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- Colors={"Dark green", "Brick yellow"}
- Radius=15
- function playertotal()
- local a,b=0,0
- for i, x in pairs(game.Players:GetPlayers())do
- pcall(function()
- if x.Character.Humanoid.Health>0 and (x.Character:GetModelCFrame().p-script.Parent.Parent.Base.Position).magnitude<Radius then
- if x.TeamColor==BrickColor.new(Colors[1]) then
- a=a+1
- elseif x.TeamColor==BrickColor.new(Colors[2]) then
- b=b+1
- end
- end
- end)
- end
- return a,b
- end
- function flagtick()
- if script.Parent.Capture.Value>=100 then
- script.Parent.Capture.Value=0
- if script.Parent.Owner.Value==BrickColor.new(Colors[1]) then
- script.Parent.Owner.Value=BrickColor.new(Colors[2])
- elseif script.Parent.Owner.Value==BrickColor.new(Colors[2]) then
- script.Parent.Owner.Value=BrickColor.new(Colors[1])
- else
- local a,b=playertotal()
- script.Parent.Owner.Value=BrickColor.new(a>b and Colors[1] or a<b and Colors[2])
- end
- end
- local a,b=playertotal()
- if (a>b and script.Parent.Owner.Value~=BrickColor.new(Colors[1])) or (b>a and script.Parent.Owner.Value~=BrickColor.new(Colors[2])) then
- script.Parent.Capture.Value=script.Parent.Capture.Value+1
- end
- if ((a>b and script.Parent.Owner.Value==BrickColor.new(Colors[1])) or (b>a and script.Parent.Owner.Value==BrickColor.new(Colors[2]))) and script.Parent.Capture.Value>0 then
- script.Parent.Capture.Value=script.Parent.Capture.Value-1
- end
- script.Parent.BrickColor=script.Parent.Owner.Value
- for i, x in pairs(script.Parent.Parent.Sandbags:children()) do
- x.BrickColor=script.Parent.Owner.Value
- end
- script.Parent.BillboardGui.Frame.BackgroundColor3=Color3.new(script.Parent.Owner.Value.Color.r-.2,script.Parent.Owner.Value.Color.g-.2,script.Parent.Owner.Value.Color.b-.2)
- script.Parent.BillboardGui.Frame.Frame.BackgroundColor3=script.Parent.Owner.Value.Color
- script.Parent.BillboardGui.Frame.Frame.Frame:TweenSize(UDim2.new(script.Parent.Capture.Value/100,0,1,0),"Out","Linear",.2,true)
- script.Parent.BillboardGui.Frame.Frame.Frame.BackgroundColor3=(script.Parent.Owner.Value==BrickColor.new(Colors[1])) and BrickColor.new(Colors[1]).Color or (script.Parent.Owner.Value==BrickColor.new(Colors[2])) and BrickColor.new(Colors[2]).Color or BrickColor.new("Black").Color
- end
- script.Parent.BillboardGui.Adornee=script.Parent
- while wait(.1) do
- flagtick()
- end
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