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- auto configuration
- configuration:
- AUTO compiler gcc
- AUTO stackprotector yes
- AUTO minmacosxsdk no
- AUTO macosxppc no
- AUTO zlib (in system path)
- AUTO sdl using sdl-config
- AUTO freetype using freetype-config
- notes:
- saved configuration to 'config.lua'
- [ 1/157] #1 c++ src/tools/tileset_borderfix.cpp
- [ 2/157] #1 c++ src/engine/shared/compression.cpp
- [ 3/157] #1 c++ src/engine/shared/datafile.cpp
- [ 4/157] #1 c++ src/engine/shared/engine.cpp
- [ 5/157] #1 c++ src/engine/shared/network_conn.cpp
- [ 6/157] #1 c++ src/engine/shared/netban.cpp
- [ 7/157] #1 c++ src/engine/shared/demo.cpp
- [ 8/157] #1 c++ src/engine/shared/map.cpp
- [ 9/157] #1 c++ src/engine/shared/network_console_conn.cpp
- [ 10/157] #1 c++ src/engine/shared/packer.cpp
- [ 11/157] #1 c++ src/engine/shared/network_server.cpp
- [ 12/157] #1 c++ src/engine/shared/huffman.cpp
- [ 13/157] #1 c++ src/engine/shared/jobs.cpp
- [ 14/157] #1 c++ src/engine/shared/mapchecker.cpp
- [ 15/157] #1 c++ src/engine/shared/console.cpp
- [ 16/157] #1 c++ src/engine/shared/storage.cpp
- [ 17/157] #1 c++ src/engine/shared/masterserver.cpp
- [ 18/157] #1 c++ src/engine/shared/network_client.cpp
- [ 19/157] #1 c++ src/engine/shared/memheap.cpp
- [ 20/157] #1 c++ src/engine/shared/config.cpp
- [ 21/157] #1 c++ src/engine/shared/filecollection.cpp
- [ 22/157] #1 c++ src/engine/shared/snapshot.cpp
- [ 23/157] #1 c++ src/engine/shared/network.cpp
- [ 24/157] #1 c++ src/engine/shared/network_console.cpp
- [ 25/157] #1 c++ src/engine/shared/ringbuffer.cpp
- [ 26/157] #1 c++ src/engine/shared/linereader.cpp
- [ 27/157] #1 c++ src/engine/shared/econ.cpp
- [ 28/157] #1 c++ src/engine/shared/kernel.cpp
- [ 29/157] #1 c src/base/system.c
- [ 30/157] #1 c src/engine/external/zlib/zutil.c
- [ 31/157] #1 c src/engine/external/zlib/inftrees.c
- [ 32/157] #1 c src/engine/external/zlib/adler32.c
- [ 33/157] #1 c src/engine/external/zlib/inflate.c
- [ 34/157] #1 c src/engine/external/zlib/trees.c
- [ 35/157] #1 c src/engine/external/zlib/inffast.c
- [ 36/157] #1 c src/engine/external/zlib/uncompr.c
- [ 37/157] #1 c src/engine/external/zlib/compress.c
- [ 38/157] #1 c src/engine/external/zlib/deflate.c
- [ 39/157] #1 c src/engine/external/zlib/crc32.c
- [ 40/157] #1 c src/engine/external/zlib/infback.c
- [ 41/157] #1 c src/engine/external/pnglite/pnglite.c
- [ 42/157] #1 link tileset_borderfix
- [ 43/157] #1 c++ src/tools/packetgen.cpp
- [ 44/157] #1 link packetgen
- [ 45/157] #1 c++ src/tools/tileset_borderrem.cpp
- [ 46/157] #1 link tileset_borderrem
- [ 47/157] #1 c++ src/tools/map_resave.cpp
- [ 48/157] #1 link map_resave
- [ 49/157] #1 c++ src/tools/dilate.cpp
- [ 50/157] #1 link dilate
- [ 51/157] #1 c++ src/tools/map_version.cpp
- [ 52/157] #1 link map_version
- [ 53/157] #1 c++ src/tools/fake_server.cpp
- [ 54/157] #1 link fake_server
- [ 55/157] #1 c++ src/tools/tileset_borderset.cpp
- [ 56/157] #1 link tileset_borderset
- [ 57/157] #1 c++ src/tools/crapnet.cpp
- [ 58/157] #1 link crapnet
- [ 59/157] #1 c++ src/tools/tileset_borderadd.cpp
- [ 60/157] #1 link tileset_borderadd
- [ 61/157] #1 c++ src/mastersrv/mastersrv.cpp
- [ 62/157] #1 link mastersrv
- [ 63/157] #1 network_header > src/game/generated/protocol.h
- [ 64/157] #1 cmd5 src/game/generated/nethash.cpp
- [ 65/157] #1 c++ src/versionsrv/versionsrv.cpp
- [ 66/157] #1 link versionsrv
- [ 67/157] #1 c++ src/engine/server/register.cpp
- [ 68/157] #1 c++ src/engine/server/server.cpp
- [ 69/157] #1 c++ src/game/layers.cpp
- [ 70/157] #1 c++ src/game/localization.cpp
- [ 71/157] #1 c++ src/game/collision.cpp
- [ 72/157] #1 c++ src/game/gamecore.cpp
- [ 73/157] #1 c++ src/game/generated/nethash.cpp
- [ 74/157] #1 network_source > src/game/generated/protocol.cpp
- [ 75/157] #1 c++ src/game/generated/protocol.cpp
- [ 76/157] #1 server_content_header > src/game/generated/server_data.h
- [ 77/157] #1 c++ src/game/server/eventhandler.cpp
- [ 78/157] #1 c++ src/game/server/gameworld.cpp
- [ 79/157] #1 c++ src/game/server/entities/flag.cpp
- [ 80/157] #1 c++ src/game/server/entities/laser.cpp
- [ 81/157] #1 c++ src/game/server/entities/pickup.cpp
