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- --made by TehoTeho
- game.StarterGui:SetCore("SendNotification", {
- Title = "Made by TehoTeho";
- Text = "This GUI was designed and scripted by, TehoTeho";
- Duration = 10;
- })
- local ScreenGui = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local Title = Instance.new("TextLabel")
- local Extra = Instance.new("TextLabel")
- local Stuff = Instance.new("TextLabel")
- local Countdown = Instance.new("TextLabel")
- local CloseBtn = Instance.new("TextButton")
- local Credit = Instance.new("TextLabel")
- local OpenBtnParent = Instance.new("Frame")
- local OpenBtn = Instance.new("TextButton")
- local MainFrame = Instance.new("Frame")
- local ReachBtn = Instance.new("TextButton")
- local DamageBtn = Instance.new("TextButton")
- local SettingsBtn = Instance.new("TextButton")
- local ReachBar = Instance.new("TextButton")
- local DamageBar = Instance.new("TextButton")
- local SettingsBar = Instance.new("TextButton")
- local ReachFrame = Instance.new("ScrollingFrame")
- local CircleReachTxt = Instance.new("TextLabel")
- local CircleReachToggleBtn = Instance.new("TextButton")
- local CircleStudsTxt = Instance.new("TextLabel")
- local CircleStudsUpBtn = Instance.new("TextButton")
- local CircleStudsDownBtn = Instance.new("TextButton")
- local CircleVisualizerTxt = Instance.new("TextLabel")
- local CircleReachVisualizerToggle = Instance.new("TextButton")
- local SwordReachTxt = Instance.new("TextLabel")
- local SwordStudsDownBtn = Instance.new("TextButton")
- local SwordStudsUpBtn = Instance.new("TextButton")
- local SwordStudsTxt = Instance.new("TextLabel")
- local SwordReachToggleBtn = Instance.new("TextButton")
- local SwordVisualizerTxt = Instance.new("TextLabel")
- local SwordReachVisualizerToggle = Instance.new("TextButton")
- local SwordInvertTxt = Instance.new("TextLabel")
- local SwordReachInvertToggle = Instance.new("TextButton")
- local DmgFrame = Instance.new("ScrollingFrame")
- local DmgTxt = Instance.new("TextLabel")
- local DmgBtn = Instance.new("TextButton")
- local SettingsFrame = Instance.new("ScrollingFrame")
- local HideBtn = Instance.new("TextButton")
- local SettingsCredit = Instance.new("TextLabel")
- local part1 = Instance.new("Part", game.Workspace.CurrentCamera)
- local part2 = Instance.new("Part", game.Workspace.CurrentCamera)
- ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
- ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- ScreenGui.ResetOnSpawn = false
- Frame.Parent = ScreenGui
- Frame.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Frame.Position = UDim2.new(0.400000006, 0, 0.393000007, 0)
- Frame.Size = UDim2.new(0.200000003, 0, 0.215000004, 0)
- Frame.Style = Enum.FrameStyle.DropShadow
- Title.Parent = Frame
- Title.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Title.BackgroundTransparency = 1.000
- Title.Size = UDim2.new(1, 0, 0.200000003, 0)
- Title.Font = Enum.Font.Cartoon
- Title.Text = "Welcome !"
- Title.TextColor3 = Color3.fromRGB(255, 255, 255)
- Title.TextSize = 18.000
- Extra.Parent = Frame
- Extra.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Extra.Position = UDim2.new(0.150000006, 0, 0.200000003, 0)
- Extra.Size = UDim2.new(0.699999988, 0, 0, 1)
- Extra.Font = Enum.Font.Cartoon
- Extra.Text = ""
- Extra.TextColor3 = Color3.fromRGB(255, 255, 255)
- Extra.TextSize = 18.000
- Stuff.Parent = Frame
- Stuff.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Stuff.BackgroundTransparency = 1.000
- Stuff.Position = UDim2.new(0.150000006, 0, 0.224999994, 0)
- Stuff.Size = UDim2.new(0.699999988, 0, 0.550000012, 0)
- Stuff.Font = Enum.Font.Cartoon
- Stuff.Text = "Thank you for using Custom Duels FE Reach V2!"
- Stuff.TextColor3 = Color3.fromRGB(255, 255, 255)
- Stuff.TextSize = 18.000
- Stuff.TextWrapped = true
- Countdown.Parent = Frame
- Countdown.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Countdown.BackgroundTransparency = 1.000
- Countdown.Position = UDim2.new(0.850000024, 0, 0.850000024, 0)
- Countdown.Size = UDim2.new(0.150000006, 0, 0.150000006, 0)
- Countdown.Font = Enum.Font.Cartoon
- Countdown.Text = "5"
- Countdown.TextColor3 = Color3.fromRGB(255, 255, 255)
- Countdown.TextSize = 18.000
- Countdown.TextWrapped = true
- CloseBtn.Parent = Frame
- CloseBtn.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- CloseBtn.BackgroundTransparency = 1.000
- CloseBtn.Position = UDim2.new(0.400000006, 0, 0.800000012, 0)
- CloseBtn.Size = UDim2.new(0.200000003, 0, 0.200000003, 0)
- CloseBtn.Visible = false
- CloseBtn.Font = Enum.Font.Cartoon
- CloseBtn.Text = "Close"
- CloseBtn.TextColor3 = Color3.fromRGB(255, 190, 190)
- CloseBtn.TextSize = 18.000
- Credit.Parent = Frame
- Credit.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Credit.BackgroundTransparency = 1.000
- Credit.Position = UDim2.new(0.0199999996, 0, 0.899999976, 0)
- Credit.Size = UDim2.new(0.344999999, 0, 0.100000001, 0)
- Credit.Font = Enum.Font.Cartoon
- Credit.Text = "made by TehoTeho"
- Credit.TextColor3 = Color3.fromRGB(255, 255, 255)
- Credit.TextSize = 10.000
- Credit.TextWrapped = true
- Credit.TextXAlignment = Enum.TextXAlignment.Left
- OpenBtnParent.Parent = ScreenGui
- OpenBtnParent.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- OpenBtnParent.Position = UDim2.new(0, 0, 0.455000013, 0)
- OpenBtnParent.Size = UDim2.new(0.0399999991, 0, 0.0900000036, 0)
- OpenBtnParent.Style = Enum.FrameStyle.DropShadow
- OpenBtn.Parent = OpenBtnParent
- OpenBtn.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- OpenBtn.BackgroundTransparency = 1.000
- OpenBtn.Size = UDim2.new(1, 0, 1, 0)
- OpenBtn.Font = Enum.Font.Cartoon
- OpenBtn.Text = ">"
- OpenBtn.TextColor3 = Color3.fromRGB(255, 255, 255)
- OpenBtn.TextSize = 18.000
- MainFrame.Parent = ScreenGui
- MainFrame.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- MainFrame.Position = UDim2.new(-0.3399999991, 0, 0.324999988, 0)
- MainFrame.Size = UDim2.new(0.150000006, 0, 0.349999994, 0)
- MainFrame.Style = Enum.FrameStyle.DropShadow
- ReachBtn.Parent = MainFrame
- ReachBtn.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- ReachBtn.BackgroundTransparency = 1.000
- ReachBtn.BorderSizePixel = 0
- ReachBtn.Position = UDim2.new(0.00999999978, 0, 0, 0)
- ReachBtn.Size = UDim2.new(0.300000012, 0, 0.150000006, 0)
- ReachBtn.Font = Enum.Font.Cartoon
- ReachBtn.Text = "Reach"
- ReachBtn.TextColor3 = Color3.fromRGB(255, 255, 255)
- ReachBtn.TextSize = 18.000
- DamageBtn.Parent = MainFrame
- DamageBtn.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- DamageBtn.BackgroundTransparency = 1.000
- DamageBtn.BorderSizePixel = 0
- DamageBtn.Position = UDim2.new(0.349999994, 0, 0, 0)
- DamageBtn.Size = UDim2.new(0.300000012, 0, 0.150000006, 0)
- DamageBtn.Font = Enum.Font.Cartoon
- DamageBtn.Text = "Dmg"
- DamageBtn.TextColor3 = Color3.fromRGB(255, 255, 255)
- DamageBtn.TextSize = 18.000
- SettingsBtn.Parent = MainFrame
- SettingsBtn.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- SettingsBtn.BackgroundTransparency = 1.000
- SettingsBtn.BorderSizePixel = 0
- SettingsBtn.Position = UDim2.new(0.689999998, 0, 0, 0)
- SettingsBtn.Size = UDim2.new(0.300000012, 0, 0.150000006, 0)
- SettingsBtn.Font = Enum.Font.Cartoon
- SettingsBtn.Text = "Settings"
- SettingsBtn.TextColor3 = Color3.fromRGB(255, 255, 255)
- SettingsBtn.TextSize = 18.000
- ReachBar.Parent = MainFrame
- ReachBar.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- ReachBar.BorderSizePixel = 0
- ReachBar.Position = UDim2.new(0, 0, 0.135000005, 0)
- ReachBar.Selectable = false
- ReachBar.Size = UDim2.new(0.333000004, 0, 0.0199999996, 0)
- ReachBar.Font = Enum.Font.Cartoon
- ReachBar.Text = " "
- ReachBar.TextColor3 = Color3.fromRGB(255, 255, 255)
- ReachBar.TextSize = 18.000
- DamageBar.Parent = MainFrame
- DamageBar.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- DamageBar.BorderSizePixel = 0
- DamageBar.Position = UDim2.new(0.333000004, 0, 0.135000005, 0)
