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Apr 28th, 2012
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  2. 09:42:59 T:9511744 NOTICE: -----------------------------------------------------------------------
  3. 09:42:59 T:9511744 NOTICE: Starting XBMC (11.0 Git:Unknown), Platform: Linux (Ubuntu 12.04 LTS, 3.2.0-24-generic i686). Built on Apr 24 2012
  4. 09:42:59 T:9511744 NOTICE: special://xbmc/ is mapped to: /usr/share/xbmc
  5. 09:42:59 T:9511744 NOTICE: special://xbmcbin/ is mapped to: /usr/lib/xbmc
  6. 09:42:59 T:9511744 NOTICE: special://masterprofile/ is mapped to: /home/user/.xbmc/userdata
  7. 09:42:59 T:9511744 NOTICE: special://home/ is mapped to: /home/user/.xbmc
  8. 09:42:59 T:9511744 NOTICE: special://temp/ is mapped to: /home/user/.xbmc/temp
  9. 09:42:59 T:9511744 NOTICE: The executable running is: /usr/lib/xbmc/xbmc.bin
  10. 09:42:59 T:9511744 NOTICE: Local hostname: temp-xbmc
  11. 09:42:59 T:9511744 NOTICE: Log File is located: /home/user/.xbmc/temp/xbmc.log
  12. 09:42:59 T:9511744 NOTICE: -----------------------------------------------------------------------
  13. 09:42:59 T:9511744 NOTICE: Setup SDL
  14. 09:43:00 T:9511744 NOTICE: load settings...
  15. 09:43:00 T:9511744 ERROR: Unable to load libcrystalhd.so.3, reason: libcrystalhd.so.3: cannot open shared object file: No such file or directory
  16. 09:43:00 T:9511744 NOTICE: special://profile/ is mapped to: special://masterprofile/
  17. 09:43:00 T:9511744 NOTICE: loading special://masterprofile/guisettings.xml
  18. 09:43:00 T:9511744 NOTICE: Getting hardware information now...
  19. 09:43:00 T:9511744 NOTICE: Checking resolution 12
  20. 09:43:00 T:9511744 NOTICE: Loading player core factory settings from special://xbmc/system/playercorefactory.xml.
  21. 09:43:00 T:9511744 NOTICE: Loaded playercorefactory configuration
  22. 09:43:00 T:9511744 NOTICE: Loading player core factory settings from special://masterprofile/playercorefactory.xml.
  23. 09:43:00 T:9511744 NOTICE: special://masterprofile/playercorefactory.xml does not exist. Skipping.
  24. 09:43:00 T:9511744 NOTICE: No settings file to load (special://xbmc/system/advancedsettings.xml)
  25. 09:43:00 T:9511744 NOTICE: No settings file to load (special://masterprofile/advancedsettings.xml)
  26. 09:43:00 T:9511744 NOTICE: Default DVD Player: dvdplayer
  27. 09:43:00 T:9511744 NOTICE: Default Video Player: dvdplayer
  28. 09:43:00 T:9511744 NOTICE: Default Audio Player: paplayer
  29. 09:43:00 T:9511744 NOTICE: Disabled debug logging due to GUI setting. Level 0.
  30. 09:43:00 T:9511744 NOTICE: Log level changed to 0
  31. 09:43:00 T:9511744 NOTICE: Loading media sources from special://masterprofile/sources.xml
  32. 09:43:00 T:9511744 NOTICE: Using visual 0x43
  33. 09:43:00 T:9511744 NOTICE: GL_VENDOR = NVIDIA Corporation
  34. 09:43:00 T:9511744 NOTICE: GL_RENDERER = ION/PCIe/SSE2
  35. 09:43:00 T:9511744 NOTICE: GL_VERSION = 3.3.0 NVIDIA 295.40
  36. 09:43:00 T:9511744 NOTICE: GL_SHADING_LANGUAGE_VERSION = 3.30 NVIDIA via Cg compiler
  37. 09:43:00 T:9511744 NOTICE: GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX = 524288
  38. 09:43:00 T:9511744 NOTICE: GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX = 524288
  39. 09:43:00 T:9511744 NOTICE: GL_EXTENSIONS = GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback_instanced GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_texture_type_2_10_10_10_REV GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_alpha_test GL_NV_blend_minmax GL_NV_blend_square GL_NV_complex_primitives GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_explicit_multisample GL_NV_fbo_color_attachments GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragdepth GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_gpu_program4_1 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_buffer_load GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_lod_clamp GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_OES_depth24 GL_OES_depth32 GL_OES_depth_texture GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_get_program_binary GL_OES_mapbuffer GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_texture_3D GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_vertex_array_object GL_OES_vertex_half_float GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
  40. 09:43:00 T:9511744 ERROR: GLX: Same window as before, refreshing context
  41. 09:43:01 T:9511744 NOTICE: start dvd mediatype detection
  42. 09:43:01 T:9511744 NOTICE: initializing playlistplayer
  43. 09:43:01 T:9511744 NOTICE: DONE initializing playlistplayer
  44. 09:43:01 T:9511744 NOTICE: initialize done
  45. 09:43:01 T:9511744 NOTICE: Running the application...
  46. 09:43:01 T:9511744 NOTICE: ES: Starting event server
  47. 09:43:01 T:3005217600 NOTICE: ES: Starting UDP Event server on 0.0.0.0:9777
  48. 09:43:01 T:3005217600 NOTICE: UDP: Listening on port 9777
  49. 09:43:01 T:9511744 NOTICE: starting zeroconf publishing
  50. 09:43:01 T:2894068544 NOTICE: -->Python Interpreter Initialized<--
  51. 09:43:28 T:9511744 WARNING: Failed to find previously selected audio sink
  52. 09:43:53 T:9511744 WARNING: Previous line repeats 5 times.
  53. 09:43:53 T:9511744 NOTICE: Log level changed to 2
  54. 09:43:53 T:9511744 NOTICE: Enabled debug logging due to GUI setting. Level 2.
  55. 09:43:53 T:9511744 DEBUG: ------ Window Init () ------
  56. 09:43:53 T:9511744 DEBUG: SDLKeyboard: scancode: 74, sym: 0112, unicode: 0000, modifier: 1000
  57. 09:43:53 T:9511744 DEBUG: OnKey: down (f081) pressed, action is Down
  58. 09:43:54 T:9511744 DEBUG: SDLKeyboard: scancode: 24, sym: 000d, unicode: 000d, modifier: 1000
  59. 09:43:54 T:9511744 DEBUG: OnKey: return (f00d) pressed, action is Select
  60. 09:43:54 T:9511744 INFO: Loading skin file: FileBrowser.xml
  61. 09:43:54 T:9511744 DEBUG: ------ Window Init (FileBrowser.xml) ------
  62. 09:43:54 T:3036674880 DEBUG: Thread Jobworker 3036674880 terminating (autodelete)
  63. 09:43:54 T:2904546112 DEBUG: Thread Jobworker 2904546112 terminating (autodelete)
  64. 09:43:54 T:3015703360 DEBUG: Thread Jobworker 3015703360 terminating (autodelete)
  65. 09:43:54 T:3026189120 DEBUG: Thread Jobworker 3026189120 terminating (autodelete)
  66. 09:43:56 T:9511744 DEBUG: SDLKeyboard: scancode: 74, sym: 0112, unicode: 0000, modifier: 1000
  67. 09:43:56 T:9511744 DEBUG: OnKey: down (f081) pressed, action is Down
  68. 09:43:56 T:9511744 DEBUG: SDLKeyboard: scancode: 24, sym: 000d, unicode: 000d, modifier: 1000
  69. 09:43:56 T:9511744 DEBUG: OnKey: return (f00d) pressed, action is Select
  70. 09:43:56 T:3026189120 DEBUG: Thread Jobworker start, auto delete: 1
  71. 09:44:00 T:9511744 DEBUG: SDLKeyboard: scancode: 71, sym: 0114, unicode: 0000, modifier: 1000
  72. 09:44:00 T:9511744 DEBUG: OnKey: left (f082) pressed, action is Left
  73. 09:44:00 T:9511744 DEBUG: SDLKeyboard: scancode: 24, sym: 000d, unicode: 000d, modifier: 1000
  74. 09:44:00 T:9511744 DEBUG: OnKey: return (f00d) pressed, action is Select
  75. 09:44:00 T:9511744 DEBUG: ------ Window Deinit (FileBrowser.xml) ------
  76. 09:44:02 T:9511744 DEBUG: SDLKeyboard: scancode: 71, sym: 0114, unicode: 0000, modifier: 1000
  77. 09:44:02 T:9511744 DEBUG: OnKey: left (f082) pressed, action is Left
  78. 09:44:03 T:9511744 DEBUG: SDLKeyboard: scancode: 6f, sym: 0111, unicode: 0000, modifier: 1000
  79. 09:44:03 T:9511744 DEBUG: OnKey: up (f080) pressed, action is Up
  80. 09:44:05 T:9511744 DEBUG: SDLKeyboard: scancode: 72, sym: 0113, unicode: 0000, modifier: 1000
  81. 09:44:05 T:9511744 DEBUG: OnKey: right (f083) pressed, action is Right
  82. 09:44:07 T:9511744 DEBUG: SDLKeyboard: scancode: 74, sym: 0112, unicode: 0000, modifier: 1000
  83. 09:44:07 T:9511744 DEBUG: OnKey: down (f081) pressed, action is Down
  84. 09:44:09 T:9511744 DEBUG: SDLKeyboard: scancode: 24, sym: 000d, unicode: 000d, modifier: 1000
  85. 09:44:09 T:9511744 DEBUG: OnKey: return (f00d) pressed, action is Select
  86. 09:44:10 T:9511744 DEBUG: SDLKeyboard: scancode: 24, sym: 000d, unicode: 000d, modifier: 1000
  87. 09:44:10 T:9511744 DEBUG: OnKey: return (f00d) pressed, action is Select
  88. 09:44:11 T:9511744 DEBUG: SDLKeyboard: scancode: 24, sym: 000d, unicode: 000d, modifier: 1000
  89. 09:44:11 T:9511744 DEBUG: OnKey: return (f00d) pressed, action is Select
  90. 09:44:12 T:9511744 DEBUG: SDLKeyboard: scancode: 24, sym: 000d, unicode: 000d, modifier: 1000
  91. 09:44:12 T:9511744 DEBUG: OnKey: return (f00d) pressed, action is Select
  92. 09:44:13 T:9511744 DEBUG: SDLKeyboard: scancode: 24, sym: 000d, unicode: 000d, modifier: 1000
  93. 09:44:13 T:9511744 DEBUG: OnKey: return (f00d) pressed, action is Select
  94. 09:44:15 T:9511744 DEBUG: SDLKeyboard: scancode: 71, sym: 0114, unicode: 0000, modifier: 1000
  95. 09:44:15 T:9511744 DEBUG: OnKey: left (f082) pressed, action is Left
  96. 09:44:17 T:9511744 DEBUG: SDLKeyboard: scancode: 6f, sym: 0111, unicode: 0000, modifier: 1000
  97. 09:44:17 T:9511744 DEBUG: OnKey: up (f080) pressed, action is Up
  98. 09:44:18 T:9511744 DEBUG: SDLKeyboard: scancode: 6f, sym: 0111, unicode: 0000, modifier: 1000
  99. 09:44:18 T:9511744 DEBUG: OnKey: up (f080) pressed, action is Up
  100. 09:44:18 T:9511744 DEBUG: PulseAudio: Context authorizing
  101. 09:44:18 T:9511744 DEBUG: PulseAudio: Context setting name
  102. 09:44:18 T:9511744 DEBUG: PulseAudio: Context ready
  103. 09:44:18 T:3015703360 DEBUG: PulseAudio: Found High Definition Audio Controller Digital Stereo (HDMI) (PulseAudio) with devicestring pulse:alsa_output.pci-0000_02_00.1.hdmi-stereo-extra1@default
  104. 09:44:18 T:9511744 WARNING: Failed to find previously selected audio sink
  105. 09:44:18 T:9511744 DEBUG: PulseAudio: Context authorizing
  106. 09:44:18 T:9511744 DEBUG: PulseAudio: Context setting name
  107. 09:44:18 T:9511744 DEBUG: PulseAudio: Context ready
  108. 09:44:18 T:9511744 WARNING: Failed to find previously selected audio sink
  109. 09:44:19 T:9511744 DEBUG: SDLKeyboard: scancode: 72, sym: 0113, unicode: 0000, modifier: 1000
  110. 09:44:19 T:9511744 DEBUG: OnKey: right (f083) pressed, action is Right
  111. 09:44:20 T:9511744 DEBUG: SDLKeyboard: scancode: 6f, sym: 0111, unicode: 0000, modifier: 1000
  112. 09:44:20 T:9511744 DEBUG: OnKey: up (f080) pressed, action is Up
  113. 09:44:20 T:9511744 DEBUG: SDLKeyboard: scancode: 24, sym: 000d, unicode: 000d, modifier: 1000
  114. 09:44:20 T:9511744 DEBUG: OnKey: return (f00d) pressed, action is Select
  115. 09:44:21 T:9511744 DEBUG: SDLKeyboard: scancode: 24, sym: 000d, unicode: 000d, modifier: 1000
  116. 09:44:21 T:9511744 DEBUG: OnKey: return (f00d) pressed, action is Select
  117. 09:44:22 T:9511744 DEBUG: SDLKeyboard: scancode: 24, sym: 000d, unicode: 000d, modifier: 1000
  118. 09:44:22 T:9511744 DEBUG: OnKey: return (f00d) pressed, action is Select
  119. 09:44:23 T:9511744 DEBUG: SDLKeyboard: scancode: 24, sym: 000d, unicode: 000d, modifier: 1000
  120. 09:44:23 T:9511744 DEBUG: OnKey: return (f00d) pressed, action is Select
  121. 09:44:23 T:9511744 DEBUG: SDLKeyboard: scancode: 74, sym: 0112, unicode: 0000, modifier: 1000
  122. 09:44:23 T:9511744 DEBUG: OnKey: down (f081) pressed, action is Down
  123. 09:44:25 T:9511744 DEBUG: SDLKeyboard: scancode: 74, sym: 0112, unicode: 0000, modifier: 1000
  124. 09:44:25 T:9511744 DEBUG: OnKey: down (f081) pressed, action is Down
  125. 09:44:26 T:9511744 DEBUG: SDLKeyboard: scancode: 6f, sym: 0111, unicode: 0000, modifier: 1000
  126. 09:44:26 T:9511744 DEBUG: OnKey: up (f080) pressed, action is Up
  127. 09:44:26 T:3026189120 DEBUG: Thread Jobworker 3026189120 terminating (autodelete)
  128. 09:44:28 T:9511744 DEBUG: SDLKeyboard: scancode: 6f, sym: 0111, unicode: 0000, modifier: 1000
  129. 09:44:28 T:9511744 DEBUG: OnKey: up (f080) pressed, action is Up
  130. 09:44:29 T:9511744 DEBUG: SDLKeyboard: scancode: 6f, sym: 0111, unicode: 0000, modifier: 1000
  131. 09:44:29 T:9511744 DEBUG: OnKey: up (f080) pressed, action is Up
  132. 09:44:29 T:9511744 DEBUG: SDLKeyboard: scancode: 24, sym: 000d, unicode: 000d, modifier: 1000
  133. 09:44:29 T:9511744 DEBUG: OnKey: return (f00d) pressed, action is Select
  134. 09:44:30 T:9511744 DEBUG: SDLKeyboard: scancode: 74, sym: 0112, unicode: 0000, modifier: 1000
  135. 09:44:30 T:9511744 DEBUG: OnKey: down (f081) pressed, action is Down
  136. 09:44:32 T:9511744 DEBUG: SDLKeyboard: scancode: 74, sym: 0112, unicode: 0000, modifier: 1000
  137. 09:44:32 T:9511744 DEBUG: OnKey: down (f081) pressed, action is Down
  138. 09:44:32 T:9511744 DEBUG: SDLKeyboard: scancode: 74, sym: 0112, unicode: 0000, modifier: 1000
  139. 09:44:32 T:9511744 DEBUG: OnKey: down (f081) pressed, action is Down
  140. 09:44:32 T:9511744 DEBUG: SDLKeyboard: scancode: 74, sym: 0112, unicode: 0000, modifier: 1000
  141. 09:44:32 T:9511744 DEBUG: OnKey: down (f081) pressed, action is Down
  142. 09:44:33 T:9511744 DEBUG: SDLKeyboard: scancode: 74, sym: 0112, unicode: 0000, modifier: 1000
  143. 09:44:33 T:9511744 DEBUG: OnKey: down (f081) pressed, action is Down
  144. 09:44:35 T:9511744 DEBUG: SDLKeyboard: scancode: 71, sym: 0114, unicode: 0000, modifier: 1000
  145. 09:44:35 T:9511744 DEBUG: OnKey: left (f082) pressed, action is Left
  146. 09:44:37 T:9511744 DEBUG: SDLKeyboard: scancode: 71, sym: 0114, unicode: 0000, modifier: 1000
  147. 09:44:37 T:9511744 DEBUG: OnKey: left (f082) pressed, action is Left
  148. 09:44:37 T:9511744 DEBUG: SDLKeyboard: scancode: 72, sym: 0113, unicode: 0000, modifier: 1000
  149. 09:44:37 T:9511744 DEBUG: OnKey: right (f083) pressed, action is Right
  150. 09:44:38 T:9511744 DEBUG: SDLKeyboard: scancode: 72, sym: 0113, unicode: 0000, modifier: 1000
  151. 09:44:38 T:9511744 DEBUG: OnKey: right (f083) pressed, action is Right
  152. 09:44:40 T:9511744 DEBUG: SDLKeyboard: scancode: 09, sym: 001b, unicode: 001b, modifier: 1000
  153. 09:44:40 T:9511744 DEBUG: OnKey: escape (f01b) pressed, action is PreviousMenu
  154. 09:44:40 T:9511744 DEBUG: CGUIWindowManager::PreviousWindow: Deactivate
  155. 09:44:40 T:9511744 DEBUG: ------ Window Deinit (SettingsCategory.xml) ------
  156. 09:44:40 T:9511744 DEBUG: CGUIWindowManager::PreviousWindow: Activate new
  157. 09:44:40 T:9511744 DEBUG: ------ Window Init (Settings.xml) ------
  158. 09:44:40 T:9511744 INFO: Loading skin file: Settings.xml
  159. 09:44:40 T:3026189120 DEBUG: Thread Jobworker start, auto delete: 1
  160. 09:44:41 T:9511744 DEBUG: SDLKeyboard: scancode: 6f, sym: 0111, unicode: 0000, modifier: 1000
  161. 09:44:41 T:9511744 DEBUG: OnKey: up (f080) pressed, action is Up
  162. 09:44:42 T:9511744 DEBUG: SDLKeyboard: scancode: 6f, sym: 0111, unicode: 0000, modifier: 1000
  163. 09:44:42 T:9511744 DEBUG: OnKey: up (f080) pressed, action is Up
  164. 09:44:42 T:9511744 DEBUG: SDLKeyboard: scancode: 6f, sym: 0111, unicode: 0000, modifier: 1000
  165. 09:44:42 T:9511744 DEBUG: OnKey: up (f080) pressed, action is Up
  166. 09:44:42 T:3026189120 DEBUG: DoWork - took 109 ms to load special://skin/backgrounds/weather.jpg
  167. 09:44:42 T:9511744 DEBUG: SDLKeyboard: scancode: 6f, sym: 0111, unicode: 0000, modifier: 1000
  168. 09:44:42 T:9511744 DEBUG: OnKey: up (f080) pressed, action is Up
  169. 09:44:43 T:9511744 DEBUG: SDLKeyboard: scancode: 6f, sym: 0111, unicode: 0000, modifier: 1000
  170. 09:44:43 T:9511744 DEBUG: OnKey: up (f080) pressed, action is Up
  171. 09:44:43 T:9511744 DEBUG: SDLKeyboard: scancode: 6f, sym: 0111, unicode: 0000, modifier: 1000
  172. 09:44:43 T:9511744 DEBUG: OnKey: up (f080) pressed, action is Up
  173. 09:44:44 T:9511744 DEBUG: SDLKeyboard: scancode: 24, sym: 000d, unicode: 000d, modifier: 1000
  174. 09:44:44 T:9511744 DEBUG: OnKey: return (f00d) pressed, action is Select
  175. 09:44:44 T:9511744 DEBUG: ExecuteXBMCAction : Translating ActivateWindow(VideosSettings)
  176. 09:44:44 T:9511744 DEBUG: ExecuteXBMCAction : To ActivateWindow(VideosSettings)
  177. 09:44:44 T:9511744 DEBUG: Activating window ID: 10017
  178. 09:44:44 T:9511744 DEBUG: ------ Window Deinit (Settings.xml) ------
  179. 09:44:44 T:9511744 DEBUG: ------ Window Init (SettingsCategory.xml) ------
  180. 09:44:44 T:9511744 INFO: Loading skin file: SettingsCategory.xml
  181. 09:44:46 T:9511744 DEBUG: SDLKeyboard: scancode: 74, sym: 0112, unicode: 0000, modifier: 1000
  182. 09:44:46 T:9511744 DEBUG: OnKey: down (f081) pressed, action is Down
  183. 09:44:47 T:9511744 DEBUG: SDLKeyboard: scancode: 72, sym: 0113, unicode: 0000, modifier: 1000
  184. 09:44:47 T:9511744 DEBUG: OnKey: right (f083) pressed, action is Right
  185. 09:44:47 T:9511744 DEBUG: SDLKeyboard: scancode: 74, sym: 0112, unicode: 0000, modifier: 1000
  186. 09:44:47 T:9511744 DEBUG: OnKey: down (f081) pressed, action is Down
  187. 09:44:48 T:9511744 DEBUG: SDLKeyboard: scancode: 74, sym: 0112, unicode: 0000, modifier: 1000
  188. 09:44:48 T:9511744 DEBUG: OnKey: down (f081) pressed, action is Down
  189. 09:44:48 T:9511744 DEBUG: SDLKeyboard: scancode: 24, sym: 000d, unicode: 000d, modifier: 1000
  190. 09:44:48 T:9511744 DEBUG: OnKey: return (f00d) pressed, action is Select
  191. 09:44:50 T:9511744 DEBUG: SDLKeyboard: scancode: 74, sym: 0112, unicode: 0000, modifier: 1000
  192. 09:44:50 T:9511744 DEBUG: OnKey: down (f081) pressed, action is Down
  193. 09:44:52 T:9511744 DEBUG: SDLKeyboard: scancode: 74, sym: 0112, unicode: 0000, modifier: 1000
  194. 09:44:52 T:9511744 DEBUG: OnKey: down (f081) pressed, action is Down
  195. 09:44:55 T:9511744 DEBUG: SDLKeyboard: scancode: 74, sym: 0112, unicode: 0000, modifier: 1000
  196. 09:44:55 T:9511744 DEBUG: OnKey: down (f081) pressed, action is Down
  197. 09:44:55 T:9511744 DEBUG: SDLKeyboard: scancode: 74, sym: 0112, unicode: 0000, modifier: 1000
  198. 09:44:55 T:9511744 DEBUG: OnKey: down (f081) pressed, action is Down
  199. 09:44:57 T:9511744 DEBUG: SDLKeyboard: scancode: 74, sym: 0112, unicode: 0000, modifier: 1000
  200. 09:44:57 T:9511744 DEBUG: OnKey: down (f081) pressed, action is Down
  201. 09:44:59 T:9511744 DEBUG: SDLKeyboard: scancode: 6f, sym: 0111, unicode: 0000, modifier: 1000
  202. 09:44:59 T:9511744 DEBUG: OnKey: up (f080) pressed, action is Up
  203. 09:45:02 T:9511744 DEBUG: SDLKeyboard: scancode: 6f, sym: 0111, unicode: 0000, modifier: 1000
