Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- #include <a_samp>
- #include <streamer>
- #include <zcmd>
- new FactionKey, WorkPad, WorkPad1,WorkStatus,WorkGate;
- #define PRESSED(%0) (((newkeys & (%0)) == (%0)) && ((oldkeys & (%0)) != (%0)))
- #define PRESSED(%0) \
- (((newkeys & (%0)) == (%0)) && ((oldkeys & (%0)) != (%0)))
- main()
- {
- print("\n----------------------------------");
- print(" Work Script loaded by Maranello");
- print("----------------------------------\n");
- }
- public OnGameModeInit()
- {
- SetGameModeText("Blank Script");
- AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
- WorkPad = CreateDynamicPickup(0,23,1809.9218, -2075.8601, 13.4969, -1,-1,-1,40.0);
- WorkPad1 = CreateDynamicPickup(0,23,1813.4456, -2076.9133, 13.4969, -1,-1,-1,40.0);
- WorkGate = CreateDynamicObject(969, 1812.28, -2067.63, 12.54, 0.00, 0.00, -90.00);
- return true;
- }
- public OnGameModeExit()
- {
- return true;
- }
- public OnPlayerRequestClass(playerid, classid)
- {
- SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
- SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
- SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
- return true;
- }
- public OnPlayerConnect(playerid)
- {
- return true;
- }
- public OnPlayerDisconnect(playerid, reason)
- {
- return true;
- }
- public OnPlayerSpawn(playerid)
- {
- return true;
- }
- public OnPlayerDeath(playerid, killerid, reason)
- {
- return true;
- }
- public OnVehicleSpawn(vehicleid)
- {
- return true;
- }
- public OnVehicleDeath(vehicleid, killerid)
- {
- return true;
- }
- public OnPlayerText(playerid, text[])
- {
- return true;
- }
- public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
- {
- return true;
- }
- public OnPlayerExitVehicle(playerid, vehicleid)
- {
- return true;
- }
- public OnPlayerStateChange(playerid, newstate, oldstate)
- {
- return true;
- }
- public OnPlayerEnterCheckpoint(playerid)
- {
- return true;
- }
- public OnPlayerLeaveCheckpoint(playerid)
- {
- return true;
- }
- public OnPlayerEnterRaceCheckpoint(playerid)
- {
- return true;
- }
- public OnPlayerLeaveRaceCheckpoint(playerid)
- {
- return true;
- }
- public OnRconCommand(cmd[])
- {
- return true;
- }
- public OnPlayerRequestSpawn(playerid)
- {
- return true;
- }
- public OnObjectMoved(objectid)
- {
- return true;
- }
- public OnPlayerObjectMoved(playerid, objectid)
- {
- return true;
- }
- public OnPlayerPickUpDynamicPickup(playerid, pickupid)
- {
- if(pickupid == WorkPad || pickupid == WorkPad1)
- {
- GameTextForPlayer(playerid,"~w~Premi ~r~~k~~SNEAK_ABOUT~~w~ per aprire o chiudere il cancello",3000,5);
- }
- return true;
- }
- public OnVehicleMod(playerid, vehicleid, componentid)
- {
- return true;
- }
- public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
- {
- return true;
- }
- public OnVehicleRespray(playerid, vehicleid, color1, color2)
- {
- return true;
- }
- public OnPlayerSelectedMenuRow(playerid, row)
- {
- return true;
- }
- public OnPlayerExitedMenu(playerid)
- {
- return true;
- }
- public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
- {
- return true;
- }
- public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
- {
- if(PRESSED(KEY_WALK))
- {
- if(IsPlayerInRangeOfPoint(playerid,1.0,1813.4456, -2076.9133, 13.4969))
- {
- ShowPlayerDialog(playerid,2,DIALOG_STYLE_LIST,"KeyPad","Apri cancello\nChiudi cancello\nModifica codice","Seleziona","Annulla");
- }
- else if(IsPlayerInRangeOfPoint(playerid,1.0,1809.9218, -2075.8601, 13.4969))
- {
- ShowPlayerDialog(playerid,2,DIALOG_STYLE_LIST,"KeyPad","Apri cancello\nChiudi cancello\nModifica codice","Seleziona","Annulla");
- }
- }
- return true;
- }
- public OnRconLoginAttempt(ip[], password[], success)
- {
- return true;
- }
- public OnPlayerUpdate(playerid)
- {
- return true;
- }
- public OnPlayerStreamIn(playerid, forplayerid)
- {
- return true;
- }
- public OnPlayerStreamOut(playerid, forplayerid)
- {
- return true;
- }
- public OnVehicleStreamIn(vehicleid, forplayerid)
- {
- return true;
- }
- public OnVehicleStreamOut(vehicleid, forplayerid)
- {
- return true;
- }
- public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
- {
- switch(dialogid)
- {
- case 0:
- {
- if(response)
- {
- new key = strval(inputtext);
- new sent[128];
- if(key == FactionKey)
- {
- if(WorkStatus == 1)return SendClientMessage(playerid,-1,"Il cancello risulta già aperto.");
- PlayerPlaySound(playerid, 21000, 0, 0, 0);
- MoveDynamicObject(WorkGate, 1812.28, -2059.05, 12.54, 3.0);
- SendClientMessage(playerid, -1, "Accesso consentito.");
- PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0);
- WorkStatus = 1;
- }
- else
- {
- format(sent,sizeof(sent),"{CD0000}Errore{FFFFFF}: Il codice '{CD0000}%d{FFFFFF}' risulta errato.\nInserisci il codice del keypad dell'officina.",key);
- ShowPlayerDialog(playerid, 0, DIALOG_STYLE_PASSWORD, "Key Pad", sent, "Invia", "Chiudi");
- }
- }
- else
- {
- return 1;
- }
- }
- case 1:
- {
- if(response)
- {
- new key = strval(inputtext);
- new sent[128];
- if(!isNumeric(inputtext)) return ShowPlayerDialog(playerid, 1, DIALOG_STYLE_PASSWORD, "Key Pad", "{1B376D}Keypad{FFFFFF}:\nInserisci il codice che vuoi abbinare al keypad dell'officina.\nEsso dev'essere numerico.", "Invia", "Chiudi");
- if(isnull(inputtext)) return ShowPlayerDialog(playerid, 1, DIALOG_STYLE_PASSWORD, "Key Pad", "{1B376D}Keypad{FFFFFF}:\nInserisci il codice che vuoi abbinare al keypad dell'officina.\nEsso dev'essere numerico.", "Invia", "Chiudi");
- PlayerPlaySound(playerid, 21000, 0, 0, 0);
- format(sent,sizeof(sent),"Il nuovo codice dell'officina è %d.",key);
- SendClientMessage(playerid,-1,sent);
- FactionKey = key;
- }
- else
- {
- return 1;
- }
- }
- case 2:
- {
- if(response)
- {
- switch(listitem)
- {
- case 0:
- {
- ShowPlayerDialog(playerid, 0, DIALOG_STYLE_PASSWORD, "Key Pad", "{1B376D}Keypad{FFFFFF}:\nInserisci il codice del keypad dell'officina.", "Invia", "Chiudi");
- }
- case 1:
- {
- if(WorkStatus == 0)return SendClientMessage(playerid,-1,"Il cancello risulta già chiuso.");
- MoveDynamicObject(WorkGate, 1812.28, -2067.63, 12.54, 3.0);
- PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0);
- WorkStatus = 0;
- }
- case 2:
- {
- ShowPlayerDialog(playerid, 1, DIALOG_STYLE_PASSWORD, "Key Pad", "{1B376D}Keypad{FFFFFF}:\nInserisci il codice che vuoi abbinare al keypad dell'officina.", "Invia", "Chiudi");
- }
- }
- }
- }
- }
- return true;
- }
- public OnPlayerClickPlayer(playerid, clickedplayerid, source)
- {
- return true;
- }
- CMD:getfactionkey(playerid, params[])
- {
- new s[128];
- format(s, sizeof(s), "La password del keypad dell'officina è %d.",FactionKey);
- SendClientMessage(playerid, -1, s);
- return 1;
- }
- stock isNumeric(const sent[])
- {
- new length=strlen(sent);
- if (length==0) return false;
- for (new i = 0; i < length; i++)
- {
- if
- ((sent[i] > '9' || sent[i] < '0' && sent[i]!='-' && sent[i]!='+') || (sent[i]=='-' && i!=0)|| (sent[i]=='+' && i!=0))
- return false;
- }
- if (length==1 && (sent[0]=='-' || sent[0]=='+')) return false;
- return true;
- }
Advertisement
Add Comment
Please, Sign In to add comment