Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Selecting FBConfig
- GLX_FBCONFIG_ID=39
- GLX_BUFFER_SIZE=32
- GLX_DOUBLEBUFFER=1
- GLX_RED_SIZE=8
- GLX_GREEN_SIZE=8
- GLX_BLUE_SIZE=8
- GLX_ALPHA_SIZE=8
- GLX_DEPTH_SIZE=24
- GLX_STENCIL_SIZE=8
- GLX_SAMPLES_ARB=0
- GLX_SAMPLE_BUFFERS_ARB=0
- GLX_CONFIG_CAVEAT=NONE
- Desktop is 1920 x 1080 @ 60 Hz
- VBO_FREE_MEMORY_ATI: 2665336
- RENDERBUFFER_FREE_MEMORY_ATI: 2665336
- TEXTURE_FREE_MPreloaded type GtkListStore
- Preloaded type GtkWindow
- Preloaded type GtkVBox
- Preloaded type GtkImage
- Preloaded type GtkNotebook
- Preloaded type GtkHBox
- Preloaded type GtkFrame
- Preloaded type GtkAlignment
- Preloaded type GtkTreeView
- Preloaded type GtkLabel
- Preloaded type GtkCheckButton
- Preloaded type GtkScrolledWindow
- L_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_framebuffer_sample_positions GL_AMD_gcn_shader GL_AMD_gpu_shader_int64 GL_AMD_interleaved_elements GL_AMD_multi_draw_indirect GL_AMD_name_gen_delete GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_query_buffer_object GL_AMD_sample_positions GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_atomic_counter_ops GL_AMD_shader_stencil_export GL_AMD_shader_stencil_value_export GL_AMD_shader_trace GL_AMD_shader_trinary_minmax GL_AMD_stencil_operation_extended GL_AMD_texture_cube_map_array GL_AMD_texture_texture4 GL_AMD_transform_feedback3_lines_triangles GL_AMD_transform_feedback4 GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_snorm GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_
- vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_meminfo GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_buffer GL_EXT_copy_texture GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_histogram GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_bptc GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_IBM_texture_mirrored_repeat GL_INTEL_fragment_shader_ordering GL_KHR_debug GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_explicit_multisample GL_NV_float_buffer GL_NV_half_float GL_NV_primitive_restart GL_NV_texgen_reflection GL_NV_texture_barrier GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint
- GLX Extensions: GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_import_context GLX_EXT_swap_control GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_swap_control GLX_NV_swap_group GLX_OML_swap_method GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGI_video_sync GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_swap_barrier GLX_SGIX_swap_group GLX_SGIX_visual_select_group GLX_EXT_texture_from_pixmap GLX_EXT_buffer_age
- Setting maxVSyncInterval to 4
- GL: Detected 0 MB VRAM
- Total system RAM: 16006 MiB
- Initialize engine version: 4.6.1f1 (d1db7a1b5196)
- AudioManager: Using PulseAudio: Default Output Device
- Begin MonoManager ReloadAssembly
- Platform assembly: /home/unfo/Downloads/cbt330_linux_x64/cbt330_linux_x64_Data/Managed/UnityEngine.dll (this message is harmless)
- Loading /home/unfo/Downloads/cbt330_linux_x64/cbt330_linux_x64_Data/Managed/UnityEngine.dll into Unity Child Domain
- Platform assembly: /home/unfo/Downloads/cbt330_linux_x64/cbt330_linux_x64_Data/Managed/Assembly-CSharp.dll (this message is harmless)
- Loading /home/unfo/Downloads/cbt330_linux_x64/cbt330_linux_x64_Data/Managed/Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: /home/unfo/Downloads/cbt330_linux_x64/cbt330_linux_x64_Data/Managed/UnityEngine.UI.dll (this message is harmless)
- Loading /home/unfo/Downloads/cbt330_linux_x64/cbt330_linux_x64_Data/Managed/UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: /home/unfo/Downloads/cbt330_linux_x64/cbt330_linux_x64_Data/Managed/GameShared.dll (this message is harmless)
- Loading /home/unfo/Downloads/cbt330_linux_x64/cbt330_linux_x64_Data/Managed/GameShared.dll into Unity Child Domain
- Platform assembly: /home/unfo/Downloads/cbt330_linux_x64/cbt330_linux_x64_Data/Managed/Ionic.BZip2.dll (this message is harmless)
- Loading /home/unfo/Downloads/cbt330_linux_x64/cbt330_linux_x64_Data/Managed/Ionic.BZip2.dll into Unity Child Domain
- Platform assembly: /home/unfo/Downloads/cbt330_linux_x64/cbt330_linux_x64_Data/Managed/Ionic.Zlib.dll (this message is harmless)
- Loading /home/unfo/Downloads/cbt330_linux_x64/cbt330_linux_x64_Data/Managed/Ionic.Zlib.dll into Unity Child Domain
- Platform assembly: /home/unfo/Downloads/cbt330_linux_x64/cbt330_linux_x64_Data/Managed/Lidgren.Network.dll (this message is harmless)
- Loading /home/unfo/Downloads/cbt330_linux_x64/cbt330_linux_x64_Data/Managed/Lidgren.Network.dll into Unity Child Domain
- - Completed reload, in 0,026 seconds
- Default vsync count 0
- requesting resize 1920 x 1080
- requesting fullscreen 1920 x 1080 at 0 Hz
- Desktop is 1920 x 1080 @ 60 Hz
- /dev/input/js0: driver version: 2.1.0 (20100)
- : Too many axes; using axes 0 - 19 and ignoring axes 20 - 36
- : Too many buttons; using buttons 0 - 19 and ignoring buttons 20 - 68
- /dev/input/js0: fd 45, buttons 20, axes 20, name A4TECH USB Device
- /dev/input/js0: axis 0: raw -32767, mapped 0,000000
- /dev/input/js0: axis 1: raw -32767, mapped 0,000000
- /dev/input/js0: axis 2: raw -32767, mapped 0,000000
- /dev/input/js0: axis 3: raw -32767, mapped 0,000000
- /dev/input/js0: axis 4: raw -32767, mapped 0,000000
- /dev/input/js0: axis 5: raw -32767, mapped 0,000000
- /dev/input/js0: axis 6: raw -32767, mapped 0,000000
- /dev/input/js0: axis 7: raw -32767, mapped 0,000000
- /dev/input/js0: axis 8: raw -32767, mapped 0,000000
- /dev/input/js0: axis 9: raw -32767, mapped 0,000000
- /dev/input/js0: axis 10: raw 0, mapped 0,000000
- /dev/input/js0: axis 11: raw 0, mapped 0,000000
- /dev/input/js0: axis 12: raw -32767, mapped 0,000000
