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  1. Java Version: 10600 (1.6.0_27)
  2. Loading lib files in /home/julian/enigma-dev/lateralgm.jar
  3. 01_move.lgl 02_main1.lgl 03_main2.lgl 04_control.lgl
  4. 05_score.lgl 06_extra.lgl 07_draw.lgl
  5. Calling `make eTCpath=""`
  6. > make -j 3 -C CompilerSource
  7. > make[1]: Entering directory `/home/julian/enigma-dev/CompilerSource'
  8. > make[1]: Nothing to be done for `all'.
  9. > make[1]: Leaving directory `/home/julian/enigma-dev/CompilerSource'
  10. 0
  11. Process terminated
  12. Initializing Enigma:
  13. Linking up to IDE
  14. Implementing JDI basics
  15. UnimplementedUnimplemented
  16.  
  17. Choosing language: C++
  18. Reading GCC builtins
  19. Read key `defines` as `cpp -dM -x c++ -E $blank`
  20. Parsed `cpp` `-dM -x c++ -E blank.txt`: redirect=yes
  21. TRUE
  22.  
  23.  
  24.  
  25.  
  26. *********** EXECUTE
  27. `/usr/bin/cpp`
  28. `-dM`
  29. `-x`
  30. `c++`
  31. `-E`
  32. `blank.txt`
  33.  
  34.  
  35.  
  36. Call succeeded
  37. Read key `searchdirs` as `gcc -E -x c++ -v $blank`
  38. Parsed `gcc` `-E -x c++ -v blank.txt`: redirect=yes
  39. TRUE
  40.  
  41.  
  42.  
  43.  
  44. *********** EXECUTE
  45. `/usr/bin/gcc`
  46. `-E`
  47. `-x`
  48. `c++`
  49. `-v`
  50. `blank.txt`
  51.  
  52.  
  53.  
  54. Call succeeded
  55. Searching for directories between "#include <...> search starts here:" and "End of search list."
  56. Toolchain returned 9 search directories:
  57. Creating parse context
  58. Parsing settings...
  59.  
  60.  
  61.  
  62.  
  63.  
  64. Could not open ENIGMAsystem/SHELL/Graphics_Systems/OpenGL1/Config/xlib.ey.
  65.  
  66.  
  67.  
  68.  
  69.  
  70. Could not open ENIGMAsystem/SHELL/Widget_Systems/None/Config/xlib.ey.
  71.  
  72.  
  73.  
  74.  
  75.  
  76. Could not open ENIGMAsystem/SHELL/Audio_Systems/OpenAL/Config/xlib.ey.
  77.  
  78.  
  79.  
  80.  
  81.  
  82. Could not open ENIGMAsystem/SHELL/Networking_Systems/None/Config/xlib.ey.
  83. TOINT: 0
  84. TOINT: 0
  85. TOINT: 0
  86. TOINT: 0
  87. TOINT: 0
  88. Setting up IDE editables...
  89. %e-yaml
  90. ---
  91. treat-literals-as: 0
  92. inherit-equivalence-from: 0
  93. scalar-precision: 0
  94. angular-unit: 0
  95. inherit-strings-from: 0
  96. inherit-negatives-as: 0
  97. inherit-escapes-from: 0
  98. inherit-objects: true
  99. inherit-increment-from: 0
  100.  
  101. target-networking: None
  102. target-audio: OpenAL
  103. target-windowing: xlib
  104. target-compiler: gcc
  105. target-graphics: OpenGL1
  106. target-widget: None
  107. target-collision: Precise
  108.  
  109. extensions: Universal_System/Extensions/Alarms,Universal_System/Extensions/Timelines,Universal_System/Extensions/Paths,Universal_System/Extensions/MotionPlanning,Universal_System/Extensions/DateTime,Universal_System/Extensions/ParticleSystems,Universal_System/Extensions/DataStructures
  110.  
  111. Creating swap.
  112. Dumping whiteSpace definitions...Opening ENIGMA for parse...
  113. Successfully loaded builtin variant type
  114. Successfully loaded builtin var type
  115. Successfully loaded builtin varargs type
  116. Successfully parsed ENIGMA's engine (712.74ms)
  117. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
  118. Creating dummy primitives for old ENIGMA
  119. Initializing EDL Parser...
  120. Grabbing locals...
  121. Finding parent...Found parent scope
  122. >> Checking ancestor object_collisions
  123. >> Checking ancestor object_transform
  124. >> Checking ancestor object_graphics
  125. >> Checking ancestor object_planar
  126. >> Checking ancestor object_basic
  127. time taken to load file: 455 ms
  128. Determining build target...
  129.  
  130.  
  131.  
  132.  
  133. Starting platform inspection
  134. - ENIGMAsystem/SHELL/Platforms/xlib/Info/About.ey: Opened.
  135. - ENIGMAsystem/SHELL/Platforms/Cocoa/Info/About.ey: Opened.
  136. - ENIGMAsystem/SHELL/Platforms/Android/Info/About.ey: Opened.
  137. - ENIGMAsystem/SHELL/Platforms/General/Info/About.ey: Failed!
  138. - ENIGMAsystem/SHELL/Platforms/Win32/Info/About.ey: Opened.
  139. - ENIGMAsystem/SHELL/Platforms/iPhone/Info/About.ey: Opened.
  140. Done.
  141. Parsing settings...
  142.  
  143.  
  144.  
  145.  
  146.  
  147. Could not open ENIGMAsystem/SHELL/Graphics_Systems/OpenGL1/Config/xlib.ey.
  148.  
  149.  
  150.  
  151.  
  152.  
  153. Could not open ENIGMAsystem/SHELL/Widget_Systems/None/Config/xlib.ey.
  154.  
  155.  
  156.  
  157.  
  158.  
  159. Could not open ENIGMAsystem/SHELL/Audio_Systems/OpenAL/Config/xlib.ey.
  160.  
  161.  
  162.  
  163.  
  164.  
  165. Could not open ENIGMAsystem/SHELL/Networking_Systems/None/Config/xlib.ey.
  166. TOINT: 0
  167. TOINT: 0
  168. TOINT: 0
  169. TOINT: 0
  170. TOINT: 0
  171. Setting up IDE editables...
  172. %e-yaml
  173. ---
  174. treat-literals-as: 0
  175. inherit-equivalence-from: 0
  176. scalar-precision: 0
  177. angular-unit: 0
  178. inherit-strings-from: 0
  179. inherit-negatives-as: 0
  180. inherit-escapes-from: 0
  181. inherit-objects: true
  182. inherit-increment-from: 0
  183.  
  184. target-networking: None
  185. target-audio: OpenAL
  186. target-windowing: xlib
  187. target-compiler: gcc
  188. target-graphics: OpenGL1
  189. target-widget: None
  190. target-collision: Precise
  191.  
  192. extensions: Universal_System/Extensions/Alarms,Universal_System/Extensions/Timelines,Universal_System/Extensions/Paths,Universal_System/Extensions/MotionPlanning,Universal_System/Extensions/DateTime,Universal_System/Extensions/ParticleSystems,Universal_System/Extensions/DataStructures
  193.  
  194. Creating swap.
  195. Dumping whiteSpace definitions...Opening ENIGMA for parse...
  196. Successfully loaded builtin variant type
  197. Successfully loaded builtin var type
  198. Successfully loaded builtin varargs type
  199. Successfully parsed ENIGMA's engine (647.571ms)
  200. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
  201. Creating dummy primitives for old ENIGMA
  202. Initializing EDL Parser...
  203. Grabbing locals...
  204. Finding parent...Found parent scope
  205. >> Checking ancestor object_collisions
  206. >> Checking ancestor object_transform
  207. >> Checking ancestor object_graphics
  208. >> Checking ancestor object_planar
  209. >> Checking ancestor object_basic
  210. Plugin: Delegating to ENIGMA (out of my hands now)
  211. Determining build target...
  212.  
  213.  
  214.  
  215.  
  216. Starting platform inspection
  217. - ENIGMAsystem/SHELL/Platforms/xlib/Info/About.ey: Opened.
  218. - ENIGMAsystem/SHELL/Platforms/Cocoa/Info/About.ey: Opened.
  219. - ENIGMAsystem/SHELL/Platforms/Android/Info/About.ey: Opened.
  220. - ENIGMAsystem/SHELL/Platforms/General/Info/About.ey: Failed!
  221. - ENIGMAsystem/SHELL/Platforms/Win32/Info/About.ey: Opened.
  222. - ENIGMAsystem/SHELL/Platforms/iPhone/Info/About.ey: Opened.
  223. Done.
  224. Initializing dialog boxes
  225. Initialized.
  226. Building for mode (0)
  227. Cleaning up from previous executions
  228. - Cleared parsed objects
  229. - Cleared room entries
  230. - Cleared shared locals list
  231. - Cleared event info
  232. Adding extension
  233. extension
  234. Universal_System/Extensions
  235. :
  236. Alarms
  237. Loading shared locals from extensions list
  238. Finding parent...Found parent scope
  239. >> Checking ancestor object_collisions
  240. >> Checking ancestor object_transform
  241. >> Checking ancestor object_graphics
  242. >> Checking ancestor object_planar
  243. >> Checking ancestor object_basic
  244. Location in memory of structure: 0x7f76bc0a5c00
  245. Copying resources:
  246. Copying sprite names [16]
  247. Name on this side: <ENIGMA Resources>
  248. Name on this side2: <ENIGMA Resources>
  249. Pointer on this side: 0x7f76f73930e0
  250. Address on this side: 0x7f76f73930e0
  251. Name on this side: <ENIGMA Resources>
  252. Name on this side2: <ENIGMA Resources>
  253. Pointer on this side: 0x7f76f73930e0
  254. Address on this side: 0x7f76f73930e0
  255. Name on this side: <ENIGMA Resources>
  256. Name on this side2: <ENIGMA Resources>
  257. Pointer on this side: 0x7f76f73930e0
  258. Address on this side: 0x7f76f73930e0
  259. Name on this side: <ENIGMA Resources>
  260. Name on this side2: <ENIGMA Resources>
  261. Pointer on this side: 0x7f76f73930e0
  262. Address on this side: 0x7f76f73930e0
  263. Name on this side: <ENIGMA Resources>
  264. Name on this side2: <ENIGMA Resources>
  265. Pointer on this side: 0x7f76f73930e0
  266. Address on this side: 0x7f76f73930e0
  267. Name on this side: <ENIGMA Resources>
  268. Name on this side2: <ENIGMA Resources>
  269. Pointer on this side: 0x7f76f73930e0
  270. Address on this side: 0x7f76f73930e0
  271. Name on this side: <ENIGMA Resources>
  272. Name on this side2: <ENIGMA Resources>
  273. Pointer on this side: 0x7f76f73930e0
  274. Address on this side: 0x7f76f73930e0
  275. Name on this side: <ENIGMA Resources>
  276. Name on this side2: <ENIGMA Resources>
  277. Pointer on this side: 0x7f76f73930e0
  278. Address on this side: 0x7f76f73930e0
  279. Name on this side: <ENIGMA Resources>
  280. Name on this side2: <ENIGMA Resources>
  281. Pointer on this side: 0x7f76f73930e0
  282. Address on this side: 0x7f76f73930e0
  283. Name on this side: <ENIGMA Resources>
  284. Name on this side2: <ENIGMA Resources>
  285. Pointer on this side: 0x7f76f73930e0
  286. Address on this side: 0x7f76f73930e0
  287. Name on this side: <ENIGMA Resources>
  288. Name on this side2: <ENIGMA Resources>
  289. Pointer on this side: 0x7f76f73930e0
  290. Address on this side: 0x7f76f73930e0
  291. Name on this side: <ENIGMA Resources>
  292. Name on this side2: <ENIGMA Resources>
  293. Pointer on this side: 0x7f76f73930e0
  294. Address on this side: 0x7f76f73930e0
  295. Name on this side: <ENIGMA Resources>
  296. Name on this side2: <ENIGMA Resources>
  297. Pointer on this side: 0x7f76f73930e0
  298. Address on this side: 0x7f76f73930e0
  299. Name on this side: <ENIGMA Resources>
  300. Name on this side2: <ENIGMA Resources>
  301. Pointer on this side: 0x7f76f73930e0
  302. Address on this side: 0x7f76f73930e0
  303. Name on this side: <ENIGMA Resources>
  304. Name on this side2: <ENIGMA Resources>
  305. Pointer on this side: 0x7f76f73930e0
  306. Address on this side: 0x7f76f73930e0
  307. Name on this side: <ENIGMA Resources>
  308. Name on this side2: <ENIGMA Resources>
  309. Pointer on this side: 0x7f76f73930e0
  310. Address on this side: 0x7f76f73930e0
  311. Copying sound names [2]
  312. Copying background names [2]
  313. Copying path names [0]
  314. Copying script names [0]
  315. Copying shader names [0]
  316. Copying font names [1]
  317. Copying timeline names [kidding, these are totally not implemented :P] [0]
  318. Copying object names [15]
  319. Copying room names [3]
  320. SYNTAX CHECKING AND PRIMARY PARSING:
  321. 0 Scripts:
  322. "Linking" scripts
  323. `Linking' 0 scripts in 0 passes...
  324. Completing script "Link"
  325. Done.
  326. 15 Objects:
  327. obj_h16: 12 events:
  328. Event[0]: Parsing 1 sub-events:
  329. Check `obj_h16::create...{ depth = - y - 24 ; image_single = 0 ; top = 16 ; image_speed = 0 ; Done. Parse...Second pass...done. collecting variables...
  330. Collecting some variables...
  331. Ignoring `depth' because it's a shared local.
  332. Ignoring `y' because it's a shared local.
  333. Adding `image_single' because that's just what I do.
  334. Adding `top' because that's just what I do.
  335. Ignoring `image_speed' because it's a shared local.
  336. done> Done.
  337. Event[3]: Parsing 1 sub-events:
  338. Check `obj_h16::step...{ if obj_mario . ; z >= top { solid = 0 ; return 0 ; } solid = 1 Done. Parse...Second pass...done. collecting variables...
  339. Collecting some variables...
  340. Ignoring `obj_mario' because it's a global.
  341. Ignoring `top' because it's already a local.
  342. Ignoring `solid' because it's a shared local.
  343. Ignoring `solid' because it's a shared local.
  344. done> Done.
  345. obj_mario: 12 events:
  346. Event[0]: Parsing 1 sub-events:
  347. Check `obj_mario::create...{ global . ; mariohp = 8 ; z = 0 ; zspeed = 0 ; zgravity = 0 ; landing = 0 ; dir = 0 ; spr = 0 ; instance_create ( x , y , obj_mariospr ) ; instance_create ( x , y , obj_shadow ) ; instance_create ( x , y , obj_landing ) ; instance_create ( x , y , obj_view ) Done. Parse...Second pass...done. collecting variables...
  348. Collecting some variables...
  349. Adding `z' because that's just what I do.
  350. Adding `zspeed' because that's just what I do.
  351. Adding `zgravity' because that's just what I do.
  352. Adding `landing' because that's just what I do.
  353. Adding `dir' because that's just what I do.
  354. Adding `spr' because that's just what I do.
  355. Calls script `instance_create'
  356. Ignoring `x' because it's a shared local.
  357. Ignoring `y' because it's a shared local.
  358. Ignoring `obj_mariospr' because it's a global.
  359. Calls script `instance_create'
  360. Ignoring `x' because it's a shared local.
  361. Ignoring `y' because it's a shared local.
  362. Ignoring `obj_shadow' because it's a global.
  363. Calls script `instance_create'
  364. Ignoring `x' because it's a shared local.
  365. Ignoring `y' because it's a shared local.
  366. Ignoring `obj_landing' because it's a global.
  367. Calls script `instance_create'
  368. Ignoring `x' because it's a shared local.
  369. Ignoring `y' because it's a shared local.
  370. Ignoring `obj_view' because it's a global.
  371. done> Done.
  372. Event[3]: Parsing 2 sub-events:
  373. Check `obj_mario::step...{ depth = - y - sprite_height - z * 0 . ; 5 ; spr += 0 . ; 5 ; if spr > 6 . ; 9 { spr = 0 ; } z += zspeed ; zspeed -= zgravity ; if z > landing { zgravity = 0 . ; 7 ; } if z < landing { z = landing ; zgravity = 0 ; } if z = landing { dbl = 1 ; } if keyboard_check ( vk_up ) and keyboard_check ( vk_left ) { dir = 3 ; vspeed = - 2 ; hspeed = - 4 ; return 0 ; ; } if keyboard_check ( vk_up ) and keyboard_check ( vk_right ) { dir = 5 ; vspeed = - 2 ; hspeed = 4 ; return 0 ; ; } if keyboard_check ( vk_down ) and keyboard_check ( vk_left ) { dir = 1 ; vspeed = 2 ; hspeed = - 4 ; return 0 ; ; } if keyboard_check ( vk_down ) and keyboard_check ( vk_right ) { dir = 7 ; vspeed = 2 ; hspeed = 4 ; return 0 ; ; } if keyboard_check ( vk_up ) { dir = 4 ; vspeed = - 2 ; hspeed = 0 ; return 0 ; ; } if keyboard_check ( vk_down ) { dir = 0 ; vspeed = 2 ; hspeed = 0 ; return 0 ; ; } if keyboard_check ( vk_left ) { dir = 2 ; hspeed = - 4 ; vspeed = 0 ; return 0 ; ; } if keyboard_check ( vk_right ) { dir = 6 ; hspeed = 4 ; vspeed = 0 ; return 0 ; ; } vspeed = 0 ; hspeed = 0 ; spr = 0 ; Done. Parse...Second pass...done. collecting variables...
  374. Collecting some variables...
  375. Ignoring `depth' because it's a shared local.
  376. Ignoring `y' because it's a shared local.
  377. Ignoring `sprite_height' because it's a shared local.
  378. Ignoring `z' because it's already a local.
  379. Ignoring `spr' because it's already a local.
  380. Ignoring `spr' because it's already a local.
  381. Ignoring `spr' because it's already a local.
  382. Ignoring `z' because it's already a local.
  383. Ignoring `zspeed' because it's already a local.
  384. Ignoring `zspeed' because it's already a local.
  385. Ignoring `zgravity' because it's already a local.
  386. Ignoring `z' because it's already a local.
  387. Ignoring `landing' because it's already a local.
  388. Ignoring `zgravity' because it's already a local.
  389. Ignoring `z' because it's already a local.
  390. Ignoring `landing' because it's already a local.
  391. Ignoring `z' because it's already a local.
  392. Ignoring `landing' because it's already a local.
  393. Ignoring `zgravity' because it's already a local.
  394. Ignoring `z' because it's already a local.
  395. Ignoring `landing' because it's already a local.
  396. Adding `dbl' because that's just what I do.
  397. Calls script `keyboard_check'
  398. Ignoring `vk_up' because it's a global.
  399. Calls script `keyboard_check'
  400. Ignoring `vk_left' because it's a global.
  401. Ignoring `dir' because it's already a local.
  402. Ignoring `vspeed' because it's a shared local.
  403. Ignoring `hspeed' because it's a shared local.
  404. Calls script `keyboard_check'
  405. Ignoring `vk_up' because it's a global.
  406. Calls script `keyboard_check'
  407. Ignoring `vk_right' because it's a global.
  408. Ignoring `dir' because it's already a local.
  409. Ignoring `vspeed' because it's a shared local.
  410. Ignoring `hspeed' because it's a shared local.
  411. Calls script `keyboard_check'
  412. Ignoring `vk_down' because it's a global.
  413. Calls script `keyboard_check'
  414. Ignoring `vk_left' because it's a global.
  415. Ignoring `dir' because it's already a local.
  416. Ignoring `vspeed' because it's a shared local.
  417. Ignoring `hspeed' because it's a shared local.
  418. Calls script `keyboard_check'
  419. Ignoring `vk_down' because it's a global.
  420. Calls script `keyboard_check'
  421. Ignoring `vk_right' because it's a global.
  422. Ignoring `dir' because it's already a local.
  423. Ignoring `vspeed' because it's a shared local.
  424. Ignoring `hspeed' because it's a shared local.
  425. Calls script `keyboard_check'
  426. Ignoring `vk_up' because it's a global.
  427. Ignoring `dir' because it's already a local.
  428. Ignoring `vspeed' because it's a shared local.
  429. Ignoring `hspeed' because it's a shared local.
  430. Calls script `keyboard_check'
  431. Ignoring `vk_down' because it's a global.
  432. Ignoring `dir' because it's already a local.
  433. Ignoring `vspeed' because it's a shared local.
  434. Ignoring `hspeed' because it's a shared local.
  435. Calls script `keyboard_check'
  436. Ignoring `vk_left' because it's a global.
  437. Ignoring `dir' because it's already a local.
  438. Ignoring `hspeed' because it's a shared local.
  439. Ignoring `vspeed' because it's a shared local.
  440. Calls script `keyboard_check'
  441. Ignoring `vk_right' because it's a global.
  442. Ignoring `dir' because it's already a local.
  443. Ignoring `hspeed' because it's a shared local.
  444. Ignoring `vspeed' because it's a shared local.
  445. Ignoring `vspeed' because it's a shared local.
  446. Ignoring `hspeed' because it's a shared local.
  447. Ignoring `spr' because it's already a local.
  448. done> Done.
  449. Check `obj_mario::endstep...{ depth = - y - sprite_height - z * . ; 5 Done. Parse...Second pass...done. collecting variables...
  450. Collecting some variables...
  451. Ignoring `depth' because it's a shared local.
  452. Ignoring `y' because it's a shared local.
  453. Ignoring `sprite_height' because it's a shared local.
  454. Ignoring `z' because it's already a local.
  455. done> Done.
  456. Event[4]: Parsing 3 sub-events:
  457. Check `obj_mario::collision_2...{ if ! place_meeting ( x , y , obj_h16 ) { landing = 0 } Done. Parse...Second pass...done. collecting variables...