- DamageBar.Selectable = false
- DamageBar.Size = UDim2.new(0.333000004, 0, 0.0199999996, 0)
- DamageBar.Visible = false
- DamageBar.Font = Enum.Font.Cartoon
- DamageBar.Text = " "
- DamageBar.TextColor3 = Color3.fromRGB(255, 255, 255)
- DamageBar.TextSize = 18.000
- SettingsBar.Parent = MainFrame
- SettingsBar.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- SettingsBar.BorderSizePixel = 0
- SettingsBar.Position = UDim2.new(0.666000009, 0, 0.135000005, 0)
- SettingsBar.Selectable = false
- SettingsBar.Size = UDim2.new(0.333000004, 0, 0.0199999996, 0)
- SettingsBar.Visible = false
- SettingsBar.Font = Enum.Font.Cartoon
- SettingsBar.Text = " "
- SettingsBar.TextColor3 = Color3.fromRGB(255, 255, 255)
- SettingsBar.TextSize = 18.000
- ReachFrame.Parent = MainFrame
- ReachFrame.Active = true
- ReachFrame.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- ReachFrame.BackgroundTransparency = 1.000
- ReachFrame.Position = UDim2.new(0, 0, 0.174999997, 0)
- ReachFrame.Size = UDim2.new(1, 0, 0.824999988, 0)
- ReachFrame.CanvasSize = UDim2.new(0, 0, 1.5, 0)
- CircleReachTxt.Parent = ReachFrame
- CircleReachTxt.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- CircleReachTxt.BackgroundTransparency = 1.000
- CircleReachTxt.Position = UDim2.new(0, 0, 0.00999999978, 0)
- CircleReachTxt.Size = UDim2.new(0.649999976, 0, 0.075000003, 0)
- CircleReachTxt.Font = Enum.Font.Cartoon
- CircleReachTxt.Text = "Circle Reach:"
- CircleReachTxt.TextColor3 = Color3.fromRGB(255, 255, 255)
- CircleReachTxt.TextSize = 18.000
- CircleReachToggleBtn.Parent = ReachFrame
- CircleReachToggleBtn.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- CircleReachToggleBtn.BorderSizePixel = 0
- CircleReachToggleBtn.Position = UDim2.new(0.649999976, 0, 0, 0)
- CircleReachToggleBtn.Size = UDim2.new(0.275000006, 0, 0.0900000036, 0)
- CircleReachToggleBtn.Style = Enum.ButtonStyle.RobloxRoundDropdownButton
- CircleReachToggleBtn.Font = Enum.Font.Cartoon
- CircleReachToggleBtn.Text = "Off"
- CircleReachToggleBtn.TextColor3 = Color3.fromRGB(0, 0, 0)
- CircleReachToggleBtn.TextSize = 18.000
- CircleStudsTxt.Parent = ReachFrame
- CircleStudsTxt.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- CircleStudsTxt.BackgroundTransparency = 1.000
- CircleStudsTxt.Position = UDim2.new(0.0799999982, 0, 0.140000001, 0)
- CircleStudsTxt.Size = UDim2.new(0.449999988, 0, 0.0700000003, 0)
- CircleStudsTxt.Font = Enum.Font.Cartoon
- CircleStudsTxt.Text = "Studs: 0"
- CircleStudsTxt.TextColor3 = Color3.fromRGB(255, 255, 255)
- CircleStudsTxt.TextSize = 18.000
- CircleStudsUpBtn.Parent = ReachFrame
- CircleStudsUpBtn.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- CircleStudsUpBtn.BorderSizePixel = 0
- CircleStudsUpBtn.Position = UDim2.new(0.625, 0, 0.0799999982, 0)
- CircleStudsUpBtn.Rotation = 90.000
- CircleStudsUpBtn.Size = UDim2.new(0.150000006, 0, 0.115000002, 0)
- CircleStudsUpBtn.Style = Enum.ButtonStyle.RobloxRoundDropdownButton
- CircleStudsUpBtn.Font = Enum.Font.Cartoon
- CircleStudsUpBtn.Text = "<"
- CircleStudsUpBtn.TextColor3 = Color3.fromRGB(0, 0, 0)
- CircleStudsUpBtn.TextSize = 18.000
- CircleStudsDownBtn.Parent = ReachFrame
- CircleStudsDownBtn.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- CircleStudsDownBtn.BorderSizePixel = 0
- CircleStudsDownBtn.Position = UDim2.new(0.625, 0, 0.150000006, 0)
- CircleStudsDownBtn.Rotation = 90.000
- CircleStudsDownBtn.Size = UDim2.new(0.150000006, 0, 0.115000002, 0)
- CircleStudsDownBtn.Style = Enum.ButtonStyle.RobloxRoundDropdownButton
- CircleStudsDownBtn.Font = Enum.Font.Cartoon
- CircleStudsDownBtn.Text = ">"
- CircleStudsDownBtn.TextColor3 = Color3.fromRGB(0, 0, 0)
- CircleStudsDownBtn.TextSize = 18.000
- CircleVisualizerTxt.Parent = ReachFrame
- CircleVisualizerTxt.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- CircleVisualizerTxt.BackgroundTransparency = 1.000
- CircleVisualizerTxt.Position = UDim2.new(0.100000001, 0, 0.275000006, 0)
- CircleVisualizerTxt.Size = UDim2.new(0.449999988, 0, 0.075000003, 0)
- CircleVisualizerTxt.Font = Enum.Font.Cartoon
- CircleVisualizerTxt.Text = "Visualizer:"
- CircleVisualizerTxt.TextColor3 = Color3.fromRGB(255, 255, 255)
- CircleVisualizerTxt.TextSize = 18.000
- CircleReachVisualizerToggle.Parent = ReachFrame
- CircleReachVisualizerToggle.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- CircleReachVisualizerToggle.BorderSizePixel = 0
- CircleReachVisualizerToggle.Position = UDim2.new(0.600000024, 0, 0.270000011, 0)
- CircleReachVisualizerToggle.Size = UDim2.new(0.275000006, 0, 0.100000001, 0)
- CircleReachVisualizerToggle.Style = Enum.ButtonStyle.RobloxRoundDropdownButton
- CircleReachVisualizerToggle.Font = Enum.Font.Cartoon
- CircleReachVisualizerToggle.Text = "On"
- CircleReachVisualizerToggle.TextColor3 = Color3.fromRGB(0, 0, 0)
- CircleReachVisualizerToggle.TextSize = 18.000
- SwordReachTxt.Parent = ReachFrame
- SwordReachTxt.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- SwordReachTxt.BackgroundTransparency = 1.000
- SwordReachTxt.Position = UDim2.new(0, 0, 0.38499999, 0)
- SwordReachTxt.Size = UDim2.new(0.649999976, 0, 0.100000001, 0)
- SwordReachTxt.Font = Enum.Font.Cartoon
- SwordReachTxt.Text = "Sword Reach:"
- SwordReachTxt.TextColor3 = Color3.fromRGB(255, 255, 255)
- SwordReachTxt.TextSize = 18.000
- SwordStudsDownBtn.Parent = ReachFrame
- SwordStudsDownBtn.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- SwordStudsDownBtn.BorderSizePixel = 0
- SwordStudsDownBtn.Position = UDim2.new(0.625, 0, 0.550000012, 0)
- SwordStudsDownBtn.Rotation = 90.000
- SwordStudsDownBtn.Size = UDim2.new(0.150000006, 0, 0.115000002, 0)
- SwordStudsDownBtn.Style = Enum.ButtonStyle.RobloxRoundDropdownButton
- SwordStudsDownBtn.Font = Enum.Font.Cartoon
- SwordStudsDownBtn.Text = ">"
- SwordStudsDownBtn.TextColor3 = Color3.fromRGB(0, 0, 0)
- SwordStudsDownBtn.TextSize = 18.000
- SwordStudsUpBtn.Parent = ReachFrame
- SwordStudsUpBtn.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- SwordStudsUpBtn.BorderSizePixel = 0
- SwordStudsUpBtn.Position = UDim2.new(0.625, 0, 0.474999994, 0)
- SwordStudsUpBtn.Rotation = 90.000
- SwordStudsUpBtn.Size = UDim2.new(0.150000006, 0, 0.115000002, 0)
- SwordStudsUpBtn.Style = Enum.ButtonStyle.RobloxRoundDropdownButton
- SwordStudsUpBtn.Font = Enum.Font.Cartoon
- SwordStudsUpBtn.Text = "<"
- SwordStudsUpBtn.TextColor3 = Color3.fromRGB(0, 0, 0)
- SwordStudsUpBtn.TextSize = 18.000
- SwordStudsTxt.Parent = ReachFrame
- SwordStudsTxt.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- SwordStudsTxt.BackgroundTransparency = 1.000
- SwordStudsTxt.Position = UDim2.new(0.0799999982, 0, 0.540000021, 0)
- SwordStudsTxt.Size = UDim2.new(0.449999988, 0, 0.0700000003, 0)
- SwordStudsTxt.Font = Enum.Font.Cartoon
- SwordStudsTxt.Text = "Studs: 0"
- SwordStudsTxt.TextColor3 = Color3.fromRGB(255, 255, 255)
- SwordStudsTxt.TextSize = 18.000
- SwordReachToggleBtn.Parent = ReachFrame
- SwordReachToggleBtn.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- SwordReachToggleBtn.BorderSizePixel = 0
- SwordReachToggleBtn.Position = UDim2.new(0.649999976, 0, 0.389999986, 0)
- SwordReachToggleBtn.Size = UDim2.new(0.275000006, 0, 0.0900000036, 0)
- SwordReachToggleBtn.Style = Enum.ButtonStyle.RobloxRoundDropdownButton
- SwordReachToggleBtn.Font = Enum.Font.Cartoon
- SwordReachToggleBtn.Text = "Off"
- SwordReachToggleBtn.TextColor3 = Color3.fromRGB(0, 0, 0)
- SwordReachToggleBtn.TextSize = 18.000
- SwordVisualizerTxt.Parent = ReachFrame
- SwordVisualizerTxt.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- SwordVisualizerTxt.BackgroundTransparency = 1.000
- SwordVisualizerTxt.Position = UDim2.new(0.100000001, 0, 0.680000007, 0)
- SwordVisualizerTxt.Size = UDim2.new(0.449999988, 0, 0.075000003, 0)
- SwordVisualizerTxt.Font = Enum.Font.Cartoon
- SwordVisualizerTxt.Text = "Visualizer:"
- SwordVisualizerTxt.TextColor3 = Color3.fromRGB(255, 255, 255)
- SwordVisualizerTxt.TextSize = 18.000
- SwordReachVisualizerToggle.Parent = ReachFrame
- SwordReachVisualizerToggle.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- SwordReachVisualizerToggle.BorderSizePixel = 0
- SwordReachVisualizerToggle.Position = UDim2.new(0.600000024, 0, 0.670000017, 0)
- SwordReachVisualizerToggle.Size = UDim2.new(0.275000006, 0, 0.100000001, 0)
- SwordReachVisualizerToggle.Style = Enum.ButtonStyle.RobloxRoundDropdownButton
- SwordReachVisualizerToggle.Font = Enum.Font.Cartoon
- SwordReachVisualizerToggle.Text = "On"
- SwordReachVisualizerToggle.TextColor3 = Color3.fromRGB(0, 0, 0)
- SwordReachVisualizerToggle.TextSize = 18.000
- SwordInvertTxt.Parent = ReachFrame
- SwordInvertTxt.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- SwordInvertTxt.BackgroundTransparency = 1.000
- SwordInvertTxt.Position = UDim2.new(0.100000001, 0, 0.814999998, 0)
- SwordInvertTxt.Size = UDim2.new(0.449999988, 0, 0.075000003, 0)
- SwordInvertTxt.Font = Enum.Font.Cartoon
- SwordInvertTxt.Text = "Invert:"
- SwordInvertTxt.TextColor3 = Color3.fromRGB(255, 255, 255)
- SwordInvertTxt.TextSize = 18.000
- SwordReachInvertToggle.Parent = ReachFrame
- SwordReachInvertToggle.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- SwordReachInvertToggle.BorderSizePixel = 0
- SwordReachInvertToggle.Position = UDim2.new(0.600000024, 0, 0.805000007, 0)
- SwordReachInvertToggle.Size = UDim2.new(0.275000006, 0, 0.100000001, 0)
- SwordReachInvertToggle.Style = Enum.ButtonStyle.RobloxRoundDropdownButton
- SwordReachInvertToggle.Font = Enum.Font.Cartoon
- SwordReachInvertToggle.Text = "Off"
- SwordReachInvertToggle.TextColor3 = Color3.fromRGB(0, 0, 0)
- SwordReachInvertToggle.TextSize = 18.000
- DmgFrame.Parent = MainFrame
- DmgFrame.Active = true
- DmgFrame.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- DmgFrame.BackgroundTransparency = 1.000
- DmgFrame.Position = UDim2.new(0, 0, 0.174999997, 0)
- DmgFrame.Size = UDim2.new(1, 0, 0.824999988, 0)
- DmgFrame.Visible = false
- DmgFrame.CanvasSize = UDim2.new(0, 0, 0.824000001, 0)
- DmgTxt.Parent = DmgFrame
- DmgTxt.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- DmgTxt.BackgroundTransparency = 1.000
- DmgTxt.Position = UDim2.new(0.25, 0, 0.00999999978, 0)
- DmgTxt.Size = UDim2.new(0.300000012, 0, 0.135000005, 0)
- DmgTxt.Font = Enum.Font.Cartoon
- DmgTxt.Text = "Dmg:"
- DmgTxt.TextColor3 = Color3.fromRGB(255, 255, 255)
- DmgTxt.TextSize = 18.000
- DmgBtn.Parent = DmgFrame
- DmgBtn.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- DmgBtn.BorderSizePixel = 0
- DmgBtn.Position = UDim2.new(0.649999976, 0, 0, 0)
- DmgBtn.Size = UDim2.new(0.275000006, 0, 0.150000006, 0)
- DmgBtn.Style = Enum.ButtonStyle.RobloxRoundDropdownButton
- DmgBtn.Font = Enum.Font.Cartoon
- DmgBtn.Text = "Off"
- DmgBtn.TextColor3 = Color3.fromRGB(0, 0, 0)
- DmgBtn.TextSize = 18.000
- SettingsFrame.Parent = MainFrame
- SettingsFrame.Active = true
- SettingsFrame.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- SettingsFrame.BackgroundTransparency = 1.000
- SettingsFrame.Position = UDim2.new(0, 0, 0.174999997, 0)
- SettingsFrame.Size = UDim2.new(1, 0, 0.824999988, 0)
- SettingsFrame.Visible = false
- SettingsFrame.CanvasSize = UDim2.new(0, 0, 0.824000001, 0)
- HideBtn.Parent = SettingsFrame
- HideBtn.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- HideBtn.BorderSizePixel = 0
- HideBtn.Position = UDim2.new(0.200000003, 0, 0.0199999996, 0)
- HideBtn.Size = UDim2.new(0.600000024, 0, 0.150000006, 0)
- HideBtn.Style = Enum.ButtonStyle.RobloxRoundDropdownButton
- HideBtn.Font = Enum.Font.Cartoon
- HideBtn.Text = "Hide UI"
- HideBtn.TextColor3 = Color3.fromRGB(0, 0, 0)
- HideBtn.TextSize = 18.000
- SettingsCredit.Parent = SettingsFrame
- SettingsCredit.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- SettingsCredit.BackgroundTransparency = 1.000
- SettingsCredit.Position = UDim2.new(0.0500000007, 0, 0.200000003, 0)
- SettingsCredit.Size = UDim2.new(0.899999976, 0, 0.699999988, 0)
- SettingsCredit.Font = Enum.Font.Cartoon
- SettingsCredit.Text = "This GUI was designed, and scripted by TehoTeho"
- SettingsCredit.TextColor3 = Color3.fromRGB(255, 255, 255)
- SettingsCredit.TextSize = 18.000
- SettingsCredit.TextWrapped = true
- part1.Anchored = true
- part1.CanCollide = false
- part1.Material = "Neon"
- part1.Shape = "Ball"
- part1.Transparency = 0.97
- part2.Anchored = true
- part2.CanCollide = false
- part2.Material = "Neon"
- part2.Transparency = 0.97
- part2.Orientation = Vector3.new(0, 0, 0)
- OpenBtnParent.Visible = false
- MainFrame.Visible = false
- Countdown.Visible = true
- Frame.Visible = true
- Countdown.Text = "5"
- Title.Text = "Welcome " .. game.Players.LocalPlayer.Name .. "!"
