TheAndrogynousKnight

Shadow Tower Abyss Stat Leveling Up Guide W/ Soul Pods!

Jun 20th, 2014
6,593
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 2.56 KB | None | 0 0
  1. Descriptions about how stats affect your character
  2. Everything (Unconfirmed) in parenthesis are my stat comparisons to shadow tower 1 stat names.
  3.  
  4. Stamina: Increases your HP and total item weight. Also very subtly increases Slash, Break, and Pierce. (Unconfirmed or already in effect because of total item weight: Increases how fast your character moves)
  5.  
  6. Vitality: Increases the number of attacks you can perform with a physical weapon that is not ranged consecutively. Also very subtly increases HP, Total Weight, Slash, Break, and Pierce. (Unconfirmed : Also increases your attack resistance. Attack resistance is what it was called in shadow tower 1 but in dark souls it is called poise, its how much damage you can take before your character flinches)
  7.  
  8. Strength: Greatly increases Break Stat and slightly increases Slash Stat more than it would be increase by vitality and stamina. Also very subtly increases HP, Total Weight, and Pierce.
  9.  
  10. Dexterity: Greatly increases Pierce Stat and slightly increases Slash Stat more than it would be increase by vitality and stamina. Also very subtly increases HP, Total Weight, and Break.
  11.  
  12. Magic: Increases MP. Also very subtly increases Element, Solvent, and Spirit.
  13.  
  14. Concentration: Greatly increases Spirit Stat and slightly increases Element Stat more than it would be increase by Magic and Mind. Also very subtly increases MP, Element, and Solvent.
  15.  
  16. Mentality: Greatly increases Solvent Stat and slightly increases Element Stat more than it would be increase by Magic and Mind. Also very subtly increases MP, Element, and Spirit.
  17.  
  18. Mind: Increases the number of spell casts you can perform with a magic ring consecutively. Also very subtly increases MP, Element, Solvent, and Spirit. (Unconfirmed : Also increases your resistance to status abnormality, and/or decreases the time needed to recover from status abnormality such as poison, dark, and paralyze)
  19.  
  20. (Unconfirmed for Slash, Break, Pierce, Element, Solvent, and Spirit : They all count as the offense and defense for those specific stats... It is possible that this is the only way to get defense in the game which is really unusual but seen before in other FromSoftware games including shadow tower 1 for the magic stats specifically)
  21.  
  22. Source Notes:
  23. http://www.youtube.com/watch?v=giRnmVxW9Ec
  24. Because it says the stats for part 1 but it's actually not accurately matched up... but the more important part is that atleast the descriptions prove that certain things are possible in the game
  25.  
  26. I also used some other guys findings... but i'm to lazy to source that
  27. the rest was me experimenting
Advertisement
Add Comment
Please, Sign In to add comment