  458. Collecting some variables...
  459. Calls script `place_meeting'
  460. Ignoring `x' because it's a shared local.
  461. Ignoring `y' because it's a shared local.
  462. Ignoring `obj_h16' because it's a global.
  463. Ignoring `landing' because it's already a local.
  464. done> Done.
  465. Check `obj_mario::collision_6...{ if z >= other . ; top { landing = other . ; top } if hspeed = 4 and vspeed = 0 { if place_free ( x + 4 , y + 2 ) { hspeed = 4 ; vspeed = 2 ; return 0 ; } if place_free ( x + 4 , y - 2 ) { hspeed = 4 ; vspeed = - 2 ; return 0 ; } } if hspeed = - 4 and vspeed = 0 { if place_free ( x - 4 , y + 2 ) { hspeed = - 4 ; vspeed = 2 ; return 0 ; } if place_free ( x - 4 , y - 2 ) { hspeed = - 4 ; vspeed = - 2 ; return 0 ; } } if hspeed = 0 and vspeed = 2 { if place_free ( x - 4 , y + 2 ) { hspeed = - 4 ; vspeed = 2 ; return 0 ; } if place_free ( x + 4 , y + 2 ) { hspeed = 4 ; vspeed = 2 ; return 0 ; } } if hspeed = 0 and vspeed = - 2 { if place_free ( x - 4 , y - 2 ) { hspeed = - 4 ; vspeed = - 2 ; return 0 ; } if place_free ( x + 4 , y - 2 ) { hspeed = 4 ; vspeed = - 2 ; return 0 ; } } Done. Parse...Second pass...done. collecting variables...
  466. Collecting some variables...
  467. Ignoring `z' because it's already a local.
  468. Ignoring `other' because it's a global.
  469. Ignoring `landing' because it's already a local.
  470. Ignoring `other' because it's a global.
  471. Ignoring `hspeed' because it's a shared local.
  472. Ignoring `vspeed' because it's a shared local.
  473. Calls script `place_free'
  474. Ignoring `x' because it's a shared local.
  475. Ignoring `y' because it's a shared local.
  476. Ignoring `hspeed' because it's a shared local.
  477. Ignoring `vspeed' because it's a shared local.
  478. Calls script `place_free'
  479. Ignoring `x' because it's a shared local.
  480. Ignoring `y' because it's a shared local.
  481. Ignoring `hspeed' because it's a shared local.
  482. Ignoring `vspeed' because it's a shared local.
  483. Ignoring `hspeed' because it's a shared local.
  484. Ignoring `vspeed' because it's a shared local.
  485. Calls script `place_free'
  486. Ignoring `x' because it's a shared local.
  487. Ignoring `y' because it's a shared local.
  488. Ignoring `hspeed' because it's a shared local.
  489. Ignoring `vspeed' because it's a shared local.
  490. Calls script `place_free'
  491. Ignoring `x' because it's a shared local.
  492. Ignoring `y' because it's a shared local.
  493. Ignoring `hspeed' because it's a shared local.
  494. Ignoring `vspeed' because it's a shared local.
  495. Ignoring `hspeed' because it's a shared local.
  496. Ignoring `vspeed' because it's a shared local.
  497. Calls script `place_free'
  498. Ignoring `x' because it's a shared local.
  499. Ignoring `y' because it's a shared local.
  500. Ignoring `hspeed' because it's a shared local.
  501. Ignoring `vspeed' because it's a shared local.
  502. Calls script `place_free'
  503. Ignoring `x' because it's a shared local.
  504. Ignoring `y' because it's a shared local.
  505. Ignoring `hspeed' because it's a shared local.
  506. Ignoring `vspeed' because it's a shared local.
  507. Ignoring `hspeed' because it's a shared local.
  508. Ignoring `vspeed' because it's a shared local.
  509. Calls script `place_free'
  510. Ignoring `x' because it's a shared local.
  511. Ignoring `y' because it's a shared local.
  512. Ignoring `hspeed' because it's a shared local.
  513. Ignoring `vspeed' because it's a shared local.
  514. Calls script `place_free'
  515. Ignoring `x' because it's a shared local.
  516. Ignoring `y' because it's a shared local.
  517. Ignoring `hspeed' because it's a shared local.
  518. Ignoring `vspeed' because it's a shared local.
  519. done> Done.
  520. Check `obj_mario::collision_17...{ if hspeed = 4 and vspeed = 0 { if place_free ( x + 4 , y + 2 ) { hspeed = 4 ; vspeed = 2 ; return 0 ; } if place_free ( x + 4 , y - 2 ) { hspeed = 4 ; vspeed = - 2 ; return 0 ; } } if hspeed = - 4 and vspeed = 0 { if place_free ( x - 4 , y + 2 ) { hspeed = - 4 ; vspeed = 2 ; return 0 ; } if place_free ( x - 4 , y - 2 ) { hspeed = - 4 ; vspeed = - 2 ; return 0 ; } } if hspeed = 0 and vspeed = 2 { if place_free ( x - 4 , y + 2 ) { hspeed = - 4 ; vspeed = 2 ; return 0 ; } if place_free ( x + 4 , y + 2 ) { hspeed = 4 ; vspeed = 2 ; return 0 ; } } if hspeed = 0 and vspeed = - 2 { if place_free ( x - 4 , y - 2 ) { hspeed = - 4 ; vspeed = - 2 ; return 0 ; } if place_free ( x + 4 , y - 2 ) { hspeed = 4 ; vspeed = - 2 ; return 0 ; } } Done. Parse...Second pass...done. collecting variables...
  521. Collecting some variables...
  522. Ignoring `hspeed' because it's a shared local.
  523. Ignoring `vspeed' because it's a shared local.
  524. Calls script `place_free'
  525. Ignoring `x' because it's a shared local.
  526. Ignoring `y' because it's a shared local.
  527. Ignoring `hspeed' because it's a shared local.
  528. Ignoring `vspeed' because it's a shared local.
  529. Calls script `place_free'
  530. Ignoring `x' because it's a shared local.
  531. Ignoring `y' because it's a shared local.
  532. Ignoring `hspeed' because it's a shared local.
  533. Ignoring `vspeed' because it's a shared local.
  534. Ignoring `hspeed' because it's a shared local.
  535. Ignoring `vspeed' because it's a shared local.
  536. Calls script `place_free'
  537. Ignoring `x' because it's a shared local.
  538. Ignoring `y' because it's a shared local.
  539. Ignoring `hspeed' because it's a shared local.
  540. Ignoring `vspeed' because it's a shared local.
  541. Calls script `place_free'
  542. Ignoring `x' because it's a shared local.
  543. Ignoring `y' because it's a shared local.
  544. Ignoring `hspeed' because it's a shared local.
  545. Ignoring `vspeed' because it's a shared local.
  546. Ignoring `hspeed' because it's a shared local.
  547. Ignoring `vspeed' because it's a shared local.
  548. Calls script `place_free'
  549. Ignoring `x' because it's a shared local.
  550. Ignoring `y' because it's a shared local.
  551. Ignoring `hspeed' because it's a shared local.
  552. Ignoring `vspeed' because it's a shared local.
  553. Calls script `place_free'
  554. Ignoring `x' because it's a shared local.
  555. Ignoring `y' because it's a shared local.
  556. Ignoring `hspeed' because it's a shared local.
  557. Ignoring `vspeed' because it's a shared local.
  558. Ignoring `hspeed' because it's a shared local.
  559. Ignoring `vspeed' because it's a shared local.
  560. Calls script `place_free'
  561. Ignoring `x' because it's a shared local.
  562. Ignoring `y' because it's a shared local.
  563. Ignoring `hspeed' because it's a shared local.
  564. Ignoring `vspeed' because it's a shared local.
  565. Calls script `place_free'
  566. Ignoring `x' because it's a shared local.
  567. Ignoring `y' because it's a shared local.
  568. Ignoring `hspeed' because it's a shared local.
  569. Ignoring `vspeed' because it's a shared local.
  570. done> Done.
  571. Event[7]: Parsing 1 sub-events:
  572. Check `obj_mario::boundary...{ x = xprevious ; y = yprevious Done. Parse...Second pass...done. collecting variables...
  573. Collecting some variables...
  574. Ignoring `x' because it's a shared local.
  575. Ignoring `xprevious' because it's a shared local.
  576. Ignoring `y' because it's a shared local.
  577. Ignoring `yprevious' because it's a shared local.
  578. done> Done.
  579. Event[8]: Parsing 1 sub-events:
  580. Check `obj_mario::draw...{ if z = landing { draw_sprite_part ( spr_mario , 0 , round ( spr ) * 35 + 1 , dir * 35 + 1 , 32 , 32 , x , y - z ) ; return 0 ; } if zspeed > 0 { draw_sprite_part ( spr_mario , 0 , 281 , dir * 35 + 1 , 32 , 32 , x , y - z ) ; return 0 ; } draw_sprite_part ( spr_mario , 0 , 316 , dir * 35 + 1 , 32 , 32 , x , y - z ) Done. Parse...Second pass...done. collecting variables...
  581. Collecting some variables...
  582. Ignoring `z' because it's already a local.
  583. Ignoring `landing' because it's already a local.
  584. Calls script `draw_sprite_part'
  585. Ignoring `spr_mario' because it's a global.
  586. Calls script `round'
  587. Ignoring `spr' because it's already a local.
  588. Ignoring `dir' because it's already a local.
  589. Ignoring `x' because it's a shared local.
  590. Ignoring `y' because it's a shared local.
  591. Ignoring `z' because it's already a local.
  592. Ignoring `zspeed' because it's already a local.
  593. Calls script `draw_sprite_part'
  594. Ignoring `spr_mario' because it's a global.
  595. Ignoring `dir' because it's already a local.
  596. Ignoring `x' because it's a shared local.
  597. Ignoring `y' because it's a shared local.
  598. Ignoring `z' because it's already a local.
  599. Calls script `draw_sprite_part'
  600. Ignoring `spr_mario' because it's a global.
  601. Ignoring `dir' because it's already a local.
  602. Ignoring `x' because it's a shared local.
  603. Ignoring `y' because it's a shared local.
  604. Ignoring `z' because it's already a local.
  605. done> Done.
  606. Event[9]: Parsing 1 sub-events:
  607. Check `obj_mario::keypress_90...{ if z = landing { zspeed = 7 ; sound_play ( snd_jump ) ; return 0 ; } Done. Parse...Second pass...done. collecting variables...
  608. Collecting some variables...
  609. Ignoring `z' because it's already a local.
  610. Ignoring `landing' because it's already a local.
  611. Ignoring `zspeed' because it's already a local.
  612. Calls script `sound_play'
  613. Ignoring `snd_jump' because it's a global.
  614. done> Done.
  615. obj_landing: 12 events:
  616. Event[3]: Parsing 2 sub-events:
  617. Check `obj_landing::beginstep...{ x = obj_mario . ; x - 4 ; y = obj_mario . ; y + 14 Done. Parse...Second pass...done. collecting variables...
  618. Collecting some variables...
  619. Ignoring `x' because it's a shared local.
  620. Ignoring `obj_mario' because it's a global.
  621. Ignoring `y' because it's a shared local.
  622. Ignoring `obj_mario' because it's a global.
  623. done> Done.
  624. Check `obj_landing::endstep...{ x = obj_mario . ; x - 4 ; y = obj_mario . ; y + 14 Done. Parse...Second pass...done. collecting variables...
  625. Collecting some variables...
  626. Ignoring `x' because it's a shared local.
  627. Ignoring `obj_mario' because it's a global.
  628. Ignoring `y' because it's a shared local.
  629. Ignoring `obj_mario' because it's a global.
  630. done> Done.
  631. obj_shadow: 12 events:
  632. Event[3]: Parsing 2 sub-events:
  633. Check `obj_shadow::step...{ x = obj_mario . ; x ; y = obj_mario . ; y - obj_mario . ; landing ; depth = - obj_mario . ; y - obj_mario . ; sprite_height - obj_mario . ; landing * . ; 5 + 0 . ; 1 Done. Parse...Second pass...done. collecting variables...
  634. Collecting some variables...
  635. Ignoring `x' because it's a shared local.
  636. Ignoring `obj_mario' because it's a global.
  637. Ignoring `y' because it's a shared local.
  638. Ignoring `obj_mario' because it's a global.
  639. Ignoring `obj_mario' because it's a global.
  640. Ignoring `depth' because it's a shared local.
  641. Ignoring `obj_mario' because it's a global.
  642. Ignoring `obj_mario' because it's a global.
  643. Ignoring `obj_mario' because it's a global.
  644. done> Done.
  645. Check `obj_shadow::endstep...{ x = obj_mario . ; x ; y = obj_mario . ; y - obj_mario . ; landing ; depth = - obj_mario . ; y - obj_mario . ; sprite_height - obj_mario . ; landing * . ; 5 + 0 . ; 1 Done. Parse...Second pass...done. collecting variables...
  646. Collecting some variables...
  647. Ignoring `x' because it's a shared local.
  648. Ignoring `obj_mario' because it's a global.
  649. Ignoring `y' because it's a shared local.
  650. Ignoring `obj_mario' because it's a global.
  651. Ignoring `obj_mario' because it's a global.
  652. Ignoring `depth' because it's a shared local.
  653. Ignoring `obj_mario' because it's a global.
  654. Ignoring `obj_mario' because it's a global.
  655. Ignoring `obj_mario' because it's a global.
  656. done> Done.
  657. obj_h32: 12 events:
  658. Event[0]: Parsing 1 sub-events:
  659. Check `obj_h32::create...{ instance_create ( x , y + 16 , obj_z16 ) ; depth = - y - sprite_height ; image_single = 0 ; image_speed = 0 ; Done. Parse...Second pass...done. collecting variables...
  660. Collecting some variables...
  661. Calls script `instance_create'
  662. Ignoring `x' because it's a shared local.
  663. Ignoring `y' because it's a shared local.
  664. Ignoring `obj_z16' because it's a global.
  665. Ignoring `depth' because it's a shared local.
  666. Ignoring `y' because it's a shared local.
  667. Ignoring `sprite_height' because it's a shared local.
  668. Adding `image_single' because that's just what I do.
  669. Ignoring `image_speed' because it's a shared local.
  670. done> Done.
  671. obj_mariospr: 12 events:
  672. Event[3]: Parsing 2 sub-events:
  673. Check `obj_mariospr::step...{ x = obj_mario . ; x ; y = obj_mario . ; y ; depth = - 100000 Done. Parse...Second pass...done. collecting variables...
  674. Collecting some variables...
  675. Ignoring `x' because it's a shared local.
  676. Ignoring `obj_mario' because it's a global.
  677. Ignoring `y' because it's a shared local.
  678. Ignoring `obj_mario' because it's a global.
  679. Ignoring `depth' because it's a shared local.
  680. done> Done.
  681. Check `obj_mariospr::endstep...{ x = obj_mario . ; x ; y = obj_mario . ; y ; depth = - 100000 Done. Parse...Second pass...done. collecting variables...
  682. Collecting some variables...
  683. Ignoring `x' because it's a shared local.
  684. Ignoring `obj_mario' because it's a global.
  685. Ignoring `y' because it's a shared local.
  686. Ignoring `obj_mario' because it's a global.
  687. Ignoring `depth' because it's a shared local.
  688. done> Done.
  689. Event[8]: Parsing 1 sub-events:
  690. Check `obj_mariospr::draw...{ if obj_mario . ; z = obj_mario . ; landing { draw_sprite_part ( spr_mariospr , 0 , round ( obj_mario . ; spr ) * 35 + 1 , obj_mario . ; dir * 35 + 1 , 32 , 32 , x , y - obj_mario . ; z ) ; return 0 ; } if obj_mario . ; zspeed > 0 { draw_sprite_part ( spr_mariospr , 0 , 281 , obj_mario . ; dir * 35 + 1 , 32 , 32 , x , y - obj_mario . ; z ) ; return 0 ; } draw_sprite_part ( spr_mariospr , 0 , 316 , obj_mario . ; dir * 35 + 1 , 32 , 32 , x , y - obj_mario . ; z ) Done. Parse...Second pass...done. collecting variables...
  691. Collecting some variables...
  692. Ignoring `obj_mario' because it's a global.
  693. Ignoring `obj_mario' because it's a global.
  694. Calls script `draw_sprite_part'
  695. Ignoring `spr_mariospr' because it's a global.
  696. Calls script `round'
  697. Ignoring `obj_mario' because it's a global.
  698. Ignoring `obj_mario' because it's a global.
  699. Ignoring `x' because it's a shared local.
  700. Ignoring `y' because it's a shared local.
  701. Ignoring `obj_mario' because it's a global.
  702. Ignoring `obj_mario' because it's a global.
  703. Calls script `draw_sprite_part'
  704. Ignoring `spr_mariospr' because it's a global.
  705. Ignoring `obj_mario' because it's a global.
  706. Ignoring `x' because it's a shared local.
  707. Ignoring `y' because it's a shared local.
  708. Ignoring `obj_mario' because it's a global.
  709. Calls script `draw_sprite_part'
  710. Ignoring `spr_mariospr' because it's a global.
  711. Ignoring `obj_mario' because it's a global.
  712. Ignoring `x' because it's a shared local.
  713. Ignoring `y' because it's a shared local.
  714. Ignoring `obj_mario' because it's a global.
  715. done> Done.
  716. parent_solid: 12 events:
  717. obj_z16: 12 events:
  718. Event[0]: Parsing 1 sub-events:
  719. Check `obj_z16::create...{ instance_create ( x , y + 16 , obj_shadow2 ) ; z = 16 ; image_single = 0 ; depth = - y - 32 ; top = 32 ; image_speed = 0 ; Done. Parse...Second pass...done. collecting variables...
  720. Collecting some variables...
  721. Calls script `instance_create'
  722. Ignoring `x' because it's a shared local.
  723. Ignoring `y' because it's a shared local.
  724. Ignoring `obj_shadow2' because it's a global.
  725. Adding `z' because that's just what I do.
  726. Adding `image_single' because that's just what I do.
  727. Ignoring `depth' because it's a shared local.
  728. Ignoring `y' because it's a shared local.
  729. Adding `top' because that's just what I do.
  730. Ignoring `image_speed' because it's a shared local.
  731. done> Done.
  732. Event[3]: Parsing 1 sub-events:
  733. Check `obj_z16::step...{ if obj_mario . ; z >= top { solid = 0 ; return 0 ; } solid = 1 Done. Parse...Second pass...done. collecting variables...
  734. Collecting some variables...
  735. Ignoring `obj_mario' because it's a global.
  736. Ignoring `top' because it's already a local.
  737. Ignoring `solid' because it's a shared local.
  738. Ignoring `solid' because it's a shared local.
  739. done> Done.
  740. Event[8]: Parsing 1 sub-events:
  741. Check `obj_z16::draw...{ draw_sprite ( sprite_index , image_index , x , y - z ) Done. Parse...Second pass...done. collecting variables...
  742. Collecting some variables...
  743. Calls script `draw_sprite'
  744. Ignoring `sprite_index' because it's a shared local.
  745. Ignoring `image_index' because it's a shared local.
  746. Ignoring `x' because it's a shared local.
  747. Ignoring `y' because it's a shared local.
  748. Ignoring `z' because it's already a local.
  749. done> Done.
  750. obj_shadow2: 12 events:
  751. Event[0]: Parsing 1 sub-events:
  752. Check `obj_shadow2::create...{ mask_index = spr_check ; if place_meeting ( x , y , obj_h16 ) { landing = 16 ; mask_index = sprite_index ; image_single = 1 ; depth = - y - sprite_height + 2 - landing %= 4 ; image_alpha = 0 . ; 7 ; return 0 ; } if ! place_meeting ( x , y , obj_h16 ) { landing = 0 } image_single = 0 ; mask_index = sprite_index ; depth = - y - sprite_height + 16 ; image_alpha = 0 . ; 7 ; image_speed = 0 ; Done. Parse...Second pass...done. collecting variables...
  753. Collecting some variables...
  754. Ignoring `mask_index' because it's a shared local.
  755. Ignoring `spr_check' because it's a global.
  756. Calls script `place_meeting'
  757. Ignoring `x' because it's a shared local.
  758. Ignoring `y' because it's a shared local.
  759. Ignoring `obj_h16' because it's a global.
  760. Adding `landing' because that's just what I do.
  761. Ignoring `mask_index' because it's a shared local.
  762. Ignoring `sprite_index' because it's a shared local.
  763. Adding `image_single' because that's just what I do.
  764. Ignoring `depth' because it's a shared local.
  765. Ignoring `y' because it's a shared local.
  766. Ignoring `sprite_height' because it's a shared local.
  767. Ignoring `landing' because it's already a local.
  768. Ignoring `image_alpha' because it's a shared local.
  769. Calls script `place_meeting'
  770. Ignoring `x' because it's a shared local.
  771. Ignoring `y' because it's a shared local.
  772. Ignoring `obj_h16' because it's a global.
  773. Ignoring `landing' because it's already a local.
  774. Ignoring `image_single' because it's already a local.
  775. Ignoring `mask_index' because it's a shared local.
  776. Ignoring `sprite_index' because it's a shared local.
  777. Ignoring `depth' because it's a shared local.
  778. Ignoring `y' because it's a shared local.
  779. Ignoring `sprite_height' because it's a shared local.
  780. Ignoring `image_alpha' because it's a shared local.
  781. Ignoring `image_speed' because it's a shared local.
  782. done> Done.
  783. Event[8]: Parsing 1 sub-events:
  784. Check `obj_shadow2::draw...{ draw_sprite ( sprite_index , image_index , x , y - landing ) Done. Parse...Second pass...done. collecting variables...
  785. Collecting some variables...
  786. Calls script `draw_sprite'
  787. Ignoring `sprite_index' because it's a shared local.
  788. Ignoring `image_index' because it's a shared local.
  789. Ignoring `x' because it's a shared local.
  790. Ignoring `y' because it's a shared local.
  791. Ignoring `landing' because it's already a local.
  792. done> Done.
  793. obj_z32: 12 events:
  794. Event[0]: Parsing 1 sub-events:
  795. Check `obj_z32::create...{ instance_create ( x , y + 16 , obj_shadow2 ) ; z = 32 ; image_single = 0 ; depth = - y - 40 ; top = 48 ; image_speed = 0 ; Done. Parse...Second pass...done. collecting variables...
  796. Collecting some variables...
  797. Calls script `instance_create'
  798. Ignoring `x' because it's a shared local.
  799. Ignoring `y' because it's a shared local.
  800. Ignoring `obj_shadow2' because it's a global.
  801. Adding `z' because that's just what I do.
  802. Adding `image_single' because that's just what I do.
  803. Ignoring `depth' because it's a shared local.
  804. Ignoring `y' because it's a shared local.
  805. Adding `top' because that's just what I do.
  806. Ignoring `image_speed' because it's a shared local.
  807. done> Done.
  808. Event[3]: Parsing 2 sub-events:
  809. Check `obj_z32::step...{ if obj_mario . ; zspeed > 0 and obj_mario . ; z < z and place_meeting ( x , y , obj_mario ) { obj_mario . ; zspeed = - 2 } if obj_mario . ; z + obj_mario . ; sprite_height - 2 < z { solid = 0 ; return 0 ; } if obj_mario . ; z >= top { solid = 0 ; return 0 ; } solid = 1 Done. Parse...Second pass...done. collecting variables...
  810. Collecting some variables...
  811. Ignoring `obj_mario' because it's a global.
  812. Ignoring `obj_mario' because it's a global.
  813. Ignoring `z' because it's already a local.
  814. Calls script `place_meeting'
  815. Ignoring `x' because it's a shared local.
  816. Ignoring `y' because it's a shared local.
  817. Ignoring `obj_mario' because it's a global.
  818. Ignoring `obj_mario' because it's a global.
  819. Ignoring `obj_mario' because it's a global.
  820. Ignoring `obj_mario' because it's a global.
  821. Ignoring `z' because it's already a local.
  822. Ignoring `solid' because it's a shared local.
  823. Ignoring `obj_mario' because it's a global.
  824. Ignoring `top' because it's already a local.
  825. Ignoring `solid' because it's a shared local.
  826. Ignoring `solid' because it's a shared local.
  827. done> Done.
  828. Check `obj_z32::endstep...{ if obj_mario . ; zspeed > 0 and obj_mario . ; z < z and place_meeting ( x , y , obj_mario ) { obj_mario . ; zspeed = - 2 } if obj_mario . ; z + obj_mario . ; sprite_height - 2 < z { solid = 0 ; return 0 ; } if obj_mario . ; z >= top { solid = 0 ; return 0 ; } solid = 1 Done. Parse...Second pass...done. collecting variables...
  829. Collecting some variables...
  830. Ignoring `obj_mario' because it's a global.
  831. Ignoring `obj_mario' because it's a global.
  832. Ignoring `z' because it's already a local.
  833. Calls script `place_meeting'
  834. Ignoring `x' because it's a shared local.
  835. Ignoring `y' because it's a shared local.
  836. Ignoring `obj_mario' because it's a global.
  837. Ignoring `obj_mario' because it's a global.
  838. Ignoring `obj_mario' because it's a global.
  839. Ignoring `obj_mario' because it's a global.
  840. Ignoring `z' because it's already a local.
  841. Ignoring `solid' because it's a shared local.
  842. Ignoring `obj_mario' because it's a global.
  843. Ignoring `top' because it's already a local.
  844. Ignoring `solid' because it's a shared local.
  845. Ignoring `solid' because it's a shared local.
  846. done> Done.
  847. Event[8]: Parsing 1 sub-events:
  848. Check `obj_z32::draw...{ draw_sprite ( sprite_index , image_index , x , y - z ) Done. Parse...Second pass...done. collecting variables...
  849. Collecting some variables...
  850. Calls script `draw_sprite'
  851. Ignoring `sprite_index' because it's a shared local.
  852. Ignoring `image_index' because it's a shared local.
  853. Ignoring `x' because it's a shared local.
  854. Ignoring `y' because it's a shared local.
  855. Ignoring `z' because it's already a local.
  856. done> Done.
  857. obj_z48: 12 events:
  858. Event[0]: Parsing 1 sub-events:
  859. Check `obj_z48::create...{ instance_create ( x , y + 16 , obj_shadow2 ) ; z = 48 ; image_single = 0 ; depth = - y - 50 ; top = 64 ; image_speed = 0 ; Done. Parse...Second pass...done. collecting variables...
  860. Collecting some variables...
  861. Calls script `instance_create'
  862. Ignoring `x' because it's a shared local.
  863. Ignoring `y' because it's a shared local.
  864. Ignoring `obj_shadow2' because it's a global.
  865. Adding `z' because that's just what I do.
  866. Adding `image_single' because that's just what I do.
  867. Ignoring `depth' because it's a shared local.
  868. Ignoring `y' because it's a shared local.
  869. Adding `top' because that's just what I do.
  870. Ignoring `image_speed' because it's a shared local.
  871. done> Done.
  872. Event[3]: Parsing 2 sub-events:
  873. Check `obj_z48::step...{ if obj_mario . ; zspeed > 0 and obj_mario . ; z > z - 32 and place_meeting ( x , y , obj_mario ) and obj_mario . ; z < z { obj_mario . ; zspeed = - 2 } if obj_mario . ; z + obj_mario . ; sprite_height - 2 < z { solid = 0 ; return 0 ; } if obj_mario . ; z >= top { solid = 0 ; return 0 ; } solid = 1 Done. Parse...Second pass...done. collecting variables...
  874. Collecting some variables...
  875. Ignoring `obj_mario' because it's a global.
  876. Ignoring `obj_mario' because it's a global.
  877. Ignoring `z' because it's already a local.
  878. Calls script `place_meeting'
  879. Ignoring `x' because it's a shared local.
  880. Ignoring `y' because it's a shared local.
  881. Ignoring `obj_mario' because it's a global.
  882. Ignoring `obj_mario' because it's a global.
  883. Ignoring `z' because it's already a local.
  884. Ignoring `obj_mario' because it's a global.
  885. Ignoring `obj_mario' because it's a global.
  886. Ignoring `obj_mario' because it's a global.
  887. Ignoring `z' because it's already a local.
  888. Ignoring `solid' because it's a shared local.
  889. Ignoring `obj_mario' because it's a global.
  890. Ignoring `top' because it's already a local.
  891. Ignoring `solid' because it's a shared local.
  892. Ignoring `solid' because it's a shared local.
  893. done> Done.
  894. Check `obj_z48::endstep...{ if obj_mario . ; zspeed > 0 and obj_mario . ; z > z - 32 and place_meeting ( x , y , obj_mario ) and obj_mario . ; z < z { obj_mario . ; zspeed = - 2 } if obj_mario . ; z + obj_mario . ; sprite_height - 2 < z { solid = 0 ; return 0 ; } if obj_mario . ; z >= top { solid = 0 ; return 0 ; } solid = 1 Done. Parse...Second pass...done. collecting variables...
  895. Collecting some variables...
  896. Ignoring `obj_mario' because it's a global.
  897. Ignoring `obj_mario' because it's a global.
  898. Ignoring `z' because it's already a local.
  899. Calls script `place_meeting'
  900. Ignoring `x' because it's a shared local.
  901. Ignoring `y' because it's a shared local.
  902. Ignoring `obj_mario' because it's a global.
  903. Ignoring `obj_mario' because it's a global.
  904. Ignoring `z' because it's already a local.
  905. Ignoring `obj_mario' because it's a global.
  906. Ignoring `obj_mario' because it's a global.
  907. Ignoring `obj_mario' because it's a global.
  908. Ignoring `z' because it's already a local.
  909. Ignoring `solid' because it's a shared local.
  910. Ignoring `obj_mario' because it's a global.
  911. Ignoring `top' because it's already a local.
  912. Ignoring `solid' because it's a shared local.
  913. Ignoring `solid' because it's a shared local.
  914. done> Done.
  915. Event[8]: Parsing 1 sub-events:
  916. Check `obj_z48::draw...{ draw_sprite ( sprite_index , image_index , x , y - z ) Done. Parse...Second pass...done. collecting variables...
  917. Collecting some variables...
  918. Calls script `draw_sprite'
  919. Ignoring `sprite_index' because it's a shared local.
  920. Ignoring `image_index' because it's a shared local.
  921. Ignoring `x' because it's a shared local.
  922. Ignoring `y' because it's a shared local.
  923. Ignoring `z' because it's already a local.
  924. done> Done.
  925. obj_h48: 12 events:
  926. Event[0]: Parsing 1 sub-events:
  927. Check `obj_h48::create...{ instance_create ( x , y + 32 , obj_z16_2 ) ; instance_create ( x , y + 32 , obj_z32 ) ; depth = - y - sprite_height ; image_single = 0 ; image_speed = 0 ; Done. Parse...Second pass...done. collecting variables...
  928. Collecting some variables...
  929. Calls script `instance_create'
  930. Ignoring `x' because it's a shared local.
  931. Ignoring `y' because it's a shared local.
  932. Ignoring `obj_z16_2' because it's a global.
  933. Calls script `instance_create'
  934. Ignoring `x' because it's a shared local.
  935. Ignoring `y' because it's a shared local.
  936. Ignoring `obj_z32' because it's a global.
  937. Ignoring `depth' because it's a shared local.
  938. Ignoring `y' because it's a shared local.
  939. Ignoring `sprite_height' because it's a shared local.
  940. Adding `image_single' because that's just what I do.
  941. Ignoring `image_speed' because it's a shared local.
  942. done> Done.
  943. obj_z16_2: 12 events:
  944. Event[0]: Parsing 1 sub-events:
  945. Check `obj_z16_2::create...{ z = 16 ; image_single = 1 ; depth = - y - 32 ; top = 48 ; image_speed = 0 ; Done. Parse...Second pass...done. collecting variables...
  946. Collecting some variables...
  947. Adding `z' because that's just what I do.
  948. Adding `image_single' because that's just what I do.
  949. Ignoring `depth' because it's a shared local.
  950. Ignoring `y' because it's a shared local.
  951. Adding `top' because that's just what I do.
  952. Ignoring `image_speed' because it's a shared local.
  953. done> Done.
  954. Event[3]: Parsing 2 sub-events:
  955. Check `obj_z16_2::step...{ if obj_mario . ; z >= top { solid = 0 ; return 0 ; } solid = 1 Done. Parse...Second pass...done. collecting variables...
  956. Collecting some variables...
  957. Ignoring `obj_mario' because it's a global.
  958. Ignoring `top' because it's already a local.
  959. Ignoring `solid' because it's a shared local.
  960. Ignoring `solid' because it's a shared local.
  961. done> Done.
