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  1. version=12;
  2. class Mission
  3. {
  4. addOns[]=
  5. {
  6. "exile_client",
  7. "chernarus",
  8. "cabuildings_misc",
  9. "aia_misc_e_config",
  10. "A3_Modules_F",
  11. "A3_Characters_F_BLUFOR",
  12. "a3_characters_f",
  13. "A3_Armor_F_Panther",
  14. "A3_Modules_F_Effects",
  15. "A3_Structures_F_Wrecks",
  16. "A3_Structures_F_Training",
  17. "A3_Structures_F_EPA_Mil_Scrapyard",
  18. "A3_Signs_F",
  19. "A3_Soft_F_Gamma_HEMTT",
  20. "A3_Soft_F_Quadbike",
  21. "A3_Structures_F_Civ_Dead",
  22. "A3_Structures_F_Mil_Fortification",
  23. "A3_Structures_F_Items_Electronics",
  24. "A3_Structures_F_Civ_Camping",
  25. "A3_Structures_F_Items_Vessels",
  26. "A3_Soft_F_HEMTT",
  27. "aia_buildings_config",
  28. "aia_misc_config",
  29. "aia_misc3_config",
  30. "A3_Air_F_Heli_Light_01",
  31. };
  32. addOnsAuto[]=
  33. {
  34. "exile_client",
  35. "A3_Modules_F",
  36. "chernarus"
  37. };
  38. randomSeed=8080942;
  39. class Intel
  40. {
  41. briefingName="EXILE Esseker v0.4a - ts.GamersInc.net";
  42. overviewText="EXILE Esseker v0.4a - ts.GamersInc.net";
  43. resistanceWest=0;
  44. startFog=0.69999998;
  45. startWind=0.099999994;
  46. startWaves=0.099999994;
  47. forecastWeather=0;
  48. forecastWind=0.099999994;
  49. forecastWaves=0.099999994;
  50. forecastLightnings=0.099999994;
  51. year=2039;
  52. month=6;
  53. day=24;
  54. hour=12;
  55. minute=0;
  56. startFogDecay=0.09;
  57. forecastFogDecay=0.09;
  58. };
  59. class Groups
  60. {
  61. items=2;
  62. class Item0
  63. {
  64. side="GUER";
  65. class Vehicles
  66. {
  67. items=100;
  68. class Item0
  69. {
  70. position[]={220.15672,105.74422,363.0979};
  71. special="NONE";
  72. id=0;
  73. side="GUER";
  74. vehicle="Exile_Unit_GhostPlayer";
  75. player="PLAY CDG";
  76. leader=1;
  77. skill=0.60000002;
  78. };
  79. class Item1
  80. {
  81. position[]={217.71336,105.47395,363.21509};
  82. special="NONE";
  83. id=1;
  84. side="GUER";
  85. vehicle="Exile_Unit_GhostPlayer";
  86. player="PLAY CDG";
  87. skill=0.60000002;
  88. };
  89. class Item2
  90. {
  91. position[]={215.7368,105.48376,363.33032};
  92. special="NONE";
  93. id=2;
  94. side="GUER";
  95. vehicle="Exile_Unit_GhostPlayer";
  96. player="PLAY CDG";
  97. skill=0.60000002;
  98. };
  99. class Item3
  100. {
  101. position[]={213.81688,105.81921,363.27368};
  102. special="NONE";
  103. id=3;
  104. side="GUER";
  105. vehicle="Exile_Unit_GhostPlayer";
  106. player="PLAY CDG";
  107. skill=0.60000002;
  108. };
  109. class Item4
  110. {
  111. position[]={211.77977,106.02179,363.04126};
  112. special="NONE";
  113. id=4;
  114. side="GUER";
  115. vehicle="Exile_Unit_GhostPlayer";
  116. player="PLAY CDG";
  117. skill=0.60000002;
  118. };
  119. class Item5
  120. {
  121. position[]={209.91844,106.05262,363.21509};
  122. special="NONE";
  123. id=5;
  124. side="GUER";
  125. vehicle="Exile_Unit_GhostPlayer";
  126. player="PLAY CDG";
  127. skill=0.60000002;
  128. };
  129. class Item6
  130. {
  131. position[]={208.29149,106.04076,362.80688};
  132. special="NONE";
  133. id=6;
  134. side="GUER";
  135. vehicle="Exile_Unit_GhostPlayer";
  136. player="PLAY CDG";
  137. skill=0.60000002;
  138. };
  139. class Item7
  140. {
  141. position[]={206.4868,106.02777,363.27368};
  142. special="NONE";
  143. id=7;
  144. side="GUER";
  145. vehicle="Exile_Unit_GhostPlayer";
  146. player="PLAY CDG";
  147. skill=0.60000002;
  148. };
  149. class Item8
  150. {
  151. position[]={204.39305,106.02061,363.0979};
  152. special="NONE";
  153. id=8;
  154. side="GUER";
  155. vehicle="Exile_Unit_GhostPlayer";
  156. player="PLAY CDG";
  157. skill=0.60000002;
  158. };
  159. class Item9
  160. {
  161. position[]={202.64696,106.00837,363.15845};
  162. special="NONE";
  163. id=9;
  164. side="GUER";
  165. vehicle="Exile_Unit_GhostPlayer";
  166. player="PLAY CDG";
  167. skill=0.60000002;
  168. };
  169. class Item10
  170. {
  171. position[]={220.38719,105.90207,360.5979};
  172. special="NONE";
  173. id=10;
  174. side="GUER";
  175. vehicle="Exile_Unit_GhostPlayer";
  176. player="PLAY CDG";
  177. skill=0.60000002;
  178. };
  179. class Item11
  180. {
  181. position[]={218.35204,105.83689,360.88892};
  182. special="NONE";
  183. id=11;
  184. side="GUER";
  185. vehicle="Exile_Unit_GhostPlayer";
  186. player="PLAY CDG";
  187. skill=0.60000002;
  188. };
  189. class Item12
  190. {
  191. position[]={216.25829,105.85133,360.65649};