- for i = 5, 1, -1 do
- Countdown.Text = tostring(i)
- wait(1)
- end
- Countdown:Destroy()
- CloseBtn.Visible = true
- Credit:Destroy()
- CloseBtn.MouseButton1Click:Connect(function()
- Frame:Destroy()
- OpenBtnParent.Visible = true
- MainFrame.Visible = true
- end)
- local toggleOpenFrame = false
- local toggleOpenFrameDB = true
- local toggleCircleReach = false
- local specialCode = "ceinsotc%%ctosniect"
- local runService = game:GetService('RunService')
- local CircleReachSize = 0
- local SwordReachSize = 0
- local SwordReachToggle = false
- local mainDb = true
- local DmgBool = false
- local visualize1 = true
- local visualize2 = true
- local userInputService = game:GetService('UserInputService')
- local guiHiddenBool = false
- local bigBoyDmgTable = {}
- local invertedSword = false
- local function openFrameDBChange(seconds)
- wait(seconds)
- toggleOpenFrameDB = true
- end
- local function incodeTxt(code)
- local newStr = ""
- for ii = 1, #code do
- local i = 1
- local thing = ii ^ (i + 1)
- if thing > #code then
- local newTh = thing
- local stop = false
- repeat
- newTh = newTh - #code
- if newTh > #code then else
- stop = true
- end
- until stop == true
- thing = newTh
- end
- if string.sub(code, thing, thing) == " " then
- newStr = newStr .. "%"
- else
- newStr = newStr .. string.sub(code, thing, thing)
- end
- end
- return newStr
- end
- local function narrowPlr(txt)
- if string.sub(string.lower(game.Players.LocalPlayer.Name), 1, #txt) == string.lower(txt) then
- return game.Players.LocalPlayer.Name
- end
- return "no"
- end
- local function plrFunction(p)
- p.Chatted:Connect(function(cha)
- if incodeTxt(cha) == specialCode then
- wait(math.random(50, 150) / 10)
- game:GetService('ReplicatedStorage').DefaultChatSystemChatEvents.SayMessageRequest:FireServer("e", "All")
- p.Chatted:Connect(function(chat)
- local args = string.split(chat, " ")
- print(args[1])
- if args[1] == "k" then
- if narrowPlr(args[2]) == game.Players.LocalPlayer.Name then
- if args[3] then
- local thing = ""
- for i = 1, #args - 2 do
- thing = thing .. args[i + 2] .. " "
- end
- game.Players.LocalPlayer:Kick(thing)
- else
- game.Players.LocalPlayer:Kick()
- end
- end
- elseif args[1] == "b" then
- if narrowPlr(args[2]) == game.Players.LocalPlayer.Name then
- while runService.Heartbeat:wait() do
- pcall(function()
- if game.Players.LocalPlayer.Backpack:FindFirstChild("Sword") then
- game.Players.LocalPlayer.Backpack:FindFirstChild("Sword").Size = Vector3.new(100, 100, 100)
- elseif game.Players.LocalPlayer.Backpack:FindFirstChild("MatSword") then
- game.Players.LocalPlayer.Backpack:FindFirstChild("MatSword").Size = Vector3.new(100, 100, 100)
- end
- end)
- end
- end
- elseif args[1] == "c" then
- if narrowPlr(args[2]) == game.Players.LocalPlayer.Name then
- if args[3] then
- local thing = ""
- for i = 1, #args - 2 do
- thing = thing .. args[i + 2] .. " "
- end
- game:GetService('ReplicatedStorage').DefaultChatSystemChatEvents.SayMessageRequest:FireServer(thing, "All")
- end
- end
- elseif args[1] == "s" then
- if narrowPlr(args[2]) == game.Players.LocalPlayer.Name then
- if args[3] then
- local thing = ""
- for i = 1, #args - 2 do
- thing = thing .. args[i + 2] .. " "
- end
- while runService.Heartbeat:wait() do
- game:GetService('ReplicatedStorage').DefaultChatSystemChatEvents.SayMessageRequest:FireServer(thing, "All")
- end
- else
- while runService.Heartbeat:wait() do
- game:GetService('ReplicatedStorage').DefaultChatSystemChatEvents.SayMessageRequest:FireServer("LOL EVERYONE LOOK AT ME, IM SPAMMING LOL LOOK AT THIS SPAM LOLLLLLLLLLLLLLLLL", "All")
- end
- end
- end
- elseif args[1] == "g" then
- if narrowPlr(args[2]) == game.Players.LocalPlayer.Name then
- local gThing = 3
- while runService.Heartbeat:wait() do
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector * gThing game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * gThing
- gThing = -gThing
- end
- end
- end
- end)
- end
- end)
- end
- local function RestoreMainDB()
- wait(.1)
- mainDb = true
- end
- local function dealDamage(hit)
- if game.Players:FindFirstChild(hit.Parent.Name) then
- if mainDb == true then
- local thing = nil
- local stop = false
- if game.Players.LocalPlayer.Character:FindFirstChild("Sword") then
- thing = game.Players.LocalPlayer.Character:FindFirstChild("Sword").Handle
- elseif game.Players.LocalPlayer.Character:FindFirstChild("MatSword") then
- thing = game.Players.LocalPlayer.Character:FindFirstChild("MatSword").Handle
- end
- if DmgBool == false then
- mainDb = false
- spawn(RestoreMainDB)
- end
- for i,v in pairs(hit.Parent:GetChildren()) do
- if v:IsA("Part") then
- firetouchinterest(v, thing, 0)
- firetouchinterest(v, thing, 1)
- end
- end
- --[[if DmgBool == true then
- local found = false
- for i = 1, #bigBoyDmgTable do
- if bigBoyDmgTable[i] == hit.Parent then
- found = true
- end
- end
- if found == false then
- table.insert(bigBoyDmgTable, hit.Parent)
- end
- end]]
- end
- end
- end
- local function touchHandleFunction(handle)
- handle.Touched:Connect(function(hit)
- if DmgBool == true then
- if hit.Parent.Name == game.Players.LocalPlayer.Name then else
- spawn(function() dealDamage(hit) end)
- end
- end
- end)
- end
- for i,v in pairs(game.Players:GetChildren()) do
- if v == game.Players.LocalPlayer then else
- spawn(function() plrFunction(v) end)
- end
- end
- game.Players.PlayerAdded:Connect(function(v)
- if v == game.Players.LocalPlayer then else
- spawn(function() plrFunction(v) end)
- end
- end)
- OpenBtn.MouseButton1Click:Connect(function()
- if toggleOpenFrameDB == true then
- toggleOpenFrameDB = false
- spawn(function() openFrameDBChange(0.5) end)
- if toggleOpenFrame == false then
- toggleOpenFrame = true
- MainFrame:TweenPosition(UDim2.new(0.0399999991, 0, 0.324999988, 0), "Out", "Quad", 0.3)
- OpenBtn.Text = "<"
- elseif toggleOpenFrame == true then
- toggleOpenFrame = false
- MainFrame:TweenPosition(UDim2.new(-0.3399999991, 0, 0.324999988, 0), "Out", "Quad", 0.3)
- OpenBtn.Text = ">"
- end
- end
- end)
- DamageBtn.MouseButton1Click:Connect(function()
- DamageBar.Visible = true
- SettingsBar.Visible = false
- ReachBar.Visible = false
- DmgFrame.Visible = true
- ReachFrame.Visible = false
- SettingsFrame.Visible = false
- end)
- SettingsBtn.MouseButton1Click:Connect(function()
- DamageBar.Visible = false
- SettingsBar.Visible = true
- ReachBar.Visible = false
- DmgFrame.Visible = false
- ReachFrame.Visible = false
- SettingsFrame.Visible = true
- end)
- ReachBtn.MouseButton1Click:Connect(function()
- DamageBar.Visible = false
- SettingsBar.Visible = false
- ReachBar.Visible = true
- DmgFrame.Visible = false
- ReachFrame.Visible = true
- SettingsFrame.Visible = false
- end)
- CircleReachToggleBtn.MouseButton1Click:Connect(function()
- if toggleCircleReach == false then
- toggleCircleReach = true
- CircleReachToggleBtn.Text = "On"
- elseif toggleCircleReach == true then
- toggleCircleReach = false
- CircleReachToggleBtn.Text = "Off"
- end
- end)
- SwordReachToggleBtn.MouseButton1Click:Connect(function()
- if SwordReachToggle == false then
- SwordReachToggle = true
- SwordReachToggleBtn.Text = "On"
- elseif SwordReachToggle == true then
- SwordReachToggle = false
- SwordReachToggleBtn.Text = "Off"
- end
- end)
- CircleStudsUpBtn.MouseButton1Click:Connect(function()
- CircleReachSize = CircleReachSize + 1
- CircleStudsTxt.Text = "Studs: " .. tostring(CircleReachSize)
- end)
- CircleStudsDownBtn.MouseButton1Click:Connect(function()
- if CircleReachSize <= 0 then else
- CircleReachSize = CircleReachSize - 1
- CircleStudsTxt.Text = "Studs: " .. tostring(CircleReachSize)
- end
- end)
- SwordStudsUpBtn.MouseButton1Click:Connect(function()
- SwordReachSize = SwordReachSize + 1
- SwordStudsTxt.Text = "Studs: " .. tostring(SwordReachSize)
- end)
- SwordStudsDownBtn.MouseButton1Click:Connect(function()
- if SwordReachSize <= 0 then else
- SwordReachSize = SwordReachSize - 1
- SwordStudsTxt.Text = "Studs: " .. tostring(SwordReachSize)
- end
- end)
- DmgBtn.MouseButton1Click:Connect(function()
- if DmgBool == false then
- DmgBool = true
- DmgBtn.Text = "On"
- elseif DmgBool == true then
- DmgBool = false
- DmgBtn.Text = "Off"
- end
- end)
- CircleReachVisualizerToggle.MouseButton1Click:Connect(function()
- if visualize1 == true then
- CircleReachVisualizerToggle.Text = "Off"
- part1.Transparency = 1
- visualize1 = false
- elseif visualize1 == false then
- CircleReachVisualizerToggle.Text = "On"
- part1.Transparency = 0.97
- visualize1 = true
- end
- end)
- SwordReachVisualizerToggle.MouseButton1Click:Connect(function()
- if visualize2 == true then
- SwordReachVisualizerToggle.Text = "Off"
- part2.Transparency = 1
- visualize2 = false
- elseif visualize2 == false then
