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- # Yet Another Loot Filter v0.9 - 13.12.15
- # Preview: http://bschug.github.io/poedit/poedit.html#Zpc8xSgp
- # The main goal is to make a clever filter which inherits original game look
- # Here you won't see all those crazy colors except of ULTRA RARE STUFF (so you can count it as 'won't see' anyway)
- ####################################################################################################
- # TODO:
- # - enchance chance and alch recipes
- # - filter rares by base type
- # - filtration of uniques (?)
- # - rework jewels (?)
- ####################################################################################################
- # SETTINGS (find and replace if you want):
- # Font sizes:
- # - small: SetFontSize 28 # unimportant items (generic gems, flasks, currency, vendor recipes, crafting bases...)
- # - normal: SetFontSize 32 # default font size (rares, uniques, good currency, good vendor recipes, divination cards...)
- # - big: SetFontSize 36 # items you don't want to miss (expensive currency, 5L...)
- # - large: SetFontSize 40 # very rare stuff
- # Item border: SetBorderColor 0 0 0 255 # every item has a border for better visual separating; border is inline so it doesn't increase the box size
- # Alert sound: PlayAlertSound 5 300 # only important items has it
- ####################################################################################################
- #### UTILITY
- Show
- Class "Quest" "Fragment" "Hideout" "Microtransaction"
- ####################################################################################################
- #### ULTRA RARE STUFF - the one and only crazy pink background so you never miss it
- Show
- BaseType "Mirror of Kalandra" "Fishing Rod" "Albino Rhoa Feather"
- SetBackgroundColor 254 128 222 190
- SetTextColor 0 0 0 255
- SetFontSize 40
- SetBorderColor 210 0 220 255
- PlayAlertSound 5 300
- ####################################################################################################
- #### DIVINATION CARDS
- # Tier 1 - 40c+
- # - "Abandoned Wealth"
- # - "House of Mirrors"
- # - "The Artist"
- # - "The Brittle Emperor"
- # - "The Celestial Justicar"
- # - "The Chains that Bind"
- # - "The Doctor"
- # - "The Dragon's Heart"
- # - "The Fiend"
- # - "The Hunger"
- # - "The King's Heart"
- # - "The Last One Standing"
- # - "The Queen"
- # - "The Trial"
- # - "The Wind"
- # - "Wealth and Power"
- # Tier 2 - 10c+
- # - "Hope"
- # - "The Avenger"
- # - "The Betrayal"
- # - "The Dark Mage"
- # - "The Explorer"
- # - "The Pack Leader"
- # - "The Pact"
- # - "The Poet"
- # - "The Road to Power"
- # - "The Sun"
- # - "The Watcher"
- # - "Time-Lost Relic"
- Show
- Class "Divination Card"
- BaseType "Abandoned Wealth" "House of Mirrors" "The Artist" "The Brittle Emperor" "The Celestial Justicar" "The Chains that Bind" "The Doctor" "The Dragon's Heart" "The Fiend" "The Hunger" "The King's Heart" "The Last One Standing" "The Queen" "The Trial" "The Wind" "Wealth and Power"
- SetFontSize 40
- SetTextColor 170 230 230 255
- SetBorderColor 170 230 230 255
- PlayAlertSound 5 300
- Show
- Class "Divination Card"
- BaseType "Hope" "The Avenger" "The Betrayal" "The Dark Mage" "The Explorer" "The Pack Leader" "The Pact" "The Poet" "The Road to Power" "The Sun" "The Watcher" "Time-Lost Relic"
- SetFontSize 40
- SetTextColor 170 230 230 255