  192. special="NONE";
  193. id=12;
  194. side="GUER";
  195. vehicle="Exile_Unit_GhostPlayer";
  196. player="PLAY CDG";
  197. skill=0.60000002;
  198. };
  199. class Item13
  200. {
  201. position[]={214.22313,105.98009,360.94751};
  202. special="NONE";
  203. id=13;
  204. side="GUER";
  205. vehicle="Exile_Unit_GhostPlayer";
  206. player="PLAY CDG";
  207. skill=0.60000002;
  208. };
  209. class Item14
  210. {
  211. position[]={212.24461,106.01529,360.82837};
  212. special="NONE";
  213. id=14;
  214. side="GUER";
  215. vehicle="Exile_Unit_GhostPlayer";
  216. player="PLAY CDG";
  217. skill=0.60000002;
  218. };
  219. class Item15
  220. {
  221. position[]={210.61766,106.0442,360.77173};
  222. special="NONE";
  223. id=15;
  224. side="GUER";
  225. vehicle="Exile_Unit_GhostPlayer";
  226. player="PLAY CDG";
  227. skill=0.60000002;
  228. };
  229. class Item16
  230. {
  231. position[]={208.40672,106.04574,360.88892};
  232. special="NONE";
  233. id=16;
  234. side="GUER";
  235. vehicle="Exile_Unit_GhostPlayer";
  236. player="PLAY CDG";
  237. skill=0.60000002;
  238. };
  239. class Item17
  240. {
  241. position[]={206.60399,106.03917,360.82837};
  242. special="NONE";
  243. id=17;
  244. side="GUER";
  245. vehicle="Exile_Unit_GhostPlayer";
  246. player="PLAY CDG";
  247. skill=0.60000002;
  248. };
  249. class Item18
  250. {
  251. position[]={204.85985,106.03201,360.94751};
  252. special="NONE";
  253. id=18;
  254. side="GUER";
  255. vehicle="Exile_Unit_GhostPlayer";
  256. player="PLAY CDG";
  257. skill=0.60000002;
  258. };
  259. class Item19
  260. {
  261. position[]={202.53172,106.01404,360.94751};
  262. special="NONE";
  263. id=19;
  264. side="GUER";
  265. vehicle="Exile_Unit_GhostPlayer";
  266. player="PLAY CDG";
  267. skill=0.60000002;
  268. };
  269. class Item20
  270. {
  271. position[]={220.67821,105.9395,358.67798};
  272. special="NONE";
  273. id=20;
  274. side="GUER";
  275. vehicle="Exile_Unit_GhostPlayer";
  276. player="PLAY CDG";
  277. skill=0.60000002;
  278. };
  279. class Item21
  280. {
  281. position[]={218.2368,105.91978,358.79321};
  282. special="NONE";
  283. id=21;
  284. side="GUER";
  285. vehicle="Exile_Unit_GhostPlayer";
  286. player="PLAY CDG";
  287. skill=0.60000002;
  288. };
  289. class Item22
  290. {
  291. position[]={216.02586,105.93118,358.73462};
  292. special="NONE";
  293. id=22;
  294. side="GUER";
  295. vehicle="Exile_Unit_GhostPlayer";
  296. player="PLAY CDG";
  297. skill=0.60000002;
  298. };
  299. class Item23
  300. {
  301. position[]={213.75829,105.97308,358.85181};
  302. special="NONE";
  303. id=23;
  304. side="GUER";
  305. vehicle="Exile_Unit_GhostPlayer";
  306. player="PLAY CDG";
  307. skill=0.60000002;
  308. };
  309. class Item24
  310. {
  311. position[]={212.12938,106.00034,358.73462};
  312. special="NONE";
  313. id=24;
  314. side="GUER";
  315. vehicle="Exile_Unit_GhostPlayer";
  316. player="PLAY CDG";
  317. skill=0.60000002;
  318. };
  319. class Item25
  320. {
  321. position[]={210.38329,106.03143,358.85181};
  322. special="NONE";
  323. id=25;
  324. side="GUER";
  325. vehicle="Exile_Unit_GhostPlayer";
  326. player="PLAY CDG";
  327. skill=0.60000002;
  328. };
  329. class Item26
  330. {
  331. position[]={208.29149,106.03285,358.96899};
  332. special="NONE";
  333. id=26;
  334. side="GUER";
  335. vehicle="Exile_Unit_GhostPlayer";
  336. player="PLAY CDG";
  337. skill=0.60000002;
  338. };
  339. class Item27
  340. {
  341. position[]={206.43016,106.02671,359.02759};
  342. special="NONE";
  343. id=27;
  344. side="GUER";
  345. vehicle="Exile_Unit_GhostPlayer";
  346. player="PLAY CDG";
  347. skill=0.60000002;
  348. };
  349. class Item28
  350. {
  351. position[]={204.45164,106.01912,358.96899};
  352. special="NONE";
  353. id=28;
  354. side="GUER";
  355. vehicle="Exile_Unit_GhostPlayer";
  356. player="PLAY CDG";
  357. skill=0.60000002;
  358. };
  359. class Item29
  360. {
  361. position[]={202.2993,105.99569,359.08618};
  362. special="NONE";
  363. id=29;
  364. side="GUER";
  365. vehicle="Exile_Unit_GhostPlayer";
  366. player="PLAY CDG";
  367. skill=0.60000002;
  368. };
  369. class Item30
  370. {
  371. position[]={220.85399,105.86082,356.81665};
  372. special="NONE";
  373. id=30;
  374. side="GUER";
  375. vehicle="Exile_Unit_GhostPlayer";
  376. player="PLAY CDG";
  377. skill=0.60000002;
  378. };
  379. class Item31
  380. {
  381. position[]={218.06102,105.86298,356.64087};
  382. special="NONE";
  383. id=31;
  384. side="GUER";
  385. vehicle="Exile_Unit_GhostPlayer";
  386. player="PLAY CDG";
  387. skill=0.60000002;
  388. };
  389. class Item32
  390. {
  391. position[]={215.79344,105.9078,356.76001};
  392. special="NONE";
  393. id=32;
  394. side="GUER";
  395. vehicle="Exile_Unit_GhostPlayer";
  396. player="PLAY CDG";
  397. skill=0.60000002;
  398. };
  399. class Item33
  400. {
  401. position[]={213.46727,105.95068,356.87524};
  402. special="NONE";
  403. id=33;
  404. side="GUER";
  405. vehicle="Exile_Unit_GhostPlayer";
  406. player="PLAY CDG";
  407. skill=0.60000002;
  408. };
  409. class Item34
  410. {
  411. position[]={211.77977,105.9761,356.76001};
  412. special="NONE";
  413. id=34;
  414. side="GUER";
  415. vehicle="Exile_Unit_GhostPlayer";
  416. player="PLAY CDG";
  417. skill=0.60000002;
  418. };
  419. class Item35
  420. {
  421. position[]={210.26805,105.998,356.64087};
  422. special="NONE";
  423. id=35;
  424. side="GUER";
  425. vehicle="Exile_Unit_GhostPlayer";
  426. player="PLAY CDG";
  427. skill=0.60000002;
  428. };
  429. class Item36
  430. {
  431. position[]={208.05907,105.99579,356.69946};
  432. special="NONE";
  433. id=36;
  434. side="GUER";
  435. vehicle="Exile_Unit_GhostPlayer";
  436. player="PLAY CDG";
  437. skill=0.60000002;
  438. };
  439. class Item37
  440. {
  441. position[]={206.19579,105.99203,356.81665};
  442. special="NONE";
  443. id=37;
  444. side="GUER";
  445. vehicle="Exile_Unit_GhostPlayer";
  446. player="PLAY CDG";
  447. skill=0.60000002;
  448. };
  449. class Item38
  450. {
  451. position[]={204.7993,105.98795,356.76001};
  452. special="NONE";
  453. id=38;
  454. side="GUER";
  455. vehicle="Exile_Unit_GhostPlayer";
  456. player="PLAY CDG";
  457. skill=0.60000002;
  458. };
  459. class Item39
  460. {
  461. position[]={202.41649,105.96701,356.99048};
  462. special="NONE";
  463. id=39;
  464. side="GUER";
  465. vehicle="Exile_Unit_GhostPlayer";
  466. player="PLAY CDG";
  467. skill=0.60000002;
  468. };
  469. class Item40
  470. {
  471. position[]={220.91258,105.78076,354.66431};
  472. special="NONE";
  473. id=40;
  474. side="GUER";
  475. vehicle="Exile_Unit_GhostPlayer";
  476. player="PLAY CDG";
  477. skill=0.60000002;
  478. };
  479. class Item41
  480. {
  481. position[]={219.28368,105.81361,354.78149};
  482. special="NONE";
  483. id=41;
  484. side="GUER";
  485. vehicle="Exile_Unit_GhostPlayer";
  486. player="PLAY CDG";
  487. skill=0.60000002;
  488. };
  489. class Item42
  490. {
  491. position[]={217.48094,105.84895,354.83813};
  492. special="NONE";
  493. id=42;
  494. side="GUER";
  495. vehicle="Exile_Unit_GhostPlayer";
  496. player="PLAY CDG";
  497. skill=0.60000002;
  498. };
  499. class Item43
  500. {
  501. position[]={215.3286,105.89006,354.89673};
  502. special="NONE";
  503. id=43;
  504. side="GUER";
  505. vehicle="Exile_Unit_GhostPlayer";
  506. player="PLAY CDG";
  507. skill=0.60000002;
  508. };
  509. class Item44
  510. {
  511. position[]={213.05907,105.92625,354.89673};
  512. special="NONE";
  513. id=44;
  514. side="GUER";
  515. vehicle="Exile_Unit_GhostPlayer";
  516. player="PLAY CDG";
  517. skill=0.60000002;
  518. };
  519. class Item45
  520. {
  521. position[]={210.6743,105.96473,354.95532};
  522. special="NONE";
  523. id=45;
  524. side="GUER";
  525. vehicle="Exile_Unit_GhostPlayer";
  526. player="PLAY CDG";
  527. skill=0.60000002;
  528. };
  529. class Item46
  530. {
  531. position[]={208.63914,105.97163,355.01392};
  532. special="NONE";
  533. id=46;
  534. side="GUER";
  535. vehicle="Exile_Unit_GhostPlayer";
  536. player="PLAY CDG";
  537. skill=0.60000002;
  538. };
  539. class Item47
  540. {
  541. position[]={207.06883,105.96712,354.95532};
  542. special="NONE";
  543. id=47;
  544. side="GUER";
  545. vehicle="Exile_Unit_GhostPlayer";
  546. player="PLAY CDG";
  547. skill=0.60000002;
  548. };
  549. class Item48
  550. {
  551. position[]={204.85985,105.96111,354.89673};
  552. special="NONE";
  553. id=48;
  554. side="GUER";
  555. vehicle="Exile_Unit_GhostPlayer";
  556. player="PLAY CDG";
  557. skill=0.60000002;
  558. };
  559. class Item49
  560. {
  561. position[]={202.99852,105.94662,355.01392};
  562. special="NONE";
  563. id=49;
  564. side="GUER";
  565. vehicle="Exile_Unit_GhostPlayer";
  566. player="PLAY CDG";
  567. skill=0.60000002;
  568. };
  569. class Item50
  570. {
  571. position[]={220.91258,105.5736,352.51196};
  572. special="NONE";
  573. id=50;
  574. side="GUER";
  575. vehicle="Exile_Unit_GhostPlayer";
  576. player="PLAY CDG";
  577. skill=0.60000002;
  578. };
  579. class Item51
  580. {
  581. position[]={219.63329,105.6059,352.57056};
  582. special="NONE";
  583. id=51;
  584. side="GUER";
  585. vehicle="Exile_Unit_GhostPlayer";
  586. player="PLAY CDG";
  587. skill=0.60000002;
  588. };
  589. class Item52
  590. {
  591. position[]={217.59618,105.66806,352.74438};
  592. special="NONE";
  593. id=52;
  594. side="GUER";
  595. vehicle="Exile_Unit_GhostPlayer";
  596. player="PLAY CDG";
  597. skill=0.60000002;
  598. };
  599. class Item53
  600. {
  601. position[]={215.50243,105.84698,352.86157};
  602. special="NONE";
  603. id=53;
  604. side="GUER";
  605. vehicle="Exile_Unit_GhostPlayer";
  606. player="PLAY CDG";
  607. skill=0.60000002;
  608. };
  609. class Item54
  610. {
  611. position[]={213.46727,105.87767,352.80298};
  612. special="NONE";
  613. id=54;
  614. side="GUER";
  615. vehicle="Exile_Unit_GhostPlayer";
  616. player="PLAY CDG";
  617. skill=0.60000002;
  618. };
  619. class Item55
  620. {
  621. position[]={210.79149,105.91296,352.86157};
  622. special="NONE";
  623. id=55;
  624. side="GUER";
  625. vehicle="Exile_Unit_GhostPlayer";
  626. player="PLAY CDG";
  627. skill=0.60000002;
  628. };
  629. class Item56
  630. {
  631. position[]={208.93016,105.91237,353.0354};
  632. special="NONE";
  633. id=56;
  634. side="GUER";
  635. vehicle="Exile_Unit_GhostPlayer";
  636. player="PLAY CDG";
  637. skill=0.60000002;
  638. };
  639. class Item57
  640. {
  641. position[]={206.66063,105.90707,353.0354};
  642. special="NONE";
  643. id=57;
  644. side="GUER";
  645. vehicle="Exile_Unit_GhostPlayer";
  646. player="PLAY CDG";
  647. skill=0.60000002;
  648. };
  649. class Item58
  650. {
  651. position[]={204.7993,105.90365,353.0354};
  652. special="NONE";
  653. id=58;
  654. side="GUER";
  655. vehicle="Exile_Unit_GhostPlayer";
  656. player="PLAY CDG";
  657. skill=0.60000002;
  658. };
  659. class Item59
  660. {
  661. position[]={202.24071,105.86673,353.32642};
  662. special="NONE";
  663. id=59;
  664. side="GUER";
  665. vehicle="Exile_Unit_GhostPlayer";
  666. player="PLAY CDG";
  667. skill=0.60000002;
  668. };
  669. class Item60
  670. {
  671. position[]={220.79539,105.37479,351.00024};
  672. special="NONE";
  673. id=60;
  674. side="GUER";
  675. vehicle="Exile_Unit_GhostPlayer";
  676. player="PLAY CDG";
  677. skill=0.60000002;
  678. };
  679. class Item61
  680. {
  681. position[]={218.2368,105.49535,350.47681};
  682. special="NONE";
  683. id=61;
  684. side="GUER";
  685. vehicle="Exile_Unit_GhostPlayer";
  686. player="PLAY CDG";
  687. skill=0.60000002;
  688. };
  689. class Item62
  690. {
  691. position[]={216.08446,105.77813,350.70728};
  692. special="NONE";
  693. id=62;
  694. side="GUER";
  695. vehicle="Exile_Unit_GhostPlayer";
  696. player="PLAY CDG";
  697. skill=0.60000002;
  698. };
  699. class Item63
  700. {
  701. position[]={213.99071,105.82339,350.82446};
  702. special="NONE";
  703. id=63;
  704. side="GUER";
  705. vehicle="Exile_Unit_GhostPlayer";
  706. player="PLAY CDG";
  707. skill=0.60000002;
  708. };
  709. class Item64
  710. {
  711. position[]={211.83836,105.83115,350.94165};
  712. special="NONE";
  713. id=64;
  714. side="GUER";
  715. vehicle="Exile_Unit_GhostPlayer";
  716. player="PLAY CDG";
  717. skill=0.60000002;
  718. };
  719. class Item65
  720. {
  721. position[]={210.50047,105.82057,350.94165};
  722. special="NONE";
  723. id=65;
  724. side="GUER";
  725. vehicle="Exile_Unit_GhostPlayer";
  726. player="PLAY CDG";
  727. skill=0.60000002;
  728. };
  729. class Item66
  730. {
  731. position[]={208.46532,105.8267,351.23267};
  732. special="NONE";
  733. id=66;
  734. side="GUER";
  735. vehicle="Exile_Unit_GhostPlayer";
  736. player="PLAY CDG";
  737. skill=0.60000002;
  738. };
  739. class Item67
  740. {
  741. position[]={207.06883,105.82344,351.23267};
  742. special="NONE";
  743. id=67;
  744. side="GUER";
  745. vehicle="Exile_Unit_GhostPlayer";
  746. player="PLAY CDG";
  747. skill=0.60000002;
  748. };
  749. class Item68
  750. {
  751. position[]={204.85985,105.83369,351.3479};
  752. special="NONE";
  753. id=68;
  754. side="GUER";
  755. vehicle="Exile_Unit_GhostPlayer";
  756. player="PLAY CDG";
  757. skill=0.60000002;
  758. };
  759. class Item69
  760. {
  761. position[]={202.41649,105.79259,351.40845};
  762. special="NONE";
  763. id=69;
  764. side="GUER";
