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Jun 30th, 2015
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  1. player.worldObj.spawnParticle(EnumParticleTypes.PORTAL, player.posX + (player.getRNG().nextDouble() - 0.5D) * player.width, player.posY + player.getRNG().nextDouble() * player.height - 0.25D, player.posZ + (player.getRNG().nextDouble() - 0.5D) * player.width, (player.getRNG().nextDouble() - 0.5D) * 2.0D, -player.getRNG().nextDouble(), (player.getRNG().nextDouble() - 0.5D) * 2.0D, new int[0]);
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