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TheInsidiousOne

Oct 30

Oct 30th, 2018
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  1. Utter Nunsense
  2. ★★★★
  3. 7
  4. WATER
  5. Pyro/Conjoint/Effect
  6. ATK 1000
  7. DEF 1000
  8. When an opponent's monster declares an attack on an Evolute Monster you control: You can target your battling monster; equip this card from your hand to that monster. It gains 1000 ATK. If the monster this card was equipped to is destroyed and this card was sent to the GY as a result: You can Special Summon this card from your GY. You can only use this effect of "Utter Nunsense" once per turn.
  9.  
  10. Tripping Major Nutsack
  11. Normal Spell
  12. Target 1 Proto-Fusion Monster in your GY; add it to your hand, then you can add 1 "Polymerization" Normal Spell or 1 "Fusion" Normal Spell from your Deck to your hand. You can only activate 1 "Tripping Major Nutsack" per turn.
  13.  
  14. Cursed Cavalier
  15. ★★★★
  16. DARK
  17. Fiend/Effect
  18. ATK 1800
  19. DEF 1200
  20. When an opponent's monster declares an attack on an Fusion Monster you control: You can target your battling monster; equip this card from your hand to that monster. Once per turn, if this card is equipped to a monster: You can target 1 "Polymerization" Normal Spell or 1 "Fusion" Normal Spell in your GY; add it to your hand. If the monster this card was equipped to is destroyed and this card was sent to the GY as a result: You can Special Summon this card from your GY. You can only use this effect of "Cursed Cavalier" once per turn.
  21.  
  22. The Fuck, Bro?
  23. Continuous Spell
  24. Each time a monster(s) is Special Summoned by the effect of a Spell Card, place 1 WTF Counter on this card for each of those monsters. Xyz Monsters you control gain 300 ATK/DEF for each WTF Counter on this card. If this card with 3 or more WTF Counters on it would be destroyed, you can attach it to 1 Xyz Monster you control as a material instead.
  25.  
  26. Lizardroid The Super Dreadnought Pain Trainroid
  27. ★★★★★★★★★★
  28. EARTH
  29. Reptile/Xyz/Effect
  30. ATK 2000
  31. DEF 3000
  32. 2 Level 10 monsters
  33. Once per turn, you can also Xyz Summon "Lizardroid The Super Dreadnought Pain Trainroid" by using 2 or more Reptile and/or "roid" monsters whose combined Levels equal 10. At the end of the Battle Phase, if this card destroyed an opponent's monster by battle: You can Special Summon from your Extra Deck, 1 Rank 10 Machine Xyz Monster by using this face-up card you control as material, or 1 "roid" Fusion Monster from your Extra Deck. (This is treated as a corresponding proper Summon. Transfer its materials (if any) to the Summoned monster.) You can only use this effect of "Lizardroid The Super Dreadnought Pain Trainroid" once per turn. While this card has materials, Reptile monsters you control gain 300 ATK/DEF for each Reptile monster in your GY.
  34.  
  35. Topologic Klein Dragon
  36. DARK
  37. Cyberse/Link/Effect
  38. ATK 3000
  39. LINK-4
  40. T BL B BR
  41. 2+ Effect Monsters
  42. If another monster is Special Summoned to a zone a Link Monster points to, while this monster is on the field: Shuffle all monsters in your opponent's GY into the Deck, and if you do, this card gains 200 ATK for each card shuffled into the Deck this way. Once per turn, during the End Phase, if this card attacked this turn: The ATK gained with its own effect returns to 0, then you can banish cards from the top of your opponent's Deck, face-down, for each 200 ATK this card gained by that effect.
  43.  
  44. Trap Destruction
  45. Continuous Spell
  46. When this card is activated: You can target 1 Continuous Trap in your GY; Set it to your field. It can be activated this turn. You can only activate 1 "Trap Destruction" per turn. Once per turn: You can discard 1 Trap; Set 1 Continuous Trap that can be Special Summoned as a monster directly from your Deck. It can be activated this turn. Once per turn, if you control "Uria, Lord of Searing Flames": You can target 1 monster your opponent controls; banish it.
  47.  
  48. Planet Earth Turns Slowly
  49. Sophie/Skill
  50. If you control a "Firewurm" monster that is treated as a Continuous Spell, in your Spell & Trap Zone: You can send 1 card from your hand to the GY; place 1 "Firewurm" monster from your GY into your Spell & Trap Zone, and treat it as a Continuous Spell. You can only activate this skill once per Duel.
  51.  
  52. Cloud Caterpillar
  53. ★★★★
  54. <4 9>
  55. WATER
  56. Insect/Proto-Fusion/Effect
  57. ATK 1600
  58. DEF 1200
  59. You can substitute 1 Fusion Material listed on a Fusion Monster with this card. When this card is used as Fusion Material for the Summon of a Fusion Monster, it gains the following effect.
  60. ● Your opponent cannot target this card you control with card effects.
  61. ----
  62. Once per turn, during your Battle Step, if this card battled this turn: You can add 1 Level 4 or lower Proto-Fusion Monster from your Deck to your hand, except "Cloud Caterpillar".
  63.  
  64. Covfefe, the Thought Slayer
  65. ★★★★
  66. <4 10>
  67. LIGHT
  68. Psychic/Proto-Fusion/Effect
  69. ATK 1850
  70. DEF 1750
  71. You can substitute 1 Fusion Material listed on a LIGHT Fusion Monster with this card. When this card is used as Fusion Material for the Summon of a LIGHT Fusion Monster, it gains the following effect.
  72. ● Your opponent cannot target this card you control with card effects.
  73. ----
  74. When this card destroys an opponent's monster by battle: You can Special Summon 1 Level 4 or lower Proto-Fusion Monster from your hand, except "Covfefe, the Thought Slayer".
  75.  
  76. Tinynormous Rocket Fighter
  77. ★★★★
  78. EARTH
  79. <4 7>
  80. Warrior/Proto-Fusion/Effect
  81. ATK 1500
  82. DEF 1900
  83. You can substitute 1 Fusion Material listed on a Warrior Fusion Monster with this card. When this card is used as Fusion Material for the Summon of a Warrior Fusion Monster, it gains the following effect.
  84. ● If this card battles an opponent's monster, negate that monster's effects until the end of the Battle Phase.
  85. ----
  86. When this card destroys an opponent's monster by battle: You can add 1 Level 4 or lower Proto-Fusion Monster from your Deck to your hand, except "Tinynormous Rocket Fighter".
  87.  
  88. Diva of Protection
  89. ★★★★★★
  90. LIGHT
  91. Psychic/Fusion/Effect
  92. ATK 2000
  93. DEF 1600
  94. 1 Psychic monster + 1 EARTH monster
  95. During your Main Phase: You can pay 1000 LP; this card gains 1000 ATK until the end of this turn. You can banish 1 Psychic monster from your GY, then target 1 monster on the field with ATK less than this card's ATK; gain LP equal to that monster's ATK. You can only use each effect of "Diva of Protection" once per turn.
  96.  
  97. Blizzard Raven
  98. WATER
  99. Winged Beast/Link/Effect
  100. ATK 1700
  101. LINK-2
  102. BL BR
  103. 2 WATER Winged Beast monsters
  104. When this card is Link Summoned: You can choose 1 "Rank-Up-Magic" Spell from your Deck and place it on top of your Deck. You can only use this effect of "Blizzard Raven" once per turn. If the ATK of a monster(s) your opponent controls would be changed by a certain amount, that amount is doubled. If this card is destroyed by battle or leaves the field because of an opponent's card effect: You can target 1 WATER Xyz Monster you control; attach this card to that monster as a material. You can only use this effect of "Blizzard Raven" once per turn.
  105.  
  106. Treasure Hoard
  107. Continuous Trap
  108. Neither player can add cards from their Deck to their hand, except by drawing during the Draw Phase, unless they discard 1 card.
  109.  
  110. Performapal Nirvanangler
  111. ★★★★
  112. <3 3>
  113. WATER
  114. Aqua/Pendulum/Effect
  115. ATK 1700
  116. DEF 1300
  117. During your Main Phase: You can target 1 Xyz Monster you control; attach this card to that monster as a material.
  118. ----
  119. If you control a Level 4 "Performapal" monster other than "Performapal Nirvanangler", you can Special Summon this card (from your hand). If this card is detached from an Xyz Monster and sent to the GY to activate that monster's effect: You can place this card to your Pendulum Zone. You can only use this effect of "Performapal Nirvanangler" once per turn.
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