  204. 09:45:02 T:9511744 DEBUG: OnKey: up (f080) pressed, action is Up
  205. 09:45:02 T:9511744 DEBUG: SDLKeyboard: scancode: 6f, sym: 0111, unicode: 0000, modifier: 1000
  206. 09:45:02 T:9511744 DEBUG: OnKey: up (f080) pressed, action is Up
  207. 09:45:08 T:9511744 DEBUG: SDLKeyboard: scancode: 09, sym: 001b, unicode: 001b, modifier: 1000
  208. 09:45:08 T:9511744 DEBUG: OnKey: escape (f01b) pressed, action is PreviousMenu
  209. 09:45:08 T:9511744 DEBUG: CGUIWindowManager::PreviousWindow: Deactivate
  210. 09:45:08 T:9511744 DEBUG: ------ Window Deinit (SettingsCategory.xml) ------
  211. 09:45:08 T:9511744 DEBUG: CGUIWindowManager::PreviousWindow: Activate new
  212. 09:45:08 T:9511744 DEBUG: ------ Window Init (Settings.xml) ------
  213. 09:45:08 T:9511744 INFO: Loading skin file: Settings.xml
  214. 09:45:11 T:9511744 DEBUG: SDLKeyboard: scancode: 09, sym: 001b, unicode: 001b, modifier: 1000
  215. 09:45:11 T:9511744 DEBUG: OnKey: escape (f01b) pressed, action is PreviousMenu
  216. 09:45:11 T:9511744 DEBUG: CGUIWindowManager::PreviousWindow: Deactivate
  217. 09:45:11 T:9511744 DEBUG: ------ Window Deinit (Settings.xml) ------
  218. 09:45:11 T:9511744 DEBUG: CGUIWindowManager::PreviousWindow: Activate new
  219. 09:45:11 T:9511744 DEBUG: ------ Window Init (Home.xml) ------
  220. 09:45:11 T:9511744 DEBUG: SECTION:LoadDLL(special://xbmcbin/system/ImageLib-i486-linux.so)
  221. 09:45:11 T:9511744 DEBUG: Loading: /usr/lib/xbmc/system/ImageLib-i486-linux.so
  222. 09:45:13 T:9511744 DEBUG: SDLKeyboard: scancode: 74, sym: 0112, unicode: 0000, modifier: 1000
  223. 09:45:13 T:9511744 DEBUG: OnKey: down (f081) pressed, action is Down
  224. 09:45:13 T:9511744 DEBUG: SDLKeyboard: scancode: 24, sym: 000d, unicode: 000d, modifier: 1000
  225. 09:45:13 T:9511744 DEBUG: OnKey: return (f00d) pressed, action is Select
  226. 09:45:13 T:9511744 DEBUG: ExecuteXBMCAction : Translating ActivateWindow(Videos,Files,return)
  227. 09:45:13 T:9511744 DEBUG: ExecuteXBMCAction : To ActivateWindow(Videos,Files,return)
  228. 09:45:13 T:9511744 DEBUG: Activating window ID: 10025
  229. 09:45:14 T:9511744 DEBUG: ------ Window Deinit (Home.xml) ------
  230. 09:45:14 T:9511744 DEBUG: ------ Window Init (MyVideoNav.xml) ------
  231. 09:45:14 T:9511744 INFO: Loading skin file: MyVideoNav.xml
  232. 09:45:14 T:9511744 DEBUG: CGUIMediaWindow::GetDirectory (sources://video/)
  233. 09:45:14 T:9511744 DEBUG: ParentPath = [sources://video/]
  234. 09:45:14 T:3015703360 DEBUG: Thread Background Loader start, auto delete: 0
  235. 09:45:14 T:3015703360 DEBUG: Thread Background Loader 3015703360 terminating
  236. 09:45:14 T:9511744 DEBUG: SDLKeyboard: scancode: 74, sym: 0112, unicode: 0000, modifier: 1000
  237. 09:45:14 T:9511744 DEBUG: OnKey: down (f081) pressed, action is Down
  238. 09:45:15 T:9511744 DEBUG: SDLKeyboard: scancode: 24, sym: 000d, unicode: 000d, modifier: 1000
  239. 09:45:15 T:9511744 DEBUG: OnKey: return (f00d) pressed, action is Select
  240. 09:45:15 T:9511744 DEBUG: CGUIMediaWindow::GetDirectory (nfs://192.168.1.18/volume1/video/Television/)
  241. 09:45:15 T:9511744 DEBUG: ParentPath = [sources://video/]
  242. 09:45:15 T:3026189120 DEBUG: SECTION:LoadDLL(libnfs.so.1)
  243. 09:45:15 T:3026189120 DEBUG: Loading: libnfs.so.1
  244. 09:45:15 T:3026189120 DEBUG: NFS: Context for 192.168.1.18/volume1/video not open - get a new context.
  245. 09:45:15 T:3026189120 DEBUG: NFS: Connected to server 192.168.1.18 and export /volume1/video
  246. 09:45:15 T:3026189120 DEBUG: NFS: chunks: r/w 131072/32768
  247. 09:45:15 T:9511744 DEBUG: RunQuery took 2 ms for 0 items query: SELECT * FROM tvshowview where c17=1
  248. 09:45:15 T:3015703360 DEBUG: Thread Background Loader start, auto delete: 0
  249. 09:45:15 T:3015703360 DEBUG: Thread Background Loader 3015703360 terminating
  250. 09:45:16 T:9511744 DEBUG: SDLKeyboard: scancode: 74, sym: 0112, unicode: 0000, modifier: 1000
  251. 09:45:16 T:9511744 DEBUG: OnKey: down (f081) pressed, action is Down
  252. 09:45:16 T:9511744 DEBUG: SDLKeyboard: scancode: 74, sym: 0112, unicode: 0000, modifier: 1000
  253. 09:45:16 T:9511744 DEBUG: OnKey: down (f081) pressed, action is Down
  254. 09:45:16 T:9511744 DEBUG: SDLKeyboard: scancode: 74, sym: 0112, unicode: 0000, modifier: 1000
  255. 09:45:16 T:9511744 DEBUG: OnKey: down (f081) pressed, action is Down
  256. 09:45:17 T:9511744 DEBUG: SDLKeyboard: scancode: 24, sym: 000d, unicode: 000d, modifier: 1000
  257. 09:45:17 T:9511744 DEBUG: OnKey: return (f00d) pressed, action is Select
  258. 09:45:17 T:9511744 DEBUG: CGUIMediaWindow::GetDirectory (nfs://192.168.1.18/volume1/video/Television/Game of Thrones Season 1 Complete 720p/)
  259. 09:45:17 T:9511744 DEBUG: ParentPath = [nfs://192.168.1.18/volume1/video/Television/]
  260. 09:45:17 T:3015703360 DEBUG: Thread Background Loader start, auto delete: 0
  261. 09:45:17 T:3026189120 DEBUG: DoWork - trying to extract thumb from video file nfs://192.168.1.18/volume1/video/Television/Game of Thrones Season 1 Complete 720p/Game.of.Thrones.S01E00.720p.HDTV.x264.mkv
  262. 09:45:17 T:3026189120 DEBUG: CFileNFS::Open - opened volume1/video/Television/Game of Thrones Season 1 Complete 720p/Game.of.Thrones.S01E00.720p.HDTV.x264.mkv
  263. 09:45:17 T:3026189120 DEBUG: DllAvUtilBase: Using libavutil system library
  264. 09:45:17 T:3026189120 DEBUG: DllAvCodec: Using libavcodec system library
  265. 09:45:17 T:3026189120 DEBUG: DllAvFormat: Using libavformat system library
  266. 09:45:18 T:9511744 DEBUG: SDLKeyboard: scancode: 74, sym: 0112, unicode: 0000, modifier: 1000
  267. 09:45:18 T:9511744 DEBUG: OnKey: down (f081) pressed, action is Down
  268. 09:45:18 T:9511744 DEBUG: SDLKeyboard: scancode: 74, sym: 0112, unicode: 0000, modifier: 1000
  269. 09:45:18 T:9511744 DEBUG: OnKey: down (f081) pressed, action is Down
  270. 09:45:19 T:9511744 DEBUG: SDLKeyboard: scancode: 74, sym: 0112, unicode: 0000, modifier: 1000
  271. 09:45:19 T:9511744 DEBUG: OnKey: down (f081) pressed, action is Down
  272. 09:45:19 T:9511744 DEBUG: SDLKeyboard: scancode: 24, sym: 000d, unicode: 000d, modifier: 1000
  273. 09:45:19 T:9511744 DEBUG: OnKey: return (f00d) pressed, action is Select
  274. 09:45:19 T:9511744 DEBUG: OnPlayMedia nfs://192.168.1.18/volume1/video/Television/Game of Thrones Season 1 Complete 720p/Game.of.Thrones.S01E01.720p.HDTV.x264.mkv
  275. 09:45:19 T:9511744 DEBUG: CPlayerCoreFactory::GetPlayers(nfs://192.168.1.18/volume1/video/Television/Game of Thrones Season 1 Complete 720p/Game.of.Thrones.S01E01.720p.HDTV.x264.mkv)
  276. 09:45:19 T:9511744 DEBUG: CPlayerSelectionRule::GetPlayers: considering rule: system rules
  277. 09:45:19 T:9511744 DEBUG: CPlayerSelectionRule::GetPlayers: matches rule: system rules
  278. 09:45:19 T:9511744 DEBUG: CPlayerSelectionRule::GetPlayers: considering rule: rtv
  279. 09:45:19 T:9511744 DEBUG: CPlayerSelectionRule::GetPlayers: considering rule: hdhomerun/myth/rtmp/mms/udp
  280. 09:45:19 T:9511744 DEBUG: CPlayerSelectionRule::GetPlayers: considering rule: lastfm/shout
  281. 09:45:19 T:9511744 DEBUG: CPlayerSelectionRule::GetPlayers: considering rule: rtsp
  282. 09:45:19 T:9511744 DEBUG: CPlayerSelectionRule::GetPlayers: considering rule: streams
  283. 09:45:19 T:9511744 DEBUG: CPlayerSelectionRule::GetPlayers: considering rule: dvd
  284. 09:45:19 T:9511744 DEBUG: CPlayerSelectionRule::GetPlayers: considering rule: dvdfile
  285. 09:45:19 T:9511744 DEBUG: CPlayerSelectionRule::GetPlayers: considering rule: dvdimage
  286. 09:45:19 T:9511744 DEBUG: CPlayerSelectionRule::GetPlayers: considering rule: sdp/asf
  287. 09:45:19 T:9511744 DEBUG: CPlayerSelectionRule::GetPlayers: considering rule: nsv
  288. 09:45:19 T:9511744 DEBUG: CPlayerCoreFactory::GetPlayers: matched 0 rules with players
  289. 09:45:19 T:9511744 DEBUG: CPlayerCoreFactory::GetPlayers: adding videodefaultplayer (1)
  290. 09:45:19 T:9511744 DEBUG: CPlayerCoreFactory::GetPlayers: for video=1, audio=0
  291. 09:45:19 T:9511744 DEBUG: CPlayerCoreFactory::GetPlayers: for video=1, audio=1
  292. 09:45:19 T:9511744 DEBUG: CPlayerCoreFactory::GetPlayers: adding player: DVDPlayer (1)
  293. 09:45:19 T:9511744 DEBUG: CPlayerCoreFactory::GetPlayers: added 1 players
  294. 09:45:19 T:9511744 DEBUG: CGUIAudioManager::DeInitialize
  295. 09:45:20 T:9511744 NOTICE: DVDPlayer: Opening: nfs://192.168.1.18/volume1/video/Television/Game of Thrones Season 1 Complete 720p/Game.of.Thrones.S01E01.720p.HDTV.x264.mkv
  296. 09:45:20 T:9511744 WARNING: CDVDMessageQueue(player)::Put MSGQ_NOT_INITIALIZED
  297. 09:45:20 T:9511744 DEBUG: CRenderManager::UpdateDisplayLatency - Latency set to 0 msec
  298. 09:45:20 T:9511744 DEBUG: LinuxRendererGL: Cleaning up GL resources
  299. 09:45:20 T:9511744 DEBUG: DllSwScale: Using libswscale system library
  300. 09:45:20 T:3047160640 DEBUG: Thread CDVDPlayer start, auto delete: 0
  301. 09:45:20 T:3047160640 NOTICE: Creating InputStream
  302. 09:45:20 T:9511744 DEBUG: ------ Window Init (DialogBusy.xml) ------
  303. 09:45:41 T:9511744 DEBUG: SECTION:UnloadDelayed(DLL: special://xbmcbin/system/ImageLib-i486-linux.so)
  304. 09:45:41 T:9511744 DEBUG: Unloading: ImageLib-i486-linux.so
  305. 09:45:54 T:9511744 DEBUG: LIRC: Update - NEW at 173824:000000037ff07be6 00 KEY_STOP mceusb (KEY_STOP)
  306. 09:45:54 T:9511744 DEBUG: OnKey: 224 (e0) pressed, action is Stop
  307. 09:45:54 T:9511744 NOTICE: CDVDPlayer::CloseFile()
  308. 09:45:54 T:9511744 NOTICE: DVDPlayer: waiting for threads to exit
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