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gonpost beherith march 19 nukes, etc

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Mar 19th, 2016
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  1. [ParseCmdLine] command-line args: "C:\Users\natha\Documents\My Games\Spring\engine\101.0.1-174-g2ddda7e develop\spring.exe "C:\Users\natha\AppData\Roaming\springlobby\script.txt""
  2. Using configuration source: "C:\Users\natha\Documents\My Games\Spring\springsettings.cfg"
  3. ============== <User Config> ==============
  4. 3DTrees = 0
  5. AdvUnitShading = 0
  6. CamFreeEnabled = 1
  7. CamFreeScrollSpeed = 25
  8. CamMode = 5
  9. DualScreenMiniMapOnLeft = 1
  10. FPSScrollSpeed = 25
  11. FSAALevel = 4
  12. FeatureFadeDistance = 6000
  13. GrassDetail = 20
  14. GroundDetail = 120
  15. HardwareCursor = 1
  16. InputTextGeo = 0.26 0.73 0.02 0.028
  17. LastSelectedMap = Small Supreme Battlefield V2
  18. LastSelectedMod = Balanced Annihilation V9.34
  19. LastSelectedScript = Player vs. AI: NullAI 0.1
  20. LastSelectedSetting = FeatureFadeDistance
  21. MaxNanoParticles = 3670
  22. MaxParticles = 3119
  23. MiniMapFullProxy = 0
  24. OverheadScrollSpeed = 25
  25. RotOverheadScrollSpeed = 24
  26. ScreenshotCounter = 2
  27. ScrollWheelSpeed = -25
  28. ShadowMapSize = 1024
  29. Shadows = 0
  30. ShowFPS = 1
  31. ShowPlayerInfo = 0
  32. SmoothLines = 0
  33. SmoothPoints = 0
  34. TeamNanoSpray = 0
  35. TreeRadius = 3000
  36. UnitIconDist = 152
  37. UnitLodDist = 196
  38. WindowPosX = -1865
  39. WindowPosY = 31
  40. WindowState = 0
  41. XResolution = 1920
  42. XResolutionWindowed = 3652
  43. YResolution = 1080
  44. YResolutionWindowed = 1018
  45. ============== </User Config> ==============
  46. Available log sections: KeyBindings, AutohostInterface, GameServer, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, OBJParser, ModelRenderContainer, Shader, Texture, Font, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket, GroundMoveType, Path
  47. Enabled log sections: Sound(Notice)
  48. Enable or disable log sections using the LogSections configuration key
  49. or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  50. Use "none" to disable the default log sections.
  51. LogOutput initialized.
  52. Spring 101.0.1-174-g2ddda7e develop
  53. Build Environment: boost-105500, GNU libstdc++ version 20130531
  54. Compiler Version: gcc-4.8.1
  55. Operating System: Microsoft Windows
  56. Microsoft Business Edition, 64-bit (build 9200)
  57. Intel(R) Core(TM) i7 CPU 930 @ 2.80GHz; 12279MB RAM, 14135MB pagefile
  58. Word Size: 32-bit (emulated)
  59. CPU Clock: win32::TimeGetTime
  60. Physical CPU Cores: 4
  61. Logical CPU Cores: 8
  62. [CMyMath::Init] CPU SSE mask: 127, flags:
  63. SSE 1.0: 1, SSE 2.0: 1
  64. SSE 3.0: 1, SSSE 3.0: 1
  65. SSE 4.1: 1, SSE 4.2: 1
  66. SSE 4.0A: 0, SSE 5.0A: 0
  67. using streflop SSE FP-math mode, CPU supports SSE instructions
  68. Supported Video modes on Display 1 x:0 y:0 1920x1080:
  69. 640x480, 720x480, 720x576, 800x600, 1176x664, 1280x720, 1024x768, 1280x768, 1360x768, 1366x768, 1280x800, 1152x864, 1440x900, 1600x900, 1280x960, 1768x992, 1280x1024, 1600x1024, 1680x1050, 1920x1080, 1600x1200
  70. Supported Video modes on Display 2 x:-1920 y:0 1920x1080:
  71. 640x480, 720x480, 720x576, 800x600, 1176x664, 1280x720, 1024x768, 1280x768, 1360x768, 1366x768, 1280x800, 1152x864, 1440x900, 1600x900, 1280x960, 1768x992, 1280x1024, 1600x1024, 1680x1050, 1920x1080
  72. SDL version: linked 2.0.4; compiled 2.0.4
  73. GL version: 4.5.0 NVIDIA 362.00
  74. GL vendor: NVIDIA Corporation
  75. GL renderer: GeForce GTX 480/PCIe/SSE2
  76. GLSL version: 4.50 NVIDIA
  77. GLEW version: 1.5.8
  78. Video RAM: total 1536MB, available 1176MB
  79. SwapInterval: 1
  80. FBO::maxSamples: 32
  81. GL info:
  82. haveARB: 1, haveGLSL: 1, ATI hacks: 0
  83. FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
  84. maximum texture size: 16384, compress MIP-map textures: 0
  85. maximum SmoothPointSize: 190, maximum vec4 varying/attributes: 31/16
  86. maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576
  87. number of UniformBufferBindings: 84 (64kB)
  88. VSync disabled
  89. [InitOpenGL] video mode set to 1920x1080:24bit @60Hz
  90. [WatchDogInstall] Installed (HangTimeout: 10sec)
  91. [WatchDog] registering controls for thread [main]
  92. [ThreadPool::SetThreadCount][1] #wanted=4 #current=1 #max=4
  93. [ThreadPool::SetThreadCount][2] #threads=3
  94. Using read-write data directory: C:\Users\natha\Documents\My Games\Spring\
  95. Using read-only data directory: C:\Users\natha\Documents\Spring\
  96. Using read-only data directory: C:\Users\natha\Documents\My Games\Spring\engine\101.0.1-174-g2ddda7e develop\
  97. Scanning: C:\Users\natha\Documents\My Games\Spring\engine\101.0.1-174-g2ddda7e develop\base
  98. Scanning: C:\Users\natha\Documents\My Games\Spring\maps
  99. Scanning: C:\Users\natha\Documents\My Games\Spring\packages
  100. [f=-000001] [Sound] OpenAL info:
  101. [f=-000001] [Sound] Available Devices:
  102. [f=-000001] [Sound] Speakers (C-Media PCI Audio Device)
  103. [f=-000001] [Sound] Digital Output (C-Media PCI Audio Device)
  104. [f=-000001] [Sound] Speakers (C-Media PCI Audio Device)
  105. [f=-000001] [Sound] Realtek Digital Output (Realtek High Definition Audio)
  106. [f=-000001] [Sound] Realtek Digital Output(Optical) (Realtek High Definition Audio)
  107. [f=-000001] [Sound] ASUS MS228-3 (NVIDIA High Definition Audio)
  108. [f=-000001] [Sound] ASUS ML239-0 (2- NVIDIA High Definition Audio)
  109. [f=-000001] [Sound] Device: OpenAL Soft
  110. [f=-000001] [Sound] Vendor: OpenAL Community
  111. [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0
  112. [f=-000001] [Sound] Renderer: OpenAL Soft
  113. [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
  114. [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
  115. [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963)
  116. [f=-000001] [Sound] Error: Initializing EFX failed!
  117. [f=-000001] [Sound] Max Sounds: 128
  118. [f=-000001] [WatchDog] registering controls for thread [audio]
  119. [f=-000001] Joysticks found: 0
  120. [f=-000001] [ThreadPool::SetThreadCount][1] #wanted=3 #current=4 #max=4
  121. [f=-000001] [ThreadPool::SetThreadCount][2] #threads=2
  122. [f=-000001] [Threading] Main thread CPU affinity mask set: 252
  123. [f=-000001] [StartScript] Loading StartScript from: C:\Users\natha\AppData\Roaming\springlobby\script.txt
  124. [f=-000001] Connecting to: 78.193.134.82:8460
  125. [f=-000001] Connecting to 78.193.134.82:8460 using name [LCC]gonpost
  126. [f=-000001] [InitOpenGL] video mode set to 1920x1080:24bit @60Hz
  127. [f=-000001] [AddGameSetupArchivesToVFS] using map: Tabula-v4
  128. [f=-000001] [AddGameSetupArchivesToVFS] using game: Balanced Annihilation Reloaded test-5303 (archive: 989b18a41f18ef7f0d286de6492d8ede.sdp)
  129. [f=-000001] Recording demo to: C:\Users\natha\Documents\My Games\Spring\demos\20160319_120123_Tabula-v4_101.0.1-174-g2ddda7e develop.sdfz
  130. [f=-000001] PreGame::GameDataReceived: 53 ms
  131. [f=-000001] [PreGame::UpdateClientNet] user number 0 (team 0, allyteam 0)
  132. [f=-000001] [LuaIntro] Searching for new Widgets
  133. [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
  134. [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
  135. [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
  136. [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
  137. [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
  138. [f=-000001] [LuaIntro] Found new widget "SpringLogo"
  139. [f=-000001] [LuaIntro] Found new widget "LoadTexture"
  140. [f=-000001] [LuaIntro] Found new widget "LoadProgress"
  141. [f=-000001] [LuaIntro] Found new widget "Main"
  142. [f=-000001] [LuaIntro] Found new widget "Music"
  143. [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
  144. [f=-000001] [LuaIntro] Loading widget: Engine Taskbar Stuff <engine_taskbar_control.lua>
  145. [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua>
  146. [f=-000001] [LuaIntro] Loading widget: Main <main.lua>
  147. [f=-000001] [LuaIntro] Loading widget: Music <music.lua>
  148. [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua>
  149. [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
  150. [f=-000001] [WatchDog] registering controls for thread [load]
  151. [f=-000001] Parsing Map Information
  152. [f=-000001] Loading SMF
  153. [f=-000001] Loading Map (90 MB)
  154. [f=-000001] Loading Radar Icons
  155. [f=-000001] Loading GameData Definitions
  156. [f=-000001] [defs.lua] loading all *Defs tables: 241ms
  157. [f=-000001] Game::LoadDefs (GameData): 287 ms
  158. [f=-000001] Loading Sound Definitions
  159. [f=-000001] [Sound] parsed 31 sounds from gamedata/sounds.lua
  160. [f=-000001] Game::LoadDefs (Sound): 48 ms
  161. [f=-000001] Creating Smooth Height Mesh
  162. [f=-000001] SmoothHeightMesh::MakeSmoothMesh: 75 ms
  163. [f=-000001] Creating QuadField & CEGs
  164. [f=-000001] [CDamageArrayHandler] number of ArmorDefs: 13
  165. [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
  166. [f=-000001] Creating Unit Textures
  167. [f=-000001] Creating Sky
  168. [f=-000001] Loading Weapon Definitions
  169. [f=-000001] Loading Unit Definitions
  170. [f=-000001] Loading Feature Definitions
  171. [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
  172. [f=-000001] Initializing Map Features
  173. [f=-000001] Creating ShadowHandler & DecalHandler
  174. [f=-000001] Creating GroundDrawer
  175. [f=-000001] Loading Map Tiles
  176. [f=-000001] Loading Square Textures
  177. [f=-000001] CSMFGroundTextures::ConvolveHeightMap: 4 ms
  178. [f=-000001] Switching to ROAM Mesh Rendering
  179. [f=-000001] Creating TreeDrawer
  180. [f=-000001] Creating ProjectileDrawer & UnitDrawer
  181. [f=-000001] Creating Projectile Textures
  182. [f=-000001] Creating Water
  183. [f=-000001] Game::LoadInterface (Camera&Mouse): 138 ms
  184. [f=-000001] Game::LoadInterface (Console): 13 ms
  185. [f=-000001] InfoTexture: shaders
  186. [f=-000001] Loading LuaRules
  187. [f=-000001] LuaRules Entry Point: "main.lua"
  188. [f=-000001] Loaded synced gadget: Metalspot Finder Gadget <mex_spot_finder.lua>
  189. [f=-000001] Loaded synced gadget: Rez Exp <unit_rez_exp.lua>
  190. [f=-000001] Loaded synced gadget: Slap <api_slap.lua>
  191. [f=-000001] Loaded synced gadget: Stats <api_damage_stats.lua>
  192. [f=-000001] Loaded synced gadget: ranks api <api_ranks.lua>
  193. [f=-000001] Loaded synced gadget: CameraBroadcast <camera_lockcamera.lua>
  194. [f=-000001] Loaded synced gadget: Air Release <unit_air_release_manager.lua>
  195. [f=-000001] Loaded synced gadget: AirPlantParents <unit_air_plants.lua>
  196. [f=-000001] Loaded synced gadget: Ally Selected Units <cmd_selected_units.lua>
  197. [f=-000001] Loaded synced gadget: Cancel orders on share <unit_cancel_orders_on_share.lua>
  198. [f=-000001] Loaded synced gadget: Chonsole gadget <ui_chonsole_load.lua>
  199. [f=-000001] Loaded synced gadget: Closed Solars <unit_solars_closed.lua>
  200. [f=-000001] Loaded synced gadget: Comgate <mo_comgate.lua>
  201. [f=-000001] Loaded synced gadget: Commander Blast <unit_commander_blast.lua>
  202. [f=-000001] Loaded synced gadget: Commando Watch <unit_commando_watch.lua>
  203. [f=-000001] Loaded synced gadget: Cursor Broadcast <cmd_mouse_pos_broadcast.lua>
  204. [f=-000001] Loaded synced gadget: DGun CmdType Fix <unit_dgun_cmdtype_fix.lua>
  205. [f=-000001] Loaded synced gadget: Death Messages <game_death_messages.lua>
  206. [f=-000001] Loaded synced gadget: Debris Damage <unit_debris_damage.lua>
  207. [f=-000001] Loaded synced gadget: Depthcharge splash <fx_depthcharge_splash.lua>
  208. [f=-000001] Loaded synced gadget: Dev Helper Cmds <cmd_dev_helpers.lua>
  209. [f=-000001] Loaded synced gadget: DirectControl <unit_direct_control.lua>
  210. [f=-000001] Loaded synced gadget: Don't target flyover nukes <unit_interceptors.lua>
  211. [f=-000001] Loaded synced gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
  212. [f=-000001] Loaded synced gadget: Energy Conversion <game_energy_conversion.lua>
  213. [f=-000001] Loaded synced gadget: FinishedBuilding <unit_finished_building.lua>
  214. [f=-000001] Loaded synced gadget: Fortification Walls <unit_fort_walls.lua>
  215. [f=-000001] Loaded synced gadget: Game End <game_end.lua>
  216. [f=-000001] Loaded synced gadget: Initial Spawn <game_initial_spawn.lua>
  217. [f=-000001] Loaded synced gadget: Juno Damage <unit_juno_damage.lua>
  218. [f=-000001] Loaded synced gadget: Lightning Spash Damage <unit_lightning_splash_dmg.lua>
  219. [f=-000001] Loaded synced gadget: Limit Dgun Use (Charge) <unit_dgun_charge.lua>
  220. [f=-000001] Loaded synced gadget: Lua unit script framework <unit_script.lua>
  221. [f=-000001] Loaded synced gadget: LuaUI Reload <cmd_luaui_reload.lua>
  222. [f=-000001] Loaded synced gadget: Lups Flamethrower Jitter <lups_flame_jitter.lua>
  223. [f=-000001] Loaded synced gadget: Maverick Exp <unit_maverick_exp.lua>
  224. [f=-000001] Loaded synced gadget: Merc/Scr stockpile control <unit_mercscr_stockpile_limit.lua>
  225. [f=-000001] Loaded synced gadget: Napalm <lups_napalm.lua>
  226. [f=-000001] Loaded synced gadget: No Land Damage <unit_no_land_damage.lua>
  227. [f=-000001] Loaded synced gadget: No Self Pwn <unit_noselfpwn.lua>
  228. [f=-000001] Loaded synced gadget: No Share Self-D <unit_prevent_share_self_d.lua>
  229. [f=-000001] Loaded synced gadget: Nonblocking mines <unit_nonblocking_mines.lua>
  230. [f=-000001] Loaded synced gadget: Paralyze Damage Multiplier <unit_paralyze_damage_multiplier.lua>
  231. [f=-000001] Loaded synced gadget: Passive Builders v3 <unit_passive_builders.lua>
  232. [f=-000001] Loaded synced gadget: PopUpWaterStructures <unit_pop_up_water_structures.lua>
  233. [f=-000001] Loaded synced gadget: Prevent Excessive Share <game_prevent_excessive_share.lua>
  234. [f=-000001] Loaded synced gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
  235. [f=-000001] Loaded synced gadget: Prevent Load Hax <unit_prevent_load_hax.lua>
  236. [f=-000001] Loaded synced gadget: Prevent Range Hax <unit_prevent_range_hax.lua>
  237. [f=-000001] Loaded synced gadget: Prevent Strange Orders <unit_prevent_strange_orders.lua>
  238. [f=-000001] Loaded synced gadget: Prevent Unload Hax <unit_prevent_unload_hax.lua>
  239. [f=-000001] Loaded synced gadget: Prevent outside-of-map hax <unit_prevent_aircraft_hax.lua>
  240. [f=-000001] Loaded synced gadget: Reclaim Fix <unit_reclaim_fix.lua>
  241. [f=-000001] Loaded synced gadget: Reclaim flash <gfx_reclaim_flash.lua>
  242. [f=-000001] Loaded synced gadget: SetNeutral <unit_set_neutral.lua>
  243. [f=-000001] Loaded synced gadget: Shockwaves <lups_shockwaves.lua>
  244. [f=-000001] Loaded synced gadget: Stealthy Passengers <unit_stealthy_passengers.lua>
  245. [f=-000001] Loaded synced gadget: Stun Control <unit_stun_control.lua>
  246. [f=-000001] Loaded synced gadget: Target on the move <unit_target_on_the_move.lua>
  247. [f=-000001] Loaded synced gadget: Team Resourcing <game_team_resources.lua>
  248. [f=-000001] Loaded synced gadget: Transportee Hider <unit_transportee_hider.lua>
  249. [f=-000001] Loaded synced gadget: Tree feller <gfx_tree_feller.lua>
  250. [f=-000001] Loaded synced gadget: Was Player <api_was_player.lua>
  251. [f=-000001] Loaded synced gadget: Watereffects <fx_watersplash.lua>
  252. [f=-000001] Loaded synced gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
  253. [f=-000001] Loaded synced gadget: fx_wreck_shards <fx_wreck_shards.lua>
  254. [f=-000001] Loaded synced gadget: game_no_share_to_enemy <game_no_share_to_enemy.lua>
  255. [f=-000001] Loaded synced gadget: lib_startpoint_guesser.lua <lib_startpoint_guesser.lua>
  256. [f=-000001] Loaded synced gadget: lups_wrapper.lua <lups_wrapper.lua>
  257. [f=-000001] Loaded synced gadget: subMissile splash <fx_submissile_splash.lua>
  258. [f=-000001] Loaded synced gadget: transportfix <unit_transportfix.lua>
  259. [f=-000001] Loaded synced gadget: unit_combomb_full_damage <unit_combomb_full_damage.lua>
  260. [f=-000001] Loaded synced gadget: Airbase Manager <unit_airbase.lua>
  261. [f=-000001] Loaded synced gadget: Area Attack <unit_areaattack.lua>
  262. [f=-000001] Loaded synced gadget: CustomUnitShaders <api_custom_unit_shaders.lua>
  263. [f=-000001] Loaded synced gadget: Take Manager <cmd_idle_players.lua>
  264. [f=-000001] Loaded synced gadget: Team Com Ends <game_team_com_ends.lua>
  265. [f=-000001] Loaded synced gadget: Substitution <game_replace_afk_players.lua>
  266. [f=-000001] Loaded synced gadget: Lups Cloak FX <lups_cloak_fx.lua>
  267. [f=-000001] Loaded synced gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
  268. [f=-000001] Loaded synced gadget: Mobile Unit Paralyze Damage Handler <unit_paralyze_damage_limit.lua>
  269. [f=-000001] Loaded synced gadget: Crashing Aircraft <unit_crashing_aircraft.lua>
  270. [f=-000001] Loaded synced gadget: Profiler <dbg_profiler.lua>
  271. [f=-000001] Loaded synced gadget: Transfers API <api_transfers.lua>
  272. [f=-000001] Loaded synced gadget: Version Check <version_check.lua>
  273. [f=-000001] <LockCamera>: Sorry for the camera switch spam, but this is the only reliable way to list camera states other than hardcoding them
  274. [f=-000001] Switching to Spring style camera
  275. [f=-000001] Switching to Free style camera
  276. [f=-000001] Switching to Rotatable overhead camera
  277. [f=-000001] Switching to Overhead (TA) style camera
  278. [f=-000001] Switching to FPS style camera
  279. [f=-000001] Switching to Overview style camera
  280. [f=-000001] Loaded unsynced gadget: Metalspot Finder Gadget <mex_spot_finder.lua>
  281. [f=-000001] Loaded unsynced gadget: Slap <api_slap.lua>
  282. [f=-000001] Loaded unsynced gadget: Stats <api_damage_stats.lua>
  283. [f=-000001] Loaded unsynced gadget: ranks api <api_ranks.lua>
  284. [f=-000001] Loaded unsynced gadget: CustomIcons <unit_customicons.lua>
  285. [f=-000001] Loaded unsynced gadget: CameraBroadcast <camera_lockcamera.lua>
  286. [f=-000001] Map Sun Handler: Clearing groundSpecularColor via SetSunLighting because map does not change it from default.
  287. [f=-000001] Loaded unsynced gadget: Sun Handler <map_sun_handler.lua>
  288. [f=-000001] Loaded unsynced gadget: Air Release <unit_air_release_manager.lua>
  289. [f=-000001] Loaded unsynced gadget: AirPlantParents <unit_air_plants.lua>
  290. [f=-000001] Loaded unsynced gadget: Ally Selected Units <cmd_selected_units.lua>
  291. [f=-000001] Loaded unsynced gadget: Arm Atlas Loader <gfx_arm_atlas_loader.lua>
  292. [f=-000001] Loaded unsynced gadget: Cancel orders on share <unit_cancel_orders_on_share.lua>
  293. [f=-000001] Loaded unsynced gadget: Chonsole gadget <ui_chonsole_load.lua>
  294. [f=-000001] Loaded unsynced gadget: Closed Solars <unit_solars_closed.lua>
  295. [f=-000001] Loaded unsynced gadget: Comgate <mo_comgate.lua>
  296. [f=-000001] Loaded unsynced gadget: Cursor Broadcast <cmd_mouse_pos_broadcast.lua>
  297. [f=-000001] Loaded unsynced gadget: Debris Damage <unit_debris_damage.lua>
  298. [f=-000001] Loaded unsynced gadget: Dev Helper Cmds <cmd_dev_helpers.lua>
  299. [f=-000001] Loaded unsynced gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
  300. [f=-000001] Loaded unsynced gadget: FinishedBuilding <unit_finished_building.lua>
  301. [f=-000001] Loaded unsynced gadget: Fortification Walls <unit_fort_walls.lua>
  302. [f=-000001] Loaded unsynced gadget: Ghost Mobile Units <gui_ghosted_mobile_units.lua>
  303. [f=-000001] Loaded unsynced gadget: Highlight Geos <gui_highlight_geos.lua>
  304. [f=-000001] Loaded unsynced gadget: Hold fire Instantly <cmd_holdfire_immediately.lua>
  305. [f=-000001] Loaded unsynced gadget: Initial Spawn <game_initial_spawn.lua>
  306. [f=-000001] Loaded unsynced gadget: Juno Damage <unit_juno_damage.lua>
  307. [f=-000001] Loaded unsynced gadget: Lightning Spash Damage <unit_lightning_splash_dmg.lua>
  308. [f=-000001] Loaded unsynced gadget: Limit Dgun Use (Charge) <unit_dgun_charge.lua>
  309. [f=-000001] Loaded unsynced gadget: LuaUI Reload <cmd_luaui_reload.lua>
  310. [f=-000001] Loaded unsynced gadget: Lups Flamethrower Jitter <lups_flame_jitter.lua>
  311. [f=-000001] Loaded unsynced gadget: Merc/Scr stockpile control <unit_mercscr_stockpile_limit.lua>
  312. [f=-000001] Loaded unsynced gadget: Napalm <lups_napalm.lua>
  313. [f=-000001] Loaded unsynced gadget: No Share Self-D <unit_prevent_share_self_d.lua>
  314. [f=-000001] Loaded unsynced gadget: Opacity control <api_opacity.lua>
  315. [f=-000001] Loaded unsynced gadget: PopUpWaterStructures <unit_pop_up_water_structures.lua>
  316. [f=-000001] Loaded unsynced gadget: Prevent Unload Hax <unit_prevent_unload_hax.lua>
  317. [f=-000001] Loaded unsynced gadget: Reclaim Fix <unit_reclaim_fix.lua>
  318. [f=-000001] Loaded unsynced gadget: Reclaim flash <gfx_reclaim_flash.lua>
  319. [f=-000001] Loaded unsynced gadget: SetNeutral <unit_set_neutral.lua>
  320. [f=-000001] Loaded unsynced gadget: Shockwaves <lups_shockwaves.lua>
  321. [f=-000001] Loaded unsynced gadget: Target on the move <unit_target_on_the_move.lua>
  322. [f=-000001] Loaded unsynced gadget: Transportee Hider <unit_transportee_hider.lua>
  323. [f=-000001] Loaded unsynced gadget: Tree feller <gfx_tree_feller.lua>
  324. [f=-000001] Loaded unsynced gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
  325. [f=-000001] Loaded unsynced gadget: fx_wreck_shards <fx_wreck_shards.lua>
  326. [f=-000001] Loaded unsynced gadget: game_no_share_to_enemy <game_no_share_to_enemy.lua>
  327. [f=-000001] Loaded unsynced gadget: lib_startpoint_guesser.lua <lib_startpoint_guesser.lua>
  328. [f=-000001] Loaded unsynced gadget: mo_ffa <mo_ffa.lua>
  329. [f=-000001] Loaded unsynced gadget: transportfix <unit_transportfix.lua>
  330. [f=-000001] Loaded unsynced gadget: Airbase Manager <unit_airbase.lua>
  331. [f=-000001] Loaded unsynced gadget: Area Attack <unit_areaattack.lua>
  332. [f=-000001] 3_feature_wrecks: featureDef.name has _dead but doesnt have the correct tex1 defined!, armclaw_dead, nil
  333. [f=-000001] 3_feature_wrecks: featureDef.name has _dead but doesnt have the correct tex1 defined!, cormaw_dead, nil
  334. [f=-000001] 3_feature_wrecks: featureDef.name has _dead but doesnt have the correct tex1 defined!, freefusion_free_fusion_dead, nil
  335. [f=-000001] Feature, ad0_baobab_0, seems like a nice tree, assigning the default normal texture to it.
  336. [f=-000001] Feature, ad0_baobab_1, seems like a nice tree, assigning the default normal texture to it.
  337. [f=-000001] Feature, ad0_baobab_2, seems like a nice tree, assigning the default normal texture to it.
  338. [f=-000001] Feature, ad0_baobab_3, seems like a nice tree, assigning the default normal texture to it.
  339. [f=-000001] Feature, ad0_baobab_4, seems like a nice tree, assigning the default normal texture to it.
  340. [f=-000001] Feature, ad0_bushes_l_1, seems like a nice tree, assigning the default normal texture to it.
  341. [f=-000001] Feature, ad0_bushes_l_2, seems like a nice tree, assigning the default normal texture to it.
  342. [f=-000001] Feature, ad0_bushes_l_3, seems like a nice tree, assigning the default normal texture to it.
  343. [f=-000001] Feature, ad0_bushes_l_4, seems like a nice tree, assigning the default normal texture to it.
  344. [f=-000001] Feature, ad0_bushes_l_5, seems like a nice tree, assigning the default normal texture to it.
  345. [f=-000001] Feature, ad0_bushes_l_6, seems like a nice tree, assigning the default normal texture to it.
  346. [f=-000001] Feature, ad0_bushes_l_7, seems like a nice tree, assigning the default normal texture to it.
  347. [f=-000001] Feature, ad0_bushes_l_8, seems like a nice tree, assigning the default normal texture to it.
  348. [f=-000001] Feature, ad0_bushes_m_1, seems like a nice tree, assigning the default normal texture to it.
  349. [f=-000001] Feature, ad0_bushes_m_2, seems like a nice tree, assigning the default normal texture to it.
  350. [f=-000001] Feature, ad0_bushes_m_3, seems like a nice tree, assigning the default normal texture to it.
  351. [f=-000001] Feature, ad0_bushes_m_4, seems like a nice tree, assigning the default normal texture to it.
  352. [f=-000001] Feature, ad0_bushes_m_5, seems like a nice tree, assigning the default normal texture to it.
  353. [f=-000001] Feature, ad0_bushes_m_6, seems like a nice tree, assigning the default normal texture to it.
  354. [f=-000001] Feature, ad0_bushes_m_7, seems like a nice tree, assigning the default normal texture to it.
  355. [f=-000001] Feature, ad0_bushes_s_1, seems like a nice tree, assigning the default normal texture to it.
  356. [f=-000001] Feature, ad0_bushes_s_2, seems like a nice tree, assigning the default normal texture to it.
  357. [f=-000001] Feature, ad0_bushes_s_3, seems like a nice tree, assigning the default normal texture to it.
  358. [f=-000001] Feature, ad0_bushes_s_4, seems like a nice tree, assigning the default normal texture to it.
  359. [f=-000001] Feature, ad0_bushes_s_5, seems like a nice tree, assigning the default normal texture to it.
  360. [f=-000001] Feature, ad0_bushes_s_6, seems like a nice tree, assigning the default normal texture to it.
  361. [f=-000001] Feature, ad0_bushes_s_7, seems like a nice tree, assigning the default normal texture to it.
  362. [f=-000001] Feature, ad0_bushes_xl_1, seems like a nice tree, assigning the default normal texture to it.
  363. [f=-000001] Feature, ad0_bushes_xl_2, seems like a nice tree, assigning the default normal texture to it.
  364. [f=-000001] Feature, ad0_bushes_xl_3, seems like a nice tree, assigning the default normal texture to it.
  365. [f=-000001] Feature, ad0_bushes_xl_4, seems like a nice tree, assigning the default normal texture to it.
  366. [f=-000001] Feature, ad0_bushes_xl_5, seems like a nice tree, assigning the default normal texture to it.
  367. [f=-000001] Feature, ad0_bushes_xl_6, seems like a nice tree, assigning the default normal texture to it.
  368. [f=-000001] Feature, ad0_bushes_xl_7, seems like a nice tree, assigning the default normal texture to it.
  369. [f=-000001] Feature, ad0_senegal_1, seems like a nice tree, assigning the default normal texture to it.
  370. [f=-000001] Feature, ad0_senegal_1_large, seems like a nice tree, assigning the default normal texture to it.
  371. [f=-000001] Feature, ad0_senegal_2, seems like a nice tree, assigning the default normal texture to it.
  372. [f=-000001] Feature, ad0_senegal_2_large, seems like a nice tree, assigning the default normal texture to it.
  373. [f=-000001] Feature, ad0_senegal_3, seems like a nice tree, assigning the default normal texture to it.
  374. [f=-000001] Feature, ad0_senegal_3_large, seems like a nice tree, assigning the default normal texture to it.
  375. [f=-000001] Feature, ad0_senegal_4, seems like a nice tree, assigning the default normal texture to it.
  376. [f=-000001] Feature, ad0_senegal_4_large, seems like a nice tree, assigning the default normal texture to it.
  377. [f=-000001] Feature, ad0_senegal_5, seems like a nice tree, assigning the default normal texture to it.
  378. [f=-000001] Feature, ad0_senegal_5_large, seems like a nice tree, assigning the default normal texture to it.
  379. [f=-000001] Feature, ad0_senegal_6, seems like a nice tree, assigning the default normal texture to it.
  380. [f=-000001] Feature, ad0_senegal_6_large, seems like a nice tree, assigning the default normal texture to it.
  381. [f=-000001] Feature, ad0_senegal_7, seems like a nice tree, assigning the default normal texture to it.
  382. [f=-000001] Feature, ad0_senegal_7_large, seems like a nice tree, assigning the default normal texture to it.
  383. [f=-000001] Loaded unsynced gadget: CustomUnitShaders <api_custom_unit_shaders.lua>
  384. [f=-000001] Loaded unsynced gadget: Take Manager <cmd_idle_players.lua>
  385. [f=-000001] Loaded unsynced gadget: Substitution <game_replace_afk_players.lua>
  386. [f=-000001] Loaded unsynced gadget: Lups Cloak FX <lups_cloak_fx.lua>
  387. [f=-000001] Loaded unsynced gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
  388. [f=-000001] Loaded unsynced gadget: Crashing Aircraft <unit_crashing_aircraft.lua>
  389. [f=-000001] Loaded unsynced gadget: Lups <lups_wrapper.lua>
  390. [f=-000001] Loaded unsynced gadget: Profiler <dbg_profiler.lua>
  391. [f=-000001] Loaded unsynced gadget: Transfers API <api_transfers.lua>
  392. [f=-000001] Loaded unsynced gadget: Version Check <version_check.lua>
  393. [f=-000001] Loading LuaGaia
  394. [f=-000001] Loading LuaUI
  395. [f=-000001] LuaUI Entry Point: "luaui.lua"
  396. [f=-000001] LuaUI Access Lock: enabled
  397. [f=-000001] LuaSocket Enabled: yes
  398. [f=-000001] Using LUAUI_DIRNAME = LuaUI/
  399. [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
  400. [f=-000001] LuaUI: bound F11 to the widget selector
  401. [f=-000001] LuaUI: bound CTRL+F11 to tweak mode
  402. [f=-000001] LuaUI: Applying new config version 2 (previous was nil)
  403. [f=-000001] LuaUI: Config version is 2
  404. [f=-000001] LuaUI: Allowing User Widgets
  405. [f=-000001] Loading API widget from mod: Metalspot Finder <api_metalspot_finder.lua> ...
  406. [f=-000001] Loading API widget from mod: Chili Framework <api_chili.lua> ...
  407. [f=-000001] Loading API widget from mod: Chili Skin Colours <api_chili_skin_colours.lua> ...
  408. [f=-000001] Loading API widget from mod: Main Menu <api_main_menu.lua> ...
  409. [f=-000001] dynamic-sun rendering is disabled!
  410. [f=-000001] Set "shadows" config-parameter to 0
  411. [f=-000001] Set "shadows" config-parameter to 0
  412. [f=-000001] Set UnitLodDist to 196
  413. [f=-000001] Set UnitLodDist to 196
  414. [f=-000001] Set UnitIconDist to 152
  415. [f=-000001] Set UnitIconDist to 152
  416. [f=-000001] Set maximum particles to: 3100
  417. [f=-000001] Set maximum particles to: 3100
  418. [f=-000001] Set maximum nano-particles to: 3700
  419. [f=-000001] Set maximum nano-particles to: 3700
  420. [f=-000001] Setting skin colour to black
  421. [f=-000001] Setting skin alpha to high, 3
  422. [f=-000001] Loading API widget from mod: Lock Camera <api_lock_camera.lua> ...
  423. [f=-000001] Loading API widget from mod: Dev Hotkeys <api_dev_hotkeys.lua> ...
  424. [f=-000001] Loading API widget from mod: Ignore List <api_ignore.lua> ...
  425. [f=-000001] Loading API widget from mod: LuaUI Reset <api_reset_luaui.lua> ...
  426. [f=-000001] Loading API widget from mod: Take Proxy <api_take_proxy.lua> ...
  427. [f=-000001] Loading API widget from mod: Unit Statistics <api_stats_damage.lua> ...
  428. [f=-000001] Loading API widget from mod: Chili Docking <api_chili_docking.lua> ...
  429. [f=-000001] Loading API widget from mod: Image Preloader <api_buildpic_preload.lua> ...
  430. [f=-000001] Loading API widget from mod: Lups <gfx_lups_wrapper.lua> ...
  431. [f=-000001] Loading API widget from mod: Unittexture Preloader <api_unit_texture_preloader.lua> ...
  432. [f=-000001] Loading API widget from mod: Mission Framework <api_missions.lua> ...
  433. [f=-000001] Loading widget from mod: Hotkeys <bgu_hotkeys.lua> ...
  434. [f=-000001] Loading widget from mod: Cloaked Unit States <unit_cloaked_states.lua> ...
  435. [f=-000001] Loading widget from mod: Mex Upgrade Helper <unit_mex_upgrade_helper.lua> ...
  436. [f=-000001] Loading widget from mod: Minimap <bgu_minimap.lua> ...
  437. [f=-000001] Loading widget from mod: Health Bars <inf_healthbars.lua> ...
  438. [f=-000001] Loading widget from mod: Build ETA <inf_build_eta.lua> ...
  439. [f=-000001] Loading widget from mod: Ally Cursors <inf_ally_cursors.lua> ...
  440. [f=-000001] Loading widget from mod: Ally Resource Stats <bgu_ally_res.lua> ...
  441. [f=-000001] Loading widget from mod: Auto Group <cmd_auto_group.lua> ...
  442. [f=-000001] Loading widget from mod: Autoquit <cmd_auto_quit.lua> ...
  443. [f=-000001] Loading widget from mod: Awards <bgu_awards.lua> ...
  444. [f=-000001] Loading widget from mod: Blast Radius <gui_blast_radius.lua> ...
  445. [f=-000001] Loading widget from mod: Camera Flip <camera_flip.lua> ...
  446. [f=-000001] Loading widget from mod: Camera Remember <camera_remember_mode.lua> ...
  447. [f=-000001] Loading widget from mod: Chonsole <api_chonsole_load.lua> ...
  448. [f=-000001] [Chonsole] Warning: liblobby is not installed. Lobby support disabled.
  449. [f=-000001] [Chonsole] Removed duplicate command: , Take, Redirects command /Take to its synced processor
  450. [f=-000001] [Chonsole] Removed duplicate command: , LuaRules, Redirects command /LuaRules to its synced processor
  451. [f=-000001] [Chonsole] Removed duplicate command: , LuaGaia, Redirects command /LuaGaia to its synced processor
  452. [f=-000001] [Chonsole] Removed duplicate command: , Give, Places one or multiple units of a single or multiple types on the map, instantly; by default to your own team
  453. [f=-000001] [Chonsole] Removed duplicate command: , Destroy, Destroys one or multiple units by unit-ID, instantly
  454. [f=-000001] [Chonsole] Removed duplicate command: , ATM, Redirects command /ATM to its synced processor
  455. [f=-000001] Loading widget from mod: Com Counter <bgu_com_counter.lua> ...
  456. [f=-000001] Loading widget from mod: Comblast & Dgun Range <unit_comblast_dgun_range.lua> ...
  457. [f=-000001] Loading widget from mod: Cursor tooltip <bgu_cursor_tip.lua> ...
  458. [f=-000001] Loading widget from mod: Defense Range <inf_defense_range.lua> ...
  459. [f=-000001] Loading widget from mod: First Build Facing <cmd_first_buildfacing.lua> ...
  460. [f=-000001] Loading widget from mod: Game End Graphs <bgu_endgraph.lua> ...
  461. [f=-000001] Loading widget from mod: Ghosted Under Construction <gui_ghosted_under_construction.lua> ...
  462. [f=-000001] Loading widget from mod: Group Labels <inf_group_label.lua> ...
  463. [f=-000001] Loading widget from mod: Highlight Units <inf_highlight_units.lua> ...
  464. [f=-000001] Loading widget from mod: Hold Position <unit_hold_position.lua> ...
  465. [f=-000001] Loading widget from mod: LOS colors <inf_los_colors.lua> ...
  466. [f=-000001] Loading widget from mod: Load Own Moving <unit_load_own_moving.lua> ...
  467. [f=-000001] Loading widget from mod: Loop Select <gui_loop_select.lua> ...
  468. [f=-000001] Loading widget from mod: Mex Snap <unit_mex_snap.lua> ...
  469. [f=-000001] Loading widget from mod: Minimap Events <bgu_minimap_events.lua> ...
  470. [f=-000001] Loading widget from mod: Music Player <bgu_music_player.lua> ...
  471. [f=-000001] Loading widget from mod: Nano Helpers <unit_nano_helpers.lua> ...
  472. [f=-000001] Loading widget from mod: Pause Screen <bgu_pause_screen.lua> ...
  473. [f=-000001] Loading widget from mod: Persistent Build Spacing <cmd_persistent_build_spacing.lua> ...
  474. [f=-000001] Loading widget from mod: Player List <bgu_playerlist.lua> ...
  475. [f=-000001] Loading widget from mod: Point Tracker <gui_point_tracker.lua> ...
  476. [f=-000001] Loading widget from mod: Ready Button <bgu_readybutton.lua> ...
  477. [f=-000001] Loading widget from mod: Reclaim Info <gui_reclaim_info.lua> ...
  478. [f=-000001] Loading widget from mod: Replay Speed Controls <bgu_replay_speed_control.lua> ...
  479. [f=-000001] Loading widget from mod: Resource Bars <bgu_resbars.lua> ...
  480. [f=-000001] Loading widget from mod: Selection Menu <bgu_smenu.lua> ...
  481. [f=-000001] Loading widget from mod: Selection info <bgu_sinfo.lua> ...
  482. [f=-000001] Loading widget from mod: Smart Area Reclaim <cmd_smart_reclaim.lua> ...
  483. [f=-000001] Loading widget from mod: Smooth Cam <camera_smoothcam.lua> ...
  484. [f=-000001] Loading widget from mod: Spectate Selected <gui_spectate_selected.lua> ...
  485. [f=-000001] Loading widget from mod: Stockpiler <unit_stockpile_dynamic.lua> ...
  486. [f=-000001] Loading widget from mod: Stop Self-D <cmd_stop_selfd.lua> ...
  487. [f=-000001] Loading widget from mod: Transfer Announce <gui_transfered.lua> ...
  488. [f=-000001] Loading widget from mod: Unit Finished Sounds <snd_unit_finished.lua> ...
  489. [f=-000001] Loading widget from mod: Attack AoE <gui_attack_aoe.lua> ...
  490. [f=-000001] Loading widget from mod: Attack and Move Notification <unit_attack_move_notification.lua> ...
  491. [f=-000001] Loading widget from mod: Beta Release Menu <bgu_beta_release.lua> ...
  492. [f=-000001] Loading widget from mod: Prospector <gui_prospector.lua> ...
  493. [f=-000001] Loading widget from mod: Commands FX <inf_commands_fx.lua> ...
  494. [f=-000001] Loading widget from mod: Bomber control <unit_bomber_control.lua> ...
  495. [f=-000001] Loading widget from mod: Center n Select <gui_center_n_select.lua> ...
  496. [f=-000001] Loading widget from mod: CommandInsert <cmd_command_insert.lua> ...
  497. [f=-000001] Loading widget from mod: Given Units <gui_given_units.lua> ...
  498. [f=-000001] Loading widget from mod: Hide Mouse <camera_mouse_cursor_hider.lua> ...
  499. [f=-000001] Loading widget from mod: Waypoint Dragger <cmd_waypoint_dragger.lua> ...
  500. [f=-000001] Loading widget from mod: Clock and FPS <bgu_clock_fps.lua> ...
  501. [f=-000001] frames-per-second indicator is disabled!
  502. [f=-000001] small digital clock is disabled!
  503. [f=-000001] Loading widget from mod: Lups Manager <gfx_lups_manager.lua> ...
  504. [f=-000001] Loading widget from mod: Chat Console <bgu_console.lua> ...
  505. [f=-000001] Loading widget from mod: Factory Bar <bgu_facbar.lua> ...
  506. [f=-000001] Loading widget from mod: Start Boxes <bgu_startbox.lua> ...
  507. [f=-000001] Loading widget from mod: Faction Change <bgu_faction_change.lua> ...
  508. [f=-000001] Loading widget from mod: Initial Queue <bgu_initial_queue.lua> ...
  509. [f=-000001] Loading widget from mod: Custom Formations <cmd_custom_formations.lua> ...
  510. [f=-000001] Loading widget from mod: Deferred rendering <gfx_deferred_rendering.lua> ...
  511. [f=-000001] Deferred Rendering (gfx_deferred_rendering.lua) requires AllowDeferredMapRendering and AllowDeferredModelRendering to be enabled in springsettings.cfg!
  512. [f=-000001] LuaUI v0.3
  513. [f=-000001] [LoadFinalize] finalizing PFS
  514. [f=-000001] [Path] [PathEstimator::ReadFile] hash=2709609059
  515. [f=-000001] PathCosts: creating PE8 cache with 8 PF threads (73 MB)
  516. [f=-000001] PathCosts: precached 4 of 14336 blocks
  517. [f=-000001] PathCosts: precached 900 of 14336 blocks
  518. [f=-000001] PathCosts: precached 1799 of 14336 blocks
  519. [f=-000001] PathCosts: precached 2698 of 14336 blocks
  520. [f=-000001] PathCosts: precached 3601 of 14336 blocks
  521. [f=-000001] PathCosts: precached 4500 of 14336 blocks
  522. [f=-000001] PathCosts: precached 5398 of 14336 blocks
  523. [f=-000001] PathCosts: precached 6296 of 14336 blocks
  524. [f=-000001] PathCosts: precached 7193 of 14336 blocks
  525. [f=-000001] PathCosts: precached 8093 of 14336 blocks
  526. [f=-000001] PathCosts: precached 8992 of 14336 blocks
  527. [f=-000001] PathCosts: precached 9896 of 14336 blocks
  528. [f=-000001] PathCosts: precached 10792 of 14336 blocks
  529. [f=-000001] PathCosts: precached 11692 of 14336 blocks
  530. [f=-000001] PathCosts: precached 12593 of 14336 blocks
  531. [f=-000001] PathCosts: precached 13489 of 14336 blocks
  532. [f=-000001] PathCosts: writing
  533. [f=-000001] [Path] [PathEstimator::WriteFile] hash=2709609059
  534. [f=-000001] PathCosts: written
  535. [f=-000001] [Path] [PathEstimator::ReadFile] hash=2709609083
  536. [f=-000001] PathCosts: creating PE32 cache with 8 PF threads (24 MB)
  537. [f=-000001] PathCosts: precached 1 of 896 blocks
  538. [f=-000001] PathCosts: precached 76 of 896 blocks
  539. [f=-000001] PathCosts: precached 137 of 896 blocks
  540. [f=-000001] PathCosts: precached 196 of 896 blocks
  541. [f=-000001] PathCosts: precached 259 of 896 blocks
  542. [f=-000001] PathCosts: precached 325 of 896 blocks
  543. [f=-000001] PathCosts: precached 381 of 896 blocks
  544. [f=-000001] PathCosts: precached 443 of 896 blocks
  545. [f=-000001] PathCosts: precached 499 of 896 blocks
  546. [f=-000001] PathCosts: precached 566 of 896 blocks
  547. [f=-000001] PathCosts: precached 622 of 896 blocks
  548. [f=-000001] PathCosts: precached 678 of 896 blocks
  549. [f=-000001] PathCosts: precached 737 of 896 blocks
  550. [f=-000001] PathCosts: precached 799 of 896 blocks
  551. [f=-000001] PathCosts: precached 868 of 896 blocks
  552. [f=-000001] PathCosts: writing
  553. [f=-000001] [Path] [PathEstimator::WriteFile] hash=2709609083
  554. [f=-000001] PathCosts: written
  555. [f=-000001] [LoadFinalize] finalized PFS (4487ms, checksum 63519ada)
  556. [f=-000001] [WatchDog] deregistering controls for thread [load]
  557. [f=-000001] Set water rendering mode to 1 (reflective)
  558. [f=-000001] Set view resolution: 1920 x 1080
  559. [f=-000001] Preloaded, 429, units, 739, features and , 2, textures.
  560. [f=-000001] Loaded DecalsDrawer: Legacy
  561. [f=-000001] GameID: 0194ed5693f917c1a50187891abe7c8f
  562. [f=-000001] Connection attempt from [LCC]gonpost
  563. [f=-000001] -> Version: 101.0.1-174-g2ddda7e develop
  564. [f=-000001] -> Connection established (given id 0)
  565. [f=-000001] Connection attempt from [teh]Beherith[PiRO]
  566. [f=-000001] -> Version: 101.0.1-174-g2ddda7e develop
  567. [f=-000001] -> Connection established (given id 1)
  568. [f=-000001] <[LCC]gonpost> :o
  569. [f=-000001] <[teh]Beherith[PiRO]> hiho
  570. [f=-000001] <[LCC]gonpost> yo
  571. [f=-000001] <[LCC]gonpost> this is interesting
  572. [f=-000001] <[teh]Beherith[PiRO]> please report any issues you have
  573. [f=-000001] <[LCC]gonpost> righto
  574. [f=-000001] <[teh]Beherith[PiRO]> and glhf
  575. [f=-000001] <[LCC]gonpost> yeah i'll try not to die too quickly :p
  576. [f=-000001] <[LCC]gonpost> all new to me
  577. [f=-000001] <[teh]Beherith[PiRO]> ill go easy, wont go for comkill
  578. [f=-000001] <[LCC]gonpost> well that's nice at least
  579. [f=-000001] <[teh]Beherith[PiRO]> so we can test stuff
  580. [f=-000001] <[LCC]gonpost> enjoy playing sim city for a while :p
  581. [f=-000001] <[teh]Beherith[PiRO]> i will
  582. [f=-000001] <[teh]Beherith[PiRO]> you too
  583. [f=0000006] Initializing Commander Gate
  584. [f=0000080] -> Commander is being attacked!
  585. [f=0000106] <[LCC]gonpost> so uh
  586. [f=0000170] Commander Gate Complete
  587. [f=0000312] <[LCC]gonpost> how do i change view
  588. [f=0000433] <[LCC]gonpost> stuck in overhead mode
  589. [f=0000576] Buildings set to face East
  590. [f=0000637] <[teh]Beherith[PiRO]> ctrl f1
  591. [f=0000724] Switching to FPS style camera
  592. [f=0000741] <[teh]Beherith[PiRO]> ctrl f3
  593. [f=0000821] Switching to Spring style camera
  594. [f=0000900] Switching to Overhead (TA) style camera
  595. [f=0000996] <[LCC]gonpost> better
  596. [f=0001091] <[LCC]gonpost> ctrl f2 for me
  597. [f=0001091] <[teh]Beherith[PiRO]> thats odd, i had other people stuck in it too
  598. [f=0001287] <[LCC]gonpost> yeah it was that way on launch
  599. [f=0001884] Mute is enabled!
  600. [f=0001908] Mute is disabled!
  601. [f=0002238] Mute is enabled!
  602. [f=0002381] Mute is disabled!
  603. [f=0007398] LuaUI TweakMode: ON
  604. [f=0007489] LuaUI TweakMode: OFF
  605. [f=0007541] -> Jeffy is being attacked!
  606. [f=0008009] -> Jeffy is being attacked!
  607. [f=0008505] -> Jeffy is being attacked!
  608. [f=0008680] <[LCC]gonpost> mah jeffies
  609. [f=0008709] Mute is enabled!
  610. [f=0008757] <[LCC]gonpost> noes
  611. [f=0008837] <[teh]Beherith[PiRO]> pew pew
  612. [f=0010775] <[LCC]gonpost> no nanos?
  613. [f=0010954] <[teh]Beherith[PiRO]> yes nanos
  614. [f=0010975] <[LCC]gonpost> oh wait
  615. [f=0011030] <[teh]Beherith[PiRO]> in factory tab
  616. [f=0011032] <[LCC]gonpost> factory :p
  617. [f=0011536] <[teh]Beherith[PiRO]> you can scroll through tabs
  618. [f=0011716] <[LCC]gonpost> ahhh
  619. [f=0011766] -> Flash is being attacked!
  620. [f=0011775] <[LCC]gonpost> that's good ot know
  621. [f=0011836] <[LCC]gonpost> i like that
  622. [f=0012533] <[teh]Beherith[PiRO]> i wonder if you can see the pretty lights
  623. [f=0012584] <[teh]Beherith[PiRO]> for lasers
  624. [f=0013276] -> Flash is being attacked!
  625. [f=0013483] <[LCC]gonpost> yeah i see lasers
  626. [f=0013621] <[LCC]gonpost> pretty lights though...not sure about that
  627. [f=0013717] <[teh]Beherith[PiRO]> they shine bright
  628. [f=0013897] <[LCC]gonpost> oh like on the ground?
  629. [f=0013945] <[teh]Beherith[PiRO]> or should at least
  630. [f=0013968] <[teh]Beherith[PiRO]> yeah
  631. [f=0014153] <[LCC]gonpost> huh cool
  632. [f=0014247] -> Flash is being attacked!
  633. [f=0016339] -> Flash is being attacked!
  634. [f=0017257] <[LCC]gonpost> so far everything i s smooth
  635. [f=0017701] -> Flash is being attacked!
  636. [f=0018903] -> Peewee is being attacked!
  637. [f=0019404] -> Peewee is being attacked!
  638. [f=0019933] [Game::ClientReadNet] added new player muesli with number 2 to team 0
  639. [f=0019958] Connection attempt from muesli
  640. [f=0019958] -> Version: 101.0.1-174-g2ddda7e develop
  641. [f=0019958] -> Connection established (given id 2)
  642. [f=0020266] -> Stumpy is being attacked!
  643. [f=0020335] Player  sent spoofed NETMSG_STARTPOS with teamID 0
  644. [f=0021267] -> Stumpy is being attacked!
  645. [f=0021718] -> Metal Extractor is being attacked!
  646. [f=0022170] -> Metal Extractor is being attacked!
  647. [f=0022622] -> Peewee is being attacked!
  648. [f=0022770] Spectator muesli left the game: normal quit
  649. [f=0023125] -> Peewee is being attacked!
  650. [f=0023603] -> LLT is being attacked!
  651. [f=0024430] -> Stumpy is being attacked!
  652. [f=0024897] -> Peewee is being attacked!
  653. [f=0025354] -> Peewee is being attacked!
  654. [f=0025804] -> Peewee is being attacked!
  655. [f=0026261] -> Stumpy is being attacked!
  656. [f=0027282] -> Stumpy is being attacked!
  657. [f=0027899] -> Stumpy is being attacked!
  658. [f=0028349] -> Stumpy is being attacked!
  659. [f=0028809] -> Stumpy is being attacked!
  660. [f=0029261] -> Banshee is being attacked!
  661. [f=0030612] -> Banshee is being attacked!
  662. [f=0031075] -> Banshee is being attacked!
  663. [f=0031426] <[teh]Beherith[PiRO]> wind is a fickle beast
  664. [f=0031525] -> Panther is being attacked!
  665. [f=0031615] <[LCC]gonpost> yea
  666. [f=0032017] -> Banshee is being attacked!
  667. [f=0032463] -> Peewee is being attacked!
  668. [f=0032943] -> Stumpy is being attacked!
  669. [f=0033721] -> Hino is being attacked!
  670. [f=0034243] <[LCC]gonpost> hahaha
  671. [f=0034297] <[LCC]gonpost> i like that can
  672. [f=0034486] -> Banshee is being attacked!
  673. [f=0035273] -> Banshee is being attacked!
  674. [f=0035756] -> Banshee is being attacked!
  675. [f=0036328] -> Banshee is being attacked!
  676. [f=0036894] -> Stumpy is being attacked!
  677. [f=0036932] <[LCC]gonpost> so one thing
  678. [f=0037087] <[teh]Beherith[PiRO]> yeah?
  679. [f=0037102] <[LCC]gonpost> for some reason my con stopped upgrading mex
  680. [f=0037179] <[LCC]gonpost> not sure why...
  681. [f=0037240] <[teh]Beherith[PiRO]> hmm
  682. [f=0037382] <[LCC]gonpost> never gave an order otherwise
  683. [f=0037506] <[LCC]gonpost> mabye he got attached not sure
  684. [f=0037592] <[LCC]gonpost> attacked
  685. [f=0037664] -> Peewee is being attacked!
  686. [f=0038115] -> Peewee is being attacked!
  687. [f=0038203] <[LCC]gonpost> the upgmex on thing
  688. [f=0038653] -> Peewee is being attacked!
  689. [f=0039182] -> Peewee is being attacked!
  690. [f=0039635] -> Bulldog is being attacked!
  691. [f=0039693] <[LCC]gonpost> donot know what i am firing on half the time lol
  692. [f=0040098] -> Peewee is being attacked!
  693. [f=0041475] -> Hino is being attacked!
  694. [f=0044228] -> Panther is being attacked!
  695. [f=0044679] -> Bulldog is being attacked!
  696. [f=0044923] <[LCC]gonpost> always hated mortys
  697. [f=0045097] <[LCC]gonpost> on open ground they are hard to counter
  698. [f=0045685] -> Panther is being attacked!
  699. [f=0048442] -> Bulldog is being attacked!
  700. [f=0048896] -> Bulldog is being attacked!
  701. [f=0049637] -> Phalanx is being attacked!
  702. [f=0050092] -> Bulldog is being attacked!
  703. [f=0050545] -> Panther is being attacked!
  704. [f=0051108] -> Panther is being attacked!
  705. [f=0052367] -> Panther is being attacked!
  706. [f=0053675] -> Peewee is being attacked!
  707. [f=0054788] <[LCC]gonpost> that
  708. [f=0054881] <[LCC]gonpost> is a lot of stuff
  709. [f=0055256] <[teh]Beherith[PiRO]> performance seems totally good though
  710. [f=0055361] <[LCC]gonpost> true
  711. [f=0055403] <[LCC]gonpost> it really does
  712. [f=0055577] <[LCC]gonpost> fps 77 here
  713. [f=0056580] <[LCC]gonpost> scary lol
  714. [f=0057086] -> Panther is being attacked!
  715. [f=0057913] -> Banshee is being attacked!
  716. [f=0058365] -> Beamer is being attacked!
  717. [f=0059414] -> Freedom Fighter is being attacked!
  718. [f=0060154] -> Panther is being attacked!
  719. [f=0060619] -> Panther is being attacked!
  720. [f=0061039] Error: LuaRules::RunCallIn: error = 2, AllowWeaponInterceptTarget, [Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_interceptors.lua"]:27: attempt to index field '?' (a nil value)
  721. stack traceback:
  722. [string "LuaRules/Gadgets/unit_interceptors.lua"]:27: in function 'AllowWeaponInterceptTarget'
  723. [string "LuaRules/gadgets.lua"]:1269: in function <[string "LuaRules/gadgets.lua"]:1267>
  724. (tail call): ?
  725. [f=0061050] Error: LuaRules::RunCallIn: error = 2, AllowWeaponInterceptTarget, [Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_interceptors.lua"]:27: attempt to index field '?' (a nil value)
  726. stack traceback:
  727. [string "LuaRules/Gadgets/unit_interceptors.lua"]:27: in function 'AllowWeaponInterceptTarget'
  728. [string "LuaRules/gadgets.lua"]:1269: in function <[string "LuaRules/gadgets.lua"]:1267>
  729. (tail call): ?
  730. [f=0061065] Error: LuaRules::RunCallIn: error = 2, AllowWeaponInterceptTarget, [Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_interceptors.lua"]:27: attempt to index field '?' (a nil value)
  731. stack traceback:
  732. [string "LuaRules/Gadgets/unit_interceptors.lua"]:27: in function 'AllowWeaponInterceptTarget'
  733. [string "LuaRules/gadgets.lua"]:1269: in function <[string "LuaRules/gadgets.lua"]:1267>
  734. (tail call): ?
  735. [f=0061080] Error: LuaRules::RunCallIn: error = 2, AllowWeaponInterceptTarget, [Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_interceptors.lua"]:27: attempt to index field '?' (a nil value)
  736. stack traceback:
  737. [string "LuaRules/Gadgets/unit_interceptors.lua"]:27: in function 'AllowWeaponInterceptTarget'
  738. [string "LuaRules/gadgets.lua"]:1269: in function <[string "LuaRules/gadgets.lua"]:1267>
  739. (tail call): ?
  740. [f=0061095] Error: LuaRules::RunCallIn: error = 2, AllowWeaponInterceptTarget, [Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_interceptors.lua"]:27: attempt to index field '?' (a nil value)
  741. stack traceback:
  742. [string "LuaRules/Gadgets/unit_interceptors.lua"]:27: in function 'AllowWeaponInterceptTarget'
  743. [string "LuaRules/gadgets.lua"]:1269: in function <[string "LuaRules/gadgets.lua"]:1267>
  744. (tail call): ?
  745. [f=0061110] Error: LuaRules::RunCallIn: error = 2, AllowWeaponInterceptTarget, [Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_interceptors.lua"]:27: attempt to index field '?' (a nil value)
  746. stack traceback:
  747. [string "LuaRules/Gadgets/unit_interceptors.lua"]:27: in function 'AllowWeaponInterceptTarget'
  748. [string "LuaRules/gadgets.lua"]:1269: in function <[string "LuaRules/gadgets.lua"]:1267>
  749. (tail call): ?
  750. [f=0061125] Error: LuaRules::RunCallIn: error = 2, AllowWeaponInterceptTarget, [Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_interceptors.lua"]:27: attempt to index field '?' (a nil value)
  751. stack traceback:
  752. [string "LuaRules/Gadgets/unit_interceptors.lua"]:27: in function 'AllowWeaponInterceptTarget'
  753. [string "LuaRules/gadgets.lua"]:1269: in function <[string "LuaRules/gadgets.lua"]:1267>
  754. (tail call): ?
  755. [f=0061140] Error: LuaRules::RunCallIn: error = 2, AllowWeaponInterceptTarget, [Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_interceptors.lua"]:27: attempt to index field '?' (a nil value)
  756. stack traceback:
  757. [string "LuaRules/Gadgets/unit_interceptors.lua"]:27: in function 'AllowWeaponInterceptTarget'
  758. [string "LuaRules/gadgets.lua"]:1269: in function <[string "LuaRules/gadgets.lua"]:1267>
  759. (tail call): ?
  760. [f=0061155] Error: LuaRules::RunCallIn: error = 2, AllowWeaponInterceptTarget, [Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_interceptors.lua"]:27: attempt to index field '?' (a nil value)
  761. stack traceback:
  762. [string "LuaRules/Gadgets/unit_interceptors.lua"]:27: in function 'AllowWeaponInterceptTarget'
  763. [string "LuaRules/gadgets.lua"]:1269: in function <[string "LuaRules/gadgets.lua"]:1267>
  764. (tail call): ?
  765. [f=0061170] Error: LuaRules::RunCallIn: error = 2, AllowWeaponInterceptTarget, [Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_interceptors.lua"]:27: attempt to index field '?' (a nil value)
  766. stack traceback:
  767. [string "LuaRules/Gadgets/unit_interceptors.lua"]:27: in function 'AllowWeaponInterceptTarget'
  768. [string "LuaRules/gadgets.lua"]:1269: in function <[string "LuaRules/gadgets.lua"]:1267>
  769. (tail call): ?
  770. [f=0061185] Error: LuaRules::RunCallIn: error = 2, AllowWeaponInterceptTarget, [Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_interceptors.lua"]:27: attempt to index field '?' (a nil value)
  771. stack traceback:
  772. [string "LuaRules/Gadgets/unit_interceptors.lua"]:27: in function 'AllowWeaponInterceptTarget'
  773. [string "LuaRules/gadgets.lua"]:1269: in function <[string "LuaRules/gadgets.lua"]:1267>
  774. (tail call): ?
  775. [f=0061200] Error: LuaRules::RunCallIn: error = 2, AllowWeaponInterceptTarget, [Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_interceptors.lua"]:27: attempt to index field '?' (a nil value)
  776. stack traceback:
  777. [string "LuaRules/Gadgets/unit_interceptors.lua"]:27: in function 'AllowWeaponInterceptTarget'
  778. [string "LuaRules/gadgets.lua"]:1269: in function <[string "LuaRules/gadgets.lua"]:1267>
  779. (tail call): ?
  780. [f=0061215] Error: LuaRules::RunCallIn: error = 2, AllowWeaponInterceptTarget, [Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_interceptors.lua"]:27: attempt to index field '?' (a nil value)
  781. stack traceback:
  782. [string "LuaRules/Gadgets/unit_interceptors.lua"]:27: in function 'AllowWeaponInterceptTarget'
  783. [string "LuaRules/gadgets.lua"]:1269: in function <[string "LuaRules/gadgets.lua"]:1267>
  784. (tail call): ?
  785. [f=0061230] Error: LuaRules::RunCallIn: error = 2, AllowWeaponInterceptTarget, [Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_interceptors.lua"]:27: attempt to index field '?' (a nil value)
  786. stack traceback:
  787. [string "LuaRules/Gadgets/unit_interceptors.lua"]:27: in function 'AllowWeaponInterceptTarget'
  788. [string "LuaRules/gadgets.lua"]:1269: in function <[string "LuaRules/gadgets.lua"]:1267>
  789. (tail call): ?
  790. [f=0061245] Error: LuaRules::RunCallIn: error = 2, AllowWeaponInterceptTarget, [Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_interceptors.lua"]:27: attempt to index field '?' (a nil value)
  791. stack traceback:
  792. [string "LuaRules/Gadgets/unit_interceptors.lua"]:27: in function 'AllowWeaponInterceptTarget'
  793. [string "LuaRules/gadgets.lua"]:1269: in function <[string "LuaRules/gadgets.lua"]:1267>
  794. (tail call): ?
  795. [f=0061260] Error: LuaRules::RunCallIn: error = 2, AllowWeaponInterceptTarget, [Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_interceptors.lua"]:27: attempt to index field '?' (a nil value)
  796. stack traceback:
  797. [string "LuaRules/Gadgets/unit_interceptors.lua"]:27: in function 'AllowWeaponInterceptTarget'
  798. [string "LuaRules/gadgets.lua"]:1269: in function <[string "LuaRules/gadgets.lua"]:1267>
  799. (tail call): ?
  800. [f=0061275] Error: LuaRules::RunCallIn: error = 2, AllowWeaponInterceptTarget, [Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_interceptors.lua"]:27: attempt to index field '?' (a nil value)
  801. stack traceback:
  802. [string "LuaRules/Gadgets/unit_interceptors.lua"]:27: in function 'AllowWeaponInterceptTarget'
  803. [string "LuaRules/gadgets.lua"]:1269: in function <[string "LuaRules/gadgets.lua"]:1267>
  804. (tail call): ?
  805. [f=0061290] Error: LuaRules::RunCallIn: error = 2, AllowWeaponInterceptTarget, [Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_interceptors.lua"]:27: attempt to index field '?' (a nil value)
  806. stack traceback:
  807. [string "LuaRules/Gadgets/unit_interceptors.lua"]:27: in function 'AllowWeaponInterceptTarget'
  808. [string "LuaRules/gadgets.lua"]:1269: in function <[string "LuaRules/gadgets.lua"]:1267>
  809. (tail call): ?
  810. [f=0061305] Error: LuaRules::RunCallIn: error = 2, AllowWeaponInterceptTarget, [Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_interceptors.lua"]:27: attempt to index field '?' (a nil value)
  811. stack traceback:
  812. [string "LuaRules/Gadgets/unit_interceptors.lua"]:27: in function 'AllowWeaponInterceptTarget'
  813. [string "LuaRules/gadgets.lua"]:1269: in function <[string "LuaRules/gadgets.lua"]:1267>
  814. (tail call): ?
  815. [f=0061320] Error: LuaRules::RunCallIn: error = 2, AllowWeaponInterceptTarget, [Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_interceptors.lua"]:27: attempt to index field '?' (a nil value)
  816. stack traceback:
  817. [string "LuaRules/Gadgets/unit_interceptors.lua"]:27: in function 'AllowWeaponInterceptTarget'
  818. [string "LuaRules/gadgets.lua"]:1269: in function <[string "LuaRules/gadgets.lua"]:1267>
  819. (tail call): ?
  820. [f=0061335] Error: LuaRules::RunCallIn: error = 2, AllowWeaponInterceptTarget, [Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_interceptors.lua"]:27: attempt to index field '?' (a nil value)
  821. stack traceback:
  822. [string "LuaRules/Gadgets/unit_interceptors.lua"]:27: in function 'AllowWeaponInterceptTarget'
  823. [string "LuaRules/gadgets.lua"]:1269: in function <[string "LuaRules/gadgets.lua"]:1267>
  824. (tail call): ?
  825. [f=0061350] Error: LuaRules::RunCallIn: error = 2, AllowWeaponInterceptTarget, [Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_interceptors.lua"]:27: attempt to index field '?' (a nil value)
  826. stack traceback:
  827. [string "LuaRules/Gadgets/unit_interceptors.lua"]:27: in function 'AllowWeaponInterceptTarget'
  828. [string "LuaRules/gadgets.lua"]:1269: in function <[string "LuaRules/gadgets.lua"]:1267>
  829. (tail call): ?
  830. [f=0061365] Error: LuaRules::RunCallIn: error = 2, AllowWeaponInterceptTarget, [Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_interceptors.lua"]:27: attempt to index field '?' (a nil value)
  831. stack traceback:
  832. [string "LuaRules/Gadgets/unit_interceptors.lua"]:27: in function 'AllowWeaponInterceptTarget'
  833. [string "LuaRules/gadgets.lua"]:1269: in function <[string "LuaRules/gadgets.lua"]:1267>
  834. (tail call): ?
  835. [f=0061380] Error: LuaRules::RunCallIn: error = 2, AllowWeaponInterceptTarget, [Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_interceptors.lua"]:27: attempt to index field '?' (a nil value)
  836. stack traceback:
  837. [string "LuaRules/Gadgets/unit_interceptors.lua"]:27: in function 'AllowWeaponInterceptTarget'
  838. [string "LuaRules/gadgets.lua"]:1269: in function <[string "LuaRules/gadgets.lua"]:1267>
  839. (tail call): ?
  840. [f=0061395] Error: LuaRules::RunCallIn: error = 2, AllowWeaponInterceptTarget, [Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_interceptors.lua"]:27: attempt to index field '?' (a nil value)
  841. stack traceback:
  842. [string "LuaRules/Gadgets/unit_interceptors.lua"]:27: in function 'AllowWeaponInterceptTarget'
  843. [string "LuaRules/gadgets.lua"]:1269: in function <[string "LuaRules/gadgets.lua"]:1267>
  844. (tail call): ?
  845. [f=0061399] [barwidgets.lua] Error: Error in CommandsChanged(): [string "LuaUI/Widgets/bgu_sinfo.lua"]:668: attempt to index field '?' (a nil value)
  846. [f=0061399] [barwidgets.lua] Error: Removed widget: Selection info
  847. [f=0061410] Error: LuaRules::RunCallIn: error = 2, AllowWeaponInterceptTarget, [Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_interceptors.lua"]:27: attempt to index field '?' (a nil value)
  848. stack traceback:
  849. [string "LuaRules/Gadgets/unit_interceptors.lua"]:27: in function 'AllowWeaponInterceptTarget'
  850. [string "LuaRules/gadgets.lua"]:1269: in function <[string "LuaRules/gadgets.lua"]:1267>
  851. (tail call): ?
  852. [f=0061425] Error: LuaRules::RunCallIn: error = 2, AllowWeaponInterceptTarget, [Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_interceptors.lua"]:27: attempt to index field '?' (a nil value)
  853. stack traceback:
  854. [string "LuaRules/Gadgets/unit_interceptors.lua"]:27: in function 'AllowWeaponInterceptTarget'
  855. [string "LuaRules/gadgets.lua"]:1269: in function <[string "LuaRules/gadgets.lua"]:1267>
  856. (tail call): ?
  857. [f=0061515] <[teh]Beherith[PiRO]> hmm, allowweaponintercept errro spam
  858. [f=0061743] <[teh]Beherith[PiRO]> prolly nook
  859. [f=0061762] <[LCC]gonpost> yeah
  860. [f=0061777] <[teh]Beherith[PiRO]> :)
  861. [f=0061876] <[LCC]gonpost> lots of luarules errors
  862. [f=0062017] <[LCC]gonpost> whatever those area
  863. [f=0062120] <[teh]Beherith[PiRO]> only that one so far
  864. [f=0062237] -> Panther is being attacked!
  865. [f=0062809] -> Bulldog is being attacked!
  866. [f=0063269] -> Bulldog is being attacked!
  867. [f=0064263] -> Bulldog is being attacked!
  868. [f=0064720] -> Bulldog is being attacked!
  869. [f=0065009] <[teh]Beherith[PiRO]> crap i ran out of stuff :D
  870. [f=0065154] <[LCC]gonpost> haha
  871. [f=0065193] <[LCC]gonpost> you had a lot
  872. [f=0065345] -> Bulldog is being attacked!
  873. [f=0065557] <[LCC]gonpost> um
  874. [f=0065585] <[LCC]gonpost> also
  875. [f=0065618] <[teh]Beherith[PiRO]> panther OP:D
  876. [f=0065779] <[LCC]gonpost> heh
  877. [f=0065795] -> Bulldog is being attacked!
  878. [f=0065817] <[LCC]gonpost> they are nice
  879. [f=0065972] <[LCC]gonpost> my top left thing that tells me what ubildings are
  880. [f=0066003] <[LCC]gonpost> that is gone
  881. [f=0066136] <[LCC]gonpost> now i dont know what any new buildings are
  882. [f=0066364] -> Panther is being attacked!
  883. [f=0066486] <[teh]Beherith[PiRO]> hmm, can you please pastebin me an infolog.txt?
  884. [f=0066604] ÿÿÿÿAllyteam 1 ([teh]Beherith[PiRO]) has been vaporized
  885. [f=0066605] Automatically exiting in 8 seconds, move mouse to cancel
  886. [f=0066782] Server shutdown
  887. [f=0066782] [QuitAction] user exited to system
  888. [f=0066782] [SpringApp::ShutDown][1]
  889. [f=0066782] [ThreadPool::SetThreadCount][1] #wanted=0 #current=3 #max=4
  890. [f=0066782] [ThreadPool::SetThreadCount][2] #threads=0
  891. [f=0066782] [SpringApp::ShutDown][2]
  892. [f=0066782] [KillLua][1]
  893. [f=0066782] [KillLua][2]
  894. [f=0066782] [KillLua][3]
  895. [f=0066782] Sorting roster by Allies
  896. [f=0066782] [KillLua][4]
  897. [f=0066782] [~CGame]1]
  898. [f=0066782] [KillLua][1]
  899. [f=0066782] [KillLua][2]
  900. [f=0066782] [KillLua][3]
  901. [f=0066782] [KillLua][4]
  902. [f=0066782] [KillMisc][1]
  903. [f=0066782] [KillMisc][2]
  904. [f=0066782] [KillRendering][1]
  905. [f=0066782] [KillInterface][1]
  906. [f=0066782] [KillInterface][2]
  907. [f=0066782] [KillSimulation][1]
  908. [f=0066782] [KillSimulation][2]
  909. [f=0066782] [CCollisionHandler] dis-/continuous tests: 0/101934403
  910. [f=0066782] [KillSimulation][3]
  911. [f=0066782] [~CPathCache(32x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
  912. [f=0066782] [~CPathCache(32x28)] cacheHits=24980 hitPercentage=65% numHashColls=0 maxCacheSize=176
  913. [f=0066782] [~CPathCache(128x112)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
  914. [f=0066782] [~CPathCache(128x112)] cacheHits=18883 hitPercentage=2% numHashColls=0 maxCacheSize=201
  915. [f=0066782] Statistics for RectangleOptimizer: 26%
  916. [f=0066782] Statistics for RectangleOptimizer: 26%
  917. [f=0066782] LosHandler stats: total instances=631281; shared=4%; from cache=47%
  918. [f=0066782] [KillSimulation][4]
  919. [f=0066782] [~CGame][2]
  920. [f=0066782] [~CGame][3]
  921. [f=0066782] [SpringApp::ShutDown][3]
  922. [f=0066782] Statistics for UDP connection:
  923. Received: 749480 bytes in 21586 packets (34.7207 bytes/package)
  924. Sent: 1263240 bytes in 36609 packets (34.5063 bytes/package)
  925. Relative protocol overhead: 0 up, 0.172808 down
  926. 217 incoming chunks dropped, 200 outgoing chunks resent
  927.  
  928. [f=0066782] Writing demo: C:\Users\natha\Documents\My Games\Spring\demos\20160319_120123_Tabula-v4_101.0.1-174-g2ddda7e develop.sdfz
  929. [f=0066782] [SpringApp::ShutDown][4]
  930. [f=0066782] [WatchDog] deregistering controls for thread [audio]
  931. [f=0066782] [SpringApp::ShutDown][5]
  932. [f=0066782] [SpringApp::ShutDown][6]
  933. [f=0066782] [SpringApp::ShutDown][7]
  934. [LuaSocket] Dumping luasocket rules:
  935. [LuaSocket] TCP_CONNECT ALLOW * -1
  936. [LuaSocket] TCP_LISTEN ALLOW * -1
  937. [LuaSocket] UDP_CONNECT DENY 78.193.134.82 8460
  938. [LuaSocket] UDP_LISTEN ALLOW * -1
  939. [SpringApp::ShutDown][8]
  940. [WatchDog] deregistering controls for thread [main]
  941. [WatchDog::Uninstall][1] hangDetectorThread=03235158
  942. [WatchDog::Uninstall][2]
  943. [WatchDog::Uninstall][3]
  944. [SpringApp::ShutDown][9]
  945. [SpringApp::Run] exitCode=0
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