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Jackelmandingo

Isle Del Sol Session IX Table Chatter

Aug 10th, 2014
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  1. Session Start: Sun Aug 10 13:03:28 2014
  2. Session Ident:#FalloutEquestriaDice2
  3. [13:03] ->> You joined channel #FalloutEquestriaDice2
  4. [13:03] ->> Topic is: * Current rulebook: http://derpy.me/foerp | Dicebot/OOC: #FalloutEquestriaDice2 | Character sheets: http://derpy.me/mk17k | All the forum threads you could possibly need!: http://derpy.me/pnpboard
  5. [13:03] ->> Topic set by Dimestream on 1/29/2014 3:13:18 AM
  6. [13:03] ->> Channel Modes are: +nt
  7. [13:03] ->> Channel created on 3/5/2012 5:21:28 AM
  8. [14:09] * Dragmaister ([email protected]) has joined #FalloutEquestriaDice2
  9. [14:12] * Sedgewick ([email protected]) has joined #FalloutEquestriaDice2
  10. [14:24] ->> You joined channel #FalloutEquestriaDice2
  11. [14:24] ->> Topic is: * Current rulebook: http://derpy.me/foerp | Dicebot/OOC: #FalloutEquestriaDice2 | Character sheets: http://derpy.me/mk17k | All the forum threads you could possibly need!: http://derpy.me/pnpboard
  12. [14:24] ->> Topic set by Dimestream on 1/29/2014 3:13:18 AM
  13. [14:24] ->> Channel Modes are: +nt
  14. [14:24] ->> Channel created on 3/5/2012 5:21:28 AM
  15. [14:25] --NickServ-- [email protected] has just authenticated as you (Jackelmandingo)
  16. [14:33] * Jackelmandingo ([email protected]) has joined #FalloutEquestriaDice2
  17. [14:39] * Somber ([email protected]) has joined #FalloutEquestriaDice2
  18. [14:41] * Scorch_Mechanic[A] ([email protected]) has joined #FalloutEquestriaDice2
  19. [14:42] * Scorch_Mechanic[A] is now known as Scorch_Mechanic
  20. [14:42] * Scorch_Mechanic is now known as Callie
  21. [14:50] * Candlelight_Sonata ([email protected]) has joined #FalloutEquestriaDice2
  22. [14:52] * Candlelight_Sonata hugs ponies
  23. [14:53] * Jackelmandingo is now known as Harris
  24. [14:54] * Harris hugs back "I see that your in a better mood."
  25. [14:54] <Somber> Herro.
  26. [14:55] * Candlelight_Sonata hugs Harris. "Yes, a bit. I think I just needed sleep." Snugs Somber and earnoms.
  27. [14:59] * Somber hugs Sonata
  28. [14:59] <Somber> So we are missing Ilupony?
  29. [15:00] * Ilushia ([email protected]) has joined #FalloutEquestriaDice2
  30. [15:00] * ChanServ sets mode +o Ilushia for #FalloutEquestriaDice2
  31. [15:01] <Candlelight_Sonata> nope!
  32. [15:01] * Ilushia is now known as Naphtha
  33. [15:01] * Naphtha waves.
  34. [15:01] * Candlelight_Sonata waves!
  35. [15:02] * Callie is now known as Vera
  36. [15:02] * Naphtha yawns, slumps next to Candlelight_Sonata.
  37. [15:02] * Vera is now known as Callie
  38. [15:02] * Callie is now known as Vera
  39. [15:03] * Candlelight_Sonata puts a wing around Naphtha and lets the baby dragon rest
  40. [15:03] <Somber> Scorch has graciously agreed to a name change so we can not get Calamine Callie and Calavera Callie mixed up.
  41. [15:03] <@Naphtha> XD
  42. [15:04] <Strifer> Hehe
  43. [15:04] <Strifer> 1d1
  44. [15:04] <@Bones> Strifer, 1d1: 1 [1d1=1]
  45. [15:04] <Strifer> Hullo bones
  46. [15:04] <@Naphtha> I need to go start something to eat. I'll be right back.
  47. [15:04] <Somber> Now we just need Callie here...
  48. [15:05] * Harris points to Vera
  49. [15:05] <Candlelight_Sonata> I just poked Calamine on skype
  50. [15:05] <Harris> Oh XD
  51. [15:05] <Harris> :$
  52. [15:06] <Vera> Harris, he means Calamine.
  53. [15:06] <Harris> ^^^^
  54. [15:08] <Candlelight_Sonata> oh celestia
  55. [15:08] <Candlelight_Sonata> Vera
  56. [15:08] * Candlelight_Sonata thinks of Firefly
  57. [15:08] <Candlelight_Sonata> but that would make things easier to remember
  58. [15:10] * Strifer hugs Harris' butt.
  59. [15:11] * Somber pokes an Aria...
  60. [15:11] * Harris eeewwww now has mudpony butt
  61. [15:11] * Candlelight_Sonata poked an Aria as well
  62. [15:11] <Somber> Heh... wait till I get to introduce Cookie Crumbs.
  63. [15:11] <Strifer> http://fav.me/d7tgu35 http://fav.me/d7uimev Oh dear
  64. [15:12] <Candlelight_Sonata> Cookie Crumbs?
  65. [15:13] <Somber> Bad bad earth pony in Fallen Accords.
  66. [15:13] <Somber> Very bad.
  67. [15:13] <Somber> Uber bad. He cleans up loose ends.
  68. [15:14] <Somber> And he's very polite while he does it.
  69. [15:15] <Candlelight_Sonata> oh dear
  70. [15:16] <Vera> I need to put goo on a cat
  71. [15:16] <Vera> brb
  72. [15:16] <Strifer> Poor cat, all smoozed up
  73. [15:16] * Naphtha returns.
  74. [15:17] <Somber> "Now this is going to hurt a bit." "EUAAGH" "Oh, well maybe more than a bit." "YAAAHHHH..." "Mmmm... one second..." "Please! Please!" "Oh dear. Let me take care of that for you." ::Hysteric gurgling.:: "There now. No more screaming. Now just sit tight while I finish gobbling you up. I just have one leg to go, after all."
  75. [15:18] <Somber> Aria has 5 more minutes and then I'm going to start.
  76. [15:20] <Candlelight_Sonata> I'll text Aria
  77. [15:20] <Vera> I had to give the cat ear poison.
  78. [15:20] <Vera> I mean, ear medication. In his ear.
  79. [15:20] <Vera> He's oooold. Has hyperthyroidism.
  80. [15:21] <Somber> oh dear
  81. [15:21] <Vera> Well he's better now that we're medicating him.
  82. [15:21] * Aria ([email protected]) has joined #FalloutEquestriaDice2
  83. [15:21] <Vera> If we hadn't, he eventually would have starved to death.
  84. [15:22] * Aria is now known as Calamine
  85. [15:22] <Candlelight_Sonata> there she is!
  86. [15:22] * Naphtha snugs Vera
  87. [15:22] * Vera hugs Naphtha
  88. [15:22] <@Naphtha> Our cat has diabetes. She's very, very old.
  89. [15:22] * Vera links adorable thing: http://erthilo.tumblr.com/post/94329081140/time-to-try-and-draw-again-pyrelight-attempting
  90. [15:22] <Candlelight_Sonata> :<
  91. [15:22] <Somber> Hi Callie
  92. [15:23] <Somber> Sedge did a little name tweak for his pegasus so now we can avoid some name confusion.
  93. [15:23] <Candlelight_Sonata> yay
  94. [15:23] <Calamine> Sorry I'm late
  95. [15:23] <Somber> Is okay.
  96. [15:26] <Somber> so, two choices, find coupon, or go back to the refinery?
  97. [15:27] <Vera> ummmum
  98. [15:27] * Harris has its plan
  99. [15:28] <Vera> We can find the supplies, or we can find the bastard...
  100. [15:28] * Calamine is exhausted.
  101. [15:28] <Vera> The second one is going to lead to a confrontation sooner than the other, I think.
  102. [15:29] <@Naphtha> Back to the place where the supplies are.
  103. [15:29] <@Naphtha> Quickly.
  104. [15:29] * Candlelight_Sonata nods
  105. [15:29] <Strifer> Onwards and upwards! Woosh
  106. [15:29] <Candlelight_Sonata> I think we'll find Coupon there
  107. [15:29] <@Naphtha> Because if those supplies haven't been taken already, we can get them back. And if they have, then someone there is working with Coupon to take them.
  108. [15:29] <Calamine> Strifer, can Callie ride you? She's exhausted. lol
  109. [15:30] <Strifer> Strifer isnt much for being ridden, not with her metal armor. :P
  110. [15:33] <Candlelight_Sonata> tl Dr: back to the mill, find the meds, confront Coupon, try to not get hurt
  111. [15:34] <Strifer> Aw, maybe only a little hurt?
  112. [15:34] <Somber> I'm going to say Silver Broach provided an inventory.
  113. [15:34] <Candlelight_Sonata> ok, ok, a little hurt
  114. [15:34] <Vera> Somber, these mines: Are they proximity or pressure?
  115. [15:34] <Strifer> \o/
  116. [15:35] <Somber> They are hidden. Most mines are proximity tho.
  117. [15:35] <Vera> ech
  118. [15:38] <Vera> How you guys wanna play this? We can ask outright
  119. [15:38] <Vera> We can dance
  120. [15:39] <Strifer> We can dance if we want too, we can leave our friends behind
  121. [15:39] <Vera> i mean, dance around the issue
  122. [15:41] * Candlelight_Sonata does the attempt to dance around the issue dance, is shitty at dancy
  123. [15:41] <Vera> better than my plan
  124. [15:41] <Vera> Vera is not subterfugy
  125. [15:41] <Candlelight_Sonata> XD
  126. [15:41] * Naphtha has all the subtlety of a bag fo hammers. >.>
  127. [15:43] <Candlelight_Sonata> I like your subtlety
  128. [15:44] <Vera> I thought it wasn't potions, but important herbs and stuff
  129. [15:46] <Calamine> Perhaps her supplier was a triple cross? I would say that, but Callie passed out.
  130. [15:48] <Somber> Either Hoe is lying, or they were never on the train. If it is a lie, its a very stupid one to tell while still hanging around.
  131. [15:49] * Candlelight_Sonata wishes she had an empathy score
  132. [15:55] <Somber> Intelligence check pretty please.
  133. [15:55] <Vera> 1d10 INT 5
  134. [15:55] <@Bones> Vera, INT 5: 5 [1d10=5]
  135. [15:55] <Candlelight_Sonata> 1d10 Int 6
  136. [15:55] <@Bones> Candlelight_Sonata, Int 6: 5 [1d10=5]
  137. [15:55] <Candlelight_Sonata> yay, i'm slightly less than dumb!
  138. [15:56] <Harris> 1d10 INT 5
  139. [15:56] <@Bones> Harris, INT 5: 7 [1d10=7]
  140. [15:56] <Harris> Ehh
  141. [15:58] <@Naphtha> 1d10 Int 8
  142. [15:58] <@Bones> Naphtha, Int 8: 2 [1d10=2]
  143. [16:01] <Harris> Fuck my lags bad right now.
  144. [16:05] <Somber> So!
  145. [16:05] <Somber> Baronial troops looking for someone. What do you do?
  146. [16:05] <Vera> keep going?
  147. [16:05] * Strifer is not someone, we're safe!
  148. [16:05] <Somber> I need a reaction from each player. Keep going is perfectly fine and valid.
  149. [16:07] <@Naphtha> Waith, these are from the train depot we went past wehre Vera vouched for us?
  150. [16:08] <Somber> yup
  151. [16:08] <Somber> I need a reaction from calamine, harris, and Candle
  152. [16:10] <Somber> So... what do you do?
  153. [16:11] <Candlelight_Sonata> well, shit
  154. [16:11] <Vera> reported by coupon
  155. [16:11] <Vera> niiice
  156. [16:11] <Somber> :3 Maybe...
  157. [16:12] <Somber> Roll Speech, Harris.
  158. [16:13] <Harris> Oh this is going to be fun.
  159. [16:13] <Harris> 1d100 Speech 8 crit 9
  160. [16:13] <@Bones> Harris, Speech 8 crit 9: 10 [1d100=10]
  161. [16:13] <Harris> Oh so close.
  162. [16:13] <Strifer> omg
  163. [16:13] <Vera> oh my fscking god
  164. [16:16] <Somber> So all of you get a -10 rep with merchants.
  165. [16:16] * Harris nods
  166. [16:17] <Strifer> Back to 0, yay
  167. [16:17] <Candlelight_Sonata> oh dear...
  168. [16:17] <Candlelight_Sonata> welp...
  169. [16:18] <Somber> perhaps ask Harris?
  170. [16:21] * Vera is suddenly glad she didn't buy anything
  171. [16:21] * Candlelight_Sonata is glad, too
  172. [16:22] <Calamine> BRB. Bathroom
  173. [16:23] <Vera> Wow, this pegasus is turning out a lot more mercenary than I thought she was going to be. Fun though!
  174. [16:24] <Candlelight_Sonata> I think I just said a dumb
  175. [16:25] <Vera> brb
  176. [16:27] <Calamine> Back
  177. [16:29] <Vera> back
  178. [16:29] <Harris> WB the both of you
  179. [16:31] <Somber> Anyone else trotting up with Vera?
  180. [16:31] * Vera would like to make a speech roll if that would help, pretty please.
  181. [16:32] <Somber> Sure. Unknown penalty.
  182. [16:32] <Harris> I'll just sneak back here in the brush
  183. [16:32] <Somber> roll sneak
  184. [16:32] <Candlelight_Sonata> I'll sneak, too
  185. [16:32] <Candlelight_Sonata> 1d100 Sneak 40
  186. [16:32] <@Bones> Candlelight_Sonata, Sneak 40: 8 [1d100=8]
  187. [16:32] <Strifer> Woah
  188. [16:32] <Candlelight_Sonata> ack... 1 off from a crit
  189. [16:33] <Strifer> You succeded with a roll?
  190. [16:33] <Harris> 1d100 Sneak 50
  191. [16:33] <@Bones> Harris, Sneak 50: 29 [1d100=29]
  192. [16:33] <Vera> 1d100 Vocabulation 40
  193. [16:33] <@Bones> Vera, Vocabulation 40: 65 [1d100=65]
  194. [16:33] <Vera> piffle
  195. [16:33] <Candlelight_Sonata> goddammit Strifer.
  196. [16:33] * Candlelight_Sonata nips at
  197. [16:33] <@Naphtha> 1d100 Sneak 13
  198. [16:33] <@Bones> Naphtha, Sneak 13: 40 [1d100=40]
  199. [16:34] <Somber> Okay. First set.
  200. [16:34] * Strifer nosenoms: http://picsthatdontsuck.com/img/wolf-nom-nose.jpeg
  201. [16:34] <Somber> 4#1d100 on vera
  202. [16:34] <@Bones> Somber, on vera: 31 [1d100=31], 85 [1d100=85], 81 [1d100=81], 77 [1d100=77]
  203. [16:34] <Somber> One hit.
  204. [16:34] <Somber> 1d10+25
  205. [16:34] <@Bones> Somber, 1d10+25: 32 [1d10=7]
  206. [16:34] * Harris blinks
  207. [16:35] <Somber> Take 32 damage Vera before DT.
  208. [16:35] <Strifer> I guess they opened fire
  209. [16:35] <Vera> that's not nice
  210. [16:35] <Somber> 3d100 on Strifer
  211. [16:35] <@Bones> Somber, on Strifer: 193 [3d100=58,70,65]
  212. [16:35] <Strifer> ...
  213. [16:35] <Strifer> ouch?
  214. [16:35] <Somber> One hit.
  215. [16:35] <Strifer> Oh, i thought it was dmg
  216. [16:36] <Somber> 2d10+10+12
  217. [16:36] <@Bones> Somber, 2d10+10+12: 29 [2d10=1,6]
  218. [16:36] <Somber> 29 Strifer
  219. [16:36] <Strifer> Aight
  220. [16:37] <Somber> 5#1d100 on Candlelight
  221. [16:37] <@Bones> Somber, on Candlelight: 74 [1d100=74], 71 [1d100=71], 90 [1d100=90], 63 [1d100=63], 2 [1d100=2]
  222. [16:37] <Somber> One crit.
  223. [16:37] <Vera> ouch
  224. [16:37] <Somber> 2d10+24
  225. [16:37] <@Bones> Somber, 2d10+24: 40 [2d10=9,7]
  226. [16:37] <Somber> 40 damage sonata.
  227. [16:37] <Candlelight_Sonata> oww
  228. [16:37] <@Naphtha> how many shots do these guys get? o.o
  229. [16:37] <@Naphtha> Also I'm pretty sure Sonata is hiding pretty successfully.
  230. [16:38] <@Naphtha> I'm the one who's got sucky hiding skill.
  231. [16:38] <Harris> Ok how are Candlelight_Sonata and I will guess me are under attack here?
  232. [16:38] <Vera> automatic rifles, Naphtha. It's the point.
  233. [16:38] <Somber> AP15 for a service rifle.
  234. [16:38] <Candlelight_Sonata> I think that they just sprayed in my direction, and I missed out
  235. [16:38] <Somber> Okay. Roll intiative.
  236. [16:38] <Candlelight_Sonata> 1d10+10
  237. [16:38] <Strifer> Oh, machete eh?
  238. [16:38] <@Bones> Candlelight_Sonata, 1d10+10: 15 [1d10=5]
  239. [16:39] <Strifer> Well atleast they're close then
  240. [16:39] <Strifer> 1d10+6
  241. [16:39] <@Bones> Strifer, 1d10+6: 15 [1d10=9]
  242. [16:39] <Harris> 1d10+7
  243. [16:39] <@Bones> Harris, 1d10+7: 12 [1d10=5]
  244. [16:39] <Somber> yup. You're in melee with one of them.
  245. [16:40] <Candlelight_Sonata> need Naphtha and Callie
  246. [16:40] <Candlelight_Sonata> and Vera
  247. [16:40] <Vera> 1d10+7
  248. [16:40] <@Bones> Vera, 1d10+7: 13 [1d10=6]
  249. [16:41] <@Naphtha> 1d10+6
  250. [16:41] <@Bones> Naphtha, 1d10+6: 14 [1d10=8]
  251. [16:41] <Vera> Naphtha, are there penalties to hit flying characters with weapons?
  252. [16:41] <Somber> 1d10_5
  253. [16:41] <@Bones> Somber, 1d10_5: 15 [1d10=10]
  254. [16:41] <Vera> shooty weapons?
  255. [16:41] <Candlelight_Sonata> ok, I'm going to use combat coordinator to draw Vera and Harris up to my initative
  256. [16:42] <Somber> Not with shooty weapons I don't think.
  257. [16:42] <Strifer> So, everyone but Napth is on 15.
  258. [16:42] <Vera> alright then
  259. [16:42] <Somber> Mkay. I'll just fudge and say you all go first.
  260. [16:42] <Somber> So Candlelight!
  261. [16:42] <Somber> You first.
  262. [16:43] <Candlelight_Sonata> um, targetting the Zebra shooter on the roof
  263. [16:43] <Candlelight_Sonata> 3#1d100 Firearms 60
  264. [16:43] <@Bones> Candlelight_Sonata, Firearms 60: 31 [1d100=31], 12 [1d100=12], 57 [1d100=57]
  265. [16:44] <Strifer> !
  266. [16:44] <Strifer> Nice
  267. [16:44] <Somber> His DT is 10.
  268. [16:44] <Candlelight_Sonata> 2#1d10+15
  269. [16:44] <@Bones> Candlelight_Sonata, 2#1d10+15: 19 [1d10=4], 22 [1d10=7]
  270. [16:45] <Somber> Z: -21, Pistol: -0, Machette: -0.
  271. [16:45] <Somber> kk. Strifer.
  272. [16:46] <Strifer> Oookay
  273. [16:46] <Strifer> 4#1d100 TN 55
  274. [16:46] <@Bones> Strifer, TN 55: 55 [1d100=55], 64 [1d100=64], 78 [1d100=78], 83 [1d100=83]
  275. [16:46] <Strifer> Really
  276. [16:46] <Strifer> Okay
  277. [16:46] <Strifer> One hit. xD
  278. [16:47] <Somber> yup
  279. [16:47] <Candlelight_Sonata> this one's kinda dodgey
  280. [16:47] <Somber> DT: 5.
  281. [16:47] <Strifer> 1d10+24
  282. [16:47] <@Bones> Strifer, 1d10+24: 27 [1d10=3]
  283. [16:47] <Strifer> Worst, but aight then.
  284. [16:48] <Somber> Z:-21, P: 0, M: -22
  285. [16:48] <Somber> Vera
  286. [16:48] * Vera types
  287. [16:49] <Calamine> 1d10+4
  288. [16:49] <@Bones> Calamine, 1d10+4: 13 [1d10=9]
  289. [16:49] <Calamine> Forgot to roll Initiative.
  290. [16:50] <Vera> dammit dammit dammit
  291. [16:50] <Vera> forgot to write something dwon
  292. [16:50] <Calamine> Sorry I'm so distracted. My dad keeps calling me.
  293. [16:50] <Strifer> brb bio
  294. [16:52] <Somber> You are at short range with Pistol.
  295. [16:52] <Somber> Machette is engaged with Strifer in melee.
  296. [16:52] <Vera> 1d100 firearms 36
  297. [16:52] <@Bones> Vera, firearms 36: 21 [1d100=21]
  298. [16:52] <Vera> 1d100 firearms 36
  299. [16:52] <@Bones> Vera, firearms 36: 93 [1d100=93]
  300. [16:52] <Vera> 2d10+30
  301. [16:52] <@Bones> Vera, 2d10+30: 47 [2d10=8,9]
  302. [16:53] <Strifer> Imma shove that machete up its ass.
  303. [16:53] <Somber> Z-21: P-37 :M-22
  304. [16:53] <Somber> Harris
  305. [16:53] <Vera> Oh my gosh this is so much fun
  306. [16:54] <Somber> Um... thanks?
  307. [16:54] <Vera> I'm sticking stuff in my mouth and saying things out loud to accurately reproduce what a pony with a mouth full of gun sounds like.
  308. [16:54] <Strifer> lol!
  309. [16:54] <Strifer> The immersion!
  310. [16:54] <Candlelight_Sonata> XD
  311. [16:55] <Harris> Well I'll take three shot at the Zebra with the rifle, from the cover of the jungle
  312. [16:55] <Candlelight_Sonata> Vera, I'm glad I'm not the only one who's done that
  313. [16:55] <Candlelight_Sonata> XD
  314. [16:55] <Vera> Itsh akshually more fun 'en it soundsh!
  315. [16:55] <Somber> KK. +20 to your first shot harris
  316. [16:56] <Harris> Well its silenced
  317. [16:56] <Harris> and I'm sneaking
  318. [16:58] <Calamine> I'm going to use magical bandages on Sona on my turn. Let me know when that is.
  319. [16:58] <Somber> So +20 to your first shot.
  320. [16:59] * Harris sighs
  321. [17:00] <Somber> actually, all these guys are alarmed so there's no really sniping chance atm. But it'll be harder to return fire.
  322. [17:00] <Vera> He can stay snuck if he makes his sneak rolls after each shot though
  323. [17:00] <Somber> So roll your shots.
  324. [17:00] <Vera> And continue to have bonuses to critical chances
  325. [17:00] <Harris> Is that with the regular bonus for Sneaking?
  326. [17:01] <Somber> These guys are moving and being shot at.
  327. [17:01] * Harris shrugs
  328. [17:01] <Somber> It's impossible for him to get a bonus right now.
  329. [17:01] <Harris> 1d100 45+20
  330. [17:01] <@Bones> Harris, 45+20: 95 [1d100=95]
  331. [17:01] <Harris> 2d100 45
  332. [17:01] <@Bones> Harris, 45: 51 [2d100=29,22]
  333. [17:02] <Somber> mkay, so 2 hits?
  334. [17:03] <Harris> And no thats not a critfail. so two hit, and they would be crits by the sneaking rules.
  335. [17:03] <Somber> no, you can't snipe them right now. they're moving way too much for that. So roll damage as normal.
  336. [17:03] <Somber> Then roll sneak to remain hidden.
  337. [17:04] <Harris> 2#1d10+22
  338. [17:04] <@Bones> Harris, 2#1d10+22: 30 [1d10=8], 24 [1d10=2]
  339. [17:04] <Harris> 54
  340. [17:04] <Harris> 54-20
  341. [17:04] <Harris> 34
  342. [17:05] <Somber> kk
  343. [17:05] <Somber> Calamine?
  344. [17:05] <Harris> 1d100 50
  345. [17:05] <@Bones> Harris, 50: 96 [1d100=96]
  346. [17:05] <Somber> Ack!
  347. [17:05] <Harris> Well i'm not sneaking any more.
  348. [17:06] <Harris> What I crit fail on a 98.
  349. [17:06] <Calamine> Bandaging up Sona
  350. [17:06] <Somber> Oh. Well not tumbling but not out of sight.
  351. [17:07] <Somber> Roll your healing.
  352. [17:07] <Candlelight_Sonata> thank you Callie
  353. [17:08] <Calamine> Using potions and magical bandages don't require a check. It's a roll based on the medicine plus your Medicine skill divided by something
  354. [17:08] <Somber> I dunno.
  355. [17:08] <Calamine> Since I have 50 Medicine, I roll 5d10+20
  356. [17:08] <Vera> If you have sufficient medicine skill, you can make a medicine check for other effects under certain circumstances.
  357. [17:09] <Calamine> But I'm just healing.
  358. [17:09] <Calamine> so...
  359. [17:09] <Calamine> 5d10+20
  360. [17:09] <@Bones> Calamine, 5d10+20: 39 [5d10=4,1,6,3,5]
  361. [17:09] <Calamine> You get 8 HP a turn for 5 turns, Candlelight_Sonata
  362. [17:10] <Somber> kk, starting right now.
  363. [17:10] <Candlelight_Sonata> ok!
  364. [17:10] <Somber> And Naph!
  365. [17:10] <Somber> What would Naphtha like to do?
  366. [17:10] <@Naphtha> Um.
  367. [17:10] <@Naphtha> Cry? >.>
  368. [17:10] <Candlelight_Sonata> :<
  369. [17:10] * Candlelight_Sonata hugs Naphtha
  370. [17:10] <Vera> Be fire! Be death!
  371. [17:11] * Candlelight_Sonata uses comfort, blows all her APs
  372. [17:11] * Naphtha is going to be somewhere else.
  373. [17:11] <Strifer> http://atryl.deviantart.com/art/Bandages-387324246 Use them bandages!
  374. [17:11] <Strifer> <.<
  375. [17:11] <Strifer> >.>
  376. [17:11] <Somber> kk!
  377. [17:11] <Somber> Rifle first.
  378. [17:12] <Somber> 4#1d100 on Candlelight
  379. [17:12] <@Bones> Somber, on Candlelight: 100 [1d100=100], 24 [1d100=24], 60 [1d100=60], 25 [1d100=25]
  380. [17:12] <Strifer> :D
  381. [17:12] <Strifer> A jam!
  382. [17:12] <Strifer> Surely
  383. [17:12] <Somber> Eh tu bones?
  384. [17:12] <Somber> What's the AP to clear a jam?
  385. [17:12] <Harris> 25
  386. [17:13] <Calamine> Damn it Strifer!
  387. [17:13] <Vera> lucky lucky
  388. [17:13] <@Naphtha> 1d100 35+25
  389. [17:13] <@Bones> Naphtha, 35+25: 2 [1d100=2]
  390. [17:13] <Somber> kk so he has 35 left.
  391. [17:13] <Somber> #2d100
  392. [17:13] <@Bones> Somber, #2d100: 75 [2d100=33,42]
  393. [17:13] <Calamine> Naphtha: Crit!
  394. [17:13] <Somber> 2#1d100
  395. [17:13] <@Bones> Somber, 2#1d100: 62 [1d100=62], 93 [1d100=93]
  396. [17:13] <Somber> nvm. lag spike.
  397. [17:14] <Somber> 2 hits on candle
  398. [17:14] <Candlelight_Sonata> oww
  399. [17:14] <Somber> 2#1d10+12
  400. [17:14] <@Bones> Somber, 2#1d10+12: 20 [1d10=8], 16 [1d10=4]
  401. [17:14] <Somber> Subtact your DT accordingly.
  402. [17:15] <Somber> Machette attempts a CHOP on strifer's right leg.
  403. [17:15] <Strifer> Chopy chop
  404. [17:15] <Somber> 1d100
  405. [17:15] <@Bones> Somber, 1d100: 87 [1d100=87]
  406. [17:15] <Somber> Misses one reg melee
  407. [17:15] <Somber> 1d100
  408. [17:15] <@Bones> Somber, 1d100: 41 [1d100=41]
  409. [17:15] <Candlelight_Sonata> my face
  410. [17:15] <Somber> Hot
  411. [17:15] <Vera> actually it costs 30 AP to clear a jam
  412. [17:15] <Candlelight_Sonata> it hurts
  413. [17:15] <Strifer> No Striferkebab today
  414. [17:16] <Somber> 2d10+12+10
  415. [17:16] <@Bones> Somber, 2d10+12+10: 36 [2d10=7,7]
  416. [17:16] <Somber> 36 on strifer
  417. [17:16] <Somber> minus DT of course
  418. [17:16] <Somber> Revolver aims for 2 shots.
  419. [17:16] <Somber> 2#1d100
  420. [17:16] <@Bones> Somber, 2#1d100: 56 [1d100=56], 73 [1d100=73]
  421. [17:17] <Somber> Hit and miss on Vera
  422. [17:17] * Vera is spending her last 11 ap to dodge
  423. [17:17] <Vera> er, 165
  424. [17:17] <Vera> 16
  425. [17:17] <Somber> 1d10+25
  426. [17:17] <@Bones> Somber, 1d10+25: 31 [1d10=6]
  427. [17:17] <Vera> bleh
  428. [17:17] <Somber> 31 minus DT please.
  429. [17:17] <Vera> Oh, that's only unarmed and melee... nvm then
  430. [17:18] <Somber> Okay!
  431. [17:18] <Somber> Candlelight_Sonata
  432. [17:18] <Calamine> How's everyone doing for HP?
  433. [17:18] <Candlelight_Sonata> a tidge above 50%
  434. [17:19] <Strifer> 70%
  435. [17:19] <Harris> I'm Grate
  436. [17:19] <Calamine> I can heal both of you in one turn, but I'd be open to attack.
  437. [17:19] <Somber> your shot Candle.
  438. [17:19] * Vera is at 60%
  439. [17:20] <Candlelight_Sonata> 1 aimed shot, one normal, reload
  440. [17:20] <Candlelight_Sonata> 1d100 Firearms 78
  441. [17:20] <@Bones> Candlelight_Sonata, Firearms 78: 73 [1d100=73]
  442. [17:20] <Candlelight_Sonata> 1d100 Firearms 60
  443. [17:20] <@Bones> Candlelight_Sonata, Firearms 60: 81 [1d100=81]
  444. [17:20] <Somber> blam
  445. [17:20] <Candlelight_Sonata> 1d10+15
  446. [17:20] <@Bones> Candlelight_Sonata, 1d10+15: 25 [1d10=10]
  447. [17:20] <Candlelight_Sonata> @.@
  448. [17:21] <Calamine> Nice!
  449. [17:21] <Somber> Strifer!
  450. [17:22] <Strifer> 4#1d100 TN 55
  451. [17:22] <@Bones> Strifer, TN 55: 44 [1d100=44], 57 [1d100=57], 44 [1d100=44], 60 [1d100=60]
  452. [17:22] <Somber> Better!
  453. [17:22] <Somber> DT 5
  454. [17:22] <Strifer> Two hits, getting there. :P
  455. [17:22] <Strifer> 2#1d10+24
  456. [17:22] <@Bones> Strifer, 2#1d10+24: 29 [1d10=5], 29 [1d10=5]
  457. [17:23] <Strifer> 48 after DT
  458. [17:23] <Somber> Vera
  459. [17:24] <Vera> 3#1d100 shooty shooty 36
  460. [17:24] <@Bones> Vera, shooty shooty 36: 28 [1d100=28], 23 [1d100=23], 82 [1d100=82]
  461. [17:24] <Vera> sehr gut
  462. [17:24] <Vera> 2#2d10+30
  463. [17:24] <@Bones> Vera, 2#2d10+30: 42 [2d10=10,2], 48 [2d10=9,9]
  464. [17:24] <Somber> DT 10
  465. [17:24] <Candlelight_Sonata> tres bien, Vera
  466. [17:25] <Vera> That's before DT
  467. [17:25] <Somber> yup
  468. [17:25] <Somber> Looks like pistol is going down first.
  469. [17:26] <Somber> Harris!
  470. [17:27] <Harris> So? What do we still have up, all three right?
  471. [17:27] <Somber> yup. rifle looks least hurt
  472. [17:27] <Vera> I'm not sure how to read this statement: "Shotgun Shell: remaining Target DT x 3". Does this mean if the shotgun blast doesn't deal more damage than the target has DT, damage is calculated by tripling the difference and applying it again to any damage that would get through? Because that makes no sense.
  473. [17:28] <Harris> Ok one aimed shot at the zebra and then the one fighting Strifer.
  474. [17:28] <Strifer> Dont hit my butt plz
  475. [17:28] <Strifer> its a glorious butt
  476. [17:28] <Harris> Vera that means the Target get it DTx3 for shotguns
  477. [17:29] <Harris> 1d100 Firearms 45+30 at a zebra
  478. [17:29] <@Bones> Harris, Firearms 45+30 at a zebra: 50 [1d100=50]
  479. [17:29] <Somber> OH!
  480. [17:29] <Vera> but then that means shotguns are USELESS if the target has any amount of DT over, well... Five? Six?
  481. [17:29] <Harris> 1d100 firearms at not Strifer's rear
  482. [17:29] <@Bones> Harris, firearms at not Strifer's rear: 28 [1d100=28]
  483. [17:30] <Strifer> my butt lives to fight another day
  484. [17:30] <Vera> Triple DT is a huge penalty.
  485. [17:30] <Harris> 1d10+22 at the zebra
  486. [17:30] <@Bones> Harris, at the zebra: 32 [1d10=10]
  487. [17:30] <Somber> Yeah but you get mega damage against low armored enemies and none against heavily armed enemies.
  488. [17:30] <Harris> so 22
  489. [17:31] <Harris> At the zebra
  490. [17:31] <Somber> kk.
  491. [17:31] <Candlelight_Sonata> yay! Strifer's butt is still shapey!
  492. [17:31] <Somber> yup.
  493. [17:31] <Candlelight_Sonata> shapely*
  494. [17:31] <Harris> 1d10+22 at the one with Strifer
  495. [17:31] <@Bones> Harris, at the one with Strifer: 32 [1d10=10]
  496. [17:31] <Strifer> Maximum dmg!
  497. [17:31] <Harris> That one's DT is 5 right?
  498. [17:31] <Strifer> Aye
  499. [17:32] <Harris> so 27
  500. [17:32] <Somber> yup
  501. [17:32] <Harris> and thats it for me
  502. [17:32] <Somber> So doing some maths, pistol is bloody but not near death. The other two are near to the end.
  503. [17:32] <Somber> Calamine!
  504. [17:32] <Somber> What would you like to do, hun?
  505. [17:32] * Vera is out of loaded shotgun shells tho
  506. [17:33] <Somber> reload?
  507. [17:33] <Vera> indeed!
  508. [17:33] <Calamine> Potion down Candle's throat, run over to Strifer and give her one too. Then use my last two AP for 1 point of dodge.
  509. [17:34] <Candlelight_Sonata> yay potions!
  510. [17:34] <Somber> 20+ med/10 +1d10
  511. [17:34] <Strifer> Nom!
  512. [17:34] <Harris> At this time we could get them to stop.
  513. [17:34] <Calamine> Yup
  514. [17:34] <Harris> Or just keep on killing them.....
  515. [17:34] <Vera> we could tell them to yield
  516. [17:35] <Somber> DEATH BEFORE DISHONOR!
  517. [17:35] <Candlelight_Sonata> I'm ok with that option
  518. [17:35] <Candlelight_Sonata> well... maybe. Strifer is a little pissed right now
  519. [17:35] <Calamine> 6d10+20
  520. [17:35] <@Bones> Calamine, 6d10+20: 58 [6d10=3,3,9,10,6,7]
  521. [17:35] <Calamine> 58 to Candlelight_Sonata
  522. [17:35] <Strifer> x.X
  523. [17:35] <Calamine> 6d10+20
  524. [17:35] <@Bones> Calamine, 6d10+20: 55 [6d10=6,5,8,7,4,5]
  525. [17:35] <Strifer> Oh, a heal
  526. [17:35] <Calamine> 55 to Strifer
  527. [17:35] <Candlelight_Sonata> that's full
  528. [17:35] <Candlelight_Sonata> thank you!
  529. [17:35] <Somber> Buh?
  530. [17:36] <Somber> was that a super reso potion?
  531. [17:36] <Candlelight_Sonata> no, I just have no HP
  532. [17:36] <Candlelight_Sonata> XD
  533. [17:36] <Somber> I meant what Calamine rolled
  534. [17:36] * Vera is gonna shout now
  535. [17:36] <Harris> Nope just a good MED skill.
  536. [17:37] <Calamine> No, that's just how good my MED is
  537. [17:37] <Harris> Heals 20 + (Medicine / 10, rounded down) d10
  538. [17:37] <Somber> OOOOOH.
  539. [17:37] * Somber failed at math.
  540. [17:37] <Somber> kk.
  541. [17:38] <Vera> 1d100 speechify 40
  542. [17:38] <@Bones> Vera, speechify 40: 55 [1d100=55]
  543. [17:38] <Calamine> Callie has high Medicine, Barter, and Survival. Awful at everything else but Speech
  544. [17:38] <Vera> damn, that's not a success without a bonus
  545. [17:38] <Vera> maybe Calamine should tell them to yield?
  546. [17:38] <Calamine> My speech is worse than yours, Vera
  547. [17:39] <Vera> wait
  548. [17:39] <Vera> didn't somepony have good speech?
  549. [17:39] <Vera> Sonata?
  550. [17:39] <Somber> 1d100
  551. [17:39] <@Bones> Somber, 1d100: 50 [1d100=50]
  552. [17:39] <Candlelight_Sonata> yes
  553. [17:39] <Somber> 1d10+25
  554. [17:39] <@Bones> Somber, 1d10+25: 31 [1d10=6]
  555. [17:39] <Candlelight_Sonata> but they ain't talking
  556. [17:39] <Somber> Take 31 Vera.
  557. [17:39] <Vera> ouch, that's starting to hurt
  558. [17:40] <Vera> 49/125
  559. [17:40] <Somber> 4#1d100
  560. [17:40] <@Bones> Somber, 4#1d100: 76 [1d100=76], 74 [1d100=74], 76 [1d100=76], 16 [1d100=16]
  561. [17:40] <Somber> 1d10+12
  562. [17:40] <Vera> I want that revolver
  563. [17:40] <@Bones> Somber, 1d10+12: 22 [1d10=10]
  564. [17:40] <Somber> Take 22 Candle from riflepony.
  565. [17:40] <Strifer> the rolls really are on our side today..
  566. [17:40] <Somber> CHOP!
  567. [17:40] <Somber> 1d100
  568. [17:40] <Candlelight_Sonata> ok
  569. [17:40] <@Bones> Somber, 1d100: 98 [1d100=98]
  570. [17:40] <Strifer> !
  571. [17:40] <Strifer> No chop
  572. [17:40] <Strifer> Please drop the chop
  573. [17:41] <Somber> And the machette gets caught in Strifer's barding, snapping the tip off the weapon
  574. [17:41] <Somber> Regular hit.
  575. [17:41] <Somber> 1d100
  576. [17:41] <@Bones> Somber, 1d100: 62 [1d100=62]
  577. [17:41] <Somber> And misses.
  578. [17:41] <Somber> OKAY!
  579. [17:41] <Somber> Now that it is your TURN.
  580. [17:42] <Somber> People can spend 15 AP if they want to try and speachify.
  581. [17:42] * Harris now miss's Lazer for all the speeching she could pull
  582. [17:43] <Somber> Candlelight
  583. [17:43] <Calamine> I guess Calamine will when it's her turn.
  584. [17:43] <Candlelight_Sonata> shooty shoot
  585. [17:43] <Somber> bang bang.
  586. [17:43] <Candlelight_Sonata> 3#1d100 Firearms 60
  587. [17:43] <@Bones> Candlelight_Sonata, Firearms 60: 91 [1d100=91], 24 [1d100=24], 46 [1d100=46]
  588. [17:43] * Vera will have considered her 15 ap spent already
  589. [17:44] <Candlelight_Sonata> 2 hits?
  590. [17:44] <Somber> yup
  591. [17:44] <Candlelight_Sonata> 2#1d10+15
  592. [17:44] <@Bones> Candlelight_Sonata, 2#1d10+15: 24 [1d10=9], 20 [1d10=5]
  593. [17:44] <Vera> ...that statement is a shambles. Vera spent her 15 AP already doing that, so she's just going to reload now.
  594. [17:44] <Somber> Strifer!
  595. [17:46] <Strifer> 2#1d100 TN 70
  596. [17:46] <@Bones> Strifer, TN 70: 12 [1d100=12], 45 [1d100=45]
  597. [17:46] <Strifer> 2#1d10+24
  598. [17:46] <@Bones> Strifer, 2#1d10+24: 27 [1d10=3], 28 [1d10=4]
  599. [17:47] <Somber> Vera!
  600. [17:47] <Vera> calculating stuff
  601. [17:49] <Vera> 1d100-16 blastify 36
  602. [17:49] <@Bones> Vera, blastify 36: 77 [1d100=93]
  603. [17:49] <Vera> bleh
  604. [17:49] <Somber> Harris!
  605. [17:49] <Harris> Kk
  606. [17:49] <Somber> Rifle and pistol are still up
  607. [17:50] <Harris> So 15 ap to try and talk to them.
  608. [17:50] <Harris> ?*
  609. [17:50] <Vera> yeah
  610. [17:50] <Somber> well you're too far to try and talk to them
  611. [17:51] <Candlelight_Sonata> they're kind of almost dead
  612. [17:51] <Somber> You're at medium range. You'd be trying to bellow at them to give up.
  613. [17:51] <Strifer> They wont survive
  614. [17:52] <Harris> Oh, ok. Relaod and take a shot at each. Well at lest I gave it a try.....
  615. [17:52] <Harris> 1d100 Firearms at the zebra
  616. [17:52] <@Bones> Harris, Firearms at the zebra: 78 [1d100=78]
  617. [17:52] <Harris> Ok miss
  618. [17:52] <Somber> One more shot?
  619. [17:53] <Harris> 1d100 at zebra out of desperation 45
  620. [17:53] <@Bones> Harris, at zebra out of desperation 45: 75 [1d100=75]
  621. [17:53] <Harris> Nope.
  622. [17:54] <Somber> kk. Calamine
  623. [17:54] <Harris> Well this is going to SUCK.
  624. [17:54] * Vera hears Area51 announcer voice shout at Harris. "Reload!"
  625. [17:55] <Vera> It's easy, just shoot off the screen.
  626. [17:55] <Calamine> Doing it mostly for flavor of her character, but Calamine's going to try Speech to reason with them too.
  627. [17:55] <Somber> Roll Speechifying Calamine.
  628. [17:55] <Calamine> 1d100 Speech 28
  629. [17:55] <@Bones> Calamine, Speech 28: 11 [1d100=11]
  630. [17:55] <Vera> finally
  631. [17:55] <Calamine> Dang.
  632. [17:57] <Somber> Okies. Fight's over.
  633. [17:57] <Somber> 2d10+50
  634. [17:57] <@Bones> Somber, 2d10+50: 65 [2d10=8,7]
  635. [17:57] <Somber> Calamine just saved you from that much damage
  636. [17:58] <Candlelight_Sonata> oww
  637. [17:58] <Calamine> Who's really hurt?
  638. [17:58] <Somber> Though I think I should do explosives like healing potions. like 15+1d10 per 10pts in the skill.
  639. [17:59] <Somber> Cause otherwise they're really OP and messy.
  640. [17:59] <Vera> vera is at 49/125
  641. [17:59] <Somber> So that actually would be 4d10+15
  642. [17:59] <Somber> 4d10+15
  643. [17:59] <@Bones> Somber, 4d10+15: 32 [4d10=3,10,2,2]
  644. [17:59] <Calamine> Healing potion for Vera.
  645. [17:59] <Calamine> 5d10+20
  646. [17:59] <@Bones> Calamine, 5d10+20: 49 [5d10=8,2,2,10,7]
  647. [17:59] <Calamine> 49 Vera
  648. [18:00] <Somber> BTW
  649. [18:00] <Somber> is everyone done shooting?
  650. [18:00] <Vera> vera is
  651. [18:00] <Calamine> I hope so
  652. [18:00] <Harris> Why yes... I think so.
  653. [18:01] <Somber> kk cause Rifle was out of ammo and was going to switch to his frag grenade.
  654. [18:01] <Vera> eek
  655. [18:01] <Candlelight_Sonata> yikes
  656. [18:01] <Calamine> Thank you Bones. I only have 2 potions left.
  657. [18:02] <Vera> Calamine, are you gonna do a pose for that healing potion?
  658. [18:02] <Calamine> I already did. I said I was rushing over to help the injured
  659. [18:02] <Vera> oh, right
  660. [18:03] <Harris> 1d100 Sneak 50
  661. [18:03] <@Bones> Harris, Sneak 50: 78 [1d100=78]
  662. [18:04] <Harris> oh well, still moving to the back of the place.
  663. [18:05] <Calamine> Callie would have no idea in character about Ghoulification except maybe stories about necromancy shamans? What should I roll, Somber?
  664. [18:05] * Strifer expects the door to be trapped
  665. [18:05] <Strifer> It always happens
  666. [18:05] <Somber> 4d10+35
  667. [18:05] <@Bones> Somber, 4d10+35: 50 [4d10=3,3,4,5]
  668. [18:05] <Strifer> Seee?
  669. [18:05] <Vera> Calamine is a doctor and radiation sickness is a common ailment in equestria
  670. [18:05] <Somber> 50 DTx3
  671. [18:05] <Calamine> She's not from Equestria, Vera
  672. [18:06] <Vera> Oh
  673. [18:06] <Strifer> 14 dmg
  674. [18:06] <Somber> Medicine
  675. [18:06] <Vera> Well, common ailment anywhere near superweapon strikes, anyways.
  676. [18:06] <Somber> Well, it was a single shotgun.
  677. [18:07] <Calamine> 1d100 Medicine 50
  678. [18:07] <@Bones> Calamine, Medicine 50: 35 [1d100=35]
  679. [18:07] <Calamine> And then I'm giving Strifer a potion.
  680. [18:07] <Calamine> 5d10+20
  681. [18:07] <@Bones> Calamine, 5d10+20: 52 [5d10=4,4,10,7,7]
  682. [18:08] <Harris> Ok well just a ooc thing we got Coupon back behind the place. But have fun with the boobytraped house.
  683. [18:09] <Vera> That's great OOC info Harris, but why not tell us In Character? We can't really use the info if our characters don't know it.
  684. [18:10] <Somber> shotgun traps ARE more annoying than deadly.
  685. [18:10] <Somber> ACTUALLY
  686. [18:10] <Somber> Strifer
  687. [18:10] <Strifer> Hi
  688. [18:10] <Somber> Are you wearing armor on your head?
  689. [18:10] <Harris> Well as y'll are inside and Naphtha and me are outside.
  690. [18:10] <Strifer> No.
  691. [18:10] <@Bones> Strifer, http://i.imgur.com/9ti3Y.gif
  692. [18:11] <Strifer> I derped that part
  693. [18:11] <Strifer> Bah
  694. [18:11] <Somber> Right. Then your head just took 50
  695. [18:11] <Somber> Which, I think, hurts.
  696. [18:11] <Strifer> Right.
  697. [18:11] <Strifer> In that case I will redact everything Ive doen inside the house. Because taht dosnt make any sense
  698. [18:12] <Somber> yeah. Sorry too.
  699. [18:12] <Strifer> In fact, I think my head is crippeled
  700. [18:12] <Strifer> Sec.
  701. [18:12] <Somber> sorry folks
  702. [18:13] <Candlelight_Sonata> oh, ok
  703. [18:13] <Candlelight_Sonata> oww
  704. [18:13] <Somber> Shotguns... brutal on anything unarmored.
  705. [18:13] <Somber> Annoying to anything that is.
  706. [18:14] <Vera> this is the point of spring guns
  707. [18:14] <Vera> to badly injure people who set them off
  708. [18:15] <Strifer> Strifer is a pro at walking into traps. She can handle this
  709. [18:16] <Calamine> Strifer: You gain the half of the HP restoration to the limb so you get back 26 HP to your head too.
  710. [18:16] <Calamine> Wasteland Surgeon!
  711. [18:16] <Somber> yup. nap time tho.
  712. [18:16] <Strifer> Sweet
  713. [18:16] <Somber> Now to naphtha and Coupon?
  714. [18:16] <Somber> Two more things left to do before quest is concluded.
  715. [18:17] <Vera> three things
  716. [18:17] <Strifer> Calamine! You can cary me!
  717. [18:17] <Vera> Loot the place, figure out what to do with Coupon, and return the stuff to the trader mare.,
  718. [18:17] <Calamine> Yeah, with my 3 STR...
  719. [18:18] <Strifer> You just need to power up for 3 episodes. Super Sayain Cala
  720. [18:19] <Strifer> http://fav.me/d7uj2wb :D
  721. [18:19] * Harris yays 'Boo'
  722. [18:20] <Candlelight_Sonata> Boo!
  723. [18:20] <Somber> You find the valuable goods. Essentially a few luxuries. Box of spark batteries. Things like that. Worth about 200 buttons to the right person. You also find the drugs in the silver case. Looting the farm house comes up with a half dozen 20 gauge shells, a medical box with 2 healing potions, and med X. In the kitchen are 6 bottles of pure water, 2
  724. [18:21] <Calamine> Yay! I'll take the meds!
  725. [18:21] <Somber> bottles of dirty water, and some dried fruit rations (6 days worth). There's 40 brass buttons and 20 bone buttons on Coupon. He has a silenced 22 pistol and 12 rounds.
  726. [18:21] <Calamine> The potions and the med x I mean
  727. [18:24] <Harris> 1d10 PER 10-6 'rolls eyes'
  728. [18:24] <@Bones> Harris, PER 10-6 'rolls eyes': 10 [1d10=10]
  729. [18:28] <Vera> "I bet that makes mister Gray here a 'professional' piece of scum." is totally what strifer would say if she were awake
  730. [18:28] <Vera> wait, the businessmare mentioned a professional?
  731. [18:28] <Somber> And he'd smile and tip his hat at Strifer.
  732. [18:29] <@Naphtha> She mentioned hiring a professional if we couldn't deal with the problem.
  733. [18:30] <Vera> ah, thank you
  734. [18:36] <Harris> 1d10 PER 10
  735. [18:36] <@Bones> Harris, PER 10: 8 [1d10=8]
  736. [18:38] <Vera> dang, I forgot all about that
  737. [18:44] <Somber> Oh, if it matters, Mr. Gray is damned hot. He has sex appeal for ponies interested in him.
  738. [18:46] <Candlelight_Sonata> XD
  739. [18:46] <Vera> Tch. I don't care what happens, so long as it upsets the balance of power.
  740. [18:48] <Candlelight_Sonata> I do care
  741. [18:49] <Candlelight_Sonata> I want to make sure this... gets to those who need it
  742. [18:49] <Somber> :D
  743. [18:49] <Somber> So.... ::sings:: DILEMMA!
  744. [18:56] <Calamine> 3d10
  745. [18:56] <@Bones> Calamine, 3d10: 20 [3d10=10,1,9]
  746. [18:56] <Calamine> Strifer gets back 20 HP, 10 to Head.
  747. [18:56] <Strifer> Awesome
  748. [18:56] <Somber> Technically the refugees ARE the baron's ponies.
  749. [18:56] <Somber> They're just up shit creek.
  750. [18:57] <Somber> With bad work deals with the Silvers.
  751. [18:57] <Vera> yep!
  752. [18:57] <Candlelight_Sonata> well... they want to be free of the Silvers
  753. [18:57] * Vera smiles
  754. [18:57] <Vera> This isn't the decision that /I/ would make, but it /is/ the decision /Vera/ would make.
  755. [18:57] <Somber> It's one thing for them to be 'free' but they'll need some where to work and live. That's what Gray is offering to set up.
  756. [18:57] <Calamine> 1d100 MED 50
  757. [18:57] <@Bones> Calamine, MED 50: 62 [1d100=62]
  758. [18:57] <Candlelight_Sonata> that's waht I want
  759. [18:57] <Somber> Cover their debts AND get them a new place to live.
  760. [19:02] <Candlelight_Sonata> ^
  761. [19:02] <Vera> OR
  762. [19:02] <Vera> Save their butts by making them Barony citizens AND get lots of cash!
  763. [19:02] <Somber> Or take it back to the silvers and work out a deal with them.
  764. [19:02] <Somber> They are baronial citizens.
  765. [19:03] <Somber> You don't know how much their debt is.
  766. [19:03] <Candlelight_Sonata> I don't see that working out so great.
  767. [19:03] <Somber> Or how to get them squared away with a new place to live.
  768. [19:03] <Candlelight_Sonata> especially not with how the Silvers operate
  769. [19:03] <Candlelight_Sonata> I'd rather try to get them a new place
  770. [19:03] <Somber> What? Broach was fair... calm and cool too... till some one started doing something.
  771. [19:04] <Candlelight_Sonata> Silver had an ice spirit bonded with her
  772. [19:04] <Vera> You better make a damn good barter roll, Harris
  773. [19:04] <Vera> Gray's not the kind of pony you haggle with
  774. [19:04] <Calamine> Yeah. And I thought it was what made her such a bitch.
  775. [19:04] <Calamine> I done goofed up.
  776. [19:04] <Somber> roll barter
  777. [19:04] <Somber> Harris
  778. [19:04] <Calamine> It was what made her less of a bitch lol
  779. [19:04] <Vera> She's not a bitch, Calamine. She's just business.
  780. [19:04] <Candlelight_Sonata> she's kind of a bitch
  781. [19:04] * Harris shrugs
  782. [19:04] <Vera> The frost spirit gave her a literal cool head for business.
  783. [19:04] <Harris> 1d100 13
  784. [19:04] <@Bones> Harris, 13: 92 [1d100=92]
  785. [19:05] <Vera> The fire spirit make her hotheaded
  786. [19:05] <Strifer> :/
  787. [19:05] <Candlelight_Sonata> oh god
  788. [19:05] <Calamine> Business that hurts people and deals in slavery in all but name.
  789. [19:05] <Vera> that's not a critfail, thankfully
  790. [19:05] <Vera> Hopefully he just turns down that offer
  791. [19:06] <Harris> NO but I shouldn't had to make a roll on something so small Vera.
  792. [19:06] <Vera> You just tried to get more out of the deal he offered us. That's haggling.
  793. [19:06] <Calamine> You tried to alter the deal, Harris. That's the basis of Barter.
  794. [19:08] <Harris> Not really. He can go way higher in the price, and what I offered was more then fare. But thanks.
  795. [19:08] <Candlelight_Sonata> who has the machete?
  796. [19:09] <Somber> Strifer
  797. [19:09] <Strifer> Hi
  798. [19:09] <Strifer> Its on the ground next to the machete pony, we pulled it out of my barding.
  799. [19:10] <Vera> Oh, that's where I'm drawing Vera's mercenary nature from. Fiona Glenanne.
  800. [19:13] <Vera> Oh, poor Vera promised she wouldn't be too focused on the money, but I think she's slipping.
  801. [19:13] <Vera> oh for fucks sake
  802. [19:15] * Naphtha facepalms.
  803. [19:16] * Vera is having flashbacks to another griffin of another game
  804. [19:17] <Vera> Can I roll firearms to identify that as a minigun?
  805. [19:18] <Vera> 1d100 shootybullets 36
  806. [19:18] <@Bones> Vera, shootybullets 36: 93 [1d100=93]
  807. [19:18] <Vera> feh
  808. [19:18] <Somber> you can if you have it tagged
  809. [19:19] <Vera> well, I do, but that's a fail anyways
  810. [19:21] <Harris> Ok so who's going to kill Coupon?
  811. [19:21] <Harris> Or have none of you thought a bout that.
  812. [19:21] <Vera> dammit Somber you stole my metaphor
  813. [19:22] * Vera has had altogether too much of players who needlessly fuck up the game for the rest of the players.
  814. [19:22] <Vera> Harris. Knock it off.
  815. [19:23] <@Naphtha> That's a problem to be dealt with after dealing with this problem.
  816. [19:27] <Vera> Hah, it's a chupacabra! With an automatic weapon!
  817. [19:28] <Somber> one sec
  818. [19:28] <Somber> There might be some debate on whether or not harris hands it over.
  819. [19:28] <Vera> hands what over, the mine?
  820. [19:28] <Somber> the case
  821. [19:28] <Vera> Oy vey.
  822. [19:28] <Vera> Double oy vey.
  823. [19:29] * Candlelight_Sonata facehooves, swears in mandrin
  824. [19:29] * Candlelight_Sonata facehooves again
  825. [19:30] <Vera> Oh my gosh this is fun.
  826. [19:31] * Naphtha snugs Candlelight_Sonata.
  827. [19:32] <Harris> Did you check the PM Somber
  828. [19:36] <Vera> augh, I can't do anything with this
  829. [19:36] <Vera> why did you have to say it to everyone out loud?
  830. [19:36] <Vera> darnit, now I need to think of how she'd react
  831. [19:37] <Candlelight_Sonata> I hate to say this, but Sona's kinda distracted right now, so if anypony's going to do something rash, now would be the time
  832. [19:38] <Somber> if some one is going to kill him, kill him. if not, let's get back to town and finish up.
  833. [19:39] <Vera> well, vera can't do it /now/
  834. [19:40] * Strifer would just suggest hoofcuff him somewhere and leave, if people cant deside that is. But strifer has been out for most of it and dosnt really know whatsup.
  835. [19:40] <Strifer> Well, if Strifer was in full vigor she might just take care of the problem herself, but she aint
  836. [19:41] <Somber> SO!
  837. [19:41] <Somber> OOC.
  838. [19:41] <Somber> Make a decision
  839. [19:41] <Somber> Kill him, yes or no?
  840. [19:41] <Calamine> Can I see if calling a spirit of memories here is possible? That way we can remove his memories of the deal
  841. [19:41] <Somber> no calamine
  842. [19:42] <Candlelight_Sonata> let's just take him with us and turn him in
  843. [19:42] <Somber> Is that cool with folks?
  844. [19:42] <Vera> If Vera had her druthers, she'd do it.
  845. [19:42] <Candlelight_Sonata> I like Naphtha's plan. It has a potential to bite us in the ass, but I'm... somewhat ok with that
  846. [19:42] <Vera> Vera doesn't have her druthers though. Killing him now is the immediately safer option.
  847. [19:42] <Somber> Mkay.
  848. [19:43] <Vera> could bite us later though
  849. [19:43] * Naphtha has no strong opinion either way. Is just suggesting what Naphtha would. Honestly thinks it'd be better to deal with him permanently OOCly. He's clearly demonstrated he doesn't care about anyone but himself, and is perfectly willing to kill anyone who gets in his way and dispose of those used in his plans with lethal force.
  850. [19:44] <Candlelight_Sonata> I'm going to be impulsive and suddenly take a liking to Harris' plan
  851. [19:44] <Candlelight_Sonata> let the angry mares deal with him.
  852. [19:44] <Harris> I'll take him to the refugees. As the rest off you are not going to to do some thing.
  853. [19:45] <Strifer> And there we go with the conflicting stories again. xP
  854. [19:46] <Harris> Yes and more so... /).(\
  855. [19:47] <Somber> .....
  856. [19:47] <Somber> okay
  857. [19:47] <Somber> So.
  858. [19:47] <Somber> You ARE killing him.
  859. [19:47] <Somber> ?
  860. [19:47] <Strifer> No
  861. [19:47] <Candlelight_Sonata> no.
  862. [19:47] <Somber> //////
  863. [19:47] <@Bones> Candlelight_Sonata, http://i.imgur.com/XNFnM.gif
  864. [19:47] <Somber> You're taking him back so Hoe can kill him?
  865. [19:47] <Calamine> Wasn't he being taken to the mares, not town?
  866. [19:47] <@Naphtha> Harris wanted to take him tot he refugees and explain the way he planned to sell them up the river and let them decide what to do with him I think.
  867. [19:48] <Harris> Some thing like that.
  868. [19:48] <Somber> ....
  869. [19:48] <@Naphtha> I'm just as happy with the outcome posted already. So I have no strong opinion on it.
  870. [19:48] * Candlelight_Sonata is happy with that one as well
  871. [19:48] * Candlelight_Sonata had a response
  872. [19:48] <Strifer> Unless Harris just shoots him while none else is around and be doen with it :P
  873. [19:49] <Strifer> Either way, the rest of us go back to the hotel afaik.
  874. [19:49] <Strifer> Strifer needs bed.
  875. [19:49] <Harris> I had some thoughts. But a bullet was not high on th list.
  876. [19:49] <Strifer> This time without hoofcuffs and tutus
  877. [19:50] <Vera> I think we should put this session to bed as well.
  878. [19:50] * Candlelight_Sonata nods
  879. [19:52] <Somber> yup
  880. [19:52] <Somber> Gain one level.
  881. [19:53] <Somber> You suffer a -10 rep with shopkeepers for your unprofessionalism.
  882. [19:53] <Somber> You gain a +15 reputation with the people for the aid you gave to the workers.
  883. [19:54] <Vera> Gain one level is 3000 XP
  884. [19:54] <Vera> to level 4
  885. [19:54] <Strifer> Well, we havnt had any XP at all the last few sessions. so 3k xp sounds good to me
  886. [19:54] <Strifer> ;)
  887. [19:54] <Vera> Mmhmm.
  888. [19:54] <Somber> Sure. Why not.
  889. [19:54] <Strifer> And that puts us at 20 rep with commonfolk and -10 with island merchants
  890. [19:54] <Strifer> oh dear oh dear
  891. [19:55] <Vera> time to barter better then
  892. [19:55] <Somber> Interesting things don't happen till you're at +50 or -100
  893. [19:55] <Somber> -50
  894. [19:55] <Somber> And REALLY interesting things happen when you're at +100 or -100.
  895. [19:55] <Calamine> I'm at +25 with the commonfolk
  896. [19:56] <Somber> Well aren't you special! :P
  897. [19:56] <Strifer> Silliest Zebra
  898. [19:56] <Somber> When you get -50 is when people start moving against you.
  899. [19:56] <Somber> And at -100 is when the hit squads start to roll out.
  900. [19:57] * Naphtha takes Egghead, woo
  901. [19:57] <Somber> If you ever get to +200, you win.
  902. [19:57] <Calamine> So is that a rap or can I make the awkward and slightly comical comment I wanted Calamine to make to Candlelight_Sonata now that we're out of the fire.
  903. [19:57] <Candlelight_Sonata> please
  904. [19:57] <Candlelight_Sonata> please make the comment
  905. [19:57] <Candlelight_Sonata> XD
  906. [19:59] <Candlelight_Sonata> what problem?
  907. [19:59] <Candlelight_Sonata> oh wait
  908. [19:59] <Candlelight_Sonata> OH LUNA
  909. [19:59] <Candlelight_Sonata> @.@
  910. [20:00] <Somber> :D
  911. [20:00] <Calamine> LOL
  912. [20:00] <Somber> "So... sex?"
  913. [20:00] <@Naphtha> XD
  914. [20:01] <Strifer> u me, fuk fuk?
  915. [20:01] <Somber> Can't remember the kailey quote exactly...
  916. [20:01] <Calamine> Had to do it. Seabreeze has been teaching Calamine that sex can be a form of healing and stress relief.
  917. [20:01] <Candlelight_Sonata> "Do you mean to say... sex?" "I mean to say." "The hell with this, I'm going to live!"
  918. [20:01] * Vera goes afk
  919. [20:01] * Vera is now known as Scorch_Mechanic[A]
  920. [20:01] <Somber> Oh! +5 reputation with the syndicate
  921. [20:01] <Calamine> And that outburst that Candlelight_Sonata said.
  922. [20:02] <Candlelight_Sonata> XD
  923. [20:02] * Strifer still has the tutu and the suit, they're both in her saddlebags
  924. [20:02] * Somber is waiting for candle's reply
  925. [20:02] <Candlelight_Sonata> I did reply
  926. [20:03] <Candlelight_Sonata> I asked what she was getting at
  927. [20:03] <Candlelight_Sonata> XD
  928. [20:03] <Somber> kk. waiting for calamine's reply
  929. [20:04] <Somber> now for Sonata's...
  930. [20:04] <Calamine> How did y'all like that one? Lol
  931. [20:04] <Strifer> xD
  932. [20:05] <Candlelight_Sonata> XD
  933. [20:05] <Somber> :D
  934. [20:05] <Candlelight_Sonata> Somber, you think this is funny because you have seen me do precisely that
  935. [20:06] <Candlelight_Sonata> :P
  936. [20:06] <Calamine> Precisely what has Somber seen, lol?
  937. [20:06] <Somber> :D
  938. [20:06] <Calamine> Wait. I thought we were in Strifer's room?
  939. [20:07] <Harris> Cock block
  940. [20:07] <Calamine> We were just attending to her.
  941. [20:07] * Strifer is totaly asleep, yup
  942. [20:08] <Somber> I thought this was in the common room?
  943. [20:08] <Somber> Sorry, it'd be a walk in in that case
  944. [20:08] <Candlelight_Sonata> XD
  945. [20:08] <Calamine> Okay
  946. [20:09] <Strifer> Ill read the logs tomorow to see how this ends. Good night everyone. :D
  947. [20:09] * Candlelight_Sonata hugs Strifer
  948. [20:09] <Candlelight_Sonata> nini Strifer
  949. [20:10] <Harris> Night silly.
  950. [20:10] <Strifer> Maybe next time shell ever check the door for traps. ;)
  951. [20:10] * Strifer ([email protected]) Quit ( Quit: Why is the alphabet in that order? Is it because of that song? )
  952. [20:10] * Grim ([email protected]) has joined #FalloutEquestriaDice2
  953. [20:12] <Candlelight_Sonata> 1d100 Stealth 45
  954. [20:12] <@Bones> Candlelight_Sonata, Stealth 45: 65 [1d100=65]
  955. [20:12] <Calamine> ...
  956. [20:12] <Candlelight_Sonata> ...
  957. [20:12] <Calamine> Is it nighttime, Somber?
  958. [20:12] <Candlelight_Sonata> uh... hi
  959. [20:12] <Calamine> Because then she'd have a +20
  960. [20:13] <Calamine> Unless it's well lit, then not so much
  961. [20:13] <Calamine> BRB
  962. [20:15] <Harris> OHHHHH...
  963. [20:17] <Candlelight_Sonata> oh dear
  964. [20:18] <Harris> So no more plaing around with the spirits of Silver.
  965. [20:35] * Naphtha is reminded of arguments about the use of Unnatural Mental Influence.
  966. [20:41] * Somber turns up the drama knobs on EVERYTHING.
  967. [20:42] <Candlelight_Sonata> yus
  968. [20:45] <Calamine> Callie was serious contemplating the harpoon...
  969. [20:45] <Candlelight_Sonata> I'm... suddenly really glad I came along
  970. [20:48] * Naphtha is now known as Ilushia
  971. [20:51] <Scorch_Mechanic[A]> hmm, this is pretty awesome character building
  972. [20:51] * Scorch_Mechanic[A] is now known as Vera
  973. [20:54] <Vera> too bad Vera is out at the beach. It would be interesting to get her take on things.
  974. [20:55] <Harris> But there on the beach, matbe not where you are Vera.
  975. [20:55] <Harris> maybe*
  976. [20:56] <Vera> Mmm, yes. Vera is brooding, out there on the beach right now. Far removed from Calamine's conversation.
  977. [20:57] <Candlelight_Sonata> Vera might be sensitive to the... disturbance in the spirit realm? *doesn't know how shaman's work*
  978. [20:57] <Somber> She might. The spirit of the sea is pissy tonight, for sure.
  979. [20:58] * Ilushia yawns.
  980. [20:59] <Vera> Vera has the inborn talent of seeing and communicating directly with spirits. Because of this, she has a bit of a bonus when talking to them (speech and CHA bonuses), but that's all. Her ability to influence is limited to her ability to be convincing.
  981. [20:59] * Harris gives Ilushia a pillow
  982. [20:59] <Somber> yup. She's sensitive, not a shaman.
  983. [20:59] <Vera> I don't want to interrupt this if Calamine doesn't want me to though. Calamine?
  984. [21:02] <Calamine> I don't mean to be rude, but I'd rather you not. This is major for Callie.
  985. [21:02] <Vera> That's why I asked.
  986. [21:02] * Vera won't.
  987. [21:09] <@Ilushia> Wouldn't a soul sufficiently powerful to pull a spirit to it, or to generate its own spirit, tend to naturally re-create or re-attract a spirit if the current one was removed? I mean, they already did it once, and this doesn't seem to have diminished her as a person in any way.
  988. [21:09] <Vera> that's what I was just thinking, Ilushia
  989. [21:10] <Vera> If Vera were there, she'd point out that Silver Broach seems to be adept at unconscious spirit manipulation. There's a chance she'll turn out alright.
  990. [21:10] <Vera> What went wrong was that Callie replaced Broach's frost spirit with one of flame.
  991. [21:11] <@Ilushia> Also, I'd point out that 'natural' doesn't always mean 'right' or 'good' either. There's plenty of people who act on instict or nature that do horrible things to one another.
  992. [21:11] <Vera> If she'd... weakened it, perhaps this conversation would be less serious.
  993. [21:12] <Somber> What it would create would be a mottled and confused spirit.
  994. [21:13] <Somber> Because she's been changed by having her spirit forcefully altered.
  995. [21:13] <Vera> Hum.
  996. [21:13] <Somber> It could be a spirit even WORSE than the one that came before.
  997. [21:13] <Somber> A spirit of death may seem to be a bad thing, but a spirit of murder...
  998. [21:16] <Candlelight_Sonata> thtat would be bad
  999. [21:18] <Somber> Right. But there are some shamans who think that it's better to get rid of a bad death spirit than let a person have their soul defined by loss and endings.
  1000. [21:18] <Somber> need to walk panda real quick
  1001. [21:18] <Somber> She's getting that poopy whine.
  1002. [21:18] <Vera> ah, the kind that indicates poop-to-be
  1003. [21:19] * Vera ponders what Tsunami would say to Vera. Imagines it to be cautionary and severe for abetting Calamine's transgression.
  1004. [21:20] <Candlelight_Sonata> oh dear
  1005. [21:22] <Vera> well, she did
  1006. [21:22] <Vera> she lent calamine the lighter to do it with, and didn't stop her
  1007. [21:23] <Vera> Vera should have known better. She's a native and a spirit talker.
  1008. [21:24] <Calamine> You cut off at Proper pa- Candlelight_Sonata
  1009. [21:25] <Candlelight_Sonata> path*
  1010. [21:25] <Candlelight_Sonata> XD
  1011. [21:25] <Somber> back
  1012. [21:26] * Harris rolls around
  1013. [21:27] <Somber> Sorry harris
  1014. [21:27] <Harris> What for?
  1015. [21:28] <Somber> Vera is just a sensitive. She can offer bad advice, but she can't actually force a spirit to do things.
  1016. [21:28] <Somber> So... call it there?
  1017. [21:28] <Vera> We've been in bonus time for a while now, so yeah.
  1018. [21:29] <Calamine> Yeah. Sound good.
  1019. [21:30] * Harris nods
  1020. [21:30] <Somber> hope it was okay.
  1021. [21:30] <Somber> I can just imagine what strifer would say.
  1022. [21:31] * Somber shoves a spirit of kindness into Strifer.
  1023. [21:31] <Candlelight_Sonata> XD
  1024. [21:31] <Candlelight_Sonata> that... would be interesting
  1025. [21:32] <Vera> that's so soul shattering it might make her an NPC...
  1026. [21:33] <Somber> That's the danger. Imagine if a spirit of weakness was put in Twilight or fear in Rainbow Dash.
  1027. [21:33] <Candlelight_Sonata> it was ok, btw
  1028. [21:34] <Vera> I'm curious what exactly it was that Discord did when he discordified the Mane Six
  1029. [21:34] * Medi_Kit ([email protected]) has joined #FalloutEquestriaDice2
  1030. [21:34] <Somber> I like to imagine zecora was sent to Ponyville to keep dangerous shamans away from manipulating the mane six.
  1031. [21:34] <Somber> Something VERY similar.
  1032. [21:34] <Vera> That is an awesome headcanon and I approve completely.
  1033. [21:35] * Vera is now known as Scorch_Mechanic
  1034. [21:36] <Calamine> It was good. Not for my character, but good from a game perspective.
  1035. [21:36] * Harris is now known as Jackelmandingo
  1036. [21:36] * Candlelight_Sonata nodnods
  1037. [21:36] * Candlelight_Sonata snugs Calamine. "Well, you have friends to help your character through everything."
  1038. [21:36] * Candlelight_Sonata is now known as Heartshine
  1039. [21:37] * Scorch_Mechanic hugs Calamine too
  1040. [21:37] <Somber> ::nods::
  1041. [21:37] * Jackelmandingo hugs all
  1042. [21:37] <Somber> Okies.
  1043. [21:37] <Somber> Glad it was okay.
  1044. [21:38] <Jackelmandingo> No it was better then OK Somber.
  1045. [21:39] * Heartshine huggles Somber
  1046. [21:40] <Somber> okies
  1047. [21:41] <Somber> I'm gonna go take a shower than. I missed one this morning and I'm stanky.
  1048. [21:41] <Somber> ::Pulls Heartshine into shower::
  1049. [21:41] <Jackelmandingo> @.@
  1050. [21:41] <Heartshine> oh mai
  1051. [21:41] <Somber> Washy washy....
  1052. [21:41] * Heartshine is pulled into the shower, yay bubbles!
  1053. [21:42] * Somber ([email protected]) has left #FalloutEquestriaDice2
  1054. [21:43] * Ilushia ([email protected]) has left #FalloutEquestriaDice2
  1055. [21:43] * Heartshine ([email protected]) has left #FalloutEquestriaDice2
  1056. [21:44] * Calamine is now known as Aria
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