Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- public Emitter(Vector2 position, ParticleCreationData[] particleCreationData)
- {
- this.position = position;
- particles = new LinkedList<Particle>();
- this.particleCreationData = particleCreationData;
- timers = new double[particleCreationData.Length];
- for (int i = 0; i < timers.Length; i++)
- {
- timers[i] = 0;
- }
- }
Advertisement
Add Comment
Please, Sign In to add comment