  765. vehicle="Exile_Unit_GhostPlayer";
  766. player="PLAY CDG";
  767. skill=0.60000002;
  768. };
  769. class Item70
  770. {
  771. position[]={221.43602,105.07523,347.57056};
  772. special="NONE";
  773. id=70;
  774. side="GUER";
  775. vehicle="Exile_Unit_GhostPlayer";
  776. player="PLAY CDG";
  777. skill=0.60000002;
  778. };
  779. class Item71
  780. {
  781. position[]={219.69188,105.28665,347.68579};
  782. special="NONE";
  783. id=71;
  784. side="GUER";
  785. vehicle="Exile_Unit_GhostPlayer";
  786. player="PLAY CDG";
  787. skill=0.60000002;
  788. };
  789. class Item72
  790. {
  791. position[]={217.65477,105.56259,347.57056};
  792. special="NONE";
  793. id=72;
  794. side="GUER";
  795. vehicle="Exile_Unit_GhostPlayer";
  796. player="PLAY CDG";
  797. skill=0.60000002;
  798. };
  799. class Item73
  800. {
  801. position[]={215.03758,105.72692,347.74243};
  802. special="NONE";
  803. id=73;
  804. side="GUER";
  805. vehicle="Exile_Unit_GhostPlayer";
  806. player="PLAY CDG";
  807. skill=0.60000002;
  808. };
  809. class Item74
  810. {
  811. position[]={213.6411,105.71588,347.74243};
  812. special="NONE";
  813. id=74;
  814. side="GUER";
  815. vehicle="Exile_Unit_GhostPlayer";
  816. player="PLAY CDG";
  817. skill=0.60000002;
  818. };
  819. class Item75
  820. {
  821. position[]={211.43211,105.69449,347.86157};
  822. special="NONE";
  823. id=75;
  824. side="GUER";
  825. vehicle="Exile_Unit_GhostPlayer";
  826. player="PLAY CDG";
  827. skill=0.60000002;
  828. };
  829. class Item76
  830. {
  831. position[]={209.57079,105.67143,347.74243};
  832. special="NONE";
  833. id=76;
  834. side="GUER";
  835. vehicle="Exile_Unit_GhostPlayer";
  836. player="PLAY CDG";
  837. skill=0.60000002;
  838. };
  839. class Item77
  840. {
  841. position[]={207.47508,105.68018,347.80103};
  842. special="NONE";
  843. id=77;
  844. side="GUER";
  845. vehicle="Exile_Unit_GhostPlayer";
  846. player="PLAY CDG";
  847. skill=0.60000002;
  848. };
  849. class Item78
  850. {
  851. position[]={205.90477,105.68528,347.80103};
  852. special="NONE";
  853. id=78;
  854. side="GUER";
  855. vehicle="Exile_Unit_GhostPlayer";
  856. player="PLAY CDG";
  857. skill=0.60000002;
  858. };
  859. class Item79
  860. {
  861. position[]={203.9868,105.69357,347.86157};
  862. special="NONE";
  863. id=79;
  864. side="GUER";
  865. vehicle="Exile_Unit_GhostPlayer";
  866. player="PLAY CDG";
  867. skill=0.60000002;
  868. };
  869. class Item80
  870. {
  871. position[]={220.73875,105.39504,345.59009};
  872. special="NONE";
  873. id=80;
  874. side="GUER";
  875. vehicle="Exile_Unit_GhostPlayer";
  876. player="PLAY CDG";
  877. skill=0.60000002;
  878. };
  879. class Item81
  880. {
  881. position[]={218.52586,105.65327,345.82251};
  882. special="NONE";
  883. id=81;
  884. side="GUER";
  885. vehicle="Exile_Unit_GhostPlayer";
  886. player="PLAY CDG";
  887. skill=0.60000002;
  888. };
  889. class Item82
  890. {
  891. position[]={216.5493,105.77087,345.8811};
  892. special="NONE";
  893. id=82;
  894. side="GUER";
  895. vehicle="Exile_Unit_GhostPlayer";
  896. player="PLAY CDG";
  897. skill=0.60000002;
  898. };
  899. class Item83
  900. {
  901. position[]={213.75829,105.78027,345.82251};
  902. special="NONE";
  903. id=83;
  904. side="GUER";
  905. vehicle="Exile_Unit_GhostPlayer";
  906. player="PLAY CDG";
  907. skill=0.60000002;
  908. };
  909. class Item84
  910. {
  911. position[]={211.9536,105.75117,345.82251};
  912. special="NONE";
  913. id=84;
  914. side="GUER";
  915. vehicle="Exile_Unit_GhostPlayer";
  916. player="PLAY CDG";
  917. skill=0.60000002;
  918. };
  919. class Item85
  920. {
  921. position[]={210.03563,105.61277,345.93774};
  922. special="NONE";
  923. id=85;
  924. side="GUER";
  925. vehicle="Exile_Unit_GhostPlayer";
  926. player="PLAY CDG";
  927. skill=0.60000002;
  928. };
  929. class Item86
  930. {
  931. position[]={208.23094,105.614,345.8811};
  932. special="NONE";
  933. id=86;
  934. side="GUER";
  935. vehicle="Exile_Unit_GhostPlayer";
  936. player="PLAY CDG";
  937. skill=0.60000002;
  938. };
  939. class Item87
  940. {
  941. position[]={206.60399,105.61733,345.82251};
  942. special="NONE";
  943. id=87;
  944. side="GUER";
  945. vehicle="Exile_Unit_GhostPlayer";
  946. player="PLAY CDG";
  947. skill=0.60000002;
  948. };
  949. class Item88
  950. {
  951. position[]={204.10204,105.63891,345.99829};
  952. special="NONE";
  953. id=88;
  954. side="GUER";
  955. vehicle="Exile_Unit_GhostPlayer";
  956. player="PLAY CDG";
  957. skill=0.60000002;
  958. };
  959. class Item89
  960. {
  961. position[]={202.76414,105.59708,345.99829};
  962. special="NONE";
  963. id=89;
  964. side="GUER";
  965. vehicle="Exile_Unit_GhostPlayer";
  966. player="PLAY CDG";
  967. skill=0.60000002;
  968. };
  969. class Item90
  970. {
  971. position[]={220.38719,105.66984,343.61353};
  972. special="NONE";
  973. id=90;
  974. side="GUER";
  975. vehicle="Exile_Unit_GhostPlayer";
  976. player="PLAY CDG";
  977. skill=0.60000002;
  978. };
  979. class Item91
  980. {
  981. position[]={218.41063,105.76244,343.55493};
  982. special="NONE";
  983. id=91;
  984. side="GUER";
  985. vehicle="Exile_Unit_GhostPlayer";
  986. player="PLAY CDG";
  987. skill=0.60000002;
  988. };
  989. class Item92
  990. {
  991. position[]={216.37547,105.8576,343.49829};
  992. special="NONE";
  993. id=92;
  994. side="GUER";
  995. vehicle="Exile_Unit_GhostPlayer";
  996. player="PLAY CDG";
  997. skill=0.60000002;
  998. };
  999. class Item93
  1000. {
  1001. position[]={213.93407,105.82088,343.49829};
  1002. special="NONE";
  1003. id=93;
  1004. side="GUER";
  1005. vehicle="Exile_Unit_GhostPlayer";
  1006. player="PLAY CDG";
  1007. skill=0.60000002;
  1008. };
  1009. class Item94
  1010. {
  1011. position[]={211.60594,105.65206,343.61353};
  1012. special="NONE";
  1013. id=94;
  1014. side="GUER";
  1015. vehicle="Exile_Unit_GhostPlayer";
  1016. player="PLAY CDG";
  1017. skill=0.60000002;
  1018. };
  1019. class Item95
  1020. {
  1021. position[]={209.51219,105.53456,343.61353};
  1022. special="NONE";
  1023. id=95;
  1024. side="GUER";
  1025. vehicle="Exile_Unit_GhostPlayer";
  1026. player="PLAY CDG";
  1027. skill=0.60000002;
  1028. };
  1029. class Item96
  1030. {
  1031. position[]={207.24461,105.54821,343.67212};
  1032. special="NONE";
  1033. id=96;
  1034. side="GUER";
  1035. vehicle="Exile_Unit_GhostPlayer";
  1036. player="PLAY CDG";
  1037. skill=0.60000002;
  1038. };
  1039. class Item97
  1040. {
  1041. position[]={204.45164,105.5719,343.78931};
  1042. special="NONE";
  1043. id=97;
  1044. side="GUER";
  1045. vehicle="Exile_Unit_GhostPlayer";
  1046. player="PLAY CDG";
  1047. skill=0.60000002;
  1048. };
  1049. class Item98
  1050. {
  1051. position[]={201.77586,105.50854,343.90454};
  1052. special="NONE";
  1053. id=98;
  1054. side="GUER";
  1055. vehicle="Exile_Unit_GhostPlayer";
  1056. player="PLAY CDG";
  1057. skill=0.60000002;
  1058. };
  1059. class Item99
  1060. {
  1061. position[]={222.07469,105.46867,343.55493};
  1062. special="NONE";
  1063. id=99;
  1064. side="GUER";
  1065. vehicle="Exile_Unit_GhostPlayer";
  1066. player="PLAY CDG";
  1067. skill=0.60000002;
  1068. };
  1069. };
  1070. };
  1071. class Item1
  1072. {
  1073. side="LOGIC";
  1074. class Vehicles
  1075. {
  1076. items=1;
  1077. class Item0
  1078. {
  1079. position[]={6073.8643,246.65469,4234.6655};
  1080. id=100;
  1081. side="LOGIC";
  1082. vehicle="Logic";
  1083. leader=1;
  1084. skill=0.60000002;
  1085. text="server";
  1086. };
  1087. };
  1088. };
  1089. };
  1090. class Vehicles
  1091. {
  1092. items=4;
  1093. class Item0
  1094. {
  1095. position[]={8824.4619,0.017008401,4981.9536};
  1096. azimut=163.98312;
  1097. id=101;
  1098. side="EMPTY";
  1099. vehicle="Exile_Boat_RubberDuck_Digital";
  1100. skill=0.60000002;
  1101. };
  1102. class Item1
  1103. {
  1104. position[]={10651.068,-0.013568859,5269.3423};
  1105. azimut=248.20403;
  1106. id=102;
  1107. side="EMPTY";
  1108. vehicle="Exile_Boat_RubberDuck_Digital";
  1109. skill=0.60000002;
  1110. };
  1111. class Item2
  1112. {
  1113. position[]={5768.3516,-0.025148392,5473.9546};
  1114. azimut=163.983;
  1115. id=103;
  1116. side="EMPTY";
  1117. vehicle="Exile_Boat_RubberDuck_Digital";
  1118. skill=0.60000002;
  1119. };
  1120. class Item3
  1121. {
  1122. position[]={12145.411,-0.019536749,4939.9263};
  1123. azimut=163.98312;
  1124. id=104;
  1125. side="EMPTY";
  1126. vehicle="Exile_Boat_RubberDuck_Digital";
  1127. skill=0.60000002;
  1128. };
  1129. };
  1130. class Markers
  1131. {
  1132. items=29;
  1133. class Item0
  1134. {
  1135. position[]={7149.6777,205.41414,9346.6631};
  1136. name="SpawnTuk";
  1137. text="Tuk";
  1138. type="ExileSpawnZone";
  1139. };
  1140. class Item1
  1141. {
  1142. position[]={11829.729,18.07465,7939.022};
  1143. name="SpawnNoviGrad";
  1144. text="Novi Grad";
  1145. type="ExileSpawnZone";
  1146. };
  1147. class Item2
  1148. {
  1149. position[]={8711.0166,200.34349,2215.2231};
  1150. name="SpawnWilderness";
  1151. text="Wilderness";
  1152. type="ExileSpawnZone";
  1153. };
  1154. class Item3
  1155. {
  1156. position[]={3145.6663,308.17526,2102.4663};
  1157. name="SpawnGrozna";
  1158. text="Grozna Mountain";
  1159. type="ExileSpawnZone";
  1160. };
  1161. class Item4
  1162. {
  1163. position[]={1958.6414,162.65282,7812.5898};
  1164. name="SpawnRama";
  1165. text="Rama";
  1166. type="ExileSpawnZone";
  1167. };
  1168. class Item5
  1169. {
  1170. position[]={9420.9805,5.8906245,4770.3354};
  1171. name="TraderCityMarker";
  1172. text="Mafia Trader City";
  1173. markerType="ELLIPSE";
  1174. type="Empty";
  1175. colorName="ColorBlue";
  1176. fillName="SolidBorder";
  1177. a=150;
  1178. b=150;
  1179. drawBorder=1;
  1180. };
  1181. class Item6
  1182. {
  1183. position[]={6644.6919,258.69189,3903.2122};
  1184. name="EOSinf_1";
  1185. markerType="ELLIPSE";
  1186. type="Empty";
  1187. a=250;
  1188. b=250;
  1189. };
  1190. class Item7
  1191. {
  1192. position[]={1170.8199,150.07253,10269.096};
  1193. name="EOSinf_2";
  1194. markerType="ELLIPSE";
  1195. type="Empty";
  1196. a=250;
  1197. b=250;
  1198. };
  1199. class Item8
  1200. {
  1201. position[]={7643.9961,53.016731,10161.214};
  1202. name="EOSinf_3";
  1203. markerType="ELLIPSE";
  1204. type="Empty";
  1205. a=250;
  1206. b=250;
  1207. };
  1208. class Item9
  1209. {
  1210. position[]={8741.5234,17.360147,5435.769};
  1211. name="EOSinf_4";
  1212. markerType="ELLIPSE";
  1213. type="Empty";
  1214. a=250;
  1215. b=250;
  1216. };
  1217. class Item10
  1218. {
  1219. position[]={5074.0293,163.60393,4669.3911};
  1220. name="EOSinf_5";
  1221. markerType="ELLIPSE";
  1222. type="Empty";
  1223. a=250;
  1224. b=250;
  1225. };
  1226. class Item11
  1227. {
  1228. position[]={4882.6636,109.17167,5128.9956};
  1229. name="EOSinf_6";
  1230. markerType="ELLIPSE";
  1231. type="Empty";
  1232. a=100;
  1233. b=100;
  1234. };
  1235. class Item12
  1236. {
  1237. position[]={3982.6892,150.25922,9277.5684};
  1238. name="TraderCityMarker_2";
  1239. text="Mafia Trader City";
  1240. markerType="ELLIPSE";
  1241. type="Empty";
  1242. colorName="ColorBlue";
  1243. fillName="SolidBorder";
  1244. a=150;
  1245. b=150;
  1246. drawBorder=1;
  1247. };
  1248. class Item13
  1249. {
  1250. position[]={1908.8053,165.23576,7792.4478};
  1251. name="EOSrapt_1";
  1252. markerType="ELLIPSE";
  1253. type="Empty";
  1254. colorName="ColorGreen";
  1255. a=250;
  1256. b=250;
  1257. };
  1258. class Item14
  1259. {
  1260. position[]={7105.8022,200.73943,9278.0039};
  1261. name="EOSrapt_3";
  1262. markerType="ELLIPSE";
  1263. type="Empty";
  1264. colorName="ColorGreen";
  1265. a=250;
  1266. b=250;
  1267. };
  1268. class Item15
  1269. {
  1270. position[]={6754.6338,82.147682,5369.0771};
  1271. name="EOSrapt_4";
  1272. markerType="ELLIPSE";
  1273. type="Empty";
  1274. colorName="ColorGreen";
  1275. a=250;
  1276. b=250;
  1277. };
  1278. class Item16
  1279. {
  1280. position[]={11777.114,18.15513,7937.125};
  1281. name="EOSrapt_5";
  1282. markerType="ELLIPSE";
  1283. type="Empty";
  1284. colorName="ColorGreen";
  1285. a=250;
  1286. b=250;
  1287. };
  1288. class Item17
  1289. {
  1290. position[]={10841.939,0,5504.4756};
  1291. name="EOSrapt_6";
  1292. markerType="ELLIPSE";
  1293. type="Empty";
  1294. colorName="ColorGreen";
  1295. a=250;
  1296. b=250;
  1297. };
  1298. class Item18
  1299. {
  1300. position[]={3669.7542,165.64618,9854.8779};
  1301. name="EOSrapt_2";
  1302. markerType="ELLIPSE";
  1303. type="Empty";
  1304. colorName="ColorGreen";
  1305. a=250;
  1306. b=250;
  1307. };
  1308. class Item19
  1309. {
  1310. position[]={2631.8362,143.88939,4545.2686};
  1311. name="EOSrapt_7";
  1312. markerType="ELLIPSE";
  1313. type="Empty";
  1314. colorName="ColorGreen";
  1315. a=250;
  1316. b=250;
  1317. };
  1318. class Item20
  1319. {
  1320. position[]={3583.3909,185.22353,6387.5229};
  1321. name="EOSraptPack_6";
  1322. markerType="ELLIPSE";
  1323. type="Empty";
  1324. colorName="ColorGreen";
  1325. a=1500;
  1326. b=1500;
  1327. };
  1328. class Item21
  1329. {
  1330. position[]={4750.6631,119.26807,8082.7803};
  1331. name="EOSrapt_9";
  1332. markerType="ELLIPSE";
  1333. type="Empty";
  1334. colorName="ColorGreen";
  1335. a=250;
  1336. b=250;
  1337. };
  1338. class Item22
  1339. {
  1340. position[]={9078.6875,165.66119,7920.5288};
