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- local NPC_ID = 112112
- local function On_GossipMenu(event, player, unit)
- player:GossipMenuAddItem(1, "Morph", 0, 1)
- player:GossipMenuAddItem(2, "Full Heal", 0, 2)
- player:GossipMenuAddItem(2, "Remove Resurrection Sickness", 0, 3)
- player:GossipMenuAddItem(3, "Learn weapon skills", 0, 4)
- player:GossipMenuAddItem(3, "Advance weapon skills", 0, 5)
- player:GossipMenuAddItem(3, "Artisan Riding", 0, 6)
- player:GossipSendMenu(1, unit)
- end
- local function On_GossipSelect(event, player, unit, sender, intid, code)
- if (intid == 1) then
- player:GossipMenuAddItem(1, "Taunka", 0, 10)
- player:GossipMenuAddItem(1, "TEST", 0, 10)
- player:GossipSendMenu(1, unit)
- end
- end
- RegisterCreatureGossipEvent(NPC_ID, 1, On_GossipMenu)
- RegisterCreatureGossipEvent(NPC_ID, 2, On_GossipSelect)
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