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- 0: ambient.cave
- 1: block.anvil.break
- 2: block.anvil.destroy
- 3: block.anvil.fall
- 4: block.anvil.hit
- 5: block.anvil.land
- 6: block.anvil.place
- 7: block.anvil.step
- 8: block.anvil.use
- 9: block.brewing_stand.brew
- 10: block.chest.close
- 11: block.chest.locked
- 12: block.chest.open
- 13: block.chorus_flower.death
- 14: block.chorus_flower.grow
- 15: block.cloth.break
- 16: block.cloth.fall
- 17: block.cloth.hit
- 18: block.cloth.place
- 19: block.cloth.step
- 20: block.comparator.click
- 21: block.dispenser.dispense
- 22: block.dispenser.fail
- 23: block.dispenser.launch
- 24: block.end_gateway.spawn
- 25: block.enderchest.close
- 26: block.enderchest.open
- 27: block.fence_gate.close
- 28: block.fence_gate.open
- 29: block.fire.ambient
- 30: block.fire.extinguish
- 31: block.furnace.fire_crackle
- 32: block.glass.break
- 33: block.glass.fall
- 34: block.glass.hit
- 35: block.glass.place
- 36: block.glass.step
- 37: block.grass.break
- 38: block.grass.fall
- 39: block.grass.hit
- 40: block.grass.place
- 41: block.grass.step
- 42: block.gravel.break
- 43: block.gravel.fall
- 44: block.gravel.hit
- 45: block.gravel.place
- 46: block.gravel.step
- 47: block.iron_door.close
- 48: block.iron_door.open
- 49: block.iron_trapdoor.close
- 50: block.iron_trapdoor.open
- 51: block.ladder.break
- 52: block.ladder.fall
- 53: block.ladder.hit
- 54: block.ladder.place
- 55: block.ladder.step
- 56: block.lava.ambient
- 57: block.lava.extinguish
- 58: block.lava.pop
- 59: block.lever.click
- 60: block.metal.break
- 61: block.metal.fall
- 62: block.metal.hit
- 63: block.metal.place
- 64: block.metal.step
- 65: block.metal_pressureplate.click_off
- 66: block.metal_pressureplate.click_on
- 67: block.note.basedrum
- 68: block.note.bass
- 69: block.note.harp
- 70: block.note.hat
- 71: block.note.pling
- 72: block.note.snare
- 73: block.piston.contract
- 74: block.piston.extend
- 75: block.portal.ambient
- 76: block.portal.travel
- 77: block.portal.trigger
- 78: block.redstone_torch.burnout
- 79: block.sand.break
- 80: block.sand.fall
- 81: block.sand.hit
- 82: block.sand.place
- 83: block.sand.step
- 84: block.slime.break
- 85: block.slime.fall
- 86: block.slime.hit
- 87: block.slime.place
- 88: block.slime.step
- 89: block.snow.break
- 90: block.snow.fall
- 91: block.snow.hit
- 92: block.snow.place
- 93: block.snow.step
- 94: block.stone.break
- 95: block.stone.fall
- 96: block.stone.hit
- 97: block.stone.place
- 98: block.stone.step
- 99: block.stone_button.click_off
- 100: block.stone_button.click_on
- 101: block.stone_pressureplate.click_off
- 102: block.stone_pressureplate.click_on
- 103: block.tripwire.attach
- 104: block.tripwire.click_off
- 105: block.tripwire.click_on
- 106: block.tripwire.detach
- 107: block.water.ambient
- 108: block.waterlily.place
- 109: block.wood.break
- 110: block.wood.fall
- 111: block.wood.hit
- 112: block.wood.place
- 113: block.wood.step
- 114: block.wood_button.click_off
- 115: block.wood_button.click_on
- 116: block.wood_pressureplate.click_off
- 117: block.wood_pressureplate.click_on
- 118: block.wooden_door.close
- 119: block.wooden_door.open
- 120: block.wooden_trapdoor.close
- 121: block.wooden_trapdoor.open
- 122: enchant.thorns.hit
- 123: entity.armorstand.break
- 124: entity.armorstand.fall
- 125: entity.armorstand.hit
- 126: entity.armorstand.place
- 127: entity.arrow.hit
- 128: entity.arrow.hit_player
- 129: entity.arrow.shoot
- 130: entity.bat.ambient
- 131: entity.bat.death
- 132: entity.bat.hurt
- 133: entity.bat.loop
- 134: entity.bat.takeoff
- 135: entity.blaze.ambient
- 136: entity.blaze.burn
- 137: entity.blaze.death
- 138: entity.blaze.hurt
- 139: entity.blaze.shoot
- 140: entity.bobber.splash
- 141: entity.bobber.throw
- 142: entity.cat.ambient
- 143: entity.cat.death
- 144: entity.cat.hiss
- 145: entity.cat.hurt
- 146: entity.cat.purr
- 147: entity.cat.purreow
- 148: entity.chicken.ambient
- 149: entity.chicken.death
- 150: entity.chicken.egg
- 151: entity.chicken.hurt
- 152: entity.chicken.step
- 153: entity.cow.ambient
- 154: entity.cow.death
- 155: entity.cow.hurt
- 156: entity.cow.milk
- 157: entity.cow.step
- 158: entity.creeper.death
- 159: entity.creeper.hurt
- 160: entity.creeper.primed
- 161: entity.donkey.ambient
- 162: entity.donkey.angry
- 163: entity.donkey.chest
- 164: entity.donkey.death
- 165: entity.donkey.hurt
- 166: entity.egg.throw
- 167: entity.elder_guardian.ambient
- 168: entity.elder_guardian.ambient_land
- 169: entity.elder_guardian.curse
- 170: entity.elder_guardian.death
- 171: entity.elder_guardian.death_land
- 172: entity.elder_guardian.hurt
- 173: entity.elder_guardian.hurt_land
- 174: entity.enderdragon.ambient
- 175: entity.enderdragon.death
- 176: entity.enderdragon.flap
- 177: entity.enderdragon.growl
- 178: entity.enderdragon.hurt
- 179: entity.enderdragon.shoot
- 180: entity.enderdragon_fireball.explode
- 181: entity.endereye.launch
- 182: entity.endermen.ambient
- 183: entity.endermen.death
- 184: entity.endermen.hurt
- 185: entity.endermen.scream
- 186: entity.endermen.stare
- 187: entity.endermen.teleport
- 188: entity.endermite.ambient
- 189: entity.endermite.death
- 190: entity.endermite.hurt
- 191: entity.endermite.step
- 192: entity.enderpearl.throw
- 193: entity.experience_bottle.throw
- 194: entity.experience_orb.pickup
- 195: entity.experience_orb.touch
- 196: entity.firework.blast
- 197: entity.firework.blast_far
- 198: entity.firework.large_blast
- 199: entity.firework.large_blast_far
- 200: entity.firework.launch
- 201: entity.firework.shoot
- 202: entity.firework.twinkle
- 203: entity.firework.twinkle_far
- 204: entity.generic.big_fall
- 205: entity.generic.burn
- 206: entity.generic.death
- 207: entity.generic.drink
- 208: entity.generic.eat
- 209: entity.generic.explode
- 210: entity.generic.extinguish_fire
- 211: entity.generic.hurt
- 212: entity.generic.small_fall
- 213: entity.generic.splash
- 214: entity.generic.swim
- 215: entity.ghast.ambient
- 216: entity.ghast.death
- 217: entity.ghast.hurt
- 218: entity.ghast.scream
- 219: entity.ghast.shoot
- 220: entity.ghast.warn
- 221: entity.guardian.ambient
- 222: entity.guardian.ambient_land
- 223: entity.guardian.attack
- 224: entity.guardian.death
- 225: entity.guardian.death_land
- 226: entity.guardian.flop
- 227: entity.guardian.hurt
- 228: entity.guardian.hurt_land
- 229: entity.horse.ambient
- 230: entity.horse.angry
- 231: entity.horse.armor
- 232: entity.horse.breathe
- 233: entity.horse.death
- 234: entity.horse.eat
- 235: entity.horse.gallop
- 236: entity.horse.hurt
- 237: entity.horse.jump
- 238: entity.horse.land
- 239: entity.horse.saddle
- 240: entity.horse.step
- 241: entity.horse.step_wood
- 242: entity.hostile.big_fall
- 243: entity.hostile.death
- 244: entity.hostile.hurt
- 245: entity.hostile.small_fall
- 246: entity.hostile.splash
- 247: entity.hostile.swim
- 248: entity.irongolem.attack
- 249: entity.irongolem.death
- 250: entity.irongolem.hurt
- 251: entity.irongolem.step
- 252: entity.item.break
- 253: entity.item.pickup
- 254: entity.itemframe.add_item
- 255: entity.itemframe.break
- 256: entity.itemframe.place
- 257: entity.itemframe.remove_item
- 258: entity.itemframe.rotate_item
- 259: entity.leashknot.break
- 260: entity.leashknot.place
- 261: entity.lightning.impact
- 262: entity.lightning.thunder
- 263: entity.lingeringpotion.throw
- 264: entity.magmacube.death
- 265: entity.magmacube.hurt
- 266: entity.magmacube.jump
- 267: entity.magmacube.squish
- 268: entity.minecart.inside
- 269: entity.minecart.riding
- 270: entity.mooshroom.shear
- 271: entity.mule.ambient
- 272: entity.mule.death
- 273: entity.mule.hurt
- 274: entity.painting.break
- 275: entity.painting.place
- 276: entity.pig.ambient
- 277: entity.pig.death
- 278: entity.pig.hurt
- 279: entity.pig.saddle
- 280: entity.pig.step
- 281: entity.player.attack.crit
- 282: entity.player.attack.knockback
- 283: entity.player.attack.nodamage
- 284: entity.player.attack.strong
- 285: entity.player.attack.sweep
- 286: entity.player.attack.weak
- 287: entity.player.big_fall
- 288: entity.player.breath
- 289: entity.player.burp
- 290: entity.player.death
- 291: entity.player.hurt
- 292: entity.player.levelup
- 293: entity.player.small_fall
- 294: entity.player.splash
- 295: entity.player.swim
- 296: entity.rabbit.ambient
- 297: entity.rabbit.attack
- 298: entity.rabbit.death
- 299: entity.rabbit.hurt
- 300: entity.rabbit.jump
- 301: entity.sheep.ambient
- 302: entity.sheep.death
- 303: entity.sheep.hurt
- 304: entity.sheep.shear
- 305: entity.sheep.step
- 306: entity.shulker.ambient
- 307: entity.shulker.close
- 308: entity.shulker.death
- 309: entity.shulker.hurt
- 310: entity.shulker.hurt_closed
- 311: entity.shulker.open
- 312: entity.shulker.shoot
- 313: entity.shulker.teleport
- 314: entity.shulker_bullet.hit
- 315: entity.shulker_bullet.hurt
- 316: entity.silverfish.ambient
- 317: entity.silverfish.death
- 318: entity.silverfish.hurt
- 319: entity.silverfish.step
- 320: entity.skeleton.ambient
- 321: entity.skeleton.death
- 322: entity.skeleton.hurt
- 323: entity.skeleton.shoot
- 324: entity.skeleton.step
- 325: entity.skeleton_horse.ambient
- 326: entity.skeleton_horse.death
- 327: entity.skeleton_horse.hurt
- 328: entity.slime.attack
- 329: entity.slime.death
- 330: entity.slime.hurt
- 331: entity.slime.jump
- 332: entity.slime.squish
- 333: entity.small_magmacube.death
- 334: entity.small_magmacube.hurt
- 335: entity.small_magmacube.squish
- 336: entity.small_slime.death
- 337: entity.small_slime.hurt
- 338: entity.small_slime.jump
- 339: entity.small_slime.squish
- 340: entity.snowball.throw
- 341: entity.snowman.ambient
- 342: entity.snowman.death
- 343: entity.snowman.hurt
- 344: entity.snowman.shoot
- 345: entity.spider.ambient
- 346: entity.spider.death
- 347: entity.spider.hurt
- 348: entity.spider.step
- 349: entity.splash_potion.break
- 350: entity.splash_potion.throw
- 351: entity.squid.ambient
- 352: entity.squid.death
- 353: entity.squid.hurt
- 354: entity.tnt.primed
- 355: entity.villager.ambient
- 356: entity.villager.death
- 357: entity.villager.hurt
- 358: entity.villager.no
- 359: entity.villager.trading
- 360: entity.villager.yes
- 361: entity.witch.ambient
- 362: entity.witch.death
- 363: entity.witch.drink
- 364: entity.witch.hurt
- 365: entity.witch.throw
- 366: entity.wither.ambient
- 367: entity.wither.break_block
- 368: entity.wither.death
- 369: entity.wither.hurt
- 370: entity.wither.shoot
- 371: entity.wither.spawn
- 372: entity.wolf.ambient
- 373: entity.wolf.death
- 374: entity.wolf.growl
- 375: entity.wolf.howl
- 376: entity.wolf.hurt
- 377: entity.wolf.pant
- 378: entity.wolf.shake
- 379: entity.wolf.step
- 380: entity.wolf.whine
- 381: entity.zombie.ambient
- 382: entity.zombie.attack_door_wood
- 383: entity.zombie.attack_iron_door
- 384: entity.zombie.break_door_wood
- 385: entity.zombie.death
- 386: entity.zombie.hurt
- 387: entity.zombie.infect
- 388: entity.zombie.step
- 389: entity.zombie_horse.ambient
- 390: entity.zombie_horse.death
- 391: entity.zombie_horse.hurt
- 392: entity.zombie_pig.ambient
- 393: entity.zombie_pig.angry
- 394: entity.zombie_pig.death
- 395: entity.zombie_pig.hurt
- 396: entity.zombie_villager.ambient
- 397: entity.zombie_villager.converted
- 398: entity.zombie_villager.cure
- 399: entity.zombie_villager.death
- 400: entity.zombie_villager.hurt
- 401: entity.zombie_villager.step
- 402: item.armor.equip_chain
- 403: item.armor.equip_diamond
- 404: item.armor.equip_generic
- 405: item.armor.equip_gold
- 406: item.armor.equip_iron
- 407: item.armor.equip_leather
- 408: item.bottle.fill
- 409: item.bottle.fill_dragonbreath
- 410: item.bucket.empty
- 411: item.bucket.empty_lava
- 412: item.bucket.fill
- 413: item.bucket.fill_lava
- 414: item.chorus_fruit.teleport
- 415: item.firecharge.use
- 416: item.flintandsteel.use
- 417: item.hoe.till
- 418: item.shield.block
- 419: item.shield.break
- 420: item.shovel.flatten
- 421: music.creative
- 422: music.credits
- 423: music.dragon
- 424: music.end
- 425: music.game
- 426: music.menu
- 427: music.nether
- 428: record.11
- 429: record.13
- 430: record.blocks
- 431: record.cat
- 432: record.chirp
- 433: record.far
- 434: record.mall
- 435: record.mellohi
- 436: record.stal
- 437: record.strad
- 438: record.wait
- 439: record.ward
- 440: ui.button.click
- 441: weather.rain
- 442: weather.rain.above
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