- SetBorderColor 170 230 230 255
- PlayAlertSound 5 300
- Show
- Class "Divination Card"
- SetFontSize 40
- SetTextColor 170 230 230 255
- SetBorderColor 170 230 230 255
- PlayAlertSound 5 300
- ####################################################################################################
- #### CURRENCY
- Show
- BaseType "Eternal Orb" "Exalted Orb" "Divine Orb"
- SetFontSize 44
- SetBorderColor 170 158 130
- SetBackgroundColor 0 0 0 255
- PlayAlertSound 5 300
- Show
- BaseType "Gemcutter's Prism" "Regal Orb" "Chaos Orb" "Orb of Regret" "Vaal Orb" "Orb of Alchemy" "Orb of Fusing" "Blessed Orb" "Orb of Scouring" "Cartographer's Chisel"
- SetFontSize 40
- SetBorderColor 170 158 130
- SetBackgroundColor 0 0 0 255
- PlayAlertSound 5 300
- PlayAlertSound 5 300
- Show
- Class "Currency"
- SetFontSize 34
- SetBorderColor 0 0 0 255
- ####################################################################################################
- #### GEMS
- Show
- Class "Gem"
- BaseType "Portal" "Empower" "Enhance" "Enlighten"
- SetBorderColor 27 162 155
- SetFontSize 40
- PlayAlertSound 5 300
- Show
- Class "Gem"
- Quality >= 15
- SetBorderColor 27 162 155
- SetFontSize 36
- PlayAlertSound 5 300
- Show
- Class "Gem"
- Quality > 0
- SetBorderColor 27 162 155
- SetFontSize 32
- Show
- Class "Gem"
- SetFontSize 30
- SetBorderColor 0 0 0 255
- ####################################################################################################
- #### JEWELS - purple background
- Show
- Class "Jewel"
- SetBackgroundColor 30 0 60
- SetBorderColor 10 0 20 255
- ####################################################################################################
- #### FLASKS
- Show
- Class "Flask"
- Rarity Unique
- SetFontSize 32
- SetBorderColor 0 0 0 255
- PlayAlertSound 5 300
- Show
- Class "Utility Flask"
- Rarity Normal
- SetFontSize 28
- SetBorderColor 0 0 0 255
- Show
- Class "Flask"
- Quality > 0
- SetFontSize 28
- SetBorderColor 0 0 0 255
- # Smooth flask progression while leveling
- Show
- Class "Flask"
- SetFontSize 28
- SetBorderColor 0 0 0 255
- ItemLevel <= 3
- DropLevel >= 0
- Show
- Class "Flask"
- SetFontSize 28
- SetBorderColor 0 0 0 255
- ItemLevel <= 6
- DropLevel >= 3
- Show
- Class "Flask"
- SetFontSize 28
- SetBorderColor 0 0 0 255
- ItemLevel <= 10
- DropLevel >= 6
- Show
- Class "Flask"
- SetFontSize 28
- SetBorderColor 0 0 0 255
- ItemLevel <= 15
- DropLevel >= 12
- Show
- Class "Flask"
- SetFontSize 28
- SetBorderColor 0 0 0 255
- ItemLevel <= 21
- DropLevel >= 18
- Show
- Class "Flask"
- SetFontSize 28
- SetBorderColor 0 0 0 255
- ItemLevel <= 27
- DropLevel >= 24
- Show
- Class "Flask"
- SetFontSize 28
- SetBorderColor 0 0 0 255
- ItemLevel <= 33
- DropLevel >= 30
- Show
- Class "Flask"
- SetFontSize 28
- SetBorderColor 0 0 0 255
- ItemLevel <= 39
- DropLevel >= 36
- Show
- Class "Flask"
- SetFontSize 28
- SetBorderColor 0 0 0 255
- ItemLevel <= 45
- DropLevel >= 42
- Show
- Class "Flask"
- SetFontSize 28
- SetBorderColor 0 0 0 255
- ItemLevel <= 53
- DropLevel >= 50
- Show
- Class "Flask"
- SetFontSize 28
- SetBorderColor 0 0 0 255
- ItemLevel <= 63
- DropLevel >= 60
- Hide
- Class "Flask"
- SetFontSize 28
- SetBorderColor 0 0 0 255
- ####################################################################################################
- #### MAPS - reversed colours
- Show
- Class "Maps"
- Rarity Unique
- SetFontSize 36
- SetBackgroundColor 175 96 37
- SetTextColor 0 0 0 255
- SetBorderColor 0 0 0 255
- PlayAlertSound 5 300
- # 01 - 68 - "Crypt" "Desert" "Dunes" "Dungeon" "Grotto" "Pit" "Tropical Island"
- # 02 - 69 - "Arcade" "Cemetery" "Channel" "Mountain Ledge" "Sewer" "Thicket" "Wharf"
- # 03 - 70 - "Ghetto" "Mud Geyser" "Museum" "Quarry" "Reef" "Spider Lair" "Vaal Pyramid"
- # 04 - 71 - "Arena" "Overgrown Shrine" "Phantasmagoria" "Promenade" "Shore" "Spider Forest" "Tunnel"
- # 05 - 72 - "Bog" "Coves" "Graveyard" "Pier" "Underground Sea" "Villa"
- # 06 - 73 - "Arachnid Nest" "Catacomb" "Colonnade" "Dry Woods" "Strand" "Temple"
- # 07 - 74 - "Jungle Valley" "Mine" "Terrace" "Torture Chamber" "Waste Pool"
- # 08 - 75 - "Canyon" "Cells" "Dark Forest" "Dry Peninsula" "Orchard"
- # 09 - 76 - "Arid Lake" "Gorge" "Malformation" "Residence" "Underground River"
- # 10 - 77 - "Bazaar" "Necropolis" "Plateau" "Volcano"
- # 11 - 78 - "Academy" "Crematorium" "Precinct" "Springs"
- # 12 - 79 - "Arsenal" "Overgrown Ruin" "Shipyard" "Village Ruin"
- # 13 - 80 - "Courtyard" "Excavation" "Wasteland" "Waterways"
- # 14 - 81 - "Conservatory" "Palace" "Shrine" "Vaal Temple"
- # 15 - 82 - "Abyss" "Colosseum" "Core"
- Show
- Class "Maps"
- BaseType "Crypt" "Desert" "Dunes" "Dungeon" "Grotto" "Pit" "Tropical Island" "Arcade" "Cemetery" "Channel" "Mountain Ledge" "Sewer" "Thicket" "Wharf" "Ghetto" "Mud Geyser" "Museum" "Quarry" "Reef" "Spider Lair" "Vaal Pyramid" "Arena" "Overgrown Shrine Map" "Phantasmagoria" "Promenade" "Shore" "Spider Forest" "Tunnel" "Bog" "Coves" "Graveyard" "Pier" "Underground Sea" "Villa"
- Rarity Rare
- SetFontSize 32
- SetBackgroundColor 255 255 255
- SetTextColor 0 0 0 255
- SetBorderColor 0 0 0 255
- Show
- Class "Maps"
- BaseType "Crypt" "Desert" "Dunes" "Dungeon" "Grotto" "Pit" "Tropical Island" "Arcade" "Cemetery" "Channel" "Mountain Ledge" "Sewer" "Thicket" "Wharf" "Ghetto" "Mud Geyser" "Museum" "Quarry" "Reef" "Spider Lair" "Vaal Pyramid" "Arena" "Overgrown Shrine Map" "Phantasmagoria" "Promenade" "Shore" "Spider Forest" "Tunnel" "Bog" "Coves" "Graveyard" "Pier" "Underground Sea" "Villa"
- Rarity Magic
- SetFontSize 32
- SetBackgroundColor 136 136 255
- SetTextColor 0 0 0 255
- SetBorderColor 0 0 0 255
- Show
- Class "Maps"
- BaseType "Crypt" "Desert" "Dunes" "Dungeon" "Grotto" "Pit" "Tropical Island" "Arcade" "Cemetery" "Channel" "Mountain Ledge" "Sewer" "Thicket" "Wharf" "Ghetto" "Mud Geyser" "Museum" "Quarry" "Reef" "Spider Lair" "Vaal Pyramid" "Arena" "Overgrown Shrine" "Phantasmagoria" "Promenade" "Shore" "Spider Forest" "Tunnel" "Bog" "Coves" "Graveyard" "Pier" "Underground Sea" "Villa"
- Rarity Normal
- SetFontSize 32
- SetBackgroundColor 200 200 200
- SetTextColor 0 0 0 255
- SetBorderColor 0 0 0 255
- Show
- Class "Maps"
- BaseType "Arachnid Nest" "Catacomb" "Colonnade" "Dry Woods" "Strand" "Temple" "Jungle Valley" "Mine" "Terrace" "Torture Chamber" "Waste Pool" "Canyon" "Cells" "Dark Forest" "Dry Peninsula" "Orchard" "Arid Lake" "Gorge" "Malformation" "Residence" "Underground River" "Bazaar" "Necropolis" "Plateau" "Volcano"
- Rarity Rare
- SetFontSize 36
- SetBackgroundColor 255 255 119
- SetTextColor 0 0 0 255
- SetBorderColor 0 0 0 255
- Show
- Class "Maps"
- BaseType "Arachnid Nest" "Catacomb" "Colonnade" "Dry Woods" "Strand" "Temple" "Jungle Valley" "Mine" "Terrace" "Torture Chamber" "Waste Pool" "Canyon" "Cells" "Dark Forest" "Dry Peninsula" "Orchard" "Arid Lake" "Gorge" "Malformation" "Residence" "Underground River" "Bazaar" "Necropolis" "Plateau" "Volcano"
- Rarity Magic
- SetFontSize 36
- SetBackgroundColor 136 136 255
- SetTextColor 0 0 0 255
- SetBorderColor 0 0 0 255
- Show
- Class "Maps"
- BaseType "Arachnid Nest" "Catacomb" "Colonnade" "Dry Woods" "Strand" "Temple" "Jungle Valley" "Mine" "Terrace" "Torture Chamber" "Waste Pool" "Canyon" "Cells" "Dark Forest" "Dry Peninsula" "Orchard" "Arid Lake" "Gorge" "Malformation" "Residence" "Underground River" "Bazaar" "Necropolis" "Plateau" "Volcano"
- Rarity Normal
- SetFontSize 36
- SetBackgroundColor 200 200 200
- SetTextColor 0 0 0 255
- SetBorderColor 0 0 0 255
- Show
- Class "Maps"
- BaseType "Abyss" "Colosseum" "Core" "Conservatory" "Palace" "Shrine" "Vaal Temple" "Courtyard" "Excavation" "Wasteland" "Waterways" "Arsenal" "Overgrown Ruin" "Shipyard" "Village Ruin" "Academy" "Crematorium" "Precinct" "Springs"
- Rarity Rare
- SetFontSize 40
- SetBackgroundColor 255 255 119
- SetTextColor 0 0 0 255
- SetBorderColor 0 0 0 255
- PlayAlertSound 5 300
- Show
- Class "Maps"
- BaseType "Abyss" "Colosseum" "Core" "Conservatory" "Palace" "Shrine" "Vaal Temple" "Courtyard" "Excavation" "Wasteland" "Waterways" "Arsenal" "Overgrown Ruin" "Shipyard" "Village Ruin" "Academy" "Crematorium" "Precinct" "Springs"
- Rarity Magic
- SetFontSize 40
- SetBackgroundColor 136 136 255
- SetTextColor 0 0 0 255
- SetBorderColor 0 0 0 255
- PlayAlertSound 5 300
- Show
- Class "Maps"
- BaseType "Abyss" "Colosseum" "Core" "Conservatory" "Palace" "Shrine" "Vaal Temple" "Courtyard" "Excavation" "Wasteland" "Waterways" "Arsenal" "Overgrown Ruin" "Shipyard" "Village Ruin" "Academy" "Crematorium" "Precinct" "Springs"
- Rarity Normal
- SetFontSize 40
- SetBackgroundColor 200 200 200
- SetTextColor 0 0 0 255
- SetBorderColor 0 0 0 255
- PlayAlertSound 5 300
- Show
- Class "Maps"
- Rarity Rare
- SetFontSize 36
- SetBackgroundColor 255 255 119
- SetTextColor 0 0 0 255
- SetBorderColor 0 0 0 255
- Show
- Class "Maps"
- Rarity Magic
- SetFontSize 36
- SetBackgroundColor 136 136 255
- SetTextColor 0 0 0 255
- SetBorderColor 0 0 0 255
- Show
- Class "Maps"
- Rarity Normal
- SetFontSize 36
- SetBackgroundColor 200 200 200
- SetTextColor 0 0 0 255
- SetBorderColor 0 0 0 255
- ####################################################################################################
- #### TALISMANS
- Show
- Class "Amulet"
- BaseType "Talisman"
- SetFontSize 36
- SetBorderColor 0 0 0 255
- SetBackgroundColor 70 70 0
- ####################################################################################################
- #### EQUIPMENT
- # Quite important
- Show
- LinkedSockets 5
- SetFontSize 36
- SetBorderColor 0 0 0 255
- PlayAlertSound 5 300
- Show
- LinkedSockets 6
- SetFontSize 40
- SetBorderColor 0 0 0 255
- PlayAlertSound 5 300
- # Rares and Uniques
- Show
- Rarity Unique
- SetBorderColor 0 0 0 255
- PlayAlertSound 5 300
- Show
- Rarity Rare
- SetBorderColor 0 0 0 255
- #### Crafting bases
- # For chancing - orange border
- # - Titanium Spirit Shield - Rathpith Globe
- # - Occultist's Vestment - Shavronne's Wrappings
- # - Prophecy Wand - Void Battery
- # - Imperial Bow - Windripper (also Lioneye's Glare)
- # - Judgement Staff - Hegemony's Era (also Pledge of Hands)
- # - Gavel - Mjolner (also Cameria's Maul) (?)