- /dev/input/js0: axis 13: raw -32767, mapped 0,000000
- /dev/input/js0: axis 14: raw -32767, mapped 0,000000
- /dev/input/js0: axis 15: raw -32767, mapped 0,000000
- /dev/input/js0: axis 16: raw -32767, mapped 0,000000
- /dev/input/js0: axis 17: raw -32767, mapped 0,000000
- /dev/input/js0: axis 18: raw -32767, mapped 0,000000
- /dev/input/js0: axis 19: raw -32767, mapped 0,000000
- /dev/input/js0: axis 20: raw -32767, mapped 0,000000
- Changing real window size to 1920 x 1025
- Ignoring window size change to 1920x1025 : waiting for fullscreen at 1920x1080
- Changing real window size to 1920 x 1025
- Changing real window size to 1920 x 1080
- Ignoring window size change to 1920x1080 : waiting for fullscreen at 1920x1080
- Changing real window size to 1920 x 1080
- Changing real window size to 1920 x 1080
- Platform assembly: /home/unfo/Downloads/cbt330_linux_x64/cbt330_linux_x64_Data/Managed/System.Core.dll (this message is harmless)
- Platform assembly: /home/unfo/Downloads/cbt330_linux_x64/cbt330_linux_x64_Data/Managed/System.dll (this message is harmless)
- Connected
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- World Decompression
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Compressed 9718 bytes
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Decompressed 1179648 bytes
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnloadTime: 1,836000 ms
- Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 674.
- Total: 0,430000 ms (FindLiveObjects: 0,016000 ms CreateObjectMapping: 0,009000 ms MarkObjects: 0,290000 ms DeleteObjects: 0,052000 ms)
- Initating world...
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Sending loaded...
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Processed logic messages: 2
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- SelfSpawned: 38, Team: A
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Killed: 35
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Spawned: 39, Team: a
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Spawned: 35, Team: a
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Killed: 30
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Killed: 13
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Spawned: 30, Team: a
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Killed: 38
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Spawned: 13, Team: A
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Killed: 1
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- SelfSpawned: 38, Team: A
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Killed: 39
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Killed: 35
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Spawned: 1, Team: A
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Spawned: 39, Team: a
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Spawned: 35, Team: a
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Killed: 36
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Spawned: 36, Team: A
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Killed: 13
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Killed: 1
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Spawned: 13, Team: A
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Spawned: 1, Team: A
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Killed: 35
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Spawned: 35, Team: a
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Killed: 30
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Spawned: 30, Team: a
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Killed: 35
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Spawned: 40, Team: a
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Spawned: 35, Team: a
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Killed: 40
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Killed: 30
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Spawned: 30, Team: a
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Killed: 30
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Spawned: 30, Team: a
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Killed: 30
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Spawned: 30, Team: a
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Spawned: 41, Team: a
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Killed: 41
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Killed: 38
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Spawned: 41, Team: a
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- SelfSpawned: 38, Team: A
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Killed: 36
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Spawned: 36, Team: A
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Killed: 41
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Spawned: 41, Team: a
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Killed: 13
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Spawned: 13, Team: A
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Killed: 38
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- SelfSpawned: 38, Team: A
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Processed logic messages: 0
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnloadTime: 1,807000 ms
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 190 unused Assets to reduce memory usage. Loaded Objects now: 283.
- Total: 2,319000 ms (FindLiveObjects: 0,020000 ms CreateObjectMapping: 0,009000 ms MarkObjects: 0,408000 ms DeleteObjects: 1,823000 ms)
- Disconnecting
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Disconnected
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement