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Jan 3rd, 2015
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  1. ==12063== Invalid read of size 4
  2. ==12063== at 0x668D36A: SDL_JoystickClose_REAL (SDL_joystick.c:406)
  3. ==12063== by 0x668C893: SDL_GameControllerClose_REAL (SDL_gamecontroller.c:1085)
  4. ==12063== by 0x668C938: SDL_GameControllerQuit (SDL_gamecontroller.c:1117)
  5. ==12063== by 0x66306A0: SDL_QuitSubSystem_REAL (SDL.c:257)
  6. ==12063== by 0x663088F: SDL_Quit_REAL (SDL.c:357)
  7. ==12063== by 0x667B736: SDL_Quit (SDL_dynapi_procs.h:93)
  8. ==12063== by 0x40E8BD: main (main.cpp:342)
  9. ==12063== Address 0xab689f8 is 88 bytes inside a block of size 112 free'd
  10. ==12063== at 0x4A074C4: free (in /usr/lib64/valgrind/vgpreload_memcheck-amd64-linux.so)
  11. ==12063== by 0x66D3ABF: SDL_free_REAL (SDL_malloc.c:46)
  12. ==12063== by 0x668D464: SDL_JoystickClose_REAL (SDL_joystick.c:439)
  13. ==12063== by 0x667CA2E: SDL_JoystickClose (SDL_dynapi_procs.h:250)
  14. ==12063== by 0x41FA4A: EventThread::process(RGSSThreadData&) (eventthread.cpp:380)
  15. ==12063== by 0x40E6DF: main (main.cpp:298)
  16. ==12063==
  17. ==12063== Invalid write of size 4
  18. ==12063== at 0x668D374: SDL_JoystickClose_REAL (SDL_joystick.c:406)
  19. ==12063== by 0x668C893: SDL_GameControllerClose_REAL (SDL_gamecontroller.c:1085)
  20. ==12063== by 0x668C938: SDL_GameControllerQuit (SDL_gamecontroller.c:1117)
  21. ==12063== by 0x66306A0: SDL_QuitSubSystem_REAL (SDL.c:257)
  22. ==12063== by 0x663088F: SDL_Quit_REAL (SDL.c:357)
  23. ==12063== by 0x667B736: SDL_Quit (SDL_dynapi_procs.h:93)
  24. ==12063== by 0x40E8BD: main (main.cpp:342)
  25. ==12063== Address 0xab689f8 is 88 bytes inside a block of size 112 free'd
  26. ==12063== at 0x4A074C4: free (in /usr/lib64/valgrind/vgpreload_memcheck-amd64-linux.so)
  27. ==12063== by 0x66D3ABF: SDL_free_REAL (SDL_malloc.c:46)
  28. ==12063== by 0x668D464: SDL_JoystickClose_REAL (SDL_joystick.c:439)
  29. ==12063== by 0x667CA2E: SDL_JoystickClose (SDL_dynapi_procs.h:250)
  30. ==12063== by 0x41FA4A: EventThread::process(RGSSThreadData&) (eventthread.cpp:380)
  31. ==12063== by 0x40E6DF: main (main.cpp:298)
  32. ==12063==
  33. ==12063== Invalid read of size 4
  34. ==12063== at 0x668D37B: SDL_JoystickClose_REAL (SDL_joystick.c:406)
  35. ==12063== by 0x668C893: SDL_GameControllerClose_REAL (SDL_gamecontroller.c:1085)
  36. ==12063== by 0x668C938: SDL_GameControllerQuit (SDL_gamecontroller.c:1117)
  37. ==12063== by 0x66306A0: SDL_QuitSubSystem_REAL (SDL.c:257)
  38. ==12063== by 0x663088F: SDL_Quit_REAL (SDL.c:357)
  39. ==12063== by 0x667B736: SDL_Quit (SDL_dynapi_procs.h:93)
  40. ==12063== by 0x40E8BD: main (main.cpp:342)
  41. ==12063== Address 0xab689f8 is 88 bytes inside a block of size 112 free'd
  42. ==12063== at 0x4A074C4: free (in /usr/lib64/valgrind/vgpreload_memcheck-amd64-linux.so)
  43. ==12063== by 0x66D3ABF: SDL_free_REAL (SDL_malloc.c:46)
  44. ==12063== by 0x668D464: SDL_JoystickClose_REAL (SDL_joystick.c:439)
  45. ==12063== by 0x667CA2E: SDL_JoystickClose (SDL_dynapi_procs.h:250)
  46. ==12063== by 0x41FA4A: EventThread::process(RGSSThreadData&) (eventthread.cpp:380)
  47. ==12063== by 0x40E6DF: main (main.cpp:298)
  48. ==12063==
  49. ==12063== Invalid read of size 8
  50. ==12063== at 0x67570A9: SDL_SYS_JoystickClose (SDL_sysjoystick.c:834)
  51. ==12063== by 0x668D3A4: SDL_JoystickClose_REAL (SDL_joystick.c:414)
  52. ==12063== by 0x668C893: SDL_GameControllerClose_REAL (SDL_gamecontroller.c:1085)
  53. ==12063== by 0x668C938: SDL_GameControllerQuit (SDL_gamecontroller.c:1117)
  54. ==12063== by 0x66306A0: SDL_QuitSubSystem_REAL (SDL.c:257)
  55. ==12063== by 0x663088F: SDL_Quit_REAL (SDL.c:357)
  56. ==12063== by 0x667B736: SDL_Quit (SDL_dynapi_procs.h:93)
  57. ==12063== by 0x40E8BD: main (main.cpp:342)
  58. ==12063== Address 0xab689f0 is 80 bytes inside a block of size 112 free'd
  59. ==12063== at 0x4A074C4: free (in /usr/lib64/valgrind/vgpreload_memcheck-amd64-linux.so)
  60. ==12063== by 0x66D3ABF: SDL_free_REAL (SDL_malloc.c:46)
  61. ==12063== by 0x668D464: SDL_JoystickClose_REAL (SDL_joystick.c:439)
  62. ==12063== by 0x667CA2E: SDL_JoystickClose (SDL_dynapi_procs.h:250)
  63. ==12063== by 0x41FA4A: EventThread::process(RGSSThreadData&) (eventthread.cpp:380)
  64. ==12063== by 0x40E6DF: main (main.cpp:298)
  65. ==12063==
  66. ==12063== Invalid write of size 4
  67. ==12063== at 0x6757148: SDL_SYS_JoystickClose (SDL_sysjoystick.c:845)
  68. ==12063== by 0x668D3A4: SDL_JoystickClose_REAL (SDL_joystick.c:414)
  69. ==12063== by 0x668C893: SDL_GameControllerClose_REAL (SDL_gamecontroller.c:1085)
  70. ==12063== by 0x668C938: SDL_GameControllerQuit (SDL_gamecontroller.c:1117)
  71. ==12063== by 0x66306A0: SDL_QuitSubSystem_REAL (SDL.c:257)
  72. ==12063== by 0x663088F: SDL_Quit_REAL (SDL.c:357)
  73. ==12063== by 0x667B736: SDL_Quit (SDL_dynapi_procs.h:93)
  74. ==12063== by 0x40E8BD: main (main.cpp:342)
  75. ==12063== Address 0xab689fc is 92 bytes inside a block of size 112 free'd
  76. ==12063== at 0x4A074C4: free (in /usr/lib64/valgrind/vgpreload_memcheck-amd64-linux.so)
  77. ==12063== by 0x66D3ABF: SDL_free_REAL (SDL_malloc.c:46)
  78. ==12063== by 0x668D464: SDL_JoystickClose_REAL (SDL_joystick.c:439)
  79. ==12063== by 0x667CA2E: SDL_JoystickClose (SDL_dynapi_procs.h:250)
  80. ==12063== by 0x41FA4A: EventThread::process(RGSSThreadData&) (eventthread.cpp:380)
  81. ==12063== by 0x40E6DF: main (main.cpp:298)
  82. ==12063==
  83. ==12063== Invalid read of size 8
  84. ==12063== at 0x668D40D: SDL_JoystickClose_REAL (SDL_joystick.c:432)
  85. ==12063== by 0x668C893: SDL_GameControllerClose_REAL (SDL_gamecontroller.c:1085)
  86. ==12063== by 0x668C938: SDL_GameControllerQuit (SDL_gamecontroller.c:1117)
  87. ==12063== by 0x66306A0: SDL_QuitSubSystem_REAL (SDL.c:257)
  88. ==12063== by 0x663088F: SDL_Quit_REAL (SDL.c:357)
  89. ==12063== by 0x667B736: SDL_Quit (SDL_dynapi_procs.h:93)
  90. ==12063== by 0x40E8BD: main (main.cpp:342)
  91. ==12063== Address 0xab689a8 is 8 bytes inside a block of size 112 free'd
  92. ==12063== at 0x4A074C4: free (in /usr/lib64/valgrind/vgpreload_memcheck-amd64-linux.so)
  93. ==12063== by 0x66D3ABF: SDL_free_REAL (SDL_malloc.c:46)
  94. ==12063== by 0x668D464: SDL_JoystickClose_REAL (SDL_joystick.c:439)
  95. ==12063== by 0x667CA2E: SDL_JoystickClose (SDL_dynapi_procs.h:250)
  96. ==12063== by 0x41FA4A: EventThread::process(RGSSThreadData&) (eventthread.cpp:380)
  97. ==12063== by 0x40E6DF: main (main.cpp:298)
  98. ==12063==
  99. ==12063== Invalid free() / delete / delete[] / realloc()
  100. ==12063== at 0x4A074C4: free (in /usr/lib64/valgrind/vgpreload_memcheck-amd64-linux.so)
  101. ==12063== by 0x66D3ABF: SDL_free_REAL (SDL_malloc.c:46)
  102. ==12063== by 0x668D418: SDL_JoystickClose_REAL (SDL_joystick.c:432)
  103. ==12063== by 0x668C893: SDL_GameControllerClose_REAL (SDL_gamecontroller.c:1085)
  104. ==12063== by 0x668C938: SDL_GameControllerQuit (SDL_gamecontroller.c:1117)
  105. ==12063== by 0x66306A0: SDL_QuitSubSystem_REAL (SDL.c:257)
  106. ==12063== by 0x663088F: SDL_Quit_REAL (SDL.c:357)
  107. ==12063== by 0x667B736: SDL_Quit (SDL_dynapi_procs.h:93)
  108. ==12063== by 0x40E8BD: main (main.cpp:342)
  109. ==12063== Address 0xab691b0 is 0 bytes inside a block of size 44 free'd
  110. ==12063== at 0x4A074C4: free (in /usr/lib64/valgrind/vgpreload_memcheck-amd64-linux.so)
  111. ==12063== by 0x66D3ABF: SDL_free_REAL (SDL_malloc.c:46)
  112. ==12063== by 0x668D418: SDL_JoystickClose_REAL (SDL_joystick.c:432)
  113. ==12063== by 0x667CA2E: SDL_JoystickClose (SDL_dynapi_procs.h:250)
  114. ==12063== by 0x41FA4A: EventThread::process(RGSSThreadData&) (eventthread.cpp:380)
  115. ==12063== by 0x40E6DF: main (main.cpp:298)
  116. ==12063==
  117. ==12063== Invalid read of size 8
  118. ==12063== at 0x668D41D: SDL_JoystickClose_REAL (SDL_joystick.c:435)
  119. ==12063== by 0x668C893: SDL_GameControllerClose_REAL (SDL_gamecontroller.c:1085)
  120. ==12063== by 0x668C938: SDL_GameControllerQuit (SDL_gamecontroller.c:1117)
  121. ==12063== by 0x66306A0: SDL_QuitSubSystem_REAL (SDL.c:257)
  122. ==12063== by 0x663088F: SDL_Quit_REAL (SDL.c:357)
  123. ==12063== by 0x667B736: SDL_Quit (SDL_dynapi_procs.h:93)
  124. ==12063== by 0x40E8BD: main (main.cpp:342)
  125. ==12063== Address 0xab689b8 is 24 bytes inside a block of size 112 free'd
  126. ==12063== at 0x4A074C4: free (in /usr/lib64/valgrind/vgpreload_memcheck-amd64-linux.so)
  127. ==12063== by 0x66D3ABF: SDL_free_REAL (SDL_malloc.c:46)
  128. ==12063== by 0x668D464: SDL_JoystickClose_REAL (SDL_joystick.c:439)
  129. ==12063== by 0x667CA2E: SDL_JoystickClose (SDL_dynapi_procs.h:250)
  130. ==12063== by 0x41FA4A: EventThread::process(RGSSThreadData&) (eventthread.cpp:380)
  131. ==12063== by 0x40E6DF: main (main.cpp:298)
  132. ==12063==
  133. ==12063== Invalid free() / delete / delete[] / realloc()
  134. ==12063== at 0x4A074C4: free (in /usr/lib64/valgrind/vgpreload_memcheck-amd64-linux.so)
  135. ==12063== by 0x66D3ABF: SDL_free_REAL (SDL_malloc.c:46)
  136. ==12063== by 0x668D428: SDL_JoystickClose_REAL (SDL_joystick.c:435)
  137. ==12063== by 0x668C893: SDL_GameControllerClose_REAL (SDL_gamecontroller.c:1085)
  138. ==12063== by 0x668C938: SDL_GameControllerQuit (SDL_gamecontroller.c:1117)
  139. ==12063== by 0x66306A0: SDL_QuitSubSystem_REAL (SDL.c:257)
  140. ==12063== by 0x663088F: SDL_Quit_REAL (SDL.c:357)
  141. ==12063== by 0x667B736: SDL_Quit (SDL_dynapi_procs.h:93)
  142. ==12063== by 0x40E8BD: main (main.cpp:342)
  143. ==12063== Address 0xab69220 is 0 bytes inside a block of size 10 free'd
  144. ==12063== at 0x4A074C4: free (in /usr/lib64/valgrind/vgpreload_memcheck-amd64-linux.so)
  145. ==12063== by 0x66D3ABF: SDL_free_REAL (SDL_malloc.c:46)
  146. ==12063== by 0x668D428: SDL_JoystickClose_REAL (SDL_joystick.c:435)
  147. ==12063== by 0x667CA2E: SDL_JoystickClose (SDL_dynapi_procs.h:250)
  148. ==12063== by 0x41FA4A: EventThread::process(RGSSThreadData&) (eventthread.cpp:380)
  149. ==12063== by 0x40E6DF: main (main.cpp:298)
  150. ==12063==
  151. ==12063== Invalid read of size 8
  152. ==12063== at 0x668D42D: SDL_JoystickClose_REAL (SDL_joystick.c:436)
  153. ==12063== by 0x668C893: SDL_GameControllerClose_REAL (SDL_gamecontroller.c:1085)
  154. ==12063== by 0x668C938: SDL_GameControllerQuit (SDL_gamecontroller.c:1117)
  155. ==12063== by 0x66306A0: SDL_QuitSubSystem_REAL (SDL.c:257)
  156. ==12063== by 0x663088F: SDL_Quit_REAL (SDL.c:357)
  157. ==12063== by 0x667B736: SDL_Quit (SDL_dynapi_procs.h:93)
  158. ==12063== by 0x40E8BD: main (main.cpp:342)
  159. ==12063== Address 0xab689c8 is 40 bytes inside a block of size 112 free'd
  160. ==12063== at 0x4A074C4: free (in /usr/lib64/valgrind/vgpreload_memcheck-amd64-linux.so)
  161. ==12063== by 0x66D3ABF: SDL_free_REAL (SDL_malloc.c:46)
  162. ==12063== by 0x668D464: SDL_JoystickClose_REAL (SDL_joystick.c:439)
  163. ==12063== by 0x667CA2E: SDL_JoystickClose (SDL_dynapi_procs.h:250)
  164. ==12063== by 0x41FA4A: EventThread::process(RGSSThreadData&) (eventthread.cpp:380)
  165. ==12063== by 0x40E6DF: main (main.cpp:298)
  166. ==12063==
  167. ==12063== Invalid free() / delete / delete[] / realloc()
  168. ==12063== at 0x4A074C4: free (in /usr/lib64/valgrind/vgpreload_memcheck-amd64-linux.so)
  169. ==12063== by 0x66D3ABF: SDL_free_REAL (SDL_malloc.c:46)
  170. ==12063== by 0x668D438: SDL_JoystickClose_REAL (SDL_joystick.c:436)
  171. ==12063== by 0x668C893: SDL_GameControllerClose_REAL (SDL_gamecontroller.c:1085)
  172. ==12063== by 0x668C938: SDL_GameControllerQuit (SDL_gamecontroller.c:1117)
  173. ==12063== by 0x66306A0: SDL_QuitSubSystem_REAL (SDL.c:257)
  174. ==12063== by 0x663088F: SDL_Quit_REAL (SDL.c:357)
  175. ==12063== by 0x667B736: SDL_Quit (SDL_dynapi_procs.h:93)
  176. ==12063== by 0x40E8BD: main (main.cpp:342)
  177. ==12063== Address 0xab69270 is 0 bytes inside a block of size 1 free'd
  178. ==12063== at 0x4A074C4: free (in /usr/lib64/valgrind/vgpreload_memcheck-amd64-linux.so)
  179. ==12063== by 0x66D3ABF: SDL_free_REAL (SDL_malloc.c:46)
  180. ==12063== by 0x668D438: SDL_JoystickClose_REAL (SDL_joystick.c:436)
  181. ==12063== by 0x667CA2E: SDL_JoystickClose (SDL_dynapi_procs.h:250)
  182. ==12063== by 0x41FA4A: EventThread::process(RGSSThreadData&) (eventthread.cpp:380)
  183. ==12063== by 0x40E6DF: main (main.cpp:298)
  184. ==12063==
  185. ==12063== Invalid read of size 8
  186. ==12063== at 0x668D43D: SDL_JoystickClose_REAL (SDL_joystick.c:437)
  187. ==12063== by 0x668C893: SDL_GameControllerClose_REAL (SDL_gamecontroller.c:1085)
  188. ==12063== by 0x668C938: SDL_GameControllerQuit (SDL_gamecontroller.c:1117)
  189. ==12063== by 0x66306A0: SDL_QuitSubSystem_REAL (SDL.c:257)
  190. ==12063== by 0x663088F: SDL_Quit_REAL (SDL.c:357)
  191. ==12063== by 0x667B736: SDL_Quit (SDL_dynapi_procs.h:93)
  192. ==12063== by 0x40E8BD: main (main.cpp:342)
  193. ==12063== Address 0xab689d8 is 56 bytes inside a block of size 112 free'd
  194. ==12063== at 0x4A074C4: free (in /usr/lib64/valgrind/vgpreload_memcheck-amd64-linux.so)
  195. ==12063== by 0x66D3ABF: SDL_free_REAL (SDL_malloc.c:46)
  196. ==12063== by 0x668D464: SDL_JoystickClose_REAL (SDL_joystick.c:439)
  197. ==12063== by 0x667CA2E: SDL_JoystickClose (SDL_dynapi_procs.h:250)
  198. ==12063== by 0x41FA4A: EventThread::process(RGSSThreadData&) (eventthread.cpp:380)
  199. ==12063== by 0x40E6DF: main (main.cpp:298)
  200. ==12063==
  201. ==12063== Invalid read of size 8
  202. ==12063== at 0x668D44D: SDL_JoystickClose_REAL (SDL_joystick.c:438)
  203. ==12063== by 0x668C893: SDL_GameControllerClose_REAL (SDL_gamecontroller.c:1085)
  204. ==12063== by 0x668C938: SDL_GameControllerQuit (SDL_gamecontroller.c:1117)
  205. ==12063== by 0x66306A0: SDL_QuitSubSystem_REAL (SDL.c:257)
  206. ==12063== by 0x663088F: SDL_Quit_REAL (SDL.c:357)
  207. ==12063== by 0x667B736: SDL_Quit (SDL_dynapi_procs.h:93)
  208. ==12063== by 0x40E8BD: main (main.cpp:342)
  209. ==12063== Address 0xab689e8 is 72 bytes inside a block of size 112 free'd
  210. ==12063== at 0x4A074C4: free (in /usr/lib64/valgrind/vgpreload_memcheck-amd64-linux.so)
  211. ==12063== by 0x66D3ABF: SDL_free_REAL (SDL_malloc.c:46)
  212. ==12063== by 0x668D464: SDL_JoystickClose_REAL (SDL_joystick.c:439)
  213. ==12063== by 0x667CA2E: SDL_JoystickClose (SDL_dynapi_procs.h:250)
  214. ==12063== by 0x41FA4A: EventThread::process(RGSSThreadData&) (eventthread.cpp:380)
  215. ==12063== by 0x40E6DF: main (main.cpp:298)
  216. ==12063==
  217. ==12063== Invalid free() / delete / delete[] / realloc()
  218. ==12063== at 0x4A074C4: free (in /usr/lib64/valgrind/vgpreload_memcheck-amd64-linux.so)
  219. ==12063== by 0x66D3ABF: SDL_free_REAL (SDL_malloc.c:46)
  220. ==12063== by 0x668D458: SDL_JoystickClose_REAL (SDL_joystick.c:438)
  221. ==12063== by 0x668C893: SDL_GameControllerClose_REAL (SDL_gamecontroller.c:1085)
  222. ==12063== by 0x668C938: SDL_GameControllerQuit (SDL_gamecontroller.c:1117)
  223. ==12063== by 0x66306A0: SDL_QuitSubSystem_REAL (SDL.c:257)
  224. ==12063== by 0x663088F: SDL_Quit_REAL (SDL.c:357)
  225. ==12063== by 0x667B736: SDL_Quit (SDL_dynapi_procs.h:93)
  226. ==12063== by 0x40E8BD: main (main.cpp:342)
  227. ==12063== Address 0xab692c0 is 0 bytes inside a block of size 12 free'd
  228. ==12063== at 0x4A074C4: free (in /usr/lib64/valgrind/vgpreload_memcheck-amd64-linux.so)
  229. ==12063== by 0x66D3ABF: SDL_free_REAL (SDL_malloc.c:46)
  230. ==12063== by 0x668D458: SDL_JoystickClose_REAL (SDL_joystick.c:438)
  231. ==12063== by 0x667CA2E: SDL_JoystickClose (SDL_dynapi_procs.h:250)
  232. ==12063== by 0x41FA4A: EventThread::process(RGSSThreadData&) (eventthread.cpp:380)
  233. ==12063== by 0x40E6DF: main (main.cpp:298)
  234. ==12063==
  235. ==12063== Invalid free() / delete / delete[] / realloc()
  236. ==12063== at 0x4A074C4: free (in /usr/lib64/valgrind/vgpreload_memcheck-amd64-linux.so)
  237. ==12063== by 0x66D3ABF: SDL_free_REAL (SDL_malloc.c:46)
  238. ==12063== by 0x668D464: SDL_JoystickClose_REAL (SDL_joystick.c:439)
  239. ==12063== by 0x668C893: SDL_GameControllerClose_REAL (SDL_gamecontroller.c:1085)
  240. ==12063== by 0x668C938: SDL_GameControllerQuit (SDL_gamecontroller.c:1117)
  241. ==12063== by 0x66306A0: SDL_QuitSubSystem_REAL (SDL.c:257)
  242. ==12063== by 0x663088F: SDL_Quit_REAL (SDL.c:357)
  243. ==12063== by 0x667B736: SDL_Quit (SDL_dynapi_procs.h:93)
  244. ==12063== by 0x40E8BD: main (main.cpp:342)
  245. ==12063== Address 0xab689a0 is 0 bytes inside a block of size 112 free'd
  246. ==12063== at 0x4A074C4: free (in /usr/lib64/valgrind/vgpreload_memcheck-amd64-linux.so)
  247. ==12063== by 0x66D3ABF: SDL_free_REAL (SDL_malloc.c:46)
  248. ==12063== by 0x668D464: SDL_JoystickClose_REAL (SDL_joystick.c:439)
  249. ==12063== by 0x667CA2E: SDL_JoystickClose (SDL_dynapi_procs.h:250)
  250. ==12063== by 0x41FA4A: EventThread::process(RGSSThreadData&) (eventthread.cpp:380)
  251. ==12063== by 0x40E6DF: main (main.cpp:298)
  252. ==12063==
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