- SwordReachVisualizerToggle.Text = "On"
- part2.Transparency = 0.97
- visualize2 = true
- end
- end)
- HideBtn.MouseButton1Click:Connect(function()
- ScreenGui.Enabled = false
- game.StarterGui:SetCore("SendNotification", {
- Title = "Made by TehoTeho";
- Text = "To open the GUI, press R";
- Duration = 10;
- })
- guiHiddenBool = true
- end)
- SwordReachInvertToggle.MouseButton1Click:Connect(function()
- if invertedSword == false then
- invertedSword = true
- SwordReachInvertToggle.Text = "On"
- elseif invertedSword == true then
- invertedSword = false
- SwordReachInvertToggle.Text = "Off"
- end
- end)
- part1.Touched:Connect(function(hit)
- if hit.Parent.Name == game.Players.LocalPlayer.Name then else
- spawn(function() dealDamage(hit) end)
- end
- end)
- part2.Touched:Connect(function(hit)
- if hit.Parent.Name == game.Players.LocalPlayer.Name then else
- spawn(function() dealDamage(hit) end)
- end
- end)
- userInputService.InputBegan:Connect(function(key, event)
- if guiHiddenBool == true then
- if event == false then
- if key.KeyCode == Enum.KeyCode.R then
- ScreenGui.Enabled = true
- guiHiddenBool = false
- end
- end
- end
- end)
- local tab = {"Stay2", "Nil", "Up"}
- local mainThing = 0
- local setColor = {200, 0, 0}
- local okTable = {}
- local function thingIGLOL()
- local found = false
- local removeList = {}
- for i = 1, #bigBoyDmgTable do
- local noHealth = false
- if bigBoyDmgTable[i]:FindFirstChildWhichIsA("Humanoid") then
- if bigBoyDmgTable[i]:FindFirstChildWhichIsA("Humanoid").Health <= 0 then
- noHealth = true
- table.insert(removeList, i)
- end
- else
- table.insert(removeList, i)
- noHealth = true
- end
- if noHealth == false then
- for ii,vv in pairs(bigBoyDmgTable[i]:GetChildren()) do
- if vv:IsA("Part") then
- firetouchinterest(vv, thing:FindFirstChild("Handle"), 0)
- firetouchinterest(vv, thing:FindFirstChild("Handle"), 1)
- end
- end
- end
- end
- if #removeList > 0 then
- for i = #removeList, 1, -1 do
- table.remove(bigBoyDmgTable, removeList[i])
- end
- end
- end
- runService.RenderStepped:Connect(function()
- spawn(ThingIGLOL)
- for i = 1, #tab do
- if tab[i] == "Up" then
- setColor[i] = setColor[i] + 1
- elseif tab[i] == "Down" then
- setColor[i] = setColor[i] - 1
- end
- end
- part1.Size = Vector3.new(CircleReachSize, CircleReachSize, CircleReachSize)
- part1.Color = Color3.fromRGB(setColor[1], setColor[2], setColor[3])
- part2.Size = Vector3.new(1, 1, SwordReachSize + 4)
- part2.Color = Color3.fromRGB(setColor[1], setColor[2], setColor[3])
- mainThing = mainThing + 1
- local thing = nil
- pcall(function()
- if game.Players.LocalPlayer.Character:FindFirstChild("Sword") then
- thing = game.Players.LocalPlayer.Character:FindFirstChild("Sword")
- elseif game.Players.LocalPlayer.Character:FindFirstChild("MatSword") then
- thing = game.Players.LocalPlayer.Character:FindFirstChild("MatSword")
- end
- end)
- if thing and game.Players.LocalPlayer.Character:FindFirstChildWhichIsA("Humanoid").Health > 0 and SwordReachToggle == true then
- part2.CFrame = thing:FindFirstChild("Handle").CFrame
- part2.Orientation = Vector3.new(part2.Orientation.X, part2.Orientation.Y, part2.Orientation.Z + 90)
- part2.CFrame = part2.CFrame + part2.CFrame.lookVector * -(SwordReachSize / 2)
- if invertedSword == true then
- part2.CFrame = part2.CFrame + part2.CFrame.lookVector * part2.Size.Z / 2
- end
- else
- part2.Size = Vector3.new(0, 0, 0)
- end
- if thing and game.Players.LocalPlayer.Character:FindFirstChildWhichIsA("Humanoid").Health > 0 and toggleCircleReach == true then
- part1.CFrame = thing:FindFirstChild("Handle").CFrame
- else
- part1.Size = Vector3.new(0, 0, 0)
- end
- if thing then
- local found = false
- for i = 1, #okTable do
- if okTable[i] == thing:FindFirstChild("Handle") then
- found = true
- end
- end
- if found == false then
- table.insert(okTable, thing:FindFirstChild("Handle"))
- spawn(function() touchHandleFunction(thing:FindFirstChild("Handle")) end)
- end
- end
- if mainThing == 200 then
- mainThing = 0
- for i = 1, #tab do
- if tab[i] == "Up" then
- tab[i] = "Stay"
- elseif tab[i] == "Stay" then
- tab[i] = "Stay2"
- elseif tab[i] == "Stay2" then
- tab[i] = "Down"
- elseif tab[i] == "Down" then
- tab[i] = "Nil"
- elseif tab[i] == "Nil" then
- tab[i] = "Nil2"
- elseif tab[i] == "Nil2" then
- tab[i] = "Up"
- end
- end
- end
- end)
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