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- -- These are the default settings. Don't mind changing these.
- FPP = FPP or {}
- -- Don't reset the settings when they're already there
- if FPP.Settings then
- return
- end
- FPP.Settings = {}
- FPP.Settings.FPP_PHYSGUN1 = {
- toggle = 1,
- adminall = 1,
- worldprops = 0,
- adminworldprops = 1,
- canblocked = 0,
- admincanblocked = 0,
- shownocross = 1,
- checkconstrained = 1,
- reloadprotection = 1,
- iswhitelist = 0}
- FPP.Settings.FPP_GRAVGUN1 = {
- toggle = 1,
- adminall = 1,
- worldprops = 1,
- adminworldprops = 1,
- canblocked = 0,
- admincanblocked = 0,
- shownocross = 1,
- checkconstrained = 1,
- noshooting = 1,
- iswhitelist = 0}
- FPP.Settings.FPP_TOOLGUN1 = {
- toggle = 1,
- adminall = 1,
- worldprops = 1,
- adminworldprops = 1,
- canblocked = 0,
- admincanblocked = 0,
- shownocross = 1,
- checkconstrained = 1,
- iswhitelist = 0,
- duplicatorprotect = 1,
- duplicatenoweapons = 1,
- spawniswhitelist = 0,
- spawnadmincanweapon = 0,
- spawnadmincanblocked = 0}
- FPP.Settings.FPP_PLAYERUSE1 = {
- toggle = 0,
- adminall = 1,
- worldprops = 1,
- adminworldprops = 1,
- canblocked = 0,
- admincanblocked = 1,
- shownocross = 1,
- checkconstrained = 0,
- iswhitelist = 0}
- FPP.Settings.FPP_ENTITYDAMAGE1 = {
- toggle = 1,
- protectpropdamage = 1,
- adminall = 1,
- worldprops = 1,
- adminworldprops = 1,
- canblocked = 0,
- admincanblocked = 0,
- shownocross = 1,
- checkconstrained = 0,
- iswhitelist = 0}
- FPP.Settings.FPP_GLOBALSETTINGS1 = {
- cleanupdisconnected = 1,
- cleanupdisconnectedtime = 120,
- cleanupadmin = 1,
- antispeedhack = 0,
- antie2minge = 1}
- FPP.Settings.FPP_ANTISPAM1 = {
- toggle = 1,
- antispawninprop = 0,
- bigpropsize = 5.85,
- bigpropwait = 1.5,
- smallpropdowngradecount = 3,
- smallpropghostlimit = 2,
- smallpropdenylimit = 6,
- duplicatorlimit = 3
- }
- FPP.Settings.FPP_BLOCKMODELSETTINGS1 = {
- toggle = 1,
- iswhitelist = 0
- }
- for Protection, Settings in pairs(FPP.Settings) do
- for Option, value in pairs(Settings) do
- CreateConVar("_"..Protection.."_"..Option, value, {FCVAR_REPLICATED, FCVAR_SERVER_CAN_EXECUTE})
- end
- end
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