- [ 82/157] #1 c++ src/game/server/entities/character.cpp
- [ 83/157] #1 c++ src/game/server/entities/projectile.cpp
- [ 84/157] #1 c++ src/game/server/gamecontext.cpp
- [ 85/157] #1 c++ src/game/server/entity.cpp
- [ 86/157] #1 c++ src/game/server/gamemodes/dm.cpp
- [ 87/157] #1 c++ src/game/server/gamemodes/mod.cpp
- [ 88/157] #1 c++ src/game/server/gamemodes/ctf.cpp
- [ 89/157] #1 c++ src/game/server/gamemodes/tdm.cpp
- [ 90/157] #1 c++ src/game/server/gamecontroller.cpp
- [ 91/157] #1 c++ src/game/server/player.cpp
- [ 92/157] #1 server_content_source > src/game/generated/server_data.cpp
- [ 93/157] #1 c++ src/game/generated/server_data.cpp
- [ 94/157] #1 link teeworlds_srv
- [ 95/157] #1 c++ src/game/client/render_map.cpp
- [ 96/157] #1 client_content_header > src/game/generated/client_data.h
- [ 97/157] #1 c++ src/game/client/render.cpp
- [ 98/157] #1 c++ src/game/client/lineinput.cpp
- [ 99/157] #1 c++ src/game/client/animstate.cpp
- [100/157] #1 c++ src/game/client/ui.cpp
- [101/157] #1 c++ src/game/client/gameclient.cpp
- [102/157] #1 c++ src/game/client/components/countryflags.cpp
- [103/157] #1 c++ src/game/client/components/menus_demo.cpp
- [104/157] #1 c++ src/game/client/components/menus.cpp
- [105/157] #1 c++ src/game/client/components/voting.cpp
- [106/157] #1 c++ src/game/client/components/killmessages.cpp
- [107/157] #1 c++ src/game/client/components/maplayers.cpp
- [108/157] #1 c++ src/game/client/components/effects.cpp
- [109/157] #1 c++ src/game/client/components/menus_ingame.cpp
- [110/157] #1 c++ src/game/client/components/controls.cpp
- [111/157] #1 c++ src/game/client/components/menus_browser.cpp
- [112/157] #1 c++ src/game/client/components/skins.cpp
- [113/157] #1 c++ src/game/client/components/mapimages.cpp
- [114/157] #1 c++ src/game/client/components/emoticon.cpp
- [115/157] #1 c++ src/game/client/components/players.cpp
- [116/157] #1 c++ src/game/client/components/items.cpp
- [117/157] #1 c++ src/game/client/components/flow.cpp
- [118/157] #1 c++ src/game/client/components/sounds.cpp
- [119/157] #1 c++ src/game/client/components/debughud.cpp
- [120/157] #1 c++ src/game/client/components/chat.cpp
- [121/157] #1 c++ src/game/client/components/console.cpp
- [122/157] #1 c++ src/game/client/components/spectator.cpp
- [123/157] #1 c++ src/game/client/components/menus_settings.cpp
- [124/157] #1 c++ src/game/client/components/binds.cpp
- [125/157] #1 c++ src/game/client/components/damageind.cpp
- [126/157] #1 c++ src/game/client/components/camera.cpp
- [127/157] #1 c++ src/game/client/components/motd.cpp
- [128/157] #1 c++ src/game/client/components/nameplates.cpp
- [129/157] #1 c++ src/game/client/components/broadcast.cpp
- [130/157] #1 c++ src/game/client/components/hud.cpp
- [131/157] #1 c++ src/game/client/components/scoreboard.cpp
- [132/157] #1 c++ src/game/client/components/particles.cpp
- [133/157] #1 client_content_source > src/game/generated/client_data.cpp
- [134/157] #1 c++ src/game/generated/client_data.cpp
- [135/157] #1 c++ src/engine/client/client.cpp
- [136/157] #1 c++ src/engine/client/backend_sdl.cpp
- [137/157] #1 c++ src/engine/client/friends.cpp
- [138/157] #1 c++ src/engine/client/serverbrowser.cpp
- [139/157] #1 c++ src/engine/client/sound.cpp
- [140/157] #1 c++ src/engine/client/input.cpp
- [141/157] #1 c++ src/engine/client/graphics.cpp
- [142/157] #1 c++ src/engine/client/text.cpp
- [143/157] #1 c++ src/engine/client/graphics_threaded.cpp
- [144/157] #1 c++ src/game/editor/layer_quads.cpp
- [145/157] #1 c++ src/game/editor/editor.cpp
- [146/157] #1 c++ src/game/editor/layer_tiles.cpp
- [147/157] #1 c++ src/game/editor/io.cpp
- [148/157] #1 c++ src/game/editor/popups.cpp
- [149/157] #1 c++ src/game/editor/layer_game.cpp
- [150/157] #1 c++ src/game/editor/auto_map.cpp
- [151/157] #1 c src/engine/external/wavpack/wputils.c
- [152/157] #1 c src/engine/external/wavpack/float.c
- [153/157] #1 c src/engine/external/wavpack/metadata.c
- [154/157] #1 c src/engine/external/wavpack/bits.c
- [155/157] #1 c src/engine/external/wavpack/words.c
- [156/157] #1 c src/engine/external/wavpack/unpack.c
- [157/157] #1 link teeworlds
- bam: done (0:43)
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