  1341. name="EOSrapt_10";
  1342. markerType="ELLIPSE";
  1343. type="Empty";
  1344. colorName="ColorGreen";
  1345. a=250;
  1346. b=250;
  1347. };
  1348. class Item23
  1349. {
  1350. position[]={3699.7109,243.07202,2252.6252};
  1351. name="EOSraptPack_1";
  1352. markerType="ELLIPSE";
  1353. type="Empty";
  1354. colorName="ColorGreen";
  1355. a=2000;
  1356. b=2000;
  1357. };
  1358. class Item24
  1359. {
  1360. position[]={8695.9229,199.77101,2454.3694};
  1361. name="EOSraptPack_2";
  1362. markerType="ELLIPSE";
  1363. type="Empty";
  1364. colorName="ColorGreen";
  1365. a=1500;
  1366. b=1500;
  1367. };
  1368. class Item25
  1369. {
  1370. position[]={7231.1807,167.99757,7491.3452};
  1371. name="EOSraptPack_3";
  1372. markerType="ELLIPSE";
  1373. type="Empty";
  1374. colorName="ColorGreen";
  1375. a=1500;
  1376. b=1500;
  1377. };
  1378. class Item26
  1379. {
  1380. position[]={10147.832,62.263962,10581.324};
  1381. name="EOSraptPack_4";
  1382. markerType="ELLIPSE";
  1383. type="Empty";
  1384. colorName="ColorGreen";
  1385. a=1500;
  1386. b=1500;
  1387. };
  1388. class Item27
  1389. {
  1390. position[]={1582.6138,201.9041,10692.794};
  1391. name="EOSraptPack_5";
  1392. markerType="ELLIPSE";
  1393. type="Empty";
  1394. colorName="ColorGreen";
  1395. a=1500;
  1396. b=1500;
  1397. };
  1398. class Item28
  1399. {
  1400. position[]={8281.7324,21.372147,5752.0825};
  1401. name="EOSrapt_8";
  1402. markerType="ELLIPSE";
  1403. type="Empty";
  1404. colorName="ColorGreen";
  1405. a=250;
  1406. b=250;
  1407. };
  1408. };
  1409. class Sensors
  1410. {
  1411. items=2;
  1412. class Item0
  1413. {
  1414. position[]={9421.6963,5.8879805,4771.3169};
  1415. a=150;
  1416. b=150;
  1417. activationBy="ANY";
  1418. repeating=1;
  1419. interruptable=1;
  1420. age="UNKNOWN";
  1421. name="ExileTrader_1";
  1422. expCond="(vehicle player) in thisList";
  1423. expActiv="call ExileClient_object_player_event_onEnterSafezone";
  1424. expDesactiv="call ExileClient_object_player_event_onLeaveSafezone";
  1425. class Effects
  1426. {
  1427. };
  1428. };
  1429. class Item1
  1430. {
  1431. position[]={3981.4675,150.27356,9277.5674};
  1432. a=150;
  1433. b=150;
  1434. activationBy="ANY";
  1435. repeating=1;
  1436. interruptable=1;
  1437. age="UNKNOWN";
  1438. name="ExileTrader_2";
  1439. expCond="(vehicle player) in thisList";
  1440. expActiv="call ExileClient_object_player_event_onEnterSafezone";
  1441. expDesactiv="call ExileClient_object_player_event_onLeaveSafezone";
  1442. class Effects
  1443. {
  1444. };
  1445. };
  1446. };
  1447. };
  1448. class Intro
  1449. {
  1450. addOns[]=
  1451. {
  1452. "chernarus"
  1453. };
  1454. addOnsAuto[]=
  1455. {
  1456. "chernarus"
  1457. };
  1458. randomSeed=3611332;
  1459. class Intel
  1460. {
  1461. timeOfChanges=1800.0002;
  1462. startWeather=0.30000001;
  1463. startWind=0.1;
  1464. startWaves=0.1;
  1465. forecastWeather=0.30000001;
  1466. forecastWind=0.1;
  1467. forecastWaves=0.1;
  1468. forecastLightnings=0.1;
  1469. year=2035;
  1470. month=6;
  1471. day=24;
  1472. hour=12;
  1473. minute=0;
  1474. startFogDecay=0.013;
  1475. forecastFogDecay=0.013;
  1476. };
  1477. };
  1478. class OutroWin
  1479. {
  1480. addOns[]=
  1481. {
  1482. "chernarus"
  1483. };
  1484. addOnsAuto[]=
  1485. {
  1486. "chernarus"
  1487. };
  1488. randomSeed=15572598;
  1489. class Intel
  1490. {
  1491. timeOfChanges=1800.0002;
  1492. startWeather=0.30000001;
  1493. startWind=0.1;
  1494. startWaves=0.1;
  1495. forecastWeather=0.30000001;
  1496. forecastWind=0.1;
  1497. forecastWaves=0.1;
  1498. forecastLightnings=0.1;
  1499. year=2035;
  1500. month=6;
  1501. day=24;
  1502. hour=12;
  1503. minute=0;
  1504. startFogDecay=0.013;
  1505. forecastFogDecay=0.013;
  1506. };
  1507. };
  1508. class OutroLoose
  1509. {
  1510. addOns[]=
  1511. {
  1512. "chernarus"
  1513. };
  1514. addOnsAuto[]=
  1515. {
  1516. "chernarus"
  1517. };
  1518. randomSeed=13194853;
  1519. class Intel
  1520. {
  1521. timeOfChanges=1800.0002;
  1522. startWeather=0.30000001;
  1523. startWind=0.1;
  1524. startWaves=0.1;
  1525. forecastWeather=0.30000001;
  1526. forecastWind=0.1;
  1527. forecastWaves=0.1;
  1528. forecastLightnings=0.1;
  1529. year=2035;
  1530. month=6;
  1531. day=24;
  1532. hour=12;
  1533. minute=0;
  1534. startFogDecay=0.013;
  1535. forecastFogDecay=0.013;
  1536. };
  1537. };
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