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cainstuhh

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Jun 15th, 2012
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  1. ------ Build started: Project: ZERO_CHECK, Configuration: Release Win32 ------
  2. ------ Build started: Project: revision.h, Configuration: Release Win32 ------
  3.  
  4. -- WARNING - Missing or outdated git - did you forget to install a recent version?
  5. -- WARNING - Observe that for revision hash/date to work you need at least version 1.7
  6. -- WARNING - Missing repository tags - you may need to pull tags with git fetch -t
  7. -- WARNING - Continuing anyway - note that the versionstring will be set to 0000-00-00 00:00:00 (Archived)
  8. ------ Build started: Project: scripts, Configuration: Release Win32 ------
  9. ItemE.cpp
  10. C:\Documents and Settings\Administrator\Desktop\Clone\TrinityCore\src\server\scripts\Custom\ItemE.cpp(3): fatal error C1083: Cannot open include file: 'precompiled.h': No such file or directory
  11. ------ Build started: Project: game, Configuration: Release Win32 ------
  12. ScriptLoader.cpp
  13. game.vcxproj -> C:\Documents and Settings\Administrator\Desktop\Here\src\server\game\Release\game.lib
  14. ------ Build started: Project: worldserver, Configuration: Release Win32 ------
  15. Creating library C:/Documents and Settings/Administrator/Desktop/Here/src/server/worldserver/Release/worldserver.lib and object C:/Documents and Settings/Administrator/Desktop/Here/src/server/worldserver/Release/worldserver.exp
  16. game.lib(ScriptLoader.obj) : error LNK2019: unresolved external symbol "void __cdecl AddSC_mob_ResetNPC(void)" (?AddSC_mob_ResetNPC@@YAXXZ) referenced in function "void __cdecl AddCustomScripts(void)" (?AddCustomScripts@@YAXXZ)
  17. C:\Documents and Settings\Administrator\Desktop\Here\bin\Release\worldserver.exe : fatal error LNK1120: 1 unresolved externals
  18. ------ Build started: Project: ALL_BUILD, Configuration: Release Win32 ------
  19. Build all projects
  20. ========== Build: 4 succeeded, 2 failed, 8 up-to-date, 0 skipped ==========
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