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- class func scene()->CCScene{
- var scene: AnyObject! = CCScene.node();
- var layer: AnyObject! = MainScene.node();
- scene.addChild(layer as CCNode);
- return scene as CCScene;
- }
- override init(){
- super.init()
- self.userInteractionEnabled = true;
- _background1 = CCSprite(imageNamed:"background2.png");
- _background1.position = ccp(0,0);
- _background1.anchorPoint = ccp(0,0);
- _background2 = CCSprite(imageNamed:"background2.png");
- _background2.position = ccp(_winSize.width,0);
- _background2.anchorPoint = ccp(0,0);
- _background2.flipX = true;
- _dynamicBackgroundContainer = CCNode();
- _dynamicBackgroundContainer.contentSize = CGSizeMake(_winSize.width*2, _winSize.height);
- _dynamicBackgroundContainer.addChild(_background1);
- _dynamicBackgroundContainer.addChild(_background2);
- self.addChild(_dynamicBackgroundContainer);
- }
- override func touchBegan(touch: CCTouch!, withEvent event: CCTouchEvent!) {
- print("adasd");
- }
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