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- 0: error
- 1: rockettrail_!
- 2: rockettrail_burst
- 3: rockettrail_fire
- 4: critical_rocket_blue
- 5: critical_rocket_bluesparks
- 6: critical_rocket_red
- 7: critical_rocket_redsparks
- 8: rockettrail_underwater
- 9: rockettrail_waterbubbles
- 10: sentry_rocket
- 11: sentry_rocket_burst
- 12: sentry_rocket_fire
- 13: rockettrail
- 14: flaregun_trail_blue
- 15: flaregun_sparkles_blue
- 16: flaregun_sparkles_red
- 17: flaregun_trail_red
- 18: flaregun_trail_crit_red
- 19: flaregun_crit_red
- 20: flaregun_crit_blue
- 21: flaregun_trail_crit_blue
- 22: smoke_blackbillow
- 23: smoke_blackbillowflame
- 24: smoke_whitebillow
- 25: smoke_blackbillow_skybox
- 26: smoke_blackbillowflame_skybox
- 27: smoke_rocket_steam
- 28: smoke_whitebillow_skybox
- 29: smoke_wispy_black_skybox
- 30: smoke_wispy_black_2fort
- 31: smoke_wispy_black_gravelpit
- 32: smoke_blackbillow_gravelpit_skybox
- 33: smoke_blackbillowflame_gravelpit_skybox
- 34: smoke_blackbillowflame2_gravelpit_skybox
- 35: smoke_whitebillow_steamship_skybox
- 36: smoke_wispy_black_granary
- 37: smoke_blackbillow_hydro_skybox
- 38: smoke_blackbillow_dustbowl_skybox
- 39: smoke_blackbillowflame_dustbowl_skybox
- 40: smoke_wispy_black_dustbowl
- 41: smoke_rocket_steam_dustbowl
- 42: smoke_pipeline_001
- 43: smoke_pipeline_fires
- 44: smoke_pipeline_glowsmoke
- 45: smoke_train
- 46: smoke_steam
- 47: smoke_campfire
- 48: smoke_campfireflame
- 49: teleporter_red_exit
- 50: teleporter_red_entrance_disc
- 51: teleporter_red_floorglow
- 52: teleporter_arms_circle_red
- 53: teleporter_red_entrance
- 54: teleporter_blue_entrance
- 55: teleporter_blue_entrance_disc
- 56: teleporter_blue_floorglow
- 57: teleporter_blue_exit
- 58: teleporter_arms_circle_blue
- 59: teleporter_blue_charged
- 60: teleporter_blue_charged_hotplate
- 61: teleporter_blue_charged_wisps
- 62: teleporter_red_charged_wisps
- 63: teleporter_red_charged
- 64: teleporter_red_charged_hotplate
- 65: teleporter_blue_entrance_level2
- 66: teleporter_blue_entrance_level3
- 67: teleporter_blue_charged_level2
- 68: teleporter_blue_wisps_level2
- 69: teleporter_blue_charged_level3
- 70: teleporter_blue_wisps_level3
- 71: teleporter_blue_exit_level2
- 72: teleporter_blue_exit_level3
- 73: teleporter_red_charged_level2
- 74: teleporter_red_wisps_level2
- 75: teleporter_red_charged_level3
- 76: teleporter_red_wisps_level3
- 77: teleporter_red_entrance_level2
- 78: teleporter_red_entrance_level3
- 79: teleporter_blue_charged_level1
- 80: teleporter_blue_entrance_level1
- 81: teleporter_blue_exit_level1
- 82: teleporter_red_charged_level1
- 83: teleporter_red_entrance_level1
- 84: teleporter_red_exit_level2
- 85: teleporter_red_exit_level3
- 86: teleporter_red_exit_level1
- 87: teleporter_arms_circle_blue_blink
- 88: teleporter_arms_circle_red_blink
- 89: ExplosionCore_buildings
- 90: Explosion_Debris001
- 91: Explosion_Dustup
- 92: Explosion_Dustup_2
- 93: Explosion_CoreFlash
- 94: Explosion_FloatieEmbers
- 95: Explosion_Smoke_1
- 96: Explosion_Flash_1
- 97: Explosion_FlyingEmbers
- 98: Explosion_Flashup
- 99: ExplosionCore_MidAir
- 100: Explosions_MA_coreflash
- 101: Explosions_MA_Dustup
- 102: Explosions_MA_Flash_1
- 103: Explosions_MA_Flashup
- 104: Explosions_MA_FloatieEmbers
- 105: Explosions_MA_FlyingEmbers
- 106: Explosions_MA_Smoke_1
- 107: Explosions_MA_Debris001
- 108: bday_blood
- 109: bday_1balloon
- 110: bday_bloodconfetti
- 111: bday_bloodconfetti2
- 112: ExplosionCore_Wall
- 113: ExplosionCore_Wall_underwater
- 114: Explosion_bubbles
- 115: bday_confetti
- 116: bday_confetti_colors
- 117: bday_balloon01
- 118: bday_balloon02
- 119: Explosions_MA_Dustup_2
- 120: ExplosionCore_MidAir_underwater
- 121: Explosions_UW_Debris001
- 122: ExplosionCore_sapperdestroyed
- 123: sapper_coreflash
- 124: sapper_debris
- 125: sapper_flash
- 126: sapper_flashup
- 127: sapper_flyingembers
- 128: sapper_smoke
- 129: player_recent_teleport_red
- 130: player_glowred
- 131: player_dripsred
- 132: player_glowblue
- 133: player_recent_teleport_blue
- 134: player_drips_blue
- 135: player_sparkles_red
- 136: player_sparkles_blue
- 137: doublejump_puff
- 138: doublejump_trail
- 139: doublejump_smoke
- 140: deflect_fx
- 141: deflect_temp
- 142: rocketjump_smoke
- 143: rocketjump_flame
- 144: rocketjump_flash
- 145: rocketbackblast
- 146: rocketbackblastsparks
- 147: flamethrower
- 148: flamethrower_fire_1
- 149: flamethrower_pilot
- 150: flamethrower_drips
- 151: flamethrower_crit_red
- 152: flamethrower_crit_pilot_red
- 153: flamethrower_crit_red_glow
- 154: flamethrower_crit_red_sparks
- 155: flamethrower_underwater
- 156: pyrotaunt_glow
- 157: flamethrower_crit_pilot_blue
- 158: pyrotaunt
- 159: pyrotaunt_flame
- 160: pyrotaunt_powerup
- 161: flamethrower_crit_blue_glow
- 162: flamethrower_crit_blue_sparks2
- 163: flamethrower_blue
- 164: flamethrower_crit_blue
- 165: pyro_blast
- 166: pyro_blast_lines
- 167: pyro_blast_warp
- 168: pyro_blast_warp2
- 169: pyro_blast_flash
- 170: flaregun_destroyed
- 171: flaregun_destroyed_bits
- 172: burningplayer_smoke_blue
- 173: burningplayer_smoke
- 174: burningplayer_corpse
- 175: burningplayer_corpseglow
- 176: burningplayer_glow
- 177: burningplayer_glow_blue
- 178: burningplayer_blue
- 179: burningplayer_blueglow
- 180: burningplayer_flyingbits
- 181: burningplayer_red
- 182: burninggibs
- 183: electrocuted_blue
- 184: electrocuted_blue_flash
- 185: electrocuted_gibbed_blue
- 186: electrocuted_gibbed_blue_flash
- 187: electrocuted_red
- 188: electrocuted_red_flash
- 189: electrocuted_gibbed_red
- 190: electrocuted_gibbed_red_flash
- 191: burning_torch
- 192: flaming_arrow
- 193: flaming_arrow_smoke
- 194: v_flaming_arrow_smoke
- 195: v_flaming_arrow
- 196: flying_flaming_arrow
- 197: flying_flaming_arrow_smoke
- 198: blood_impact_red_01_goop
- 199: blood_impact_red_01_droplets
- 200: blood_impact_red_01
- 201: blood_impact_red_01_chunk
- 202: blood_impact_red_01_smalldroplets
- 203: blood_spray_red_01
- 204: water_blood_impact_red_01
- 205: water_blood_impact_red_01_chunk
- 206: water_blood_impact_red_01_goop
- 207: blood_spray_red_01_far
- 208: lowV_blood_impact_red_01
- 209: lowV_smallerchunks
- 210: lowV_debrischunks
- 211: lowV_oildroplets
- 212: lowv_sparks1
- 213: lowV_impactglow
- 214: lowV_blood_spray_red_01
- 215: temp_blood_spray_red_01_far
- 216: temp_blood_spray_red_01
- 217: lowV_blood_spray_red_01_far
- 218: lowV_water_blood_impact_red_01
- 219: lowV_water_debris
- 220: lowV_water_bubbles
- 221: env_sawblood
- 222: env_sawblood_mist
- 223: env_sawblood_chunk
- 224: env_sawblood_goop
- 225: blood_decap
- 226: blood_decap_arterial_spray
- 227: blood_decap_streaks
- 228: blood_decap_fountain
- 229: blood_trail_red_01_goop
- 230: blood_trail_red_01_droplets
- 231: muzzle_shotgun
- 232: muzzle_shotgun_sparks
- 233: muzzle_shotgun_smoke
- 234: muzzle_shotgun_flash
- 235: muzzle_grenadelauncher
- 236: muzzle_grenadelauncher_core
- 237: muzzle_grenadelauncher_embers
- 238: muzzle_minigun_flare
- 239: muzzle_minigun
- 240: muzzle_minigun_starflash01
- 241: muzzle_minigun_core
- 242: muzzle_minigun_sparks
- 243: muzzle_minigun_smoke
- 244: muzzle_scattergun_flash
- 245: muzzle_pistol
- 246: muzzle_pistol_sparks
- 247: muzzle_pistol_smoke
- 248: muzzle_scattergun
- 249: muzzle_smg
- 250: muzzle_smg_sparks
- 251: muzzle_revolver
- 252: muzzle_sniperrifle
- 253: muzzle_syringe
- 254: muzzle_sentry
- 255: muzzle_sentry2
- 256: muzzle_pipelauncher
- 257: muzzle_minigun_constant
- 258: muzzle_minigun_constant_core
- 259: muzzle_minigun_constant_flare
- 260: muzzle_minigun_constant_sparks
- 261: muzzle_minigun_constant_starflash
- 262: muzzle_minigun_constant_smoke
- 263: muzzle_bignasty
- 264: muzzle_bignasty_flash
- 265: muzzle_bignasty_sparks
- 266: teleported_red
- 267: teleported_flash
- 268: teleported_blue
- 269: teleportedin_red
- 270: teleportedin_blue
- 271: cig_smoke
- 272: cig_burn
- 273: crit_text
- 274: achieved
- 275: mini_fireworks
- 276: mini_firework_flare
- 277: miss_text
- 278: minicrit_text
- 279: hit_text
- 280: dispenser_heal_red
- 281: medicgun_beam_red_muzzle
- 282: medicgun_beam_red_drips
- 283: dispenser_beam_red_pluses
- 284: dispenser_beam_red_trail
- 285: medicgun_beam_red_healing
- 286: medicgun_beam_red_pluses
- 287: medicgun_beam_red_invun
- 288: medicgun_beam_red_trail
- 289: medicgun_beam_red_invulnbright
- 290: medicgun_beam_red_invunglow
- 291: medicgun_beam_blue_trail
- 292: dispenser_beam_blue_pluses
- 293: medicgun_beam_blue_drips
- 294: medicgun_beam_blue_healing
- 295: medicgun_beam_blue_pluses
- 296: dispenser_heal_blue
- 297: medicgun_beam_blue_muzzle
- 298: dispenser_beam_blue_trail
- 299: medicgun_beam_blue_invun
- 300: medicgun_beam_blue_invunglow
- 301: medicgun_beam_blue_invulnbright
- 302: medicgun_invulnstatus_fullcharge_red
- 303: medicgun_invulnstatus_fullcharge_blue
- 304: medicgun_beam_blue
- 305: medicgun_beam_red
- 306: medicgun_beam_blue_marker
- 307: medicgun_beam_red_marker
- 308: medicgun_beam_red_targeted
- 309: medicgun_beam_blue_targeted
- 310: sparks_metal
- 311: sparks_metal_2
- 312: fireSmokeExplosion4
- 313: fireSmokeExplosion_trackb
- 314: fireSmoke_collumn
- 315: fluidSmokeExpl_track
- 316: fluidSmokeExpl_ring
- 317: explosionTrail_seeds
- 318: explosion_trailFire
- 319: explosion_trailSmoke
- 320: woodSplinter
- 321: fireSmokeExplosion3
- 322: fireSmokeExplosion_track
- 323: fireSmokeExplosion2
- 324: fireSmokeExplosion
- 325: fireSmoke_collumnP
- 326: fire_smokeCloud
- 327: water_splash01
- 328: water_splash01_droplets
- 329: water_splash01_playerripple
- 330: water_splash01_column
- 331: water_splash01_ripple
- 332: water_splash01_bullet
- 333: water_splash01_cluster
- 334: water_bulletsplash01
- 335: env_rain_001_mist_256
- 336: water_playerwake_static
- 337: water_playerwake_moving
- 338: water_playerdive
- 339: water_playerdive_bubbles
- 340: water_playeremerge
- 341: water_bulletsplash01_cheap
- 342: water_burning_steam
- 343: snow_steppuff01
- 344: snow_steppuff_mist
- 345: waterfall_rocksplash
- 346: waterfall_mist
- 347: waterfall_sides
- 348: waterfall_bottomwaves
- 349: waterfall_bottommist
- 350: waterfall_bottomsplash
- 351: waterfall_rocksplash_2
- 352: water_objectwake
- 353: env_rain_001
- 354: env_rain_001_streaks
- 355: env_rain_001_mist
- 356: env_rain_gutterdrip
- 357: env_rain_ripples
- 358: env_rain_guttersplash
- 359: env_rain_002_256
- 360: env_rain_001_streaks_256
- 361: water_bulletsplash01_minigun
- 362: env_snow_light_001
- 363: env_rain_splashripple
- 364: env_rain_splashring
- 365: stickybombtrail_red
- 366: stickybombtrail_blue
- 367: critical_grenade_blue
- 368: critical_grenade_blue_extra
- 369: critical_grenade_blue_glow
- 370: critical_grenade_red
- 371: critical_grenade_red_extra
- 372: critical_grenade_red_glow
- 373: stickybomb_pulse_blue
- 374: stickybomb_pulse_red
- 375: pipebomb_timer_blue
- 376: pipebomb_timer_red
- 377: pipebombtrail_red
- 378: pipebombtrail_blue
- 379: critical_pipe_red
- 380: critical_pipe_blue
- 381: stunballtrail_blue
- 382: stunballtrail_red
- 383: stunballtrail_blue_crit
- 384: stunballtrail_red_crit
- 385: buildingdamage_fire2
- 386: buildingdamage_smoke1
- 387: buildingdamage_sparks2
- 388: buildingdamage_sparks1
- 389: buildingdamage_smoke2
- 390: buildingdamage_fire3
- 391: buildingdamage_smoke4
- 392: buildingdamage_smoke3
- 393: sentrydamage_4
- 394: sentrydamage_3
- 395: sentrydamage_1
- 396: sentrydamage_2
- 397: tpdamage_1
- 398: tpdamage_2
- 399: tpdamage_3
- 400: tpdamage_smoke1
- 401: buildingdamage_sparks4
- 402: tpdamage_4
- 403: dispenserdamage_4
- 404: dispensersmoke_1
- 405: dispensersmoke_2
- 406: buildingdamage_dispenser_fire1
- 407: dispenserdamage_1
- 408: dispenserdamage_3
- 409: buildingdamage_dispenser_fire0
- 410: dispenserdamage_2
- 411: buildingdamage_fire1
- 412: nailtrails_medic_red
- 413: nailtrails_medic_blue
- 414: nailtrails_medic_blue_crit
- 415: nailtrails_medic_red_crit
- 416: speech_typing
- 417: speech_mediccall
- 418: speech_mediccall_attention
- 419: speech_medichurt
- 420: speech_voice
- 421: speech_mediccall_auto
- 422: bullet_tracer01
- 423: bullet_tracer01_crit
- 424: bullet_tracer01_blue
- 425: bullet_tracer01_red
- 426: bullet_tracer01_blue_crit
- 427: bullet_impact1_blue_crit
- 428: bullet_impact1_blue_critglow
- 429: bullet_tracer01_red_crit
- 430: bullet_impact1_red_crit
- 431: bullet_impact1_red_critglow
- 432: bullet_shotgun_tracer01_blue
- 433: bullet_shotgun_tracer01_red
- 434: bullet_pistol_tracer01_blue
- 435: bullet_pistol_tracer01_red
- 436: bullet_scattergun_tracer01_blue
- 437: bullet_scattergun_impact01
- 438: bullet_scattergun_tracer01_red
- 439: bullet_scattergun_tracer01_blue_crit
- 440: bullet_scattergun_tracer01_red_crit
- 441: bullet_pistol_tracer01_blue_crit
- 442: bullet_pistol_tracer01_red_crit
- 443: bullet_shotgun_tracer01_blue_crit
- 444: bullet_shotgun_tracer01_red_crit
- 445: bullet_bignasty_tracer01_red
- 446: bullet_bignasty_impact_chunks
- 447: bullet_bignasty_tracer01_blue
- 448: bullet_bignasty_tracer01_blue_crit
- 449: bullet_bignasty_tracer01_red_crit
- 450: particle_nemesis_blue
- 451: particle_nemesis_burst_blue
- 452: particle_nemesis_red
- 453: particle_nemesis_burst_red
- 454: spy_start_disguise_red
- 455: disguise_flash_red
- 456: spy_start_disguise_blue
- 457: disguise_flash_blue
- 458: spark_electric01
- 459: spark_electric01_embers
- 460: sapper_sentry1_fx
- 461: sapper_sentry1_sparks1
- 462: sapper_sentry1_sparks2
- 463: candle_light1
- 464: candle_light2
- 465: player_intel_papertrail
- 466: cart_flashinglight_light_red
- 467: player_intel_trail_blue
- 468: cart_flashinglight_light
- 469: cart_flashinglight_glow
- 470: cart_flashinglight
- 471: cart_flashinglight_red
- 472: cart_flashinglight_glow_red
- 473: player_intel_trail_red
- 474: eject_minigunbrass
- 475: medicgun_beam_attrib_drips
- 476: medicgun_beam_attrib_shards
- 477: medicgun_beam_attrib_overheal
- 478: medicgun_beam_attrib_healing
- 479: medicgun_beam_attrib_muzzle
- 480: overhealedplayer_red_pluses
- 481: overhealedplayer_blue_pluses
- 482: medicgun_beam_attrib_overheal_blue
- 483: medicgun_beam_attrib_overheal_red
- 484: bonersaw_temp
- 485: critgun_weaponmodel_blu
- 486: critgun_weaponmodel_blu_glow
- 487: critgun_weaponmodel_red_glow
- 488: healthgained_blu
- 489: healthgained_red
- 490: sandwich_fx
- 491: sandwich_lettuce
- 492: sandwich_cheese
- 493: sandwich_meat
- 494: crutgun_firstperson
- 495: energydrink_splash
- 496: peejar_drips
- 497: peejar_impact
- 498: peejar_impact_bits
- 499: peejar_impact_cloud
- 500: peejar_groundsplash
- 501: healhuff_blu
- 502: healhuff_blu_mist
- 503: healhuff_red_mist
- 504: healhuff_red
- 505: peejar_trail_red
- 506: peejar_trail_red_glow
- 507: peejar_trail_blu
- 508: peejar_trail_blu_glow
- 509: critgun_weaponmodel_red
- 510: peejar_drips_cb
- 511: peejar_icon
- 512: healthlost_blu
- 513: healthlost_red
- 514: pumpkin_explode
- 515: pumpkin_bits
- 516: pumpkin_cloud
- 517: pumpkin_sparkle
- 518: community_sparkle
- 519: community_sparkle_rand
- 520: halopoint
- 521: headphone_notes
- 522: headphone_soundwave
- 523: energydrink_cola_splash
- 524: turret_shield
- 525: turret_shield_b
- 526: cinefx_goldrush_embers
- 527: cinefx_goldrush_debris
- 528: cinefx_goldrush_initial_smoke
- 529: cinefx_goldrush_hugedustup
- 530: cinefx_goldrush_burningbarrel
- 531: cinefx_goldrush_burningsmoke
- 532: cinefx_goldrush_burningpiece
- 533: cinefx_goldrush_flames
- 534: cinefx_goldrush_initial_smoke2
- 535: cinefx_goldrush_smoke
- 536: cinefx_goldrush
- 537: cinefx_goldrush_flash
- 538: cinefx_goldrush_burningdebris
- 539: cinefx_goldrush_pitglow
- 540: hightower_explosion
- 541: hightower_smoke
- 542: impact_concrete_child_base
- 543: impact_concrete_noflecks
- 544: ricochet_sparks
- 545: impact_generic_burst_2
- 546: impact_generic_burst
- 547: impact_antlion
- 548: impact_dirt_child_burst
- 549: impact_metal_child_glow
- 550: impact_metal_child_smoke
- 551: impact_computer_smoke
- 552: impact_metal
- 553: impact_metal_child_glowLarge
- 554: impact_generic_smoke
- 555: impact_metal_child_base
- 556: impact_generic_burn
- 557: impact_computer
- 558: impact_dirt_child_smoke
- 559: impact_glass
- 560: impact_glass_child_burst
- 561: impact_glass_child_smoke
- 562: impact_glass_child_backblast
- 563: impact_concrete_child_puff
- 564: impact_concrete
- 565: impact_dirt
- 566: impact_dirt_child_bounce
- 567: impact_woodbroken
- 568: impact_dirt_nosmoke
- 569: impact_wood
- 570: impact_wood_child_puff
- 571: conc_stars
- 572: conc_trail
- 573: bonk_text
- 574: yikes_fx
- 575: yikes_text
- 576: ghost_trail
- 577: scout_dodge_red
- 578: scout_dodge_socks
- 579: scout_dodge_pants
- 580: warp_version
- 581: dodge_test
- 582: scout_dodge_blue
- 583: eye_powerup_blue_lvl_1
- 584: eye_powerup_blue_lvl_1b
- 585: eye_powerup_blue_lvl_3
- 586: eye_powerup_blue_lvl_2
- 587: eye_powerup_blue_lvl_4
- 588: eye_powerup_blue_lvl_4b
- 589: eye_powerup_red_lvl_1
- 590: eye_powerup_red_lvl_1b
- 591: eye_powerup_red_lvl_2
- 592: eye_powerup_red_lvl_3
- 593: eye_powerup_red_lvl_4
- 594: eye_powerup_red_lvl_4b
- 595: laser_sight
- 596: laser_sight_beam
- 597: laser_sight_beam_dot
- 598: asplode_hoodoo_debris
- 599: asplode_hoodoo_flash
- 600: asplode_hoodoo_embers
- 601: asplode_hoodoo
- 602: asplode_hoodoo_green
- 603: asplode_hoodoo_dust
- 604: asplode_hoodoo_initial_smoke
- 605: asplode_hoodoo_shockwave
- 606: asplode_hoodoo_burning_debris
- 607: asplode_hoodoo_burning_piece
- 608: asplode_hoodoo_smoke
- 609: smoke_wispy_black_hoodoo
- 610: ghost_appearation
- 611: ghost_smoke
- 612: ghost_flash
- 613: ghost_glow
- 614: ghost_sparkle
- 615: soldierbuff_blue_spiral
- 616: soldierbuff_blue_volume
- 617: soldierbuff_blue_spikes
- 618: soldierbuff_blue_soldier
- 619: soldierbuff_blue_buffed
- 620: soldierbuff_red_spirial
- 621: soldierbuff_red_volume
- 622: soldierbuff_red_buffed
- 623: soldierbuff_red_spikes
- 624: soldierbuff_red_soldier
- 625: nucleus_core_bits1
- 626: nucleus_core_steady
- 627: finishline_confetti
- 628: tr_bday_confetti_colors
- 629: tr_bday_balloon01
- 630: tr_bday_balloon02
- 631: coin_blue
- 632: coin_large_blue
- 633: waterfall_bottom
- 634: tr_waterfall_bottomsplash
- 635: target_break
- 636: target_break_child_puff
- 637: target_break_initial_dust
- 638: env_snow_stormfront_001
- 639: env_snow_stormfront_mist
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