  962. Check `obj_z16_2::endstep...{ if obj_mario . ; z >= top { solid = 0 ; return 0 ; } solid = 1 Done. Parse...Second pass...done. collecting variables...
  963. Collecting some variables...
  964. Ignoring `obj_mario' because it's a global.
  965. Ignoring `top' because it's already a local.
  966. Ignoring `solid' because it's a shared local.
  967. Ignoring `solid' because it's a shared local.
  968. done> Done.
  969. Event[8]: Parsing 1 sub-events:
  970. Check `obj_z16_2::draw...{ draw_sprite ( sprite_index , image_index , x , y - z ) Done. Parse...Second pass...done. collecting variables...
  971. Collecting some variables...
  972. Calls script `draw_sprite'
  973. Ignoring `sprite_index' because it's a shared local.
  974. Ignoring `image_index' because it's a shared local.
  975. Ignoring `x' because it's a shared local.
  976. Ignoring `y' because it's a shared local.
  977. Ignoring `z' because it's already a local.
  978. done> Done.
  979. obj_view: 12 events:
  980. Event[3]: Parsing 2 sub-events:
  981. Check `obj_view::step...{ x = obj_mario . ; x + 8 ; y = obj_mario . ; y - obj_mario . ; z Done. Parse...Second pass...done. collecting variables...
  982. Collecting some variables...
  983. Ignoring `x' because it's a shared local.
  984. Ignoring `obj_mario' because it's a global.
  985. Ignoring `y' because it's a shared local.
  986. Ignoring `obj_mario' because it's a global.
  987. Ignoring `obj_mario' because it's a global.
  988. done> Done.
  989. Check `obj_view::endstep...{ x = obj_mario . ; x + 8 ; y = obj_mario . ; y - obj_mario . ; z Done. Parse...Second pass...done. collecting variables...
  990. Collecting some variables...
  991. Ignoring `x' because it's a shared local.
  992. Ignoring `obj_mario' because it's a global.
  993. Ignoring `y' because it's a shared local.
  994. Ignoring `obj_mario' because it's a global.
  995. Ignoring `obj_mario' because it's a global.
  996. done> Done.
  997. Event[8]: Parsing 1 sub-events:
  998. Check `obj_view::draw...{ draw_sprite ( spr_health , global . ; mariohp , view_xview + 143 , view_yview ) ; draw_sprite ( spr_bar , 0 , view_xview , view_yview ) Done. Parse...Second pass...done. collecting variables...
  999. Collecting some variables...
  1000. Calls script `draw_sprite'
  1001. Ignoring `spr_health' because it's a global.
  1002. Ignoring `view_xview' because it's a global.
  1003. Ignoring `view_yview' because it's a global.
  1004. Calls script `draw_sprite'
  1005. Ignoring `spr_bar' because it's a global.
  1006. Ignoring `view_xview' because it's a global.
  1007. Ignoring `view_yview' because it's a global.
  1008. done> Done.
  1009. obj_h00: 12 events:
  1010. Creating room creation code scope and parsing
  1011. sound_loop ( mus_mushroomway Second pass...done. collecting variables...
  1012. Collecting some variables...
  1013. Calls script `sound_loop'
  1014. Ignoring `mus_mushroomway' because it's a global.
  1015. done>Second pass...done. collecting variables...
  1016. Collecting some variables...
  1017. done>Second pass...done. collecting variables...
  1018. Collecting some variables...
  1019. done>"Linking" scripts into the objects...
  1020. "Link" complete.
  1021. Tabulating maximum argument passes to each script
  1022. Finished
  1023. Writing executable information and resources.
  1024. Writing modes and settings
  1025. Writing object switch
  1026. Writing resource names and maxima
  1027. Writing events
  1028. Linking globals
  1029. Copied `image_single' from object `obj_h16' to the Global ScopeCopied `top' from object `obj_h16' to the Global ScopeCopied `dbl' from object `obj_mario' to the Global ScopeCopied `dir' from object `obj_mario' to the Global ScopeCopied `landing' from object `obj_mario' to the Global ScopeCopied `spr' from object `obj_mario' to the Global ScopeCopied `z' from object `obj_mario' to the Global ScopeCopied `zgravity' from object `obj_mario' to the Global ScopeCopied `zspeed' from object `obj_mario' to the Global ScopeCopied `image_single' from object `obj_h32' to the Global ScopeCopied `image_single' from object `obj_z16' to the Global ScopeCopied `top' from object `obj_z16' to the Global ScopeCopied `z' from object `obj_z16' to the Global ScopeCopied `image_single' from object `obj_shadow2' to the Global ScopeCopied `landing' from object `obj_shadow2' to the Global ScopeCopied `image_single' from object `obj_z32' to the Global ScopeCopied `top' from object `obj_z32' to the Global ScopeCopied `z' from object `obj_z32' to the Global ScopeCopied `image_single' from object `obj_z48' to the Global ScopeCopied `top' from object `obj_z48' to the Global ScopeCopied `z' from object `obj_z48' to the Global ScopeCopied `image_single' from object `obj_h48' to the Global ScopeCopied `image_single' from object `obj_z16_2' to the Global ScopeCopied `top' from object `obj_z16_2' to the Global ScopeCopied `z' from object `obj_z16_2' to the Global ScopeRunning Secondary Parse Passes
  1030. Request for type of obj_mario: returning int!
  1031. Add dot accessed local z
  1032. var
  1033. New level: 1
  1034. code from here: )>=top){solid=0;return0;}solid=1;};
  1035. Request for type of global: returning int!
  1036. Add dot accessed local mariohp
  1037. var
  1038. New level: 0
  1039. code from here: )=8;z=0;zspeed=0;zgravity=0;landing=0;dir=0;spr=0;instance_create(x,y,obj_mariospr);instance_create(x,y,obj_shadow);instance_create(x,y,obj_landing);instance_create(x,y,obj_view);};
  1040. Request for type of other: returning int!
  1041. Add dot accessed local top
  1042. var
  1043. New level: 1
  1044. code from here: )){landing=other.top;}if(hspeed=4andvspeed=0){if(place_free(x+4,y+2)){hspeed=4;vspeed=2;return0;}if(place_free(x+4,y-2)){hspeed=4;vspeed=-2;return0;}}if(hspeed=-4andvspeed=0){if(place_free(x-4,y+2)){hspeed=-4;vspeed=2;return0;}if(place_free(x-4,y-2)){hspeed=-4;vspeed=-2;return0;}}if(hspeed=0andvspeed=2){if(place_free(x-4,y+2)){hspeed=-4;vspeed=2;return0;}if(place_free(x+4,y+2)){hspeed=4;vspeed=2;return0;}}if(hspeed=0andvspeed=-2){if(place_free(x-4,y-2)){hspeed=-4;vspeed=-2;return0;}if(place_free(x+4,y-2)){hspeed=4;vspeed=-2;return0;}}};
  1045. Request for type of other: returning int!
  1046. New level: 0
  1047. code from here: );}if(hspeed=4andvspeed=0){if(place_free(x+4,y+2)){hspeed=4;vspeed=2;return0;}if(place_free(x+4,y-2)){hspeed=4;vspeed=-2;return0;}}if(hspeed=-4andvspeed=0){if(place_free(x-4,y+2)){hspeed=-4;vspeed=2;return0;}if(place_free(x-4,y-2)){hspeed=-4;vspeed=-2;return0;}}if(hspeed=0andvspeed=2){if(place_free(x-4,y+2)){hspeed=-4;vspeed=2;return0;}if(place_free(x+4,y+2)){hspeed=4;vspeed=2;return0;}}if(hspeed=0andvspeed=-2){if(place_free(x-4,y-2)){hspeed=-4;vspeed=-2;return0;}if(place_free(x+4,y-2)){hspeed=4;vspeed=-2;return0;}}};
  1048. Request for type of obj_mario: returning int!
  1049. New level: 0
  1050. code from here: x-4;y=obj_mario.y+14;};
  1051. Request for type of obj_mario: returning int!
  1052. New level: 0
  1053. code from here: y+14;};
  1054. Request for type of obj_mario: returning int!
  1055. New level: 0
  1056. code from here: x-4;y=obj_mario.y+14;};
  1057. Request for type of obj_mario: returning int!
  1058. New level: 0
  1059. code from here: y+14;};
  1060. Request for type of obj_mario: returning int!
  1061. New level: 0
  1062. code from here: x;y=obj_mario.y-obj_mario.landing;depth=-obj_mario.y-obj_mario.sprite_height-obj_mario.landing*.5+0.1;};
  1063. Request for type of obj_mario: returning int!
  1064. New level: 0
  1065. code from here: y-obj_mario.landing;depth=-obj_mario.y-obj_mario.sprite_height-obj_mario.landing*.5+0.1;};
  1066. Request for type of obj_mario: returning int!
  1067. Add dot accessed local landing
  1068. var
  1069. New level: 0
  1070. code from here: );depth=-obj_mario.y-obj_mario.sprite_height-obj_mario.landing*.5+0.1;};
  1071. Request for type of obj_mario: returning int!
  1072. New level: 0
  1073. code from here: y-obj_mario.sprite_height-obj_mario.landing*.5+0.1;};
  1074. Request for type of obj_mario: returning int!
  1075. New level: 0
  1076. code from here: t-obj_mario.landing*.5+0.1;};
  1077. Request for type of obj_mario: returning int!
  1078. New level: 0
  1079. code from here: )*.5+0.1;};
  1080. Request for type of obj_mario: returning int!
  1081. New level: 0
  1082. code from here: x;y=obj_mario.y-obj_mario.landing;depth=-obj_mario.y-obj_mario.sprite_height-obj_mario.landing*.5+0.1;};
  1083. Request for type of obj_mario: returning int!
  1084. New level: 0
  1085. code from here: y-obj_mario.landing;depth=-obj_mario.y-obj_mario.sprite_height-obj_mario.landing*.5+0.1;};
  1086. Request for type of obj_mario: returning int!
  1087. New level: 0
  1088. code from here: );depth=-obj_mario.y-obj_mario.sprite_height-obj_mario.landing*.5+0.1;};
  1089. Request for type of obj_mario: returning int!
  1090. New level: 0
  1091. code from here: y-obj_mario.sprite_height-obj_mario.landing*.5+0.1;};
  1092. Request for type of obj_mario: returning int!
  1093. New level: 0
  1094. code from here: t-obj_mario.landing*.5+0.1;};
  1095. Request for type of obj_mario: returning int!
  1096. New level: 0
  1097. code from here: )*.5+0.1;};
  1098. Request for type of obj_mario: returning int!
  1099. New level: 0
  1100. code from here: x;y=obj_mario.y;depth=-100000;};
  1101. Request for type of obj_mario: returning int!
  1102. New level: 0
  1103. code from here: y;depth=-100000;};
  1104. Request for type of obj_mario: returning int!
  1105. New level: 0
  1106. code from here: x;y=obj_mario.y;depth=-100000;};
  1107. Request for type of obj_mario: returning int!
  1108. New level: 0
  1109. code from here: y;depth=-100000;};
  1110. Request for type of obj_mario: returning int!
  1111. New level: 1
  1112. code from here: )=obj_mario.landing){draw_sprite_part(spr_mariospr,0,round(obj_mario.spr)*35+1,obj_mario.dir*35+1,32,32,x,y-obj_mario.z);return0;}if(obj_mario.zspeed>0){draw_sprite_part(spr_mariospr,0,281,obj_mario.dir*35+1,32,32,x,y-obj_mario.z);return0;}draw_sprite_part(spr_mariospr,0,316,obj_mario.dir*35+1,32,32,x,y-obj_mario.z);};
  1113. Request for type of obj_mario: returning int!
  1114. New level: 1
  1115. code from here: )){draw_sprite_part(spr_mariospr,0,round(obj_mario.spr)*35+1,obj_mario.dir*35+1,32,32,x,y-obj_mario.z);return0;}if(obj_mario.zspeed>0){draw_sprite_part(spr_mariospr,0,281,obj_mario.dir*35+1,32,32,x,y-obj_mario.z);return0;}draw_sprite_part(spr_mariospr,0,316,obj_mario.dir*35+1,32,32,x,y-obj_mario.z);};
  1116. Request for type of obj_mario: returning int!
  1117. Add dot accessed local spr
  1118. var
  1119. New level: 2
  1120. code from here: ))*35+1,obj_mario.dir*35+1,32,32,x,y-obj_mario.z);return0;}if(obj_mario.zspeed>0){draw_sprite_part(spr_mariospr,0,281,obj_mario.dir*35+1,32,32,x,y-obj_mario.z);return0;}draw_sprite_part(spr_mariospr,0,316,obj_mario.dir*35+1,32,32,x,y-obj_mario.z);};
  1121. Request for type of obj_mario: returning int!
  1122. Add dot accessed local dir
  1123. var
  1124. New level: 1
  1125. code from here: )*35+1,32,32,x,y-obj_mario.z);return0;}if(obj_mario.zspeed>0){draw_sprite_part(spr_mariospr,0,281,obj_mario.dir*35+1,32,32,x,y-obj_mario.z);return0;}draw_sprite_part(spr_mariospr,0,316,obj_mario.dir*35+1,32,32,x,y-obj_mario.z);};
  1126. Request for type of obj_mario: returning int!
  1127. New level: 1
  1128. code from here: ));return0;}if(obj_mario.zspeed>0){draw_sprite_part(spr_mariospr,0,281,obj_mario.dir*35+1,32,32,x,y-obj_mario.z);return0;}draw_sprite_part(spr_mariospr,0,316,obj_mario.dir*35+1,32,32,x,y-obj_mario.z);};
  1129. Request for type of obj_mario: returning int!
  1130. Add dot accessed local zspeed
  1131. var
  1132. New level: 1
  1133. code from here: )>0){draw_sprite_part(spr_mariospr,0,281,obj_mario.dir*35+1,32,32,x,y-obj_mario.z);return0;}draw_sprite_part(spr_mariospr,0,316,obj_mario.dir*35+1,32,32,x,y-obj_mario.z);};
  1134. Request for type of obj_mario: returning int!
  1135. New level: 1
  1136. code from here: )*35+1,32,32,x,y-obj_mario.z);return0;}draw_sprite_part(spr_mariospr,0,316,obj_mario.dir*35+1,32,32,x,y-obj_mario.z);};
  1137. Request for type of obj_mario: returning int!
  1138. New level: 1
  1139. code from here: ));return0;}draw_sprite_part(spr_mariospr,0,316,obj_mario.dir*35+1,32,32,x,y-obj_mario.z);};
  1140. Request for type of obj_mario: returning int!
  1141. New level: 1
  1142. code from here: )*35+1,32,32,x,y-obj_mario.z);};
  1143. Request for type of obj_mario: returning int!
  1144. New level: 1
  1145. code from here: ));};
  1146. Request for type of obj_mario: returning int!
  1147. New level: 1
  1148. code from here: )>=top){solid=0;return0;}solid=1;};
  1149. Request for type of obj_mario: returning int!
  1150. New level: 1
  1151. code from here: )>0andobj_mario.z<zandplace_meeting(x,y,obj_mario)){obj_mario.zspeed=-2;}if(obj_mario.z+obj_mario.sprite_height-2<z){solid=0;return0;}if(obj_mario.z>=top){solid=0;return0;}solid=1;};
  1152. Request for type of obj_mario: returning int!
  1153. New level: 1
  1154. code from here: )<zandplace_meeting(x,y,obj_mario)){obj_mario.zspeed=-2;}if(obj_mario.z+obj_mario.sprite_height-2<z){solid=0;return0;}if(obj_mario.z>=top){solid=0;return0;}solid=1;};
  1155. Request for type of obj_mario: returning int!
  1156. New level: 0
  1157. code from here: )=-2;}if(obj_mario.z+obj_mario.sprite_height-2<z){solid=0;return0;}if(obj_mario.z>=top){solid=0;return0;}solid=1;};
  1158. Request for type of obj_mario: returning int!
  1159. New level: 1
  1160. code from here: )+obj_mario.sprite_height-2<z){solid=0;return0;}if(obj_mario.z>=top){solid=0;return0;}solid=1;};
  1161. Request for type of obj_mario: returning int!
  1162. New level: 1
  1163. code from here: t-2<z){solid=0;return0;}if(obj_mario.z>=top){solid=0;return0;}solid=1;};
  1164. Request for type of obj_mario: returning int!
  1165. New level: 1
  1166. code from here: )>=top){solid=0;return0;}solid=1;};
  1167. Request for type of obj_mario: returning int!
  1168. New level: 1
  1169. code from here: )>0andobj_mario.z<zandplace_meeting(x,y,obj_mario)){obj_mario.zspeed=-2;}if(obj_mario.z+obj_mario.sprite_height-2<z){solid=0;return0;}if(obj_mario.z>=top){solid=0;return0;}solid=1;};
  1170. Request for type of obj_mario: returning int!
  1171. New level: 1
  1172. code from here: )<zandplace_meeting(x,y,obj_mario)){obj_mario.zspeed=-2;}if(obj_mario.z+obj_mario.sprite_height-2<z){solid=0;return0;}if(obj_mario.z>=top){solid=0;return0;}solid=1;};
  1173. Request for type of obj_mario: returning int!
  1174. New level: 0
  1175. code from here: )=-2;}if(obj_mario.z+obj_mario.sprite_height-2<z){solid=0;return0;}if(obj_mario.z>=top){solid=0;return0;}solid=1;};
  1176. Request for type of obj_mario: returning int!
  1177. New level: 1
  1178. code from here: )+obj_mario.sprite_height-2<z){solid=0;return0;}if(obj_mario.z>=top){solid=0;return0;}solid=1;};
  1179. Request for type of obj_mario: returning int!
  1180. New level: 1
  1181. code from here: t-2<z){solid=0;return0;}if(obj_mario.z>=top){solid=0;return0;}solid=1;};
  1182. Request for type of obj_mario: returning int!
  1183. New level: 1
  1184. code from here: )>=top){solid=0;return0;}solid=1;};
  1185. Request for type of obj_mario: returning int!
  1186. New level: 1
  1187. code from here: )>0andobj_mario.z>z-32andplace_meeting(x,y,obj_mario)andobj_mario.z<z){obj_mario.zspeed=-2;}if(obj_mario.z+obj_mario.sprite_height-2<z){solid=0;return0;}if(obj_mario.z>=top){solid=0;return0;}solid=1;};
  1188. Request for type of obj_mario: returning int!
  1189. New level: 1
  1190. code from here: )>z-32andplace_meeting(x,y,obj_mario)andobj_mario.z<z){obj_mario.zspeed=-2;}if(obj_mario.z+obj_mario.sprite_height-2<z){solid=0;return0;}if(obj_mario.z>=top){solid=0;return0;}solid=1;};
  1191. Request for type of obj_mario: returning int!
  1192. New level: 1
  1193. code from here: )<z){obj_mario.zspeed=-2;}if(obj_mario.z+obj_mario.sprite_height-2<z){solid=0;return0;}if(obj_mario.z>=top){solid=0;return0;}solid=1;};
  1194. Request for type of obj_mario: returning int!
  1195. New level: 0
  1196. code from here: )=-2;}if(obj_mario.z+obj_mario.sprite_height-2<z){solid=0;return0;}if(obj_mario.z>=top){solid=0;return0;}solid=1;};
  1197. Request for type of obj_mario: returning int!
  1198. New level: 1
  1199. code from here: )+obj_mario.sprite_height-2<z){solid=0;return0;}if(obj_mario.z>=top){solid=0;return0;}solid=1;};
  1200. Request for type of obj_mario: returning int!
  1201. New level: 1
  1202. code from here: t-2<z){solid=0;return0;}if(obj_mario.z>=top){solid=0;return0;}solid=1;};
  1203. Request for type of obj_mario: returning int!
  1204. New level: 1
  1205. code from here: )>=top){solid=0;return0;}solid=1;};
  1206. Request for type of obj_mario: returning int!
  1207. New level: 1
  1208. code from here: )>0andobj_mario.z>z-32andplace_meeting(x,y,obj_mario)andobj_mario.z<z){obj_mario.zspeed=-2;}if(obj_mario.z+obj_mario.sprite_height-2<z){solid=0;return0;}if(obj_mario.z>=top){solid=0;return0;}solid=1;};
  1209. Request for type of obj_mario: returning int!
  1210. New level: 1
  1211. code from here: )>z-32andplace_meeting(x,y,obj_mario)andobj_mario.z<z){obj_mario.zspeed=-2;}if(obj_mario.z+obj_mario.sprite_height-2<z){solid=0;return0;}if(obj_mario.z>=top){solid=0;return0;}solid=1;};
  1212. Request for type of obj_mario: returning int!
  1213. New level: 1
  1214. code from here: )<z){obj_mario.zspeed=-2;}if(obj_mario.z+obj_mario.sprite_height-2<z){solid=0;return0;}if(obj_mario.z>=top){solid=0;return0;}solid=1;};
  1215. Request for type of obj_mario: returning int!
  1216. New level: 0
  1217. code from here: )=-2;}if(obj_mario.z+obj_mario.sprite_height-2<z){solid=0;return0;}if(obj_mario.z>=top){solid=0;return0;}solid=1;};
  1218. Request for type of obj_mario: returning int!
  1219. New level: 1
  1220. code from here: )+obj_mario.sprite_height-2<z){solid=0;return0;}if(obj_mario.z>=top){solid=0;return0;}solid=1;};
  1221. Request for type of obj_mario: returning int!
  1222. New level: 1
  1223. code from here: t-2<z){solid=0;return0;}if(obj_mario.z>=top){solid=0;return0;}solid=1;};
  1224. Request for type of obj_mario: returning int!
  1225. New level: 1
  1226. code from here: )>=top){solid=0;return0;}solid=1;};
  1227. Request for type of obj_mario: returning int!
  1228. New level: 1
  1229. code from here: )>=top){solid=0;return0;}solid=1;};
  1230. Request for type of obj_mario: returning int!
  1231. New level: 1
  1232. code from here: )>=top){solid=0;return0;}solid=1;};
  1233. Request for type of obj_mario: returning int!
  1234. New level: 0
  1235. code from here: x+8;y=obj_mario.y-obj_mario.z;};
  1236. Request for type of obj_mario: returning int!
  1237. New level: 0
  1238. code from here: y-obj_mario.z;};
  1239. Request for type of obj_mario: returning int!
  1240. New level: 0
  1241. code from here: );};
  1242. Request for type of obj_mario: returning int!
  1243. New level: 0
  1244. code from here: x+8;y=obj_mario.y-obj_mario.z;};
  1245. Request for type of obj_mario: returning int!
  1246. New level: 0
  1247. code from here: y-obj_mario.z;};
  1248. Request for type of obj_mario: returning int!
  1249. New level: 0
  1250. code from here: );};
  1251. Request for type of global: returning int!
  1252. New level: 1
  1253. code from here: ),view_xview+143,view_yview);draw_sprite(spr_bar,0,view_xview,view_yview);};
  1254. Writing object data
  1255. DBGMSG 1
  1256. DBGMSG 2
  1257. DBGMSG 3
  1258. DBGMSG 4
  1259. DBGMSG 4-1
  1260. DBGMSG 4-2
  1261. DBGMSG 4-3
  1262. DBGMSG 4-4
  1263. DBGMSG 4-5
  1264. DBGMSG 4-1
  1265. DBGMSG 4-2
  1266. DBGMSG 4-3
  1267. DBGMSG 4-4
  1268. DBGMSG 4-5
  1269. DBGMSG 5
  1270. DBGMSG 6
  1271. DBGMSG 4
  1272. DBGMSG 4-1
  1273. DBGMSG 4-2
  1274. DBGMSG 4-3
  1275. DBGMSG 4-4
  1276. DBGMSG 4-5
  1277. DBGMSG 4-1
  1278. DBGMSG 4-2
  1279. DBGMSG 4-3
  1280. DBGMSG 4-4
  1281. DBGMSG 4-5
  1282. DBGMSG 4-1
  1283. DBGMSG 4-2
  1284. DBGMSG 4-3
  1285. DBGMSG 4-4
  1286. DBGMSG 4-5
  1287. DBGMSG 4-1
  1288. DBGMSG 4-2
  1289. DBGMSG 4-3
  1290. DBGMSG 4-4
  1291. DBGMSG 4-5
  1292. DBGMSG 4-1
  1293. DBGMSG 4-2
  1294. DBGMSG 4-3
  1295. DBGMSG 4-4
  1296. DBGMSG 4-5
  1297. DBGMSG 4-1
  1298. DBGMSG 4-2
  1299. DBGMSG 4-3
  1300. DBGMSG 4-4
  1301. DBGMSG 4-5
  1302. DBGMSG 4-1
  1303. DBGMSG 4-2
  1304. DBGMSG 4-3
  1305. DBGMSG 4-4
  1306. DBGMSG 4-5
  1307. DBGMSG 4-1
  1308. DBGMSG 4-2
  1309. DBGMSG 4-3
  1310. DBGMSG 4-4
  1311. DBGMSG 4-5
  1312. DBGMSG 4-1
  1313. DBGMSG 4-2
  1314. DBGMSG 4-3
  1315. DBGMSG 4-4
  1316. DBGMSG 4-5
  1317. DBGMSG 5
  1318. DBGMSG 6
  1319. DBGMSG 4
  1320. DBGMSG 4-1
  1321. DBGMSG 4-2
  1322. DBGMSG 4-3
  1323. DBGMSG 4-4
  1324. DBGMSG 4-5
  1325. DBGMSG 4-1
  1326. DBGMSG 4-2
  1327. DBGMSG 4-3
  1328. DBGMSG 4-4
  1329. DBGMSG 4-5
  1330. DBGMSG 5
  1331. DBGMSG 6
  1332. DBGMSG 4
  1333. DBGMSG 4-1
  1334. DBGMSG 4-2
  1335. DBGMSG 4-3
  1336. DBGMSG 4-4
  1337. DBGMSG 4-5
  1338. DBGMSG 4-1
  1339. DBGMSG 4-2
  1340. DBGMSG 4-3
  1341. DBGMSG 4-4
  1342. DBGMSG 4-5
  1343. DBGMSG 5
  1344. DBGMSG 6
  1345. DBGMSG 4
  1346. DBGMSG 4-1
  1347. DBGMSG 4-2
  1348. DBGMSG 4-3
  1349. DBGMSG 4-4
  1350. DBGMSG 4-5
  1351. DBGMSG 5
  1352. DBGMSG 6
  1353. DBGMSG 4
  1354. DBGMSG 4-1
  1355. DBGMSG 4-2
  1356. DBGMSG 4-3
  1357. DBGMSG 4-4
  1358. DBGMSG 4-5
  1359. DBGMSG 4-1
  1360. DBGMSG 4-2
  1361. DBGMSG 4-3
  1362. DBGMSG 4-4
  1363. DBGMSG 4-5
  1364. DBGMSG 4-1
  1365. DBGMSG 4-2
  1366. DBGMSG 4-3
  1367. DBGMSG 4-4
  1368. DBGMSG 4-5
  1369. DBGMSG 5
  1370. DBGMSG 6
  1371. DBGMSG 4
  1372. DBGMSG 5
  1373. DBGMSG 6
  1374. DBGMSG 4
  1375. DBGMSG 4-1
  1376. DBGMSG 4-2
  1377. DBGMSG 4-3
  1378. DBGMSG 4-4
  1379. DBGMSG 4-5
  1380. DBGMSG 4-1
  1381. DBGMSG 4-2
  1382. DBGMSG 4-3
  1383. DBGMSG 4-4
  1384. DBGMSG 4-5
  1385. DBGMSG 4-1
  1386. DBGMSG 4-2
  1387. DBGMSG 4-3
  1388. DBGMSG 4-4
  1389. DBGMSG 4-5
  1390. DBGMSG 5
  1391. DBGMSG 6
  1392. DBGMSG 4
  1393. DBGMSG 4-1
  1394. DBGMSG 4-2
  1395. DBGMSG 4-3
  1396. DBGMSG 4-4
  1397. DBGMSG 4-5
  1398. DBGMSG 4-1
  1399. DBGMSG 4-2
  1400. DBGMSG 4-3
  1401. DBGMSG 4-4
  1402. DBGMSG 4-5
  1403. DBGMSG 5
  1404. DBGMSG 6
  1405. DBGMSG 4
  1406. DBGMSG 4-1
  1407. DBGMSG 4-2
  1408. DBGMSG 4-3
  1409. DBGMSG 4-4
  1410. DBGMSG 4-5
  1411. DBGMSG 4-1
  1412. DBGMSG 4-2
  1413. DBGMSG 4-3
  1414. DBGMSG 4-4
  1415. DBGMSG 4-5
  1416. DBGMSG 4-1
  1417. DBGMSG 4-2
  1418. DBGMSG 4-3
  1419. DBGMSG 4-4
  1420. DBGMSG 4-5
  1421. DBGMSG 4-1
  1422. DBGMSG 4-2
  1423. DBGMSG 4-3
  1424. DBGMSG 4-4
  1425. DBGMSG 4-5
  1426. DBGMSG 5
  1427. DBGMSG 6
  1428. DBGMSG 4
  1429. DBGMSG 4-1
  1430. DBGMSG 4-2
  1431. DBGMSG 4-3
  1432. DBGMSG 4-4
  1433. DBGMSG 4-5
  1434. DBGMSG 4-1
  1435. DBGMSG 4-2
  1436. DBGMSG 4-3
  1437. DBGMSG 4-4
  1438. DBGMSG 4-5
  1439. DBGMSG 4-1
  1440. DBGMSG 4-2
  1441. DBGMSG 4-3
  1442. DBGMSG 4-4
  1443. DBGMSG 4-5
  1444. DBGMSG 4-1
  1445. DBGMSG 4-2
  1446. DBGMSG 4-3
  1447. DBGMSG 4-4
  1448. DBGMSG 4-5
  1449. DBGMSG 5
  1450. DBGMSG 6
  1451. DBGMSG 4
  1452. DBGMSG 4-1
  1453. DBGMSG 4-2
  1454. DBGMSG 4-3
  1455. DBGMSG 4-4
  1456. DBGMSG 4-5
  1457. DBGMSG 5
  1458. DBGMSG 6
  1459. DBGMSG 4
  1460. DBGMSG 4-1
  1461. DBGMSG 4-2
  1462. DBGMSG 4-3
  1463. DBGMSG 4-4
  1464. DBGMSG 4-5
  1465. DBGMSG 4-1
  1466. DBGMSG 4-2
  1467. DBGMSG 4-3
  1468. DBGMSG 4-4
  1469. DBGMSG 4-5
  1470. DBGMSG 4-1
  1471. DBGMSG 4-2
  1472. DBGMSG 4-3
  1473. DBGMSG 4-4
  1474. DBGMSG 4-5
  1475. DBGMSG 4-1
  1476. DBGMSG 4-2
  1477. DBGMSG 4-3
  1478. DBGMSG 4-4
  1479. DBGMSG 4-5
  1480. DBGMSG 5
  1481. DBGMSG 6
  1482. DBGMSG 4
  1483. DBGMSG 4-1
  1484. DBGMSG 4-2
  1485. DBGMSG 4-3
  1486. DBGMSG 4-4
  1487. DBGMSG 4-5
  1488. DBGMSG 4-1
  1489. DBGMSG 4-2
  1490. DBGMSG 4-3
  1491. DBGMSG 4-4
  1492. DBGMSG 4-5
  1493. DBGMSG 4-1
  1494. DBGMSG 4-2
  1495. DBGMSG 4-3
  1496. DBGMSG 4-4
  1497. DBGMSG 4-5
  1498. DBGMSG 5
  1499. DBGMSG 6
  1500. DBGMSG 4
  1501. DBGMSG 5
  1502. DBGMSG 6
  1503. DBGMSG 7
  1504. DBGMSG 8
  1505. Writing local accessors
  1506. Writing font data
  1507. Writing room data
  1508. Writing shader data
  1509. Running make from `make'
  1510. Full command line: make Game GMODE=Run GRAPHICS=OpenGL1 AUDIO=OpenAL COLLISION=Precise WIDGETS=None NETWORKING=None PLATFORM=xlib CXX=g++ CC=gcc COMPILEPATH=Linux/Linux EXTENSIONS=" Universal_System/Extensions/Alarms Universal_System/Extensions/Timelines Universal_System/Extensions/Paths Universal_System/Extensions/MotionPlanning Universal_System/Extensions/DateTime Universal_System/Extensions/ParticleSystems Universal_System/Extensions/DataStructures" OUTPUTNAME="/tmp/egm4128828420039987487.tmp" eTCpath=""
  1511. 3
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