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- ==12063== Invalid read of size 4
- ==12063== at 0x668D36A: SDL_JoystickClose_REAL (SDL_joystick.c:406)
- ==12063== by 0x668C893: SDL_GameControllerClose_REAL (SDL_gamecontroller.c:1085)
- ==12063== by 0x668C938: SDL_GameControllerQuit (SDL_gamecontroller.c:1117)
- ==12063== by 0x66306A0: SDL_QuitSubSystem_REAL (SDL.c:257)
- ==12063== by 0x663088F: SDL_Quit_REAL (SDL.c:357)
- ==12063== by 0x667B736: SDL_Quit (SDL_dynapi_procs.h:93)
- ==12063== by 0x40E8BD: main (main.cpp:342)
- ==12063== Address 0xab689f8 is 88 bytes inside a block of size 112 free'd
- ==12063== at 0x4A074C4: free (in /usr/lib64/valgrind/vgpreload_memcheck-amd64-linux.so)
- ==12063== by 0x66D3ABF: SDL_free_REAL (SDL_malloc.c:46)
- ==12063== by 0x668D464: SDL_JoystickClose_REAL (SDL_joystick.c:439)
- ==12063== by 0x667CA2E: SDL_JoystickClose (SDL_dynapi_procs.h:250)
- ==12063== by 0x41FA4A: EventThread::process(RGSSThreadData&) (eventthread.cpp:380)
- ==12063== by 0x40E6DF: main (main.cpp:298)
- ==12063==
- ==12063== Invalid write of size 4
- ==12063== at 0x668D374: SDL_JoystickClose_REAL (SDL_joystick.c:406)
- ==12063== by 0x668C893: SDL_GameControllerClose_REAL (SDL_gamecontroller.c:1085)
- ==12063== by 0x668C938: SDL_GameControllerQuit (SDL_gamecontroller.c:1117)
- ==12063== by 0x66306A0: SDL_QuitSubSystem_REAL (SDL.c:257)
- ==12063== by 0x663088F: SDL_Quit_REAL (SDL.c:357)
- ==12063== by 0x667B736: SDL_Quit (SDL_dynapi_procs.h:93)
- ==12063== by 0x40E8BD: main (main.cpp:342)
- ==12063== Address 0xab689f8 is 88 bytes inside a block of size 112 free'd
- ==12063== at 0x4A074C4: free (in /usr/lib64/valgrind/vgpreload_memcheck-amd64-linux.so)
- ==12063== by 0x66D3ABF: SDL_free_REAL (SDL_malloc.c:46)
- ==12063== by 0x668D464: SDL_JoystickClose_REAL (SDL_joystick.c:439)
- ==12063== by 0x667CA2E: SDL_JoystickClose (SDL_dynapi_procs.h:250)
- ==12063== by 0x41FA4A: EventThread::process(RGSSThreadData&) (eventthread.cpp:380)
- ==12063== by 0x40E6DF: main (main.cpp:298)
- ==12063==
- ==12063== Invalid read of size 4
- ==12063== at 0x668D37B: SDL_JoystickClose_REAL (SDL_joystick.c:406)
- ==12063== by 0x668C893: SDL_GameControllerClose_REAL (SDL_gamecontroller.c:1085)
- ==12063== by 0x668C938: SDL_GameControllerQuit (SDL_gamecontroller.c:1117)
- ==12063== by 0x66306A0: SDL_QuitSubSystem_REAL (SDL.c:257)
- ==12063== by 0x663088F: SDL_Quit_REAL (SDL.c:357)
- ==12063== by 0x667B736: SDL_Quit (SDL_dynapi_procs.h:93)
- ==12063== by 0x40E8BD: main (main.cpp:342)
- ==12063== Address 0xab689f8 is 88 bytes inside a block of size 112 free'd
- ==12063== at 0x4A074C4: free (in /usr/lib64/valgrind/vgpreload_memcheck-amd64-linux.so)
- ==12063== by 0x66D3ABF: SDL_free_REAL (SDL_malloc.c:46)
- ==12063== by 0x668D464: SDL_JoystickClose_REAL (SDL_joystick.c:439)
- ==12063== by 0x667CA2E: SDL_JoystickClose (SDL_dynapi_procs.h:250)
- ==12063== by 0x41FA4A: EventThread::process(RGSSThreadData&) (eventthread.cpp:380)
- ==12063== by 0x40E6DF: main (main.cpp:298)
- ==12063==
- ==12063== Invalid read of size 8
- ==12063== at 0x67570A9: SDL_SYS_JoystickClose (SDL_sysjoystick.c:834)
- ==12063== by 0x668D3A4: SDL_JoystickClose_REAL (SDL_joystick.c:414)
- ==12063== by 0x668C893: SDL_GameControllerClose_REAL (SDL_gamecontroller.c:1085)
- ==12063== by 0x668C938: SDL_GameControllerQuit (SDL_gamecontroller.c:1117)
- ==12063== by 0x66306A0: SDL_QuitSubSystem_REAL (SDL.c:257)
- ==12063== by 0x663088F: SDL_Quit_REAL (SDL.c:357)
- ==12063== by 0x667B736: SDL_Quit (SDL_dynapi_procs.h:93)
- ==12063== by 0x40E8BD: main (main.cpp:342)
- ==12063== Address 0xab689f0 is 80 bytes inside a block of size 112 free'd
- ==12063== at 0x4A074C4: free (in /usr/lib64/valgrind/vgpreload_memcheck-amd64-linux.so)
- ==12063== by 0x66D3ABF: SDL_free_REAL (SDL_malloc.c:46)
- ==12063== by 0x668D464: SDL_JoystickClose_REAL (SDL_joystick.c:439)
- ==12063== by 0x667CA2E: SDL_JoystickClose (SDL_dynapi_procs.h:250)
- ==12063== by 0x41FA4A: EventThread::process(RGSSThreadData&) (eventthread.cpp:380)
- ==12063== by 0x40E6DF: main (main.cpp:298)
- ==12063==
- ==12063== Invalid write of size 4
- ==12063== at 0x6757148: SDL_SYS_JoystickClose (SDL_sysjoystick.c:845)
- ==12063== by 0x668D3A4: SDL_JoystickClose_REAL (SDL_joystick.c:414)
- ==12063== by 0x668C893: SDL_GameControllerClose_REAL (SDL_gamecontroller.c:1085)
- ==12063== by 0x668C938: SDL_GameControllerQuit (SDL_gamecontroller.c:1117)
- ==12063== by 0x66306A0: SDL_QuitSubSystem_REAL (SDL.c:257)
- ==12063== by 0x663088F: SDL_Quit_REAL (SDL.c:357)
- ==12063== by 0x667B736: SDL_Quit (SDL_dynapi_procs.h:93)
- ==12063== by 0x40E8BD: main (main.cpp:342)
- ==12063== Address 0xab689fc is 92 bytes inside a block of size 112 free'd
- ==12063== at 0x4A074C4: free (in /usr/lib64/valgrind/vgpreload_memcheck-amd64-linux.so)
- ==12063== by 0x66D3ABF: SDL_free_REAL (SDL_malloc.c:46)
- ==12063== by 0x668D464: SDL_JoystickClose_REAL (SDL_joystick.c:439)
- ==12063== by 0x667CA2E: SDL_JoystickClose (SDL_dynapi_procs.h:250)
- ==12063== by 0x41FA4A: EventThread::process(RGSSThreadData&) (eventthread.cpp:380)
- ==12063== by 0x40E6DF: main (main.cpp:298)
- ==12063==
- ==12063== Invalid read of size 8
- ==12063== at 0x668D40D: SDL_JoystickClose_REAL (SDL_joystick.c:432)
- ==12063== by 0x668C893: SDL_GameControllerClose_REAL (SDL_gamecontroller.c:1085)
- ==12063== by 0x668C938: SDL_GameControllerQuit (SDL_gamecontroller.c:1117)
- ==12063== by 0x66306A0: SDL_QuitSubSystem_REAL (SDL.c:257)
- ==12063== by 0x663088F: SDL_Quit_REAL (SDL.c:357)
- ==12063== by 0x667B736: SDL_Quit (SDL_dynapi_procs.h:93)
- ==12063== by 0x40E8BD: main (main.cpp:342)
- ==12063== Address 0xab689a8 is 8 bytes inside a block of size 112 free'd
- ==12063== at 0x4A074C4: free (in /usr/lib64/valgrind/vgpreload_memcheck-amd64-linux.so)
- ==12063== by 0x66D3ABF: SDL_free_REAL (SDL_malloc.c:46)
- ==12063== by 0x668D464: SDL_JoystickClose_REAL (SDL_joystick.c:439)
- ==12063== by 0x667CA2E: SDL_JoystickClose (SDL_dynapi_procs.h:250)
- ==12063== by 0x41FA4A: EventThread::process(RGSSThreadData&) (eventthread.cpp:380)
- ==12063== by 0x40E6DF: main (main.cpp:298)
- ==12063==
- ==12063== Invalid free() / delete / delete[] / realloc()
- ==12063== at 0x4A074C4: free (in /usr/lib64/valgrind/vgpreload_memcheck-amd64-linux.so)
- ==12063== by 0x66D3ABF: SDL_free_REAL (SDL_malloc.c:46)
- ==12063== by 0x668D418: SDL_JoystickClose_REAL (SDL_joystick.c:432)
- ==12063== by 0x668C893: SDL_GameControllerClose_REAL (SDL_gamecontroller.c:1085)
- ==12063== by 0x668C938: SDL_GameControllerQuit (SDL_gamecontroller.c:1117)
- ==12063== by 0x66306A0: SDL_QuitSubSystem_REAL (SDL.c:257)
- ==12063== by 0x663088F: SDL_Quit_REAL (SDL.c:357)
- ==12063== by 0x667B736: SDL_Quit (SDL_dynapi_procs.h:93)
- ==12063== by 0x40E8BD: main (main.cpp:342)
- ==12063== Address 0xab691b0 is 0 bytes inside a block of size 44 free'd
- ==12063== at 0x4A074C4: free (in /usr/lib64/valgrind/vgpreload_memcheck-amd64-linux.so)
- ==12063== by 0x66D3ABF: SDL_free_REAL (SDL_malloc.c:46)
- ==12063== by 0x668D418: SDL_JoystickClose_REAL (SDL_joystick.c:432)
- ==12063== by 0x667CA2E: SDL_JoystickClose (SDL_dynapi_procs.h:250)
- ==12063== by 0x41FA4A: EventThread::process(RGSSThreadData&) (eventthread.cpp:380)
- ==12063== by 0x40E6DF: main (main.cpp:298)
- ==12063==
- ==12063== Invalid read of size 8
- ==12063== at 0x668D41D: SDL_JoystickClose_REAL (SDL_joystick.c:435)
- ==12063== by 0x668C893: SDL_GameControllerClose_REAL (SDL_gamecontroller.c:1085)
- ==12063== by 0x668C938: SDL_GameControllerQuit (SDL_gamecontroller.c:1117)
- ==12063== by 0x66306A0: SDL_QuitSubSystem_REAL (SDL.c:257)
- ==12063== by 0x663088F: SDL_Quit_REAL (SDL.c:357)
- ==12063== by 0x667B736: SDL_Quit (SDL_dynapi_procs.h:93)
- ==12063== by 0x40E8BD: main (main.cpp:342)
- ==12063== Address 0xab689b8 is 24 bytes inside a block of size 112 free'd
- ==12063== at 0x4A074C4: free (in /usr/lib64/valgrind/vgpreload_memcheck-amd64-linux.so)
- ==12063== by 0x66D3ABF: SDL_free_REAL (SDL_malloc.c:46)
- ==12063== by 0x668D464: SDL_JoystickClose_REAL (SDL_joystick.c:439)
- ==12063== by 0x667CA2E: SDL_JoystickClose (SDL_dynapi_procs.h:250)
- ==12063== by 0x41FA4A: EventThread::process(RGSSThreadData&) (eventthread.cpp:380)
- ==12063== by 0x40E6DF: main (main.cpp:298)
- ==12063==
- ==12063== Invalid free() / delete / delete[] / realloc()
- ==12063== at 0x4A074C4: free (in /usr/lib64/valgrind/vgpreload_memcheck-amd64-linux.so)
- ==12063== by 0x66D3ABF: SDL_free_REAL (SDL_malloc.c:46)
- ==12063== by 0x668D428: SDL_JoystickClose_REAL (SDL_joystick.c:435)
- ==12063== by 0x668C893: SDL_GameControllerClose_REAL (SDL_gamecontroller.c:1085)
- ==12063== by 0x668C938: SDL_GameControllerQuit (SDL_gamecontroller.c:1117)
- ==12063== by 0x66306A0: SDL_QuitSubSystem_REAL (SDL.c:257)
- ==12063== by 0x663088F: SDL_Quit_REAL (SDL.c:357)
- ==12063== by 0x667B736: SDL_Quit (SDL_dynapi_procs.h:93)
- ==12063== by 0x40E8BD: main (main.cpp:342)
- ==12063== Address 0xab69220 is 0 bytes inside a block of size 10 free'd
- ==12063== at 0x4A074C4: free (in /usr/lib64/valgrind/vgpreload_memcheck-amd64-linux.so)
- ==12063== by 0x66D3ABF: SDL_free_REAL (SDL_malloc.c:46)
- ==12063== by 0x668D428: SDL_JoystickClose_REAL (SDL_joystick.c:435)
- ==12063== by 0x667CA2E: SDL_JoystickClose (SDL_dynapi_procs.h:250)
- ==12063== by 0x41FA4A: EventThread::process(RGSSThreadData&) (eventthread.cpp:380)
- ==12063== by 0x40E6DF: main (main.cpp:298)
- ==12063==
- ==12063== Invalid read of size 8
- ==12063== at 0x668D42D: SDL_JoystickClose_REAL (SDL_joystick.c:436)
- ==12063== by 0x668C893: SDL_GameControllerClose_REAL (SDL_gamecontroller.c:1085)
- ==12063== by 0x668C938: SDL_GameControllerQuit (SDL_gamecontroller.c:1117)
- ==12063== by 0x66306A0: SDL_QuitSubSystem_REAL (SDL.c:257)
- ==12063== by 0x663088F: SDL_Quit_REAL (SDL.c:357)
- ==12063== by 0x667B736: SDL_Quit (SDL_dynapi_procs.h:93)
- ==12063== by 0x40E8BD: main (main.cpp:342)
- ==12063== Address 0xab689c8 is 40 bytes inside a block of size 112 free'd
- ==12063== at 0x4A074C4: free (in /usr/lib64/valgrind/vgpreload_memcheck-amd64-linux.so)
- ==12063== by 0x66D3ABF: SDL_free_REAL (SDL_malloc.c:46)
- ==12063== by 0x668D464: SDL_JoystickClose_REAL (SDL_joystick.c:439)
- ==12063== by 0x667CA2E: SDL_JoystickClose (SDL_dynapi_procs.h:250)
- ==12063== by 0x41FA4A: EventThread::process(RGSSThreadData&) (eventthread.cpp:380)
- ==12063== by 0x40E6DF: main (main.cpp:298)
- ==12063==
- ==12063== Invalid free() / delete / delete[] / realloc()
- ==12063== at 0x4A074C4: free (in /usr/lib64/valgrind/vgpreload_memcheck-amd64-linux.so)
- ==12063== by 0x66D3ABF: SDL_free_REAL (SDL_malloc.c:46)
- ==12063== by 0x668D438: SDL_JoystickClose_REAL (SDL_joystick.c:436)
- ==12063== by 0x668C893: SDL_GameControllerClose_REAL (SDL_gamecontroller.c:1085)
- ==12063== by 0x668C938: SDL_GameControllerQuit (SDL_gamecontroller.c:1117)
- ==12063== by 0x66306A0: SDL_QuitSubSystem_REAL (SDL.c:257)
- ==12063== by 0x663088F: SDL_Quit_REAL (SDL.c:357)
- ==12063== by 0x667B736: SDL_Quit (SDL_dynapi_procs.h:93)
- ==12063== by 0x40E8BD: main (main.cpp:342)
- ==12063== Address 0xab69270 is 0 bytes inside a block of size 1 free'd
- ==12063== at 0x4A074C4: free (in /usr/lib64/valgrind/vgpreload_memcheck-amd64-linux.so)
- ==12063== by 0x66D3ABF: SDL_free_REAL (SDL_malloc.c:46)
- ==12063== by 0x668D438: SDL_JoystickClose_REAL (SDL_joystick.c:436)
- ==12063== by 0x667CA2E: SDL_JoystickClose (SDL_dynapi_procs.h:250)
- ==12063== by 0x41FA4A: EventThread::process(RGSSThreadData&) (eventthread.cpp:380)
- ==12063== by 0x40E6DF: main (main.cpp:298)
- ==12063==
- ==12063== Invalid read of size 8
- ==12063== at 0x668D43D: SDL_JoystickClose_REAL (SDL_joystick.c:437)
- ==12063== by 0x668C893: SDL_GameControllerClose_REAL (SDL_gamecontroller.c:1085)
- ==12063== by 0x668C938: SDL_GameControllerQuit (SDL_gamecontroller.c:1117)
- ==12063== by 0x66306A0: SDL_QuitSubSystem_REAL (SDL.c:257)
- ==12063== by 0x663088F: SDL_Quit_REAL (SDL.c:357)
- ==12063== by 0x667B736: SDL_Quit (SDL_dynapi_procs.h:93)
- ==12063== by 0x40E8BD: main (main.cpp:342)
- ==12063== Address 0xab689d8 is 56 bytes inside a block of size 112 free'd
- ==12063== at 0x4A074C4: free (in /usr/lib64/valgrind/vgpreload_memcheck-amd64-linux.so)
- ==12063== by 0x66D3ABF: SDL_free_REAL (SDL_malloc.c:46)
- ==12063== by 0x668D464: SDL_JoystickClose_REAL (SDL_joystick.c:439)
- ==12063== by 0x667CA2E: SDL_JoystickClose (SDL_dynapi_procs.h:250)
- ==12063== by 0x41FA4A: EventThread::process(RGSSThreadData&) (eventthread.cpp:380)
- ==12063== by 0x40E6DF: main (main.cpp:298)
- ==12063==
- ==12063== Invalid read of size 8
- ==12063== at 0x668D44D: SDL_JoystickClose_REAL (SDL_joystick.c:438)
- ==12063== by 0x668C893: SDL_GameControllerClose_REAL (SDL_gamecontroller.c:1085)
- ==12063== by 0x668C938: SDL_GameControllerQuit (SDL_gamecontroller.c:1117)
- ==12063== by 0x66306A0: SDL_QuitSubSystem_REAL (SDL.c:257)
- ==12063== by 0x663088F: SDL_Quit_REAL (SDL.c:357)
- ==12063== by 0x667B736: SDL_Quit (SDL_dynapi_procs.h:93)
- ==12063== by 0x40E8BD: main (main.cpp:342)
- ==12063== Address 0xab689e8 is 72 bytes inside a block of size 112 free'd
- ==12063== at 0x4A074C4: free (in /usr/lib64/valgrind/vgpreload_memcheck-amd64-linux.so)
- ==12063== by 0x66D3ABF: SDL_free_REAL (SDL_malloc.c:46)
- ==12063== by 0x668D464: SDL_JoystickClose_REAL (SDL_joystick.c:439)
- ==12063== by 0x667CA2E: SDL_JoystickClose (SDL_dynapi_procs.h:250)
- ==12063== by 0x41FA4A: EventThread::process(RGSSThreadData&) (eventthread.cpp:380)
- ==12063== by 0x40E6DF: main (main.cpp:298)
- ==12063==
- ==12063== Invalid free() / delete / delete[] / realloc()
- ==12063== at 0x4A074C4: free (in /usr/lib64/valgrind/vgpreload_memcheck-amd64-linux.so)
- ==12063== by 0x66D3ABF: SDL_free_REAL (SDL_malloc.c:46)
- ==12063== by 0x668D458: SDL_JoystickClose_REAL (SDL_joystick.c:438)
- ==12063== by 0x668C893: SDL_GameControllerClose_REAL (SDL_gamecontroller.c:1085)
- ==12063== by 0x668C938: SDL_GameControllerQuit (SDL_gamecontroller.c:1117)
- ==12063== by 0x66306A0: SDL_QuitSubSystem_REAL (SDL.c:257)
- ==12063== by 0x663088F: SDL_Quit_REAL (SDL.c:357)
- ==12063== by 0x667B736: SDL_Quit (SDL_dynapi_procs.h:93)
- ==12063== by 0x40E8BD: main (main.cpp:342)
- ==12063== Address 0xab692c0 is 0 bytes inside a block of size 12 free'd
- ==12063== at 0x4A074C4: free (in /usr/lib64/valgrind/vgpreload_memcheck-amd64-linux.so)
- ==12063== by 0x66D3ABF: SDL_free_REAL (SDL_malloc.c:46)
- ==12063== by 0x668D458: SDL_JoystickClose_REAL (SDL_joystick.c:438)
- ==12063== by 0x667CA2E: SDL_JoystickClose (SDL_dynapi_procs.h:250)
- ==12063== by 0x41FA4A: EventThread::process(RGSSThreadData&) (eventthread.cpp:380)
- ==12063== by 0x40E6DF: main (main.cpp:298)
- ==12063==
- ==12063== Invalid free() / delete / delete[] / realloc()
- ==12063== at 0x4A074C4: free (in /usr/lib64/valgrind/vgpreload_memcheck-amd64-linux.so)
- ==12063== by 0x66D3ABF: SDL_free_REAL (SDL_malloc.c:46)
- ==12063== by 0x668D464: SDL_JoystickClose_REAL (SDL_joystick.c:439)
- ==12063== by 0x668C893: SDL_GameControllerClose_REAL (SDL_gamecontroller.c:1085)
- ==12063== by 0x668C938: SDL_GameControllerQuit (SDL_gamecontroller.c:1117)
- ==12063== by 0x66306A0: SDL_QuitSubSystem_REAL (SDL.c:257)
- ==12063== by 0x663088F: SDL_Quit_REAL (SDL.c:357)
- ==12063== by 0x667B736: SDL_Quit (SDL_dynapi_procs.h:93)
- ==12063== by 0x40E8BD: main (main.cpp:342)
- ==12063== Address 0xab689a0 is 0 bytes inside a block of size 112 free'd
- ==12063== at 0x4A074C4: free (in /usr/lib64/valgrind/vgpreload_memcheck-amd64-linux.so)
- ==12063== by 0x66D3ABF: SDL_free_REAL (SDL_malloc.c:46)
- ==12063== by 0x668D464: SDL_JoystickClose_REAL (SDL_joystick.c:439)
- ==12063== by 0x667CA2E: SDL_JoystickClose (SDL_dynapi_procs.h:250)
- ==12063== by 0x41FA4A: EventThread::process(RGSSThreadData&) (eventthread.cpp:380)
- ==12063== by 0x40E6DF: main (main.cpp:298)
- ==12063==
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