. [00:07:47] +TDK: although we can figure out details in the final slots
  166. [00:07:55] +TDK: erh, after we figure out the final slot
  167. [00:08:00] +nedor: yeah allows us to pressure stall and fatter builds, especially because of the support from zone
  168. [00:08:15] @Albacore: so scarf lando-t or rotom-w p much
  169. [00:08:38] @Snowydoe: i hate duel scarf
  170. [00:08:40] #trinitrotoluene: !learn landorus-therian, tailwind
  171. [00:08:40] Landorus-Therian can't learn Tailwind
  172. [00:08:41] @Snowydoe: o the same team
  173. [00:08:43] @Albacore: rotom's advantage is that it helps us handle azumarill
  174. [00:08:49] +nedor: since we're now running scarf zone, toxic on chomp is an option to wear down mons like hippo
  175. [00:09:04] #trinitrotoluene: twave keys + twave rotom-w?
  176. [00:09:26] @Snowydoe: i like that actually, cause were p weak to zard x
  177. [00:09:51] +nedor: that would provide us solid speed control, but we'd still need a solid sand check
  178. [00:09:59] #trinitrotoluene: true.
  179. [00:10:06] @Albacore: rotom's not a sand check?
  180. [00:10:13] +nedor: oh we settled on rotom?
  181. [00:10:14] @Snowydoe: rotom is a solid sand check, cause exca cant touch iit
  182. [00:10:16] +nedor: my bad.
  183. [00:10:20] #trinitrotoluene: pdef rotom-w does well enough.
  184. [00:10:37] #trinitrotoluene: ok.
  185. [00:10:38] +nedor: would cripple standard switch ins like serp as well
  186. [00:10:57] #trinitrotoluene: so, what have we decided on?
  187. [00:11:19] +nedor: so mdiancie / scarfzone / cm lati / magnet rise? keys / fire blast or toxic fatchomp / twave rotomw
  188. [00:11:47] +nedor: magnet rise isn't necessarily needed now because we have rotom-w as a ground check, running somethin like heal block would shut down fatter builds nicely
  189. [00:11:47] @Snowydoe: btw since we are some what weak to thundy, what about letias? same set, just with the 72 or w.e hp evs
  190. [00:12:10] @Albacore: we may want toxic on keys to further weakened bulky grounds, but if we already have it on chomp taht's not necessary
  191. [00:12:14] +TDK: idt cm latias can pressure stall at all
  192. [00:12:19] #trinitrotoluene: tbh, i don't feel too pressured by thundy.
  193. [00:12:21] @Albacore: *that
  194. [00:12:37] #trinitrotoluene: mag + lati should be enough to check it imo.
  195. [00:12:51] +nedor: alba we haven't decided it yet, but it would be good as we have scarf zone to check all variants of scizor
  196. [00:12:56] +nedor: yeah I agree tnt
  197. [00:12:56] @Snowydoe: it's works the same against stall, you just have a little less power
  198. [00:13:24] #trinitrotoluene: ok.
  199. [00:14:17] #trinitrotoluene: i'm not too fond of cm latias, but we can keep it in mind as something we can visit in the future for this team.
  200. [00:14:55] @Snowydoe: sure, just because thundy is a bit threatening especially at +2 as it runs through us
  201. [00:15:05] +nedor: tnt someone mentioned serp being problematic to the build but klefki is capable of checking it and scarf zone can potentially rkill once weakened
  202. [00:15:31] #trinitrotoluene: ok.
  203. [00:15:52] #trinitrotoluene: since this is an offense team, i'm happy with just having checks to threats.
  204. [00:15:55] +nedor: fairy lock, heal block, foul play are all solid options on keys right now
  205. [00:17:10] +nedor: metal sounds is also a pretty interesting option to beat fat set up mons like clefable a bit more reliably
  206. [00:17:12] #trinitrotoluene: so, let's decide on movesets. we have cm lati, but i don't think we have complete movesets for the other 3 members yet.
  207. [00:17:15] +TDK: i'd think heal block would be solid, as clefbale seems somewhat anonying
  208. [00:17:29] +nedor: heal block helps in general, i like it on this team.
  209. [00:17:55] @Snowydoe: same
  210. [00:18:11] @Snowydoe: since we arent spec zone, clef is annoying indeed
  211. [00:18:37] +nedor: thunder wave / spikes / heal block or fairy lock or metal sounds to pressure fat set up mons and fatter teams / filler
  212. [00:18:52] #trinitrotoluene: ok.
  213. [00:18:56] +TDK: oh, right, we're scarf now, we might actually have to use something like flash cannon + metal sound, as meh as it is, to not be extremely clef weak
  214. [00:19:01] +nedor: and i'm p sure physdef twave rotom-w is a set we can agree on at this point
  215. [00:19:03] +nedor: i agree TDK
  216. [00:20:15] +nedor: metal sound would also allow us to revenge kill fatter mons with like lati or zone easier
  217. [00:20:38] +TDK: i mean, there's not much practical use for it outside of clefable
  218. [00:20:53] +TDK: there will be cases when it will work, but none would be worth using it for aside from clef
  219. [00:21:05] +nedor: fair enough, but yeah there are a few situations
  220. [00:21:29] +nedor: like for example, klefki can metal sound a thund and that allows mag to rkill it
  221. [00:21:38] @Albacore: to be fair it lets it beat sableye too lol
  222. [00:21:40] +nedor: how do you feel about toxic chomp here?
  223. [00:21:43] +nedor: ye sab too
  224. [00:21:46] @Albacore: but thats not really in aussie
  225. [00:21:51] @Albacore: *issue
  226. [00:21:55] +TDK: metal sound is bounced
  227. [00:22:01] @Albacore: oh yeah im dumb
  228. [00:22:04] @Albacore: nvm!
  229. [00:22:32] +nedor: i'm actually liking toxic chomp over fire blast on this build to be honest
  230. [00:23:36] #trinitrotoluene: hmm
  231. [00:24:20] #trinitrotoluene: doesn't metal sound keys + toxic chomper check most clef sets?
  232. [00:24:21] @Snowydoe: thing is that zone cant directly switch into scizor and since it's scarf it cant ohko spd, so having fb on chomp for scizor is nice
  233. [00:25:01] +nedor: stacking up toxic + hazards or catching common switch ins like hippo or lando-t is nice, but fire blast is an option too
  234. [00:26:16] #trinitrotoluene: yo
  235. [00:26:20] +TDK: uh, im not too worried about zor
  236. [00:26:25] #trinitrotoluene: what's the most common ev spread for clef?
  237. [00:26:37] +TDK: the one in the calc i believe
  238. [00:26:41] +nedor: 252 hp / 184 def / 72 spdef
  239. [00:26:47] #trinitrotoluene: bold or calm?
  240. [00:26:50] +nedor: calm
  241. [00:26:55] #trinitrotoluene: ok,
  242. [00:26:58] @Albacore: actually its 172 def 84 SpD
  243. [00:27:29] +nedor: oh my bad mixed it up, but ye like zor is checking by a combination of rotom and mag
  244. [00:28:04] @Snowydoe: rotom doesnt have wisp tho
  245. [00:28:12] #trinitrotoluene: hmm
  246. [00:28:24] @Snowydoe: so were relying on one mon that doesnt even ohko to beat it
  247. [00:28:41] @Albacore: if rotom doesnt have wisp then we probs need fire blast on chomp
  248. [00:28:43] #trinitrotoluene: i'm trying to see how many atk evs it would take for a diamond storm from m-diancie to 2hko clefable.
  249. [00:28:48] +nedor: snowy, it can pivot out of scizor and trap with mag, twave also does cripple zor
  250. [00:28:58] +nedor: but fire blast can be ran for assurance
  251. [00:29:17] +TDK: trinitrotoluene, the problem is they will soft-boiled until you run out of pp
  252. [00:29:35] +TDK: of dstorms, that is
  253. [00:29:37] #trinitrotoluene: fair point.
  254. [00:30:01] @Albacore: dual dance sharpen diancie imo
  255. [00:30:22] #trinitrotoluene: unaware clef :/
  256. [00:31:02] +nedor: unaware clef would be pressured by hazards anyways
  257. [00:31:44] @Snowydoe: nedor, volt switch does 22% max to hap hp/176 spd scizor which doesnt put it in range of hp fire and also means it can sp on the switch
  258. [00:31:52] +AD impish john: are we doing a Workshop atm?
  259. [00:31:57] +nedor: yes AD
  260. [00:32:21] +nedor: snowydoe, fair points, i'm not arguing against fire blast, it would be a solid option
  261. [00:32:42] #trinitrotoluene: ok.
  262. [00:32:58] #trinitrotoluene: fire blast on chomper's last slot?
  263. [00:33:22] +nedor: this is in theory so I'd honestly slash toxic, but fire blast is fine for now.
  264. [00:34:09] @Snowydoe: it depends how the team plays, which we wont know with out testing, so slashing toxic is fine
  265. [00:35:07] #trinitrotoluene: so, have we decided on 4 moves for klefki and an ev spread for garchomp, rotom-w, and klefki?
  266. [00:35:38] +TDK: i think flash cannon + metal sound is the best bet on keys, and ev spread for chomper & rotom would just be standard, i believe
  267. [00:35:45] #trinitrotoluene: ok.
  268. [00:35:47] +nedor: a mixed def klefki would be appreciated to take off pressure on rotom-w checking weavile
  269. [00:36:07] @Albacore: come think of it, does klefki ned the SpD?
  270. [00:36:12] @Albacore: i guess for serp
  271. [00:36:48] +nedor: TDK I agree with that just because of Clefable being a problem
  272. [00:37:04] %rob: i think spd is always best for klef
  273. [00:37:13] #trinitrotoluene: should we have enough speed on chomper to creep bisharp?
  274. [00:37:14] #trinitrotoluene: rob's here :D
  275. [00:37:21] +TDK: y trinitrotoluene, always
  276. [00:37:27] +nedor: alba I mean it would also better check stuff like lo gengar and general breakers like mgarde
  277. [00:37:52] @Albacore: yeah i guess
  278. [00:38:50] +TDK: alright, so have we agreed on the team?
  279. [00:38:54] #trinitrotoluene: ok.
  280. [00:38:57] +nedor: i believe we have yes
  281. [00:39:17] +TDK: can start deciding what core is next while tnt finishes EVing, assuming he has been thus far
  282. [00:39:30] #trinitrotoluene: i've been inputting evs.
  283. [00:39:41] +nedor: http://hastebin.com/uqefunefag.md here's the build
  284. [00:40:19] #trinitrotoluene: yea, that's fine.
  285. [00:40:31] #trinitrotoluene: what do the keys evs do?
  286. [00:40:41] @Snowydoe: i liked that Toxic Altaria + Mew you suggested tdk
  287. [00:41:06] #trinitrotoluene: that sounds like fun.
  288. [00:41:14] +nedor: keys evs are for checking a majority of special wallbreakers and basic physical threats like weavile, tnt
  289. [00:41:21] +nedor: relieves pressure on chomp and rotom
  290. [00:41:35] #trinitrotoluene: ok.
  291. [00:42:12] #trinitrotoluene: so, do we want to work on tdk's toxic alt + mew core?
  292. [00:42:18] +nedor: fine with it.
  293. [00:43:19] +TDK: alrighty
  294. [00:43:25] +TDK: let me grab the EVs, one moment
  295. [00:44:12] +TDK: http://puu.sh/kiJdY/82a79bd4bb.txt
  296. [00:44:36] +TDK: the altarira EVs allow you to take two lopunny returns / latios psyshocks as well as two charizard y fire blasts
  297. [00:44:45] +TDK: mew's defensive evs are for lopunny after rocks
  298. [00:44:47] #trinitrotoluene: oh damn
  299. [00:44:52] #trinitrotoluene: nice evs.
  300. [00:45:19] #trinitrotoluene: so, this looks like a decent start for a balanced or stall-ish team.
  301. [00:45:38] +nedor: leaning towards fat balance / semi stall
  302. [00:45:47] @Snowydoe: i was thinking a semi-stall
  303. [00:45:49] +TDK: balance is typically best
  304. [00:45:52] +TDK: imo
  305. [00:46:16] @Albacore: well we need a bulky steel for fairy types
  306. [00:46:46] @Albacore: can kyu-b beat that mew set?
  307. [00:47:04] +nedor: unless it freezes, it cannot beat spdef mew
  308. [00:47:10] #trinitrotoluene: funnily enough, diancie (a mon we worked w/ previously) looks like a threat to the core.
  309. [00:48:20] #trinitrotoluene: one of our audience members suggested air balloon tran or av gross for the 3rd slot.
  310. [00:48:22] @Snowydoe: fairies and steels do look really annoying
  311. [00:49:08] +nedor: so for those watching rn, m-alt is capable of checking strong wallbreakers like zardy/x, subcm and specs keld, etc. as well as being capable of beating m-sab so mew has an easier time stallbreaking.
  312. [00:49:09] @Snowydoe: hmm intresting, but things like heatran annoy us greatly, which thse dont really help too much with unless the ballon remains intake
  313. [00:49:28] @Albacore: av gross seems okay but i'd prefer jirachi if we're going for balance/semistall
  314. [00:49:55] @Albacore: heatran seems annoying but i dont think we can cover fairies and tran in one
  315. [00:50:04] %rob: tran doesn't beat anything that altaria doesnt lure and ko itself
  316. [00:50:06] +nedor: I agree with that, a bird and ground check would then be required
  317. [00:50:44] @Albacore: ferro or jirachi depending on whether we'd rather be wea kto gardevori or altaria imo
  318. [00:50:48] @Albacore: *weak
  319. [00:51:01] @Snowydoe: yeah talonflame and excadrill looking scary
  320. [00:51:07] +nedor: chople ferro is always an option but we're not at that point of deciding an item
  321. [00:51:15] +nedor: ye spdef talon is extremely annoying right now
  322. [00:51:46] @Albacore: we need some bulky water for SpD talon+tran
  323. [00:52:21] +nedor: is Rachi the most likely third slot right now alba?
  324. [00:52:40] +TDK: toxic altaria alleviates the talonflame weakness, but doesn't check it itself at all
  325. [00:52:56] @Snowydoe: taunt talon destroys this core
  326. [00:53:00] +TDK: the core is also rather weak to status; something to keep in mind
  327. [00:53:11] @Albacore: bulky starie maybe?
  328. [00:53:16] @Albacore: *starmie
  329. [00:53:25] #trinitrotoluene: that exacerbates a vulnerability to weavile.
  330. [00:53:29] +nedor: i was thinking that from the beginning, a status absorber would be extremely appreciated
  331. [00:53:32] @Albacore: hm true
  332. [00:53:46] @Albacore: and we already have 2 psychics presumably
  333. [00:54:05] #trinitrotoluene: so, we've basically agreed to use jirachi in slot 3, right?
  334. [00:54:09] @Albacore: even so, we probably want hazard removal
  335. [00:54:14] +nedor: m-alt / mew / rachi ? / bulky water is probably something we'll go with
  336. [00:54:16] +nedor: yeah i think so tnt
  337. [00:54:48] #trinitrotoluene: alright.
  338. [00:54:50] @Snowydoe: what do we have jrachi for?
  339. [00:54:56] @Albacore: fairies
  340. [00:55:02] +nedor: fairy check, steel check
  341. [00:55:02] @Albacore: particularly garde
  342. [00:55:02] @Snowydoe: could we run spd skarm
  343. [00:55:09] @Snowydoe: and not have 2/6 members trapped
  344. [00:55:10] @Albacore: actually yeah we could
  345. [00:55:31] @Albacore: that seems like a better idea since we can maybe fit defog in it
  346. [00:55:44] +nedor: yeah provides better role compression which is nice for a core like this
  347. [00:55:44] @Albacore: *on
  348. [00:55:52] @Albacore: or spikes to wear down tran
  349. [00:55:55] +TDK: also a super solid ground immunity
  350. [00:56:31] +nedor: a bulky water like cune would provide a check to weavile and other physical threats while providing a status absorber but taunt is annoying
  351. [00:56:57] @Albacore: i like suicune on that team
  352. [00:57:11] @Albacore: bulky water that isn't pursuit bait seems neat
  353. [00:57:21] @Albacore: alos roar+spikes is cool
  354. [00:57:25] @Albacore: *also
  355. [00:57:27] +nedor: as do I, would provide a solid win condition, nice role compression, access to roar for phazing
  356. [00:57:30] #trinitrotoluene: team so far is alt / mew / skarm / suicune / ___ / ___, right?
  357. [00:57:34] +TDK: cune is solid, but once we pick our water, we will need a ground, as we're very volt turn weak
  358. [00:57:48] @Snowydoe: agreed
  359. [00:57:55] #trinitrotoluene: how does mixed hippo sound as a ground?
  360. [00:57:59] @Snowydoe: or we can run a regen mon that doesnt mind volt switch
  361. [00:58:04] #trinitrotoluene: *mixed defenses hippo
  362. [00:58:18] +TDK: obviously hippowdon looks best on paper, but i'm not too sure it's best considering how passive the team already is
  363. [00:58:31] #trinitrotoluene: yea.
  364. [00:58:42] +nedor: TDK mentioned balance would probably be the best route and this is leaning towards semi-stall right now
  365. [00:59:12] +TDK: also, a thing to note, if we were to opt keldeo > cune, we would also have a solid bisharp check
  366. [00:59:21] +TDK: while still having a good water that checks weavile
  367. [00:59:35] #trinitrotoluene: actually, keld would check weavile better than cune would.
  368. [00:59:40] @Albacore: yeah
  369. [00:59:46] +nedor: that is true, subcm keld would honestly be cool in this scenario
  370. [00:59:47] #trinitrotoluene: it also brings more offensive firepower at the cost of a bit of bulk.
  371. [01:00:15] @Snowydoe: it gets worn down however, unless you want to run tmck's legendary rest talk set
  372. [01:00:21] +nedor: hippo would then require stone edge because keldeo isnt capable of checking talon for obvious reasons
  373. [01:00:41] +nedor: if we choose it as the bulky ground
  374. [01:01:06] %rob: i dont think we need a passive ground, nidoqueen would seem pretty good right here with support from alt, mew, and skarm, it'll check most steels/fairies while providing rocks
  375. [01:01:25] #trinitrotoluene: queen also gives the team a strong clef check.
  376. [01:01:37] %rob: fire blast nidoqueen
  377. [01:02:30] +nedor: keep in mind, since we're running keldeo > cune rn, a status absorber would be required and we are extremely weavile weak
  378. [01:02:57] @Snowydoe: i would say extremely
  379. [01:03:03] @Snowydoe: cause keldeo takes it on
  380. [01:03:10] @Snowydoe: skarm even though spd
  381. [01:03:14] @Snowydoe: isnt 2hkod
  382. [01:03:32] +nedor: fair enough but we do lose a status absorber which is pretty annoying
  383. [01:04:29] @Snowydoe: we could run tmck rest-talk lo keldeo
  384. [01:04:48] +nedor: keld does get weakened / overwhelmed by darkspam so i was leaning towards resttalk keld as well
  385. [01:05:04] @Albacore: if we want a status absorber we can be lazy and just slap on a clefable
  386. [01:05:18] +TDK: yea, clef is good
  387. [01:05:38] @Snowydoe: does mew take on kyurem w/ that spread tdk
  388. [01:05:56] +TDK: 252+ SpA Life Orb Teravolt Kyurem-B Ice Beam vs. 240 HP / 100+ SpD Mew: 164-192 (40.8 - 47.8%) -- 6.6% chance to 2HKO after Stealth Rock and Leftovers recovery
  389. [01:06:08] +nedor: 252+ SpA Life Orb Teravolt Kyurem-B Ice Beam vs. 248 HP / 100+ SpD Mew: 164-192 (40.6 - 47.6%) -- guaranteed 3HKO after Leftovers recovery
  390. [01:06:12] +nedor: oops
  391. [01:06:14] @Snowydoe: dope
  392. [01:06:18] %rob: cune is a better fit than keldeo if we're slapping clef on
  393. [01:06:20] +TDK: it was the best spread possibly to handle as many things as possible
  394. [01:07:42] +nedor: manaphy is something thats also problematic rn
  395. [01:08:03] +TDK: np thundurus as well
  396. [01:08:09] +TDK: the team is very slow atm
  397. [01:08:35] @Snowydoe: we could run rest-talk sap sipper azu as dumb as that sounds it's solid check to manaphy, serp, zard y, zard x etc
  398. [01:09:13] #trinitrotoluene: this also gives the team a status absorber.
  399. [01:09:54] +nedor: would leave us a bit more prone to SD bisharp, but a bulky ground should probably be ran in the next slot.
  400. [01:10:02] #trinitrotoluene: but this enhances the thundy weak.
  401. [01:10:08] #trinitrotoluene: the azu, that is.
  402. [01:10:52] +nedor: a hippo with a ton of spdef would be needed in the next slot for np thund
  403. [01:11:03] @Snowydoe: at this point I feel like we just go the semi stall route and make it more fat, cause that way we can handle some of these threats better
  404. [01:11:33] +nedor: thats true but at the same time not making the build extremely passive
  405. [01:11:48] @Snowydoe: i kind of like gastrodon on this team as our bulky water
  406. [01:12:07] %rob: whats the team so far? alt, mew, skarm, cune?
  407. [01:12:23] @Snowydoe: alt, mew, skarm, undecided bulky water
  408. [01:12:34] +nedor: i was thinking seismi / gastro earlier but it would still leave us vulnerable to tg mana
  409. [01:13:00] @Snowydoe: we could run unaware clef with heal bell
  410. [01:13:04] @Snowydoe: for manaphy
  411. [01:14:23] @Snowydoe: we could go gastrodon, then serp to gives us the offensive part of the semi stall
  412. [01:14:27] +nedor: it would be like malt / mew / spdef skarm / bulky water / ground / clef which seems pretty passive and overwhelmed by general type spam
  413. [01:15:08] %rob: mew becomes expendable with the addition of clef
  414. [01:15:42] +TDK: i like the idea of gastrodon
  415. [01:15:55] +TDK: although it doesn't help w. np thundurus
  416. [01:16:08] +nedor: gastro + unaware clef would have to be ran in that case
  417. [01:16:31] @Snowydoe: tdk, we innovate and make amnesia gastro :p
  418. [01:16:36] +TDK: well we don't have to run clef; i think thus far we've only agreed w/ the first 3
  419. [01:16:49] @Snowydoe: yeah p much
  420. [01:16:50] +TDK: lol, it really gets amnesia
  421. [01:16:53] @Snowydoe: it does
  422. [01:16:56] +nedor: im saying unaware clef because of how weak the build is to tg mana
  423. [01:17:37] @Snowydoe: im also a fan of gliscor
  424. [01:17:54] +TDK: i think gastrodon + manaphy check is the best way to go after the first three
  425. [01:18:04] +TDK: BTW, i have to leave after we finish this team, as a heads up
  426. [01:18:10] @Snowydoe: np
  427. [01:18:18] @Snowydoe: how do you feel about gastro+serp
  428. [01:18:36] +TDK: i like serp, but we'll need a good thund check in the last slot
  429. [01:18:46] +nedor: serp would make the team slightly less passive but more weak to np thund ye
  430. [01:18:50] +TDK: erh, also a talon check
  431. [01:19:49] @Snowydoe: actually
  432. [01:19:54] @Snowydoe: what about thundy > serp
  433. [01:20:00] +nedor: in that case hippo + serp + filler
  434. [01:20:17] +TDK: i like thund a lot, although we
  435. [01:20:25] +TDK: will need a thund check of our own
  436. [01:20:53] +nedor: thats why I mentioned it would have to be something along the lines of spdef hippo + serp
  437. [01:22:04] @Snowydoe: how about celebi for thundy and to act as a status absorber
  438. [01:22:42] @Snowydoe: although, not a fan of 2/6 mons being trapped potentially
  439. [01:22:53] @Snowydoe: it still seems solid
  440. [01:22:57] #trinitrotoluene: shaymin?
  441. [01:22:58] +TDK: eh, bii doesn't really check thundy
  442. [01:23:01] +nedor: something like perish celebi + hippo seems appealing to me to help with fat set up mons but yeah the fact that its pursuit trapper is problematic
  443. [01:23:03] +TDK: np thund, that is
  444. [01:23:09] @Snowydoe: psyshic cm tdk?
  445. [01:23:37] +TDK: unless you're running sdef cm
  446. [01:24:03] +nedor: how do you feel about perish cele + mixed def stone edge hippo?
  447. [01:24:23] %rob: cm raikou?
  448. [01:24:35] @Snowydoe: i prefer to stick with gastro > hippo
  449. [01:24:55] @Snowydoe: cm raikou seems cool
  450. [01:25:08] +nedor: snowy, the last slot would then have to be a rocker and a better bird check
  451. [01:25:14] +TDK: i think gastrodon + cm raikou + heatran are the best options in the last 3 slots
  452. [01:25:14] +nedor: cm kou does seem nice here
  453. [01:25:50] +TDK: raikou checks thund and mana, gastro checks non-np thund and elecs as well as keld and provides a win con, tran helps us handle both mega zor and clefable
  454. [01:26:32] +nedor: cm raikou also helps with spdef talon which is an issue
  455. [01:26:52] %rob: altaria, mew, keldeo, raikou, heatran, gastrodon
  456. [01:26:59] @Snowydoe: i like it
  457. [01:27:21] +nedor: rob, in that case, chople tran would be needed for mgarde
  458. [01:27:40] %rob: o
  459. [01:28:05] +nedor: a ground resist also doesnt exist which is very bad
  460. [01:28:08] %rob: thats not the team we had skarmory
  461. [01:28:13] +nedor: so skarm would be optimal
  462. [01:28:18] +TDK: without skarmory we also lose to altaria completely
  463. [01:29:24] @Snowydoe: if they bring facade/fire blast/dd/eq mega alt u know your getting c-teamed
  464. [01:29:33] +nedor: are we going subcm kou or cm volt?
  465. [01:29:45] @Snowydoe: I like cm volt
  466. [01:29:58] +TDK: trinitrotoluene, you still there?
  467. [01:30:03] #trinitrotoluene: ye.
  468. [01:30:21] +TDK: i think we all agree with this team, yea?
  469. [01:30:23] #trinitrotoluene: yep.
  470. [01:30:26] +nedor: yep
  471. [01:30:28] +TDK: i'll finish the EVs and then hop off
  472. [01:30:29] @Snowydoe: yep
  473. [01:30:33] #trinitrotoluene: alright.
  474. [01:30:36] +TDK: you guys can work on another if you'd like
  475. [01:30:57] #trinitrotoluene: tdk, when you're done, please post an importable here in the main chat.
  476. [01:31:02] +TDK: yep
  477. [01:31:05] +nedor: i have about half an hour left as i'm really tired, we can probably fit another build if you guys want
  478. [01:31:26] #trinitrotoluene: i'm saving both teams to my side so i can edit them into the log that will be posted later.
  479. [01:31:35] %rob: i have a build
  480. [01:31:41] %rob: 6 garchomps!
  481. [01:31:50] +TDK: do you guys think we should opt for sdef gastro to help w. lo zam or phys def for keldeo?
  482. [01:31:54] +TDK: i think sdef is best
  483. [01:32:05] +TDK: also; exacts of the heatran set?
  484. [01:32:20] @Snowydoe: rocks, enough speed for bisharp
  485. [01:32:22] @Snowydoe: lume
  486. [01:32:28] +nedor: rocks, taunt, plume, toxic seems fine
  487. [01:32:59] +TDK: hm, maybe wisp is best
  488. [01:33:01] +TDK: for sharp
  489. [01:33:45] +nedor: stone edge is also an option for spdef and sd talon, but as bisharp is a bigger threat to the team, wisp seems fine to cripple switch ins
  490. [01:33:54] +TDK: anyway, this is what i'd opt with, if you'd like to make changes feel free, i'm logging off now. hf guys
  491. [01:33:55] +TDK: http://puu.sh/kiLvi/5d16440f47.txt
  492. [01:34:08] #trinitrotoluene: ty tdk.
  493. [01:34:15] #trinitrotoluene: so, how are we feeling rn?
  494. [01:34:37] @Snowydoe: p tired, but I want to get in another one
  495. [01:34:42] @Snowydoe: maybe 2 if were down
  496. [01:34:44] +nedor: fairly tired but i'm up for another build
  497. [01:34:53] #trinitrotoluene: ok.
  498. [01:35:09] #trinitrotoluene: if you guys want to go on, then let's go.
  499. [01:35:21] @Snowydoe: ok, lets pick a core
  500. [01:35:36] #trinitrotoluene: let's see...
  501. [01:35:45] @Snowydoe: Mega Heracross + TTar + Excadrill by tdk looks cool
  502. [01:35:56] @Snowydoe: as a nice sand offence
  503. [01:35:56] +nedor: lo chomp + mgarde is an option, and i enjoyed that core as well w mhera
  504. [01:35:57] #trinitrotoluene: nice sand offense core.
  505. [01:36:01] +nedor: yeah I like it
  506. [01:36:16] %rob: hoopa + lop?
  507. [01:36:18] %rob: o
  508. [01:36:44] #trinitrotoluene: having 3 members makes it easier (and harder) to build.
  509. [01:36:45] #trinitrotoluene: rob, we'll cover hoopa + lop after this if nedor and snowydoe want to.
  510. [01:36:53] @Snowydoe: sure thing
  511. [01:37:13] +nedor: tnt I agree, most 3 mon cores restrict the build slightly, but it should go by quick.
  512. [01:37:28] #trinitrotoluene: ok, let's look at the main problem: azumarill.
  513. [01:37:32] #trinitrotoluene: wait.
  514. [01:37:36] #trinitrotoluene: we need the core itself.
  515. [01:37:45] @Snowydoe: shit tdk whwere are u
  516. [01:37:58] @Snowydoe: p sure it was standard scarf tar
  517. [01:38:13] #trinitrotoluene: thought it was smooth rock ttar, but idk.
  518. [01:38:29] @Snowydoe: we can go with what we like
  519. [01:38:41] @Snowydoe: doesnt really matter if we have the og sets or not
  520. [01:38:59] +nedor: tdk didnt specify it but i think either smooth rock or scarftar should be fine
  521. [01:39:36] #trinitrotoluene: ok.
  522. [01:39:41] @Snowydoe: what kind of cross set we going?
  523. [01:39:58] +nedor: sd / sub + 3 attacks, i'm fine with either.
  524. [01:39:59] #trinitrotoluene: i'm guessing sd, but we can use bullet seed to give azu hell.
  525. [01:40:18] @Snowydoe: I like AoA set actually
  526. [01:40:22] +nedor: oh that is a good point
  527. [01:40:25] @Snowydoe: just because it destrys stall
  528. [01:40:34] @Snowydoe: although sd does the same
  529. [01:40:43] @Snowydoe: so im happy with either one
  530. [01:41:10] #trinitrotoluene: sd it is.
  531. [01:41:13] +nedor: i mean mhera already 2hkoes stuff like quag, and SD helps break fatter builds even further, it might be better in the long run, but fine with aoa as well
  532. [01:41:15] +nedor: alrighty
  533. [01:41:25] +nedor: http://hastebin.com/udogohenem.md tnt
  534. [01:41:38] #trinitrotoluene: ty nedor for being so prompt with these cores.
  535. [01:41:59] +nedor: np :]
  536. [01:42:07] #trinitrotoluene: ok.
  537. [01:42:19] #trinitrotoluene: **now** let's look at some problems.
  538. [01:42:25] +nedor: guts is the pre-mega ability to switch into burns
  539. [01:42:31] #trinitrotoluene: first off, what combination of mons walls this core?
  540. [01:42:33] @Snowydoe: so first things I notice are opposing sand destroys us, azu doe sthe same
  541. [01:42:52] +nedor: alright azu and general offense breakers are problematic
  542. [01:42:55] @Snowydoe: what walls it is skarm+clef
  543. [01:43:04] #trinitrotoluene: ok.
  544. [01:43:07] @Snowydoe: unaware clef can live any hit for cross
  545. [01:43:15] @Snowydoe: and skarm can take on exca+tar
  546. [01:43:40] +nedor: sd drill + sd mhera do pressure them quite a bit, but its still a bit problematic to break
  547. [01:44:19] #trinitrotoluene: i'd suggest replacing ice beam with fire blast, but that removes one of our better options for luring in landoge + chomper.
  548. [01:44:24] #trinitrotoluene: on ttar, that is.
  549. [01:44:38] @Snowydoe: luring chomp+lando seems better imo
  550. [01:44:41] +nedor: that's true
  551. [01:44:50] @Snowydoe: cause hera+excadrill have trouble breaking them
  552. [01:44:55] #trinitrotoluene: manaphy looks like a problem.
  553. [01:45:00] +nedor: not just azu, but general water types bother us like manaphy, keld etc
  554. [01:45:11] @Snowydoe: rain destroys this in general
  555. [01:45:42] +nedor: how do you feel about tbolt lati + fairy check
  556. [01:46:15] +nedor: tbolt latias*
  557. [01:46:33] #trinitrotoluene: mm, i like the idea of latias.
  558. [01:46:57] #trinitrotoluene: we get the option of using healing wish if we want to, giving one of hera or drill a second chance at sweeping / breaking.
  559. [01:47:10] @Snowydoe: I like hw lati
  560. [01:47:20] +nedor: as do I
  561. [01:47:22] @Snowydoe: I also thing we need an opposing sand check
  562. [01:47:28] #trinitrotoluene: azumarill? breloom?
  563. [01:47:55] @Snowydoe: I like azu
  564. [01:48:00] +nedor: ye we definitely do, azu would be too restricting for the build rn but it is a potential sand and rain check
  565. [01:48:11] +nedor: serp and thund are also options
  566. [01:48:35] @Snowydoe: I like scarf lando as well
  567. [01:49:05] +nedor: band azu + sd driller + mhera would overwhelm a lot of fat cores
  568. [01:49:20] @Snowydoe: yeah I like azu on this team alot
  569. [01:49:21] #trinitrotoluene: haha, that's true.
  570. [01:49:29] #trinitrotoluene: azu y/y?
  571. [01:49:33] @Snowydoe: yyyy
  572. [01:49:43] +nedor: agreed, y
  573. [01:49:50] #trinitrotoluene: ok, slot 6.
  574. [01:50:02] @Snowydoe: thundy
  575. [01:50:06] @Snowydoe: looks really annoying
  576. [01:50:20] #trinitrotoluene: we have exca + latias, and azu to rkill.
  577. [01:50:21] +nedor: i mean we have lati + ttar + drill to help with it
  578. [01:50:23] @Snowydoe: since no reliable recovery on lati and tar isnt scarf
  579. [01:50:38] +nedor: drill is capable of rkilling fairly easily
  580. [01:50:40] #trinitrotoluene: how about we make ttar scarf and use hippo in slot 6?
  581. [01:50:48] +nedor: especially since we're smooth rock > scarf which allows for more turns
  582. [01:50:51] @Snowydoe: I like scarf tar
  583. [01:51:18] #trinitrotoluene: hippo helps us __not__ get destroyed by m-lop.
  584. [01:51:23] @Snowydoe: hippo gives us an answer to lop and stuff too
  585. [01:51:44] @Snowydoe: but I actually like defensive skarm ebtter
  586. [01:51:48] +nedor: the core requires a solid defensive backbone w generic resists so i think scarftar wouldn't be great, but its an option
  587. [01:52:15] @Snowydoe: skarm means that lop doesnt destroy us as well as opposing azu
  588. [01:52:32] +nedor: it also makes sure azu doesnt get overwhelmed by sand
  589. [01:52:46] @Snowydoe: as well as defog
  590. [01:52:50] @Snowydoe: spport
  591. [01:52:58] #trinitrotoluene: this frees up a slot on latias.
  592. [01:53:15] #trinitrotoluene: which means we can potentially get both roost and healing wish :D
  593. [01:53:26] +nedor: tbolt / psyshock / healing wish / roost sounds interesting LOL
  594. [01:54:00] @Snowydoe: we could just run spikes/bb/roost/ww on skarm and leave defog
  595. [01:54:15] @Snowydoe: which sounds better to me
  596. [01:54:25] @Snowydoe: then leave tar as smooth rock with sr
  597. [01:54:35] #trinitrotoluene: this takes some pressure off skarm to do everything, which is nice.
  598. [01:54:50] +nedor: msciz is fairly annoying rn, av tangrowth and rotom-h would provide interesting pivots, while checking thund and serp slightly better
  599. [01:55:00] +nedor: there's multiple options currently
  600. [01:55:01] @Snowydoe: also if your skarm is your azu check, it needs to be able to hit it
  601. [01:55:16] #trinitrotoluene: snowy, thoughts on nedor's ideas?
  602. [01:55:36] +nedor: hp fire tang would be ran though to better check sciz and a solid pivot / defensive mon to better check sand and rain
  603. [01:55:40] +nedor: it seems very interesting
  604. [01:55:57] @Snowydoe: rotom heat over what rn?
  605. [01:56:05] +nedor: azu would otherwise be pressure to check rain
  606. [01:56:18] #trinitrotoluene: i'm guessing tang + rotom-h over azu + hippo / skarm.
  607. [01:56:42] +nedor: both tang and rotom arent required
  608. [01:56:46] @Snowydoe: tbh I was justing replace azu with keldeo
  609. [01:56:57] @Snowydoe: that way we beat scizor
  610. [01:57:04] @Snowydoe: and steel in general like sharp
  611. [01:57:07] +nedor: that would make us more weak to sand offense, but keld + av tang seems really appealing
  612. [01:57:17] @Snowydoe: we have skarm for sand
  613. [01:57:21] +nedor: and av tang checks sand and azumarill
  614. [01:57:29] +nedor: oh we are running skarm, mb
  615. [01:57:39] +nedor: sand and rain*
  616. [01:57:42] @Snowydoe: idk I would rather just replace azu with something for scor
  617. [01:57:57] +nedor: i like your idea of keldeo in that slot
  618. [01:58:01] @Snowydoe: cause it looks super solid rn
  619. [01:58:08] +nedor: but keldeo + av tang seems incredible currently
  620. [01:58:41] #trinitrotoluene: so, what have we agreed upon? core / latias / skarm / _?
  621. [01:59:06] @Snowydoe: idk if we care about volt-turn though cause mane+electrics do 0 to tar
  622. [01:59:15] @Snowydoe: and we have skarm for lando and stuff
  623. [01:59:30] @Snowydoe: also we have access to hw supportif they get weakened
  624. [01:59:34] +nedor: we're guaranteed running skarm?
  625. [01:59:37] #trinitrotoluene: yep.
  626. [01:59:47] @Snowydoe: yeah skarm seem too good to give up
  627. [01:59:54] @Snowydoe: I think we just change azu out
  628. [02:00:03] +nedor: yeah azu is out i think.
  629. [02:00:32] @Snowydoe: basically jusyt need another water type
  630. [02:00:33] #trinitrotoluene: so, we're deciding something for slot #6.
  631. [02:00:37] @Snowydoe: that can beat scizor
  632. [02:00:37] +nedor: mhera / drill / ttar / skarmory / av tang / latias?
  633. [02:00:50] +nedor: oh yeah sciz check :c
  634. [02:01:16] +nedor: i think mhera / drill / ttar / skarm / av tang / keldeo is okay
  635. [02:01:22] +nedor: there's so many options rn
  636. [02:01:36] @Snowydoe: I like hp fire manaphy and keldeo > azu
  637. [02:02:08] @Snowydoe: hp fire manaphy pairs really well with tar, cause it traps the latis which it couldnt otherwise touch
  638. [02:02:27] +nedor: i agree with manaphy because of pursuit support, making us a bit less vulnerable to talon as well
  639. [02:02:34] #trinitrotoluene: manaphy also gives this team yet another way to pressure fat fucks.
  640. [02:02:45] @Snowydoe: yeah
  641. [02:02:48] +nedor: yeah mhera + sd drill + tg mana says fuck you to stall which i enjoy
  642. [02:02:54] @Snowydoe: + goth comes in
  643. [02:02:57] @Snowydoe: you double into tar
  644. [02:03:00] @Snowydoe: and say good bye
  645. [02:03:12] #trinitrotoluene: thoughts on shed shell skarm?
  646. [02:03:57] +nedor: i think shed shell skarm is an option but not necessarily needed because drill in sand checks m-alt even at +2, but it would give us a better check to it and allow us to keep momentum
  647. [02:03:58] @Snowydoe: It a must i guess, cause are main switch into physically attacks like landwhich have access to u-turn and could go skarm
  648. [02:04:32] @Snowydoe: it's either lefties or shed shell
  649. [02:04:40] #trinitrotoluene: i'm just suggesting it because skarm looks like primary b8 for goth otherwise.
  650. [02:04:52] +nedor: leaf storm tangrowth imho, higher roll on manaphy which is a bit of a problem, there's also rock slide or hp fire to help lure talon / other birds and help w mciz
  651. [02:04:58] +nedor: tnt shed shell seems fine
  652. [02:05:42] @Snowydoe: i personally just like heracross/tar/excadrill/manaphy/skarm
  653. [02:05:52] @Snowydoe: latias
  654. [02:06:02] #trinitrotoluene: that seems fine.
  655. [02:06:14] #trinitrotoluene: let's work on sets for lati, skarm, and mana.
  656. [02:06:17] +nedor: that seems fine as well making us less weak to zard y
  657. [02:06:41] +nedor: tg + scald + hp fire + ? mana currently.
  658. [02:06:47] @Snowydoe: eball
  659. [02:07:06] @Snowydoe: we dont need ice beam when he have pursuit trap for lati and hp fire hits grasses any way
  660. [02:07:33] +nedor: tbolt / healing wish / psyshock / ? lati
  661. [02:07:51] #trinitrotoluene: ttar also gets ice beam.
  662. [02:07:52] @Snowydoe: i like psychic more for hippo
  663. [02:08:04] +nedor: psychic is fine
  664. [02:08:27] @Snowydoe: I would also run draco > thunder bolt, cause like tdk said, draco does more
  665. [02:08:39] #trinitrotoluene: alright.
  666. [02:08:42] +AD impish john: Draco Meteor is better imo
  667. [02:08:43] +nedor: i guess so, seems fine.
  668. [02:08:46] #trinitrotoluene: we need to decide on a slot 4.
  669. [02:08:51] @Snowydoe: defog
  670. [02:08:59] #trinitrotoluene: right.
  671. [02:09:00] +nedor: i think defog or roost is fine
  672. [02:09:00] +AD impish john: Defog obviosly
  673. [02:09:13] #trinitrotoluene: evs: 72 hp / 184 spa / 252 spe, right?
  674. [02:09:22] +nedor: yes
  675. [02:09:28] @Snowydoe: yep
  676. [02:09:34] #trinitrotoluene: ok.
  677. [02:09:40] #trinitrotoluene: now, for skarm.
  678. [02:09:45] +nedor: skarm = spikes, roost, whirlwind, ?
  679. [02:09:55] @Snowydoe: +bb
  680. [02:10:09] #trinitrotoluene: evs?
  681. [02:10:15] @Snowydoe: like 12 speed evs for azu
  682. [02:10:18] @Snowydoe: 248
  683. [02:10:20] @Snowydoe: hp
  684. [02:10:21] +nedor: 248 hp / 12 speed / def
  685. [02:10:23] @Snowydoe: rest in def
  686. [02:10:29] #trinitrotoluene: 248 hp / 248 def / 12 spe, right?
  687. [02:10:32] +nedor: yes
  688. [02:10:35] @Snowydoe: yeah
  689. [02:10:38] +AD impish john: yup
  690. [02:10:41] #trinitrotoluene: cool.
  691. [02:10:50] #trinitrotoluene: what did we decide on manaphy?
  692. [02:11:00] +AD impish john: can I have the link to the team?
  693. [02:11:03] @Snowydoe: energy ball, hp fire, scalf
  694. [02:11:11] @Snowydoe: scald*
  695. [02:11:18] @Snowydoe: max speed, max spa
  696. [02:11:21] +nedor: http://pastebin.com/iJzGshmb
  697. [02:11:24] +nedor: theres the build
  698. [02:11:26] @Snowydoe: so we can creep other manaphy and hit with eball
  699. [02:11:37] +AD impish john: EVs: 96 HP / 252 SpA / 160 Spe w/ Timid Nature
  700. [02:11:48] +nedor: ad max speed is fine as well.
  701. [02:11:53] @Snowydoe: we need to out speed outher manaphy is the thing
  702. [02:12:00] #trinitrotoluene: thank you, nedor.
  703. [02:12:04] +nedor: np
  704. [02:12:24] @Snowydoe: caause if excadrill is dead then were p screwed cause latias cant ohko
  705. [02:12:33] @Snowydoe: and we cant afford be slower
  706. [02:12:41] @Snowydoe: so just run timid 252
  707. [02:12:44] @Snowydoe: with max spa
  708. [02:12:45] #trinitrotoluene: the extra bulk doesn't do much regardless.
  709. [02:13:09] +nedor: seems solid, counter is also an option over brave bird
  710. [02:13:26] +nedor: i have to be up in like 3-4 hours, so, solid builds tonight and had fun, bye guys n_n
  711. [02:13:26] @Snowydoe: I prefer bb
  712. [02:13:36] @Snowydoe: for like gardevoir
  713. [02:13:37] #trinitrotoluene: mm, we're done for now, right?
  714. [02:13:42] @Snowydoe: and loom
  715. [02:13:45] @Snowydoe: yeah
  716. [02:13:49] #trinitrotoluene: ok, cool.
  717. [02:13:53] @Snowydoe: it's been 2 and a half hours
  718. [02:14:04] +AD impish john: nice
  719. [02:14:19] #trinitrotoluene: thanks for working on this workshop Snowydoe, nedor, tdk, rob, Albacore n_n
  720. [02:14:27] @Snowydoe: np :]
  721. [02:14:32] +nedor: np :] cya guys later!
  722. [02:14:33] +AD impish john: Sorry I was late, I was finishing my projects on Smogon
  723. [02:14:33] #trinitrotoluene: i'll pull logs and get the teams posted soo.
  724. [02:14:39] #trinitrotoluene: *soon.
  725. [02:14:43] #trinitrotoluene: until then...
  726. [02:14:47] |raw|<div class="broadcast-blue"><b>Moderated chat was disabled!</b><br />Anyone may talk now.</div>
  727. [02:16:21] (nedor was demoted to Room regular user by trinitrotoluene.)
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