- # - Headhunter (Nemesis only)
- # - Agate Amulet - Voll's Devotion (Anarchy and Onslaught only)
- Show
- BaseType "Occultist's Vestment" "Judgement Staff" "Gavel" "Rock Breaker" "Agate Amulet" "Sorcerer Boots"
- Rarity Normal
- SetFontSize 28
- SetBorderColor 191 91 0 255
- # For alching - yellow border
- Show
- Class "Ring" "Amulet" "Belt"
- BaseType "Onyx" "Ruby" "Sapphire" "Topaz" "Two-Stone" "Diamond" "Prismatic" "Gold" "Citrine" "Turquoise" "Coral Ring" "Moonstone" "Heavy" "Chain"
- ItemLevel >= 75
- Rarity Normal
- SetFontSize 28
- SetBorderColor 255 255 119 255
- # High Crafting Bases
- BaseType "Vaal Axe" "Ambusher" "Diamond Ring" "Loricated Ringmail"
- ItemLevel >= 82
- Rarity Normal
- SetFontSize 40
- SetBorderColor 255 255 255 255
- # Jeweller recipe
- Show
- Sockets 6
- SetFontSize 32
- SetBorderColor 0 0 0 255
- # Chrome recipe
- Show
- SocketGroup RGB
- LinkedSockets >= 3
- SetFontSize 28
- SetBorderColor 0 0 0 255
- # Whites and blues while leveling
- Show
- Rarity <= Magic
- LinkedSockets 3
- ItemLevel < 25
- SetFontSize 28
- SetBorderColor 0 0 0 255
- Show
- Rarity <= Magic
- LinkedSockets 4
- ItemLevel < 60
- SetFontSize 28
- SetBorderColor 0 0 0 255
- Show
- Class "Claw" "Dagger" "Wand" "Sword" "Axe" "Mace" "Bow" "Stave" "Quiver" "Gloves" "Boots" "Body" "Helmet" "Shield" "Sceptre"
- Rarity Normal
- ItemLevel <= 5
- SetFontSize 28
- SetBorderColor 0 0 0 255
- Show
- Class "Amulet" "Ring" "Belt"
- Rarity Normal
- ItemLevel <= 20
- SetFontSize 28
- SetBorderColor 0 0 0 255
- Show
- Class "Amulet" "Ring" "Claw" "Dagger" "Wand" "Sword" "Axe" "Mace" "Bow" "Stave" "Quiver" "Belt" "Gloves" "Boots" "Body" "Helmet" "Shield" "Sceptre"
- Rarity Magic
- ItemLevel <= 20
- SetFontSize 28
- SetBorderColor 0 0 0 255
- # Hide all trash items
- Hide
- Class "Amulet" "Ring" "Claw" "Dagger" "Wand" "Sword" "Axe" "Mace" "Bow" "Stave" "Quiver" "Belt" "Gloves" "Boots" "Body" "Helmet" "Shield" "Sceptre"
- SetFontSize 28
- SetBorderColor 0 0 0 255
- ####################################################################################################
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