Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- var enemy = getNearestEnemy();
- var action = getTP();
- var leekchips = getAIName();
- while (getLife(enemy)>0) {
- (moveToward(enemy));
- getTP();
- useChip(CHIP_SPARK, enemy)*2;
- if (getAlliesLife()<305);
- useChip(CHIP_BANDAGE, leekchips);
- (moveAwayFrom(enemy));
- getTP();
- }
- if (getLife(enemy)) return;
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement